Field of view edition>Demo DaysNext: https://itch.io/jam/agdg-demo-day-59Previous: https://itch.io/jam/agdg-demo-day-58Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA>AGDG resourceshttps://hackmd.io/dLaaFCjDSveKVeEzqomBJw>Helpful linksEngine dev: >>>/g/gedgNew Threads: >>>/vg/agdgArchive: https://arch.b4k.co/vg/search/subject/agdg/Steam Games by AGDG: https://agdg-steam.netlify.app//agdg/ Steam Games: https://made-by-agdg.vercel.app/>How to WebMhttps://obsproject.comhttps://github.com/argorar/WebMConverterhttps://github.com/michaelmob/WebMCamPrevious: >>495723441
yaaaaaaaaaaaaaa
Second for NEVER GIVING UP
I like it when Frosch makes the thread.
I'm going to shit into froggy greens ass until he's so full of shit it starts coming out from his eyes, crying tears of shit and begging me to stop shitting directly into his own ass. A transfer of diarrhea unlike the world has ever known. When the smoke clears, he will be completely spent and unable to shit up this thread any more. I've not shat in several weeks now as I will need an unholy amount of it to unload in my righteous work.
another day, another thread ruined by tripfags
>>495791729Ok, and your game is?
>>495791873Scared, Froggy?
>>495791729Based.
>>495791729a nuanced and well thought out opinion... in /agdg/... rare
>”im gonna make a rts game!!!! Like a big boy!!”>proceeds to get giga mogged and skull fucked by kingmaker which lets you have 100,000 fully animated skeletal mesh armies, and a third person character running around killing enemy troops and commanding the battle from the frontlines all in UE5 with 4k graphics 300 fpslol, lmao even. You incels never stood a chance
>>495792415I want to make a futa monster RTS where the units can rape each other.
>>495792415we got a guy here putting 100,000 anime girls on screen and he also lets you insert into the battle (on a vespa)
>>495792415And they're both shit compared to SCFA.
Reminder that appeal is very important.No, you don't need to take the pedobait shortcut to have appeal in your game.
>>495792415>100k high fidelity 3d characters>4k graphics>Get down in the action up close from any angelVS>2d fixed perspective isometric>Animated sprites that can only face 16 directions (might end up being 8)>No camera zoom. No camera rotationI just don't care what other games do.
>>495792632Only black women can ever be futas.
>>495792415it looks like retarded goofy aahh assetflip slop
>>495792676He can’t even get 1k anime girls on screen without crashing his pc and they aren’t even skeletal meshes they’re static meshes with no overhead data like health or damage keklmao
>>495793024>tfw every single model is handmade>but because it’s high quality a 70 IQ nigger on agdg calls it an asset flip Wow!!
>>495792810What's the hook here. Blowing stuff up is cool Some decent looking graphics/animations. But why would I play this. Are there successful games in this genre?
>>495793371Brigador
you could make shit like Vampire survivor but is a PvE RTS.
>>495792810Have you considered adding a "Damages" tally at the end of each mission that shows how much carnage your fighting has inflicted on the people?>Casualties>Cost of damages You could even have this delivered by a sweaty and angry Police Sargeant type:>The Mayor's gonna have my ass for this, Landsword! GodDAMNIT you've chewed through four children's hospitals this week - you know how much that's gonna cost the department?>I told you to play it by the BOOKS! Now you've got gunships going down over the Upper East Side>I'd see your badge and your mech on my desk tomorrow morning but GodDamnit Landsword - you get results
>>495793463Holy fucking cringe stop posting
>>495792415Kingmaker is an action game where you're a modern person shooting 1500's soldiers.
もうええわ
>>495793463This automatically made it more interesting imo
>>495792810you can't have too much appeal. now go put some cute girl in that mech. chop chop
my game has soultheirs does notmy game is made out of the love of the act of creationtheirs was made to make money.my rewards are intangible
New video
>>495793818nice "furry running away from catfish simulator 2024" game.
>>495791969No game?
>>495793818I look like this and do this
>>495793989Froggy has a game? That's big news
:: Project Nortubel ::progress :: Dancing ghosts.
>>495794017the furry or the fish
>>495793818looks nice
>>495794195the water
>>495793427Ok, so in that game there is cover was a bit more overt. That game had a helldiver sort of feel. Dropped into enemy territory. Liberate a city. I see what you're going for now. I feel like with a bit of lore, a bit of reason to be hyped up to be in this war, I could see this doing well. Without any back story of lore, or AI Girlfriend like Cortana talking, it starts looking like a free to play game. Just my nobody opinion.
>>495794312good morning sir
>>495793457checkout the kingdom under fire series, especially crusaders and heroes
>>495794109Froggys game is going to be canceled after this >>495791729
>>495794995tripfaggots dont have games THO
new dog
>>495795112nice dog
>>495793818catfish looks too goofy to be menacing, wanna pet it
>>495794109You're like Froggy?
Is there anything you can work on without a game idea? I'm not feeling any inspiration and all the ideas I think of suck but I don't want to just do nothing
>>495795425Make a save and load system.
>>495795425You could write me an "inner glow" fragment shader using edge detection in GLSL.
>>495795425look up hobbies that aren't games or anime shit or comics.I got amazing new ideas by looking at breakdance, martial arts, parkour and ballet videos.
>>495795562i already have one. i'm not sure if it's very good though, it just grabs some of the players data and puts it in a json file and then packs it up again.
>>495795112me on the left
>>495795425learn steamworks integration
today write that one line of codedraw that new assetdo that boring uitoday make progress
>>495796220This is inspiring
looks like underspace closing the gap against vivilope
Learning animation in blender, how are my keyframes
>>495795425all the non-game related stuff:>main menu ui>options (resolution, languages, keybind, gamepad, sound)>base save and load system>random assets that can go into the game or future ones>fix known bugs>do some new mockupsjust don't waste your time watching youtube videos or doomscrolling
>>495795425Try to implement mechanics from other games in a vacuum
>>495793818that fish doesn't fit in the water at all man I get it's supposed to be cool but it just looks wrong
>>495793818if this is your game this video alone will sell you $100k, keep the good work
>>495796220shant
>>495796524seems functional but you need to add some secondary frames with movement inertia and secondary motions.
>>495796524keyframes look good very dynamic poses but theres something wrong with the material on your character, skin looks wrong (really dark)
>>495796560>looks wrongstfu think outside the box it doesn't have to be realistic to be good
IM WORKFLOWCHADDING OUTTA CONTROL
>>495796220I'LL MAKE PROGRESS TODAY
>>495796975I wouldnt consider those "key" since the motion is still conveyed without them unless Im wrong. Ill add inbetweens when I get back to my computer and it should look smoother
>>495797050>swimming in shallow water>bobbing around feet deep>human is running in ankle deep waterit's bad and looks dumb
Is there a way to make exposed values mutually exclusive in unreal? Is there a setting for that or do I need to do some code for that
>>495797290well, they're not really keyframes, but more like secondary frames that happens in reaction to keyframes.
>>495795314No I have a game.
>>495797365>NOOOOOOOOOOOOOO ITS NOT REALISTIC I'LL NOT BUYYYYYYYYY IT
>>495797365>what is mud
>>495797036You have low test if you dont enjoy chocolate girls.
>>495797365its swimming in the mudjust like my chinese cartoons
>>495795112cute, diggin the whole aesthetic>>495793818nice>>495792810old progress but looks good as usual>>495796524pretty goodalright i replied to all the actual progress posts. now i can start work
>>495797554>nooooo my immersion is ruined I guess I'll just pretend it makes sense
>>495797940>my immersion is ruined because a gigantic catfish is able to swim in the mud
>>495797670it did actually instantly remind me of some isekai anime where the guy fights some boss in the mudbut i cant remember what it was and cant be bothered looking it up
>>495797940nondevs are just retarded
i painstakingly pixeled a car but accidentally made it too small for a person to fit inside it
>>495797464Which is..?
>>495798562see >>495795112
>>495798175nevermind i rememebered https://www.youtube.com/watch?v=qi0gpIkuKiI
>>495798562>posting progress in /agdg/lollmaoI'm not stupid.
Any ideas on how to insert continuous effects on a card game? If, for example, I have a "all cards increase their costs by 1", what's a neat way to implement it? I was thinking of having two gamestates, the base one and the one where I apply the effects, so that I can easily recover or calculate the gamestate when some of the effects disappear.
>>495798621I will now buy your game.
>>495799734ECS
>>495793818>mudshark
>>495799570I will now not but your game.
>>495799924speak white, latinx
why do we hate godot?
>>495800127/agdg/ is the UE general. for godot you can go to to >>>/lgbt/agdg
>>495800127Obnoxious cultist fanbase, janky code.
>>495800127too many jeets in here following youtube tutorials, theyre afraid to learn anything that doesnt have a thick punjabi accent teaching it to them in broken english
>>495800127godont
Finished studying HEMA and Iado and fencing.There's these types of sword attacks.Slashes, cuts, touches, lunges, stabs and ripostes.There's an upper motion, a side hook motion, a mid cut and the bottom leg cuts.There's also parries, which are mid parries, upper parries and circular parry.There's also upper block, leg block and mid block.That's more or less what I understood from swords, katanas and sabres.
>>495800856weaponized autism
>>495800856none of this will make you a game
So I have to implement a sorting algorithm.
https://www.youtube.com/watch?v=73emk2THPPg
>>495799570based, i'll never post hereneets will copy my game
>>495801487i believe in you
>>495801487Any particular reason not to use std::sort?
