rapesector
>go back to starsector>find mobile suit mod>it has best girl>she is voiced
>>1902303
GET FUCKED SOREN YOU FATHERFUCKING FAGGOT
>hey these mods look cool, guess I'll try them out>start playing>realize my spawn tables are bloated with so many different guns/ships that I stop caring for themShould just cut down on the bloat and restart but on the other hand dropping a game halfway through feels like a waste too.
>>1902381are there any hullmods this doesn't have
>>1902381update when
>>1902483delayed until someone manages to win The Game
>check starsector forums for mods>pretty much exactly the same as they were last time i checked months agoare there any mods i should try out
>>1902582Brigador Killers
Fuck Nia
goddamn the official wiki has me questioning if the people on it actually play the gamemight as well be the terraria wiki
>>1902604oh god it gets worse the more I look at iti'm talking about the wiki.gg one btw which is linked on the official sitehttps://starsector.wiki.gg/wiki/Starsector_Wiki
case in pointhttps://starsector.wiki.gg/wiki/Eradicator?diff=prev&oldid=21335 (current version as of typing this is just minor formatting changes)what the fuck is this shit>It is not without flaws however. Its lower hull and armor stats pales in comparison to other heavier cruisers.,nigga it's a fast cruiser not a heavy cruiser, of course it's not gonna be as tanky as other ones>and its omni-shield is also lacking in strength and coverage when compared to high-tech designs.wow thanks captain obvious>Coupled that with it's aggressive firepower capabilities, it can be hard pressed to keep the Eradicator's flux under control. Overloading can be a common issue that may need to be addressed.sounds like a fitting issue>Regardless of the loadout, the Eradicator should not be considered as a front-line cruiser but a highly mobile cruiser that is capable of surgical strikes. hell fucking noi've had so many successes with brawling eradicators and they rarely blow up against subcapitals>To assist to clearing the way for the torpedoes, 3 Heavy Needler will be mounted. With the Eradicator's Accelerated Ammo Feeder, it will allow the Eradicator to overwhelm and break through most shield generators.Heavy needlers are OP hungry, have relatively low DPS for their range, and they don't get boosted as much by the Accelerated Ammo Feeder.
>>1902483there's still like 10 more ships I need to addthen make the variants for themthen make sure those variants are in the "default_ship_roles" file while making sure the "ship weights" aren't so high they randomly show up everywhereso the short answer is SOON™
>>1902481axial rotation, always detaches, never detaches, vast bulk(this thing will actually make the main body immortal until the other modules get destroyed), do_not_run, terminator core and all the d-mods
>>1902647hmmm interestingyou know i think it'd be funny to see a mod super giga ultra capital dreadnought tournament where all the super big overpowered ships from various mods get pitted in a tournament to see which one is the most hilariously overpoweredcall it the dick measuring contest or something
>>1902654nah the debug ones would autowin
>>1902657^thisThey all have no PPT so they effectively have infinite PPT
Anyone still have version 4 of Buckbreakers?There's some files I need there that isn't in version 5 of this thingAnd Soren, that faggot, got the Chucksault Sneedonyan shitbash Mega nuked so I can't get it from there
>>1902763nevermind I found a copy somewhere elsehave an update preview in the meantime
22nd for alex ruined the modding community.
this thread sucks ass so far, not a single good post
>>1902316>rapesector>hold hands and kiss>lovers embraceYeah it's kino time. I got that, yuri, imperium, troon mods to bully, and my cyber qt ai phase bestie marysue to carry me. Its go time.
Syndrian girl sexo
I'm feeling the call again. What mods should I do? Arma is a must. Probably rapesector just for funzies. Oh and the Yuri mods.
>>1903157now go nudge some chairs around and teach dykes about the superiority of cock
>>1903106explain >>1902550
I'm gonna finetune SDXL on a 2500 ship sprite dataset, gen half a thousand slop ship for each vanilla factions, hoard all the fighters and weapon into a gigantic modpack and go ham on random sector, I'll use only vanilla mechanics and free myself from the mod cabal
>>1903735Interesting. I've always thought the idea of AI ships being AI generated sprites would be neat.
>>1903735sounds based, hopefully the pixels look even from the gen
There is some story you can unlock in aria by choosing a certain portrait and naming yourself strawberry but what's the story? I can talk with the princess but I was expecting missions or something.
So here's my next playthrough mod list. What do you guys think?>hurr durr Ashes of the Domain sucksI want to try it at least once. Just to see how bad it is.
>>1903917Whoops, and I forgot to post my modlist.
>>1903918>HMI>>>>>>>>>>SoTF>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>bultach
>>1903735Please post a zip of the sprites if it works out so that people have infinite bash fuel.
Planning on starting a new playthrough because a lot of mods got updated, but is there a way to keep the Kadur around and raiding without systems like the pirates and pathers? They usually get invaded by Greater Hedge early game and just peters out without fulfilling their nomad horse raider destinies.
>>1903735Randomly generated ships could be a genuinely interesting concept I'd play withMaybe you could release the ship generator stuff and let us generate our own ships or feed in sprites to see what it'll cook based on modded factions' design styles
>>1903735will the resulting sprites be cleaned up once taken out of the slop forges with stuff like turret locations & whatever remade/moved around for balancing, or are you just gonna put the slop in, well, slop
>>1903918I'd cut a faction mod or several to save yourself a headache of sorting through 500 different guns. Or just cut HMI, that's like 50% of the bloat by itself. Try Knights of Ludd instead.
>>1904022I might. Had to cut out Volkov Industrial Conglomerate because their guns were stupidly powerful, as in it wasn't even a choice between them or literally any other gun.
>>1904027VIC guns are fun and flashy at least. I'm sitting here in the middle of a playthrough with FPE, VRI and PMMM among others in it and wondering why did I ever think it was a good idea to use any of the three, they hardly have a single memorable thing between them.
>>1904022>Try Knights of Ludd instead.Do not
>>1902622Here’s my hot take, the eradicator is the best brawling cruiser because it can not only brawl, but is also fast enough to get to where it brawling actually mattersI have never seen a slow heavy cruiser do well regardless what it is
>>1904057truefast enough to close the distance with the majority of ships that’d otherwise have a range advantageand high enough firepower to cripple/disable/rout any ships that can outrun iton the topic of ship speeds maybe I should write up a reference guide for ship “speed tiers” so you can check the top speed for a ship with varying factors like base speed, mods/d-mods, skills, systems, nav buoys, etcmight be useful, particularly for those wanting to check what ships a given ship is able to outrun/pursue effectively
new update when?
>>1904198i ated it
>>1904226fat fuck
>>1904231I was hungry.
So when is Alex going to give in and do a steam release?
>>1904275Never, a Steam release would absolutely fucking kill whatever is left of the good parts of the community
>>1904286Explain
>>1904291Sorry Alex, I don't do business consulting for free
>>1904292Ah, I see. You were full of shit the entire time.
>>1904293Steam Updates = Bricks your modsthis isn't rocket science
Finally got around to fixing that jarhttps://files.catbox.moe/5bgtck.7zthe hullmods should finally stop being ????????s and even the phase cap's built-in guns have descriptionsnow back to making more buckbreaker ships
>>1904298lol, that's it? That's your big excuse? There are thousands of games on Steam with that exact same "issue" and the reality is that it's not even an issue at all.
>>1904305Nothere's also the fact the chinese gets easier access to it
>>1904298he can make versions available through the Betas tab instead of a unified version.the issue is downloading mods through steam. there are no Betas tabs for mods.
>>1904298>Boggled mod bricks your game, and installs malware on your computer>steam holds him financially culpable>has to pay elevent bajillion dollars in damages>Boggled has to now suck off truckers in a gas station bathroom to make ends meetEverything turned out better than expected.
>>1904298>just pick your version from steam betas tab.Steam makes this easier than it is currently.
Didn't the site used to be fractalsoftworks.org? Did I shift dimensions? Why is it a .com domain now?
>>1904427why would it be .org?
>>1904440Why would it be .com?
>>1904444because it's commercial?
>>1904444i don’t really care about this discussion but what i do care about is checking those quads
With how similar this game feels to Sid Meier's Pirates! or M&B I find myself mentally filling in the blanks with how my crew is doing. Like what their daily lives are like on the ships, whether or not they would be in high morale or how their mood might depend on what we're doing or how long we've been away or what it's like when the fleet goes dark. A crew morale system or XP system separate from officers or player leadership would be cool, or flavor events and dialogue while you're out in space.It would be a little at odds with the setting though with how grim everything is, hundreds of lives is a disposable number cheaper than a single weapon at times, but it would be neat.
>>1904806here's a repost. we do need more events like this.>go into a bar >they cheer for (you) and demand a speech >praise the people>get a couple of hundred free crewmenkino
>>1904832You should really be able to be like Andrada and get Heg navies to mutiny if they really like you. Would be a good incentive to invade the core worlds
I've never done the custom story stuff for UAF, iron shell, or the sindran one. Worth a playthrough? The 8th grade grammar really takes me out of with a lot of those mods custom dialog.
