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So I just beat the first game for the first time and looked at the second, but the internet says 2 is garbage. Is it worth about 15 bucks?
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Yeah. Form your own opinion.
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>>727708410
i liked playing it with the hex build but it is a bit of a wiki game if you use magic
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yeah if you get the original version
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>>727712245
The whole internet says the OG version is shit.
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>>727712245
Based VanillaChad.
>>727712308
I surf the Internet and I say it's great, therefore your argument is false.
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>>727708410
I hated almost every second playing it the first time until just before the end, then I had a great time doing NG+. At this point, I love it without reservation, even the retarded parts. It has a lot going for it, just hampered by some unpopular design choices (and some terrible ones).
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>>727708410
they only say that because they cant git gud
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>>727708410
Hell yea, ds2 is the best
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The worst dark souls is still better than most games.
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>>727708410
It's unironically my favorite MMO
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>>727708410
The internet is retarded

DS2 is great
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It's not as good as DeS or DaS1 but very much worthwhile. I replayed it a few weeks ago and it's still better than any non-From attempt at the genre.
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Scholar of the first sin edition makes some very questionable changes, I would recommend playing the base version first and then SOTFS. Also dont expect a direct sequel to dark souls
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>>727713650
>Also dont expect a direct sequel to dark souls
This is important. Not a single Souls game is like the others.
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>>727708410
It sucks compared to 1 but is better than most of the slop released in the past decade
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>>727708410
>>727712308
>the internet says
>the whole internet says
Are you a brain dead sheep or are you a man?
Form your own opinion.
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You can fix it with mods.
Get mods that fix the dodging frames, mob density, and directional controls

If you do that its a good game
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If you call it Cursed Souls, then it's a great game and fits right alongside Demon's Souls and Dark Souls as a standalone entry in fromsoft's catalog.
If you call it Dark Souls II, it's an alright game that doesn't really live up to the first game as a sequel.
Same applies to Dark Souls III, which should have been called Ashen Souls or something. Making these games a "trilogy" is fucking retarded because there's not even a story to tie them together.
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>>727713906
>dodging frames
level adp
>mob density
play vanilla
>directional controls
use kbm
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>>727714384
DS3 works well enough as a direct sequel to 1.
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>>727714609
Or a prequel to Bloodborne, given how the dlcs end
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>>727713906
The only mod you need is the one that permanently disables double click
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>>727715491
I'm sure you can do that in the options, no?
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>>727715680
it resets when you reopen the game
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>>727708410
Wouldn't know if it worth it, to me it is quite boring and mediocre
The bosses are mediocre
The levels are linear and mediocre
The story/setting feels nowhere as cool and full of mistique as the other games
Even the DLCs that are always good are shit, linear and mediocre
Dark Souls 2 is not a good game, it's the shitty AA Soulslike with janky movement and bosses that have 3 moves each, but somehow Fromsoftware did it.
Draw your conclusions
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>>727714384
Dark Souls 3 is a direct sequel to Dark Souls and follows closely the story and themes
Dark Souls 2 is just random nonsense about giants and dragons but they had to use the Dark Souls brand and tacked on Firelink theme
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>>727714609
Only in terms of obnoxiously frequent references. The gameplay is far removed from DaS1 as it has gone through two steps of Flanderization.
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>gank boss fight
>actual boss has like three moves
Why is Dark Souls 1 so shit? Where's the orchestral choir music and phase 2 where he cries out to Ocelotte?
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>>727708410
Not really, it's bad

1. Armor is worthless, completely irrelevant and gives no damage reduction, passive poise is shit and hyperarmor only works against shitty mobs. Dark Souls 2 is by far the most dodge centric Souls game because standing your ground sucks completely

2. Bosses/enemies are boring to fight because they have no real stagger or special stun states like gargoyle cut tails in the first game (that lacked the more complex combat mechanics of DS3 onward but still attempted to make bosses unique) so you are fighting a boring roster of bosses and enemies

3. Animations are awful because of the motion capture. Weapons that would normally have different animations in Souls games (like handaxe vs battle axe) share the same boring weapon type moveset. Powerstance sucks and it's awful to use with terrible dps and stamina drain.
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>>727708410
It's different but familiar. A good flawed game. With the best PvP in the series.
If you end up buying it I would suggest using
DS2LightingEngine SotFS along with Dark Souls 2 Texture Renewal Project.
Because game got downgraded super hard to run on old consoles.
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just found this little guy, heard he's uncommon
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>>727708410
Either of the editions are great
Just, if you get the original make sure it's patched since patches bring some OoL to it
IF you can get it on PC< do. And use cvheat engine to give yourself infinite durability and just play offline
I enjoyed the second more than the first

