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File: 1779436529821632m.jpg (88 KB, 1024x576)
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>Massive, Life-Sized World: The setting consists of over a hundred islands. The game map is enormous, featuring massive cities, varied biomes, and deep dungeons, all brought to life through procedural generation combined with hand-crafted elements.
>Virtual Game Master: Rather than relying on a static, pre-written narrative, the game uses a virtual GM. Factions and NPCs will actively react, scheme, and adapt based on your actions, meaning no two players will experience the exact same storyline.
>Total Role-Playing Freedom: There is no traditional "main quest". You can forge your own destiny—whether you are an assassin, an aristocrat, an explorer, or a thief. Players have the freedom to commit crimes, trade, and forge complex faction relationships.
>Complex Mechanics & Magic: Echoing the depth of classic RPGs, players can engage in deep systems like spellcrafting, potion making, enchanting, wall climbing, swimming, and even buying boats.
Have you taken the WAYWARD pill yet anon?
>>
Did I mention they're the creators of Daggerfall?
>>
>>739392450
>make rpgs great again
>with modern open world bullshit that none of the great rpgs had
no thx
>>
>massive

its shit

>world

empty world games arent games

>total freedom

for woke shit and trannies
>>
>>739393212
>>739392960
You sure are fun at parties huh
>>
>using a LLM
>>
>>739392519
really? you shouldn't have, that game sucked ass
what i heard is that the heart and soul of the project died of cancer
and that they had been unable to successfully implement their vision in unreal engine
>>
>>739392450
Daggerfall scares the zooms.
>>
>>739392450
I hope it will have easy access to modding and it will be huge alone for the things people will create on top of it just like it is in case for Minecraft, mount&blade, kenshi and many more
>>739393587
>>
ive yet to see procedural provide a better experience than smaller hand-crafted
>>
>>739393423
Nta but I am fun at parties and I think this game will be shit. You can't have a massive world and tons of content at the same time
>>
>>739395831
starfield vs morrowind.
>>
>>739393423
I don't think you've been to a party since your bar mitzvah op
>>
>>739394556
It's not using a LLM? Is using a translation tool
>>
>>739396091
>think this game will be shit. You can't have a massive world and tons of content at the same time
That's where you're wrong. It hasn't happened yet. The team is hard at work to create to make this possible just wait and see.
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>>739397498
How many are they now and what have any of them even done in the last 20 years? LeFay died too.
>>
>>739397498
lets hope
>>
>>739397653
The early access is literally dropping next month.
>>
>>739397813
Ah guess we'll see soon enough then, neat.
>>
>>739397813
good to know.\
>>
This better have Dark and Darker style combat system.
>>
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That game already exists now.
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>>739392450
>procgen slop
hard pass.
>>
>>739398587
offline mmo ubislop

Very pretty though and incredible world & character design, big props for that ngl.
>>
>>739392450
Been following it for a year. It seems really neat. Unfortunately it seems so ambitious that it will probably fall well short of their aim, but I still check in on it once in a while.
I do love self-directed RPGs though, so I'm kinda biased. It has potential.
(reminder to everyone never to preorder or pay someone to beta test for them)
>>
>>739392450
>Massive, Life-Sized World
>over a hundred islands
>The game map is enormous
>procedural generation
Nah bro I'm good, not even going to read the rest.
>>
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>>739392450
>>
>>739392450
>There is no traditional "main quest"

Dropped. This never works unless you're an ADHD zoomie who loves removing markers off the map
>>
I want a living breathing world. Like literally its just a world with populations of animals/fantasy races that gather, eat, sex, breed, die.

Basically that indie desert game where you're a nobody and get ripped to shreds all the time.



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