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Evening boys
>tradan
>buildan
>three buttonan
>jamman out with your Vicky 3 bros
How fares your empire?
>>
>>1650432
Take the poo to the loo
>>
kys
>>
>>1650436
Deadass this is what I'm waiting on
>>1650440
>>1650441
Ironic shitposting is still shitposting
>>
>>1650432
>In this thread: we KEK at paraKEKS
>>
i appear to have involuntarily poo'd my pants upon the voluntary opening of this thread in my web browser
>>
fuck off wiz you little rat faced cunt, this is a jewhan board.
>>
>>1650508
>>
>>1650436
>They add a decision allowing you to use the burning of that trans-research institute in Weimar Germany as the trans 'Reichstag Fire' and take over the country changing the Weimar flag to the Progress Flag which quickly becomes a 2nd international communist uprising that takes over the world

We were robbed sisters.
>>
>>1650432
Didn't you make this thread two days ago and it got deleted?
>>
>>1650662
no?
>>
>hmm I wonder what vicky 3 looks like nowadays
>open twitch on a saturday night
>go to the vic3 category
>2 streams total, 5 total viewers
>first stream is titled "is this game still boring?" with 4 viewers
>second stream is "The Rise of Fascism in Romania" with 1 viewer
>even if you remove the language filter, that's it
What an absolute disaster this game ended up being god damn
>>
>>1652245
>no streamerfags
Feels good, man.
>>
What a shit videogame. It's actually quite pathetic to see paradox flail about the way it is. Hopefully Gilded Destiny is good.
>>
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>>1650432
What the fuck is going on in my country? I have like 8mil radicals and 100k loyalists, there's a revolution popping up that wants me to enact presidential election.
>ok
>start enacting law
Then another revolution pops up to tell me NOT to enact the law.
>ok
And then the first revolution comes back again, but this time I can't start doing the law again because of cooldown. Is this radicals mechanic meant to be fun?
>>
>>1652314
just crush the revolution you dont want to succeed, also increase sol to get rid of radicals
>>
>why is my shit game shit
>>
>>1652821
why are Russians losing the war lol
>>
>>1652245
Lol. About sums up the game.
>>
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>>1650441
>>
>>1652297
Still better than vic 2 at least lol
>>
>>1652839
What the actual fuck does that have to do with V3
Are you a bot?
>>
Came here just to ask if this game is somehow any good. My expectations were pretty low to begin with. Then I heard having an excess of gold reserves makes your currency devalue and I almost died from cringe.
>>
>>1653421
It's better than it was for sure, I don't think it makes it good though
>>
>>1653421
No. It is slowly getting better, so it might become good before 2030.
>>
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>tfw every game boils down to annexing south Africa, Niger, borneo and Pakistan
>>
>>1652245
Paradox has to pay people to play the game. Bokoen1 made a Vic 2 video earlier today and almost every comment was about how much better it was than Vic 3, followed by him having to continually try to argue against them so he can keep getting Paradox's money to play the game.
>>
>>1653356
Huh?
>>
>>1654164
Stop playing dumb for five minutes oml
>>
>>1654189
What?
>>
>>1654867
Retarded nigger.
>>
>>1650432
When Total War-like battles and combat?
>>
>>1654878
When get your prefrontal lobe taken out?
>>
>>1653537
She is hot I want to rape
>>
at this point I enjoy paradox failures
>>
>>1650432
Fact: If you release Poland as Russia to play as them you can often instant war Prussia and get Austria and/or Russia on your side and with a little luck take Posen and West Prussia without even having an army and before the game's barely started. This gives you a much needed coastline and keeps you from being landlocked in the early game. It also means you don't have to deal with Prussia to form Polish-Lithuania so you can focus on Austria and Russia later.
>>
Tried a colonial focus with Netherlands. It's just so annoying that colony growth speed heavily relies on incorporated population. Even after annexing "Belgium" and incorporating Transvaal and Vrystaat, the UK is just fucking zooming past on every front.
>>
>>1654982
your life is a failure
>>
>>1650432
just nah
>>
>>1655266
why not
>>
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The M&T of Victoria 3
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>>1655282
>>
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>>1655283
>>
>>1655284
>>1655283
>>1655282
This is jammin'!
>>
>>1655361
I love vic 3
>>
>>1655591
Me too
>>
>>1653537
did nakko really say this
>>
>>1655616
no she didnt she love victoria 3
>>
>>1650432
Does this game finally have a battle/combat system like Vicky II

