>poised to become the best selling Resident Evil within the next few months, possibly faster if they drop a surprise Switch 2 port or do some crazy sales promotion for the new flick>also basically built the de facto blueprint for modern survival horror games to the point there's dozens of Chinese Unreal Engine clones starring hot girls with breast and ass sliders that you can play dress up with while gunning down zombies that play just like it, to say nothing of stuff like Silent Hill's contemporary entries>going off achievement stats most people just play Leon's story and then never do anything elseWhy was this one so explosively successful and influential? The already legendary status of the original Resident Evil 2? The Leon bonus? Was it just people getting tired of the Outlast/Amnesia format that had dominated the 2010s and were interested in a survival horror game that isn't just a diet stealth game and actually lets you meaningfully fight back? Like a recalibration of the genre from the "basically just Gears of War but with more jump scares" that RE5/6 or Dead Space devolved into but more involved that the "run and hide" stuff. It's hard to ignore that the RE2 and RE4 remakes are the highest rated REs since the original RE4.
>>739401387It's fun, it looks great and it stars fan favorite character Leon.
>>739401387We OG RE-fans kept asking for a REmake 1 treatment for the RE2 and 3 ever since 2002.Then Crapcom shot themselves to the foot with RE4, killing survival horror.Then, in 2015, they did a surprise HD remaster of the REmake 1, and it sold millions overnight, spooking the studio to reconsider their stance.This resulted RE0 HD, RE7 and even the remake 2 to be announced in record time soon after... except the latter one ended up becoming a shitty modern AAA slop DE-make, that plays exactly like all those sad memes from the past 15+ years. Not only that, but it cut out like half of the game + ruined all the characters, replay value and atmosphere.
I'm starting to think this is actually the most overrated videogame of all time, not GoW 2018.It doesn't deserve all this praise. It ruined all the characters and scenarios. I don't know how anyine who loves the original can like this garbage.
>>739403512>Then Crapcom shot themselves to the foot with RE4, killing survival horror.Fake fan
It’s the best RE game ever made. And I say this as an OG RE boomer
RE5 is still the king and that's impressive for a mainline game that's not a demake launched in the digital era. Out of all the remakes only 4 is good and worth playing.
I didn’t get the appeal of the RE series and always thought Silent Hill, Dead Space, Alan Wake, etc were much more interesting but I finally picked up RE4 remake and I haven’t gotten far into it but it seems to have clicked for me even though a lot of it still seems fucking stupid like what was up with that lake monster. Hate sounding like a casual but feel free to enlighten me about this series.
>>739403782The key to enjoying RE is to ignore the faggots and realize that the games aren't actually scary and never were. They're fun action games even as far back as RE1.
this beats the og in all areas. yeah the second path w/ claire sucks but the sheer volume of improved shit they throw at it outweighs the negs.
>>739401387name valueperceived cloutperceived redemption narrativeexpanded marketaccessible for the modern casual (in terms of using all the standard conventions)which isn't to say its a bad game (in a vacuum) but more than multiple factors also aligned
>>739403512>Then Crapcom shot themselves to the foot with RE:CV, killing survival horror, then had to revive the series with RE4ftfySeriously, what is with supposed "fans" of RE ignoring the absolute disasterpiece that was Code Veronica?
>>739402953It also has Sherry which is huge for the cultured gamer
>>739403782The appeal is the series is a pastiche of often campy B-horror movies and action movies that don't take themselves too seriously. It sounds like that may just not be your thing. Everyone has different tastes.
>>739401387It's just silent hill gameplay with re inventory management
>>739401387>successful>its on sale for like $2 every other weekthey are basically giving it away for free. thats not a success.
>dozens of Chinese Unreal Engine clonesThat's not an accolade.
>>739401387>dozens of Chinese Unreal Engine clones starring hot girls with breast and ass sliders that you can play dress up with while gunning down zombiesone of you boys needs to do the needful and sift through these
>>739407047Just start with the Killing Antidote, that's usually the Unrealslop everybody at least agrees is decent on its own terms even without the coomer stuff and work your way down.