@rsdev / rapesector devAppreciate the work done on the mod, but I have a suggestionThe changelog is hard to read right now, can you change the template for it?When I work on my lewd mod for CK3 (Regula Magistri 2) I write my changelogs like sohttps://gitgud.io/ban10/regula-magistri/-/blob/master/Regula_Magistri/CHANGELOG-V4.mdThis makes it easier to see what the changes are between versions, compared to RSRight now I'm on v0.3.4f while the latest is v0.3.4k, and I have no idea what the difference between the two versions are.https://gitgud.io/rsdev/RapeSector/-/blob/master/changelog.txt?ref_type=heads
>>1904963Hello. That's a reasonable suggestion.I currently treat the changelog just as a checklist for fixes and features. Small bugfixes, etc. increment the alpha part of the patch version.The topmost entry is the "dev version", and once the changes pile high enough I increment the numeric part and announce a new update.I personally prefer to let fixes/features stack so players won't have to redownload the mod every time I make a small change. But as you said, this does make it difficult to see what changed between patches.Your changelog format with markdown definitely looks cleaner and easier to understand. I'll see if I can do something similar.> what the difference between the two versions areScuffed method, use gitgud change history to see changes in changelog.txt kek
>>1904041ythoit can't be one of the troon mods?
Sorry anons, but I have to admit that SsethTzeentach is what got me to buy and play Starsector. He is good salesman.
>>1905006i had heard about it from /v/ years ago but his video is what made me give it a try
>>1905001spiritually
>>1905006isn't that guy a kike
>>1905014he's one of the good ones
>>1905028oh, rip
>>1905014who cares
>>1905030kikes, certainly. why do you think he's showing up in so many push feeds
>>1905031i'm sure the guy who makes half-serious reviews of "literally who"-tier games is actually pulling the strings behind youtube's algorithm
>>1905032top down not bottom up
>>1905031the jew who used to run youtube and pushed lex friedman/cumtown on everyone died of cancer (lol)
>>1905038>deletes videos warning him not to take the vaxx>dies of turbocancerkek
>>1905014Yes, his family were wealthy landowners in the Pale of Settlement who got their shit confiscated by the communists and fled.
>>1904943>uaf storyNonexistent.It's literally 1 (one) fetch quest to the neighbouring planet for a single mcguffin, nets you 2 unique carrier officers and one advanced fighter wing, without any further explanation.Then you just have three single events where you can recruit 2 captains and 1 admin. (Admin costs 2.5x more than normal, but allows you to turn ruins into AI defence fleet, +1 production for all industries or alpha core factory)Other than that it's just grinding rep (rs helps a lot here) with admins until they offer you their turbo capitals for 60.000.000.You also have to be commissioned to them which is a pain.Their giftshop where you sell planet survey data for colony items and unique ships is nice tho.
>>1905081they always tell you what, but not why
no blogpost in 5 months game is fucking super ded
>>1905194it’s over
>>1905205Just mod your own update bro
>>1905210kill yourself
>>1905194Alex is a detriment to the game at this point
>>1905231Ok I killed myself now what? Dumbass.
>>1905251Kill yourself again. Dumbass
RAT's abyss is such a pain in the ass to explore.
In memory of that guy that got banned in corvus for posting porn in a non-nsfw channelHere's an updateyou can select this as a starting ship as part of the supership starts if you have Nex and chose to be your own faction instead of being a slave to other factionsif I could make it a quest reward that you need to beat a mission/bounty to get first I would but since I don't know how to this is the best I can do
>>1905342just s-mod solar shielding bruh
>>1905365>t.
>>1905370How did he age this poorly in ~25 years? This was him in c+180.
>>1905370>t.
>>1905370That nose looks very fake
>>1905388He got aged by exposure to askonia.
>>1905290I'm a ghost how tf do I do that
>>1904943Wait Iron Shell has a story?Even when actually playing a Heggie bootlicker for Low-tech onslaught gibs i never got more of an interaction from them other than the haha funny taxes
Been a long time since I played it. Last I thing I remember was forums having a meltdown over new rules. Any new content since then.
>>1905431I think the biggest recent thing would be Kaysaar's Ashes of the Domain mods.>>1905360Is that a bash of the Imperium IBB Yamato?
>>1905456>I think the biggest recent thing would bemy KoC!Sorry, couldn't resist...
>>1905456>Is that a bash of the Imperium IBB Yamato?Apparently yesI didn't make the sprites, I just got them off the mega before it got nuked by Soren(that faggot)so no matter how ugly they are, I'm making them all real in memory of the MEGA
>>1905431I would spam apogees if anyone fucking sold themI'll be in mid-late game and finally see one in an enemy fleet or in a store to get
>>1905431dead game>>1905476visit more independent worlds
>>1905431redpill me on the apogee, i always thought it was a meme ship
>>1905507NTA, for a civilian ship it is very competent in combat.The large mounts allow it to fight most cruisers favourably and it can even hold against some capitals for a long time due to its very strong shield.It is however very slow and sluggish, so it's a terrible solo ship. Can work extremely well as an early game anvil though.
>>1905507its an 'exploration' ship, good logistical/worldmap stats and pretty good combat stats,TWO LARGE MOUNTS, the downside is some weird turret arcs and the front large being hardpointed on a ship with meh turning rate,give it tachyon and large homing rockets of your choice and snipe niggers,
>>1905570A High Intensity Laser is a strong option if you give it some kinetic options (missiles, or a specialized escort).The tachyon Lance is kind of an inefficient anti-anything weapon like the Mjolnir.
>>1905570autopulse, IR pulse laser, ion pulser on the front, with s-modded expanded magazines and stabilized shields is a godlike player controlled strike cruiser that is basically unkillable
>>1905577you can also put burst pd laser and ir autolance/ion pulsers on the back mounts to really, maximize the use of that s-modded expanded magazines. non s-mod hardened shields makes your shields even more unbreakable. with the shield skills (especially with second-in-command, the technical tree gives you 20 percent fleetwide hard flux dissipation through shield near the end) you can tank frontal onslaught fire while backing off and be fine
>>1905577I dont like piloting slow ships desu and I dont trust AI to pilot slow close ranged ships either.
>>1905604ok but you can burst down dominators
>>1905606So can pirate falcon
>>1905570I was actually shocked when i saw it was 20 dp. i assumed it was 30 because it is preferrable to the fury and aurora in a lot of ways (being able to mount a large energy is insanely good)
>>1905609Fury is a bit shit.Aurora can get stupid alpha damage and is quick enough to make use of it.
>>1905610the apogees top speed is only 20 lower, and it has superior tanking stats for 10 less DPthe large energy slot makes up for fewer overall weapon mounts, and you also have a large missile for strike/finisher weapons if you want
>>1905611Aurora has Plasma Jets. so it's average speed is quite a big higher than its stated 80.
Kneel before my terraforming might, -35% hazard rating, gilead absolutely mogged
The biggest problem with apogee is that I sometimes forget it even exists.
>>1905674>anime ppthat's an orbital borbardment
>>1905687that's my best administrator I have an Imperium pp
>>1905682it's the best cruiser in the game but barely anyone sells it
>>1904806Sunless Sea morale mechanics with Starsector combat... and Port Royale trade...
>>1905360finally lore accurate yamato with a proper WMG instead of the super soaker that the II farce gets
>>1905511>>NTA, for a civilian ship it is very competent in combat.Thing isIt's not a Civilian ship at allit doesn't benefit from the bulk transport so no free +2 burn 4 uit is 100% a hightech combat and exploration ship
>>1905775You're right, I mis remembered. though burn 8 is reasonable, pretty much any fleet should have 2 Ox.Still the point stands that it can be a very strong early game centerpiece in a fleet with smaller escorts.I think it falls off mid to late game, especially with mods that give more exploration ship options.
>>1905789It used to be greater thoughthe 2 back medium mounts could point directly forwardssame for the hammerhead actuallynow its angled in such a way that it can't really face directly forward now
>>1905793if you mount phase lance on the back mounts, I've seen the AI swing the ship around to make them fire at disabled targets before
>>1905689>ImperiumFORGET ORBITAL BOMBARDMENT. MAKE THAT A SATURATION BOMBARDMENT.
>>1905953>mfw he doesn't larp as a space romanI admit that the Imperium itself is kind of cucked (that's why I betray them every single run) but the aesthetic is very kino
>>1905953>Sierra requests a comm-link
>>1902303Been there done that Rage quitted ofc
>>1903735Holy kino
I haven't played this game since the Seeth review nuked the communityHas anything important happened since?
>>1906339no
>>1905476Sometimes you get a dozen doing bounty.
I haven't played this game since yesterday.Anything noteworthy happen since then?
>>1906374yeah
>>1906339Sex mod is real and actually legitimately greatMod Cabal hates it because they didn't get to make it first
>>1906339>Seeth review nuked the communityHow?
>>1906512It made a few of the trannies kill themselves
>>1906339This>>1906426, total cabal melty
>>1906512>How?He increased the games popularity.This tightened the collective sphincter of the modding community, they were introduced to people who disagreed with their views and threatened their positions as 'top modders'.In turn they tightened they attempted to throttle anything they deemed a threat.Cue the beginning of the vicious cycle that is the discotroon.
>>1906512nuked this general when we got flooded by a bunch of kids thinking they were fighting a culture war
>>1906563>>1906572>le tranny le trannyrent fucking free.>>1906607has the right of it. ssethtide created a bunch of newfags, newfags didn't lurk and brought their own bullshit in, culture shifted as result, oldfags now alienated by no-longer-their culture. tale as old as time, happened to many internet places before/after starsector, happened to many other games sseth video'd.