>"no"

Ok irrelevant game bye.
>>
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>>1655616
she's a gamer, she says Niger often
>>
>>1655651
No one cares about toy soldiers anymore, we simulation chads now
>>
>>1655665
modern paradox games can't into simulationism, they can only modifier spam and spreadsheets
>>
>>1655670
spreadsheets were a part of victoria 2, you're just a low IQ slavic nigger who only enjoyed the RTS-lite aspects of gsg
>>
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>>1655658
>>1655648
good nakko sounds like a total cuck, i bet evil nakko has no patience for vicky's bullshit
>>
>>1655688
the empire of joseon
>>
>>1655670
>spreadsheets
>bad
Ask me how I know you're a newfag to Paradox games.
>>
>>1655689
Koreas the funnest start in the game for me right now
>>
>>1655713
literally me on bottom
>>
>>1655665
Irrelevant game, bye
>>
>>1655683
>>1655713
>not disputing the modifier spam part because you know it's true
lmao
>>
>>1655789
>bringing up spreadsheets as being bad in the first place
why are slavs and south americans such peanut brained niggers
>>
i love victoria 3
>>
>>1655792
paradox map gaymers continue to larp as being high iq based individuals for playing their map painting slop games
>>
I feel like this game is best when you pick a mid-tier nation or a shit nation with a lot of potential
>>
>>1658377
You map paint but there's a lot more to it. This is the first game I've ever played where I conquered land and it made me poorer, except maybe Imperator in a lost potential gains sorta way.
>>
>>1658389
>namefag
>>
>>1658394
You don't even like video games
>>
>>1658406
neither do you otherwise you wouldn't shill an anti-game like v3
>>
>>1658414
i acknowledge it's partially exciting to me because this is my entry to the series, but this isn't even its final form and nothing really scratches the itch besides this for what it does. I basically want Victoria 3 mechanics added to every game I play from now on.
>>
>>1653421
It’s real it’s realistic though. Happened to Spanish empire: they had too much gold
>>
>>1652839
They are? I checked out from the news cycle 4 months ago and they weren’t losing then.
>>
>>1658422
Did you use chatgpt to generate this post lmao
>>
>>1658461
not him but yes i did
>>
>>1658461
us bots may not have souls but neither do you meatbags
>>
I pity the paracuck
>>
transvaal
>>
>>1658443
That's because gold was money back then. The influx of gold directly increased the money supply while the demand stayed constant. In the age of globalization, however, it should follow that the more gold your country has, the more other countries want your money to trade with.
>>
>>1658443
>>1659536
If your currency is literally gold then a massive influx of gold can be bad for your economy. If you just have a gold-backed currency, then a massive influx of gold isn't immediately a problem; the only way it becomes a problem is if a lot of it enters the government's possession and the government then decides that means they can issue a ton of new currency.

Gold-backed currency is useful not because it makes the money more valuable but because if you have gold-backed currency and actually adhere to the "gold-backed" requirement (that is, for each note in circulation, there must be a certain amount of gold in the government's possession), then it's hard to issue new currency. The gold itself doesn't matter, it's just a useful "don't print tons of money" rule because it's hard to get more gold. This prevents inflation, and inflation is basically just a massive tax on the working classes.
>>
>>1653421
There is no "currency" in V3 unless you are using mods, what you are talking about is that when you reach a soft cap you'll start storing less gold which is a necessary limitation from a gameplay standpoint.
>>
>>1655665
Based. Combat is honestly the worst part of paradox games and that says a lot.
>>
>>1650440
>PAJEETAS !
don't care...

anything > american niggers
>>
>>1660027
“aryan” third worlder detected. you will never be white and women find you disgusting and creepy
>>
>>1660027
kill yourself esl scum
>>
>>1660604
>>1660612
Good morning Ohio sir!
>>
>>1660630
thirdie syntax
>>
muttoids really still believe that esl is an insult lmao
>>
>>1660643
NO YOU'RE THE MUTT *spams suicide statistics graphs*
>>
>>1650432
I haven't played since release, it's it any better? Any good mods? Is playing a minor nation fun yet?
>>
>>1660696
It certainly has been improved a lot since release but there are still some balance issues

>Any good mods?

