it would be a genuinely good game if it didnt have 60% less content than San Andreas
>>739414408That's the price for a new engine, graphics, mechanics and setting.
>>739414408That 60% was pure filler and you know it. San Andreas did a lot of things, but none of them very well. IV didn't do a lot of things, but it focused on the core gameplay, and that's why it plays better than San Andreas.
>>739414702>but it focused on the core gameplay, and that's why it plays better than San Andreas.Source needed
>>739416323The first mission is driving to Roman's apartment
>>739414702Funny because GTAV also had a lot of shit that SA had and it was also shallow.Example, the car customization, but essentially everything is in tiers so you are just buying shit waiting for next tier to unl9ock or when unlocked just buying the max tier for every car. That is not customization, its just shallow upgrades.Been a while since I played a driving game but I vaguely remember need for speed street racing games (underground I think) had actual customization on cars. I mean like tuning cars to how you want them to perform.I am no car fag but i hope in GTA6 then actually do make customization a big part of the game. Especially since cars are the core concept of GTA.Anyway the main difference with GTA4 is that where SA was going for the kind of sim shit with weight gain and stats, GTA4 tried to go for realism, with semi realistic physics and things like going flying out your car window, which is anti fun desu.RDR2 also did the same but it suits that game.GTAV had a nice middle ground between SA and 4 where it was realistic to a point but not a determent to the player.6 I hope they make the single player realistic like RDR2 but tone that all down in the online so its not a burden.
>>739416529You don't fly out of the windshield if you wait for your guy to put the seatbelt on.
>>739416640>put the seatbelt onI dont remember niko ever putting a seatbelt on.On a related note, from supposed leaks with GTA6 and something I wanted in GTA4 with its realism approach is that cars are no longer just smash window and steal everything. Like you will need tools and probably bypasses (seeing it is in modern day times, modern day security etc) so I imagine stuff like going flying out the window if you dont put seatbelt on being a part of the gameplay in 6.The rumours about the game is that it is going full deep into realims so this should be a pint they bring back. Though like I said its a determent to the player. the reason why they got rid of it in V and also allowed you to magically flip your cars in V.I just hope that they do a mix of shit like flying out the window and not being able to flip cars for realism in single player but online its more arcadey like V was.
>>739416529SA has "shallow" elements to it because they're not supposed to be deep. They're supposed to be arcadey fun to supplement the arcade action the games USED to be. Which is why it's shit in IV and definitely V.
>>739414408True. but the 40% that retained are much more refined than they were in the original PS2 trilogy
>>739416787>Like you will need tools and probably bypasseshttps://en.wikipedia.org/wiki/Kia_Challenge
>>739416802Except the action in infinitely better in IV than it was in SA.
>>739416869This might even be something they specifically parody.My thoughts of doing some sort of actions in GTAA4 before being able to steal cars were kind of inspired by the warriors mini game. The radio stealing mini game.With them going for realism it kind of made sense to make stealing parked cars not such a simple task.Plus with stuff like SA stats you should get better at stealing cars as time goes on.GTAV they just had you bash buttons to hotwire faster. In that game they toned down the realism but in GTA6 seeing they are apparently going for realism, you should need to be getting tools, electronic bypasses, specific keys etc. All adding to the immersion, NPC networking, spending money wisely.You know you rob a shitty booze store and use that money to buy a bypass so you can steal a specific type of car then sell that to pay and spray.Especially if they make money actually scarce, trying to really suck into the realism.In a similar vain something that mafia 3 did with open ended mission structure that the player can tackle criminal objectives however they see fit.
my obs settings were messed up and it cropped a third of the screen
>>739416787>On a related note, from supposed leaks with GTA6 and something I wanted in GTA4 with its realism approach is that cars are no longer just smash window and steal everything. Like you will need tools and probably bypasses (seeing it is in modern day times, modern day security etc)Nah the little minigames in CTW got real annoying real quick and just incentivized carjacking instead of stealing parked cars.
>>739417016If they did it it would be cool as fuck but there's no way they do it. I'm 99% sure it's going to be V-2
>>739414408>it would be a good game if it was better
Can you run this shit on PC nowadays?IIRC it had some issues with CPUs when it was released and years afterwards..Does it feel like 2008 in the same manner as GTAIII feels like 2001?