>>1906622t. seething Soren/Nia/Drgn/PMD
>>1906622seething oldtroon alert
>>1906622>newfags didn't lurk and brought their own bullshit in, culture shifted as result,Several things wrong here, primarily the modding drama pre-dates seths review.But since you brought up >le trannyThe irony is les troon has brought in their bullshit forcing culture to shift but when culture shifts from les troon les troon becomes lei sperg et quarante et un pour cent.Beaucoup tristes!
>>1906000Comms. Covert the picture of my penis to nose and play it back to her.
>>1906638If you want to know what's going on in pisscord so badly then go fucking join it yourself. Fuck off. There's no place for it here.
>>1906648silly anon, i can't join it even if i wanted to with all the lockdowns and distrust /our/ guy has caused.>There's no place for it herethey like to raid us here so we at least need to know our enemy.
>>1906644Checked.Wherever modders go there will be modding drama. To be a modder you need copious free time and you need to be into vidya enough to code/sprite stuff. That's a huge overlap with the terminally-online poorly socialized bullied nerd demographic.
>>1906644>primarily the modding drama pre-dates seths review.yeah but somehow, the sethtide kids brought NGO drama back from it's year long death and turned that mod into a martyr so they could go and screencap their epic critiques on the forums by their 1-post accounts, completely demolishing the general's original culture in the process. people itt memoryholed that bit from the sheer embarrassment. Before that the biggest thing you'd see was people complaining about varya being an unmedicated schizo ranting about politics on his mod threads.
>>1906647>Covert the picture of my penis to nose
>>1906715>brought NGO drama backNGO has never left. It is immortal. It outlived Vayra. It will outlive all of the troonmods.
>>1906718>It outlived VayraBy that logic Vayra's and Soren's shit is immortal too because they're maintained by someone else.
>>1906721this is correct
>>1906721Okay, yes, you're right.But it's way funnier to say that NGO outlived the commie mod.But NGO and DME will be updated forever. I could see Vayra being dropped eventually.
>>1906715>the sethtide kids brought NGO drama back from it's year long death and turned that mod into a martyrSo let me understand this correctly, the cabal conspired, drove NGO off the forums, implemented crash code in all their mods (and blamed the crashes on NGO when people asked why their games were crashing), issued faked DMCA takedowns in Alex's name to remove it from 3rd party websites and you're complaining that the sethtide kids made a martyr of it. I see nothing wrong here.And let us not forget, the enduring spirit of NGO also led to the development RS, arguably the most based mod out there.The irony is if the discord cabal allowed NGO to be in peace, there would have been no drama and RS would never have came to be.
>>1906727Objectively speaking NGO is a basic, competent at best faction mod.Without the drama it most likely would have died on its own and it would have been forgotten years ago, like many mods that died on 0.6, 0.8, etc.
>>1906727>The irony is if the discord cabal allowed NGO to be in peace, there would have been no drama and RS would never have came to be.hard disagree. rapesector is a direct development from the anime waifu modding scene that took off after some youtubers picked up UAF. the newfag boom chasing after anime girls is another one of the things that fucked up the community.
>>1906727>the cabal conspired, drove NGO off the forums, implemented crash code in all their mods (and blamed the crashes on NGO when people asked why their games were crashing)which happened a year plus before sseth's video and both /ssg/ and the forums straight up forgot about it because NGO was already an ancient nearly dead mod before it got gangraped.> issued faked DMCA takedowns in Alex's name to remove it from 3rd party websitesTaht only happened after the sethtide kids started talking shit.>And let us not forget, the enduring spirit of NGO also led to the development RS, arguably the most based mod out there.schizotake, RS is a consequence of UAF and the wave of asian gacha graphics faction mods. You may call it an ancestor of the /ssg/ anime portrait pack but even then it was bound to happen as long as losers kept making waifu portraits for their factions.Don't give a fuck about you or the cabal, I was making /ssg/ OPs before both existed and like the fly I am I'll buzz about your retarded revisionism every time you bring it up.
>>1906738>Taht only happened after the sethtide kids started talking shit.Oh, I guess that makes it ok then....
>>1906739>h, I guess that makes it ok then....yep. Matter of fact, the NGO mod was shared all the time before that. Then you came and shat on the carpet and started harassing people. To nobody's surprise the people affected started looking for ways to fuck with you.
>NGOit's a shit mod desunobody would care if not for the drama
>>1906747hey before modding tech went crazy it was up there with imperium and the other classics
>>1906715someone give me the tldr about Vayra is he just a faggot lib or a schizo?
>>1906768Made a couple of the classic faction mods, tried the first (or second can't remember) gameplay conversion, varyasector. dunno if he was a troon but he was a commie and very trollish about it.Problem was that he's a real schizo of the "incoherent ranting" type and he got more and more unhinged as time went by. He would have been banned desu but people pitied him since he was basically one the community darlings.In the end the problem solved itself, he just fell into inactivity.
image a starsector were we focused on gameplay mods instead of waifumods
>>1906716Noise. But you know what? I'm the damn captain and If I demand penis to noise conversion I better hear a dammed yes sir.
>NGOARIA is better.
>More historical revisionismlel
>>1906724I haven't used VS is ages, but im pretty sure at this point 100% of VS can be done with other mods with a fraction of the bloat.>>1906728NGO would probably still be around, right before the drama exploded I remember there being some talk about Ahne giving the mod over to be maintained, there was even some redesigned sprites and stuff floating around before it was nuked. So if no drama, it would still be around, maybe as barebones as the bootleg, but maybe with some new stuff, i honestly forget who was planning to take over.Another reason why NGO sticks around is that it has a cool striking style, yes i know it's from another game, but still it hits the sweet spot of DA, SCY, and BRD, of being sufficently different but still feeling like starsector without just being kitbashed or "hey its hegi... but blue." Compare it to other nazi mod, or the dozens of shitbash factions, NGO ships look 2x better.
>>1906727>the enduring spirit of NGO also led to the development RSRS is actually goodNGO is not, and only gained notoriety because of the dev's sperg-out
The forums have always hated us because we were able to make bootleg updates for abandoned mods faster than they were.
>>1902604>>1902622This is why wikis should document facts.Not subjective shit like guides and tips.
>>1906846NGO was good for the standards of the time it was made.It's just a faction mod, with no major gimmicks to it, but it has a cohesive style that is both unique enough and fitting to the setting.It's no Diable or Sylphon with their fancy animations but it was and still is a step above kitbash factions.
>>1906970its become a meme to say it was never good at this point, probably from people who weren't around when the mod was actively developed
>>1906920the forums have some stick up their ass where you cant do anything to a dead mod without 5 different handwritten letters from the original mod author, their mother, alex, and 2 different different moderators saying you can, before that, you can't even think of changing some lines to make the mod 0.8+ compatible
>>1906969i’m fine with guides on wikis as long as they provide actually useful and straightforward tips and stick to actually relevant informationand most importantly that they’re actually giving good advice
>>1906715>completely demolishing the general's original culture in the process.GoodGenerals are shitthat includes the ones made here since it can't even keep its shit up to last until 1k posts before reaching page 10
>>1906970The only critique I can give to NGO is that its weapon sprites are assits nothing but turrets with no alternate sprite for hardpoint mountsWhich I guess is fair since every NGO ship is nothing but turrets but you can put those weapons on non NGO ships too which makes them look stupid when placed on hardpointsTheir ship sprites are really cool to shitbash withespecially when you do it on DME ships since it makes Soren seethebut trying to kitbash NGO's weapons to other mod's weapons... it just don't work as well as the ships
>>1906774I think you're in the wrong threadDall-E/Bing Create threads are on /v/ not /vst/
>>1906785Aria has tranniesit uses its same female anime profile pics for the "male" officers in proc generation
>>1907103I don't think anyone here would be cross with you if you wanted to make an update/expansion to NGO.>SorenAll I know of him is that the commies hated him and he snapped at them several times so I have a soft spot for him, even if objectively he wasn't a very nice person.
>>1907106That's not trannies, that's the author being lazy and not wanting to gen dudes.Or make it so the game only spawns females, is that even possible?
>>1907106those are just girls (male)
>>1907107>All I know of him is that the commies hated him and he snapped at them several times so I have a soft spot for himHe's a pro-commie himselfwhere the fuck did you get that story fromhe's a piece of shit that shitbashed sprites from vanilla and complains when other people do the same saying all the pixels belong to him or something
>>1907108>>Or make it so the game only spawns females, is that even possible?It's possiblehe's just really fucking lazybut now that means there are "women" you can't rape
>>1907112He snapped at the commie clique on the unofficial "official" discord several times and eventually got banned from there because of that.I didn't save screenshots and it was years ago.Where are you getting that he's pro commie?>>1907113Still, I think it's a bit unfair to say he added trannies, that wasn't his intention at all. If anything he went the opposite path in a dumb/lazy way.
>>1907114>>Where are you getting that he's pro commie?He made commie ship variants in his own mod man on top of DME being soviet russiawhat more proof do you want
>>1907125>commie ship variantsWhat? I'm not seeing anything in the files?>DME being soviet russiaThey're French?