DS2 feels more like how the series should have continued imo. It had clear themed areas and while slower combat, it felt more like Demon Souls and King's Field and other older action games like it
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>>727708410
it is absolute garbage but i've spent 15 dollars on worse things
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>>727716559
>DS2 feels more like how the series should have continued imo. It had clear themed areas and while slower combat, it felt more like Demon Souls
You never played Demon's Souls
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woah that's like 1-2 but curves slightly
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>>727716170
Now imagine an entire game of just that
That's why people who didn't start with ds2 find ds2 shit
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>>727716573
Posts like this make me feel that if DeS and DaS1 didn't have a perceived masterpiece status more people would come out and call it trash in the threads. It's frankly beyond me that your average DaS3/ER hypershitter newfag would be able to stomach DeS/DaS1. They likely just keep quiet about their dislike about the games. DaS2 has no perceived masterpiece status so they feel that they can be frank about it.
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>>727716810
>woah that's like 1-2
Thank you for confirming not having played Demon's Souls
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>>727716812
You can do this with half the bosses in Demon's Souls.
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DS2>DeS>ER>DS1=BB>DS3
i've played them in release order save for demon souls that one i played before ER's release on a hacked ps3
yet to play sotfs (as in fucked up enemy placement) BTW
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>>727716660
Actually have a fgew guides up for it anon
The PS3 version, not the shitty ps5 one

Demon Souls was still a slower paced game and not like DS3 or bb
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>>727716256
>Animations are awful
Dark Souls 2 has the best weapon animations of the series, the fuck are you on.
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>>727716926
not true, play DmS next time.
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>>727717519
What game is that? A mod for the PS3 game Demon's Souls that I've completed three times so far and currently halfway my fourth run?
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>>727716857
No, you are jusr a projecting retard that only likes Dark Souls 2 because they started with it, and can't possibly understand why Dark Souls 2 is a mediocre attempt at imitation of Dark Souls and Demon's Souls
>>727717248
>Demon Souls was still a slower paced game
No it wasn't, and neither is Dark Souls. Souls games are not slow paced. They have always been tuned to push players to aggressively exhange blows with the enemy and gradually introduced more conditions and mechanics to allow it.
The kind of combinations of attacks with melee or spells you can do in ANY Souls game allows an impressive amount of opportunity to impede enemy attacks, with each game doubling down on it to punish passivity. Demon's Souls had bosses that you could literally juggle and an aggressive playstyle was heavily incentivized against all but a few handful of enemies with passive poise. It was actually incredibly exploitable in just how aggressoove you could be which is why Dark Souls tried to balance and tune it a little, but the idea was always to push players to be aggressive.
Dark Souls 2 doesn't understand this so it has 5 dozen big bosses that swing big swords and feel boring as fuck to fight
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>>727717939
learn to use ffmpeg before posting fpbp /thread
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>>727717939
>projecting retard that only likes Dark Souls 2 because they started with it
Try again.
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>>727716901
Wronk
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Sekiro is the best
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>>727717939
>aggressively exhange blows with the enemy and gradually introduced more conditions and mechanics to allow it.
ah yes, the famous... erm, rally system in a non souls game and finally in the second non souls game they did timed blocking and then the best option ever in a non souls game was guard counter

