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What makes 480p PS2 games look so good?
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>>10941460
>There's a handful of games, therefore all games support it
You're a fucking idiot.
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>>10941671
You're the one using that logic, for the opposite claim, retard. You're shutting down Anon's appreciation of 480p Ratchet because Batman Begins doesn't have progressive scan.
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>>10938186
Learn proper English.
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>>10938186
PS2 came out in the late analog era so it was optimized for tube TVs. It had a nice smooth framerate on most games anyway even with 480i.
I used to have a 14L5. I tried the Gran Turismo 4 1080i mode and it was pretty cool. Wii looks amazing in 480p (to run GC games.) I replayed Halo 2 on the L5. It looked really good in 480p but I was playing on a 360 so it kept doing that stupid transparency glitch.
in the end 480i CRT > 480P LCD
>>
>>10941460
>Tell me, how would you feel if you didn't eat breakfast yesterday?
Thats a loaded question you see to some breakfast is the most important meal of the day but to others it's merely an excuse to eat pastries. I for one use it to further my chi with the one above so that I shall not fall to temptation. Though I have never gone a day without breakfast though I have gone without dinner, and without my sacred spirit wafers I fall into the treacherous hands of the lustful demon who squirts. I simply cannot sleep without being immensely backed up and the holy spirt wafers reminds me of the one aboves grace and my chi aligns with 'em once more. Perchance if I had not eaten breakfast consisting of spiritual wafers my chi could not align itself with the grande creator upstairs, and I would likely be horrendously hot blooded throughout the morning. Prepared to breed with the moaning ones digital pixelated demons of sinful ejaculation of the beating member that flops before me. A frightful theory for sure but an educated one without a doubt, in fact of course based on my nightmarish experiences with hungry wet dreams.
TLDR i'd be really horny

Why is the Call Of Duty series so hated? I think it's fun, especially the multiplayer.
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>>10938341
>Modern COD is total garbage but 7th gen was peak.
/vr/ is in shambles
>>
>>10939513
>Day of Defeat
still the GOAT after all these years
>>
>>10935802
You should’ve got the wii version!
>>
COD 2 is an aryan classic
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>>10939551
I played quite a bit of DoD:Source back in the day. Peak mid 2000s source gaming.

This game is fast and sexy and fun and gets the arcade feeling really well for a room-by-room shooter. The feeling of dancing around bullets is really well done and the command attacks are cool.
And it looks great on Dolphin.
But it's kinda unforgiving in difficulty so that puts it out of the reach of most Gamecube fans.
https://www.youtube.com/watch?v=LEqzVVzKGKg
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>>10941676
it's okay to admit that you suck
>>
>>10941694
It's okay to change the subject when you can't deal with arguments. If you're 4.
>>
Is this the most divisive game on /vr/? Seems like you either love it or hate it.
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>>10942052
It's a game nobody would even remember if Sybb didn't spam it on the internet for the last two decades.
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>>10942060
sybb?

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I just beat the original Fire Emblem 1. What did I think about it?
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>>10939923
who made this mockup?
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>>10941997
There's lots of games that didn't get released outside of Japan. For one thing, FE had a fair amount of Japanese text, which meant localisation would have been more expensive than the typical game. Other than that, they may have thought that a turn based game like that wouldn't be successful, or that it was too Japanese in its art style, or it was a style of game that didn't fit in with the general offering that Nintendo wanted in the US, or they only had enough resources to market a certain number of games so they had to exclude some.
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>>10939923
You thought: If this didn't have t he Nintendo brand sticker on it, people wouldn't pretend like it's the pinnacle of the genre because they remember playing Smash.
>>
>>10941997
There's a lot of text to translate, and SRPGs aren't a very popular genre unless they add a dating system. When looking at the sales of the GBA-Gamecube games, you might wonder why they even bothered translating them.
The fact that many of the games released pretty late in their respective consoles' lifespan maybe didn't help. FE5 is a SNES game released in 1999.
>>
I don't care much for these types of games but holy shit some of the music fucking rules.

https://www.youtube.com/watch?v=Fpd3ZemRYWc

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I wish this game was real.
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>>10939591
"They only made one platformer before this" is an objectively incorrect statement
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>>10936897
Irrelevant when your brain operates at x2.3 speed
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>>10936578
THAT GREEDY SELFISH FUCKING BONG TWAT BETTER RELEASE DUMP THAT ROM IN MY LIFETIME.
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>>10941204
better hope you outlive his ass then because you'll have to wait until he's dead
>>
>>10936402
Just look at all the concept art and screenshots and make your own conker game with a legally distinct name. Call it bonker seventeen stories.