>>1907127>What? I'm not seeing anything in the files?The one that comes with Sephira has it removedI think KS's version still has it
>>1907103every mod weapon looks mismatched when put on vanilla (or other mod's) hulls
>>1907154I'm telling you to make me more weapon sprites I can use so I can make this "mod" feel more complete
>>1907108>Or make it so the game only spawns females, is that even possible?There was a mod that did the opposite, BitchesLeave. Stopped all females spawning as officers (except scripted ones).Shouldn't be too hard to modify.
>>1907113There are a bunch of mods that are only meant to have female officers but still have the male/female thing, so if it is possible I've never seen it.
>>1907201just have the male sprite be only a helmeted faceless dude
>>1907127I recall the last version of DME being stuffed with pro-ukro shilling so I don't know where the "commie" thing even comes from.
>>1907154Can I disagree?Granted all my weapons are shitbashed but still.
i've never seen a single mod ship or weapon that doesnt look horribly out of place ngl
>>1907284half the vanilla ships stick out like a sore thumb
by definition vanilla ships can't "stick out like a sore thumb"not sure why you brought up the astral though, the odyssey is the worst offender by far
>>1907289speaking of why the FUCK does the actual wolf ship look so vastly different compared tot he concept drawings?its like its supposed to have a hangar bay but the actual ship just has a shitty medium hardpoint instead
>>1907327kinda looks like this got split into the wolf we know and tempest
So what are the go-to mods nowadays? Besides Nex
>>1907366Buckbreakers
>>1907366My current mod list is 137 mods and that's after multiple trimmings (down from 360).What are you looking for?Ashes of the Domain is the big ongoing thing right now, I guess.Factions you're just better off browsing on your own, the big good ones are the same as they've been for years.Advanced Gunnery is really a must have, so much control to make the AI better.
>>1907340Wrong, the Luddic symbol is actually derived from this
Do fighter pilots get hazard pay? Seems like a shit job no matter how good of a pilot you are.
>>1907386not as bad as crewing buffalo mk2 desu
So how is that java 24 mod? Would you say it improves the game? Not sure if it's just another discord scam. Upgrading from java 7 to 8 really improved the game, but I'm still on the fence.
>>1907390>Would you say it improves the gameYes, game runs way better.It also has its own separate launcher so you can go back at any moment.Earlier versions had compatibility issues with some mods but I haven't had any with the latest verion.Java 24 does have one annoying issue: sometimes when you launch the game it will immediately crash with an error about loading some files. If you try to launch it again, it will crash. It will do this 4 to 20 times. Then it will launch and work perfectly.
>>1907390i gained 11-16 fps using it.
>try using the java 24 >look at the .bat files that come with it>already have to manually edit them, because they don't even point to the right drive letterOh boy, I can't wait to see what spaghetti code this 'cord modder has in store.
206660 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain - java.lang.ClassCastException: com.fs.starfarer.combat.entities.Ship cannot be cast to org.lwjgl.util.vector.Vector2fjava.lang.ClassCastException: com.fs.starfarer.combat.entities.Ship cannot be cast to org.lwjgl.util.vector.Vector2f at com.fs.starfarer.combat.ai.system.a.o00000(Unknown Source) at com.fs.starfarer.combat.ai.BasicShipAI.advance(Unknown Source) at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) at com.fs.state.AppDriver.begin(Unknown Source) at com.fs.starfarer.combat.CombatMain.main(Unknown Source) at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source) at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) at java.lang.Thread.run(Thread.java:748)207052 [Thread-10] INFO sound.oo0O - Creating streaming player for music with id [UndyingLegacy.ogg]207052 [Thread-10] INFO sound.OooO - Playing music with id [UndyingLegacy.ogg]I don't always get this crash it comes here and there. Any ideas lads? I'm guessing it might be a linux thing with being case sensitive or something.
>>1907390only way i can play the game using more than a few mods
>newest Nex update lets you customize your story progress, so you can not only skip the main story, but the usurpers plotline, the dissonant plotline, even the pilgrim's pathFor once Nex does something that doesn't bloat the game to all hell.
>>1907546>skipping Pilgrim's Kino
>>1907546Alex should just put Nex into the gameIt's a required mod for any fun playthrough
Is Industrial Evolution good yet?
>>1907546I just hope they will add a feature to disable modded factions but leave their stuff in game as a loot/fabrication option.
>>1907665It has a lot of content.The Academy research is cool and gives you some special weapons for your faction.The detachments would be neat if they weren't bugged to shit.The artillery is interesting and does make some vanilla markets a bit harder to attack.Pets are shit.Academies are a fine little bit of QoL.Exploration content is fine, nothing incredible.The governments... you're probably only going to use the default and maybe the rural one on food planets.The terraforming is far inferior to DiY planets.
>still can't pay pirates to wreck havok in a system of my choosing>still can't use connections or mislead pathers to do some terrorism on a random world of my choosing Why isn't it possible?
>>1907671Devs are busy writing queer fanfiction about their own characters.
>>1907665>>1907669The system artillery is cool, wish it was a standalone feature mod desu.Had some kino moments in redacted systems with an artillery station.
>>1907665More like DEvolution lol
>>1907555>still no Mazalot shrinewhy bother if I can't be the Luddic Garibaldi?
>>1907692There needs to be a similar thing where you can put rings of landmines around jump-points or inbetween planets. More campaign level combat would be pure kino
>>1907371>What are you looking for?Faction mods :^)
>>1907534I think it was audio plus. I slapped the mecha one back on and didn't seem to have any issues.
>Arian EmpireWhat did they mean by this?
Only a few ships left to implement
How has the base game changed in the last few years? I do NOT care about mods, especially not the malware infested Starsector ones.Is the actual game better now and if so how so?
>>1907875The combat AI has gotten a significant downgrade since old versions (1 star system era).Old AI was way better with positioning, exploiting shield arcs, ganging up on enemy ships, shield flickering, decisiveness.
>>1907877That's terrible news. Isn't there anything positive to say?
>>1907878Outside of combat the game has gotten better, bigger.Exploration and colonies did not exist, factions were barebones.But I wish we could just get the old combat AI back in, it could do things like kill an Onslaught in a fast frigate because it took shield and weapon arcs into account.New AI does take shield arcs into accounts (not sure if it cares about weapon arcs) but it feels like it forgets every several seconds.
Do we still seethe about Tahlan Chadworks because we're shit at the game?
>>1907665No.
>>1907909I don't hate the legio Infernalis because they are strong, I hate them because they are total assholes who deserve every single saturation bombardment on their worlds
>>1907909LI are OP because you are supposed to beat on them with special donut steel ships.
>give to crew>they violently rape over the course of three days until she's mind brokenOk how was I supposed to know?
>>1908011What else did you think "give to crew" meant?
>>1908015How was I supposed to know thre captain, convicted serial rapist was going to give a women to his crew to serial rape. I thought they were going to play super smash brothers. I demand this be a feature.
>Half-Life 3 will be released sooner before Alex finishes the gameAlex WAT are you doing son!?
>>1907327I agree with you Anon. Unlike the bigger ships which just look way chunkier and rounder then the actual concept art shows them to be from shading the Wolf has a different sillouhette entirely. With this bulbous potrusion at the center as the focus of the sprite overtaking everything else and a a hardpoint at the front making it look like some alien with a gaping maw. Not to mention that red light actually is there but it makes the aformentioned mouth look freshley red after biting a hunk of meat right off.So at the end of it all the Wolf looks nothing like its concept art.
>>1908015I expected them to h*ld h*nds
Why is DME permanent hostile to UAF and other waifu mods?
>>1908096The modder decides the faction relatiionships in their own java code since DME is abandoned.
>>1907775Nope wasn't audio plus. I feel like it's ARMA for whatever reason but I aint getting rid of that.
>>1908096Because it wants to be dominated
>>1908011>Comfort her>"Woooow, how was I supposed to know"
>>1907816if the vanguard has any turret slots wasted on builtins then you are cursed to constantly lose the game every hour for the rest of your lifealso don’t fucking put builtins in the hound/requiem’s medium hardpoints, they’re very obviously meant for assault chainguns which are weapons for real men and also it’s kinda lame to neuter the ability to customize an existing ship’s main armament with some highly specialized and situational omega weapon that clearly isn’t meant to be given for free as a builtin on regular mass producable ships
>>1908114I have ARMA, and have never dealt with that issue. Have you tried reinstalling the game? It worked for me when I suffered from a completely different issue, it might help you.
>>1907816Didn't Varya's Sector used to crash the game when it detected this mod? Or did I hallucinate that?
>>1908151>>if the vanguard has any turret slots wasted on builtins then you are cursed to constantly lose the game every hour for the rest of your lifeWhy would it need to use the turret slots when there's holes in the hull where I can place hidden weapons in?
>>1908155Buckbreaker is not NGOand its HTE that does thatVayra crashes itself without the need for other mods to be present
>>1908179>and its HTE that does thatNot since Alex told them to stop or fuck off.HTE is not a good mod anyway.
>>1908189I've last played on 0.94, and I was thinking it was finally time to get back into Starsector modding but I just don't know if I can trust the mods anymore
>>1908197Ever since Matt Damon ruined it for the rest of the discord modders, it's been pretty smooth sailing.