Check these out, Morgenrote especially added more (meaningful) content than Paradox did with their DLCs
https://steamcommunity.com/sharedfiles/filedetails/?id=2932134122
https://steamcommunity.com/workshop/filedetails/?id=2889925770
https://steamcommunity.com/sharedfiles/filedetails/?id=3118003368
https://steamcommunity.com/workshop/filedetails/?id=2981452537
https://steamcommunity.com/sharedfiles/filedetails/?id=3084248883
>>
>>1650432
You know the game is really not that bad, hell playing as belgium was really fun, mostly cause you're only in control of 2 states making it far easier, controlling radicals was hars thou
But it was fun seeing how I raised my gdp from 5million to 46 million in 30 years
Btw how do you lower the radicals? And how do you increase the red stamp thingie (on the right of beaucracy)
>>
>>1660745
>He's retarded
yep
you're definitely part of the target audience for this game
>>
>>1660764
I dont get it? Yeah the game needs some autism to be likable but ehhhhh
Also I pirated the game so...
>>
Is there a way to see in-game a list of countries arranged by global rank? How about a list of all the top players in, say, the coffee industry? Why can't I even find this information online? Am I retarded?
>>
A year and a half later the UI has been (oficially) fixed
https://forum.paradoxplaza.com/forum/developer-diary/victoria-3-dev-diary-104-quality-of-life-improvements-in-1-6.1622790/

>>1660875
>Is there a way to see in-game a list of countries arranged by global rank?

The ledger

>How about a list of all the top players in, say, the coffee industry?

Hover with the mouse over the "not a producer of xyz/producer worldwide" text in the goods screen
>>
>>1660875
Rank doesn't matter. The only thing being a GP gives you is a slightly better interest rate and tech spread.
>>
>>1660643
>>1660647
Too true mein bruders, South American third worlders and Balkanoids are the trvue whites! Praise kek!
>>
>my trench infantry and siege artillery with all the bells and whistles for equipment vs pure skirmish infantry
>They have a higher defense than I have offense
Truly ebin combat systems
>>
>>1661656
fuck u nigger
>>
>>1661470
why are you so upset and making strawman arguments lmao
>>
>>1660696
Don't bother with the vic3's divergences, it's an unfinished piece of shit with developers that think that lore event spam is of higher importance than balancing the game out
>>
>>1659557
>the only way it becomes a problem is if a lot of it enters the government's possession and the government then decides that means they can issue a ton of new currency.
Having an gold-back currency means the government guarantees it is going to do this, or rather that it will exchange money and gold with civilians at a predetermined exchange rate. What you described is just a fiat currency with an arbitrary limit on how much money is printed.
>>
>>1661997
>LE AD HOMINEM! STRAWMAN! DEBATE ME!!
you're gay lmao post jawline
>>
I Like To Jam
>>
>>1662325
are you schizophrenic? I wasn't asking you to debate me, I was asking why you're making nonsensical arguments that nobody in this thread actually made
>>
>>1662606
don't
he's /vst/'s first and best baitposter
you are not gonna get anything except, idk, mad or something
>>
>>1655282
So is it good yet?
>>
>>1650443
hi my friend, what does "deadass" mean, is it an english term?
thanks buddy.
>>
>>1663997
no it's a zoomerspeak term
>>
>>1650432
I don't get this game how the fuck are you meant to make money exactly? I pay for the buildings but I don't get their money? how does that make sense???
>>
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god it chugs so bad but multiculturalism is so stron
>>
>>1664034
>I pay for the buildings
Well that's the thing, you want the population to pay for it.

you collect part of the pops wealth through taxes and investment pool transfer which you can see under the budget ledger. The first one is probably easy to understand but the second not so much, you want pops who contribute to the investment pool (capitalists), they will invest part of their own earnings towards a pool that can pay for your construction, which in turn expands your economy. Find ways to empower capitalists, at the start this will be industry buildings and advanced methods of production. Keep them happy and strong and they will pay for most of your construction. Later on you will have more advanced taxation laws that allow you to extract more wealth from the pops when you need it.

