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>what used to be considered one of the best games in the franchise is nowadays memoryholed because most people play only the godawful remake
Sad
>>
>>727668571
why exactly do people hate the remake so much aside from soul vs soulless
im not denying your claim but EVERYONE bitches about kiwami constantly and i didnt think they were THAT bad
>>
>>727668571
2 was always shit
>>
>>727668976
>why exactly do people hate the remake so much aside from soul vs soulless
Because of a bunch of reasons.
>Remove Shinseicho for no reason and add an NPC complaining that he can't go there to rub salt into the wound.
>Remove YF6 when it's the only game in the series to have it as a minigame.
>Remove The Marietta as a major minigame despite the fact it's in every single game past 2 and even expands to Nakamichi in 6.
>Remove Club Adam as a minigame despite the fact it's talked about in several games including 7G which is post-K2.
>Remove several unique substory locations to slap the substory into the exact same generic apartment building they've been using since 3.
>Remove the pier as a whole which means the Komaki training and Amon fight now had to be relocated.
>Change Takashima to an old fart which now means his entire story makes no sense as his whole character is predicated on the fact he's young and trying to shoot up the ranks due to his smarts.
>Most movesets are completely changed from the ones they had in 2 including nerfing Majima to the awful one from 4 onward that's slow as hell.
>Man in Black is now an absurd pain in the ass thanks to the knife boots when the only boss to even come close to him was Hayashi in the original and even he was easier.
>The final gauntlet is now a joke because of 6's inventory system and the inclusion of a black market dealer right before the final boss fight to top you up when its entire purpose is to bleed you dry of healing items and weapons as you make you way across Kamurocho to Kamuro Hills and up the construction site fighting minibosses and huge groups of enemies.
>The Kamurocho is from 6 which makes no sense because now you have 6's Little Asia instead of the entirety of Pink Street.
>Continues the Amon story from 0 and K1 mixed in with the original story which makes no sense.
>Majima Saga contradicts 5's Majima story.
>The awful OST changes.
>Kaoru's backboob is censored.
>No fart bomb hoodies.
>>
Strange Journey has the same problem where people play the Redux and it's shit and then they thing Strange Journey itself is shit when all of their complaints are about things that were changed from the original.
>>
>>727670082
not reading allat
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>the originals were remastered for the wiiu and ps3 exclusivrly in japan
>nobody has bothered to mod them
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>>727670680
The restoration patch guy passed on them initially because there's a massive issue that has to be addressed with the font which would require hacking in a way around it. Fixing the undubbing issues on 1 and 2 was easier than fixing the font issues in 1&2 HD which is why he did it that way. He has shown he's working on 1&2 HD but he's given no time frame for it.
https://x.com/sylwahan/status/1802040837402178038
>>
>>727670857
shit, there IS a project? good luck to the modders then
>>
>>727668571
I get why somebody wouldn't want to play OG 1. I've beaten Amon in that game and never want to do it again. But all the problems I have with that game the original 2 improved on, including story. It's a massive test of Kiryu's resolve to move on with his life after the events of the first game, with a gritty neonoir feel that makes Kamurocho feel almost apocalyptic combined with how helpless Kiryu feels during most of the story. And it amplifies the love story with Kaoru even more as they're in the shit together. K2 copy and pastes all the cutscenes but doesn't understand what made them so effective. The scene of Kiryu getting stabbed being the worst example. It's just a cynical cashgrab reskin of 6 for the newer fans 0 attracted, but even for those guys it's still a shitty experience. Same with the remaster of 3
>>
>>727670082
nostalgia is one hell of a drug
>>
>>727672975
I'm not hearing an argument
https://i.4cdn.org/wsg/1764411559611255.webm
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>>727668571
The only thing I remember about Kiwami 2 is how goddamn GREEN it looked like.
>>
Who cares Yakuza 4 clears all
>>
>>727670082
Fucking hell I didn't know it was THAT bad.
>>
so what's the best way to play OG 1 and 2?
>>
>>727668571
Yakuza ended with the ps2
>>
>>727674257
PS3 version has significantly better load times and the use of item boxes in phone booths, but it's Japanese only. You could play with a guide and an LP of the english versions if you want. I recommend a guide no matter which version you play especially if you're going for Amon
Aside from that there's the restored patches for the PS2 versions. No dub for 1 and translations more in line with later titles.
>>
>>727674257
If you don't know moon runes, Yakuza Restored for both of them. If you do, the PS3 HD Edition.
>>
>>727674257
>>727674517
Also a tip for Yakuza 1 in particular: Do Komaki's training and get all the locker keys ASAP to get moves that make the combat much more bearable. It's pretty rough until you get moves that Kiryu really should have by default
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>>727668976
Dude, just play the story, ignore the substories. The game isnt that long
Og Y2 was packed with constant action and felt like a wild ride.
The combat was more fun imo and the boss fights? Some were tough, very tough. The final section of the game is memorable with how hard it can be and the way the fight ends is perfect with that music.

In K2 the fights are a joke. Kiwami just removes stuff most of the time and try to change things for modern audiences that wont even care for the series
Oh yeah, no West Insanity and North Menace tracks when those tracks hype soooo much those moments in og 2
>>
>>727670176
Same with the original Metro 2033.
>>
>>727669535
The plot, sure. As a game, it's much better than 1, 3 and 4.
>>
Played the original after K2 and enjoyed it. Dragon Engine games were all trash before Lost Judgment and Gaiden.
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>>727668976
They are, compared to the original.
See>>727670082

Kiryu in yakuza 1 and 2 is best looking kiryu.
>>
>>727672975
What does literally any single one of those criticisms have to do with nostalgia? If you were to boot up 2 and Kiwami 2 right now and play them side by side you'd be able to feel them all in action firsthand.
>>
Y2 is impressive as fuck for a PS2 game. The cutscenes are up there with the best of the best for that era along MGS3 or FFXII.
Kiwami 2 is so underwhelming and low budget.
>>
>>727676951
>The plot
Not really
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>>727670082
>Change Takashima to an old fart
Always felt off...
>>
>>727677060
judgment was fine?
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>>727677239
Only rubber bullets were more trash than rubber bomb, tigers and ninjas. Actually, it's a tie.
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>>727677327
Crane is useless in the first game.
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>>727677246
Because it makes no fucking sense, his whole characterization is being young and brash and disrespecting the old rules and in every cutscene he's always going around with a phone just to hammer home how he's the 2006 equivalent of a zoomer, which is why he thinks he's better than everyone else, betrays everyone then gets fucked in the end. Turning him into yet another generic old fart misses the point but hurr durr muh celebrity muh famous actor face.
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>>727677393
indeed but it isn't an engine problem. It's a balance problem. I'd say I even prefer J's combat SYSTEM over LJ because of the latter reliance on ennemies floating in the air while being hit
>>
>>727677356
>rubber bomb
That's Terada's answer to Kiryu's question about Kazama's trust in him, and his way to end the generational cycle of Jingweon violence that's now affecting people that had nothing to do with it like Ryuji and Sayama. It also ties with the credits theme being SILENT night. Because the bomb doesn't go off. It's kino.
>tigers and ninjas
Not plot related, it's a mechanical setpiece. Sengoku could live in a normal building and the plot wouldn't change at all.
>>
>>727677239
Everyone and everything being revealed to be connected to the Jingweon got absurdly boring by the end. By the time Terada was revealed to be alive I couldn't even care because it was just more of the same that they've been doing all game.
>>
>>727677414
Changing Takashima into an old guy was retarded but I liked how they modeled Kawara after his voice actor, considering he was also in Kenzan and his likeness was used there I imagine it's something they originally wanted to do in 2
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>>727677204
Anon, 99% of people who use "nostalgia" as any sort of retort are absolute fucking idiots. I mean this completely unironically.
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>>727674257
>OG 1
Watch the YouTube movie cut. It's an absolutely driving awful game, good stories though.
>OG 2
Emulation.
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>>727668976
charged attacks are too good and everything else sucks
>>
Even this scene they fucked in Kiwami 2
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>>727677687
>Everyone and everything
It's literally just Terada, Kurahashi and Murai as survivors of the 80s, which you're told from the get go ("out of 36 members, there were only 33 bodies"). After them it's all either new members of the current Mafia 20 years later like the men in black or the dude that pretends to be Kazuki, or the children of the women from the intro in the burning building ie Sayama and Ryuji. People overplay SECRET KOREANS due to future games, in Y2 itself it was more than fine and well delivered.
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>>727678057
Oops, meant this
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>>727677975
Y1 is easily playable if you take your time and don't just speedrun through the game like a zoomie because you're less interested in the actual experience of the game and more interested in rushing through the franchise to reach the end for FOMO.
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>>727677975
>Watch the YouTube movie cut. It's an absolutely driving awful game, good stories though
???
I've played the game last year with the Undub Patch with ZERO problems
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>>727678108
See it in motion here >>727673921
>>
>>727677975
It only needs better targeting, that was fastly fixed in 2. Pace of the first game is amazing.
Majima Everywhere makes Kiwami more boring than the original. Every late game boss is a sponge in Kiwami too.
>>
>>727677239
"The plot" of 2 is absolutely fucking terrible, just as bad as 3/4/5. It's entirely carried by the Ryuji Goda and Sayama characters/performances, all the Korean shit just zips by in a retarded blur.
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>>727678379
Yakuza 2 is one of the best looking games on the PS2
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>>727678803
>"The plot" of 2 is absolutely fucking terrible
You people really have shit taste.
There's kino right in front of you and you call it terrible. Hilarious.
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>>727668571
I played the original and did not find it to be one of the best games in the series.
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>>727679283
Yeah everybody really felt a ton of catharsis during the 18 korean pileup ending you stupid fucking sow
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>>727678803
I would even say it's entirely carried by Ryuji, Kaoru sucks too.
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>>727681243
How so
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>>727676951
>>727678803
>I play every game in the series but they all suck and I hate them!
Find a new hobby
>>
>>727678803
>shitting on 5's plot
S H I T T A S T E
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>>727681918
ok sell it to me besides "but muh baseball dude"
>>
>>727681918
Based and YUMEpilled
>>
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>>727681918
Anon can't into Y U M E and Milky-chan
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>>727682263
People gas up Shinada but my favourite part of 5 is playing as Haruka
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>>727681565
It's a step in the right direction for the series with more memorable substories than the first game and a tone that feels closer to what the series would have in it what I think of as its prime, which would be 4-0, but it still carries over a lot of the same core mechanics from 1, which I also wasn't especially fond of, as well as the same kind of storytelling which I find pretty clumsy, maybe even moreso in the second game with stuff that feels like filler like Haruka's idol story.

