[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vrpg/ - Video Games/RPG

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: file.jpg (701 KB, 1920x1080)
701 KB
701 KB JPG
Why isn't there any love for their CRPG games? My personally favorite is Avadon and Avernum.
>>
>>3469128
His games made sense during the CRPG drought, and there are some interesting ones like Geneforge or Nethergate, but for the most part they're very niche titles. Today he's outdone by every indie that gives the genre a go.
>>
>>3469134
it's more like intentionally refuses to invest in presentation which is primarily how you get people's attention. he realize cutting on that is how he makes money. then again, these games did put his kid through college so he knows what he's doing.
>>
>>3469128
Could never get into anything but geneforge.
>>
>>3469209
*Also I hate that he just kept zooming out his games so he could keep reusing the same tile art from 640x480 games at higher resolutions, I literally can't see what is going on
>>
>>3469128
If you played one you played them all.
>>
File: vogel.jpg (106 KB, 1051x625)
106 KB
106 KB JPG
>>3469128
Jeff Vogel is based
>>
>>3469222
>Jeff Vogel
Why is every indie developer from Seattle?
>>
>>3469214
I have to change my monitor's resolution to play them without going insane now
>>
>>3469128
playing escape from the pit, its great, destroyed the glowing rock in the glowie spook base, now I'm going to find the rest of the keys so I can kill the lizard king, and some blind guy tried to assassinate me with an army golems.
>>
>>3469128
Really enjoyed Avernum, the remake. The pseudo metroidvania exploration elements were really neat. How are the sequels?

Oh, also really enjoyed the item progression. Every magical, or even just decent, item felt like a real reward. Not just something to throw on the pile of other '+5 Longswords of Doom' I looted from a single group of enemies.

Avadon is on my shortlist for games to play next, after I finish my current IWDII:EE. Really interested on seeing how it feels in comparison to Avernum and how decent the NPC companions are.
>>
>>3469418
There are two things I dislike about this game, the lack of soundtrack, and the inventory interface.
The inventory is a pain the ass to organize.
>>
>>3469128
I love them, Geneforge is my favorite but I also like Avernum, Avadon and Queen's Wish.
>>
>>3469128
They look like mobile shovelware, I am no graphic whore but this is just too generic and lazy
>>
How's the Geneforge 2 remake? As good as Mutagen?
>>
>>3469142
Vogel's a real life genius, he has gone on record saying he is only interested in story elements and how to make the plot interesting and choices meaningful.
>>
>>3470042
>Oh, also really enjoyed the item progression. Every magical, or even just decent, item felt like a real reward. Not just something to throw on the pile of other '+5 Longswords of Doom' I looted from a single group of enemies.
That's called good itemization. Something a shitton of far bigger devs, with pretensions at competence, tend to completely fuck up in their games.
>>
>>3470272
Well then he shouldn't mind giving us a 5th party slot then.
>>
>>3469128
I recently finally finished Geneforge 5 and it was much more fun than the last time I tried (that playthrough I didn't finish). Played on Hard as a servile and went melee, mind magic and blessing magic. Torment is aptly named for all his games and not worth it for me.

Geneforge 1 is still probably the best in the series. Haven't tried Mutagen. I got a bit tired of the series around... 3, I think? I would recommend not playing the series without pause inbetween. I did have a pause between 4 and 5, iirc.

Nethergate (Resurrection) was pretty good, although I couldn't get into it when I tried it again. I might have been playing on Torment that time, too, which might explain why I dropped it the second time. Love the mystical tone to it, with you venturing into the hostile unknown, and the way you're in over your head.