>>739403885>the games aren't actually scary and never were. I'm so glad I stopped caring about this stupid shit a long time ago honestly and can just enjoy the atmosphere of horror games without getting worked up over them not being "scary" which is always going to be completely subjective anyway.
>>739403562>muh characters>muh storyIt's fucking resident evil retard
>>739406651i mean they're making money. selling it at 2 bucks moves copies and then maybe entices people to get the newer games cause they'll be like "oh I got thsi for only two bucks, let me get this one for 14"
>>739403782Resident Evil was the first huge survival horror, mostly a result of launching in the much bigger console market instead of PC like Alone in the Dark. Silent Hill only existed because Konami wanted to get in on that gravy train Resident Evil was doing, and indeed Silent Hill 1's development started half a year after RE1 came out. RE1 was so huge that for a moment it became the best selling PS1 game ever at the time, selling over two million copies in its launch year. Having tighter and more intuitive controls and mechanics compared to predecessor survival horror titles like Alone in the Dark, Ecstatica, etc. which still had a lot of point-and-click adventure game DNA like obtuse instant kill shit also helped Resident Evil's case.Dead Space and Alan Wake literally do not exist without OG RE4 '05. Literally all of modern third person shooter mechanics owe their existence to RE4 and everything before it was mostly either OoT-style hard camera lock-on or Max Payne-style basically an FPS but the camera floats right behind the player character. Or "hope for the best" Tomb Raider/Metal Gear-style shooting. It's probably one of the most "cited as influence" games next to Ocarina of Time.It might seem quaint nowadays because its lessons have become standardized in game design so much but RE was out here writing the book on a lot of horror game mechanics. Going back any further and we're going deep into the primordial evolutionary soup of games with shit like Mario was the first video game character who could jump.
>>739401387>Chinese Unreal Engine clones starring hot girlsuh? names? are they horror?
>>739404014Definitely not in setting, not in music and not in content. Tho is a pretty good foundation.
>>739404942How did Code Veronica kill survival horror?
>>739401387>Why was this one so explosively successful and influential?The remake basically refined RE2 further and cut the bloat that nobody missed out and doubled down on the horror aspect that the original didn't have baecause lets be honest: RE2 is more action than survival.
>>739408642by selling worse and being less well received than 3 which sold worse and was less well received than 2
>>739408753It's literally the exact same game mechanically as RE1 you moron and that game wasn't exactly stingy with ammo either.
>>739401387Came out in 2019 when youtuber letsplays were still somewhat big.
>>739410103>by selling worse and being less well received than 3 which sold worse and was less well received than 2Being sold on the Dreamcast will do that, but Zero and RE4 did more damage in the long run than Code Veronica ever did.
police station was supremely comfy
Remake 2 was the only good one they made>fucked up 3 >fucked up 4>2 was just barely decent on its own
>>739401387>most people just play Leon's story and then never do anything elseBoth Leon and Claire's A/B scenarios are the same anyway. I made the mistake of playing them all and it was literally just playing the same game 4 times.
Reminder that Demake 2 lovers are sissy casual faggots >FREE DLC releases a month after the game and makes the game actually difficult >To even unlock the fourth Ghost Survivor requires you to beat some of the games only difficult content>Only 6% of players have this achievementDemake 2 lovers confirmed for fucking casuals. Zoomers can't handle slurs, but can they handle a casualized remake?Oh wait no, they can't handle this either.Demake 2 lovers are honest to god the fucking worst fake video game fans in the history of video games, and I'm including Earthbound and Undertale fanboys in this.
>>739401387>most people just play Leon's story and then never do anything elsenothing wrong with that when the alt scenarios are gutted
>>739410415>>fucked up 4Much like 2R, 4R made the original obsolete.
>>739410527>nothing wrong with that when the alt scenarios are guttedImplying people cared that much either back in 1998.
>>739401387A combination of branding and being different enough to be its own thing.Then they tried the same shit like 4 more times and now you have inbred pajeets trying to convince you that REmake 4 is better than the original.
>>739401387there hadnt been a good traditional RE game in years is all. Literally every RE game was selling like hotcakes after people completed RE2 Remake
>>739410591You had to beat the game to see Mr. X in B scenario, zoom zoom. (And if you asked anybody about RE2 back then, they knew about Mr. X)
>>7394105432R left a lot of important things out from the original, 4R really didn't
Remake RPD is pretty much the best survival horror level ever.