I know a lot of people are fond of the story of the second game, but to me its soap-opera style doesn't work if you don't care about the characters, and at that point the only character I cared about was Ryuji, I didn't even really care about Kiryu or Majima until the later games. I can see why people like Kaoru because she has some cute scenes and its nice that they let Kiryu have a romantic relationship, but she often has this hokey early 2000s girlpower feel to her that I find very grating. The scene where she reveals that she's a pro hacker on top of everything else is eye-roll inducing. You could have a scene of her beating up a bunch of guys and then turning around with a smirk saying 'What? I grew up with five brothers.' and it would be completely in keeping with the tone of her character, and that is not a tone I like. I do think the steps forward it took for the series are admirable, and that they went as far as to make the whole of Sotenbori just for that game is a something respectable too. I also like Ryuji and I think the moments with him are more like what I want out of Yakuza in general, but there's more to the game than just him and most of it does not live up to the standard he sets. I will also say that in the context of where Yakuza is today the game is a bit of a breath of fresh air, because while its tone isn't entirely what I want out of the series, it is much closer to what I want than where the tone is at today.
>>
>>727682068
Ok. Easy. Kiryu's and Haruka's whole relationship dynamic in 5 is about them sacrificing themselves so that they can satisfy others dreams because they that is their own dream. Saijima's part is all about him satisfying his dream of being a mentor with the character of Baba, even when the twist happens. Akiyama's part is all about him being like the Kiryu he idolises in his own way as Aki's whole thing is about helping people when they are struggling. The dream aspect just reinforces it.

The main villian's plan is him manipulating everyone else in order to allow his son to achieve his dream without having to suffer for it, yet his son is someone who doesn't understand the dream he's aiming for and thus acts ungrateful. It is why the final boss is "underwhelming" in a narrative sense, because the whole point is that he does not deserve the dream as he didn't work hard for it.
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>>727682407
ARE YOU READY GO
HASHIRIDASOU

TORIISOGI SAA STAARTO
UTSUMUKANAI
FURIMUKANAI
ASHITA WA ZETTAI MOTTO SHINY

JIBUN SHIDAI
TSUKAME MIRAI
IMA SUGU STARTO BOTTANN OSHITEMIYOU
WATASHI WA
KONNAN JA

NAI HAZU
>>
>>727683248
https://www.youtube.com/watch?v=omcQhhXtfwo
The masculine urge to help your daughter follow her yume
>>
>>727681918
Saejima's part and the ending part are utterly indefensible dogshit. No one can seriously argue otherwise.
Kiryu's part is good in a vacuum, Shinada's part is good in a vacuum, but all of the momentum they build up is dumped into the dogshit ending, and they're like 20 hours apart.

Haruka's part is whatever.
>>
>>727682415
>in the context of where Yakuza is today the game is a bit of a breath of fresh air, because while its tone isn't entirely what I want out of the series, it is much closer to what I want than where the tone is at today
Amen to that
>>
>>727684213
Haruka's story is alright until they stop treating Park as a villain
>>
>>727681615
Follow your own advice
>the series but they all suck and I hate them!
No one said or implied that
>>
>>727681918
Yeah, 5's story is good. Game is just too long + Saejima part.
Huge improvement in comparison to 1,2 and 4 tho.
3 had Mine so it was decent in a way, but the CIA lost brother was completely retarded.
>>
>>727685027
3 starts very strong if you're into what it initially presents ie orphanage slice of life mini-stories feat. Kiryu becoming BFFs with the Ryukyu yakuza in the background. You get the story about the bullied kid, the girl with the burnt scar that projects her insecurities onto the black kid, the one that lost her old puppy when her parents were killed, the one that steals money without meaning to because as an orphan she never gets to go out with her friends, the one outside the group that wants to play with them but has a helicopter mom, etc. and also building up Haruka's Trust along the way.
You care for them, and it's extremely comfy to see Kiryu dealing with relatively petty issues on an island far away from Tokyo and the Tojo. After 1 and 2 you can see he's finally happy with his lot in life. Then Daigo is shot, and you're introduced in a pretty sick cutscene to the threats Kiryu's about to face off when he goes back to Kamurocho ie Mine and his Gatorade, Kanda and his sweaty belly and Hamazaki and his creepy duck eating. It's pretty damn fucking good, and no joke if you take your time maxing all Flawless hostesses, completing Hostess Maker and doing all 40 substories available at the time, by the time you return to Tokyo you can easily be 20 hours into the game (in fact I just checked by latest savefile where I did all that and was 21:07:14 hours in when Chapter 5 starts).
But then the secret CIA twin brother pops in, and it all goes to shit. Which is a shame, because Yakuza 3 is better than most new fans give it credit for.
>>
>>727685690
But but but "beautiful eyes"

Joking aside, Rikiya was great too, and i really liked his bond with Kiryu.
>>
>>727681918
Damn straight. 5 is the best game in the series.
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>>727668571
People shitting 2 Kiwami have bad taste, it's really always been that simple.
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>>727687492
The only Kiwami worse than 2 is Ishin so far.
>>
>>727687492
No game with the shitty orbs upgrade system from 6 can be good.
>>
>>727673921
>>727678379
Music is better in K2
The knife SFX ruin the scene though
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>727690052 (You)
>Music is better in K2
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>>
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>>727670857
I think I'm just gonna play it in fucking JP at this point desu I refuse to play on anything but real hardware and I don't want to mod my PS3 and risk getting banned taking it online
>>
>>727690879
Yakuza Restored on a modded PS2 then.
>>
I miss Nagoshi
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>>727693819
all the things you don't like about modern yakuza were in nagoshi games
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>>727693819
Yep. He was the anchor point, it all fell apart after him. Nagoshi’s impact has a big influence even now, for example the cutscenes in the games now look choppy without his keener eye from his time in filmmaking. Yakuza was over in 2021 and we didn't even know it.
>>
>>727694365
No game in the entire franchise has writing as retarded as 8 or are as insipid rushed padded messes that nickel and dime you as Gaiden or Pirate.
>>
>>727690052
no. the bluesy sound fits the grittiness way more. but really the sound is not even the issue the cutscene literally follows the song and it's cut up in such a way to be more effective with the song. the can rolls to kiryu and a more bridge(-y) quiet part plays while K2 it's a joke really.
>>
>>727694624
alright dial it back a bit schizo
>>
>>727697597
>no argument
Figures
>>
>>727698114
no one wants to argue with hyperbole
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>>727698372
There is zero hyperbole in the fact no game in the entire franchise has writing as retarded as 8 or are as insipid rushed padded messes that nickel and dime you as Gaiden or Pirate.
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>>727668571
I find it very funny that now 0fags are getting mad over Kiwami 3 meanwhile they ate up 1 and 2 for years because they were "their games".
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Yakuza is now a Seonhee franchise.
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Normies only now are finding out that Kiwami 2 was shit, now that it's actually mainstream to criticize Yakuza
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>>727700961
>>
>>727668571
How do people enjoy 6 and Kiwami 2 but then balk at 1-3?

1-3 are more responsive and have far more heat actions and attacks.
For example, I'm pretty sure no matter what rush string you put together, you get the same animation for a finishing hold in 6 and Kiwami 2.
Not to mention the massive input lag on every fucking attack, and then there's bounce blocking and super armor.

When people say that Yakuza 1-3 feel bad to play, what they really mean is the graphics aren't shiny enough, because in terms of gameplay feel, OG Yakuza 2 is decades better to play than 6, K2 and Judgement.
>>
>>727700416
I just don't respect the 0fags at all because they think the story in their game isn't absolutely retarded
>>
>>727701039
3 was always the dark horse tho. 4 for example, i remember people not liking Tanimura's fighting style or caring much for his story

I always enjoyed both things. Opinions.
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>>727701039
people enjoy 6?
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>>727700961
>>727701031
Better late than never, but it won't make me dislike normies that are only *now* complaining about "le RGG downfall" any less.
>be me
>be recommended Yakuza video on how the Heat mechanic has changed over the years
>be interested because I've long thought Heat started as a simple "big guaranteed damage" button delivered in a quick in-and-out manner that made it not disrupt combat that much, and in time became this elaborate thing with super long animations that cut the flow of combat for the sake of its cool factor
>I find that interesting and I want to see what the dude is gonna argue about this
>https://youtu.be/vozJYxvqwh4?t=112
>doesn't talk about Yakuzas 1 and 2 because he hasn't played them
>I immediately close the video and don't look back

>be me
>be *just now* recommended Yakuza video on how the games are going to shit
>be interested because it's the first time I see someone supposedly adressing the subject directly outside of Cvit
>https://youtu.be/2TvfyltgW4k?t=10
>he got into the franchise with 0 because "he went in expecting pure chaos and silliness"
>I immediately close the video and don't look back
They reap what they sow
>>
>>727668976
I'm gonna play Kiwami 2 just for the ragdoll physics they're great
>>
>>727702508
I always said starting by Zero was a mistake, but people "lol no, it is a nice start for newcomers".
0 should be played after 5 at the very least, or 6.
Starting by 0 not only spoiled them in the sense that game was the culmination of everything polished in that engine, but they also missed out the references that game had.

>heats
Just remembered i had issues with og Y2 with that bar heat action that is missable.. good times
>>
>>727703002
I started with 0 and then replayed it after beating 5, not only was it effectively two very different experiences in one package, but also a great detour after 5 really tired me out
>>
>>727700807
For me, it's Reina (forma de camisa blanca)
>>
>>727696672
>no. the rock sound fits the grittiness way more. but really the sound is not even the issue the cutscene literally follows the song and it's cut up in such a way to be more effective with the song. the can rolls to kiryu and a more bridge(-y) quiet part plays while 2 it's a joke really.