>>739417332runs fine on anythingyou can max out the car density on an underclocked fx-8350
>>739417332no lolare you posting from 2008?you could max this game at 60 fps on a gtx 770 from a thousand years ago, the problem was a bunch of broken shit that has long since been fixed by the community. however the game by its nature doesn't behave very well on really high fps and you get really funny physics shit like niko throwing bowling balls across the building. since disk drives have moved on to ssds load times are also practically instant.
>>739417247>CTW?>>739417291>it's going to be V-2?My assumption is that despite story missions will be scripted as it has to be in their games because of the AI, I think they are gonna let the player have a freeflow way of making money. Options that will open up as the player gets more money and tools.Its a perfect way to firstly escape the criticisms of the scripted nature of their games.Secondly add more realism to the game.Thirdly add infinite replayability to the open world nature of the online.I mention mafia 3, if you played it, you have to take down areas, ridding them of crime but each area had all these little intricate businesses and they were all unique with unique ways to take them down.it wasnt that complex but it was more than just going in and killing everyone. Even know that was pretty much the way to do it all.So they get inspired by other games of course. Even RDR2 had BotW inspired shit with overclocking health/stamina etc.So in gameplay aspects.Well look at GTAO as the target gameplay.GTAV/O you had these little stores/gas stations you could rob for chump change. They even made a big deal where if you shout in your mic it affects the speed and outcome and if you kill the guy you get less (but then kill him and rob other till for more)Going with the realism AND adding more freeform content in GTAo, having all these stores (rumoured to be over 700) that you can rob at any time for relatively small money. you then need something to spend that money on to make more money.GTAO again, you can only sell cars after a cooldown.It would make sense that you need X amount of money (that you get from robbing stores) to get Y item to steal Z car so you can sell it for more money.All adding to both more content in gameplay and freeform gameplay with player choice.It is speculation but knowing games, knowing how R* like to innovate and seeing rumours of how this game will be realistic approach, it makes sense for there to be....
>>739414408Driving still sucks. Most missions still suck. World still ugly as fuck.
>>739417545>it makes sense for there to be....Simple and endless gameplay that the player can do to make money rather than it be simple mission structure, rags to rices and by the end of the story you are so super wealthy you dont need to do anything to make money.Remember too, GTAO is about making money and buing shit, which they will also have in single player, so padding that out, forcing people who dont want to immerse themselves so they buy shark cards seems like the smart way to do it.So again, low level crimes, like robbing stores, spend money on super car stealing tools, make more money, spend that on other tools, weapons, rob bugger shit like drug dealers, make more money, buy businesses, plan bigger hits...heists etc.All lives the rags to riches fantasy, also making none of the freeform content redundant.I personally think that is how they are gonna go in both single and online. Just inline they will gimp you by how much you can make to entice idiots to buy shark cards.
>>739417332it should be, fusionfix basically made PC the definitive edition to play since it fixes all problems plaguing pc version and unchain the fps in minigame and mostly fixes all missing lights and shadows
>>739417671The driving sucks but for a non racing sim it is very good
>>739414702realismslop makes for boring gta. I want to break into army bases, steal harriers, find the jetpack. it had the best story but the least fun.
the driving was "bad" because the camera (especially the ebrake camera) couldn't keep up with you on quick turns back when you played this game on consolesat solid 60 the driving is sexual
>>739414408Street nigga rides a bike then spawns an f16 and flies off to the sunset, doesnt sound as appealling as a ex war criminal from Serbia with depression doing the same thing.
>>739414702GTA IV is a game you have to mentally prepare for because it controls so bad. 3, VC and SA are more pick-up-and-play
>>739418037You can do all that without the muscle car you Grand Theft Auto-ed having traction and stability control enabled.
>>739417332Grab fusionfix and you'll be good.
>>739416870Hmmmm...Nah. You move in molasses in IV, so the whole game feels like shit.
>>739418120Yeah I was crashing everywhere when I first picked it up.I had not played games for like 6 or so years so was rusty but 4 I had to actually try to drive. All other GTA including V were pick up and play.V has the best driving and its rewarding when you get good with a specific vehicle.