>>495802089Thank you.God bless.>>495802107I'm using C
shhhhhhhhhhheeeesssshhhhh i should've started using AI months agoi blame cris for making me think t'was a thirdie crutch when is just another tool like photobashing or 3d models really
>cniles
>>495802341>using ai>listening to crisyuck
>>495802341show your gens
>>495802261Why? If you used C++ you could just use a sorting algorithm from the standard library that's much faster than whatever you're going to come up with.
>>495802341dont listen to the retards here, they are either crabbing or just artfags who are afraid of AI
>>495799734>I was thinking of having two gamestates, the base one and the one where I apply the effects, so that I can easily recover or calculate the gamestate when some of the effects disappear.This works, but if you have more complex effects of the form "whenever X, Y", then it's hard to apply that to *every* Xer. In such cases, you combine your approach with the observer pattern. A continuous effect is an observer that watches for what it's supposed to modify and then does so whenever such a thing appears. When the effect ends, all you need to do is remove the observer. If you need to remove a trait from other cards as a result you can keep a list of them whenever you modify them, and then use that list to do that when the time arrives.https://gameprogrammingpatterns.com/observer.html
>>495802432You gotta buy someone dinner before that happens sweetie.
>>495802498C is elegant in its simplicity. It was love at first sight.
>>495802685you can literally just press generate and get a new one in seconds just show something
>>495802716So, no particular reason, you just want a slower development cycle and worse performance in the long run.
I'm retarded. is there a better way to do this?don't want to make multiple child blueprints desu
>>495803102Yeah, use code.
>>495803160whats that?
>>495800069Fuck off racist
How does it feel to have your entire general mogged by UFO 50?
>>495803276whats that?
>>495803160I totally couldbut I don't really like c++ and blueprints are easier to work with.
Soapland Simulator
baldur's gate 3 is the game i wanted to make, it's over
>>495804025there's definitely more to be done in that realm, they just released 3 Acts.
No gf,and I have no gamemy darling,my dear.No job,and life is painmy Carly,my pear,my darlingestestest dear.
>>495804025why do you want to make a gay game?
>>495804359stop worshipping streamers, parasocial tranny
>you can't think a game is gay without having streeeamers telling you the game is gay.
>>495805142every time I see that mask I just think this guys into bbc cuckoldry
forgot 2/3 of my groceries out for 3 hours and have to throw out 30 euros worth of foodit's fucking over
>>495805327You can still dev
>>495805327If you don't care for your groceries how could you possibly care about your game?
>>495805327Oats never goes badhttps://www.youtube.com/watch?v=O7FIiYsVy3U
Why aren't you studying appeal like this guy?https://sketch.pixiv.net/@urn01/lives/8204138190693647240
>>495805846i care about my game so much i forgot to refrigerate them when i hopped on my computer
>>495802107You know there are C libraries out there. You don't have to use the standard libraries only. Why do 2 out of 3 C++ fags never understand this?
>>495805892>Why aren't you studying appeal like this guy?
>>495806048>>>/co/
>>495806068I am though
>>495806048Oh you mean like quicksort that's slower than std::sort?
>>495806143Takes one to know one, Fagtroon.
>>495805892You call that appeal? Check this shit out.THIS, is appealing.
i dev for alice
>>495805846noble cat
:: Project Nortubel ::progress :: Deer skull, which will show up in Marcus' area in the third Untotern level.
>>495806584>Takes one to know oneNo wonder you're a nodev, your creativity sucks balls. Why don't you go run along and jerk off to some anime porn while eating some tendies funded by your good boy points?
>>495806143I'm implementing a min-heap in the utils section of my game engine in order to make a priority queue for edge collapse for the sake of LOD.Then, I'll define LOD levels and cycle them over a singular chunk.Then, I'll implement a geometric clipmap which radiates increasing LOD levels out from the player position.Then....dynamic chunk loading/unloading.Then a fly over webm.
>>495806156That's my home board :D>>495806305What does quicksort have to do with it? Are you claiming that no C libraries exist with a sorting algorithm equal or superior to quick sort or std::sort?
>>495806143>>495806748>>4958073371 star review
>>495806748No. Fuck off, fygoontranny
>Networking in Godot is impossi-ACK!https://github.com/OverfortGames/SteamNetGodot
>>495807451>Actually workingYou know, that's actually good to hear. Great job, dude.
>>495803460sounds harder in your previous post
>>495807456This is /agdg/, not /g/. Stop yapping about irrelevant shit.
>>495807912>no prediction>convoluted architecture>reliant on steam AND external librariesis this a false flag
>>495808169Either answer my on-topic question or don't reply to me ...
>>495807242I dev Alice...
>>495808212>reliant on steamIt's called "Steam"Net for a reason anon.
>>495808098do you actually make game or is this just another random thread you attention seek in?
>>495808463I am become Alice, Destroyer of Idle Minds
>>495808545It's nearly impossible for someone who avatarfags every day, multiple times a day, to actually make a progress developing their game (if they have one)
>>495808930maybe it’s a team of posters
>>495808115The code would be exactly the same as the blueprint if I wrote it in C++. Honestly I don't understand why you even care that it's a blueprint. I was asking if there was a better way to do this functionally
>>495793463he should do this. The game has too few interconnected elements to take into consideration right now
>>495809365If you do in code you can reuse in all your future projects for life.
>>495803102That's about as clean as it's going to get with a triple conditional like that. You could save a single node using a select instead of a switch, but that wont help much.
It's ok for me to use AI cause i'm black and have a disadvantage cause of racism unless i'm DEI pozzed.
>>495810265I actually bought the blueprint utilities asset and it comes with these premade, way better than doing it on my own from scratch.
Orblike but it's porn.
the spirit of progress visited me in my dreams again and said if in two weeks I have nothing playable to show him he will start making me shit myself in my sleep
>my competition gave up on his game and project hoped
>>495810809post game
I accept that I am not a normal man.That my charge is to give much time to create ludokino which will be peculiar and stark.
Implementing reserves in a strategy game:>You select all the units you want to be in a battle and they're all on the field. You keep units back at the edge of the map if you want them in reserve>You select the units you want on the battlefield and also select the reserves which you can call upon if things go sour.I like the second one because it's a lot like the reinforcement mechanic from The Troop (kino ww2 game). I would like to penalize the player for using reserves in some way, otherwise it would always be wise to reserve the bulk of your army and be immune from artillery. The Troop uses a time penalty where they cannot be fielded until 40-50% of the turns have elapsed, but Im not doing turn based.
Got my intro cinematic done, modeled and added the general shopkeeper (now with clothes!), implemented inflation/market force on the global level, and added a display for that value in the store ui. Still need to clean up the shop ui a little and hide the field widget while shopping.
>my competition is not a neet that can make 16 hours progress a day
>>495811063that's me tho
>>495811094To be clear the second example these units are off map until called upon
>>495810067engines use all kinds of different programming languages and have their own way of doing things so I don't see that as being true>>495810265thanks anon.
>my competition made 300 million dollars
:: Project Nortubel ::progress :: A weird head.
>>495811129beautiful
>my competition released an underwhelming disappointment
>>495811164one day we'll all see eachother as we are. and it'll be a mirror.
>>495811129I hate the fonts
>>495811129>>495811564Thanks. After looking at what I posted, I see I missed updating the font on the purchase buttons. Noob Mistake. Please ban me for a month.
>>495810573if you're black you shouldn't use computers it's really unhealthy for your inferior mind
>>495811628Now we see but a dim reflection as in a mirror; then we shall see face to face.
What are games with infinite replayability?Why spend all your time making your dream game if you can only play it once or twice before getting bored of it yourself?I know of the usual suspects:>Slay the Spire (roguelike deckbuilder)>Minecraft/Terraria (crafting building)However note: these next games are NOT infinitely replayable despite what people say:>SkyrimExcellent game but eventually you do everything in it, even with mods. And especially if you yourself are the one making the game>Binding of IssacShitty gameplay, edgy and pretentious, looks like shit>Civilization and other 4X gamesToo boring and complex>Fighting gamesToo difficult and not fun>HadesWoke and looks like a worse Diablo-clone>Path of Exile and other Diablo-clonesGets really boring near endgame>Elden Ring and SoulslikeMemorize enemy behavior and it gets really boring>MMOsGrind-festYou do all this work to make a game, but it has no replay value so you play it once or twice and then you get bored.Just imagine you created something like Portal or Phoenix Wright. Fun games. But once you play through it once you can't really play through it again.If I'm spending a lot of effort and time into making a game, I'd want to be able to play it over and over.
>>495812030>What are games with infinite replayability?fun games
>>495811757>>495811757I kind of agree with you. I'm working hard on finding a nice middle ground between readability and style, but it's not quite there yet, and especially not when I have four different ones in the same ui.Here's a pic of the seasonal material switches to atone.
>>495812230>leaves still up in wintersry it looks nice
>>495812230nice Shreklike
>>495812230>>495812325Just set da leaves to transparent for winter boss.
/agdg/ Game with the best dialogue?
>>495803387It's what your games would be like if they were good.
>>495812325Some of the trees do go naked, but the ones in the pic dont. Willows look crazy under snow, dragon trees dont drop their leaves (they're succulents!). But the tree on the left may get the full leave nudity treatment, and I'll probably add at least one other type before I'm done. Do palm trees drop leaf when it's cold?
>>495812571Kaliina, my pear.