Take a look at your investment pool, you want the transfer to grow and your construction spending to exceed it, but not so much that you are bleeding money. When you see that the transfer exceeds your spending, add more construction sectors. At the very start your economy will mostly be tools, construction, logging camps and iron. Prioritize gold mines if you have any, it's free money.
>>
>>1665750
>we did it patrick, we passed a law, racism is no more
such a meme
>>
>>1666028
spirit of le nation, chud
>>
>>1666128
okay sorry
>the spirit of the nation passed a law, racism is no more.
>>
>>1665835
the problem is that way they don't build what I want or they build shit in states I don't care about, is there a way to push them to focus on states I want to build up?
>>
>>1667352
Play with the Direct Investment Pool setting.
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The game finally clicked for me.
>>
>>1667352
encourage manufacturing industry in a state, it will make industry more efficient and make it more likely for capitalists to build there since it's more profitable. So long as you have spare infrastructure. You can also export any goods you want them to autobuild to encourage the right types of building.
>>
>>1667741
I’m so glad they added those African statelets!
>>
>>1667893
Yes, God forbid the event "Scrable for Africa" actually activates.
>>
>>1667741
>+130k
Buddy, plz fix
>>
>>1667741
>127.5m GPD at the end of the game
The absolute state of paracucks
>>
>>1668020
>GPD
What does the Greensboro Police Department have to do with this?
>>
3 questions.
Have they fixed the economy so it doesnt have to cheat to work?
Is the new war system any good?
Does the game still run like garbage?
>>
>>1668600
No, peasant economy Russia is still a top 3 great power. They don't build gold mines or oil wells.
No, but it's improved
Yes

Overall it is better and more enjoyable but it still needs a ton of work
>>
>>1668722
Thanks ill just stick to 2 then.
>>
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Paradox isn't literate
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>>1669102
wat u sey this perfect english
>>
Jam it up gamers
>>
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CWE is truly a mod of all time.
>>
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>>1658444
They lost all of their rockets and ammunition early on in 2023. Some government propaganda outlet stated they only had two weeks of ammo and rocketry left over.
Bad news for Russia.
>>
went and had a look at plebbit to see if they were still defending the game
Seems like paradox still hasn't added in the 1848 revolts yet
just lmao at this point
do they atleast have the carlist wars yet? what the fuck are they even doing
>>
Last time I played was a few months ago.

>Couldn’t raise SoL to save my life, I hover around 8 basically every game I play
>Diplomacy sucks and the AI doesn’t do wars anyway.
>Which is good because the war is actually ass. Holy fuck Paradox just go back to units on maps. I’ll take fighting in Manchuria in Vic2 over this. This is a game about imperialism where I don’t want to be an imperialist
>trade routes give me an aneurysm. Automate it, like Vic 2
>I have like a billion other nitpicks

The economy is good, I think the problems I’m having with SoL are just me. And internal politics is, uh, better than 2.

But I still think this game will just never be my cup of tea.
>>
>>1671273
are you upgrading your production methods? that and public healthcare seem to have the most impact on sol
>>
>>1671110
>do they atleast have the carlist wars yet?
HAHHAAHAH, as if
>what the fuck are they even doing
Being jews and faffing about in South America instead of putting in more important things like the Carlist Wars, American Civil War or fixing unifications
>>
peaceful annexations probably gonna be added as part of the 'sphere of influence' DLCs.
>>
>>1671423
>le joos
hello thirdie
>>
>>1671432
>defending jews even as they bomb hospitals and make the ukrainian war look like a fucking joke
Yikes!
>>
>>1671453
don’t care + you’re a south american + you will never be white
>>
>>1671471
ahmed please, no one believes you're European or White
>>
>>1671453
>they bomb hospitals
Literal Hamas lie. Also, i don't mind Jews bombing Muslims, it's in they right.
>>
>>1671706
>defending zionists in 2024
Remarkable brainrot, are is this just the new face of contrarianism on 4chan?
>>
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>ahmed please, no one believes you're European or White
>>
>>1671391
Yeah, I love upgrading my industries. But it does nothing, hell it usually increases the price of basic goods which further lowers SoL
>>
>>1671706
Ah yes.
The Jews.
The most trustworthy people on Earth.
The Jews.
Jews would never use Hamas as an excuse to bomb soft targets. The well-poisoners, usurers, christ-killers, the tranny-pushers. They would never lie.
Yes.
>>
>>1671924
mentally ill third world retard post. you will never be white btw
>>
>>1675259
Kikesucker.
>>
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VGH... LEBENSRAVM
>>
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>Formed Super Germany in the 1840s
>Made Russia a Non-Threat
>Took Canada, South Africa, East Africa, and Wales from Britain in a series of wars
>Balkanized France
>Japan, Mexico, and Portugal are Puppets.
>Formed Central Europe in 1900
>Fuck it. I'm gonna create Pan-Europa.
>Casually Eat Britain while their at war with France