>>1908197Just don't trust em thenI make my own mods nowIf I see something I like on a mod I rip it out and replace their custom shit with vanilla equivalents instead
>>1907799we love our religious heresies
https://fractalsoftworks.com/forum/index.php?topic=29682.0What do we think about this? Looks like progressive s-mods with some money sink>Gain mastery points (MP) in a specific ship type randomly while gaining XP.>XP gained from combat has a chance to grant MP in combat ship types in your fleet.>XP gained from any other source has a chance to grant MP in civilian ship types in your fleet.>MP can also be acquired by consuming knowledge constructs, which appear as rare loot under certain circumstances.>Use MP to build in hullmods or advance your mastery level in a specific ship type.>Each ship type (a.k.a. hull spec) has its own MP pool that is shared between all ships of that type.>Mastery level and mastery selections (for levels that have more than one option) are also shared between all ships of a ship type.>Advancing your mastery of a ship type improves its performance in a variety of ways. >Some mastery levels have randomized bonuses, while others' are fixed.>Player ships that are lost but not recovered, either by choice or due to disengaging early from or losing a battle, spawn as derelicts near the battle site.
>>1908267Needs more S-mods.
It also lets you replay last 10 battles in a simulation, huh
>>1908267This is going increasingly more and more arcadey. i'd rather have crew exp back.
>>1908177hidden weapons are fine if janky, just don’t lock visible turret/hardpoint mounts to builtins
>Mimikko Assistantsholy fucking kino
Does anyone know what this means? I feel like it's obvious but I'm dumb.What did i click to get this error?
>>1905673why did he do it bros?
>>1908403If system has chargesANDEnemy is aliveTHENActivate system
What is a good AI Carrier?I feel like they always play them like shit
>>1908408Drover and Heron should be able to stay out of trouble with their respectable speeds.
>>1908403IQ too high
>>1907816>>1908151>don’t fucking put builtins in the hound/requiem’s medium hardpointsI made it into the buckbreakers, nice.
>>1908151Here's a preview to my build philosophy:Whenever I see this shit on a ship sprite 100% expect I'm going to make that shit into a built-in shock repeaterDon't like it? Well fuck you, YOU make your own buckbreaker ships mod instead then
>>1908425consequently if I see something like THIS and it isn't being blocked by a random turret or hardpoint in its way? BAM minipulserif its a bigger ship like a capital, its a VPD instead
What portrait pack should I use?
>>1908403Wanted to shoot at them from out the window.
>>1908432Interesting Portrait pack and Meme portrait pack are two best packs around.
>>1908429why not use those as missile tubesthey look more like missile/torpedo tubes
>>1908459I triedit looks stupid with the missiles sticking outI put those on somewhere else insteadyou'll see it if I ever decide to actually upload the thingbut I still have to make the variants and edit the default_ship_roles with those variantsnot to mention make nexerelin stuff so you can start with a fleet right off the bat
>>1908432Use anime pack
>>1908432the one alex hates
>>1908530
Still getting random crashes. No idea what's it's related to but I suspect its arma. Very annoying.
>>1908155In some early versions of VS, it would crash and give you an error saying "VS is incomparable with NGO", but was removed shortly
dead threaddead game
>>1908745ah yes, a /wtg/ crossover post
>sir, this ship is 100% immaculate and operational but it's gonna take a miracle (story point) to get it running againfucking retarded mechanics
>>1908871I'm not a fan of the story point mechanic as a whole."Did you stockpile enough of this resource? Then you can do this thing. Else you can't."
>>1908871>he doesn't knowHave fun with your new "ship"
>>1908871"It's going to take a miracle to get it running again after TT shuts it down with remote access" is what he means.
>>1908895Only thing though is that's not a game mechanic. Only DRM (technically) is. Your trade goods don't even have serial codes which is a massive oversight - wouldn't two hostile factions embargo eachother? Selling Tri-Tach shit to the Hege shouldn't fly without using some pirate contact to edit the serial codes. You can't even use ships with faction paintjobs to do false-flags.
>>1908871>noooooo if alex would've let you do things for free without using bullshit design magic points everything would've been overpowered!!!!I'm more interested in what was going on inside his head when he made "elite" skills.
>>1908871When I said "mechanics" I really meant engineers. I don't have a problem with the story point system.
>>1908873Ship takes x weeks to repair, can’t be mothballed and must remain in your fleet eating more supplies and fuel than it normally would. Story point skips the process. Easy way to make excess supplies useful or force decision making when you’re exploring with a budget fleet and don’t just bring a giant tanker and cargo freighter with you to the edge of the sector
What's your favorite freighter? Mod ones included
>>1908938Yes, that was my general idea.>You want to do X, but it's difficult for whatever reason>1- Don't do it>2- Do it, but it has some significant cost>3- Spend a story point and either remove or greatly reduce the costIn the case of ship recovery you could just dump lots/all D-mods on it for an easy implementation.> The ship's unexpectedly fucked (shattered hull/destroyed or looted internals/stuck in other debris/etc. We can babysit it and bring it back online but it will be a huge pain. Or if you're a cool guy you manage to find a way to get it out for little expense and with only minor damage.>>1908943Atlas. It does the one thing it needs to do very well.
>>1908871
>>1908943the pirate freighters with shielded cargo holds
>>1908943You.
>>1908152I'll give it a shot. Oddly enough I think it might have been related to one of the YURI fighters. I swapped it out and did a fight or two and no crash. I'll keep playing and see what happens.
>>1908402since it says groundbattle, i think this is probably nexerelin. any chance you're running an old version and arma together?
>>1908916>>1908871this game works big time through imagining shit. you never see the bridge of your ship, it looks the way you imagine it. so does your crew. they all look the same in the UI but i really doubt military market hegemony crew looks the same way as Qaras broke pirate junkie crews do. you have a mention of the quartmaster in the inventory UI but bro is nowhere to be seen. You never talk to your officers ingame but of course its logical to assume you do. For buying shit, you could imagine go to a black market in person and brushing against all kinds of shady people, and say "i want one planetkiller please! or send your crew while you drink on a bench somewhere. it's all up to imagination if you feel like doing that. living conditions on planets you colonized are never detailed except that little text under the illustration how the guards salute you or something. if you're rp'ing a pirate warlord, these guys could either shit themselves everytime they meet you and do that out of fear, or if you're an average "john starsector the domain 2.0" these dudes respect you cause you're just a chill guy that satbombed corpos and other retards. your sand planet could be Arakis or a literal shithole like Tatooine (they're not too different but you get it)the most reasonable explanation for pristine story point recovery ships is as someone said: shit's rigged to either explode, kill your crew with traps or fry all system the second you activate the coffee machine. just cause its structurally perfect doesn't mean it will fly of the go.does it make it any less bullshit? i dunno, up to you. i get the frustration. is it cool? i like it. a lot of people will probably think thats retarded.TL;DR roleplay or its retarded
I'm gonna try this game. Any tips for a newbie?
>>1909183Do not get a fuckhuge ship unless you're 100% certain you can sustain it. If you must necessarily get it now, mothball it and bring it somewhere else for storage until you can actually use it without shooting yourself in the balls with operating costs.
>>1909104I downloaded nex again and it works for now. I had just recently started a new playthrough so it wouldn't be too much of a waste even if it didn't work.
>>1909183F1 on a commodity while in a market (or near a comm relay) will show you where it can be bought low and sold high. That menu is the basic pillar of trading.At least I think that's Vanilla? I never play without Nexerelin.Core worlds are generally mostly safe. The further out you go the nastier the stuff that spawns and the bigger their fleets get.Burn Speed is king. Try to get everything to at least burn speed 8 and buy two Ox when you can (OX are very pricy to run for their size, so only get them when you have at least a basic understanding of the economy).There are various free storage stations around, one is in Corvus. Otherwise you can buy storage rights at any station but you pay a monthly fee for anything you store there.If you want to get into combat early a faction commission will give you a monthly salary and access to some of that faction's more advanced toys.For ship loadout you generally want some kinetic and some HE on any ship. Kinetic does double damage to shields, but is weak against armor. HE is the opposite. If you're in doubt, it's best to have more kinetic than HE.Energy damage has no bonuses and no maluses.If you have spare OP on a ship, it's never wrong to put the points in vents.
I hate the persean league and tri-tachyon subhumans so god dam much it's unreal, the pirates and luddic path will leave you alone if you bribe them, the sindrian diktat will stop their aggression if you agree to their terms of 50% of your fuel revenue (if you only have fuel production for logistical purposes it's whatever), the hegemony will leave you alone if you don't use AI, the independants will leave you alone if you don't sell drugs and organs and the luddic church will completely leave you alone if you build your colonies to be unattractive to luddites (just build farming as one of the last industries). But those faggots will target you for basically being prosperous, I am not surrendering 20% of my total income, total tri-tachyon death, total persean kazeron death
>>1909292If you find the Tri Tachyon mercenaries before they depart you can buy them out. After that you only need to kill a few Try tach convoys or convoy raiders and they'll stop bothering you.The League are absolute cunts though, yes.
>>1909292>he actually gets bullied by the other factions into doing what they want>he doesn't just kill anyone who slightly disagrees with himThe League crisis is a pain in the ass, but I personally hate the Hegemony one even more because you have to let the meter fill up three times before you can finish it completely.Literally every other crisis is a one-and-done type of thing except that inspection fleet shit, fuck off Daud.
>look up a modlist>download all of it>half of them are out of date
>>1909299Use TriOS.
>>1909300I now have a UI that's telling me that they're still outdatedthanks?