See?
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>>727704323
see what? your no u is wrong.
>>
>>727668571
OP is secretly Korean
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>>727704383
>i can't see
all you had to say
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>>727704537
say what?
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>>727704674
just say you never had to pull a knife out of your stomach in the rain lil bro
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>>727704726
what?
>>
>>727704323
There's no argument when only one of the two was present in the original, intended direction for the cutscene. Same with the stab sound being added even though the next ten seconds of the cutscene still act under the original's direction of keeping the framing ambiguous to simulate in the viewer Kiryu's confusion on the sudden hit on him.
>>
Nu yakuza is fucking trash.
>>
Why did they completely ruin the story of 5 with 6?
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>>727705038
5 ruined itself half way through
>>
I get third worlders are very upset with Ichiban forgiving Bon Voyage despite not being relatable because it goes against their total lack of morality but the writing in 8 was definitely a big step up from 7, Chitose was basically an apology for how boring and poorly implemented Saeko was, Nanba had good enough of a personality that it made you forget how retarded his betrayal arc was in the previous game, Sawashiro showed more than one emotion the entire story, Kiryu's cancer got treated respectfully by having it end on a note of it still being terminal (for now) with him having the will to still fight it till the end, probably the worst things about it are the Daidoji kind of just shrugging their shoulders at Kiryu being alive going public and the yakuza disbanding (which was introduced in 7) still being a hole they haven't been able to write their way out of, and basically every game post 2 have plot issues far worse than that.
RGG is alluding to being on an edgelord arc now so on top of remaking both kurohyous I'm kind of hoping they take the opportunity to do a prequel game with Kazama and Arakawa as the playable characters, while giving Kazama his real gun back
>>
>>727703147
An often understated issue is how 0 makes a lot of call forwards you won't understand playing it first, including taking some setpieces wholesale from Yakuza 1 that you'll then dislike 1 for when you play it as Kiwami immediately after because you'll go "wait didn't I just do this" to shit like the highway chase with Kiryu shooting goons with a gun or the boat setpiece with Kashiwagi arriving on a truck. Play the games in order and 0 is calling back to 1 a decade later. Play them chronologically and you wonder why Kiwami is so uninspired.

>>727704521
>"JINGWEON could be here" he thought, "I've never been in this neighborhood before. There could be JINGWEON anywhere." The cool wind felt good against his bare chest. "I HATE JINGWEON" he thought. Rouge of Love reverberated his entire car, making it pulsate even as the 949.52 yen sake circulated through his powerful thick veins and washed away his (merited) fear of Koreans after dark. "With a car, you can go anywhere you want" he said to himself, out loud.
>>
>>727704832
do you want me to write a paragraph for k2
>>
>>727706436
>the highway chase with Kiryu shooting goons with a gun
Playing 0 first makes this bit impossible to take seriously in 1 (just like it was impossible to take seriously in 0) because you have the added baggage of all that "the dragon of dojima has never killed a man" retardation
>>
>>727706130
>despite not being relatable because it goes against their total lack of morality
It's complete retardation. From the very first minute he met him he was lying to him, actively betraying him, and working against him to undermine everything he was doing. He, multiple times, tried poisoning Ichiban and co, sent hitmen at them, sent the Barracudas multiple times to kill them, actually killed multiple people they knew or were working with, and then to top it off he personally threw a pipe bomb at them laughing as he did it while everyone thought they were going to die relishing in it.

Ichiban has zero reason to forgive a hui ho man outside of the writers forcing him to be Japanese Jesus let alone carry him like a personal cross to the police station. Masato at the very least had years of Ichiban knowing him and gaslighting himself that Masato cared about him while he knew Bon Voya-gee for a whopping month at the most generous.

You're also completely ignoring the fact that Ichiban's entire side of the story is sidelined so that we can deal with Kiryu and his cancer issues. All the important revelations or resolutions come solely from Kiryu's side or are explained during Kiryu's side while Ichiban just spends every single aspect of his parts running like a headless chicken to Yamai, from the Barracudas, or chasing after Eiji/Dowaito. The entire reason why he came to Japan is a footnote in the epilogue, and the entire reason why Kiryu was so obsessed with Hawaii was also left as a footnote in that same discussion.

Let's also not forget that both sides have their bosses swapped. Ichiban barely even knows he's related to Ebina and that everything was organized specifically to slight his actions with Eiji, we never see the guy from the intro again despite being another major focal point of why Ichiban is doing things, and Kiryu dismantling Buraisu's operation would make far more sense as it's vestigial aspects of the Tojo Clan propping it up.
>>
>>727700961
>>727701031
I've known this guy for a few years actually, he's been talking about this for ages.
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>>727706546
I want you to jump out a window, thank you very much.
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>>727690558
>ESSENCE OF ASIAN PARENTING
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>they made Downtown Ryukyu smaller
>the only map they had to work on for Kiwami 3
>and they made it smaller
Oh no no no no no no no Ryū ga Gotoku bros... they did it again. They cutting shit again...

BWAHAHAHAHAHAHA
>>
The fact that protagonists aren’t allowed to kill ruins Yakuza. It’s retarded that a game about mobsters requires the protagonists to keep their hands clean. Especially since the some of the moves they pull on people would paralyse people at the very least.
>>
>>727707841
Kiwami 3 is less a remake and more a new game entirely with the basic concepts of Yakuza 3 (orphanage, Okinawa, Black Monday) used as inspiration. It's fundamentally the least popular Yakuza game and always has been so they feel they need to "fix" it for better or worse. Seriously, what madman would say 3 is his favorite? Not for getting a rise out of people, genuinely has 3 as his favorite?
>>
>>727707948
Dark Ties at least lets us play as a yakuza but even then he has to be an "antihero" like bro Mine has Kanda murdered and decapitates him to present as an "my bad" how is that an antihero that's just playing a psycho
>>
>>727707115
This is literally just proving what I said though, rattling off his actions like this and then appealing to a personal connection is deferring to relatability. Ichiban burying the hatchet is a difficult thing to do but he does it because he's actually committed to this world without the yakuza idea. Being committed to reform is not "being jesus", it's being an agent for change even when it's not easy for you to do it personally when most people around you don't give a flying fuck about anything unless it suits them.
>>
>>727707981
The only way I could see this is if you are genuinely just so in love with the 00s beach aesthetic/early HD graphics that you let your love of it completely overshadow all of the other problems the game has. I can't see any other reason to like it SO much to make it your favorite. It has to be just that you really, really like an aesthetic that it goes whole hog into.
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>first yakuza game was 0
>super stylish
>but got bored after 10 hours or so
>tried some of the kiwami titles, didn't click
>played the jrpg for maybe 5 hours
>had high hopes for the hawaii pirate title
>lost interest after an hour
>now playing the man who erased his name
this one is pretty good
>>
>>727708234
You don't understand anything going on, Anon. If you just want fun punching people with a story, play Judgment/Lost Judgment.
>>
>>727706738
Wait. Just to be clear, everyone understands the “Kiryu never killed anyone" meme is just a joke, right? Just like the whole "Kiryu is a virgin"? Like we all get that the quote people refer to when was a mistranslation and that while Kiryu tries to avoid killing he has canonically killed before, right? Surely no anon here actually believes the meme is telling the truth. We’re all smart enough to not take a silly joke as canon despite all the evidence to the contrary, including Kiryu directly causing several people's deaths on-screen, right?
>>
>>727708375
man I wish the end of 0 and the entire latter half of 6 were just jokes
>>
>>727670082
>>Majima Saga contradicts 5's Majima story.
>>Kaoru's backboob is censored.
>>No fart bomb hoodies.
gonna need context for these
>>
>>727708292
i don't like judgment, the protag looks ugly
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>>727676951
>>727677239
>the plot
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>>727706130
>while giving Kazama his real gun back
Pigs will fly before RGG remembers that once upon a time details mattered.
>>
>>727708536
He's literally been Japan's sexiest man alive for over a decade and part of the reason we will never get a third game is that he costs a fortune to hire
>>
>>727708536
Yagami is just a weird fit for the Yakuza formula I think
Like you don't look at him and see a character that would be going around dating girls half his age or any of the shit that he gets up to in the sidestories really. You don't look at Kiryu and see that either, but the juxtaposition comes off as funny albeit at the cost of the crime drama feel instead of awkward like it does for Yagami and to a lesser extent Majima.
>>
>>727708234
This nigga went from the prequel sixth mainline title to the spin-off remake of the first mainline title to the eight mainline title to the spin-off game that's meant to bridge the eigth and ninth mainline titles.
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>>727708152
Except the game does nothing to present him deserving of any burying of the hatchet and presents Ichiban as a person who lets himself be walked over like a doormat continuously. He treats Sawashiro with more contempt and caution than he does with Eiji, it's idiotic. It's the Naruto Hitler meme but actually animated. Ichiban wants reform, yes, but Eiji's actions show he's deserving of the slammer as punishment for his actions, not having Ichiban as his BFF he can call when he's feeling sad.
>Being committed to reform is not "being jesus"
Acting as he did IS being like Jesus because he forgives every single thing that was done to him and his friends even though it led to countless deaths and actual vindictive actions specifically to personally harm him in particular while also driving him and his friends to poverty at the same time.