>>739414408>it would be a genuinely good game if it wasn't built from the ground up as pro-criminal propaganda, like the rest of the seriesFixed.
>>739418302You made a very dangerous typo, I urge you to delete the post ASAP
It would be a genuinely good game if the gameplay, map, story and visuals were all entirely different.
>>739418273Meanwhile everyone stands there like a retard when they got shot in SA.
>>739418120If you have trouble with IV’s controls, you’re definitely shot at the game since it requires more skill than 3D era GTA
>>739417671The driving is fun when you treat it like a mix between Midtown Madness and Destruction Derby. Literally flattening the front of your car is a level of destructibility that V cucked out on. If you had a minigame comparable to the Bloodring Banger from SA you could have some fun with that.
>>739418476>it requires more skill than 3D era GTA>meanwhile zoom zooms can't into GTA 3 without checkpoints and QoL features
>>739417683>I personally think that is how they are gonna go in both single and online. Just inline they will gimp you by how much you can make to entice idiots to buy shark cards.Considering they've had the last 15 years worth of analytics to troll through I expect GTAO2 to be a coinclipper's dream. Wouldn't surprise me if they start tying daily utilities, fuel usage and other autistic bullshit that is part and parcel with SAMP roleplaying servers into the core loop. When you have absorbed members of FiveM into your company they must be putting the thumbscrews on them. To figure out the best control methods for engagement while coinciding with their own research. Like a more violent and wigger brained version of Second Life with even higher paywalls just to get by as a functional NPC.
GTA SA relied on the wow factor of sheer quantity but it doesn't at all hold up because of that. You have dozens of guns but they all feel the same, you have a billion vehicles and they all drive the same, you have a bunch of minigames like the arcade games, basketball and pool that are all dog shit and nobody ever touches, but hey at least they're there. You have poorly implemented RPG stat system that basically doesn't do anything, you have a stealth mechanic that's used in one mission and never again, there's "gang wars" that show up twice for 10 minutes. There's so much half baked garbage in SA it's insane.
I really enjoy the core gameplay in 4 but a lot of the missions are pretty boring. gay tony has great missions and is the best gta game because of itI appreciate a more focused game now compared to the kitchen sink of san andreas or 5
>>739417545>>CTW>?Chinatown Wars, anytime you stole a parked car you had to do a little mini game.
>>739418687>There's so much half baked garbage in SA it's insane.Meanwhile similar half baked garbage in IV is praised as immersive and revolutionary. Why is that?
>>739418914Because driving feels good in that game, which is kind of important IN A GAME ABOUT DRIVING CARS I AM NOT INTERESTED IN GETTING MY HAIR DONE
>>739418914what similar things are in 4? the social mechanics are the only thing i can think of but no one likes those. there's bowling and darts but no one calls them immersive or revolutionary
>>739418683I get what you mean but I dont agree. With a game like this the masses of playerbase is what makes them money.Its like fighting games, they need the casuals to fill the online so that it is populated as if not everyone jumps shit.GTA is the normiest of normi games now and they want the online to be fucking rammed with people.Sure it will be at day one but if it has MMO tier grinding people will jump ship.Saying that though, like fighting games, later on they will put idiot tax making you grind for shit like an mmo or pay for shark cards.they did the same with Vs online. Sure the game had you grind for shit but after they added heists they made cars that made all your old cars obsolete so you cant race until you buy more cars, increase prices of shit.Even when they added the parico heist allowing you to solo make cash they then nerfed the payout and added timers etc so you could not infinite grind.They will do it the same. Beginning of the game its wild west everyone running around doing all shit. Later they will add grinding to hook in the whales, then slowly drip in new content to try and bring back people who jumped ship, then grind, then more content rinse repeat as a true and tested strat.I personally just hop[e they make the single player replayable because GTAV single player is the least fun to replay. What would have made it fun was if they allowed us to get all the online content in single player but noooo.I want GTA6 single player to have kind of infinite replayability rather than a one and done story.>>739418890Good point but they can mix it up by first allowing making it hard, doing mini games and over time you become so skilled its an instant jack, and then harder cars require more tools etc.think something like elder scrolls (skyrim) what it "should" do is when you get to expert level in lockpicking you should then be able to instant pick novice locks.Something like that would be a good realism sim with progress.