>>495812030no game has infinite replayability, you will get bored eventually
>>495811129Post cinematic?
pear rhymes with fear
>>495812715>Do palm trees drop leaf when it's cold?depends on the type of palm tree how much cold they can endure - if it gets too cold the leaves will die
>>495812765Keeping that close to the chest so there's some zest for demo day. It's a pretty basic classic rpg scene crawl though. In the future when I have more of the art done, it may be a more fully 3d cinematic animal.
>>495812576>8bit games in this thread>>ewwww pixelshart get out>8bit games in a pack of 50>>OH MY SCIENCE THIS IS EVERYTHING
my next game will be a huge success... i just need to find out what to make first..
>>495812030Shit bait, but on the topic of Diablo/PoE endgames the solution that developers are too afraid to implement is so easy:>Hardcore only (permanent death)>Make the game more difficult the entire way through>Lock lobbies by level range, or lock progression when high level characters try to rush new chars (prevent skipping the actual fucking game for end game bingbingwahoo garbage)>Any and all mechanics introduced to prevent rushing, smurfing, trooning or whatever you want to call it where players sit in town and wait for a high level sorc to teleport them through the entire game>Now when you actually complete the quest line, it's meaningful. You played the game and survived and won.>Anything past that is 'challenge mode' tier content that's intended to cull players that are too attached to their character
>>495813352poo of exile literally added exactly what youre asking for (ruthless) and no one plays it because its dogshitfucking moron
>heh i've solved the gaming industry and will make the game theyre all too afraid to make, its GUARANTEED success>the worst fucking idea ever that no one would want to playim starting to understand why none of you are successful
>>495813352This is real shit bait.This is not fun, it's frustrating. Why play it if it's not fun?Also, anyone playing it more than once HATES the quest line, it's the single most boring part of the games. Every player just goes through the quest line ASAP to get rid of it and get to the end game.
>>495810809that doesn't really narrow it down ...
FINALLY
>>495813774explain to me why no one is making detective games
>>495814613They suck and they're boring
>>495814403i want to make a game look just good enough to get a 100k+ exclusivity deal with epic game store and then im just gonna phone it in from there with fiverr jeets
It has been officially one month after its release and the game has been stuck at 26 reviews for weeks.Now that the dust has settled what can we learn from this failure so it doesnt happen to us?
I have ZERO clue how multiplayer in general works, my projects were always single player based, if I were to develop a (mobile) chess like game, what are the things I should know?Can I still ‘develop’ the game as if it is a singleplayer game and then implement the mp stuff, do I do it from the ground up? Is it more complex than basic coding?Sorry if this sounds ignorant but I genuinely have no sense of direction regarding this as I do not have any experience in terms of gamedevelopment withon the realm of online/network realm
>>495814670then why are all three existing detective games major hits?
>>495814680drop the weird obsession with anime unless you're making a p*rn game
>>495814672Not a thing anymore, you are too late.
>>495814680Never spend more than 5 years on your game as a solodev
>>495814680>Anime games don't sell in general, few do and those suffer from survivor bias>The age of 2D slop is over, your games needs to be AAAA in quality if it is 2D unless it's porn or you have a BIG following
>>495814680Email hundreds of streamers, market for months or years, don't just make 10 unengaging posts on Reddit one day.
>>495814680>tranime art>bullet hell action rpg>very gay cutscenes with 'cute' humor>10 years to make>no hype on release or coherent marketing just 4chan avatarposting >represents himself online as bocchi the rock of all charactersi cant imagine how anyone thought this was going to do well
>>495814796>If drugs are bad for you, then how come millions of people take them?
>>495814680
>>495814739just separate the user interaction from the game logic and it should be fine to change it to multiplayer latere.g. [board interaction]: user tries to play Ne3 -> sends a request to game handler and waits for a response updating the game statethen the game handler could either be a singleplayer one running locally or a multiplayer one over a network
WE ARE ALMOST BACK, HAWKEN BROShttps://m.youtube.com/watch?v=oGbzQv23Vo4
>>4958150692d? Maybe he should have gone with 3d capsule art.
>>495815276>>>/v/
>>495815141you have no argument
>>495815098No marketing was going to save Marmoreal. A $15 early access game that's only about 2-3 hours was never going to get anywhere.
>>495815147Reminds me of how transwiz's game flopped lmao
>>4958150692 games released like last week that were 2d. One is making many millions, the other will pull in a couple million.
>>495814680Lack of appeal
>>495815436post games
>>495814680Bullet Hell is probably a genre to be avoided. But I think the big issue was content. Wasn't this a pretty short game? Should have figured out a way to produce content easier, if that's true, I haven't played.
how do i check is a lerp is done in godot?is approx is still too strict.
>>495815276God is real
>>495815640use unreal instead
>>495815536ChefRPG, Fields of Mistria, both basically just copies of Stardew. Not that it's bad, Chef diversified away from farming. I'm not saying it's not a legit game, I'm just saying both were pretty easy games to envision.
>>495814680points which stop me immediately from buying:-looks like you can only play as females. This may not be true, but that is what it looks like at first glance.-anime art is a soulless art style when put into 3D form.
>>495815451do I really need to show little girls in panties for my game to sell?
>>495815905you can add UFO 50 to that list
>>495815905>ChefRPG>Fields of MistriaHad following outside this general, like I said. Fields of Mistria even had a wikipedia page.
>>495816027trannies will never learn
>>495816142Well ya, no shit you need a following lol.
>>495815376Not save it, but it would have made a big difference. Marmo essentially did zero marketing. Posting on reddit only works if you appeal to the mind of a redditor. >I quit my job and spent 10 years making anime diablo
>>495816092Yes
>>495816092absolutely
>the only blue archives posted are the lolisbut they have such pretty women your age in the game too you aren't actually interested in going to jail and ruining your life right?
>>495816276>>I quit my job and spent 10 years making anime diabloGenius. Can you do social media marketing for my game?
>>495816276fucking leddit, you need some fucking bullshit story to gain any traction.or pay for updoots.
Now that you mention it... how did marmanus support himself for 10 years while developing the game?
>>495816092Ya, it's not 2012 anymore. If you want to stand out from the rest, appeal is needed.
>>495816462sugar daddys
>>495816264Marmo confused his meme status here with a following, that's what me and other anons were talking about.
Are Diablo games doomed?
All over sexualized stuff is anti-soul.Even the AsmonGold mouth open Stellar Blade reactionary slop that is coming out today.
i like men, what is the best engine for people like me?
>>495816584Doomed to succeed
>>495816092Did you look at the game anon posted? You need /m/ content.
>>495816584kloaca of troglodyte will decide this
>>495816643post one example from agdg
I was listening to a guy talk about steam marketing and he actually seemed to make legit posts. He said Reddit and Twitter is basically good if your art style is incredible. You'll go viral based on art. If you have average/below average art you're better off spending time making a good demo and releasing that to streamers. For those games he basically said you can try posting gifs on twitter for like a month, and if nothing is happening, it's probably not going to on that platform. And then to hope you have good game play. So there's two paths to go down. Twitter if you're beautiful, Demo if you have a heart of gold.
>>495816717agdg only makes orblikes
>>495816643post two examples from agdg
WHOA DUDE!!!! SHE IS NAKED!!!!! I CAN JERK OFF TO THIS!!!!! WHOA DUDE!!!!!!THIS IS BASED AND NOT WOKE!!! IM FIGHTING THE CULTURE WAR BY JERKING OFF TO THIS!!!!!!reactionary slop is bad and the left's ugly slop is bad. Make fun game. Only make things sexy in a tasteful way.
>>495816792>if your art style is incredible
>>495816401>posts inferior shun
>>495816858I coomed to hentai on my second monitor while reading your post
>got yet another hemorrhoid from too much time gamedevvinggoddamit
>>495816932shun small is the weaker unit
>>495816924Its ok anon, there's still hope. Yea you're not the cool good, but with a good personality (demo) there's still hope to go viral.This is assuming of course, your game is worthy.
>>495817092>not the cool good, but with a good personalityTHIS IS WHAT YOU TELL LOSERS
>>495816431You at least need some appeal to emotion, desires etc. Every redditor want to quit their job so that resonates.
I'll counter the loli posting and try to set some of you straight stop liking lolis stop being a pedophile this is for your own good
Progress.Trying out some UI layouts for the activities.but im concerned because i might be trying to change how the whole game works in general which would waste my early progress.If im making a weekly scheduling system then having a time of day would be obsolete since it would work in a day to day basis instead.If im making the gameplay like in the demo in where you click on things to move from one location to the other then how would i improve the fels stats? How would i able to switch from seasons into another if its a "slow burn" instead of weekly right?It would be dumb that if after 7 days its already summer, fall or winter. Ill have to figure it out. AAAAAAAAAAAAAAAAAAAAAAAA
>>495816092I know this is bait just so that you can samefag your annoying fetish spam but games with women instead of little girls from the same nip publishers sell a lot more than lolitroon shit.In fact the shitty gacha you post is not making a lot of money despite having a monopoly compared to other gachas, so no you're essentially losing a lot of customers.
>>495817356what's blud talking about :skull:
>>495817356Blue Archive's most selling banners have always been hag banners like Asuna and Kuroko. The game being for lolicons is just lolifags being obnoxiously vocal like always.
