Mechanics, countries, maybe even alternate start dates?Personally, I would love to see more focus on the Middle East and the inclusion of religious and insurgency mechanics. There should be greater potential for uprisings and more domestic politics. The post-war period saw these things be very relevant with de-colonization and unrest abroad. Not to even mention how much Judaism and anti-semitism influenced the war and caused the Holocaust which caused America to embargo the Nazis.
>>1807559I'd rather expansions to the majors and updates to their focus trees before they hand out unique focuses to more minors. However when they do upgrade those minors, I think it would be best to do it in concert with reworks to majors.Like a UK rework could accompany updates to the middle east and expansions to the north african theatre, where they need to actually manage political mechanics to keep the former ottoman states on their side.For new mechanics, I'd like to see the whole occupation system expanded. Occupation forces should have their own entities you place on the map and redistribute state by state to keep order and to help counteract espionage, and unique divisions like the italian blackshirts and USSR's NKVD should double as occupation units to give them a unique gimmick. High unrest should threaten logistics specifically, so in general there's an incentive to concentrate occupation units along logistic arteries to guard them.I'd also like to see espionage expanded to match. Infiltrating a closed economy should involve an operation with options for how to do it (ie cross through a neutral country incognito but risk getting caught by gestapo at a checkpoint, vs infiltrating via submarine or covert airlift etc.). In addition, more operations should involve utilizing unrest in occupied territories--like briefly severing a logistic line with partisans or gaining localized intel bonuses from native informants.
The game needs a massive rework to most of the dlcs. I cant even imagine a way to fix it
>>1807559I would like to see an optional OOB system that you can choose to use if that nerd shit entertains you. Hoi3 complexity without the absolute dogshit hoi3 UI would literally be my desert island game
>>1807559a dlc that makes the game uninstall itself on startup
>>1807559Holocaust DLC
>>1807559a DLC that del- >>1808680 nvm has it
>>1807559Toggle button DLC that turns HOI4 into 3, but only keeps the peace system.
>>1807559An actually decent China/Japan DLC that makes them actually fun, realistic and not just Paradox bullshitting from their asses by looking at reddit/wikipedia analyses.
>>1807559A Home Front DLC actually creating sophisticated mechanics and systems for managing a nation ahead of and during wartime.
>>1807559Chinese Civil War but actually interesting>one of the most interesting periods in world history>containing the most schizoid personas and ideologies>seventy different warlords and national governments backstabbing each other>20 year struggle>guerilla activities in every minor village>combined mobile warfare>ideological struggles between internal factionsMeanwhile in the game it's a two prong focus tree and that's it lol
>>1807559One that gets rid of all focus trees and replaces them with something good.What a dogshit mechanic.
>>1807559DLC in which I can zoom into any battle and control each soldier of the frontline
>>1812758So basically Kaiserreich/Kaiserredux
>>1807559Customizable notification/pause like in CK2/EU4.Hell even Stellaris added them at one point. I'm microing a world war on multiple fronts, there are like 10 battles happening simultaneously on air/land/sea. I need it.
>>1807564>For new mechanics, I'd like to see the whole occupation system expanded.Your first suggestion was how things were before the rework but this favored large countries and so occupation became yet another set and forget to dumb the game down. Unrest does affect logistics in that attacks can desroy railways and supply hubs and infrastructure. >More gimmicky useless clicking with the already bloated espionage systemEspionage should be like other paradox titles (which i havent't played by the way). You gain intel via events and these can be flavored by embassy parties, a turned double agent or something. The current system is so mind numbingly bad. A good player will always have intel over the ai and even in multiplayer unless you spec into anti-spies theres no way to stop it happening to you so whats the point.
Just do what Kaiserreich doesNo factions joinable unless via focusNo wars joinable unless via focus/decisionAbility to create new tags in real time and also give those tags relevant pathsRestore the ability to give released countries land in peace conferencesMore distinction between sub ideology
>>1807559>What would be your dream HoI IV DLC?The one where the AI doesn't suck so bad that there's no point playing.Genuine question: what is the appeal of the game? Do ya's play multiplayer or roleplay or what?>Help me to regain interest in this! Please anons!
>>1807559I just want the lazy fuck os blackice to give me the fucking air update
>>1807559a dlc which cuts all retarded busy work bloat
>>1807559fuck off you retarded cunt use the fucking catalog
>>1817377Those are different topics idiot. Generals are not allowed different topics need different threads.
>>1807559I want a DLC for central America. It is always ignored but it's badass they fight some real brutal wars it's no fucking around. The jungle is so different it would be awesome for insurgent gameplay and nations without "owning" any provinces like the Taliban or all the other rebels.
