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Post your favorite units from any strategy game.
For me it's the Scylla from AoM
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>>1747577
HOMM3 Behemoth is cool too
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He tanks
He charges
He slices and dices
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LUV ME BOYZ
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AoM has a lot of great rts units
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G O T H S
O
T
H
S
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technically not a unit, but whatever
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What's that? Your perfect army of 10 sorcerers is coming to get me?
Let me get some drunk peasants with glass swords, see how your magics fail you.
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>>1747577
I'm a simple man
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strong bow supremacy
https://youtu.be/cAfYow7kmRU?si=cEt2PPnbey4OIT1_
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Honestly all the Baneblades from Ultimate Apocalypse are good, but this one just legendary
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W2/W3 gryphon riders.
I just think the idea for them is neat.
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I love these running, gunning and stunning fellas in Company of Heroes.
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YESSU
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>>1747577
>siege tanks go brrr
A volley of ST blasting everything is so satisfying. I also like that they can be easily countered so it's not like a cheat code. And I'm not even a gook clicker.
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Arguably the worst super unit in the game, but I still love it
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>>1747965
Aesthetically they are the Wehrboo’s wet dream unit. But practically I could never use them, they come in too late and don’t do anything basic MP40 Volks can’t do.
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>>1748102
>can burrow across the map
>can melee
>can one shot cities
>cool af
>worst
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>>1747577
Love the way these look. Ships built around big guns are amazing.
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>>1748133
Homeworld really does have some absolute KINO unit design.
Deserts of Kharak is my personal favorite even though the game isn't very replayable. I wish there were more content for it.
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>>1747610
>>1747829
>>1747905
basic infantry squads my beloved
there's always something about them that just draws me to them
especially the ones that get considerably stronger with upgrades/veterancy
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>>1748102
wild
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Wololo
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>>1747791
huskarls are a close second for me
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>>1748118
>doesn't fly
>the only offensive skill is single target
>heal over time instead of instant
>doesn't transport troops
>lowest single target dps
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I just think they're neat.
even though they're ass
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I love these niggas like you wouldn't believe.
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>>1747829
was that actually viable? just give swordsmen glass swords and run at the enemy?
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YARI ASHIGARU GOSAIMASU!
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>>1747610
deez gits ar da best boyz in all der waaagh der kustom shootas is mega good at blastin all da ufer gitz an i luv it
dakka dakka dakka dakka
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>>1748578
> be playing coh2 back in 2020
> spam 6 squads of those fuckers in 2v2
> enemy T 70 runs into me, gets instadeleted by fausts
> ffw to 2022
> osttruppen nerfed to the ground, have to place down a Tier-building to use them
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>>1748587
There was a patch that increased health of all units by what felt like 300%, in order to make battles last a bit longer and not end in 3 seconds.
During that magical time before said patch, this was viable, as sorcerers did (and still do, I think) only stamina damage in melee, you could nuke them with the crystal sword and your swordsmen in critical condition could finish the sorcerers - and rather quickly, too.
Back then the crystal sword would one-shot most dragon clan units too, and a few critical members of the wolf clan like ballistas and the guys that threw fire torches. Against lesser players you could deny Heroes almost with impunity, two kamikaze glass swords would instakill every hero except for the Stoneman, whose name I don't remember.
I abused this like you wouldn't believe, this was the 4gate of Battle Realms back then.
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>>1748278
I like to save units.
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>>1747577
Nothing like having two bats of these and boromir running along side them straight into the fog of war.
>WhooOOooaaaaa
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Anakites (Giant Horned jews) from Dominions and the best sacreds in the entire game
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>>1749356
My nigga, I love horse archers. But my fav unit in most games are cataphracts. Parthian, Persian, Greek, Roman, love 'em all
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quad cannon
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>>1749722
>aggressive seething
I will fucking murder you
I like two of these guys in a humvee and stick an additional 3 rocket launchers in them. Makes the hummer near unstoppable, until you meet a tank.
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>>1747577
Do hero units count?
If so, Grom Hellscream from Warcraft 2. His voice lines are killer.
https://www.youtube.com/watch?v=XgteUAI4tZo
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The humble hydra, alway thought they were cool.
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>>1748117
They have far more health per unit, have grenades regardless of your doctrine, are elites so they're harder to hit by default, and their default weapon is superior to the MP 40 by a shit ton since it does more damage and has 75% accuracy rate even while moving vs the former's 20%. They're also the only unit in the game where the squad members can survive sniper shots.
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>>1750017
I am a PE scrub, I can’t handle all of this evidence and your well presented argument. I concede.
I’ll just stay in my lane and use my one (singular) infantry squad.
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>>1748102
>RoL re-release NEVER EVER
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>>1749967
i do not have patience for this
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>>1747577 (checked)

2 words: rotary howitzer
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>>1750546
>Warzone 2100
I wish we had a new game like this but the custom units really are for different type of cross country and the terrains would be built to encourage reworking your armies, keeping the top level troops etc.
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>>1749367
for me, it's the humble Meteorite Guard
>human sized but better than human stats
>slave but with the morale of a well trained soldier
>almost Ulm tier armor
>innate magic weapons
>on a faction that can easily cast every point buff known to man
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>>1747577
Maceman from Stronghold 1 and Stronghold Crusader. Also Slaves because Fire.
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>>1751967
Shoutout with the Macemen from Lords of the Realm. Fast unit, good weapon, able to keep up till you get knights.
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>>1752017
That was just what I was thinking about. I haven't played Lords of the Realm since I was like 6 but I specifically remember always going purple and always building lots of macemen.
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>>1751967
Hell yeah, all the units in Stronghold were based.
I like the Legends Ice Giant, myself.
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>>1749367
Uhh, best sacred? Not even the best thug
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>>1748102
It's the coolest Unit ever featured in a RTS game, I don't care what schizos say about it being good or bad.