Infamy doesn't mean shit when no one can stop you.
>>
>>1679256
>somehow, Britain still owns Gibraltar
thanks, I hate it
>>
>>1679259
Britain's Capital is now the Falkland Islands
>>
Surprised to see anyone still plays this "game"
>>
>>1679264
kek
>>
>>1679314
How hard are you seething?
>>
Jammin’ thread!
>>
Fuck niggers and praise kek
>>
What's the best early economy for a noob? Focusing on getting wood, tools and maybe iron or building luxury goods so the rich get more money to invest in buildings?
>>
>>1665750
typical american DNA test result
>>
How do I solve the turkish problem as Greece in vic3? Multiculturalism isn't an option
>>
>>1681507
If anything you should try to tax the rich more and only make sure peasants get their needs, unless you are roleplaying as some kind of aristocracy.
>>
>>1683234
But it's the bourgies who invest in stuff early game?
>>
>>1683252
You don't need to rely on them that much and they are the ones that keep the clout of aristocracy high, if you want to liberalize you will need to start chipping away at their wealth or at least increase the wealth of the poor and middle class.
>>
>>1670639
One of the great things about how slow vst is is that dumb takes like this last forever, a testament to shitposter stupidity.
>>
>>1683311
I like to make posts on this board because I can come back a week later and check to see if anybody responded or if the thread I was viewing that would still be up got any more posts also nice quads
>>
>>1683258
So how do smash the aristocrats early game?
>>
>>1683412
Corn laws if you're small enough and can do it. If you can't, focus on the wood > iron > tools > coal > steel > engines pipeline until the landowners are weak enough that you can fuck them off. Also don't bother with gradual reforming the power system, just jump from Monarchy + Autocracy to Universal Suffrage. Bolster the yellow guys and build bureaucrats and universities to power them up, do all the other laws in the meanwhile.
>>
any ai mods?
tired of the AI just literally not doing anything
>>
Why would anyone play CK3 or Vic3 if there is CK4 and Vic4 around the corner?
>>
>>1683412
Tariff the goods that they and mostly only they want, stuff like luxury furniture/clothes or porcellain.
>>
>>1683412
Cheese a revoltution.
>>
I wish there was some way to maintain the monarchy without gimping your state, just for rp purposes
>>
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Why does cocaine addict increase popularity lol
>>
>>1684155
Because cocaine is based and cool
>>
>>1684155
>has never had a cocaine connoisseur as a friend
>>
>>1684153
Homesteading + Public Trading + good industry will eviscerate any Landlord Group. That +50% won't save them. It's actually a challenge for Brazil. With the compensation that you'll get progressive interest group leaders.
>>
Anyone else here like kekking at niggers
>>
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>>1684155
IDK, you tell me
>>
>>1684155
>who's Hitler
>>
>>1684474
Hitler was popular despite being an addict, not because of it
>>
>>1684481
Hitler was definitely running on something during the über deutschland campaign
>>
will they abandon this game after all obligatory expansion pass dlc release?
>>
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>>1684580
it's certainly not doing good for being such a recent release. much worse than bannerlord even and I don't think that's a success to anyone
>>
>>1684618
>abandoning it when it's actually becoming decent
is this what imperatorfags felt like? if they didn't rush the release it wouldn't be perceived so badly lol
>>
>>1684717
Rome had a third as many players when it was dropped. It remains to be see what will paradox will do with V3
>>
the next dlc will save us.. seriously how was building shit in your fucking puppets not in the base game when you need buildings to do the most basic type of resource extraction in vicky 3
>>
what's the best alternate history mod right now?
>>
>>1684618
Victoria 3 has a lot of potential, EUIV and Hearts of Iron IV have none left
>>1684875
Maybe try Cold War Enhancement, the lead dev is working on it pretty often
>>
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>>1684890
>research and construction both produce goods that can be bought
>budget can only be really spent on military and... urban centers (?)
>start as USSR
>switch to State Capitalism
>get highest SoL in the world immediately
>get Reserve Currency shortly after (more minting)
>ports produce minting
>a government policy produces minting
The Dengist mod is a bit... unbalanced.
>>
>>1684890
>EUIV and Hearts of Iron IV have none left
HoI4 has plenty left, despite having so much DLC already. WW2 is a setting with pretty much infinite potential for depth and detail, and reworking shitty old content alone would be enough to bring players back anyway.
Everyone said EU4's time was over years ago, like in 2018 with Golden Century, yet it still has more players than it did back then, and the updates have only gotten better since Leviathan.
Most importantly, having a good player count IS "potential", because it gives you a locked-in consumer base. Building the numbers up takes a long time while selling expansions to the audience you already have isn't as hard. It also justifies a bigger budget, something PDS games desperately need because they have more games than programmers.
>>
>>1684921
>having a good player count IS "potential", because it gives you a locked-in consumer base
Didn't save Crusader Kings 2, y'know.
>>
>>1684946
eh, CK2 never had a big playerbase. Outside of free weekends its peak players rarely scraped 10k, EU4 is over a decade old and still peaks at over double that, and can triple it when a patch drops.