>>495817503ZAMN lil bro got cooked and started acting amnesiac nah dfkm bro on his joe biden arc fr
>>495817356Everyone likes cute lolis though?
it's time to start liking adult women
>>495817827NNNOOOOOOOOOOOO
It's time to start posting your game
total codechud death
>>495818048You first
Any of you girls know what engine this game is using?https://store.steampowered.com/app/2957360/NIGHTMARE_OPERATOR/
>lolifags are so retarded they can't understand there's an entire world of making a loli game that doesn't happen to be softcore child lolita porn or just illegal pornography in argentinaLolifags are so stupid they can't see the appeal in cute SFW loli works such as alice in wonderland book.
>>495817827I always like adult women because I like tall giantesses. You really would only know if the woman is a tall giantess at her full maturity level.
talking with a godette with a cute anime pfpwe might be back bros
>>495818431how... where...
ice cold enginedev theme:https://youtu.be/Iznr1oOOFiE?si=Pg1LE45jzU47P7O-
>>495817308i refuse
>>495818276unity, he's been working on it for 5 years+
>>495818642thanks
I DM'd a D&D game last night. It is a lot of fun to make games.
>>495817326She cute
>>495817827>can only like one thing at a timeweak
>>495815276I'm still working on my Hawken-like though.
>>495819649That's good. More hawken for the porkin
“What if I learned in coding school, just so I can possibly create my game faster… well before GTA 6.https://youtu.be/s4dBvSj9Zpo?si=hHFyeu_s0L4ROQO7 [Open]This is the link I wanted to learn to reach in success coding. Basically 2D/3D third person beat em up, similar to sifu and pseudoregalia.https://youtube.com/playlist?list=PLfflaS7HXE95StVzUGLgrdzv4UgaeZEsj&si=Hby36w1dxe0vb9gkAlso I’m back from hiatus after experiencing a shitty life until I put my two shoes together and listen to my humble gut“Copy pasta due to my solo thread would possibly die fast unfortunately
>>495819743holy obnoxious faggot kys
>>495817326are you planning to only use the 3d model from now on, or still use the 2d art for other stuff?
>>495819743what kind of game are you making? I love anthro girls
>>495819859What did I do? I do as you say? Unless you’re the other anon
Getting a lot more from my reddit posts lately, used to be 1-2 clicks, now it’s 30 clicks. Conversion into plays/downloads on itch seems to be same in absolute terms, though. I wonder if it’s bot/scraper traffic?
>>495812757Obviously nothing is "infinite" but it's something you can replay for a very, very long time.
>>495820168>bot/scraper traffic?Would not be surprised
>>495820168It's funny that my game got scraped and put into a database site. Made my game feel so official.
>>495819953A sifu style beat em up.
>>495812757Chess. Very few chess players ever drop it for the rest of their lives because they got bored.
>>495820439C-can we see it? Brutal: Paws of Fury came to mind for characters
>>495820526Chess is literally one of the worst examples you could have picked because it's a solved game.
>>495820439wait... a Sifu with playable waifurs? please show some stuff!
stop making games with female anthros
>>495820439Fighting beastmen sounds pretty kino.
>>495821034Not a solved game for human players.
How do I fix this?
>>495820909Unfortunately I’m just progress-sing ideas before when I’m ready to code, this. This is concept of the character designs so far.Which is why I had to find the most reliable coding in engine for me that easy to learn. I do buy commissions tho. All I just need is a new computer due to my last one being broke as shit, but after that, and after I save money for programming school, and after I got my progress I could sent you 3d preview of a demo if you want to? After all I’m saving money due to my shitty wage job
>>495821257These are my progress for now until I get my new PC so I could finally code, due to my last PC being broke as shit!
>>495814680most reviews are people from here throwing marmo some lifefuel (including me), which is why his sale/review rate is around 7 when the average is over 30game is honestly horrible for its price point. you just slay hordes of disposable trash till you get to the boss and i'm pretty sure it has anti-speedrun mechanics like forcefields and invisible walls to prevent you from skipping these trash-tier enemiesalso the demo has too much content, enough to play it till you get bored (like most people do nowadays, few people finish games). the point of a demo is to blueball you, leaving you longing for more, but marmo absolutely NEEDED to share his progress every demo day for whatever reasonit would have been a very decent thing if it was just a beginner's first learning project done in less than a yearlot's of people rightfully trash marmo's nonexistent marketing, but quite frankly no amount of marketing could have saved it
>>495821926underageb&
>>495817827Never, I'm not going back to adult women.
working on car collision mechanics today, so that you can collide with other cars and maintain your momentum as long as you hit them in an optimal spot.>vid related
>>495822086Nice.
>>495822080based children
>>495822080then you wont be going back to prison either, you'll be going there permanently instead. Kid diddler.
>>495821034Reddit brain take>But Bobby said!!If Chess is solved and you know the meta, why can't you beat stockfish? It's just a matter of making the correct moves known for centuries?? After 4 moves there are a mere 280 billion positions to know.>>495820526This anon is right. Chess has been played by people for their entire lives before any of us were even born and it will continue to be played after you're gone.
>>495822450>then you wont be going back to prison either, you'll be going there permanently instead.Is this supposed to be clever wordplay? Holy shit you must have an IQ of 60.
>>495821926you can't just change the color palette of luna and say it's yours
>>495821034>Chess is solved for the 7 or fewer piece endgame>You just have to memorize 424 trillion positions
>>495821671Never give up on your dreams, keep fighting, even if you fail on your first project you will learn and become stronger for the next, apathy is the biggest of our enemies if you fall, stand up and fight again! perseverance is the key.I'm glad to see devs making some nice looking female anthro related stuff I will always keep an eye and buy projects like that
>>495821034If chess is a solved game post the solution
>>495822086>barely tap the tire of the car>lose all momentum>can hit side and front of car with no problemExplain what an optimal spot is.
>>495819047how fat and bald are you?
>>495818513talked about d&d in the godot offtopic chat and dm'd her
>>495822607you mad kid diddler? keep jacking off to drawings, don't even think about going beyond that.
>>495822727Amen anon, amen…
>>495802716C has a quicksort algorithm built-in though? It's called qsort and it's in stdlib
>>495822761The winning move is not to play
>>495819047That's the spirit.
>>495822761the winning move is not to play
There's 5 extremely good devs who have posted in the last 6 months. If you are one of them you know who you are.
there's no way you can't actually do pixel art right anon I mean it's just squares
I fucking lied the turn off your phone and close your eyes strat doesn't fucking work at all now I only have 2 hours to dev today. New strat, set alarm for 7:30 and after I eat breakfast and everyone poops and stuff I'm going to go on my walk first so I don't just get back in bed.
>>495823031>>495823175Great anons think alike
>>495822972who's gonna tell him
>>495823239me?
>>495823239thanks
>>495822846Pretty sure he means not the engine or axles
>>495823342It looks bad and I don't want to do it.
>>49582334290% of the best artists on this board are pixel artists
>>495823239i love vague posting it makes me feel like im really in the show "bocchi the rock" as bocchi, the rock herself making a vague post that could be anyone and then I know my friends are gonna post "thanks xD" with their profile pics on mmmmmmhmm oh its just like bocchi the rock
Give me one reason why I should godon’t instead of godoing
>>495823610maybe try godokillyourself?
>>495823342Pixel art is a solved game
we truly are a bocchi the rock
>>495820526i dropped it for the rest of my life because its infested with cheating poos
>>495823078It was out of nowhere, no plan but I used to make campaigns so I had a few in my mind to play out.>>495822761>AI wins at Go>Go is solved>>495822961>fatyes (42)>bald no
>>495823456she's not a tranny but she does seem a bit unhinged and is working on a farming game with furries
>>495823461>>495823472congrats sisters!
>>495822080Cute...
>>495822086losing no momentum seems weird, maybe it should have some other kind of mechanic where you crush through the car instead of ragdolling it into the skythe car destruction in this old game was always very satisfying, check that for inspo
>>495821926Just my personal suggestion, maybe your project would look better if the body proportions where more in line with 00's fighting female characters, you can keep the toony look, I'm fine with it but bodies like Ivy Valentine/ Timespliters 2 will help to make your game more appealing not only for the furry community but for those semi-normies that find female anthros appealing, your game will be released in 3-5 years in the future so all this woke nonsense will be out of the window and sexy will come back, you need to plan not for now but in the time context this project will be released https://www.youtube.com/watch?v=cM_wQ0KjGhw
>furries and troons and pedophiles in aggydaggyI'm thinking it might be time to leave but unironically
>>495822080we really live in a society
My doctor perscrabinated me antidepressant medicatation for my depression do they affect imagination?Will taking this impact the quality of my games?
>>495825097>chuds lost yet again
>>495821926human men
>>495824864adding this outfit on a furry girl to my game.
>>495825097Leave to where?Its the same everywhere else.
>>495825234It's not chud behavior to want to avoid being around people who want to cut their dick off or who want to fuck animals or children, it's pretty normal to avoid people like that
>>495825234implying
>>495825178taking medication to mask symptoms of your mind telling you to fix things in your life.This is unhealthy.
>>495795112Hey a fellow spiderdev, nice dog.
>tfw using a fuck ton of filters to hide the ugliness of my game
>>495825656hahahaha wtf. I wonder if some of these lunatics make furry versions of historical figures like hitler or stalin or abraham lincoln
>>495825647Oh shut the fuck up napalmbonerfart go suck trumps dick and fuck off already!
>>495819047I get all my lore and worldbuilding from the based neckbeards on /tg/.
>>495795112Cute. Is he the spider’s friend?
:: Project Nortubel ::progress :: Guillotine.