>>7394106674R left the soul out.
>>739411119nah its a good game for zoomers to get started on. the OG is better but no one wants to press L3 as their main way of controlling a character
>>739401387I'm a casual, I'll answer>There's a demo>Hey, this is fun!>Check price>It's constantly on sale for the price of an Arizona Iced Tea with a bag of chips>Cool, buy game>Play Leon's campaign>Holy shit this is awesome>Get to end>Oh I can play as Claire now?>Play as Claire>Wow it's the same exact fucking game>Quit playing>This exact scenario happens millions of times over across the world5 dollars well spent. I then spent 5 dollars on RE8 and 10 dollars on RE4R. The games are dirt fucking cheap after a year, of course they sell. They're cheap fun.
>>739410667>2R left a lot of important things out from the original, 4R really didn't2nd El Gigante fightLava RoomSalazar StatueU-3 (being cut so it can be included in Ada DLC doesn't count)Radio calls with Salazar and Saddler
OG troons will never admit it but it's because the game is great and the old one sucks now
Its funny how often Capcom has had a huge influence on the entire game industry.
>>739411989>2nd El Gigante fightIt got moved to the castle, and he's more dangerous there than in the optional fight because his ranged attack has spread that will shred you. >Lava RoomSucked in the original since it was a straightforward room that's only remembered for having lava. >Salazar StatueStill in the game, just minus the awful QTE section.
Capcom missed a massive opportunity to have really good and different Leon and Claire scenarios with actual impact on each other. Oh well.
>>739411989>U-3 (being cut so it can be included in Ada DLC doesn't count)U-3 got the better deal being Ada's antagonist. In the original, he was a boring filler boss tied to an awful QTE section.
>>739412376> In the original, he was a boring filler boss tied to an awful QTE section.First of all look up what QTE is because the container section was not QTE unless you're referring to dodging attacks in which case every boss fight would be QTE and so would every other instance of dodging in both OG and demake. In fact why not just call the melee prompts QTEs too? Second, U-3 segments were great for their tension especially for 1st time players.
>>739412606Who are you kidding U3 was a chump in the original.
>>739401387run and hide games like Outlast never really connected with me. part of what makes Resident Evil and Dead Space so scary is that, in most cases, you HAVE to engage with your foes to advance. you can't just turn around and flee – you have to command your fear response so you can aim and shoot despite being afraid. that's where the real adrenaline is. not in running to find a closet to hide in till your foes get bored and wander off.
idk, it's weird. it just is good. Like I didn't care about RE at the time. I heard 7 was alright and scary. But after 6, idc. I was at a Comic Con in 2018. My friend says the new RE has a new demo, let's do it. I go in, play it with headphones and it's so immersive and spooky. I never forgot that hallway demo and I ended up buying it down the line. I can't describe why it resonated with me so much. idk. it's just good.
>>739401387Re2 was the best classic RE game so rehashing it for a mordernized streamlined remake was bound to be successful even though they cut so much content out of it.
>>739412656I always just cheese him with the Magnum and the red barrels when it comes to his fight, but the game doesn't tell you what to do in the container section so you have to figure out on your own that you shouldn't fight him and instead shoot the green buttons and push the red buttons while also keeping dodging his attacks and after you push the red buttons you're on a short timer to get the fuck out of dodge all while being unable to see what's behind you due to how the camera works in OG RE4. Leon is also slow enough that if you miss shutting the gate behind you immediately you're left wide open to attack and have to circle around again. For 1st time players going in blind this is all very intense and is entirely missing from demake.
>>739413693>For 1st time players going in blind this is all very intense and is entirely missing from demake.The entire remake is intense because the RNG makes every encounter the first one. The complete opposite happens in the original.
>>739401387>Nose dives post-police stationWhy is it so common to shit the bed in the second half of your game?