I didn't like Avernum as much. 2 and 3 do have some stuff that sounds interesting, though, but I don't think I'm gonna try them.
>>
>>3472504
Worst part of playing the geneforge series is how hyped up I got imagining the world from his hinting when you're at the periphery of it in the first couple of games and then when I actually go to it in a later game it's generic crap like a one man production could make. Obviously I should have expected it but I wanted to believe
>>
>>3469128
Don't like that you can't make your own character.
>>
>>3472610
you can though?
>>
where do I find the third book of dispel barrier in EFTP
>>
>>3469128
I tried Escape from the Pit and while I liked it and quit in frustration since my party never seemed to be able to deal with the challenges all too well. And how every boss fight basically became a gimmick. Maybe I should try with another party.
>>
>>3469128
Is he going to remake Avernum 4-6? Loved the other games.
>>
>>3474655
hmm I might be retarded, never mind
>>
>>3470292
>That's called good itemization.
I want more of that.
>>
>>3469128
Every game I've played by him plays, looks, and sounds exactly the same. He has legitimately made the same 6/10 game about 15 times.
>>
>>3473865
Looking at a savefile, I think I played the default party but replaced Rebel with Rogue and focused on archery.
>>
>>3470202
>They look like mobile shovelware,
I must be blind but they look like early PC 2000's RPG games
>>
>>3474662
Queen's wish isn't even 3/10
>>
>>3474851
I like it but mostly for the funny spoiled brat dialogue options, that and the family banter was entertaining.
>>
>>3469128
Looks like prime tier grognard faggotry, that's why
>>
>>3469224
No one leaves their house because of the shitty weather. Perfect environment for coding.
>>
>>3469128
I'm still waiting for the rest of their games to go on sale for 80% or more.
>>
File: Spiderweb software.png (6 KB, 445x300)
6 KB
6 KB PNG
>>3469128
Because his games look really unintresting and unrecognizable.
When i look at this i dont really want to play this game it looks like shovelware to me.
When you show someone a screenshot of Minecraft people instantly know its Minecraft when you show someone a screenshot of Undertale people instantly know its Undertale but if you showed someone a screenshot of one of his games they would probably struggle to try to recognize what game that is even if they are a spiderweb fan because its all just stock assets there is nothing iconic about his games.
Theres nothing that really stands out about the gameplay or story either.
His games are just really... bland is the best word to descibe them i guess.
They feel almost like you asked AI to generate you a game it gives off that vibe.
But thats fine since his stans arent really there for the games anyways they are there for their parasocial relationship with the developer and the games only serve as a way to financially support their idol.
>>
>>3475652
His games play exactly like they look, too.
>>
>>3469224
Tax incentives
>>
>>3475652
>Because his games look really unintresting and unrecognizable.
How???? They look like comfy 2000's CRPG gaem.
>>
>>3475652
>his stans arent really there for the games anyways they are there for their parasocial relationship with the developer and the games only serve as a way to financially support their idol
>stans
lol @ this retarded twitter kid wandering in here
>>
>>3473865
You have to jam weapon skills and sex for a few levels, if the enemy gets the first turn it's very hard to win, also if you can't hit anything.
>>
>>3476427
Sigh... Dex
>>
>>3476427
>sex
gives new meaning to escape from the pit...
>>
>>3475652
>using the word stan to describe anything
Please, kill yourself
>>
>>3469128
I've made several Spiderweb threads in the past and they all struggled to go past 12 replies. I suppose there are a lot Spiderweb chads online today.
>>
>>3470272
and then he made queens shit...
>>
>>3469128
>Avadon
Heard BGII was a pretty big inspiration for it. How are the NPC's?
>>
>>3477064
a few really memorable ones, the rest are boring
>>
>>3469128
i played Blades of Exile but got bored of it. cool ideas but not as cool as Neverwinter-N 1.

i did buy the Geneforge games but never got about playing them. hopefully they can still work on "new" hardware when i finally install them before GOG or my HDD or my online backups die.
>>
>>3470202
stupid zoomers never played 2D CRPGs inspired by Ultima 6...
>>
where I can the third book of dispel barrier in avernum escape from the pit ?
>>
>>3479628
buy the official guide
>>
>>3474660
if you like or are even just open to traditional roguelikes, you should check out Lost Flame. some of the best itemization ever.
>>
>>3479852
>early access "soulslike" roguelike with awful graphics and more than 10 bucks
good itemization ain't enough to sell me on that
>>
>>3479860
it's also just an excellent roguelike that innovates while still very much being traditional. the artstyle grew on me and the "soulslike" tag just means it has a lot of large, multi-tile enemies and a focus on melee combat mechanics (unlike most other trad roguelikes where melee is extremely simple).