>>495823015True. if you want to be a true autist about speed you'll have to do something else. If memory serves, the void* dereference helps slow it down.>>495825097See you tomorrow.>>495825178Just take the pills. They might not make you happy necessarily but you'll probably be less miserable. >>495825782That's not good advice. Some people who have chemical imbalances feel miserable no matter what. I do think doctors are trigger-happy with medication though.
>>495825927I try not to lift if I can, but I did recently transcribe a Go game into my book
>>495825908I'm not even american retard
>that guy who takes 2 days to follow a 30m tutorialOH wait that’s me LMAOO
>>495824864another game style I personally like is the Sinemora character style, realist but sexy with a nice dieselpunk clothing direction, a shooter/squad Commandos like game with this look could be an interesting proposition if the world and it's lore play with the animal-species characteristics
>>495826154I know that feel.
>>495825782Yeah lemme just overthrow capitalism real quick thats clearly the more realistic solution.
>>495826154better than taking 2 days to do nothing
>>495795112this is genius, great style
>>495825908this is probably ironic but I know real people who talk like this
>>495825178>>495826023>Some people who have chemical imbalances feel miserable no matter what.I don't want to necessarily advocate one way or the other, but there are some doctors who disagree with the "chemical imbalance" model of depression orthodoxy.
>>495825178Yes, aside from the nuances of whatever drug you're supposed to be taking, there's a link between depression and creativity. Great artists don't tend to be happy and content people.
>>495825178no jewish brainwashing pills in here
nigga am about to blow inside a bocchi poster
>>495826306>everything is everyone else's faultTypical retard
>>495826314why couldn't i be an artist like anon damn
>>495822080HAHAHAHAHAHAHAHHAHAHAH
>>495825782this.you got a fever and the idiots with diplomas want to treat the infection with Antipyretics
>>495826489The greatest artists were literally just tradesmen thoughbeit. Emotions had nothing to do with it.
absolutely flabbergasted rnwhere did all these goobers come fromthese scoundrels just appeared out of the woodworksi don't like cris and fagtroon and bokube but their persuasion is a gazillion times better than these folk
>>495825316butt... would you also add those body proportions? that's the key
>>495826969im not him im a different guy who's still brainstorming his next game with furry babes
I am an ideaguy and worldbuilder by trade
>>495826937I'm sorry man. I had been here though.
>>495827085anything cool to show?
honestly thinking of doing the meme and quitting my factory job to dev fulltime, I don't even have a future or career to throw away
>>495827085plz join the discord of random devs and shit up their chat with "great" ideas. love when that happens to mine.
>>495827237Ok, but game idea?
Progress is going very well, Honestly didn't expect to be at this pace. I discovered the reason why there was one bug I wasn't sure what was causing it. It was because certain meshes didn't have something checked. All of them didn't have it checked. Now the bug is gone.
>>495822086>>495824372got the games mixed up, i was thinking of this one
>>495827085Can you build me a world that involves an ancient evil?
>>495826651>Nothing is ever anyone elses fault its actually your fault that a house costs a billion dollars and you would have to work for 5 lifetimes to get anything better than a coffin appartment(and by the time you were done the house prices would quadruple and you have to do it 4 more times)So true.
Why am i walking every other tick while in the air wtfffff
>>495827614You can buy land in New Mexico for 2k that is the same as 10 football fields and a tiny home for 40k. It is insane that before 2008 a trailer home was around 40k and now a new one is 100k.
>>495822275thanks >>495822846>>495823496i mean optimal as in t-boning another car is optimal. hitting a car from behind is also good but not as solid. head on head collisions will be decided by mass + velocity>>495824372seems weird but is very fun in practice. but yeah i wanna checkout burnout but dont have an easy way to play it.
>>495827627Vague posters should have their scrotums peeled like potatoes. This fucking tranny went through the trouble of screenshotting the error and posting it here, asking why, and neglects to include their code.Vague posters should be suspended by chains clamped onto their nipples and then lowered into a vat of boiling hot vinegar. Even then, the average aggy dagger would look on apathetically:>God I wish that was me
>>495827965Should be able to get a PS2 emulator or something
>>495828189You are evil
>>495822086wtf another $100 agdg game
>>495825178very little evidence they actually work.There have been studies that taking a lot of magnesium is much better to lift your mood. Give that a try rather than sapping your brain.
>>495827038good to know another king, any genre in mind?
>>495828189why vinegar
AAAAAAAAAAHHHHH I'M MAKING TOO MUCH PROGRESSSSS
>>495827415burnout looks dope but the way the crash mechanics work won't fit my game i dont think. the core idea behind my collision mechanics is that your forward facing direction is a weapon that scales with your speed. aka - tboning someone at max speed is an instant kill, but 2 cars hitting into eachothers side will driving down a road will basically cancel one another out and will simply bump off one another.
>>495828627>the progress >>495825987
>>495825967eventually
>code: blue0 reviews>marmoreal26 reviews (20 reviews are from agdg's discord)why are we flopping so hard?
>>495828872lack of anthro women
Unlocking and selecting different class(es) fully working, shop will also house permanent upgrades.
>>495828952this. pretty sure normans would rather play as furry instead of anime
>>495828572you'll see when i have start working on the prototype
>>495828189yeah let me post my 4000 line cmc really quick. This function that prints the mode is the only one called in tick, SetMovementMode() also says when it is called and its not saying shit, its just magically changing modes back and forth between walking and the mode its actually in. Im probably just not understanding something. Im just crying into the abyss anyway not actually asking for help
>>495828872>li'l red11 reviewsWe're so fucked, bros.
>>495828872You guys don't make good games
>>495793371Customization, different weapons, varying mission types and environments where you need to play tactically, and (hopefully) a story as well.>>495793463Hey, dev here. There's already a counter at the end of each mission that racks up the amount of damages, but no casualty count as the excuse (for now) is that the cities have been evacuated. I think it'd be cool to mix it up and have the player try to reduce collateral damage for a few missions in "populated" cities. Maybe when you tear buildings down, little people will scatter and run away into other houses that are still standing.I like the idea of the angry sergeant. I really want to have a cutscene where the player is told that their combat performance has become "highly retarded" if they keep racking up D ranks.
>>495828352no ill probably only charge ~$25-$30
Just about finished with my inventory systems. Will go to quests and dialog next. After that, basically start making my game. As in, the actual quests and making the levels.
>>495829506looks good, what game?got a pic of the gameplay?
>>495829449how do we fix that?
>>495828634I didn't mean you should copy how the crash mechanics work, I just think it has a nicer style than the ragdolling. E.g. a small hit has the cars grinding against each other throwing sparks everywhere, the big hits that result in a takedown crumple the car and it gets destroyed during the crash
>>495829506How did you make such a nice UI?
Hawk Tua girl went viral for her rant on UV unwrapping in Blender."The key goal is to balance stretching, seams, and efficient use of UV space, rather than striving for zero distortion at all costs. Strategic placement of seams and distortion in less noticeable areas of the model is a more realistic approach."
>>495829018>mobile ui
>tfw inventory system is weird and not goodI don't want to write it again, fuck I hate inventory systems so much. Literally every time I started doing inventory system I soon dropped the project. I won't drop this one, I redid inv 2 times already, but fuck me I just want to be over this hump and have inventory that works with cool looking icons.
>>495830068Play test more probably? If it were easy to figure out how to make a game good, everybody would do it.
>>495829018Make a Kobold with big tits next
>>495830279>realThis clown world is always surprising me. She gives good advice.
>>495830391It's quick, easy to navigate!Doesn't need to be intricate for a game of this simplicity. >>495830508My main project will have one.
>>495830456but not demoday playtests? when has that worked?
>>495830402Me and all my RPG projects.
>>495829018cute dragon foot
>>495829887It'll be a 2d Action RPG with life sim elements. When I say Action RPG I mean closer to Stardew than Diablo. Combat will be critical to the game, but I'm not making some game with like, fireballs or whatever. This isn't going to be DnD. No, not yet. I've worked on saving, home screen, crafting, vendors, dialog and quest systems (which still needs some work), Inventory, hearing and sight for NPC's. But I have not added any real game play yet. Have been building up assets. Here's a gym I started to put together.I'm hoping I can announce my game in some RPG show, so I'm being a little quite on the details and setting.
>>495826154that's me but those 30 minute tutorials are bullshit anyway miss one step and you don't get the same result as them that step wasn't explained and happens in less than a second and you'd have to frame step the video to see it
>>495830864kobolds are lizards albeit
>>495829018human men
>>495830253UIMaker 2000
>>495830253Everything made in photoshop.
What's a state machine and do I really need one?
>>495827085I wish I was an idea guy and worldbuilder by trade. I have so many ideas and worlds I could come up with for a price
>>495831190a loop with conditional statements insideno
>>495829459Ya I had a follow up post after someone responded about a similar game. With a little bit of world building (literally just anything to explain the setting and hype me up about being dropped into enemy territory) I can see the potential better now.
>>495827085same but would do it for free if in exchange I see more games I like (games featuring playable sexy anthro girls) sometimes it is important not only to feed our body but also our soul, also it's fun
>>495830120Oh I see, so you are more referring to the resulting victim cars movement + vfx. Yes, big t-bone-insta-kill hits will shred the other car into pieces that go flying everywhere (just havent hooked up the destruction system yet). Small collisions will just be sparks + dents etc. Driving down a road while both cars are pushing into eachother laterally will result in lots of sparks but little damage.