You are not fucking serious
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>>727717939
>but the idea was always to push players to be aggressive
Funny as the area boss of your webm, Ornstein and Smough, is all about backpedaling and defensiveness while you wait for a proper opening. DaS1 base game was much like DeS in the sense that the bosses were all about taking your time. The DLC was truly the tipping point with Artorias and Manus being all about long combos and aura farming as the kids say. This was obviously just exacerbated in later entries to the point that everything post-BB is just timing iframes with boss combos.
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>>727708410
This game has like 2 good bosses
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>>727708410
It has some goofy quirks, but most negative opinions about this game are LEGITIMATELY just regurgitations from 10 year old youtube videos made by retards.
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>>727708410
Yes. DS2 isn't a "bad" game, it's just not quite a great game. It changes a lot of things from 1 and feels like several systems were developed by teams that never quite agreed what game they were making. There are parts that are better than anything in 1, there are parts that are utter dogshit. It's an extremely bumpy experience.
I think the main issue is that the game oscillates between wanting you to play methodically and put care into positioning and picking your battles, then throws literal crowds of infinite stamina epileptic mobs at you. And punishes you for dying despite having way more "gotcha" death traps than 1. It can get very frustrating on a first playthrough.
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>>727720326
>methodically and put care into positioning and picking your battles, then throws literal crowds of infinite stamina epileptic mobs at you
Actually the former is exactly how you deal with the latter.
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>>727708410
2 is shit not made by the same team as 1 and 3 and you should save it as your very last Souls game you ever play as some sort of masochistic curiosity
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>>727720440
> methodically walk backwards down a narrow bridge as literally 9 stunlocking mobs rush out from behind a door you just opened while clipping through eachother to spam attacks at you
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>>727708410
Bloodborne is the real Dark Souls II.
Miyazaki didn't work on that game. B team handled it.
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>>727716403
please for the love of god tell me I don't have to climb all the way back up I don't think I have the will for that
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>>727720676
It's made easier by the fact that it's a narrow bridge. You bait the foremost to do melee swings while kiting them and punishing accordingly. If you don't have the 3D visualization required to kite mobs I really don't know why you're playing this genre.
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>>727715794
>Dark Souls 3 is a direct sequel to Dark Souls and follows closely the story and themes
Wat? Just because it has shameless callbacks to ds1 doesnt make it a direct sequel. If anything ds3 is the complete opposite to ds1 theming wise. ds1 made huge emphasis to the cycles of the world, ds3 wants to end the cycle in some superstar wwe cage match utterly jumping the shark.
ds2 had the right idea, the cycle still exists, the story was mostly focused on another important part of the setting(the undead curse)
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>>727721506
>Wat? Just because it has shameless callbacks to ds1 doesnt make it a direct sequel
that's exactly what a direct sequel is, a shameless derivative of that which came before
you know who else loves to experience the same thing over and over again? autists. autists and ds3 fans.
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>>727721628
I can deal with shameless callbacks what bothers me is how non sensical it and shoehorned it is. Seeing Andre in the first few minutes after a couple million years has passed allegedly in the setting, its just shameless honestly.
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>>727720943
I think you're missing the "while clipping through eachother" part, but maybe that's exclusive to the PC and playstation versions.
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>>727716812
This is called tactical positioning you wouldn't get it since you're used to rollslop
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>>727721506
>ds1 made huge emphasis to the cycles of the world
Lol no you faggot ds2tard
There was no cycle and there still is no cycle.
That's Dark Souls 2 fanfiction
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>>727719483
>Ornstein and Smough, is all about backpedaling and defensiveness while you wait for a proper opening
Bumrushing Ornstein is the easiest way to beat it though
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>>727708410
Yeah, I'd give it a try. I'd say that, on average, the quality of the game (the bosses, area etc) are lower than the first, but there's far more to the second game then the first. More bosses, more gear, more spells. Being able to power stance and unlock new movesets is also cool.
I've spent more time playing the second game just because I have better builds to try out in that game compared to 1 or 3 and several bosses drop new shit on NG+ which is paired with an item that respawns bosses (and entire areas) in their next NG+ cycle every time you use it.
The DLC is great as well
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>>727721506
>ds1 made huge emphasis to the cycles of the world
There's zero reference to cycles in Dark Souls. Zero. None at all
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>but the internet says 2 is garbage

It does? Seems okay to me.
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>>727708410
>Is it worth about 15 bucks?

Yes, but temper your expectations. DaS2 does some wildly interesting stuff that even goes on to form the basis of what future games would build on. That experimental nature though makes for some really, really janky aspects that you don't feel well thought out or even seem unfinished. And, ironically, despite it being so weird mechanically, it's one of the blandest worlds in the entire series with strangely very plain fantasy trope bosses (a fire demon in lava, a medusa, a giant but its face is a hole, a basic wyvern, etc).

Also, the SotFS version fucking fills areas with extra enemies to a point where it gets silly. It does make it feel a bit more interesting to explore areas and navigate, but it's absurd at times.