I don't know if you recall but Adachi, Nanba, and Ichiban all lost their livelihoods after clawing their way back from 7's actions. The Jimas have had their lives ruined and the security firm's reputation destroyed despite being the main thing actually doing what Ichiban wanted simply because Eiji was a spiteful prick and wanted to personally ruin their lives.
He was personally involved with not only ruining these reforming Yakuza member lives, but then also sending them to become indentured servants that got irradiated and died. That was the plan. He was actively pushing for that plan and in charge of it with Ebina.
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>>727694613
Brother, you have no idea how right you were lol
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>>727708497
>Majima Saga contradicts 5's Majima story.
Majima is still obsessed about Makoto and wanting to be with her to the point he regularly thinks about her romantically and even goes out of his way to get the exact straps for her watch when 5 established he was obsessed about Park specifically ever since he met her and couldn't stop thinking of her since the slap.
>Kaoru's backboob is censored.
Watch the webm. The entire background behind Kiryu in that scene is smeared with Vaseline in K2.
>No fart bomb hoodies.
At least one mook in every other battle would be wearing a white hoodie with a nuke on the back that said "Fart" as in "Fart bomb". It was just a funny little inconsequential thing that made the world feel more unique and its own thing.
>>
>>727708773
Yagami looks like a J-drama protagonist, but it does seem weird that he’s a jaded PI in his 40s and yet he dresses like a guy from a boy band in his 20s. I will say he’s a better fit for the “no kill” rule though, since a private detective would be far less inclined to kill someone than a gangster.
>>
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>>727709529
ps2ba
>>
>>727674151
GET THIS MAN A TRUE
>>
>>727708497
>>727709529
This is the most you can see in Kiwami 2. The backboob is censored with blurriness and then it's just her bare back you see clearly.
>>
>>727709529
Sexooooooooooo
>>
>>727708940
Again this just ain't gonna work here, the reason why Bon Voyage has anything to do with what Ichiban dedicated himself to after Arakawa died is exactly why he forgave him without letting him flee his sentence in the first place. You're not going to know every single person that had their lives ruined by the yakuza on some deep personal level, you're going to see some people trying to crawl out and eventually become their best and other people at their worst. You have Ichiban starting the game helping people that wanted to get better and ending the game helping someone that thought they didn't. You aren't reforming shit if you look at the side that did worse things and say they aren't human anymore.

>>727710236
The model for this scene got datamined right
right
>>
>>727710670
>You're not going to know every single person that had their lives ruined by the yakuza on some deep personal level
Of course not, but the issue here is that Eiji's actions are to a degree that it's reprehensible and he should be punished for them, not treated with kid's gloves. There should be no angle for him to reform out of, he should be treated the equivalent of a mass murderer and get life without parole regardless if he regrets it or can change on an emotional level.

He was willing to let thousands if not tens of thousands of people die slow, agonizing deaths out of spite and who knows exactly how many people on Nele Island actually did get permanent, life altering effects because of his actions before Kiryu and Ichiban even stepped in since the implication was the whole project was happening for months before the start of 8. Then you have 8G happen and they're still six months later taking the nuclear waste out of Nele Island so everyone dealing with that is still having their lives ruined by it even if they're able to be more serious and safe about it.
He was personally responsible for destroying both Adachi's and the Jima's security firm which themselves were being used as ways to help reform those who left the yakuza and are looking to reintegrate into society meaning he ruined potentially hundreds of lives just from that simple act alone, and those are the guys whose skills can only be used to harm or kill people outside of a legitimate setting.

Eiji is not in any way a character deserving of reform. Sympathy for why he was going after the various people with Ebina, sure, but he should pay for every single life he ruined by rotting in jail, not have Ichiban give him a pep talk and "It's gonna be okay champ"ing him.
>>
>>727668976
Faggots on /v/ love to pretend they are ''based'' oldfags. Even though these losers all started with 0. Kiwami 2 is just a little remake ROGstudio threw in so people wouldn't have to play the ps2 version. I agree there are certain flaws but it was never a full priced game so I cut it some slack.
>>
>>727711269
>but it was never a full priced game
It released at $50 in the west and full price in Japan. The PC release being $20 is years after the fact.
>>
>>727693819
>>727707841
Yokoyama is RGG's biggest enemy. I refuse to believe that the last well written game being the last game Nagoshi was there for is just a coincidence.
>>
>>727711368
It was 40 euros here. It even had a little steelbook.
>>
>>727668571
actually its just because yakuza 0 came out and was the best and pushed everything down the rankings
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>>727668976
It's the point where I couldn't go any further.
>>
Okay, but what does Moose think of Kiwami 2?
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>>727711818
we will never know
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>>727711485
Yurop was also 50 Euros.
https://psdeals.net/fr-store/game/1607304/yakuza-kiwami-2
https://psdeals.net/de-store/game/1606858/yakuza-kiwami-2
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>>727711269
>Even though these losers all started with 0
But I didn't.
>Kiwami 2 is just a little remake RGG threw in so people wouldn't have to play the ps2 version
Which is bad. Re-release the old games, create ports, create remasters.
>I agree there are certain flaws but it was never a full priced game so I cut it some slack
Sounds to me like you don't mind eating slop.
>>
>>727711269
well i would have started with 3 but it kept crashing right after the opening cutscene and i didn't have the internet back then so i couldnt update it
>>
>>727712097
That says highest price though. Some stores tend to mark up prices for games. However even at 50 it would still not be full priced here in Europe.
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>>727670082
>Remove Shinseicho for no reason and add an NPC complaining that he can't go there to rub salt into the wound.
Do you really care about this area... Like at all? Or did some youtuber tell you to?
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>>727711818
2's better but it was okay. Certainly better than K1 and easily the best of the three Kiwamis so far. Had the best coliseum until 7G came along and dethroned every game's coliseum. With more thought I think I'd drop 8G down a tier but I'm still undecided.

>>727712813
It's not full price here in the west either ($50), but it's still close to it. In Japan it was fully priced though, same with the remasters.
>>
>>727712917
Fine, I'll give Kiwami 2 another chance. It just feels shit to me compared to 1 & 0, but wadda I know
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>>727713239
He is snorting coke, Kiwami 2 is godawful and easily worst than 1. >>727687610
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>>727712909
>Do you really care about this area
Not Moose and yes. "Why do you even care about effort put into old media that's then unceremoniously cut because ooooh it'd take too much effort we can't be bothered :(" isn't an argument.
>>
>>727712909
Yes, I care about it because I thought it was a cool area visually, it was the first place they used pocket tissues for a substory, it had the acupuncture clinic fitting way better than being right next to the bar, Granny White fits that parking lot better than sitting randomly on the pier, and I much preferred the tower puzzle over the Santa chase.

Why are you defending them removing a unique area? Why are you not annoyed they're removing content because they're lazy? Why do you think it being a small area justifies removing it? Do you think I didn't play all the versions and make my own opinions on things because I like the series?
>>
>>727712591
>But I didn't.
Anyone can buy a copy of Yakuza 1. I started with 3 but I also bought the older games afterwards
>Which is bad. Re-release the old games, create ports, create remasters.
That would take them too much time. After the succes of 0 they keep churning out games every year
>Sounds to me like you don't mind eating slop.
Sounds to me you feel a little insecure. I have been playing Yakuza games years before K2 came out. And from the trailers alone I could tell what I was going to get. If it was full priced I wouldn't have even bought it.
>>
>>727713342
>Anyone can buy a copy of Yakuza 1
I'm sure the zoomies that started with 0 on PC or PS4 because of ebin YouTube meme videos were dying to rush to the store and buy a physical copy of the 2005 game and not just play Kiwami and cry at the godawful Nishiki flashback scenes.
>That would take them too much time.
Don't let good be the enemy of rushed amirite.
>Sounds to me you feel insecure
Not at all, if anything I'm the most secure I've been for years when it comes to this franchise. With every new announcement I'm feeling schadenfreude at its finest.
>>
>>727712917
close is not full and the steelbook is pretty neat so I personally didn't mind it.

What i do mind is this absolutely garbage fucking tier list. I can not take someone serious when they put Dead Souls at F and 3 at C while putting trash like Judgement at S.
>>
>>727670082
If you haven't played the original, 2 Kiwami is still one of the best games in the series. It's only inferior in comparison.
>>
>>727712917
>best yakuza games arent even yakuza games
what a franchise
>>
>>727713878
If you haven't played the other games, Dead Souls is one of the best in the series. It's only inferior in comparison.
>>
>>727668571
Can someone explain why are they re-releasing Y0-1-2 for $50 each? Why are they doing this? What are they adding to increase the price from $10 games to $50 each?
>>
>>727713987
>Why are they doing this?
0 DC is a worse version of 0 that adds some new cutscenes that retcon stuff or ruin the story, an online-only minigame where you fight through gauntlets using various character movesets, brings back the licensed music, and has a worse font choice while not restoring the Walkman.
K1 and K2 are getting translations for other languages while K2 gets bumped up to 60 apparently. On PC they're free patches, on console it's a new SKU.
>>
>>727712917
Kenzan is definitely one of the best in the series, but for more people to experience it would be another Ishin Kiwami monkey paw situation. It's one of the most innovative games in the series and has some fun mechanics that never returned, 3 really rolled back on a lot of stuff it didn't need to imo
>>
>>727713819
Dead Souls is bad across the board, don't give me any of that.
>Runs at 20 FPS and drops constantly in addition to dropping to single digits whenever more than ten zombies are in your face or someone throws a molotov.
>Framerate gets even worse on Dead Souls difficulty because everything now has the red eye effect.
>Heat Sniping is based on your difficulty so the higher you go the less time you have to do it to the point that Ex-hard and Dead Souls difficulty require XMB buffering to hit most of the time.
>The story is terrible and goes absolutely nowhere until the final hour of the final chapter with only Ryuji's segment and the Kamuro Hills part of Majima's chapter being worth any of the time you invested.
>The substories are the series at its worst with only the horror cliche one with Akiyama, the two Majima ones, and Ryuji looking for Kaoru being good at all.
>Ryuji's QZ is agonizingly awful.
>Doing the hostesses is pure cancer because you have to leave the QZ to get a text and then run all the way back every single time you hit a relationship threshold making an hour and a half long affair into three or four hours.
>Amon can one-shot you as soon as the fight starts after having just spent an hour running the entire Underground Subterranea to reach him before he actually unlocks as a fight which was great fun to have happen to me.
>Combat is worse than some budget TPS games at the time.
>Head Tracking (Aka auto aim) mechanic is worse than hipfiring with the sole exceptions being Hermits, Meatheads, and Aggros, the former two which you need to aim at the face manually and the latter of which you stunlock to death with headshots using a shotgun.
>Chases are made so much worse because now the zombies can stunlock you for the entire timer.