>>1909303If the mod dev isn't retarded it will point you at the forum thread or github to donwload the latest.Alternatively MOSS will straight up update the mods for you with one click, but it's older and abandoned. Still works though.If the mod is actually dead you'll have to join the Corvus discord and check for bootleg updates. Use the search function with the mod name and the update channel. Yes, yes, I know, Discord sucks, but it's the only option.
>>1909297I honestly prefer to just throw a few hundred thousands of credits at the problem than have to take down pirate and path stations every few months. AI cores aren't that good so I only use them on terraforming structures, the Hegemony gets mad for a while but they eventually forget it after I unplug them, the sindrian diktat only takes away 40k credits per month which isn't enough for me to care, I usually don't get problems with the luddic church or indenpendants because it easier to just not sell drugs and build industries in a specific order>he doesn't just kill anyone who slightly disagrees with himI want to keep my good reputation with the UAF and independants, I was really tempted to sat bomb Kazeron and kill millions after I lost half my fleet fighting their station and fleets.>>1909295Good to know, I attacked Kazeron, tactically bombarded it, raided their infrastructure to the point it will take 200 days for their industries, spaceport and defenses to recover and the planet is at 0 stability. I hope it decivilizes.
>>1909306basedThanks anon
Done playing with my KoC for now, your turn:https://fractalsoftworks.com/forum/index.php?topic=23393.0
anon what should I run on the Tirpitz
>>1909370This thing?I haven't played with it, but it's pretty clearly a broadside hull otherwise you only get 1 large and 1 medium.Some flavour of PD in all the smalls. Then either 2 large kinetics and 2 medium HE or mix it. 1 large and 1 medium kinetic, 1 large and 1 medium HE. HE on the rear mounts.
>>1909297This. Nobody wants to admit it, but violence solves all of your problems.
>>1909380but anon it's much easier to just throw money at most problems
>>1909426yeah but then you'd have less money for the same effect.meanwhile killing them actually earns you money since you can sell all the salvage and ransom any prisoners (if you have Nex and/or RS active).
>tfw I didn't even do anything but the knights of ludd, luddic church, hegemony, iron shell and persean league just dogpiled the legiocucks almost into submissionlmao
>>1909426Now where's the fun in that?
>>1907327david forgot to draw the weapon mountsno, really
>>1907534>com.fs.starfarer.combat.entities.Ship cannot be cast to org.lwjgl.util.vector.Vector2flol someone mixed up ship and ship.getLocation()
>>1907290by definition you're a gay retard and if an artist can't break his own style he's a bad artist
>>1908224all gnostic must die (don't worry in the world of the demiurge the act of skinning them alive has no moral value)
>>1909554It is always funny to me that Gnostics promotes being amoral when their own tellings of the Demiurge clearly explains that he and his own minions are essentially incapable of morality.
>>1909563There's no real Gnostic canon so it modern believers can range from anything to Freemasons, homosexuals or Jungian racists. It's definitely interesting but also very confusing.
>>1909600Don't even get started on the Freemasons. They are worse then other Gnostics because the way they explain it Sophia is basically like the world or a counterforce of good against the Demiurge which is a much more parasitic existence. Yet they willingly pervert the natural world and walk a path of suicide and spiritual death because some random drug fueld voice told them "it's cool bro, hell and Lucifer is great unlike that other guy Satan, oh and eating child sacrificed blood is so good you should totally do it".
Starsector?
>>1909603From what I understand the Bavarian Illuminati, which was a break-off from the mainline Freemasons, was more anti-Jewish at the very beginning. But its all enlightenment democratic garbage. I can understand why Catholics were so hardcore against it and Jacobins.>>1909610Shut up, chud.
>>1909615>mfw
>>1909610Until another big update it is mostly either mod talk or whatever suits people's fancy.
what should the split be between anti armor and anti shield ballistics be
>>1909662heavy bias to anti-shieldanti-shield weapons become just as good as anti armor weapons after the armor is stripped. which usually doesn't take long. Particularly since in most cases you can deploy a vessel with large ballistic slots, slot in hepheastus assault guns, and that basically handles it. even if you have pure kinetics on every other ship, the ai will be in a constantly state of high flux which makes them very vulnerable to the large ballisticsalso, the best long range ballistic anti-armor is the heavy mauler, whose dps is not very impressive. the other HE weapons lend themselves more towards SO builds or very specific hulls. small ballistics should basically always have railgun, light ac, or PD weapons
>>1909668>small ballistics should basically always have railgun, light ac, or PD weaponsthisthe only small ballistics you didn’t mention are the light mortar (garbage and outclassed by the fucking mining laser as an EMP arc absorber), light assault gun (only use on ships with no other HE gun options), and the minipulser which is too short supply and OP intensive to put on ships that can just mount autocannons/railguns
>>1909714Railguns are flux heavy for a small, they're a pretty bad choice for many ships, especially if you don't manually pilot them or use advanced gunnery.If you have the OP for it, the light needler is better for anti-shield pressure.The light dual autocannon is also a perfectly viable option if you want a cheap small kinetic weapon.
>>1909668>hephag>when devastators existshiggy diggy
>>1909732you can do some crazy shit with a ballistic rangefinder minipulser that you can't on the same build with a railgun
>>1909668>anti-shield weapons become just as good as anti armor weapons after the armor is strippedminimum residual armor still reduces the damage of light kinetics like railguns and needlers significantly. it's really only the mk9, arbalest and gauss that do well against hull. hvel has the hitstrength, but not the dps.
would hellbores work
Diktat really is the shortbus faction.
>>1909773they'll mulch a target pretty quickly if you can actually hit it consistently, but most tend to get caught by shield flickering
what mods should I play for my new run
tahlan
>>1909662>anti-armour The most alpha damage you can find, that can somewhat reliably hit the target to punch through the armor (a single big gun will do fine)>anti-shieldFlux-effective dps, preferably with long range to harass and force the shields to be up at all times. (Can be scattered among smaller hardpoints with no real downside)
>>1909734>devastatorAnon, I like to actually hit my target, not have all the ordnance explode on the way to target>looking at you, volatile particle driver!
the great houses guns are cool
should I go there?I want to but Im scared
>>1909819t. tranny
>>1909824Stop being a pussy or just cut off your dick alreadypick one and only one
>>1909824There's literally nothing in there, other than another guardian shitbox
>>1909827is there a mod that expands on it
>>1909825NTAI don't give a shit if Noah wants to wear a dress as long as none of that makes it into the mod.The guns are fun to use, I like slow firing weapons.
>>1909833>as long as none of that makes it into the modWhy do you think rapesector exists?It already has
I don't even know what tahlan adds anymore other than the great houses because that's the only reason I use it
>>1909838>Why do you think rapesector exists?Rapesector's birth had nothing to do with Tahlan as far as I know, it started out as a COFF/TNP offshoot.>It already hasShow me.And no, not the stupid rebalancing, that's just normal retardation not tranny shit.
>>1909825>>1909826>>1909827>>1909838what an amazing, in depth discussion!
>>1909840Rosenritter carriersMetafalica
>>1909842>nothing to do with Tahlan as far as I knowIt shows that you have no idea how anything happened at all in the first place, disgusting tourist
>>1909845Wow you really know nothing at all huh?
>>1909840How can you forget this?
>>1909615>>1909603>t. hylics
>>1909850that's a cool brick
>>1909847I've been into Starfarer since the Eagle had 3 large mounts. With several long breaks in between and certainly not following modder drama for all of it.Now do you have anything tangible?>>1909849Is your whole argument is that him putting his OC, who is 100% female, into the mod is "tranny shit"?
I just have endless doom cruisers with the last combat abiity that lets me use my ability more. Pretty fun
I like running around with a battlecruiser because big gun
>>1909849impregnating this haughty bitch
>>1909858I wanted to agree but then I remembered that I dislike both of Vanilla's battlecruisers because I don't like broadsiding.Thinking about it now, the only non-special vanilla capital I don't dislike is probably the Paragon.
What are you guys spending your story points on?
>>1909773hellbores are just budget assault guns
Are mechs actually fun?
>>1909909yeah, giving some of them SO does wonders
>>1909854>several long breaks in between>and certainly not following modder dramaNot the other guy but let me be clear.By your own admission you don't follow modder drama and yet you purport to be an authority on modder drama and how it has (not) influenced mods. That doesn't follow.You're trying to say that when Noah added his stealth nerfs to other factions it was completely arbitrary and had nothing to with the very public arguments he had with the modders who made them. Noah even admitted as such.>Is your whole argument is that him putting his OC, who is 100% female, into the mod is "tranny shit"?It's not an original character, it's his self-insert, it's not a coincidence he identifies as a woman and goes by the name Nia. Think about it logically.He's a man, who pretends to be a woman. A tranny if you will.His self-insert, is an extension of who he is, a tranny, ergo, his self-insert is a tranny.Even if we were to remove Noah himself being a tranny from the equation it's still a man (in RL) pretending to be a woman (in game). Ergo, tranny.A normal person might go so far as to the say the character was based upon (but not actually) Noah, but the problem is Noah himself treats the character as if it was he. A lot of his inital freakouts when RS first dropped was about how every time his in game persona was being violated, HE was by extension being violated. He believed that slapping his character was the same as slapping him.