I think it's worth playing, but it's easily one of the weaker entries in modern FromSoftware's history.
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>>727708410
Yeah for 15 bucks just play it
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>>727720795
Across from where the boss' spider web spot is a giant wheel that has platforms. That can carry you up to a tunnel that leads out of Blighttown to familiar territory.
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>>727708410
DaS2 is the best and not even a meme
Its actually the best at everything you can think of, and was shit on because it was """too hard""""
It's not, just dont get surrounded you fucking idiot
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>>727724396
>but it's easily one of the weaker entries in modern FromSoftware's history.
I feel it's a really good test of what people play From games for. From a purely gameplay side of things, I think it's one of if not the best of the modern From titles. If you play these games for story, characters, atmosphere or so on, it's easily one of, if not the worst.
And before someone chimes in about ADP or hitboxes, I genuinely do not see anyone who plays these games substantially ever struggling at all with avoiding attacks. It's largely overblown by people newer to the series or who had only played Dark Souls and barely pulled through it.
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>>727708410
I've only ever played the regular DS2 how different is SOTFS ?
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>>727725678
These games have "stories"? What the fuck are you talking about? You just whack shit and roll and explore labyrinths while avoiding traps and occcasionally whack a crystal lizard for loot to upgrade your weapon.
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It's a game not worth arguing about that people won't shut up about regardless. You might like it, you might hate it. It's probably not too hard to pirate it.
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>>727721506
Dark Souls 3 is a direct 1:1 continuation of Dark Souls, it's Dark Souls part 2 with the actual conclusion to the conspiracy of Velka and New Londo
Dark Souls 2 is a boring fanfiction
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>>727716170
Why doesn't he cut off his hand halfway into the fight and declare his love to Zanzibart and then grow a bunch of fiery tendrils and then do ten hit combos? I can't fight this.
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>>727725678
>From a purely gameplay side of things, I think it's one of if not the best of the modern From titles.
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>>727716812
It's actually crazy how many bosses you can realistically do this for in DeS, DS1, DS2, and even Bloodborne. Even if the latter is considered what started the rollslop, a lot of bosses benefit from just careful positioning. Also really a shame that after awhile the games were too afraid to let you upgrade armor, when it's fun to just face tank Artorias with Havel's gear.
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>>727727193
Mimics have indefensibly retarded hitboxes, no question. Most of the rest is on par. The bigger issue is some of the animations not really making sense, especially for the sword grabs like Pursuer and Alonne.
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>>727709265
fpbp
kys, OP.
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>>727727193
>Clearly gets hit
>Wtf this isn't fair
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>>727708410
It's worth it. I used to hate Ds2 but now I think its my favorite out of the series.
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>>727727441
Fromsoft added ADP to force people to pick between heavy armor or being a fast rolling i frame ninja. People cried so they cut out 90% of poise and heavy armor from future games
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>>727708410
>Is it worth about 15 bucks?
15 is quite a lot for such an old game, you should probably just pirate it. The pvp is dead as fuck, coop even more so. You're wasting 15 bucks for the funny floor messages and the occasional ghost of a game you might not even like. It is almost completely different to any other souls game. It is slow, the bosses are slow and easy. The main appeal are exploring the levels and not the bosses which is unheard of in souls games these games.
Play the SotFS version, don't listen to the retards talking about ganks. It's actually the better balanced version and it comes with the best of the game already included, the DLC's.
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>>727727678
But DS2 gives you so many levels you can realistically do a bit of both.
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>>727727193
I almost feel like some people will think your post is me falseflagging because your post is so easily defeated by me having already said
>And before someone chimes in about ADP or hitboxes, I genuinely do not see anyone who plays these games substantially ever struggling at all with avoiding attacks. It's largely overblown by people newer to the series or who had only played Dark Souls and barely pulled through it.
Nobody who has played Souls games for any amount of time and/or isn't a retard would stand that close to a Mimic when, even in Dark Souls, they had notoriously shit hitboxes.
That's just a perfect example of
>most people who struggle with hitboxes are just stupid in general.
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>>727716812
Yep that's about how much effort it takes to fight the second Gargoyle, Taurus Demon, Capra after the dogs are dead, Gaping Dragon, Quelagg, Sif, Moonlight Butterfly, Iron Giant...
The difference being that ds2 has more bosses.
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>Original
>Scholar