if ten bucks is a lot of money for you, that's too bad. it is easily as good or better than the other top rated trad roguelikes.
>>
>>3479860
also itemization is not a minor thing at all in trad roguelikes. it's one of the most important elements in the genre and lost flame does it the best.
>>
>>3473865
I made a tank, an archer and two mages. Tank would sit there and aggro everyone just by existing. It would take all of the squares around him being filled in order for an enemy to be interested in anyone else. He could take so much abuse, too. Man, what a cool party.
>>
>>3479665
no, and vogel should make a sci-fi game.
>>
File: 1711495991818935.jpg (50 KB, 452x678)
50 KB
50 KB JPG
>>3469128
Don't worry about Vogel. He's living a very happy life making the sort of thing he loves: 7/10 games that satisfy a very particular passionate niche audience.

50 years from now, a very particular sort of weirdo is still going to be stumbling upon Avernum and finding it scratches an itch they never knew they had.
>>
File: peanuts.gif (62 KB, 900x195)
62 KB
62 KB GIF
>>3469222
You don't know the half of it.

https://jeff-vogel.blogspot.com/2013/12/katawa-shoujo-sex-stuff-in-games-and.html
>>
>>3480273
Never got this, and I played all 6. How the hell do you make a tank? There's no aggro, enemies always seem to go for the last guy that hit them, so in yur case your tank would maybe keep a guy or 2 but the rest would go for the mages
>>
These games are all terrible to mediocre and the gimmick of the guy is having a troupe of failed devs with nogame fellating the guy for releasing trash consistently every year like clockwork
>>
>>3483407
>There's no aggro
its one those perk things that you can pick up every two levels.
>>
>>3483690
Weird theory. Who gave it to you?
>>
File: 1700784228095980.png (252 KB, 1172x491)
252 KB
252 KB PNG
>>3483407
>>3484156
Traits
>>
>>3479628
the book can be found in koth's lair
>>
>>3469128
this guy kept releasing games until they all turned into bangers
>>
>>3488073
I still consider Avadon weak, but thats because I just didn't care for the major Redbeard plot.
>>
So how's that Geneforge 2 remake?
>>
>>3481871
Geneforge is sci-fi.
>>
>>3469128
He's a leftoid pushing idpol slop and has been since the 90s. Exile 1 has faggots.
>>
>>3493178
I mean given what you could get exiled for being tossed into what most assume is a literal hell that'd be one of the reasons.
>>
>>3469128
I love his games in general, but Queen's Wish is just shit and I wish he would have given up on it in favour of putting more time into remaking the Geneforge games.

Nethergate and the first Avernum trilogy are some of my favourite RPGs.
>>
Okay, fine, I will reinstall Geneforge and Avernum.
>>
>>3469128
Every single game he's made is just Exile, but with a different title.
>>
Are the stories any good or just generic fantasy?
>>
>>3481871
Inconceivable. He would have to work to redesign all assets instead of reutilizing the same shit from almost thirty years ago.
>>
File: 1714932695088927.jpg (128 KB, 600x960)
128 KB
128 KB JPG
What is the best tool to develop a Spiderweb-like RPG for someone with zero programming knowledge?
>>
>>3495155
you say that like it's a bad thing
>>
>>3497375
literally no one else did lore in an RPG like Geneforge. closest would be Xenogear/Blade series. i guess if you want higher quality and waifus, just play the Xenoblade games instead.