>>495830756I don't want to hate on code:bluedev or marmodev or anything, but they have kind of ignored demo day playtest feedback in the past. Code:Blue releasing in particular was surprising when I first heard about it, because I distinctly remember one of the DD 58 streamers talking about how much they did not enjoy it (while also apologizing to the dev for that, since the dev was watching)
>>495831190Automatically blends animation loops based on states. Handy for jumping, crouching, running and the like. Depends on your game. >>495831073Only if they are a wise old wizards that can teach her powerful new magicks.
>>495829240nice, keep doing the cool shit!
>>495831053kobolds are descended directly from dragons, you can even see it in their features, for example their dragon-like snoutlizards are completely different branch of evolutionary tree and have nothing in common with the noble kobold race
>>495831658saying you don't enjoy something isn't useful feedback
what am i supposed to make of this informationI've been checking these charts and shit for a few days and i still have no idea what value as information any of this has for my game
>>495831190I really like them. It just makes it easier to handle state. Like a pause state. My states have 3 methods, Enter, Execute, and Exit. It just simplifies game flow. Having a million bools everywhere like "IsPaused" or even an Enum holding all the states can work. I prefer a state system. It's just easier for me to visualize what's going on. And by doing something like a VendorState, anytime something goes wrong with Vendor I know I can always just start debugging in the execute method. "Alright, what's wrong, go to execute, step into next class, breakpoint, fix."
>>495831850I prefer dog/wolf kobolds
>>495832028>what am i supposed to make of this informationnothing. pretty much all of the direct navigation traffic is actually bots as well.
>>495832180I prefer little dragon people kobolds.
>>495829018can I see something about the gameplay? will it have Steam release
>approved for disability>denied for SSI>swapped to SSDI>all the time in the world to dev and max out my hobby skillsI think I'll read platos republic and pick up qi gong and then buy fiber optic internet
>>495832212so i might as well just ignore this "marketing and outreach" submenu thing entirely?
>>495832457All of that so you can make what kind of game?
are you guys tracking your weekly twitter follower count / increases? i feel like its one of the most important devlog metrics
>>495832180Jim C. Hines goblin trilogy has some cute canine kobolds, i recommend the graphic audio adaptions.>>495832336Early access already available on steam.Currently working on a big update reworking a lot the leveling up and skill system.
Huge progress today. Some idiot shared his genius idea in a thread yesterday and I was able to lift it perfectly into my game. I am so gonna make it.
>>495832526wizard game, you do magic, many magic, lot of magic, open world, multiple maps based on different cultures magical practices, cryptids (somewhat) and lots of mythological beings.
>>495832462well unless you're looking for something specific. can be interesting to see what external sources are bringing people to the page, and if gaben has blessed your game with the discovery queue.
>>495832672You are gonna credit me right?
>>495832672If you're the rts guy I hope you do steal my ideas
>>495832543no
>>495832918wow you're really popular with the ladies anon!!1
>>495832726Sounds good.
writing your own world is the enginedev of settingbuildingim just gonna rip off tolkien with a random OC donut steel race with big titties to cater to the furry audience just like everybody elsestanding on the shoulders of giants n all
>>495832654top down survival games are not my thing but I have it on favs just for that character of yours, why the game is so cheap? it's like a test/first game?
>>495833308what the masses actually really want is just generic ass fantasy
>>495832762>can be interesting to see what external sources are bringing people to the pageWell that's useless anyway. All I care about is if they buy the game or not and this doesn't matter in that regard>and if gaben has blessed your game with the discovery queueWell I think I'd notice this by the increased sales amount.
>>495833424Fuck you. I want generic ass fantasy done well. Stop giving me slop.
>>495833308the only races in my game that will be based off Tolkien will be elves, orcs, and dwarves. why? because they've permutated pop culture so much that historically accurate one's would be too jarring and people would more than likely be disappointed about gnome sized elves that are giant trickster assholes
>>495833482you will eat the slop and you will be happy
>>495830279doubt this broad even knows what blender is truth be toldbeit
>>495832654do you draw the art yourself or do you have an artist?>captcha: TH WPN
>>495832918The bot cancer must be eradicated.>>495832180I think its funny how Japan was so deeply influenced by AD&D but doesn't seem to give a fuck about anything that came after.
>found another gigantic repository of textures from old gamesyup, I'm the comfiest man alive rn
>>495830279Hawk Tua girl went viral for her stance on JAI."People often expect it to provide features like a polished editor, asset pipeline, and extensive tooling, but JAI focuses on improving productivity and performance for developers who want more control over their game's systems. It’s a tool for creating custom game engines rather than being a complete game development environment itself."
Im so ugly holy shit.I just saw my own reflection in my screen and i got scared of that zombie that appeared on my screen but then i realized the screen was just black and it was my own reflection.
you may not like it but this is what peak kobold form looks like
>>495831506Nice sounds good
That feel when I realize that despite all the positive DD comments, my game is not going to make it.
>>495833685gnomes and halflings already embody those tropes of little elves mostly anyways
Will GABE N approve my game build today?
>>495834491Shes suprisingly smart for a girl who got famous off saying "You gotta give him that HAWK TUAH! spit on that thang."
>>495834741thank God no one praises my game on DD
>>495833392It's an early access state, i'm for the notion that early adopters should get a bit of a discount on the account for the support and helping with testing, full version i'l bump the price to like 5 buckaroos.It's cheap because it doesn't and will not have the depth most games have, just a small arcadey game you can play with friends. >>495833883These drawings are from an artist, i'm not this skilled. Art like this and music are not in my skillset, everything else i do myself. I'l stick to my coding, 3d animation/modeling/texturing and sound effects.
>>495834827
>>495833685oh theres also that other reading of tolkien lore where as time went on humanoid races got smaller, less magical, and less long-livedyou see that in dark souls too. like the progression from giants to really big men like the silver knights to normal sized men like hollows
>>495834827why the hurry? Relax
>>495834827I don't have time today. stop pestering me with this shit
Cant stop thinking how 99% of videogames have dog shit melee combat.
>>495835513you can't even run 99% of video games
just look at this shit. Can you imagine a dev nowadays having the balls to have his texture library look like this?
>>495835513Name 10
Some progress.
>>495835513cris your games are even more dogshit, shut the fuck up
>>495835015>>495835236>>495835240GABE N please... let me release my game PLEASE...
>>495835579How did they make textures like this
>>495835823with soul__________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________
>>495835823
>>495835579minecraft
>>495835823with a camera
>>495835692>fishing in vampire survivors
>>495835990no I don't mean the atlas structure, I mean the nonsensical jumble of single squares that don't seem to fit together but are pieced together into beautiful coherent environments
>>495833308Just for my first game desu, once I'm a millionaire with a farm and a family I will make my unique game.
>>495825178>depreshttps://youtu.be/8Kr5TruT-YU?t=123PFFFFFFFTHAHAHAHHAHAHAHAHAHAH
>>495836210>I don't see how anyone these days can call an array of pixels from a static image to overlay over a polygon facehey, uh, are you new here? is this your first day devving? never bothered to learn programming?
how come some jrpgs with static sprites feel so lively while others feel wrong and boring? the first etrian odyssey feels very dynamic to me, but some modern indies feel like a screenshot.
>>495836383marmosisters? our response?
>>495836663Music.
>>495836663Etrian Odyssey isn't static though. It moves when you move.
40 to 60 games release on Steam alone EACH DAY.About 350 games in the week around your release.AAA release? Successful release AAA or indie, in your genre? BOOM you are done.Also, not only are you competing with other new releases, but the entire backlog of games on every system a player owns. :)Take all the "indie success stories" you can think of in the past 10 years and divide it by the number of devs in that time who have tried (again, 50 games a day, 1500 a month) and there's your historical likelihood of "making it."Steam cut, higher self-employment taxes, no benefits, no retirement, AND to top it all off: Your sales diminish over time, so even if you hit this "mediocrity lottery" you'll have to do it all over again in a couple years.>He thinks that indie gamedev can provide a sustainable primary income in 2024HahahahahaH O B B YOBBY
>>495835823https://litter.catbox.moe/r8jals.mp4No need to clap anon, i know i'm good.
I'm pretty happy with this bullet pattern, I think I can start working on the last boss now
>>495836383they manage to gather some "success" by releasing a streamer bait game and now think that the only way to succeed is by pushing out slop as quickly as possible. soulless behaviour.
>>495836383>Make a small game>It fails like 99% of small games>Try again>It fails>Repeat for 5 years>No great success yet>Repeat for another 5 years>Now you are almost 50 and have a legacy of shitty small games and nothing you are proud of
>>495801750You terrified someone will show you up just like that 1 anon dabbed on the 10 man collab? Same. although the art for the mockup is his, it does prove that all it takes is one talented anon with no qualms of cloning yours just to beat you to market eg Bodycam cloning Unrecord which hasn't even released. The cloning team, a pair of rich kids or at least one is according to info I vaguely recall. Imagine being on the unfortunate end of being targeted by some more capable whether by talent, money, or simply a determined neet.No thanks, we already entered the cloning age, it's only a matter of time before people start cloning unreleased games that are either popular or show gmi status.
>>495827627I had a 2nd player blueprint hiding in the corner of the map the whole time...
>>495837568and somehow hobby devs call this great lel. jobby dev that must make it or throw in the towel eventually. no way am i wasting my life away devving for 40 years and all of my games flopped. imagine wasting all that time not even doing something fun>not fun??????>get another hobby!cope and sneed, it never was one i want to have a game
>>49583756899% of small games are made by beginner game dev trying to sell baby's first unity tutorial. If you ship 10 small games and they all flop, that's a (You) problem, and whatever big game you could've made in that time will also flop even harder.