What are the differences?
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>>727729045
Scholar is better in every way except Heide Knight placement and Iron Keep. There you go.
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>>727708410
my first souls and my most played, i like it more than 3&1
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>>727727441
Positioning matters a lot more in later games
>Also really a shame that after awhile the games were too afraid to let you upgrade armor
Armor is worthless in Dark Souls 2 and armor upgrading was an awful mechanic that needed to go. Now armor is upgraded when damage is upgraded and playing a tank in Dark Souls 3 is actually viable unlike Dark Souls 2
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>>727729045
Original has fewer instances of gank squads and is generally easier, Scholar changes item locations to help you improve your character earlier, while also putting you on an episode of Punk'd for each level.
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>>727729340
>my first souls
Ds2fags not beating the secondaries allegations
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>>727713036
I wish for the next fromsoft game you get to play as different races with their own unique mechanics
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>>727729415
damn i've never met a guy that loves lions aggroing from the other side of shaded woods. hows your boyfriend doing?
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>>727729415
I have played both, personally I dislike how scholar change certain things like in the original getting a very fucking good sword from a enemy at the start and they remove that drop from the the scholar version, also making some areas harder that they should, but still for 15$ is a steal specially with the dlc include that are the best part of the game.
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>>727729656
mean to >>727729045
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>>727727678
ADP was added by a retard that had no clue what it was doing
>Here's a random stat that governs iframes, guarding speed, speed of healing animation, speed of item usage and all status resistance
It doesn't even matter because 8 iframes is more than enough to rollslop across all the braindead attacks ds2 bosses throw at you, but you have zero reason not to level up a universally useful stat, and it hardcaps and softcaps quite early so there's no nuance to where you should level it to

Brain damaged Dark Souls 2 faggots like to pretend it's a strategic choice to using dodges and investing on it or not but that is not true
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>>727729656
Which areas felt overtuned? While I'd agree the overall difficulty is higher than vanilla, it feels a lot less cheap to me.
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>>727730009
Lost Bastille (the tower section) and Shine of Amala (the whole fucking zone), i remember those zones not having as much bullshit on the original, trough I played the original one on 2015-16,so my memory could be foggy.
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>>727708410
The original is better to start with. SOTFS is a remix of sorts with an additional ending and all the DLC present. Because this is supposed to be for returning players, they switched up things just to switch them up, for instance, the enemies in this version are placed pretty haphazardly to give returning players a new challenge, but if this is your first time playing though, you can see were the issue arises.
For example, the first area you go to had all the games knights corralled there when they are supposed to be a challenge spread across the whole game like the black knights in DS1, now imagine if if DS1 had a re-remaster, and the devs decided to put all the Black Knights in the game in Undeadsburg. you would have a completely different opinion on DS1 if that was how you were first introduced to it. The new story content is okay, it basically amounts to 3 moments of a monster jump scaring you from the bonfire, and then another final boss and the DLC is free. It's not bad, but if you want to play it first, go into it knowing the devs expected you to have played the OG first and are using your preconcevied knowledge on that game against you in this one.
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>>727708410
It's good, but if you play it like das1 you'll end up hating it. Here's the bare minimum you need to know to not ragequit
>There's a stat called Agility which determines i-frames when rolling. Not raising this up is akin to only fat rolling in das1. Agility is not directly levelable. Agility = Adaptability (new levelable stat) + Atunement (to a significantly less degree). Also i-frame gain is not linear, it's by breakpoint. The two most important breakpoints are 96 and 99 agility which is like 16 Adaptability depending on starting character. You'll want to level this first before anything else.
>Strength and dex weapon scaling is ass. Opposite to das1, raw and elemental weapons do more damage 99/100 times. It's also easier to swap upgrades around, but you don't unlock them until after a boss or two. Level your str/dex to be able to hold your weapons and don't raise them any more
>Building on the last point, elemental weapons can be buffed with resin and spells. Even moreso, resins and spells are even MORE powerful on elemental weapons.
>Rolling is expensive and you can't ninja roll through the whole game without really tuning your build. Parrying is significantly harder than das1. The game is slow and methodical. There's an emphasis on positioning moreso than reaction time.
>You need ranged options and tech. A bow or crossbow (which can now be aimed with) is 100% necessary.
>You get way more level ups than das1 and you can reroll your stats (but not your starting class). Since you probably won't be leveling your str/dex to 40, considered teching into a little magic for buffs late game.
>Stamina no longer gives carry weight. It's relegated to a new stat, vigor. Vigor is a dump stat, and you'll probably never raise it above 14. Defense barely does anything. Poise is still good but much less reliable/game breaking. Consider this when choosing a class.
>Don't believe retards. Scholar is way better than base game. Has way more active players too.
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>>727731203
Addendum on base vs scholar
>Autists sperg out over scholar only because it takes away really powerful weapons you get at the beginning of the game for basically free. They ignore every improvement to the game for this reason only. Everything they say about the black knight equivalents is cope/straight up lies. In the base game you begin with a bunch of dlc weapons and keys to access the dlc already in your inventory. In scholar it's better implemented and you have to go out and unlock these things. In base game you could run to most of the dlcs immediately and get end game equipment very early. Retards think this is bad because they can't ignore 3/4 of the game anymore.
>There are a lot of little changes and improvements as well, but it's too much to go into and mostly spoilers. My favorite addition is the tons of extra npc invasions
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>>727733178
The forlorn are great and the DLC invaders are the best in the series, actually laughed out loud at the ivory king ones
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It's complete shit.
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>>727729846
>It doesn't even matter because 8 iframes is more than enough to rollslop across all the braindead attacks ds2 bosses throw at you,
>hardcaps and softcaps quite early so there's no nuance
This is where the argument on both side should stop and end. At most, it's a stupid and meaningless change that amounts to nothing yet, at least several years ago, it dominated practically all ds2 discussion.
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>>727730261
>Shine of Amala
I agree but that zone always makes me wonder how many people play souls games and never touch a bow.
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>>727733516
For me it's the asshole in Brume Tower who spawns, says fuck you, and immediately runs into the curse tower.
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>>727734649
I remember the first time I played a Souls game my friend would tell me not to use anything and start as a Deprived. I think people just focus on minmaxing their builds and forget to diversify their toolkit.
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>>727708410
The only one worth replaying
And the only one that actually has a secret good ending
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>>727734649
>how many people play souls games and never touch a bow.
Back then where the discussions were high i realized most of the game complaints are about not wanting to switch weapons, use items, different tactics, remove armor or learn, you know, the fucking game.

