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File: 20241101201225_1.jpg (135 KB, 981x666)
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defcon bros...
we're going home
>>
Holy fuck this looks fun
>>
>>1898836
>>1899460
Buy an ad already, faggots. Your company is just tiresome with this shit
>>
Did they unfuck the performance?
Also the terrorism and spec ops options look fun for MP, but is the AI actually capable of handling them?
>>
File: 135724139421.png (24 KB, 559x484)
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just started playing the first game
are upgrades just magically applied to all units?
and are your nuke stockpile also magically distributed among all your units, first come, first served?
>>
>>1900484
Yes.
No, only to units within your territory, so a carrier abroad can't resupply its nukes until you recall it.
>>
>needless bloat
DEFCON is perfect as is. You can't improve on it.
>>
Pirated it, war plan improvements are neat even if units are still far too stupid to rely on them.
However crashes are a massive issue, especially on load, no way I'm paying $30 for a game where I can't reliably save the game one day and resume it the next.
>>
A lot of the UI looks like shit, especially the text. GOD the text is an eyesore. I wish they'd add Workshop so fans could patch it up, because otherwise it's pretty great
>>
>pirate to try it out
>Korean War scenario
>game absolutely CHUGS once china and the soviets get involved
so the game is fucking unplayable, right
>>
>>1904201
works on my machine
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>>1904218
well it doesn't work on my machine. let that sink in.
>>
>>1904221
maybe you should just have a better computer?
>>
>>1904227
uh, no?!?!?!?!??
>>
I got through the Korean War scenario pretty easily, hell I even got the second objectives and occupied a Chinese territory. But the Cuban Missile Crisis scenario is FFFFFUCKING me. I can't make landfall or anything.



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