3 deserves its spot, don't even try to argue. Most of the substories are scams, the boss fights are all terrible outside of Mine and Beautiful Eyes, and the pacing is horrendous.
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Pirate Yakuza is so fucking BAD holy shit, they give Majima amnesia as if it's gonna matter but it really doesn't. Imagine him acting more like he did in 0 because he doesn't have the Mad Dog baggage but he slowly gets his memories back and somewhat mistakenly believes he has one of those super asshole villain yakuza or something. Hell, fucking IMAGINE if after hanging out with Noah for a while Majima's like "damn don't know why but I feel happy traveling with this kid, wonder if I'm a dad or something" then the memories kick in and it turns out he remembers Park and her aborting his child, his chance at fatherhood which is the single biggest narrative theme in the franchise. Something, anything to make this supposedly Majima-centered gaiden actually Majima-centered. But oh wait I forgot, "you cannot have a serious Majima story", never-fucking-mind the fan favorite game is literally MAJIMA'S SINGLE MOST SERIOUS STORY IN THE FRANCHISE WHO THE FUCK IS WORKING AT RGG THESE DAYS DID NAGOSHI TAKE THE COLLECTIVE IQ WITH HIM WHEN HE LEFT.
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>>727713978
Dead Souls isn't a remake so your point is fucking retarded
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>>727714892
Not at all, "X isn't that bad if you haven't played Y so you don't have a point of comparison" is fully valid regardless of what X and Y are. You'll think Dead Souls is a fine Yakuza if you don't have another point of comparison, just like you'll think the same of Kiwami 2 if you lack the same information. I'll accept the concession.
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>>727715095
The point was that 90% of the complains for Kiwami 2 were that content was removed, but to say the game is bad because of that is a braindead opinion. The gameplay is objectively superior and as a video game, that is the most important thing.
>Me 1
>You 0/also you're a retard
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>>727714757
Kenzan's position is my personal opinion for myself due to when I played it and how impressed I was with how big of a jump it was as a game in the series. Realistically its position is more along the lines of where most people would rank 3 and 6 on their own personal lists, or at least in between them. It's got way too many issues to be considered one of the best games with the combat or the missables that mandate a guide even if it had a translation patch out today. You cannot play Kenzan without a guide open if you want to even get most of your moves let alone do all the substories.

The reason I personally rate it so high is that I went immediately to it after having finished 1 HD and 2 HD and got to immediately compare it to those games. The open map design was great, Gion is still my favorite city in the series despite being a glorified square, there's tons of variety in each area you go to, the Heat Actions had so many lethal ones it didn't shy away from, the substories were pretty solid for the most part, the Revelations were funny, the story is enjoyable outside of the last hour which we'll all pretend doesn't exist, most of the bosses have fun movesets to learn, you can't really cheese Amon and have to learn all his nonsensical phases, and I liked just how different it was to 1 and 2 due to being a historical game.

I love Kenzan but most people won't, it's got so many flaws and if people complain about 3R's blocking they have no idea how bad Kenzan gets. 3R on Legend is equivalent to Kenzan on Easy/Normal in terms of how often enemies block.
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>>727715240
nta and the point is that K2 is shit as is without comparisons, see >>727674089 or >>727689419
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>>727693819
Same, I really wanted more Judgment games. It's so over.
>>
>>727701039
I don't, I hate 6 and K2. Early Dragon Engine games were ass.
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>>727715478
The Dragon Engine games would feel way less jank if you didn’t ragdoll like crazy whenever you were knocked down.
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>>727715363
>monkey paw curls
>you get Judgment 3
>but it's written by nu-Yokoyama with the same narrative quality as the second half of Infinite Wealth and Pirate Yakuza
>>
Man /v/ is slow as fuck nowadays for anything that isn't some gachashit or SEA appealing game
>>
0 Kiwami when
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>>727714831
They really have no idea what to do with the series. Infinite Wealth also had a trash story.
>>buuuuuut 4
Didn't take 4 years to release or had three build up games (talking 6, LaD, Gaiden of course...1, 2 and 3 had their own stories). Pirate is a fucking shame.
>>
>>727714783
I am not going to go through every point but I can tell you are a newer fan of the series. Yakuza games on the ps3/2 ran like ass. Dead Souls was janky but it had tons of character and character is pretty much the biggest reason why I became a fan of the series.
>The story is terrible and goes absolutely nowhere until the final hour of the final chapter
Literally every yakuza game. 5 was even worse with that stuff and yet you put it at A (It's the only placement I agree with though)
>Combat is worse than some budget TPS games at the time.
You care about combat yet the turn-based games are at A and B in your wrong tier list
>Amon can one-shot you as soon as the fight starts after having just spent an hour running the entire Underground Subterranea to reach him before he actually unlocks as a fight which was great fun to have happen to me.
When you are a fan of the series and especially a completionist you need to learn to accept bullshit. Try completing the gambling minigames. Or that fucking bullshit girl wrestling game in 0.

Despite the jankyness and bad framerate Dead Souls to me is the most fun I had with a zombie game. Also jankyness goes both ways you can always just cheese through some stuff. It's still a Yakuza game so you get bombarded with health items.
>>
>>727715721
Man, can you imagine how funny that'd be.
>>
>>727715240
>The gameplay is objectively superior
Bounce blocking existing at all means it cannot be "objectively superior" as it ruins the flow of combat and it makes all of K2's combat devolve to charge attacking. 6, K2, and JE all have terrible combat because of this, and you can't even mod it out on PC because enemy AI is built around it existing so if you remove it you're allowed to get full combos on enemies as they try to attack you because it expected you to bounce from being blocked.
Bosses with weapons are so much more annoying to fight as shown with Man in Black as he'll knock you to the ground or stunlock you with basic attacks.
Boss movesets in K2 are significantly toned down and easier as a whole due to changes to the movesets or not even being the same ones as in 2. Daigo and Hayashi are both great examples of characters whose movesets are neutered and not even a threat at all. Despite being a tutorial fight Daigo in 2 was harder.
Combat breaks if you're at 60 FPS on PC because the game was never intended to go past 30 so you have enemies ragdolling and forcing you to chase after them.

Even if you want to take K2 on its own merits with no discussion of 2 then
>Ablakadabla is a bad song and utilized poorly.
>The Santa chase makes 20 minutes feel like two hours.
>None of the bosses are that fun to fight and melt under any minor pressure except Man in Black who is nearly as strong as Jo Amon for some reason.
>Bouncer missions are a chore and because they don't retroactively count Legend clears you spend three times as long in the missions for no reason.
>Clan Creator is extremely boring as the AI cannot defend locations effectively due to being the same AI from 6 where they immediately chase after the first enemy they see until they kill it.
>You have to grind Kamiyama's store and funnel money into his piggy bank in order to actually unlock his inventory.
>Takashima trying to usurp his boss despite being almost as old as him is confusing.
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>>727668976
Kiwami 2 is bad because it replaces Kiryu's fun classic moveset with Yakuza 6's combat, which is stinky dogshit
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If you are extra autistic retroachievements has a giant set for OG 2
https://retroachievements.org/game/19085
>>
I've heard Yakuza 0 is disappearing from the Steam store in a few days and is going to be replaced by a director's version or some shit that is way more expensive and also worse in some way. Anyone know the details?
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>>727716135
You have until the 8th to get it before the Retcon Edition takes over
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>>727715916
>Dead Souls was janky but it had tons of character
Personally I really like how you get to see the inside of the Millennium Tower across a whole bunch of rooms. Other "superior" Yakuza games could never.
>>
The first one on the PS2 is the only one I enjoyed enough to finish.
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>>727715916
>but I can tell you are a newer fan of the series
You must be joking. >>353171617. This is my oldest post I can find regarding Yakuza and I know I asked when 5 was announced to be localized how to start the series which is where people pointed me to start with 1, 2, or 4 so I picked 1. I'm a "newer fan" in the sense that I didn't start with 1 back when it released on PS2 and only got into the series when 5 was announced, but I started with 1, got locked out of Amon and the casino, then pivoted to 1 HD.
>Yakuza games on the ps3/2 ran like ass
1 and 2 ran fine, they just had long load times, and 1&2 HD fixed those problems.
Kenzan ran fine, the only time it ever dropped frames was in the icicle or fire tournament battles when the effects were going and during the burning Tsuruya gauntlet.
3 ran fine, the only thing I can remember running poorly is the initial Rikiya fight.
4's only slow point is the boat and if you got knocked into the electric fence in the coliseum (Might have been 5).
That takes us to Dead Souls which starts at 20 FPS, consistently stays at 12-15 FPS, and drops to single digits when groups of zombies attack, you look down Nakamichi, or someone throws a molotov.
5's Saejima dream sequence, Ishin PS3, 0 PS3, and K1 PS3 are the only ones actively running at Dead Souls levels.
>Literally every yakuza game.
Except every other Yakuza game including 5 had an actual story that was happening. Dead Souls has Akiyama going "Wow, I need to get to Hana. Wow, I need to help Hana not be sick." Majima's section was primarily just farting around Kamurocho fighting zombies for fun until he runs into Daigo and Akiyama. Ryuji's section was actually developed and what he was doing since the end of 2. Kiryu's section was him breaking into the QZ and then trying to find Haruka. Then he runs into Ryuji and it's finale time where things are finally explained at all to you outside of "It makes you orgasm when you die".

Cont.
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>>727714783
>>727715916
Yakuza 3 was my first game in the series so Ill admit I am slightly biased. But I am pretty tired of people just bitching about the combat and pacing. The pacing is actually perfect for what the game's story is trying to do. Kiryu is trying to be an orphanage owner so of course it has to start a little slow. However because Kiryu is also a Yakuza he can't help himself and keeps trying to fix all his orphanage problems with fighting. Eventually he is back in Kamurocho again doing the exact same thing he always does. I love that about Yakuza 3 and it shows it's not just a ''beach filler'' game. The new characters like Mine and Rikiya were also really cool and in fact were so good they kept being copied in later games.

Combat isn't even that bad either. don't try to spam combos like in the other games and try to rely more on grapples. Later in the game you get enough moves to make the game just as simple as all the other Yakuza games. You could also use weapons. before the first gauntlet you get a cutscene about the weapons vendor so you can't miss it.