>>1909990>a dozen lines of troon gossipstarsector
>>1909990>By your own admission you don't follow modder drama and yet you purport to be an authority on modder drama and how it has (not) influenced modsNo. I asked him to substantiate his claim that Noah puts his politics in Tahlan.I objected to being called a tourist, I've been around since pretty much the start, just not continuously.>had nothing to with the very public arguments he had with the modders who made them. Noah even admitted as such.See, now you're actually bringing forth claims that make some sense. Although even if this is true, so far is only tells me he's a petty prick, unless the arguments were specifically about his sexual proclivities.>Noah himself treats the character as if it was heProof? If so, then yes you are right. Otherwise you're just building a puzzle with missing pieces, making the picture you want.>A lot of his inital freakouts when RS first dropped was about how every time his in game persona was being violatedTied to the above. Him being mad about his OC getting raped doesn't prove the previous claim by itself. Getting mad about the "abuse" to one's OC is fairly common.
FIX YOUR BROKEN SHIT ALEX
>be me>my capital world is being raided by the elf faction>break their fleets>rape their officers with BLPC (Big Luddic Pather Cock)>figure out that elfs are more efficient as breeding slaves>raid their main worlds myself, taking dozens of officers as breeding slaves>keep getting attacked by their fleets and get more officers as slaves>tactically bombard their homeworld for shits and giggles>raid some more>leave>keep getting hunted down by a gorillion revenge fleets>always beat them and rape their officers>they always keep sending more fleets to their eventual rape>I have long lost count of how many fleets I have killed as they keep showing up even near my colonies every 5 secondsI mean any sensible leadership should have long realized after the 69th fleet raped that perhaps they need a new approach.Do elfs really crave to be raped that much?
>>1910005Elvensissies... our response???
>>1909997Unfortunately for you I'm neither in a position to or prepared to go back through discord logs looking for evidence. So you're going to have to take it as a grain of truth. Best I can offer is from the forums when Noah applied his stealth nerfs, but even those have had a significant amount of posts removed:https://fractalsoftworks.com/forum/index.php?topic=14935.975>OCYou're saying OC when it's a self-insert, I'm sure I don't need to cover this with with you but when a somebody makes a character based upon themselves (or how they would like to perceive themselves) it moves past being an OC.
>>1909994sorry bud, this is the schizo tranny rape general.the posters here have been in p-space too much
>>1910007>somebody makes a character based upon themselvesYou said it yourself>A normal person might go so far as to the say the character was based upon (but not actually) NoahThat's my point, it just seems like an alter ego to me, it's just his avatar he added as an ingame character. Not necessarily a self insert.>ForumThat's just him being a retard, I even mentioned it in an earlier post, there's nothing about adding troon content to the game in there. He isn't Dragn or Vanilla.
>>1910022>Not necessarily a self insert.If he is part of his mod's story, lore, or otherwise has a prominent position then it is a self insert. Self inserts are not automatically mary sues asa prerequisite.
>>1910026>prominent positionsaid character was just a HVB hidden behind a few other HVBs tho
Where is the story going? Academy was getting close and I dont know if anyone is just going to let you hold onto the device. There is ghe alpha site shit, wisps, phase ghosts, ghost niggers, Omega, Cotton, and whatever the fuck that message was in the abyss. I dont need it all wrapped up in a bow but I would like something satisfying.
>>1910056Aliens are the real enemy. AI have been trying to save humanity.
>>1910056Alex is a fan of Star Control and also a book involving AIs, an intergalactic(?) human empire, and dimensions (sorry I forgot the name of this book). Star Control comes in with the cosmic horror and the AI's replace the Ur-Quan (and what the Pirates are a stand-in for) as well as the planned course of how the game's story will unfold ideally and the book is involved with largely why the AIs shutdown the gates and the background lore. Except the cosmic horror aspects of the technology of the Dominion and the Sector. Everyone kind of just took one look at things like the hellscapes nanoforges make and said "this is fine" way back in the Dominion. So you get stuff like the Gaurdian as being Dominion kosher.
>>1910056Ludd was a Domain psy-op. Trvst the plan, Persean PATRIQT.
>>1909844less is more faggot
>realize I've been doomgaming for eight hours straight>didn't get anything done today I was going to dofug
>>1910056I imagine/hope that the real end-game would be something from P-Space trying to enter the Sector through the reactivated Gates.All the other possible stuff I could come up with that makes sense with the current lore would comparatively be more boring in comparison, in my opinion at least.>>1910065>(sorry I forgot the name of this book)Hyperion Cantos.
>>1910065It looks alive. Same with the zig
>>1910079I would imagine you'll have to activate the taps at some point. There something lurking in phase space that ai doesn't like. The whole slipstream stuff he said in a blog post is actually the cause of something worse happening but we have nothing on that for now.
>>1910094Are those the undetectable sensor pings in hyperspace that sometimes follow me around
>>1910103Yes. They're also the ones controlling the Ziggurat when you first encounter it.
>>1910103Those too. Some of them might just be ghosts and just that. There are also the ones that drain your drive and the big ass ones that make the slipstreams
>>1910103Sensor ghosts are a grab bag of spooky things like derilict ships that come from ????? and others is just false positives of shitty degraded sensor tech.
>>1909909it's even better if you install audio plus but mechs
>>1910072if you were blowing up poor children on chico this entire time i say its been time well spent. keep the warcrimes coming.
>>1910000you WILL travel halfway across the entire sector just for 60k credits and salvage from a few barely functioning shitheap frigates
>>1910005alright cool but what are you doing with all the free materiel they donatesalvaging it and using it to bolster your rapefleets?
>>1910022>it's just his avatar he added as an ingame character. Not necessarily a self insert.
>>1909778They have solar shielding to shrug off the black hole effects and Sindria always needs volatiles. Maybe the person who made this colony was really smart.
So did Alex add any special events involving the abandoned stations and it is a bait trap now or can i safely use it?
>>1910258>So did Alex add any special events involving the abandoned stations and it is a bait trap nowno
>>1909824just load up enough fuel and have fleet good enough to fight guardians and you're good.All important loot involves increasing strategic mobility: a gatehauler to spawn a gate in any system you want and a pair of wormhole anchors that allow you to set up a pair of jumppoints betwwen two systems.Just don't follow the lights. seriously.Ignore the lightsjustdon't
>>1910291Also bring Transplutonics. A *lot* of Transplutonics. You'll be kicking yourself when you find out you don't have those when you need them.
>>1910022t. NoahFuck off back to your discord you troon
>>1910005>Do elfs really crave to be raped that much?YesYes they doIt's even part of their backstory on WHY THEY EXIST IN THE FIRST PLACE
>>1910194The ones that drain your drivefield are specifically just hyperspace fishsame for the ones that form slipstreams and storms
>>1910307You can get enough from the derelict mining thing there
>>1910322I didn't the first time I went there. :(
>>1910361skill issue
Next time I see some Boomer Reddit TWAT say that we should just never ever learn what happened during THE MOST IMPORTANT EVENT IN THE SETTING THAT CUT OS OFF FROM THE BIGGEST FACTION IN THE SETTING because it would be le so heckin mysterious bro! I am going to fucking stick a shotgun up the guys ass and pull the FUCKING trigger
>>1910469it's most likely cope that Alex couldn't write a satisfying reveal
>>1910238Nah, I scuttle every single one of their heathen ships for the extra resources, my rape fleet can already mog their fleets unless I am overwhelmed by more than 3 fleets at the same time I can handle it>>1910320Care to explain?
>>1910508>Care to explain?They were genetically engineered by some luddic scientist(I know it doesn't make sense) or whatever by accidentfound them to be cute and fuckable???profit
>got my comfy lil' system with 3 colonies>chose the best balance of habitability, special modifiers and resources, so took a while to land on it>finally start getting my industries up>tri-tach IMMEDIATELY calls a fatwah on me for muscling in on their sheet steel market share>get hit by 6 mercenary fleets full-up with S-mods>get my shit absolutely cakedSuch is life in the sector
What's the protagonist faction?
>>1910056>Where is the story going?Did you read Hyperion?https://fractalsoftworks.com/2015/03/12/a-starsector-reading-list/The whole setting is already shaped to justify this as:- Mankind gate network annoy hyper-space aliens- Omega realize Ludd is interfacing alien through their space song- Funny misunderstanding happen leading to the collapseand now you hear the hyperspace song yourself>>1910066>Ludd was a Domain psy-opSilly anon, Ludd is working with the alien to farm mankind and made up the Domain existing so human feel humbled, anti-tech (easier to control) and don't look too closely to why they are only allowed broken tech and evil AI.
>>1910529You always should have a decent fleet before you colonise, or at least start with one colony that can survive under the radar for a while. If you're a total cuck tho the Persean League can protect you.
>>1910554>Ludd is an agent of the alien DemiurgeI can see it
>>1910554Why did you post an image of SsethTzeentach?
>>1910291Ok thanks. I will take 4 full prometheuses and follow the abyssal lights
i always skip the story, bar quests, etc.not readin all that shit sorry! LOLwill propobly find youtube guy who spoonfids you the lore in 2 hour video essayanyone else?
>>1910583The story isnt all that interesting past the first playthrough, and the writing isn't all that good. The game's strengths don't lie in a linear narrative but passive exploration and worldbuilding. Even then you can't interact with all of it in-game.
was thinking about starting a colony around a neutron star, this will act as a natural anti invasion measure
>>1910605I don't think it's simulated unless you're in the system (or at least nearby).