https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Geneforge
>>
>>3497375
geneforge 1 really got my imagination going, but even geneforge gets lamer and lamer in every sequel because every suggestion and mystery gets filled in with something dull and stupid
nothing else I tried did anything for me
>>
>>3498007
RPGMaker, Godot, Unity, GameMaker, Flare
>with zero programming knowledge?
Zero.
>>
>>3469128
crpgs are bad
>>
>>3469128
Geneforge 1-3 are the only really actually good Spiderweb games. The others are alright. The "remakes" are lemonsqueezing though.
The reason these games are good, despite simple writing and half-retarded gameplay (that at times is alright) is the world-building
>>
It's a good game but he just keeps releasing 90% identical ones over and over.
>>
>>3500480
You can absolutely make a game in RPGMaker with no programming knowledge but it'll be a shitty dragon quest clone.
>>
>>3504560
3 is the shittiest in the series. 1 and 2 were amazing and deserved a better sequel.
>>
>>3470168
>lack of soundtrack
I see this as a great thing, it unironically gets me more immersed as it's more 'realistic', i.e. you're travelling through a cave and all you can hear are your footsteps (not geneforge sadly, but true for exile series) and water dripping down from somewhere, or you're going through a grassy field and you can hear just the wind blowing and birds chirping.
If I do end up wanting some OST as well then I can just grab some atmospheric tunes from one of my vidya music playlists, tailored for wherever I'm exploring. Put a little effort in and it's a complete non-issue.
>>
>>3469128
Does anyone have a link to the original nethergate? His site says you have to email them to get it but they sent me the remake
>>
>>3509516
I don't have a link but I preserved a backup for whatever reason. What do you need it for? It's barely different from resurrection if I recall correctly, just a slightly updated engine.
>>
>>3509618
Mostly nostalgia and completion. I think it's the only game I don't have and can't get. I also want the old original exile graphics. E1 and E2 got updated with E3 graphics iirc
Would you please upload it to a free site? Ideally the windows version but mac version is fine.
>>
>>3509675
>>3509618
I forgot to say please
>>
>>3469128
I like all of them, even avadon. Queens wish was a deviation but I like the fact that dungeons should be completed in one go.
A1-A3 are my favourites with G1andG2 not far behind
>>
>>3469128
They're a bit barebones, systems wise. Too simplistic.
Pretty good back in the day but I can't really come up with a solid reason to recommend them in the current day.
>>
>>3500480
RPG maker is literally designed to be fairly easy to use even for children.
I'd say even Godot is fine with zero scripting knowledge.

Especially these days when you can just ask chatgpt to write you the majority of any simple script you might want, and it comments it too, so you can find mistakes even without fully understanding the syntax a lot of the time.
I dunno about Gamemaker, never tried it. Unity absolutely requires scripting, dunno what Flare is.
>>
File: 1702169723515126.png (193 KB, 500x671)
193 KB
193 KB PNG
>>3509675
>>3509677
Alright sure: https://file.io/kNQw6VobmXhq
Let me know if it works alright, I've never tried to run it on a modern OS, you might have to emulate a 16-bit compatible environment (if you can get exile games to work then you should be fine).
>>
>>3510146
>16bits
>(if you can get exile games to work then you should be fine).
Blades of Exile worked find in WinXP though.
>>
>>3510195
Windows XP is 32-bit and therefore compatible with 16-bit applications, so my statement still stands.
>>
>>3510146
Thank you very much. It installed and loaded with zero issues on windows 10 version 10.0.19045 build 19045
I will enjoy this later!
I have not tried playing the game beyond the first minute. The only issue I have found is that occasionally a popup will not popup on the screen but outside the game so there are then 2 game windows. Ijust switch between them.
I have copied it onto different hard drives and emailed it to myself so it will be much harder to lose again.
I don't know how I can thank you but know that my life has improved. All because of your generosity.
>>
File: 1687813709970705.gif (122 KB, 440x330)
122 KB
122 KB GIF
>>3510469
My pleasure, friend. It's rare that I can meet an enthusiast of such a niche catalogue of games, like yourself. Not only that, but be able to contribute to the preservation of something that I thought not a single soul would care about.
Cheers!
>>
>>3510352
>32-bit and therefore compatible with 16-bit applications, so my statement still stands.
nope. most DOS game don't work natively in WinXP, needed DOSBox. likewise for Win98 and 95. i tried. unless fanpatched.