Yakuza 3 also has some of the most iconic moments and the best final boss theme ever. So yes I will argue that it doesn't belong in the C tier.
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>>727716663
>moose hadnt even played yakuza in 2016
what
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>>727714831
Pirate Yakuza and K3 are basically shovelware made by underpaid interns to still have the 1 Yakuza a year schedule while the main team is on Stranger than Heaven and VF6.
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>>727716092
Aren't the claw game physics broken at 60FPS
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>>727715916
>When you are a fan of the series and especially a completionist you need to learn to accept bullshit.
This doesn't change the fact that Amon's segment is garbage and terribly implemented. Then when you actually seriously fight him he has two moves and one of them one-shots you (The laser).
>Dead Souls to me is the most fun I had with a zombie game.
Which I can't agree with. I can tolerate it and accept it for what it is, but it's a bad zombie game and a bad Yakuza game.

The way they utilized Kamurocho via the QZs for each character is creative but the content inside said QZs is a pain in the ass to deal with at the same time.
The guns are just terribly balanced and they all feel underwhelming.
>There's no reason not to play Akiyama when given the chance as Elise > Every single other gun in the game.
>Majima's shotgun is barely better than any other shotgun.
>The only benefit of Ryuji's chaingun is that it revs faster than normal miniguns.
>Kiryu's sniper is, again, worse than spamming R1 with Elise since you need to zoom in.
>There is never a single reason to ever touch grenades or molotovs. You're just dropping the framerate, the former takes forever to go off, the damage isn't that good, and the self damage is insane.
>The RPG is basically an even more dangerous grenade and has ridiculous prep time to use it.
>The satellite can actually kill you instantly if a zombie runs near a wall when you use it and you're close to that zombie, or you just use it near a wall and it doesn't lock on properly.
The zombies stunlocking you feels like garbage and it only gets worse on Dead Souls difficulty where you mash dodge and pray there's some opening that lets you out.

Kamuro Hills was the best part of Dead Souls.

>>727717025
I remember seeing the boxart for 3 on a thread here when it first launched because I distinctly remember seeing it either in the third-party catalog site or page 0, but I remember seeing it and never going into the thread.
>>
>>727711410
5channers call him the Terada of RGG.
>grew up in a Korean district, probably secret Korean
>has a grudge against Nagoshi that goes almost 20 years back
>even though it was Nagoshi who gave him a cushy job, just like Kazama did for Terada
>surrounds himself by yes-men, everyone else just quit like Majima
>deliberately undermines the legacy games and makes the originals harder to obtain
>tripled the studio's size but made it weak and unprofitable in the process

>>727713329
Word among japs is that it wasn't removed out of spite or laziness. The owner of the tower and the Billiken mascot didn't agree to renew RGG's license to portray the location again. Japs actually need permits for these things, just like film crews.
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>>727716663
You started with the series when said series had around 10 games. That does make you somewhat of a newer fan. If you started when 5 came out, out west you only started a year before people that started with 0.
>1 and 2 ran fine, they just had long load times
If you really played the OGs and didn't emulate then you know that, that's a pretty big fucking understatement.
>Except every other Yakuza game including 5 had an actual story that was happening
5 had a chapter dedicated to Haruka participating in a dancing competition halfway though the game.The story of 5 was so all over the place that even the final boss had no real idea why he was even there(Still an A tier game though).
>Then he runs into Ryuji and it's finale time where things are finally explained at all to you outside of "It makes you orgasm when you die".
Kino moment peak Yakuza.
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>>727717025
>attention whoring tripfag didn't play the series until it became popular
You don't say.
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>>727717082
I think K3 has a decent amount of effort put into it. They made all of the orphanage stuff from scratch, fixed the engine so bowling and pool actually work now, etc. They copy pasted the LJ bike club game but consider they also just put in an entire Gaiden as well.
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>>727718050
>copy pasted the LJ bike club game
>the worst school minigame from LJ
Why

>>727716663
Damn that thread was a nice read. I got into the series around the same time because I wanted to play 5 so badly after it got localised. No surprise you got softlocked out of 100% with the bullshit F Cup substory
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>>727717852
>>Then he runs into Ryuji and it's finale time where things are finally explained at all to you outside of "It makes you orgasm when you die".
>Kino moment peak Yakuza.
Kino fight with Hayashi too.
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>>727717852
>The story of 5 was so all over the place that even the final boss had no real idea why he was even there
See >>727682953. That's the point. He didn't earn his YUME.
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>>727718050
>They made all of the orphanage stuff from scratch
It's literary copy-paste job from Dondoko shit from IW and cooking is from Pirate (which was also tweaked shit that was already in Ishin)
>fixed the engine so bowling and pool actually work now
??? That has nothing to do with fixing the engine. It's just them being lazy and putting emulated games by M2 instead, which is genuinely a better thing, since those mini-games were old shit they copy-pasted from Super Monkey Ball DX.
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>>727716974
The pacing issues are multifold for me.
>Game starts and it's fine with the Majima talk and going to the orphanage.
>Setting up Kiryu's orphanage life which is also fine.
>Then set up the Matsugane family and the Tojo Clan with Tamashiro which is all fine.
>Now you have to hang with the kids before you go to Tamashiro because Mame.
>Now you have to do it again after Tamashiro because I think this was the thievery part?
>Go to Kamurocho to get some plot from Kashiwagi and off he goes to 7.
>Time to chase a bald man throughout a love hotel for 30 minutes though at least the fight was fun(ny).
>Beautifur Eyes. Rike mai bruzza tord me.
>Now you have to go back to hang with the kids again and meet up with Matsugane because American outfit funny and also the Riona stuff.
>Oops, time for The Plot™.
>Then the story flows normally for the most part.
It's so all over the place. I know it's to develop and set up the kids and make you care about Mine's dozing time and slap session, it just constantly stops you at points when you just want to move along with the story.

>Combat isn't even that bad either.
It's not exactly great either. I mean, it's far better than 3R's awfulness don't get me wrong, and I was used to how I had to fight enemies due to Kenzan's "If you get blocked take a step back and wait" thing to deal with their occasional blocking, but it wasn't super fun either and I was already sick of a lot of the stuff in it thanks to Kenzan. At least the fat guys don't grab you through any attack you are doing and then taunt you, they just taunt you if they actually got you right.
It's terrible on the bosses because grabs either do next to no damage to them or rarely actually follow through, they love to block all the time exactly like Kenzan, and the movesets are sort of a coin flip.
> also has some of the most iconic moments and the best final boss theme ever
Beautifur Eyes, Za Ruff, and all of the Mine stuff was great but sorry, I can't go higher than a C.
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>>727718390
>It's literary copy-paste job from Dondoko shit from IW
Has nobody played 6? After the ending of 5, 6 begins with Kiryu having a dream of the orphanage and various characters from his past. Once he gets out of prison he goes to the orphanage and finds out about Haruka. Then in the ending sequence he goes back to have one last look at the kids and walks away.
Orphanage was one of the first things remade for dragon engine, it was there before the hotel district was ready.
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>>727718325
fair points actually, I never really thought about the final boss in that way but that makes total sense.
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>>727718862
Dude, I'm talking about the fucking mini-game mechanics and not whether or not they made a brand new model for Orphanage in Y6 (which they didn't, it's just the same mesh and textures from Y3).
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>>727716095
>Complete Chapter 2: 50.29%
>Defeat the Go-Ryu Clan without taking any damage: 5.38%
kek
>>
I'm gonna start yakuza 0 and if I like it I'll go on a yakuza journey through the series, looks like it has a million games though. OBJECTIVELY, should I play kiwami of OG 1? I'm not a graphicsfag so that's not a issue
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>>727717852
>If you started when 5 came out
When it was announced for the US which was like 2014? We had tons of threads due to Gio Corsi filling the board at the time. I didn't even know the series existed until that point and only remembered the 3 boxart thing in retrospect because I got a Jimmy Neutron Brain Blast making me remember that I saw people talking about it at launch.

I dropped 1 then because of messing up the trading substory which I found out locked me out of Amon and then the casino which doubly locked me out of Amon so I sort of put it off to the side out of annoyance. 0's localization announcement made me remember I had it on the backburner so I ordered 1&2 HD, Kenzan, and I think 3 and 4 because I knew I liked it I just didn't have any of the games and I've been playing since.
>that's a pretty big fucking understatement.
Sure, but performance-wise it's not horrendous outside of the loading. It's just really long loading.
>The story of 5 was so all over the place
It's still consistent in what it's doing and actively pushing the plot along barring "I'm here because RIP Morinaga" and it's advancing the plot. Even Haruka's part is there to set up Tokyo Dome and Park being Majima's ex-wife.
Most of Dead Souls doesn't advance any plot, it's just people farting around Kamurocho dealing with zombies until the finale happens. Akiyama goes "I wonder what is causing this?" after he kills his final boss and then Majima's part is basically nothing but helping Daigo and some civvies with his finale being meeting up with Akiyama to go "I wonder what is causing this?".
Hayashi appears during Ryuji's part, I think he's seen once during Kiryu's part, and then it's the finale with him for an awesome fight.

