Material repairs, full equipment trading, and no leveling would have saved this game. People just need more than linear ilvl pushing.
>"""NEW""" World>game came out in 2021This is false advertising
>>727756070PS: I really liked leveling a character. You only had to do it once because classes were tied to weapons, and doing Town Board quests was really fun, crafting cooking recipes, armor, etc. They could probably keep it, with personal resets being an option, if they put PvP scaling back in.I didn't like weapon leveling that much, but I still probably would've played if the economy was decent. One big problem was not being able to post on the Trading Post if your city storage was full.The action gameplay was fun. It still did trinity, and the class fantasy was OK.
MMOs are a dying breed. They all compete for the same players so only a handful exist, bald boomer retards will play WoW and faggots FF14. That only leaves a small audience left, not enough to keep a live service game afloat (since MMOs are basically the most expensive genre of game to develop).