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I wanna dive into mecha games but I don't really know where to start. What are some good mecha games?
Pic somewhat related, just something I pulled from an /m/ thread.
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had a fun time playing Metal Warriors 2P when I was younger with a friend, only wish you couldn't see the other guy's screen
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>>10941650
>the analog meme fix thing is the biggest cop out
I agree. That's why I didn't say "here's a patch which makes the game work in a way it fundamentally wasn't balanced around". I said "give Nexus a shot", which was balanced with dual analog controls in mind, since the game supports it out of the box.
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>>10941268
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>>10941937
Euro mech.
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>>10941268
Big fan of Cybernator / Assault Suits Valken, that was my gateway to mech games. All the Assault Suits titles in the franchise are worth checking out, as well as Front Mission Gun Hazard (developed by the Assault Suits Valken team)

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Eight directional whipping.
Discuss.
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>>10941274
>harmony of dissonance
Sounds like the title of a Korn album
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>>10941087
I have a real cartridge of this game
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>>10941087
I wish I could play the other classicvanias with CV4's controls and multidirectional whipping. Rondo or Dracula X with those features would be fucking kino.
>>
>>10941087
It's good but it needed level and boss design to better complement it. Also, people talk about 8 directional whipping, but they don't often talk about being able to control while jumping. But the main problem with the game is it was too long.
>>
Because the game is great at giving the illusion that you're good at it. It's both why the game was so well received and why in the modern era of everyone wanting to be "hardcore" people love to point out it's the easiest Castlevania.
Reality is that it's not really easier than Rondo or Bloodlines, or 1 for that matter. The later half of IV is pretty though and even if you know the game by memory, executing all the action without errors is hard. I could 1cc CV1 and Rondo much easier than I did IV. But the extremely responsive controls and the unlimited continues let people tank through the game. But we all know these people claiming it's such an easy game got their ass handed to them by Stage 8, especially if they insist that "sub weapons are useless", that level is brutal without the Cross.
It's a well known fact IV is probably the hardest CV game to speedrun, precisely because the controls are so responsive, the skill ceiling is very tall, and if you want perfect execution you need real skills. Games like 1 and Rondo are much easier to play on autopilot once you know them.

Why did they give the GBA such an awful soundchip?
https://www.youtube.com/watch?v=gdSqspN3eNY
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>>10938696
Holy shit, that's amazing. I bet it takes a lot of CPU time and ROM space though.
Also doesn't explain why the GBA's audio sounds terrible even when emulated, unless the emulators I've used have gone through the effort to perfectly replicate its DAC.
>>
>>10939187
>in 2001, you didn't own anything with a blue or white LED
Playstation 2 came out in 2000, with a blue power LED. By 2001 blue LEDs were everywhere.
>>
>>10938952
Mother 3 is a remarkably accomplished (and huge) soundtrack, but it still suffered from sound playback issues.
Somebody made a hack that improves the audio quality by changing how the audio is mixed and processed, greatly reducing "background hissing" that is prevalent in sample-heavy GBA audio.

https://www.youtube.com/watch?v=06ZF5FHsAIU
https://www.romhacking.net/hacks/6951/

Another part of what made the Mother 3 soundtrack possible was using the 256 megabit (32 megabyte) cartridge, which few games enjoyed due to the manufacturing costs.

Apparently the implementation of this audio mixing improvement modifies the RNG for the game, so maybe the RNG engine actually uses the audio processing or output as a source of randomness?
>>
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>>10935712
Nah, I've been hearing that shit ever since smartphones came out, which was 2007.
>"You know any good mobile games?"
I still called them phone games at that point and mostly thought of shit like Snake, but it quickly became associated with things like Pocket God (2009) and World of Goo (2008), especially in Japan, calling them mobage (mobile game/ mobile garbage).