>>739414180Except OG RE2 is still good post police station. Can't say the same about demake
>>739413871Sure demake is harder, but the horror is so much more generic now it's just blood and dark rooms everywhere it completely loses the more subtle approach to atmosphere OG had and making enemies needlessly tanky so it becomes more frustrating than scary in the long run. The horror in OG's combat came from how the tank controls, the camera and the level design all plays perfectly into each other allowing for enemies to potentially sneak up on you from behind. The game relentlessly throws so many enemies at you all the time to compensate for how easy they are to stun and melee individually which sucks in demake due to the new artificial restrictions and how hard it is to stun them. In the demake you also have the option to stealth kill some enemies too and bypass combat entirely. In OG you're forced to stand your ground when engaging so you better position yourself correctly since you can't just walk backwards or side step either and turn the camera 360 degrees which you can do in demake. That risk/reward system only exists now in demake in the form of artificial shaky aiming and movement inertia.The suspense in the OG is very understated because veterans who have played/watched the game dozens of times and knows all the dos and do nots don't remember what their first time was like.
>>739415087This post is hilarious because so much of it is just fluff.>but the horror is so much more generic now it's just blood and dark rooms everywhere it completely loses the more subtle approach to atmosphere OG had and making enemies needlessly tanky so it becomes more frustrating than scary in the long run.This is something that I noticed about OGcucks who let eceleb troons think for them. They know RE4 can't beat the remake when it comes to the hardware and the gameplay because there is a big difference between the hardware and coding of 2001-2004 and that of 2018/2022. RE4, is a very basic game in comparison to the remake. It is incredibly easy to the point of being a joke on the hardest difficulty. So what does an OGfag do? They don't argue with facts because facts require proof. No, they fall back on the intangible emotion fallacy using completely subjective terms. What is soul, what is atmosphere, what is tension, can it be measured, can you literally hold: no. They can't win the argument so they derail it completely. >The game relentlessly throws so many enemies at you all the time to compensate for how easy they are to stun and melee individually which sucks in demake due to the new artificial restrictions and how hard it is to stun them. In the demake you also have the option to stealth kill some enemies too and bypass combat entirely.Only an OGtranny could complain about not being able to cheese the game and having more gameplay options.
>>739415427The starting area of OG is easy enough once you figure out the dead end paths you can stand on so enemies only come from one direction and so is the water room in the castle that's why I only cheese bosses only because they take too long otherwise. But again you keep arguing from the perspective of an experienced player despite me saying over and over again that it's scariest for 1st time players who are going in blind and don't know what to expect or which strategies are the most optimal. Salvador for instance is designed to catch first time players off guard but can still be a problem if in pairs of two or on the mine cart ride where you have to fight off many other enemies at once constantly too especially if you don't know you can shoot them down before they land in the carts or miss them or just don't make it in time. OG is pretty on par difficulty wise with most of the classics honestly and none of them are as braindead easy as you're making them out to be, but I never argued the demake wasn't harder, I just think it relies too heavily on artificial difficulty for its horror which OG didn't need to because of its tight game design, but to each their own.
>>739416456>But again you keep arguing from the perspective of an experienced player despite me saying over and over again that it's scariest for 1st time players who are going in blind and don't know what to expect or which strategies are the most optimal. There’s literally one strategy for much of the game: aim at the head, melee then knife, repeat. You learn it right at the start of the game in the village and the game plateaus from there. The only time RE4 actually switches things up is when you meet garadores, the regenerators and Verdugo.Again, it IS an incredibly brain dead game to play. If the remake has “artificial” horror, than the original has no horror because you can break the game with an unupgraded handgun. God, OGcucks are such retards, no wonder they line up to eat eceleb shit.
>>739417120>There’s literally one strategy for much of the gameMore dishonesty. You're trying to pass off the OG being easier than it actually is by dishonestly showing Leon standing in a spot where enemies can only come from the same direction and then claiming that's somehow not a strategy when you're supposed to seek shelter inside the house you get the shotgun from? Fuck off moron. Being able to stealth kill enemies is about the only real tactical difference in demake compared to OG when the core gameplay loop remains the same of shooting to set up your kick or suplex except now you also have an OP parry mechanic that lets you parry almost any attack and you no longer have to stand your ground and actually commit to your attacks.