I think Paradox can sell DLC to those ~30k peak users and be just fine. That's about half of what Civ 6 peaks at. Think about it from Paradox's perspective, if you have 3-4 of those games that are each worth half a civ 6 and have a partially shared dev team that pumps out DLC on a shoestring budget, it's pretty profitable.
If Vic3 keeps peaking around 30k with each big patch I'm sure they'll keep it around, even if they reduce the budget. But if it starts to drop off then it's gonna be harder to justify investing more.
I don't think they'll drop it though, it's not even close to Imperator, Imperator's numbers were truly pathetic, the giga huge overhaul patch meant to save the game drops and it barely hit 7k.
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>>1684977
>3-4 of those games
It's not the W you think it is. Paradox, last reported, had 150+ devs. They are currently stretching themselves between 5 games.

Also, they post their budget and profits. They're unremarkable.
>>
When will they release an ottoman DLC to handle all the historical ethnic cleansing around there?
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>>1685465
They "gave the Ottomans flavour" on release with the ONE(1(ein(ichi(unus)))) unique condition that they have, so they'll probably only revisit the Ottomans 4-5 years from now.
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>>1685554
the unique condition that doesn't really do anything to disrupt them either. the balkan nations won't rise up no matter what
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free market liberal landowners haha
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Your mistake was trying to conquer China as Japan. The correct course of action is to conquer Alaska -> Mexico -> Canada -> USA. That's far easier and more rewarding, and is the optimal path for Japan. Can't believe they didn't think to do this IRL instead.
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>>1685712
>the balkan nations won't rise up no matter what
And they're all 99% Muslim by 1900
And when you release them their state religion is Orthodox

Paradox's design is pretty fucked.
>>
anyone else get indecision between comfy little states like korea and world spirit candidates like russia? i feel like i keep back and forth between my saves. at least i'm not restarting, right?
>>
I still don't understand how to improve SOL? I tried to get products to be cheaper by increasing production but it stays the same, what am I supposed to do exactly?
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>>1686973
PUSH MONEY DOWN
>>
>SoI DLC is almost 80% the cost of the base game on its own but comes included for the same price as the DLC bundle
>bundle includes garbage most people didn't like
Is this just Paradox bundling the garbage so they can pretend to investors that their DLC sales are good?
>>
>>1686973
Wages
Under 50% employment, wages go up
Over 90%, wages go down
Have multiple workplaces per state
Your biggest factory/mine needs to be under half the size of profitable workplaces in the state, else it'll never lose enough workers to pay more
You shouldn't have peasants anymore
Don't downgrade buildings if they are helping to fight over workers
Unaccepted pops are paid 66% of the going wage (check if pops of wrong culture/race/religion are the ones who can't eat), though I am not aware if the simulation abuses this underclass to keep wages down
Welfare laws help
Open borders multicult suppresses wages, just like in real life