>>495837568>make a big game>it takes 10 years>it flops because it's actually just a small game pretending to be a big game>thin>sort of... stretched>like butter scaped over too much bread
>>495836383Did Marmo allow him to include his game into this video?
>>495822080wtf I like little girls now???
my art is soulless
>>495836973what i meant is that enemy sprites don't have animations. their position is shifted around and they might shift color as well, but there are not multiple animation frames.
can I just say it guys?I seriously LOVE this hobby!
>>495832543X is banned in my country
>>495825178>>495836383>shows marmoreal while talking about it being hard to focus........ come here marmo *hug* it's going to be okay
>>495838454not me
>>495838121>Small games and big games are the only size of game
>>495833424sadly many western AAA companies forgot the "ass" part
I put a woop in a car.
IT'S OVER ก้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้้ชี้่้่้่้่้่้่้่้่้่่่่่่่่่
>>495838454I hate this hobby
>>495838597Small and big game in the context of the conversation is specifically how long you expect to take from start to ship, you retarded zoomer.
>>495834741show your game
>>495838728I see......
>>495838728based wooperposter
i forgot that i was supposed to code the whole game before even thinking about assetsOOPS
>>495837575i'll only share my game here at the marketing stage
>Ara floppped!>It had similar take on grand strategy to what I had in mind for my game.>It had similar take on grand strategy to what I had in mind for my game.
>>495838728Explain to me how to make car like this.
>>495834741that feel when my game is gonna make it.>>495834827i think your game fell through the cracks/wagie handling it quit leaving yours unreviewed and not transferred to someone else/wagie was lazy and targetted you specifically leaving it unreviewedero dungeons right?
>>495836383my fucking sides, felling guilty for laughing
yea, its time to dev.
>>495838768>Short and long time is the only time
>>495838987and let me guess, way better art than yours? seeing that kinda stuff would probably be enough for me to just abandon my game if im far from done/release
>>4958375685 years is a very long time, if someone doesn't have anything to show in that amount of time (not just in gamedev) but in anything then they are procrastinating heavily. Don't drag everyone else down with you cause you sit around masturbating to asian cartoon porn all day.
>see hobbydev finish a game>they're proud and happy, people play it and are having fun>"how much have you made on it hobbydev?">"oh idk, never really bothered to check"How does this make you feel?
>>495839304angrywhy would someone lie on the internet?
We need to kill Marnix for direspecting our community, in Minecraft.
>>495838471>Puts marmoreal in S-tier during demoday>Shits on it in his latest vid because one person on 4chan told him to kill himself
>>495836383holy fuckthat kind off btfo should be a technical foul
how's that porn game going anon
>>495836383My feelings about B*teme and M*rnix has gone from amusement to disdain in a short span of time.
>>495838924probably the same. i made the mistake of making my page way too early. just how many gamedevs have seen it and saw potential?
>>4958392585 years is not a long time unless you are a full-time dev. For a hobby dev who only works weekends, 5 years is enough time to make a 2 hour game
>>495839561I keep telling anons to bank on appeal but they never listen
>>495839236>way better art than yoursI wasn't going to focus on art anyways. The systems are very similar and in similar way. But I still think my game has a chance. There are still differences.
>>495839561>12,800 a monthhuh i lost like 12,800 just in the last 30 days. itd take about 5 months waging to make it back ;_;
>>495839561uidev should follow in his footsteps
>>495838892Thanks, here's another one.
>>495839639Posting biteme here has taken a different tone since they got a small taste of success. It will get back to normal once funds run out early next year.
Can any /agdg/ friends recommend me some books on post-processing? Here, I'll offer a lewd image that doesn't cross the sfw line as tribute.
>>495839561With how slow my progress is I don't feel comfortable trying to profit off my game with paywall site dedicated for it.
>>495840267>slow progress>patreonyou're a perfect fit
>>495839561I'm so fucking done.
>>495839034soft spring and high damp
>>495839561You're spending years making your masterpiece while this fucker who should be on a watchlist is making google salary for an anime rape simulation to other degenerates.How is this fair?
>>495840679jlmg
>>495840376It's literally easy money and I don't have it in me.
>>495840227you going to post process your text adventure Faggy?
>>495840227https://godotshaders.com/
>>495836383>get really lucky with one streamerbait game>OH MY GOD YOU GUYS THIS IS THE NEW META DON'T MAKE GOOD GAMES JUST MAKE SLOP
>>495840819Make slop to fund your cream of the crop.
>>495840679suply and demand. not many devs are willing to make cherry pie
just like make a good game
>>495822080love from kazakstan. the hags looked disgusted at his unfortunate happening, truly disgusting behavior. one even stole an apple. the only ones who helped appeared to be girls who are still unrotted by the hags typical behavior.
>>495840819>>495836383>searching for a metais game development a MOBA now?
>>495839861>5 months wagingkek this is 1 year waging here, without conversion. with the currency conversion with that money i could live 5 years here. brazil
>>495840979retard
>>495840769I have multiple casseroles in the oven. Not all things are tied to Frosch. I have projects and a life outside of aggy daggy. >you going to post process your text adventureI mean the text adventure game is rendering with an imgui console so I could if I wanted to.
>>495836383>>495836812
>>495841056apologize
Any tips?
>>495840939Already have a well-paying job that leaves me plenty of free time, I don't care to waste my time making streamerbait trash. Actually, I'm not after money in the first place, my game will be free (completely free (no DLC (no P2W (seriously, nothing)))), I just want to make something really good.
>>495841169straighten that neck, speed up punching animations, learn to use OBS instead of recording your screen with your phone
>>495841169Looking good.
>>495841169sudo apt install ffmpeg
>>495823239thanks, 4 of us are now assembled, 5th is holding the camera
>>495840772Thank you, but while there is value in looking at the code of others, I'd like something that organizes common techniques and tricks. >>495823239Thanks bro. Sometimes /agdg/ is just so mean to me. Glad you're in my corner.
dog shit general
>Im hungry>Its 11 PM if i eat now it will all go to my ass and i will get celluliteHow to fix this?
>>495841657game development?
>>495841000checked. lost this gambling on stocks. shouldve sold preemptively. id have been up 10k+. not a fully realized loss yet
>>495841828Game development doesnt burn any calories thoughever.
>>495841169i look like this and do this
>>495836383He's actually right, it's weird how many smarmy posters replied to you. If you have good skills, you can pump out quality games in 3-4 months. Aside from technical execution, the key is 2 things: First, having a strong marketing/conceptual hook. And secondly, that hook needs to give you a big bang for your buck as far as adding content goes; i.e. a gameplay system that requires enemies to have 30+ animations to function at baseline vs a system where enemies only need around 10 animations each. With the second approach, you'll have more time to either add more enemies, flesh out your level more, etc.
>>495841306 >>495841169herefirst is a slow punch, second is a fast punch, both of your punches are slower than the slow punch. you can either speed up the animation, or remove frames.
>>495840105memefont menu
>>495842203It's easy to "succeed" if you have 30k subscribers and buy every asset and line of code in "your" game.
i am officially losing it, i can't make low poly hair, it's over blender sisters...
>>495842203>If you have good skills, you can pump out quality games in 3-4 months.So why is BiteMe making streamerbait slop instead of quality games?
>>49584238675% of unicycle buyers are japanese 5% koreans, he showed less than 2% of his youtube subscribers are japanese or korean in a video so it had nothing to do with his subscribers, also the sales from their main subscriber countries were terrible
>>495841169Why does he look mexican?
>>495842641Thats just how white people look like in America.
>>495842557Yes we already know that Marnix took the "yellowpill", (or sweatshoppill as I like to call it) and is now just peddling asset flip streamer bait to asians that will buy anything their favorite vtuber plays, instead of pretending like he has any vision or passion about gamedev.
>>495841000>anon only needs maybe 98 review 14.99 game to make 5 years wagesWish it was that easy for me. I need maybe 959 reviews at the same price for the same outcome.
>>495842386>It's easy to "succeed" if you have 30k subscribers and buy every asset and line of code in "your" game.You don't need either of those things to succeed, just make better games than marnix lol>>495842543Because they're not good enough yet. For most, it's still gonna take several years of experience and failed projects before you can make something worthwhile and sellable in only a few months
>>495842790Nobody in this thread has passion or vision for gamedev.We all want to make shittier copies of other games some people just want to copy unpopular genres which doesnt make them quirky or unique.
>>495842797where is code:shart in all this?
>>495823461>>495823472>>495824230>>495839446>>495825178Kill yourself
>>495843018>spend several years getting good at making slop so you can... sell slop
unicycle but you get 3 random upgrades every level
>>495842797the uk really has a cucked looking police force. looks less respectable than the voluptuous latina security guard i talked with doing store security. even ancient "police" had a better outfit, not this crossing guard tier looking outfit
>>495843124mother bitch I fuck you bloody
>>495819649well that makes two of us then
>>495843276Your assumption is that something made in a short amount of time is automatically slop. That's not true.
>>495844148in the case of marniggs it is
https://x.com/BOIIWYSABTPHONK/status/1838381204644475357your competition btw
>>495844148>That's not true.But it is
>>495844148The real slop are the friends we made along the way.
>>495836383Holy fucking shit, I feel bad for Marmo
>>495844397>make an amazing 2 hour game is 3 month>somehow it's still slop
>>495844672>make an amazing 2 hour game is 3 monthSuch as?