>>739417540>core gameplay loop
crowbcat obliterated 4re subhumans so hard
>>739417540You’re telling me I have stealth attacks AND parry counters? That’s more of a gameplay difference than you think. Also>you no longer have to stand your ground and actually commit to your attacks.That’s not how you optimally play RE4. You don’t take them out one by one, you group them all together because thevAI is retarded and it’s incredibly easy to setup melee via a single headshot.
>>739401387Wrong
>>739407260It's good but I wish it was great
>>739407467You're like one of those people who thinks MGS doesn't have a story just because he personally can't follow it. RE as a series has a huge emphasis on story and characters
>>739415427>sets up a "cheese" scenario>still almost gets bittenlol
>>739401387>going off achievement stats most people just play Leon's story and then never do anything elsei did Claire’s first and then like almost 2 years later i replayed the story as Leon and did most of the side content. it’s definitely one of those games you binge all the way through in a day or 2 and then replay every year or so. doesnt mean it’s bad, or that people are dumb, it’s just the nature of a singleplayer story game
>>739401387its just a great game and people aren't going to play a game from 1998 with tank controls anyways. Dead Space is a mediocre game, Gears is mediocre. RE2 (and 4) are two of the best games of all times, so just make them with modern conveniences. I doubt they thought about it too long
>>739403512I agree with you that the remakes are all slop which play the same. About OG RE4 we could argue, it was still horror survival, but it was the direction which led us to the demakes we are now fed every 2 years.
>>739403512I understand that RE4 is relevant, but I don't think they shot themselves in the foot, it's interesting to explore different genres and it's fun, as a video game player, to play different things. >shitty modern AAA slop DE-makei agree that it totally ruined the scenarios part of the game, that was pretty crazy of them to not spend some time on that in my opinion. however, i wonder if they made the game with the idea that it is interesting to replay, trying to get better times or doing a challenge or what have you, and so leaned into that by leaving everything in the same place. it could have been a lazy decision, or it could have been because they were confident in their game design, and didn't care to make something very long. they definitely went too far with re3r, cut way too much. but i like what they did with re2r, i think it's a really tight game that is fun to replay, enjoy the scenery, and test your memory and reflexes>>739404014>>739410346like dis>>739412319but ultimately i do think this too
>>739403661RE4 itself is a OK game, but it's a complete departure from the classic formula that people loved, and eventually led to the slop we've had to deal with for the past 18 years.I know tons of people who already called quits with the series back in 2005 because of RE4 alone.
>>739421551>I know tons of people who already called quits with the series back in 2005 because of RE4 alone.no you don't
>>739420180>but i like what they did with re2r, i think it's a really tight game that is fun to replayNot the same Anon, but I find RE2R just as insulting garbage as the RE3R. It has all the same issues, every single sin is shared by them both. And having just replayed RE2R for the first time since 2019, having thought that maybe I was just too harsh on it back then.... nah, for every few "good" things, there is a truckloads of SHIT on it.I cannot stress how much I loathe the over-shoulder run & gun gameplay. And by this I mean the "wait for the magical crosshair to shrink" shit, the T-800 zombie enemies, the auto-balanced difficulty and Mr X fucking up the pacing all the time.I 100% know that the game would be improved ten-fold by having the OG RE4 style STATIONARY, wobbly "Free Aiming", as in that there's no auto-centered crosshair, recoil would be massive, but your shots hit EXACTLY where your aiming device points at. This would mimic the style of the RE1-3 more closely, and make engaging the enemies much more tactical, more risky.Second, the Ink Ribbons NEED to be made mandatory again, on ALL difficulties.Fuck ADHD zoomer streamers that get filtered by them, not your hug-house franchise!Spiders and crows should always be in the game, and the new Ivy zombies are absolutely idiotic Regenerator-knockoffs that don't fit the setting.Last, I absolutely despise the nu-characters and story. Every single person is unlikable, 1-dimensional bitch in the DEmake, and every side cast member is turned into a one-off joke that gets killed two minutes later.
>>739419829>RE as a series has a huge emphasis on story and charactersCharacters will disappear for decades at a time and most storylines get abandoned immediately after they're introduced, you're retarded if you care about this and caring about RE's "story" is a blatant indicator of a newfag. You people didn't exist before the 2020s.