>>739418914>Meanwhile similar half baked garbage in IVWhat half baked garbage? The game is notoriously sparse. The reason GTA IV resonates with people is because the core gameplay mechanics are actually tight. The shooting physics are great so you can end up spending hours just shooting up cops while taking a land stand in a random interior, and the driving physics damn near turn the game into a racing game with each car feeling distinct and different.I'd rather have the two core mechanics (driving and shooting) which you spend 90% of your time doing be tight, rather than them be shit but have the ability to play a basketball mini game and get tattoos.
>>739419510The shooting physics not so much personally, also the cover system is very clunky and rigid. The car physics is excellent and i personally love it, also euphoria integration make everything more funny
>>739419013>>739418958>>739419510internet cafepoolcell phonefriendsbowlingclothesarcade gameslack of swimming properlyno planesno flamethrowerhaving to stop at toll booths>but it has no half assed stuff
>>739414408It needed to have a jetpack
>>739420067The absence of a game mechanic is literally the opposite of half-assed, you tard. Half-assed is when you put something in, but don't fully develop or utilize it. Like the stealth mechanic which is only used in one mission in SA, or the half-cooked pseudo RPG stat system which includes nebulous meme stats like "sex appeal". Also how the fuck is something like the toll booths "half assed". It's a simple little mechanic that works exactly as intended.
>>739420067>having to stopskill issue
>>739420886You can just drive through the middle with the car.
>>739420375>It's a simple little mechanic that works exactly as intendedSo do the things in SA, but they filtered you for some reason. Because they don't force you to use them over and over?>>739420886Yes, I know you can just drive thru them and get a wanted star which is why it's shit and annoying. Garbage fucking "game".
>>739421287>Yes, I know you can just drive thru them and get a wanted star which is why it's shit and annoying. Garbage fucking "game".Yeah if you drive through the barrier like a numbskull. Drive through the tunnel in between the two booths with a bike or a small enough car and it won't trigger.
>>739421287let me get a webm where I pass the tollbooth without getting a wanted starno I don't use a police car, that's cheating
>>739422353I have gotten the car through sliding on it side. Need to go full speed and really precisely smash the car into the barrier.
>>739423149car broke
>>739423149Get close to the booth then switch to the opposite lane through the gap in the booth, ezpz
>>739423694I got through
i wanted GTAV2 to have the same map size as gta4small but deepinstead we're getting the biggest most empty map yetonly 300 gb, please understand
>>739423781Less is more approach is a cringe meme and the reason 4 failed to surpass SA
>>739414408I love GTA 4, it's a 2008 NYC time capsule.
>>739424046Nostalgia aside it's nice to see city lights using sodium vapor lights in-game
>>739424046With it's own authentic Kosher Mafia.
>>739417156GTA IV is the only good GTA. Zoom zooms and boomers need to fuck off to their own board on their own website instead of polluting 4chinz.
>>739425021GTA1, 2, 3, VC, SA were good too for their time. 4 is special, 18 years later no one has made a game on the same level. Not even rock star themselves. Hopefully 6 will be a breaktheough like III was.
>>7394252431, 2 and 3 weren't as good as 4. Even in their time they just weren't even close. 1 and 2 were fun but mediocre games. 3 was a product of its time. Vice City was a vibe but nowhere near prime GTA. SA was bloated to high hell and for some reason people really suck it off with things like car customisation, in a game where you get a new car every 10 minutes at least.GTA 4 was the best GTA so far in terms of simulation and that's mostly all that mattered. The only cardinal sin it committed was the on-rails car chases where shooting out someone's tires doesn't cause them to stop so they can have their cinematic progression despite actually allowing things to turn out different in other missions.
>>739425372In Uncle Vlad you can shoot a rocket at his car as he flees and it's rocket proof.
>>739425372Yes about half the car chases are scripted
One of the coolest parts was the car bombs you could use in some missions that included the target escaping in or driving a vehicle.
>>739423867But IV surpassed SA in all aspects that matter
>>739426605Which are...?