If you just use all the shitton of tools DaS2 gives you its easier
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>>727734649
Not everybody is a cuckold, and figuring out how to play around things like the assholes in Shrine of Amana is infinitely more satisfying than just nullifying it with a bow. What even is the point of having different environmental challenges if you're just going to bitch out and avoid them?
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>>727729415
>an episode of Punk'd
you're old
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>>727736348
I'm sure you're 'pretending' but to the people who seriously believe this
>how to play around things
That's literally what using a bow accomplishes.
> What even is the point of having different environmental challenges if you're just going to bitch out and avoid them?
You're given options for a reason. If you want to unga bunga the whole game with a club or big sword, power to you, but the game has bows, shields, consumables, low level magic, pyromancy and many other tools to approach situations intelligently. Same goes for Black Gulch.
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>>727734649
I did made use of bow, what's more shine of amala was the zone that teached me to always have a range weapon in any souls game or the like lol, but it's still a pain in the ass to go through that zone each time,specially if you die near the end and have to kill everything again from the bonfire.
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>>727737584
>teached me
Sure thing SAAR
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>>727730009
Iron Keep is retarded in Scholar. The room right before you go out into the big area where the Smelter Demon is has weird AI kinks. As soon as you step into that room two or three guys from the area by the bonfire after Smelter are perma aggroed immediately and will follow you through the whole level.
The guys that are close to you when you enter give up after a certain distance. If you don't retreat when they all come you have to fight all of them plus archers. It's honestly just that one room that makes Iron Keep in Scholar gay. So that makes the runback annoying but the DLC smelter demon runback is worse.
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Let me tell you something about Dark Souls 2.
They grabbed all those rare GOTCHYA moments from Dark Souls 1 and said "Lets make an entire game out of this" which lead to the devs creating the most annoying boring repetitive chore of a game to play in the series.