You can cheat by going worker cooperatives because Paradox

Originally the game had wages grow with profits, before someone reminded the devs this is the Victorian era, and should therefore show some of the problems of capitalism and to be less than 100% neoliberal propaganda
>>
https://forum.paradoxplaza.com/forum/developer-diary/victoria-3-dev-diary-106-update-1-6-blackcurrant-changelog.1625469/
>>
>join russia as a rich greece
>3% of my population are now russians
and then there's ukrainans, estonians and everyone else of european heritage
>>
>>1687182
>Unaccepted pops are paid 66% of the going wage (check if pops of wrong culture/race/religion are the ones who can't eat), though I am not aware if the simulation abuses this underclass to keep wages down
okay how do I get rid of 3 million turks
>>
>>1687846
>The military AI will now create explicit garrison formations in important HQs that will focus on defending that HQ and not travel too far away from it. Garrisons have their own separate mobilization logic and will usually be mobilized during war if there is a perceived threat to their HQ.
>The AI is now more reluctant to give up its subjects in diplomatic plays, particularly if they are of significant value
>The AI now places greater emphasis on defending their capital state, especially against backdoor naval invasions
>The AI now tends to use defensive orders for their generals if those generals are commanding below-average quality troops on the front, so as not to reverse the overall progress with failed attacks

Finally
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>>1688027
I'm gonna miss Britain giving me half their subjects over repeated uprisings in the Mosquito Kingdom.
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>>1688011
VGH...
>>
What's the strategy for Italian unification? I popped into Sardinia-Piedmont for a while and it doesn't look like it's an easy task. All the other Italian minors around me are in a customs union with Austria, so there's no easy way to expand anywhere.
Wouldn't it be much easier to do this with Two Sicilies?
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>>1688076
>Wouldn't it be much easier to do this with Two Sicilies?
it is and almost all the time I see sicily uniting Italy. If you unlock nationalism you may get ristorante which lets italian nations in your customs union join you, which might be a way to get annex the other minors and the pacy.
if you need more coal to build your economy you may cheese by invading some place like the zulus or benin
>>
>>1688085
I see the ai uniting italy it's as sicily*
>>
>>1688085
How do I make other Italian countries join my customs union? Just grow more prosperous and spam every single trade route possible?
I think plow walking through Papacy would be a better option since they don't start allied with anyone and would provide a quick border with Austria that I could take advantage of in case they start collapsing (which they do in every single game).
>>
Never forget the 6 million indian troops who swam to Tokyo in a month and saved the glorious empire with their valiant efforts in taking down the Japanese menace
>>
>>1688106
Yeah don't be afraid of attacking nations early, Florence might be a good choose to instantly imvade due to their punny army if you got the navy .
>>
I lost contact of updates since release. Is decentralized playable or at least have some mechanics yet?
>>
>>1671273
SoL is the most difficult stat to raise in my opinion.
It depends on both availability of cheap goods and high average wages. Making goods available is straight forward. Making them cheap is doable with subsidies, difficult without. But raising average wages is tricky. The easiest way is to brute force it by increasing the number of middle and higher class people. But to actually lift up the poor people in your country you need to industrialize to the point where you run out of peasants and the factories start bidding for workers with higher wages. This however causes everything to become less profitable, which either means prices of goods rise higher (defeating the whole point), or your industries lose market share to cheaper imports.
Basically rush as much production and MAPI tech as possible, make your industries as efficient as possible, and then allow for a slight labor shortage to correct wages upwards. You will need to either become very isolationist, tightly controlling what goes in and out of your country, probably with the end goal of enacting centralized planning for your economy, or you go full capitalist with free market and laissez faire, hoping that the AI fixes inefficiencies for you to keep everything rolling.
I prefer the capitalist way, the bonus for reinvestment is huge and gives you some amazing growth if you can provide the people and resources. The only problems come with changing production methods, especially electricity after they made that a local resource, it's very fiddly, but still less micromanagement than planning every single building manually.
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>>1688174
>This however causes everything to become less profitable, which either means prices of goods rise higher (defeating the whole point), or your industries lose market share to cheaper imports.
Unfortunately due to the game's poor simulation, that doesn't work because the AI never develops its economy, and trade, outside of markets, doesn't really happen, especially with how much the AI loves Mercantilism and Protectionism.
Even as a player I struggle to build enough industries to cause wages to rise, though my need to use lazy fairy (because I'm sick of building everything 30 years into the game) doesn't help.

Prices rising is fine if it's wages causing the rise. When it becomes unprofitable, wages stop rising, and there's no danger of a recession or depression.