>>739406327Stab yourself in the head with an icepick
>>739414284>Still seething over one minute section that got cut
>built the de facto blueprint for modern survival horror games to the point there's dozens of Chinese Unreal Engine clones starring hot girls with breast and ass sliders that you can playi didn't know thatpost exemple
>going off achievement stats most people just play Leon's story and then never do anything elseWhy would you want to play as some ugly woman whose story is non canon?
>>739423525Because I love women
>>739401387crazy because this game sucks ass compared to re4r
>>739423578RE4r will surpass re2r in sale soon tooso is re9
>>739423665re9 sucks more than both so that's sad to hear
>>739423520Ebola Village is the most """well known"""" (meme'd) but you can probably find more if you search deep on steam.
>>739423672i knowbut sold like hot cakes
>>739423575suuuuuuuuuuuuure
>>739406327This
>>739423520>there's dozens of Chinese Unreal Engine clones starring hot girls with breast and ass sliders that you can playThey all tag their games as containing nudity but they don't actually have any nudity in them. There's so many Chinese and Korean games that do this. Why? Is it because in those countries underwear counts as nudity or something? Or are they just trying to trick coomers like me into thinking these are porn games when they're not?
>>739423218>*angry roast beef sounds*
>>739423676The ebola series is a thing of beauty and are abhorrent to play/spoiler]
>>739423695it's all good our boy is playing re4 so surely all his goybots will buy re4
Female gooners are creaming themselves over RE9 which is why it is so popular.
I wanted to like 2make but aiming and shooting feel like crap and basic zambies are INSANE bullet sponges
>>739410493>play a game franchise for its gameplay>they release a shitty mini game that is devoid of that gameplay.Speaking for myself I HATE challenge modes.I hate mercenaries, hate roguelikes and hate shit like this.All the RE2 free DLCs are shit like hunk and tofu which I HATE.I ran through hunk and tofu following a youtube guide, literally stopping the game and video and just doing exactly what is in the guide and only for the PS4 platinum. No way am I doing this shit.Its the same with the other games, Never did shit like ethan must die, never did teh mercenaries in RE8, not gonna play the RE9 mini game.I play RE for the linear story based progress, survival horror etc like the OG games.I hated hunk and tofu in the OG RE 2 too.Thing is, I am not alone either. Many people hat this shit.
>>739424714based ps4 gamer
>>739424146P A N I C U MANICUM
>>739424768I'm torn because I don't really play shooting games with a controller but playing RE without a controller feels wronghonestly they never should have diverged from the RE4/RE5 single stick controls. fuck tank control haters.
>>739407047https://www.youtube.com/watch?v=FqlzYMeN49A
>>739401387Literally because it's the first real remakeOP is a low IQ to not understand that
>>739415087adjust your brightness nigga
>>739424146Sex with Ebola Jill.
>>739424759Same. Those modes feel like a waste of time, they're just recycling content from the main game, trying to extend the length of it in the cheapest way possible.>>739425075If you're going to pretend that RE1 remake isn't a real remake because the gameplay didn't change enough, then enjoy games like Survivor 2 which remakes CV as a lightgun shooter. Or Darkside Chronicles which also remade CV as a lightgun shooter.>inb4 nooo that changed to much and that also doesn't count
>>739425494>extend the length of itThat is all it is and thats fine, some people may enjoy just going through a room from the main game killing random spawned enemies with certain weapons etc. I don't.Shit like mercenaries is annoying to me.i like the traditional RE experience. I replay them on multiple difficulties. RE8 is a great example as I have replayed that got all the in game records which iirc took me many replays but I still never got the SSS or even done all the mercenaries stages (still not earned the plat on PS4 because not doing them)I just dont like them.That anon truing to exclaim RE fans are shitters.The fucking irony is that no way out, which is just a horde mode in the gas station is extremely difficult and to do that you need to do it and die crap loads of times to remember enemy spawns and weapon pick ups, what to use, when to use it etc.Its not the traditional RE experience that like 99.9% of the players are playing RE for in the first place.