Sir Alonne and Ivory King are probably the only good boss fights too, like you sincerely do not understand how fundementally fucking annoying it is to play through the game because for some reason the devs thought people liked the idea of walking into one area and having 3-4 enemies try to pile on you while you move around in the wonky ass broken gameplay.
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>>727738156
And god help you if you brought the bridge down, you fool, you ignoramus
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>>727731203
>Scaling vs elemental infusions
What you said is kind of true but not entirely. Str and dex scaling is relatively weak, while enemy resistances are percentage based, so splitting damage isn't a negative and elemental infusions do boost AR. In addition, weapon buff spells provide a boost based on AR, so elementally infused weapons get more out of them. You can't use resins on them though, which you can on uninfused (and naturally elemental maybe, I can't remember) weapons. Generally, enemies resist elemental damage to at least a small degree, so the numbers there will be less than the AR might indicate, however. You'll generally get more mileage out of the meta minimum str and dex, 24 int, 10 fth lightning-infused Dark Weapon build per stat, but the difference in the long run isn't significant overall (and is especially irrelevant if you want to use things with high requirements).
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>>727734649
>>727737584
Especially those assholes just before the cave bonfire. No matter what you do, you'll end up aggroing at least two of the Archdrakes, and they're one of those enemies that I never got a hang of fighting (especially in water where one wrong roll sends you to oblivion). Then you die and you have to slog through the lion's share of the area again and you get frustrated and impatient and die over and over again and oh my god plinking things off with a bow is so tedious when you have to do it multiple times and fuck this game I'm doing something else.

I get the frustration is what I'm saying.
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>>727738156
Yeah, it's pretty funny when you spawn in at the bonfire after Smelter Demon, look into that one room with the turtle knight and notice that there's a second Alonne Knight there you didn't notice before because he normally aggroes at some point while you're on the other side of the known universe.
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And RIP to my attempt at a no death run. I tried to drop down a ledge with the gentlest tap known to man and the game just decided to launch me forward and to my death. Luckily, it happened right at the start so I don't care too much.
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>>727708410
You beat Demon's Souls and are going straight to Dark Souls 2?
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>>727739383
Obviously he played King's Field and is going to play the second whereas the pic in the OP is just to catch people's attention.
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for $15? Yeah. Honestly, it's not bad but it's not great either. I played through it and thought it was meh. Some good bosses and cool weapons. Power stancing is a neat too.
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It's still a decent game but it is without a doubt the low point of the series. It's got some really cool areas and ideas but most of them fall flat one way or another.

I honestly believe that people who say ds2 is the best are either pvpmains who dont care about nonpvp, or dedicated contrarians. Still, give it a play, it goes on sale for less than 8 bucks.
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Its really retarded that you don't get both versions when you buy DS2.
Scholar is best enjoyed after playing the original. Its like Ocarina of Time Master Quest.
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>>727742247
>Its really retarded that you don't get both versions when you buy DS2.
>Scholar is best enjoyed after playing the original. Its like Ocarina of Time Master Quest.

Scholar was made to replace OG DS2 and to port it to PS4.

Reminder that DS2 was a PS3 game, which released after months after the PS4 released.
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>>727708410
for $15, yeah
it's easily the worst fromsoft souls game but it's at least worth checking out
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>>727708410
Play the original version with the DLCs, and form your own opinion rather than listening to internet people. If you want to, you can check out Scholar, but I'd argue it's a far worse version of the game and leaves a very bad first impression that's hard to get over later on. IMO, the original DS2 isn't a bad game, it's just average. It looks bad next to Demon's Souls and Dark Souls, which are both genuinely fantastic games. It's still better than everything that came after it, besides Bloodborne.
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>>727730261
Anon, the original Shrine of Amana had way longer spellcaster attack ranges with much better tracking and significantly worse melee enemy spawns. Scholar Amana is just a casual stroll through the water where nothing melee attacks you until you're ready, their spells can't even hit you at all if you simply do a slow walk to the side for a second.
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>>727708410
It's the best game in the series.
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>>727708410
2 is literally my favorite one. 3 becomes a boss rush and very linear. 2 had some co-op intended paths and a lot of exploration, without some of the jank and unrefinement from previous entries.
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>>727728660
what a strange thing to say
>even in Dark Souls, they had notoriously shit hitboxes.
I had no trouble dodging mimics and the like, I quickly figured out they had dogshit hitboxes and would hit you with psychic grabs so you stay far far away, but that doesn't justify them having shit hitboxes or make it not the case.
that anon posted a gif showing a problem with the game, a real, legitimate problem, you saying
>but everyone knows they are shit
doesn't mean it isn't a problem, its a problem that is so bad EVERYONE knows its a problem and its obviously very egregiously bad, saying that we all know doesn't mean it is somehow not a problem.

what exactly are you trying to defend by saying that everyone knows it? are you just deliberately trying to look like a retard saying that it isn't a problem because we all know its a big problem?
really, what kind of retarded defense is that.
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It's pure sovlfvl kino, the best souls game ever made
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>>727708410
it's alright
it's the worst Dark Souls, but that still puts it well above most games



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