>>495844842I wanna be they guy
>>495844148New cris coping mechanism just dropped
>>495836383bocchiposters btfo
Out of my small quirky ideas that would be fun for an hour, my big ideas aren't that original gameplay loop wise. When I think of a game idea it's usually a set piece or vibe that I want to see and I think that's why I'm not cut out for this. I don't think Genre X but Y concept is valid unless you are talking about game mechanics.
>>495793371you dont have to play this. just miss out.
fat nodev with a horny penis, take that away what are you?
>>495836383I fuarking love bitememe
Why the fuck is this shit still included in Unity? Why is the default input solution, and the only input solution that is shipped with Unity, deprecated 6 years ago? Why do I have to go download the only viable input management solution? It doesn't even help me do anything. I had controller and mouse/keyboard support working in c++ with xinput and that was way easier than dealing with this bullshit.Same story with NetcodeSame story with the Default Render Pipelineinb4 "Unity 6 will fix that" we unironically have to wait for Unity 7
>>495845409If you take away my penis?A woman i guess.
>>495844913I'm not cris. This is why most devs here are failures. You always manage to have the worst take on damn near everything, and I've seen the fruits of your labors. The only people succeeding nowadays rarely post in this place.
>>495845586>crislikeWell that's even worse
When penguindev made slop for tiktok no one said anything but suddenly making streamerbait is le bad, curious
>>495844148Got examples showing otherwise?
>>495845812penguin heist has soul and vision, and he worked on it for 3 years. It's the literal opposite of marnix slop
"Good games take time"- Somebody who took 10 years to make his game and it was shit.
>>495845765It's crislite, thank you
>>495845812We hate belgi*m people around here.
>>495845816>>495844842The fact that you redditors can't even conceive of such a thing shows how little experience you've accrued with gamedev. It's a bad look honestly.
>desire to kill marnix came backwelp there goes 3 months of therapy
https://www.youtube.com/watch?v=1tszW2ag_NADecided to record a reference video instead of having to animate this shit on blender.I stay thinking because I was like trying to remmember which were the moves.Could only got to basic punches, basic kicks, stances and guards and slashes.Not autistic enough to try to do shit like more advanced moves.
posting progress : im trying godot after a few hours in game maker. godot feels more python. i wish i could import python libs.
>>495846251Holy kino.
>>495846198I'm just asking for one example.
>>495846251I've taken a few embarrassing pose reference photos but did you really have to do this on a public street?
>>495846436>having shame in your own game's referencesngmi
>>495846251omg is this the kind of retard that hangs in here ? bro i feel at home now.
>>495846251he got a massivy dumpy, though.you gotta admit /agdg/
>>495846436I'm not a teenager to be embarassed for doing some random kicks on a street, lmao.
>>495846251>record slashes>half of them are off screenWhat did he mean by this?
>>495846251You could've looked up keyframes or posed them in blender
>>495846692well, I was careless, lmao.Also, I lacked a stick and open space to try them.
>>495846251Damn, I haven't seen your figure in months and it makes me wanna hit the gym.Fuck gamedev, I'm going to /fit/ and fucking college freshman pussy in a year
>>495846691you need a society check bro. no normal 20+ or even 30+ is not embarassed for doing kicks on the street. i mean, i can sing live, i had a band and when someone catches me masterbating im not embarassed, but bro this shit ? lets say you atleast got balls to do it, but its weired as fuck, lets say it will dry any pussy anywere in any culture.
>>495846893Tip, you can set up a focal point for your camera by placing a thing on the ground that marks the ideal spot to fit everything in frame.
>>495847021relax marnix
Idea guys, how do you come up with lore that gets players curious and obsessed? With plot that players get invested in? With characters that players fall in love with?
>>495846893don't you live in a literal junglehow can there be a lack of space
For some reason this animation isn't reversing?I've used lerps before successfully with this exact setup, but this animation isn't working like it should. The button just stays pressed when it should reset when the player walks off. I must be missing something trivial
>>495846885I thought It would be funny to record them.>>495847021there wasn't people outside anon.>>495847043dunno, I just considered it to be a joke for my 4chan friends.>>495847251colombia is not 100% jungle.
>>495847171>Zanzibart, forgive me. >Age of fire dude, you just have to, fate and all. >This guy shaped like an onion!
>>495847368>there wasn't people outside anon.nevermind, if its for a game its ok in my book. if this works you will make them wet with moeney anyways.
>>495847536kino
>>495847171
>>495847021marnixcel stop posting
>>495847263can chat gpt 4 debug this image? real question ...
>>495847559It's also a funny video for the hilo latino.wonder if some of those fags will rip the frames and put them in mugen, lmao.
>>495847617The Marmo playbook right here.
>>495847617Where's the ganguro type?
>>495847263spaghetti sisters sure are something
>>495847171It just comes to me naturally. I tap into my childhood
>>495847737he is not latino, he looks like asian or some shit.
>>495847904This, how do you guys not have this ability?
>>495847263Yep I'm retarded. I swapped A and B.
>>495847021You are the self-conscious virgin, he is the chad who does whatever he wants. He gets laid and you don't. And if he doesn't get laid he will the moment he decides to.
>>495847536>____ forgive me>Players go HOLY SHIT THIS LORE IS SO DEEP and make 30 hour long videos every timeFromsoft discovered the secret formula.
>>495847925I'm a brown spic.
Final Fantasy.
>>495847925??? Friend, have you ever seen a native south American?
There is nothing wrong with using event sheets/blueprints.
>>495847998i will now copy fromslop
>>495848061im brazilial lol ... but he does not look like a normal latino. well he hangs in here so ... he is not normal. >>495848001hi Spic im br. lets speak in english since my spanis is malo.
>>495847998I need a whole book analyzing the formula they use because they've perfected it. A game focused on action and somehow people are attracted to its story, lore, and characters. I don't think Wukong has even been as good in that department.
>>495848245I look like an average brown colombian bro.
>>495847753this post would be extremely funny if it wasn't for the fact that it is making fun of a mentally sick man
>>495846251cris, your hairline....
>>495848061and just to bug you out. brazil has the biggest japanese comunity outside japan. pro tip : shes brazilian.
:: Project Nortubel ::progress :: Untotern's Ringfloater sprite is that of a human cage.
>>495848363Instead of writing an actual story make a bunch of vague hints at a story like "____ forgive me..." and let the fans write the story for you like Fromsoft and Five Nights At Freddys did.
>>495848519Doubt. No brazilian here and we have lots of them ever talk about getting a Japanese wife if they were so close by. I dare say, we wouldn't even have brazilian game devs if they could do just that.
>>495848375send me some cocain !
>>495848459It's called iberian blood, anon.
>>495848375Based on the video though I could tell you are on the spectrum. That's because when I record myself I see the similarities in the way your eyes shift,your posture, and voice.
>>495791236Anyone know a gamejam where idea is to adapt boardgames?
The lower races should never have been given internet access.
>>495848708I was diagnosed schizo, dunno if I also have some aspergers.
>>495848808Yeah, I'd love an internet without americans
I need to make money from my game to buy Mr.Brush's course.
>>495822080The little girl in the green jacket is really cute ngl
>>495847536>>495847998>>495848120>>495848363this will never really replace the real thing. The reason why normoids are slurping up this faux-depth type of presentation is because in the mainstream media they have been robbed of stories and worlds with real substance for a long while now, which means they latch onto anything that even barely resembles the masterpieces of oldit's why a mediocre game like Elden Ring is lauded as a masterpiece and it's why people watch House of the Dragon. It's just the smouldeing remains of a ruined industry and the vultures looking for anything to eat
>>495824864who is she
>>495847021as long as you're not doing something morally deplorable, have fun and don't care about people who say 'ew cringe'.
>>495848685you dont get it bro. a lil history for you: Brazil was receiving japanese since the 2nd world war, waves and waves. this book is about how japanese integrated with brazilian hue gene. they are like the brazilian jews here. they are like mustard race. once i was smoking marijuana with a japanese and i said : careful the police comes here often. his response was : have you ever seen a japanese arested ? this was news to me. i live in SP now but im from rio, and in rio japanese are a small minority. in SP they rule the fucking state.
>>495849032House of the Dragon is good thougheverbeit.
>>495849206it's normiecore TV slop
At least none of you are trying to make games just because you can. I haven't seen many shmups or retroslop here.
i hecking love low poly!
>>495849237It's an adaption of the genius that is GRRM. The books are obviously better at some parts, but most people don't read, so this is still good as a visual portrayal.
>>495849318I agree it looks great
>>495849318i'd make my game look like minecraft if i could
>>495849360>genius that is GRRMok zoomer
>>495849634that actually was the only correct part of his post
>>495849032>stories and worlds with real substance for a long while nowSuch as? And don't say Tolkien.
>>495849272ufo 50 got me itching
>>495849697The Bible
>>495849697Dune
>can't test controller inputs because Steam eats up controller inputs when running the game
>>495850000>>495850000>>495850000
>>495849691he's a hack, the lit equivalent of a cheap jump scare
>>495849496well if you have the skill to transpile i got a code i did ages ago in unity:https://github.com/Lancemaker/Moradin
>>495849062sorry no idea anon
>>495846251holy shit, it's real
>>495852980no, it's AI dumbass
>>495848902Kinda difficult
>>495839561Third attempt at coding my porn game failed. I'm rest a bit and try a 4th time.