Cheaper imports are actually a good thing. Whilst disruption of trade, or the ending of it, would threaten your economy, having a poorer nation slave away to give you something worth nothing you can earn a better profit from is good for your wages and therefore your SOL. The best part about it is if their peasants are turned into working consumers... they're going to buy your products... and their country won't build factories to compete with yours because they don't have the production methods or scale/throughput to make it profitable... so it'll become addicted to supplying your country as that's the only thing it can do... that's if you ignore how the game doesn't work and would never do this outside of multiplayer.
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9 KB JPG
When are the re-fixing warfare? Massive frontline wars in the 1830s/40s with millions of casualties is just retarded.
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Gilded Destiny is going to finally kill off this piece of shit game and I am happy about this.
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>>1688420
The only modern game that has a chance of making a better gsg than Paradox is Espiocracy
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>>1688421
*game dev team
>>1688395
Let's be honest, this is the only system they are ever gonna use for V3, especially since they'll eventually port it to HOI4 and in that game it would make all the sense in the world.
>>
https://steamcommunity.com/sharedfiles/filedetails/?id=2932134122
How did they update the mod for 1.6 if the update isn't even out?
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>>1688551
I'd wager they had access to the beta branch
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>>1688553
Gotta give parasox they don't fuck over modders like some do
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Opinion on the Vic3 tech system vs the vic 2 one?
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>>1688609
Better. But not aggressive enough with penalties.
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>>1688346
>Cheaper imports are actually a good thing.
I don't believe so, at least during the first 90 or so years of the game. The best way to minmax your GDP is to take over every part of the production chain and have enough wealthy population to buy the most expensive goods + export it to everyone else while undercutting them. This keeps your money in your economy as well as bringing in foreign money, which both get converted into the investment pool for economic growth. Of course this only holds true if you have enough workers for everything, if you're short on labor then focusing on the most profitable parts of the economy would be better.
As the game reaches the end and you just want line go up quicker, without having to care for what comes afterwards, it becomes more worthwhile to import cheap resources. Exponential growth slows down either way with the large economy modifier on reinvestment, and transitioning into a consumer economy increases wealth quickly.
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>>1688609
By making the research a bit random it changes how a game plays out so that's a good thing for me
>>
So are slave revolts a thing?

Is it possible to get New Africa to show up naturally? I wanted to pkay New Africa without artificially releasing it in the diplomacy menu.
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>>1688843
There are no class revolts, only political or cultural revolts.
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>>1688857
Is there anyway to generate cultural turmoil?

Like could I get the afro-americans to ignite a sucession war or something?
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>>1689064
>Like could I get the africans/asians to ignite a sucession war or something?
Is this possible?
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>>1689066
I dunno.
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>>1689064
The culture is not a primary culture of the country
The culture has over 50% turmoil in the country
The culture makes up at least 33% of the population of a state that is the culture's homeland
The culture's secession tag does not already exist

That's it. African americans have their own releasable south, like a dark confederate states
>>
DIES
IRAE
DIES
ILLA
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>>1684915
Art reflects reality, and reality has a Dengist bias, it seems.
>>
>>1688346
>>1688174
>>1688757
So the best strategy is always maxing taxes and building as much as possible to grow economy?
Till you run out of people
>>
This is the most jammin' thread on /vst/!
>>
I haven't played a single Paradox game, but Vic3 seems cool, should I try it?
>>
>>1690142
Yeah it’s jammin
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>>1690144
It's doing what?
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>>1689694
>maxing taxes

No but keeping them higher than default is what you will do for most of the game, generally you should want to keep them low, especially on the low/middle class and high on the rich, that's what tariffs are for

>and building as much as possible

Yes but overbuilding is always a risk, you should especially keep an eye on the goods that construction requires, after all you are paying for that construction and if the prices are high you are gonna pay a lot more for little gain.
>>
think about a tenth of all the worlds russians live in my cunt now
russias natural population increase has pretty much stopped
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>>1690165
>greeks, turks, russians
cyprus run looking good
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>>1650432
Vic 3 is pure trash, I had to modify the files so Germans could integrate all other types of Germanic tribes into their culture and literally genocide all non Germanic creatures, prevent the immigration from Africans/indians/Arabs/jews into other countries, making popular traits popular and all leftist traits to look bad.
Still got bored and had to modify again the files so there are more Germans in Europe and Japanese/Ainu in the eastern Russian/japanese borders
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>>1684921
>HoI4 has plenty left,
They gave Scandinavia Focus Trees and the next Update is gonna give South America Focus Trees. There's basically nowhere left except for the nations that get ate up early game like Austria.
>>
>>1689324
How to increase turmoil?



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