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I played through KH3 + remind recently and it was pretty fun. Why does /v/ always want me to hate games that are actually pretty good
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No one said you should hate it. Just that it's shit. You just like eating shit. Shit eater.
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turn off attraction commands and it goes from 6/10 to 9/10
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>>727777762
that must be it then cause I played the whole thing on crit with all those crit abilities turned on
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>>727778204
/v/ will never accept it, but kh3's crit is better than 2's.
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i played through the story content of remind but didnt do any of the super bosses because they looked so obtuse and i really didnt enjoy the changes to the combat they made in 3 over how it was in 2

the base game suffered from really awful combat in every way, the combos were slow and unsatisfying

>no modifiers (pre remind, which are only unlocked after beating the game) makes the game feel fucking atrocious to attack enemies in
>the magic was literally the same spell repeated like 6 times
>form changes arent a resource to be utilized when the player see's fit, they are given after "an amount" of gauge build up and fucking expire
>even with the hyper restrictive limitations on them, they blundered and let you pocket multiple of them inbetween fights so you can always start with a screen wide nuke + mirage staff if you want
>forms have so little differentiating them they might as well be the exact same every time, none of the gameplay changes away from mash X and triangle when you have a command up
>attraction flows were so bad they had to give you an option to disable them (which is only available on one difficulty)

its just really shoddy work, there's practically zero thought put into virtually any aspect of the combat. its shocking how low effort the entire game is.
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>>727778354
i found that the datafights were better too, since you cant just abuse reflega and boss revenge values. I found myself actually having to learn the boss attack patterns.
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>>727777405
Yeah it's pretty fun. Only endgame was a little disappointing.



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