Rate my babe. Also post your lowpoly babes!You do model lowpoly babes, don't you anon?
>>983543No, I make high poly photorealism. Fuck off pixeltranny
>>983546>pixeltrannyis lowpoly pixelart associated with trannies now? when did that happen
>>983548Yes, it's a cheap, talentless form of art for Japanese wannabes and trannies to feel cute. Make me an M416 rifle in Plasticity with textures down to every scratch and I will respect you as a real artist.
>>983550really? but that's just being a human xerox machine. that's just being a blender user, that's not art. you can teach a hundred monkeys blender, give them the reference files, the right plugins and within 6 months they will all create the exact same looking realistic M416. there will be absolutely no taste or individual artistic touch to any of them.is that your idea of art?
>>983546> Sexy Low poly girls gives an unrealistic body standard to female presenting persons.Photorealism is for troons that want to make women in videogames ugly so they can feel better that they don't pass in real life. Go make your ugly realism elsewhere, you are not going to pass either way.>>983543Nice low poly model man.
>>983543post butt topology i need it for researchand photorealism is for nerds, go outside if you want some photorealism faggot
All my babes are high poly DX
>>983543
>>983616Are you still crying about your realisms?
>>983543Wear some pants you fucking whore
I'm seeing there's some chud spergout in this bigoted thread. Say it with me /3/. Trans rights are humans rights.
>>983649It's triggering your dysphoria?>>983653What does this mean anon?
>>983681Nope, I love being a man who's been allowed to bask in the glory of gay sex;-)
Trannies should all kill themselves.
holy shit this is somehow more dead than i when i left for a bit.>>983543pretty good. can we get a side view?
>>983543Cute slut, feels like she's come out of a cyberpunk setting
Thanks guys. Will post texture wip tomorrow. in the meantime here's topo
>>983543Nice, now give her pant.I'd model a slut but I'm too busy fixing some asshole's horrible model as an outlet already.
>>983543it looks fine, with this style texture work is what carries the most weight though
>>983729scrap the sharp edges on her ass, it looks bad. your texture is whats going to make the ass pop, not sharp edges
SEEEEXXXXXX
>>983543Thanks anon, you've inspired me to keep on working on my low poly babes
You should do A hentai with this Model
>>983543The asscheeks should be slightly bigger, they look odd. Heels should be also separated from the body with sharp edges, unless she's wearing some kind of sick catsuit with heels built in.
>>983543>>983729can you please post a WIP webm so we can learn OP? Especially the butt topo how do you make it that good.
>>983550>M416All your credibility just went out the window.
>>983543What techniques did you use to make this? I love the artstyle!
>>983548It's honestly crazy.Every low poly artist on X is one. I feel like I'm tip toeing a fucking mine field interacting with anyone.
>>983548I don't know, I've noticed that a lot of them flocked to the style as of late, its not terribly hard to pull off the MegaMan Legends style, Its insane, and pisses me off since I like the style.
I'm working on some at the moment.I had this textured a while ago, but I went back to remodel her wings since I couldn't make them look nice in low poly. Hit up to 3k tris. Semi-low poly.
>>984363Have another one going in the pipeline. Should have lower tris by the time I'm done.
>>984363Nice anon
>>984366Thanks man.
wip texturing update. Thanks for the kind words. maybe we can make this lowpoly babe general thread?>>983817this was good advice>>983823Definitely keep working on low poly babes. very rewarding.>>984284it's actually not good at all desu when texturing the faces become really obvious :( feel like I should increase the res of the butt in particular>>984363that is awesome. is it Morrigan?
>>984435yeah its morrigan.Those are some sick textures you got going. Nice.
>>984435It's ok if you think you're not good but I think you did a great job and would like to learn pls I have ADHD and I can't learn unless someone shows and tells lol
>>984435How did you create those textures?
>>984435pretty fucking good stuff
>>984435This is really nice texturing. Can you share any details of how you designed the character and what your texturing workflow was like?Are the details based on an existing design, or random pieces of reference material, or your brain?Painted in photoshop vs. substance painter vs blender?
>>984435Good shit nigga, looking forward to see how the face + head turn out, even as an ass man the face is always the most interesting part of a person
Thanks guys, appreciate the good feedback. Learned a lot doing this one for sure.>>984758It's all PS and Blender, very archaic workflow as I don't get to paint on the model itself, only uv's >>984762Thanks! I have a strong 2d background so treating it almost like an illustration in how a stack layers tends to get me very far. Multiply for layers of shadows and overlay for highlights (always working in masks, nondestructively). It's an approximation of the 'proper' substance workflow but with only PS and a blender plugin that syncs files on every save. The design was just a mix of references
There's some topology issues to fix still
>>984912The face is too high and looks odd, otherwise absolutely epical.