you statement is imaginary and fakenews.
>>
>>3469128
>CRPG games
>computer roleplaying game games
>>
File: 1697871950373266.png (18 KB, 598x91)
18 KB
18 KB PNG
>>3510787
>DOS game
What are you on about? DOS is a type of operating system, so of course you would have to emulate a DOS shell on versions of Windows that dropped support for it.
That has nothing to do with the inability to natively run 16-bit applications on a 64-bit operating system.
>>
>>3483407
Yeah, there are a few traits you can use. Not only is there the trait that draws aggro, but there is the trait that lessens aggro. I think there might've been some other things I was able to do to increase aggro, but I can't remember right now. I pretty much just met my strength requirements to wear armor and then put the rest into health and I maxxed out luck as well. Anything related to defense, I invested in it. Eventually I got healing magic on him.

He could take a serious beating. I remember one time I was scrambling to make it across this valley to the city on the other side, but a pack if giants ambushed me. There was a shitton of them and they did tons of damage and had a lot of health. I was probably under-leveled and under-prepared, but my tank didn't freaking die. He came so close to dying basically every single round, but they couldn't kill him. Every single one of those giants was beating on him in a literal giant circle around him and he took it like a champ. What a cool experience that was. I was flabbergasted. I thought for sure I was gonna wipe, but he pulled through, man. I blame mostly the luck-maxxing, but also the fact that by specializing in a defensive unit like that, I was able to go glass cannon on my mages abd archer, so I had some serious damage, too.
>>
>>3511166
yes the dev said 32bits, ya ESL...
>>
>>3511433
Are you dense or just trolling? Exile and co. are 16-bit but thanks to backwards compatibility they work on 32-bit operating systems. Calling me an ESL and saying '32bits' in the same damn sentence... If you say anything more retarded I'm just going to ignore you.
>>
As someone who hasn't played any of them, where should I start? Is there a game you guys think is the best?
>>
>>3512750
Honestly you should probably just play in production order. While I'm a fan of the exile series because having 6 PC's > 4 you should probably start with Avernum. You can start with either the remake or the original series. Then Nethergate. Then Geneforge.

Avadon and Queens Wish comes after that. Queens Wish isn't fully complete yet so finish that series last since it'll take a while for the third game.
>>
>>3512750
Escape from the Pit or Geneforge
>>
>>3512750
I would start with Avernum: EftP. The first trilogy has been completely remade and I think it's the easiest to get into.
>>
>>3512750
Avernum (1st remake) or geneforge: mutagen.
>>
>>3511561
>im ignoring you because i got triggered at my bad reading senses and didn't read what dev/word of god said, so you is the RETARDED!!! REEEEE

ok. ESL. talk about games, ok.
>>
File: bait.jpg (5 KB, 225x225)
5 KB
5 KB JPG
Lord knows how this mouth breathing mongoloid clicked on this thread.
>>
>>3509306
Sure, but, some generic dungeon synth wouldn't hurt.
>>
>>3512750
Read the premise of Avernum, Geneforge, Avadon and Queen's Wish and pick the one you like.
>>
>>3512750
Just play the remakes
>>
>queen's wish 3
>geneforge 3
What will he remake after these? The second Avernum trilogy?
>>
>>3520781
Didn't he say that he's going to retire?
>>
>>3520781
>>3520805
Yeah he said he's retiring, though who knows may decide otherwise.
>>
>>3469128
I only played Escape from the Pit a good amount and I really liked the style. Unfortunately I don't like party management RPGs and got stuck at some point trying to solo mage lol. Was still very fun tho
>>
File: Sucia_Island.jpg (258 KB, 800x600)
258 KB
258 KB JPG
>>3469128
I love Geneforge, but Avadon is painfully generic and Avernum is really carried by its setting
>>
>>3470248
It's pretty good. There's a lot of new content although a lot of it is obviously added on and doesn't integrate with the rest of the game



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.