https://youtu.be/NHRtlXDOqOU
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>>1750011
The fuck up thing is that the devs gave it those huge claws but it's a ranged unit. What a waste.
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>>1748041
>tfw constantly making them go from siege mode to regular mode over and over again
Still one of my favorite animations in all of video.
I used to make custom starship trooper maps with siege tank, bunker, and missile turret triangles vs a million billion respawning zerglings.
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>>1748102
>>1752394
Based and Vincipilled.
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I didn't expect the ork titan to be literally Diablo but that was pretty cool
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>>1747577
Partisans from Empire Earth I.
Bad damage, average speed, average range
But it is the only unit that can move through forests and fight in them.
You upgrade their range to maximum and you can have a real fun guerillia campaign with them against the AI.
And the AI will actually build sharpshooters to counter you meaning you need to adapt how to handle them or need to march out of the forest, to reveal hidden sharpshooters that will always outrange you. And the AI is smart enough to try to immideatly kill your partisans in the open field with normal infantry or cavalry.
On a very foresty map, it is perfectly viable to just have most of your army consist of partisans
I only wish they were available during later ages, I want to fight cyborgs and giant robots with partisans hiding in a forest.
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>>1752873
You forgot one cruvial detail:
>can target aircraft
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It's from a new game, but I really like Pukis from Godsworm. First of all it just looks cool, but it's also pretty strong and has neat ability where after combat it loots corpses and eats looted gold to grow bigger and stronger. It can also vomit out eaten gold so you can take it as resource.
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>>1747577
I can't really play without those little niggas anymore.
They just carry so hard
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>>1755792
cute
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>>1748270
is battlezone 2 as good as the first full 3d one?
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>heavily armored for its size which can be boosted with right click damper field
>3 missile hardpoints on a frigate
>5 ballistic turrets
>cheap to maintain and repair
>decent speed with a burn drive to charge into battle and ram shit
>doesn't give a fuck about lasting damage
>reasonable cost when bought from markets; easily salvageable from just about any luddic/pirate fleet worth mentioning
>lots of ordnance points to pile on hullmods for extra dakka and armor
by far one of the best frigates in starsector that doesn't have a really high cost
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>>1752873
yeah that's a massive problem in ee. a lot of the more interesting units like crossbows, horse archers and partisans just dead end so investing in them is a waste of resources. shame we never got a true expansion to ee that fleshed out some of the filler ages instead of adding a new meme age.
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The Firebat has always been my favorite, both SC1 and SC2 versions
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Vampires are OP, but having a pack of snot monsters was always fun.
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>>1762697
I love that unit but it always felt to me out of place in Necropolis. I know Necropolis in H4 is going for half undead/half demon thing, but even next to imp, cerber and devil this sludge creature looks like odd one out.
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>>1762707
Yeah, I get it, but looking know at the creatures' chart, if you're going to make a lich (because you're filling the only ranged unit niche for the undead), then you need to make it a caster, and it sort of clashes with Order mages and Nature faerie dragons, being the same 'battle caster' creature, at which point why not give the other two magical factions a battle caster as well?

Maybe some sort of a mechanical blight thrower (like a Meat Wagon in WC3) would be fitting more thematically. But hey, at least this one is memorable.

Also this guy just stole everything that's not nailed down.
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>>1755792
this game looks interesting, i hope they dont fuck up the launch
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>>1748576
They aren't. They're extremely annoying to fend off if the map has water or veinholes. And their range is decent enough to pick at base defences aside from Obelisks and RPG towers anyway. While not bing too slow, too clumsy or needing to deploy to fire.
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RA2 Apocalypse Tank
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>>1749967
My fave combo as well. If you switch to seek and destroy the vee out-ranges all tanks so you can kite them easy.
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>>1747577
>5 TETES
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>>1752403
I thought it shoots from them
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>>1749117
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>>1766924
Look at the unit blowing up its sacks ("cheeks") right before spitting out the projectiles.
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>>1762697
My brother and I would play HoMM IV when we were like 9, and one game ended because his army had like 300 of these slimey fucks and they melted my black dragons in one hit. Fun times
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>>1747577
KEEM 'EM COMIN'
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So many to choose from, but I'll post my fav from an underrated game, Battleforge.

Harvester
>Biggest T2 unit in the game
>Shadow, so a lot of self sustain/buff spells available
>Siege damage
>Eats corpses to produce skeletons
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>>1747577
this fucker is so busted
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>>1769074
I wonder how many people play the fan-made remake. It have been years since the original Battleforge closed down and I don't think this game was super popular to beginning with (despite some dedicated fans, hence why fan version even exist).
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>>1769074
Loved Battleforge, such a shame that it didn't take off.
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Who called for some guardians?
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>erases you from time
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>>1769326
>>1769322
To be fair, the only expansion was garbage consisting mostly of shitty already existing recolors that were enemies only. Typical EA.

I've been meaning to install the fan version but I guess the hook isn't there anymore, I heard all the cards are unlocked or easily unlockable.
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>>1762717
>pic related
They always make me paranoid about freebie stuff lying on the map. You can never be sure if this pile of goodies isn't guarded because the mapmaker was so generous, or a stack of bandits hides there.

>>1762697
>Vampires are OP
Genies are more broken. Vampires need to scale at least to some extent with the enemy forces to remain competitive, while genies provide insane value even in single units with every single spell except for the ice bolt. You basically can never go wrong with hiring genies. Even if you play as Chaos, genies can repair morale penalty with fervor.
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