>>984912I just noticed,she has 6 fingers
>>984912Looks good anon, the 6 fingers look weird but in a good way
>>984911AAAAAAAAAAAAAAAAAAAA SHE LOOKS SO GOOD HOLY FUCKHow did you get the lighting to look like that? I really like it. Gives off Gamecube vibes.
>>984912>>984911Face looks off. Is that why you dont show it directly?
>>985135Yes
>>985211No
>>985354Maybe
>>985355I don't know
>>983548ironically yea, bout as clear as an anime profile pic. Its not even a "style" it was just limitations of 3D back then.Ruins just about every indie horror game now. It never looks good and every single use case would look 10x better if it was made to look realistic. Cant say that with pixel art. That requires actual skill vs two planes with a texture stretched across
>>983555troons arent skilled enough to do photorealism from scratch retard. theres only one group of faggots thats retarded enough to think low poly looks good.
>>985365hurp durp repeat durp questhurrrp
>>983543Would so long as she has on some sort of shiny pants or something
>>985368Look all new videogames, they make women look like man, and they use the excuse of realism to do so.Realism is the tool of the LGBTQ, stylish characters are better for hyper masculine and hyper feminine traits.I prefer my polygonal big tits waifu to your hyper realistic not passing MTF
>>985469>I prefer my polygonal big tits waifu to your hyper realistic not passing MTFSo much this.
>>983551Well said, as if there weren't enough fucking M416 models already. I would've respected that anon more if he suggested literally any other weapon, something more obscure and less overdone
>>983543what does the underside of the crotch region look like on yours?
>>985498pushing his m416 aside, he still holds. You can do everything you want in photorealism, not just a generic gun. You can do an big titted attractive jrpg female character in realism. If done well, it stomps lowpoly.
>>984348Because twitter is for faggots. They serve Satan. Fake and gay, they ruin everything and infiltrate to obtain positions of power, a bunch of megalomaniacal autogynephilic perverts who're willing to castrate themselves for some kind of power.
>>985564>t. Chud sitting on a hateful, transphobic, homophobic, extremely toxic ""3D board"" Who is really satanic?
>>985537No, you are wrong. Realism can be done in low poly too.If more polygons and realism is the best 3d art can offer, we lost to raw 3d scanning.
>>984912>>984911Texture work like this truly elevates models in this poly range to really punch above their weight.Great fucking work, man.
>>984911>>984912man it looks awesome congrats on ur lowpoly babe, we might need a texture tutorial from u my dude
>>986433I second this. I really would like to see a full workflow
hi, im new to blender and currently using https://sketchfab.com/3d-models/low-poly-yorha-no-2-type-b-bdaabfec3d1149f38007ddeb04467119 for references to model my low poly anime waifus, which has been extremely helpful in terms of building the face/body, however ive hit a bit of a roadblock when it comes to modeling hair like this artist does. can any anons please give me some general tips or pointers on how to achieve the n64 'spikey' hair like this artist does so perfectly? videos/written guides or any helpful information would be very much appreciated.
>>983543I'm literally begging please post a tutorial video I wanna make a low poly Ps1 style game please please please someone post a video tut =(
Hi guys, thanks for all the kind words, still surprised the thread gained so much traction.I honestly don't think seeing my workflow would be very useful because what carries the model is just painting/drawing, it's 2d really as opposed to 3d. So if you want to move towards doing this kind of stuff you should probably hop over to /ic/ where they'll tell you about drawing, light, values, color temperature, and yada yada
>>984435>>984911>>984912Looks like something that would be in the original deus ex, albeit less blue. gj anon.
>>985521fully modeled
At what point do you cross the line from low poly to mid poly? Is there some kind of consensus on vertex count that increases as the power of your average PC increases, or is it more of a design philosophy where you don't use subdiv modifiers and try to use as few vertexes as you can get away with.
>>983543>low poly babesWell, /3/? Which one?https://strawpoll.com/GJn44DKM8nz
>>986746please do not vote in syb's poll
>>986746fucking retard BOTW Zelda is high poly as fuckyour ass wouldn't know low poly even if it hit you with a spiky breast in the face
>>986778>BotW Zelda is high polyAre you retarded?>>986767Pic related. :^)
>>986737none really, lowpoly means the paint holds alot of weight compared to topology
nice babe op
>>986789As a BOTW mod maker I can confirm Zelda is in no way high polyThe textures filters and shaders are just really fucking good>>986819
this still low poly enough? could post some updates