>>1910583most of the story quests are "drag your giant ass fleet with upkeep costs around talking to people on different planets" anywayits not great, but the one-off bar interactions are pretty good
what is taking the dev so long making java 21 port. its been over a year.why would he keep doing java instead of switching to rust
>>1910617>why would he just port the existing codebase instead of rewriting everything from scratch in a new language he probably doesnt know that needs a completely different development environment
>>1910605Do it in a Remnant Nexus system to farm AI cores. They should attack raiders as well.
>Woke Doesn't Mean Broke good ship name mr. modder
>>1910529If you have IndEvo installed, you can build a senate on your planets and enact an edict to stop your colonies growth and keep them at size 3. That way you can postpone crisises until you're more ready.>>1910554>Ludd is working with the alien to farm mankindThis, it's no coincidence that everyone who hears the music even though they didn't directly work with with the Ziggurat/isn't (You) is Luddic.
>>1910628>>1910559>be subtle about itMy niggas I have 12 alpha cores installed, and I'm expanding more. Nobody got a world war off the ground with being humble
I'm running out of money. I need a planet or a commission stat. I need to use that station in Penelopes stat, the fees are starting to kill me.
>>1910056>Where is the story going?nowhere
>>1910684>the fees are starting to kill me.storage fees are too high desu, should be reduced to 1/5th
>>1910549Pirates.
>>1910549Yours, or more technically Independents if you do not count yourself as a faction. Pirates are just all the crazy loony toons produced from phaseshifting, tech, and drug abuse. Hegemonkies are too busy desperately trying to offload bounty hunting on to anyone because they cannot do shit from their coldwar with TT. TT is too busy having AI problems and their technology going rogue on them. The Persiean League just... exists(?). And the Diktat is basically in a perfect position to maintain their fuel manopoly. Heck as soon as the story reaches its end and story important flags are removed one of the first things to collapse is the Pirates you interact with. The Luddic Churche and pathers are an antagonistic force and the single you out as soon as you so much as glance at their church sites before the player even knows anything.It says something that the Evil AI faction's only problem is that they all have a collective stick up their asses and never talk to you under any circumstances.>>1910564He is basically Alex's proverbial life saver he deserves the cameos. The balaclava pather is him too.
>>1910549The Luddic Path
>>1910549Remnant.You laugh, but just wait until the sensor ghosts become real and prove the AI was right the whole time.
>>1910549Me.
>>1910587>writing isn't all that goodThis. Imagine bringing in Dave to write for the game, only to discover that you would have been better off with AI slop.
>>1910734Daud mentions maybe you will open the gates and monsters from Ludds worst nightmares will pour out.
>>1910705>The balaclava pather is him too.Wasn't that in the game before the ziggurat was even a thing? The version sseth had was also the version just before the zig became a thing
>>1910705>their technology going rogue on themIt's not though? Even the remnants are still dutifully following the last order they received faithfullyThey just lost the command keys to contact all the rest of the still functional nexus(plural) so they can't make them all return home for decommissioning/repurposing
>>1910776A paperclip machine AI going rogue is essentially a machine that is still dedicated to its original purpose but essentially steamrolls everything in its way because the only thing it cares about is making endless paperclips.
>>1910684i haven't really seen anyone mention this much but yes. same. if you don't have a comission or a planet that's pumping money its gonna get really expensive keeping a capable fleet. i do find smuggling boring and the amount of modded factions mean that there are virtually no shortages and i barely do bounties though...just get an exploration fleet and loot a lot of valuable shit (blueprints) and sell to pirates (no tariff or relation hit). it always works.
Is it fine to autofit all my ships or should I learn how to do this myself? Also what's the best loadout for a fury cruiser?
>>1910856Autofit is fine at the beginning when you need to figure things out and the numbers make you go WTF when trying to make sense of them. But eventually you need to branch out, especially for your own ship.
>>1910856Use Autofit as a starting blueprint. Try it out, see what works, then try changing a few things to see what makes it better or worse. Getting creative with ship loadouts is part of the fun of fleet customization.
>>1910856antimatter blaster and heavy blaster on every slotsafety overridesstab shields and hardened shieldsPD is for faggots just kill them before they kill youoh and a PCL on the missile slot
>>1910856You really want to learn how to outfit ships yourself. A proper ship can be more than twice as good as an autofit one.The biggest initial question you should ask yourself is if you want something that will be really strong for a few seconds and then become a piece of shit, or something that will remain competent through the whole battle (or until it starts running out of CR).This determines if you want to maximize speed and alpha damage with SO and limited missile weapons, or if you want to improve defenses and sustained damage.
Is there a mod frigate that's more fun than the Tempest?
>>1910856better off looking at builds on the forums and trying to get an idea of what each ship excels at
>this run I will not just use the Traumtanzer>this run I will not just use the Traumtanzer>this run I will not just use the Traumtanzer>this run I will not just use the Traumtanzer>immediately find the TraumtanzerFUCK
>>1907386They get free Schokocola
>>1910896The Excelsior, just learn to git gud at piloting
>>1907114The discord also happened to delete the discord channel where he snapped at the commies. Don't forget his Twitter if you want evidence.
>>1910619starfarer has been in early access for over a decade. we have gone through over a dussin tranny scandals in the modding scene.whats another 10 years to get a good code.we will see half the modder an hero before its finished
>>1910917the missiles aahhhhh THEE MIISSSSILLEEEEEESSSSS!!!! this be my character after i put him behind the wheel of this thing
>>1910549
Why the fuck is this shit not working?How do I unfuck it?
>>1911084>install tranny mod>get tranny'dimagine that
>>1910549Glorious Not Important of great intersteller nation of Player Faction of course.
Sephira ships look like ass
safety overridden, wait for it, PHASE SHIPS I am a genius
BIG cryosleeper :DDDDDDDDDDDDDD
>>1911118>1366x768
>>1911084did you modify the ship file? you should modify the variant file too if you have
just found 2 pristine nanoforges in a domain era mothership
>>1911119same size as my cock
>>1911107Because its all kitbashed DME trash>>1911112Grendel is actually perfect for it since it has Distributed Fire Control so no ITU anyway and doesn't have Delicate Machinery so doesn't have CR decay malus
>>1911146I just downloaded it from the previous thread and hoped for the best (got it from this post >>1885643). I don't think it's a version that works by default and I have no modding experience. From what I've been able to gather, that specific ship's variant file has a space on it's end but removing it doesn't help.At this point I gave up and accepted that it's a release that just doesn't work.
>>1911155It worksthats just a typo you need to fix yourselfgo to your data/world/factions folder and open your default_ship_roles.json and see if its correctly spelled there as wellor just wait a bit for me to release my version with a ton of added shipshere's a previewthose are unique built-ins to this ship specificallyI call em Gaslight Harpoons
>>1911162Yeah, I think I'm just going to wait for the updated version, thanks for trying to help though.
>>1911167did you try opening that variant file in notepad to see if the one INSIDE IT is properly spelled?
All the new ships are done but I still don't have the variants files for half of em made so it might take a while before I finally can release this thing
>>1911170Now I just feel plain retarded.
>>1911172Happens to everyone the first timemight want to set notepad as the default app to open those filessame for all the rest of the files for starsector desushipskinwpnprojvariantfactionnot the csv thoughget Ron's Data Editor or whatever to open those
>>1911147found 3rd one on planet ruins
Advice for spriting ships without kitbashing? I've come up with some drawn designs which probably wouldn't work with ready made parts. Do I need to learn pixelart?
>>1911183Use AI unironically
>>1911184How did the vanilla devs make their ships then?
>>1911183The game's artist made some blogposts about how he makes them. No it's not pixel art.
>>1911183You don't need to learn pixel art but you do need to keep in mind about the ship's dimensions, where its actual center is, its edges, and your transparency layers
>>1911185talent
>>1911192I mean what brushes or program
>>1911193Photoshop, paint.net, kritapick one but never pick gimpfucking piece of shit adds watermarks
>>1911162Now if only I could figure out how to add the disintegrator's DoT effect to this to add a "burning" effect
>>1911197Never knew that about gimp. I'll keep to using krita then. Did the devs use any custom brushes?
>>1911199>Did the devs use any custom brushes?nopejust pencilthey don't really use anti-aliasing much either
Why don't they let us build-in SO? If it's a balancing issue, just give it a hefty penalty like Heavy Armor does. Pathers can do it with their ships, why can't I?
>>1911286Because you would just build it into every ship, like exactly what happened when s-mods were introduced the first time. it is just too OP to be allowed.
>>1911286Because faglex is a cuck obsessed with balancing a single player game like it's an online tournament and faggots approve of his actions by saying > b b but everyone would be doing that omg le op!No they won't do that outside of hyperoptimized meme builds during meme runs, but thanks for removing even more options anyway. By the way, op argument is pointless because things like niggurat or retarded blue spider exist and enemy ship loadouts don't make any sense most of the time.
>>1911286Install better vanilla hullmods and you can
>>1911356Who even cares about ship loadouts when all you need are more big ships for better autoresolve score
>>1911339I put hardened subsystems on every ship smaller than a capital.SO can be really strong but I hate CR starvation way more than I want a 30 second wonder ship.