Outside of that the big bad is only seen in this part and then the finale, and that Tojo Clan guy is farting around for a bit. Plus, Kiryu's part is mostly him going "Where is Haruka, what caused this?"
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>>727719182
I believe that you either start with OG 1 and go in release order, or if you start with 0 then play Kiwami 1 next.
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>>727719182
If you are starting with 0 play the Kiwamis. They are sequels to 0. If you are starting from the beginning you start with 1, K1 is a sequel to 0, it's not 1 and not intended to be treated like 1 if you're starting from the beginning.
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>>727716379
Bvsed classic enjoyer.
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>>727718706
You listed all those amazing moments and then you still are like ''yea but it still can't go higher than C''
>but it wasn't super fun either and I was already sick of a lot of the stuff in it thanks to Kenzan.
Yeah if you fucking play Kenzan and then 3 back to back you are of course going to get a little sick of it. So the reason why you don't understand 3s genius is because you are a bit of a newer fan who decided to be retarded and rush through the entire series.
>Beautifur Eyes. Rike mai bruzza tord me.
This alone makes Yakuza 3 S tier. Also the Mine ''zer is no change in zu purran'' ''bye'' scene is pure kino.
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>>727717814
At last I truly see...
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>>727719370
>>727719394
English dub or jap dub?
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>>727716095
>Send all of Ryuji's men flying at Cabaret Grand
They know me fr fr
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>>727668571
>it's bad because... it's new okay??
>>
>asks if he should start with 0
>asks if he should play the English dub
I hate this timeline
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>>727720196
>it's bad because... >>727670082 and >>727715941
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>>727720028
>You listed all those amazing moments and then you still are like ''yea but it still can't go higher than C''
A few solid moments does not make up for all the other awful parts, annoying parts, underwhelming story, or boring substories. I laugh at Beautifur Eyes, Kanda, Wesker, and Mine, and I absolutely love Mine's final fight, but the overall experience wasn't anything special and Okinawa itself on top of Boxcelios did some extremely heavy lifting for that game. So much of it was just taken from Kenzan so it wasn't as interesting to play.
>because you are a bit of a newer fan who decided to be retarded and rush through the entire series.
Except I didn't play 3 until roughly a year after Kenzan. I also played 3R months after either 7 or 7G, I forgot which, so I had an open mind there too. I just don't think 3 is that great.

>>727720146
Take a wild guess. You also can't choose an English dub until Judgment Remastered unless you're for some reason playing the worse version of 0 on your Switch 2.
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>>727719182
>I'm gonna start yakuza 0
>OBJECTIVELY
If you cared so much about muh objectively best order you wouldn't start with 0
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>>727720352
>Yeah ok it had a bunch of cool moments yeah ok it had a lot of cool characters yeah ok Mine was a cool boss fight but it's still a C
I don't think we are getting anywhere with this. Sorry you don't get how cool yakuza 3 is I guess. Makes sense though because of the way you played through the series. In this post >>727719225 you tell me you started playing the series though /v/ which is already a pretty bad move. And you dropped OG 1 because you fucked up completing it (completing yakuza games as a beginner in your first playthrough is fucking retarded btw). It seems to me you aren't really interested in the series you just want to be the cool custom name on 4chan spewing random ''facts''.
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>>727708292
Knowing what's going on in Yakuza is an express ticket to being frustrated by how stupid it is.
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>>727721046
Only after 2015
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>>727720958
>I don't think we are getting anywhere with this.
Because you can't grasp that liking a few moments or aspects =/= the entire game is amazing. A C is an "average" score. 3 is not a bad game, it's not a great game, it's just alright. Just like I said where I'd expect anyone to place Kenzan if they played it. I enjoyed my time with 3 but I'm not going to pretend I didn't find a lot of aspects of it annoying or frustrating, especially with the 3R playthrough and all its 60 FPS quirks. I will once again give it yet another go with K3.
>And you dropped OG 1 because you fucked up completing it (completing yakuza games as a beginner in your first playthrough is fucking retarded btw)
and then rectified that in my 1 HD run where I 100%ed it just fine because I learned about what is missable and not to make mistakes in substories which also prepared me for 2 HD, Kenzan, 3, and 4 before I could finally stop worrying about missables only to learn 5 and Ishin both lock your save to PA.

I also 100% all the games I play unless they're beyond tedious so I was going to do it no matter what. It's not like 100%ing these games is hard, it's just that 1, 2, Kenzan, and 3 require you to at least know what's missable and in 3's case it's not that serious, while BP1, 5, and Ishin require you to know you can't get out of PA so you need to 100% in the main story. I 100% in the main story but not everyone does. Around 4 was when I started doing a story playthrough to unlock the hardest difficulty and then after that I 100% on the hardest difficulty on a fresh save unless PA is mandatory like FotNS or 7.
>It seems to me you aren't really interested in the series
Are you just arguing to argue at this point? I love this series. Me finding 3 to be an average game and Dead Souls, a widely accepted bad Yakuza game, to be what I think they are doesn't somehow mean I dislike the series.
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>>727721672
>implying 5 isn't the peak of this problem
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>>727721776
>implying it is
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>>727721684
The problem is that you didn't just put Yakuza 3 at C. You also put way worse games at A or even S. You keep going on and on about how ''tedious'' yakuza 3 is while happily putting the turn based games at A and B. The turn based games that are not only a fucking slog combat wise but they are also completely dull story wise

>Are you just arguing to argue at this point?
Some people come here to be the custom named main character. Others come to argue.

Also the only people that don't understand the series think that Yakuza Dead Souls is a bad game. It's actually one of the better ones now that the Dragon engine games exist. People like that should just go play Judgement instead.
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>>727723247
>You keep going on and on about how ''tedious'' yakuza 3 is while happily putting the turn based games at A and B.
Because despite 7 being a JRPG for actual toddlers and 8 having an awful story both games were extremely solid outside of that.

For 7 Ijincho was brand new and massive, the story was a solid setup for Ichiban even if Mirror Face exists, there was tons of variety in every aspect of it, the JRPG combat was fresh even if simplistic, there was an insane amount of work done in all new movesets and animations for basically every single enemy, Ichiban Confections is a great new major minigame, the substories were solid even if we had Gondawara again, and it was something different. All of this greatly overshadows the bland combat system.

For 8 Hawaii is a fantastic map with tons of variety, visually it also looked great, the combat and balance was massively improved even if the EXP balance still needs to be fixed some, they actively addressed a lot of criticisms levied at 7 with the game, there was almost as much side content variety as in 5, the Life Links and Memoirs of a Dragon were solid even if LL10 makes no sense, and it rectified Nanba being a garbage character into one of the better ones. The substories were the only thing outside of the story that suffered, and that's primarily because they decided they're just gonna run the same substories from 7 but now in Hawaii. Even then there were some good ones like the Gondawara one, the Obispo one, and the UFO one.
>It's actually one of the better ones now that the Dragon engine games exist.
That is you being a contrarian.
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>>727723836
Both Ijincho and Hawai were way too big for a Yakuza game. hawai especially was fucking boring because of the Hawai setting being so overdone
>the JRPG combat was fresh even if simplistic
How was it fresh? It was pokemon-tier with how simplistic it was. The final boss in 7 was one of the worst bosses I have ever experienced. You can't do something very poorly and still be considered good just because you decided to do something different.
>Gondawara
Kinda cringe how they had to rely so heavily on le wacky meme substory in both games. Yakuza games always have throwbacks but this was just internet meme pandering. 7/8 don't belong anywhere near the A and B tier just because they decided to be different.
>That is you being a contrarian.
There hasn't been a single Dragon Engine game that surpasses C tier. However Gaiden and Pirate were going in the right direction so I am cautiously hopeful for that new game.
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>Hawai
I'm sorry dude but you lose the argument automatically because of that
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>>727724791
>uhhhm it's Hawaii because we are so quirky
Don't care fucking hate Hawai
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>>727723836
No JRPG that has "an awful story" can be solid.
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>>727724626
>Both Ijincho and Hawai were way too big for a Yakuza game.
I disagree, I enjoyed both, though I think Ijincho in 7 sucks compared to LJ and 8. The way they structured the upper half means it lacks a lot of minigames or shops in 7 so going there is so boring outside of Chinatown. LJ added minigames everywhere and a handful of new pop up shops which made it feel like there was more to do there which really helped it out as a map and then 8 kept it the same.
>How was it fresh?
For the series it was fresh. It was something new. I'd rather not have it and we stick solely to beat 'em ups but it is what it is.
>You can't do something very poorly and still be considered good
I have no idea how you rate games because you're willing to disregard it as a whole because of one bad aspect? Really? Yeah, the final boss is ass due to the one-shot and the TFMT sucks (Especially since it was paid DLC which is insane to me), but the rest of the game was fine, just basic. You have to have a lot of aspects I dislike for me to start putting you lower on the totem pole as a game.
>7/8 don't belong anywhere near the A and B tier just because they decided to be different.
7 and 8 are there because as a whole the games had 5 levels of content, with tons of new content, with not as much reused content, with enjoyable substories or main story content, and with a variety of content.

I also have no idea why you're so appalled at what I liked about the series. This is just my subjective view of the series, it's not some Word of God. I don't think Dead Souls is a bad game, I just think it's the worst of the bunch and I'd rather replay FotNS than it unless it got a Kiwami.
>>
RGG are cowards for keeping Dead Souls trapped in the PS3. Port it. No Kiwami, just unleash that wild beast as is.
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>>727720196
Much of the reasoning for the Kiwamis (and many game remakes in general) being good or better than their original counterparts often essentially boils down to
>it's good because... it's new okay??
though
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>>727726006
That ship has sailed from multiple fronts considering they think Ishin of all things needed a Kiwami and it did super badly in the west so I doubt they want to take that risk again.
>>
I'm not reading this whole thread. I'm playing Yakuza 0 right now and planning to play Kiwami 1 and 2 next. I have only beaten Yakuza 4. You have one post to convince me otherwise.
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>>727726713
no. come back in march when you have them all done and tell us about your time
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>>727725391
>For the series it was fresh. It was something new.
But that doesn't make it any less tedious. You kept complaining about 3s combat yet 7/8 get a free pass ''because it's fresh''. That makes your arguments very inconsistent.
>I have no idea how you rate games because you're willing to disregard it as a whole because of one bad aspect?
7 alone had way more bad aspects than a shitty final boss. The story was fucking dull. Ichiban is better than whatshisface from Judgement but worse than the other Yakuza characters. The party memeber on the other hand were so annoying I just started to skip though their missions and bar curtscenes. TFMT was indeed shit but that's also because of the turn based. If the game had normal combat you wouldn't have to grind so much. I could go on more but it's getting a little late.
>with enjoyable substories or main story content, and with a variety of content.
Completely disagree. Substories were lacking in both games but especially in 8. 8 was too focused on making these very expanded side activity stories that were pretty boring to play through.