>>739426682buying clothesgoing on datestaking public transport
>>739426770>buying clothesI wish there were hoodies. And I think the worst mistake they made was not including a Dragunov sniper rifle in the the game. It would've fit perfectly.
>>739418476You can't possibly think IV is harder than the 3D era games. I can play through IV without dying or failing a mission once, but III or SA? Fuckin forget it. >>739417671No game has car crashes and running over pedestrians as fun as IV. The car controls require some getting used to but become incredibly fun if you're not a drooling retard.
>>739418037GTA IV has a shit story.
>>739428924If you go in expecting something other than what it offers of course you'll be dissapointed. You don't care about the story, you skip the cutscenes because they're ''boring'' and with the little scraps of story you did consume you percieve them as the whole picture which is awful because it's not whole. It becomes whole if you pay attention which puts the pieces together, but only if you pay attention to the cutscenes.
>>739414408I'm playing through it now and I forgot how much of a chair the late half missions are, it's fun playing the missions but driving through liberty city sucks so much, every mission forces you to drive over the bridges for long distances every time it's just a ton of back and fourth.Also feels like most of the later missions are>big shoot out with gang npcs>PD shows up because of shots fire>big shoot out with PD>escape PD>drive back to the other half of the city afterwardrinse repeat 10 times in a row to see another 30 second - 1 minute cinematic with goofy niko banter thrown in at the end
>>739416529The game takes away your chair 90% of the time anyway, everytime I get a nice car like the one that auto spawns next to faustins house enter and going into a mission swallows it and I end up in some slow poorly turning random garbo
>>739426682Better gameplay in all senses, better gunplay, better driving, better physics, better AI, better wanted system, better story, better missions, etc.
>>739417291leaks already show VI is RDR2 2 which is a massive step up from any old GTA game.
>>739429586You can literally teleport to (almost) any location using a taxi.
>>739425372>things like car customisation, in a game where you get a new car every 10 minutesThis was always a huge oversight in the design of missions and the overall game. That missions practically always force you to leave your own car behind and lose it because you have to get in the NPC's car for a segment. And that the cars will persistently save in a garage even if you go to the other side of the map, but drive them ever and leave them out? Gone. Try to take them on a mission? Gone. The Scarface game from 2006 is hugely improved by the persistent player cars and your choice in them, as is any game with this much of a focus on driving.Car customization is a FANTASTIC feature but one of the worst parts of SA is that you don´t get to utilize it.
>>739426605Not true>>739426770Niko is very ugly and unappealing the best you can do is at least put him in a suit, everything else is ugly as sin on a very ugly man.
>>739429758you know I remembered that last night but when I hailed the taxi instead of holding Y I just pressed it and ended up stealing the taxi which of course a cop as near-by so I was forced to still do a long ass horrible drive to my mission but take even more time because I had one of those downtown fat taxi's so it was ultra slow on top of losing my wanting level
>>739414408It *is a genuinely good game. I'm sorry you were filtered OP.
>>739414408Its didnt matter, GTA was surpassed even before San Andreas was released.
>>739425243>Hopefully 6 will be a breaktheough like III waswhy would you think that? im seriously asking. what's giving you hope other than delusion?
>>739429901>t.I get what you mean man but lol, it's kind of an immersive plot point that in your poverty starting point you're wearing bootleg rags from a foreign dollar store that don't really go together and even when you do get more money, him having the fashion taste of a depressed thug for hire that's in his 30s and probably a much older soul on the inside, during the mid 2000s which isn´t remembered as a particularly tasteful fashion era overall. Fits the setting. If you look at the shit modders and retexture guys typically make him wear none of it looks very age appropriate or fits well into the setting.
>>739430335The turtleneck suit was the best. Too bad it's only on consoles and only throught mods you can get it on PC.
>>739430335true, I agree it did fit the setting.
>>739418273holy dishonest faggot. theres no way youre saying that the gunfights WITH EUPHORIA physics and car chases WITH EUPHORIA physics are worse than the "action" than SA. I love san andreas too but my god dude.
>>739414408Can't be helped, it was a tech demo for the engine so they had to scale back everything significantly. Thankfully V brought most things back
>>739431784>Thankfully V brought most things backSuch as?
>>739414408GTA turned to shit when they went 3d.