>>1821055>Shit that happened 40 years after the game's setting>Nations whos only relevance in the game is providing more shit for your cpu to calculate and just deleting them would be a net positiveIf you really want to have your larp just play RT56, Sanchez
>>1814204>No factions joinable unless via focus>No wars joinable unless via focus/decisionFucking awful idea. Just destroy mp and emergent gameplay. Fortunately Paradox will never listen to you.>Ability to create new tags in real time and also give those tags relevant paths>Restore the ability to give released countries land in peace conferencesYeah let's let people release and create countries nobody can invade because their focuses don't let them!
>>1807559I actually got it. It's called "Waking the Tiger" and not only delivered what I wanted and needed, but is also is seen as the only mandatory DLC of the whole lot
>>1814204>Just do what Kaiserreich doesI doubt OP asked for nightmare options when he said "dream DLC"
>>1814204>No factions joinable unless via focusDo this for AIs so that you don't end up with the country you're about to capitulate joining the Axis at the last moment. For players things should mostly stay the same, but maybe introduce additional restrictions on certain factions (e.g. only Communist countries can join the Comintern, only Chinese tags can join the Chinese United Front).>No wars joinable unless via focus/decisionWhat's this supposed to solve? If it's for colonial wars and shit just give the colonies a spirit that prevents them from manually calling in other countries.>Ability to create new tags in real time and also give those tags relevant pathsNot sure that would get much use outside of civil wars but might as well.>Restore the ability to give released countries land in peace conferencesHell, just do what KR did and make puppeting, returning land, etc. take place by decision after a peace conference.>More distinction between sub ideologyYeah, vanilla doesn't really use subideologies at all.
>>1823144>destroy mp good. >emergent gameplayaka "spain joins the asian co-prosperity zone and China joins the Allies". Great, thanks
>>1823144NTA, but they need to shit or get off the toilet. Either actually focus on emergent gameplay or make focuses the game. Right now the system is this weird half broken thing where turning historical focusses off breaks the game but at the same time you can invade the USSR in 1936 as Germany.
>>1824489there should just be a toggle which locks everyone into the "historical" focus series
>>1821075These games are about alt-history. It is very possible that there could have been a Communist uprising in South America to challenge the USA.Imagine how awesome that would be. The USSA marching up against the capitalist great Satan fighting their own world war in the new world while the Fascists fight the USSR.
>>1807559Sunset Invasion themed pack with units, weapons and a focus tree for the Mayans, the Romans, the Babylonians and Shaman era China, who just show up one day.
>>1829316I would be so down for an alien invasion DLC or something coming from deep underground. Atlantis emerging and an Atlantian invasion would be awesome they could tie it in with wunderwaffen secret weapons.
>>1832349
>>1817102You know that you can automate everything besides decisions about the direction of your nation. Unless you consider leading your country and responding to events to be busywork then this is already true.
>>1807559They need to implement different types of countries and wars so partisan forces, nation states, temporary councils, and warlords play differently, along with working in a culture system so cores are realistic.>Guerrilla forces - limited to controlling certain states, big buffs to defense, but has limited attack capability, can become a nation if they win.>Nation state - How nations play in the base game now, core all states of their culture group.>Warlord state - Cores only the state they exist in but can core states with their culture if the unify into a nation state.>Multinational state - Still has a dominant culture but can get cores on other cultures in exchange for stability (USSR), in a civil war or military defeat these cultures will revolt.Also fix they way mobilization and industry works so that countries don't snowball in division count late game. >You should be able to mobilize for a set amount of time before you start suffering war exhaustion.>Destruction should be realistic, so if you fight a world war you'l actually have to rebuild.>Casualties should effect the actual population of your nation, and civilian casualties should be added.
My dream hoi4 DLC would be one that deletes the game forever when it loads up.
>>1832349I actually think this is an awesome idea. Atlantis rising and alien invasion HoI4. They could add megaweapons like the Maus.
>>1807559I want more nuke stuff. Push the game into the cold war and give us special bombers, stealth planes, and ICBMs. Nukes should do so much more than they do.
I just want them to update and rework the core systems of the game. I want new frontlines and orders. I want AI that doesn't suck big donkey dicks. I want a way of guiding my country through the war without relying on railroading focus trees which make alt-his games cancer. I feel like finding a way to simulate internal politics and national policy without having to use tacked-on button clicking tabs like in Bulgaria, for example, or just focus trees in general would make the game so much better.
>>1807559A Millennium Dawn type mod without all the dumb shit. Plays like regular hoi4 with minimal changes to mechanics and gameplay
>>1839710That's just old versions of millennium dawn
>>1839710What you are asking for does not make sense. A game set in the modern times would not be like a game set in the Second World War period. Things are very different now.