>I also have no idea why you're so appalled at what I liked about the series
Your tier list would make more sense if you flipped it upside down.
>>
I'm playing yakuza 0 right now and having a pretty good time. No homo but why are all the dudes so handsome?
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>>727727056
>You kept complaining about 3s combat yet 7/8 get a free pass ''because it's fresh''. That makes your arguments very inconsistent.
I complain about 3's combat because it has the major faults of Kenzan while making mook combat and boss combat not really fun at all. I will call 7's combat basic, but it was also their first go at a JRPG system so I can deal with that. 3 was their fourth go at it. I also didn't hate really fighting anything until Legend and Tendo when it came to 7 whereas with 3 a lot of the bosses were just annoying because of the nonstop blocking for them that carried over from Kenzan but now with added super armor retaliations so now Tamashiro is a baiting game while Wesker is a waiting game. Mine and Beautifur Eyes are amazing boss fights but for every one of them you have Kanda (Who is fun due to the Heat Actions, not the actual fight), Lau (Which shows his major faults in lmao3lau), Tamashiro (Aka super armor punches galore), and Leakyuh (Block city).
>The story was fucking dull.
See, that's where I disagree. Outside of the Kiryu chapter it was interesting and it at least made me like Ichiban until 8 happened.
>Completely disagree.
Then that's where we have to agree to disagree. I enjoyed the stuff you disliked, I just didn't like the fact they rehashed the exact same jokes with the exact same characters and substories except in Hawaii instead of Japan. It was low effort.
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>>727727623
Use grapples and throw that works with a lot of bosses. once they are on the ground do the stomp heat action. Eventually youll get more heat actions like the one you can use while you are knocked down. That one does a lot of damage. You could also just spam weapon heat moves if you really wanted to. 90% of the bosses in 3 can be cheesed like that if you really wanted to. With the turn based games however you are simply fucked just find the right type advantage and spam that until you win. That's all you are going to do for like the entire 80 hour game.
>I just didn't like the fact they rehashed the exact same jokes with the exact same characters and substories except in Hawaii instead of Japan. It was low effort.
But that was almost all of the substories though. Most of them also involved japanese people so the whole Hawai setting was even more unnecessary.
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>>727728370
>Use grapples and throw that works with a lot of bosses.
I know, but sometimes they swat you even if you've waited for the cooldown period, and the damage usually isn't that great compared to getting to their back and doing a combo. The 2H street items are also less fun to use because enemies block them like mad. At least in 3 you can swing them haphazardly and they still work with few blocks, but in 3R if you weren't facing away from the enemy, charging it, then doing a 180 you weren't hitting more than like one enemy for the entire durability of it.

I also refuse to touch weapons because they break combat in every game they're in unless they explicitly are designed around it like Kenzan or Ishin. Even with enemies blocking them in 3 you can just keep spamming and some enemies can't block at all or you do like four times the damage. Then there's obviously Tiger Drop which I only allow myself in the coliseum after I've cleared the enemy legitimately once.
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>>727721927
>primary written by Yokoyama
You tell me faggazoid.
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>>727684213
Saejima's is hilarious when you actually try to think about it
>oh no Saejima is going to make parole and go to Kamurocho
>let's fuck that up
>and then help him jailbreak
>so he can lure the hokkaido yakuza leader out into the open
>and then we'll shoot him with a sniper rifle!!!
>and give him emergency medical assistance to save his life!!!
>all for our evil plan of luring Saejima to...Kamurocho!!!!!!!
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>>727717814
>5channers call him the Terada of RGG.
Right on the money, fuck.
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>has to level up his strength, speed, agility, and fighting knowledge every single year

what causes his stats to reset all the time
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>>727732310
He did admit in 3 he wasn't having to fight as often when Komaki asked him why he's not as up to snuff as he used to be. It's also why he's constantly learning new stuff while forgetting older stuff with each game. I think around 5 was when he finally stopped forgetting as much, and then with 6 onward he's actively adding onto DoD by improvising or training in different ways. You could argue 8's Kiryu is more proficient and knows more than 5's Kiryu which is pretty much him at his apex. If 8 Kiryu wasn't sick I can't see any reason why he wouldn't run laps around 5's Kiryu just from how proficient he is.
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>>727698372
You’re a faggot. Infinite wealth had legit horrible writing. The entire game was one long fetch quest for Ichiban that was pointless and went nowhere. The real main story was Kiryu’s nostalgia bullshit, which was better than Ichiban’s detach sections, but the entire game was sloppy and padded. It was a total mess and completely destroyed my faith in the studio.
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>>727668571
I played 1 and 2 on the ps2 but Ive held off 3 because I heard the ps3 games are pretty shit, will kiwami 3 be better?
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>>727733339
cope and seethe
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>>727668571
I will never forget Y2tards being exposed when Kiwami 2 was released. "It's even better than 0!!!". Absolute insane takes.
>>
Kiryu shouldn't have come back in 8, he can keep getting Gaidens where he does secret agent stuff
Also I really thought Masato was gonna survive and be revealed in 8 to have gone through the whole fake death new identity thing Ichiban went through in 7, the ending of 7 made it seem like that was gonna happen?
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>>727733876
>I heard the ps3 games are pretty shit
They're not, they're fine. 3's just a bit rough around the edges, 4 has some goofy twists, and 5 has an awful ending. The remasters cause issues because they're at 60 FPS and break aspects of the game because of it, the PS3 versions are fine.
>will kiwami 3 be better?
Based on everything we've been shown? Not really.
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>>727734230
I played OG 2 after 0 and I enjoyed it about as much, I'd rate them around the same if I were to put them on a tier list
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>>727734230
Ive never played either kiwami but the real 2 is based.
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Reminder that Dead Souls is canon
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>>727734382
That would've been retarded because the ending of 7 (easily one of the only strictly good things about the plot) was that Masato wanted to start over, but the consequences of his actions caught up with him and stripped that chance away
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>>727718985
5's story was really convoluted even by this series' standards imo
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>>727735026
Just recripple him, he didn't have to die
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>>727734917
>The only one out of the three games to specify an alternate timeline instead of a "dream of another life".
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>>727735110
To be fair I'm sure he'll be revived and running a bar in Yakuza 16.
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>>727735227
I'm looking forward to Mine & Wesker running a bar together in Yakuza 9 honestly
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>>727735548
the series has already jumped the shark but i'm going to be pissed if Mine's death isn't retcon'd since Wesker's death already was in Kiwami 3.
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>>727734917
Only if you believe Majima still dual-wields gatling guns and Kiryu can tank a grenade point-blank without flinching. Honestly though, I wish they’d lean into it more-Dead Souls Kiryu was peak "I’m too old for this shit" energy and I’d kill for a full zombie-infested Kamurocho game with modern gameplay and the Judgment combat engine. Let him punch undead Tojo members into the sun again.
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Is there any update on what Nagoshi is working on in China anyway
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>>727729502
>ok guys, go make five unique cities, I just thought of this now
Fucking kek, the guys actually doing the work coding and modelling and so on must've hated him
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>>727706130
Everyone calls Saeko boring now after 8, hardly anyone did in 7
She and Ichiban are a good match for each other imo, Ichiban was being too much of a man-child (even by his standards) about their relationship in 8 though
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>>727736050
All we know is that once the game releases his studio is closing and it's getting no more funding. He's pretty much being forced to release whatever it is they're making and then it's over.
>>
My biggest problem with Kiwami 2 is that the gameplay feels like dogshit compared to what we had with the previous titles. Everything felt floaty and shitty. If any of the games needed a directors cut or a redo it was forsure that one.
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>>727735917
I just want them to do another take on it. Binary Domain was fantastic so they clearly learned a lot from Dead Souls and then Binary Domain. Plus they internally obviously love Dead Souls considering The Castle of the Dead in BP2, Kamuro of the Dead in JE, and Hama of the Dead in LJ all being playable minigames, you have them to this day still reusing the zombie assets in various creative ways, you constantly have equipment from it being reused in various ways, etc. Even in 0 they used all the same spawn points and animations during the Miracle Johnson substory.
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>>727736480
No one gave a flying fuck about her in 7 because the game spent an entire chapter on her sister and then had her join in the span of one infodump instead
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everything about the ending, ryuji and kaoru was kino of the highest order and anyone who doesn't realize that is simply a retard
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Yakuza 0 is my first Yakuza game and I'm really liking the side stories
>Kiryu gets a JK to fall in love for him and want to show him her panties
Imagine...
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>>727739290
Play 1 on the ps2 next. 4chan will tell you to get the undub but if you like shit 90s anime dubs you should play the NA release
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>>727713819
judgement mogs any mainline yakuza game albeit
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>>727668571
Thanks to this thread I bought the Yakuza collection and now I'm emulating 1 undub and then playing them in release order. Any other tips? I heard the 3+ remasters removed audio so I'll need mods to restore those and stuff?
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>>727740504
>Any other tips?
dont forget to have fun!
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>>727740504
real yakuza use a gamepad
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>>727737325
Feels weird that they made Binary Domain, even the best Yakuza games are quite janky, Binary Domain was nothing revolutionary gameplay-wise but it feels too polished to be made by these devs
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>>727740504
>Any other tips?
Since you're on PCSX2 do not upscale, play at native resolution. It breaks the lighting when you upscale. Only the PS3 and (as far as I know) Wii U versions can upscale safely. This is also not gonna be fixed on their end.
>I heard the 3+ remasters removed audio so I'll need mods to restore those and stuff?
Yes, though it's better to play the PS3 versions if at all possible due to the 60 FPS issues. 4R and 5R also cut Pachinko specifically on PC. If you're adamant on sticking to the remasters then check my post >>665863781. 3R recently had the PS3 restoration patch ported so use that instead of the licensed music restoration patch.
https://www.nexusmods.com/yakuza3remastered/mods/224

Some of the stuff I linked was optional, should be fairly obvious what but if you have questions just ask. Try not to play at 60 FPS if you can, the games weren't designed around it until around 7 and even then those games have some physics or minigame issues because of it. The 3-5 remasters will still be 60 FPS internally if you limit them to 30, you can't avoid their framerate issues.
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>>727668976
somebody post THAT scene comparison. you know the one
>STAB.MP4
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>>727740670
Probably because they're spreading dev time across a bazillion minigames for it
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>>727668571
Yakuza was always gay fujo shit
>>
counterpoint: kiwami 2 has the silly mod and is thus leagues better.



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