Stuff like GBA and Switch gaming has always been called handheld gaming, not mobile, newfags.
>>
>>10941861
>Its the same DAC in the DS. Which also sounds like crap.
if it had some kind of low pass filter to remove the anti-aliasing it would have helped to improve it (slightly). very noticeable in the bios/operating system's sound effects (for example).

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What happened? Like, seriously? What happened?
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>>10940621
I like his journalistic content, but his jokes aren't funny. waste time, and his stupid fucking MC mascot is annoying as shit to me for some reason
>>
>>10940630
>waste time on a video with journalistic content, and unfunny jokes
No can do
>>
>>10940621
desu what happened videos geniunely try to look into what happened. Even down to trying to talk to the actual people who worked on said games for a clean all sides view
>>
>>10940739
>what happened videos geniunely try to look into what happened.
And this usually applies to games that got a mixed to negative reception, and why they sucked so bad
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>>10940474
>>10940494
They wanted to compete with MUGEN.

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> what makes me tick when it comes to beautiful ladies like Chun-Li and Cammy?
>>
And dare I say, Vega is one of the most well done characters Capcom did make.
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>>10941160
>writes about "beautiful ladies" such as chun-li & cammy
>pic is of vega
i see what you did there.
>>
>>10941875
I don't geddit

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What are your favorite alternate designs for retro consoles/handhelds?
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>>10938129
The actual designs are like a layer of metal paper of sorts, and then over it is the acrylic cover, so you wouldn't really "wear out" the printings even with a lot of use.
>>
worst console variant?
>>
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>>10933147
I'm mad North America didn't get any of the cool colors, but I also get why they didn't do it after Nintendo lost money on the concept.
>>
>>10927142
This should have been the standard gamecube on launch day. Would make up for the launch titles (Luigi mansion and wave race. Yay)
>>
>>10927152
Is this a ps1 with a DVD player or something

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Post pretty environments from retro games and by doing so convince others to play them.
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I wouldn't mind retiring in such a place.
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>>10941773
Game?
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>>10941783
Not him, but I think it might be Black Mirror? It used to give me nightmares as a kid

I'll start off the thread with some
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>>10941273
>"hey man you got any spare change im out of quarters."'
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>>10935510
>>
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>>10941064
>vthose are two different women.
No shit nigger. Dp you think I just jerked off to one woman as a kid?

>You should spend more time talking to people and less time playing old video games, you're starting to lose it
You should take your own advice and stop being an annoying faggot for a thread chain that died out days ago. or just go back to >>>/r/eddit where you clearly belong.

What even possessed you to give your worthless ass reply? Faggy conceit or just plain autism? Either way kill yourself.
>>
>>10941057
what game is that
>>
>>10941863
https://en.wikipedia.org/wiki/Flag_to_Flag

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How did this game look to players back in the day? It looks so basic and bland in this day and age.
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>>10940720
>objectively

don't think you know what that word means.
>>
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>>10940720
shitty old 3d is kino
>>
It was pretty crazy. I remember the first time seeing an SM64 demo in a kiosk and being blown away.
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>>10938469
I dunno I grew up with the ds remake and I thought
>looks good to me
then I played the original on emulator and I thought
>looks good to me
so I think the game looks good and besides the golden eye character models are completely fucked man
>>
>>10941349
but that's not shitty that's great

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Why was this game made? It's such a strange entry in the Sonic franchise.
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>>10937687
In both cases it was the majority of people
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>>10937730
>Zelda Team cooks up a ton of fun ideas for a kino TP sequel
>Miyamoto: "NOOOO TROO FAAR!!! JUST MAKE SHOOTING GARRERY GAME!!!"
>proceeds to hire that minish hack and force them to do another waggle Zelda game, because TP Wii was tacked on abd mirrored.
Wii Music had done a number to Shiggy's ego, now he's just as bad as Aomuma.
>>
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>>10940605
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>>10934162
Kids wanted to feel edgy. This was my only way to experience an "evil" character since I wasn't allowed to play GTA or anything like that
>>
>>10941435
>Wii Music
but i thought people hated wii music?


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