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File: NEC_PC-9801UV11.jpg (665 KB, 1700x1274)
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Why couldn't NEC make the leap to the PC-2000 and PC-XP?
>>
>>10942160
Shitpost aside, they did. They just weren't proprietary anymore as there was 0 point in doing so, though the last PC-98s did support Windows 2000 (this also has DOS/V for NTVDM). By that time they already had well moved on to the PC-98 NX line, but that PC-98 refers to Microsoft's PC System Design Guide, after that they were just another PC compatible maker.

The reason for the decline of their own proprietary standard was competitors. NEC was one of the bigger very early adopters of non-kit PCs and their first offering was just the best option, building on that gave them a massive uncompetable market share which they made sure to defend by dealing with any real threat to their business PC ecosystem.

They handled clones "better" than IBM, making it a niche market until DOS/V came about and allowed for Kanji to be stored on disk rather than special ROM chips. This introduce affordable IBM PCs in a rather expensive Japanese market and Japanese companies would make their clones, now with more compatibility with foreign software without the reliance on porting.

By this time the PC-98's graphical capabilities weren't exactly impressive for gaming and expansions cards would be needed, this was also more effort and costs than the compatibles had to deal with.
For business all you had to do was translate the application and it should mostly work for DOS/V. Of course, NEC realizes this and decides to change their standard to work nicer with foreign stuff too until it ceases being a standard. It held on strongly to the market (~50% is a lot better than IBM at that point) until Windows 95 ended the use for NEC's PC-98 standard outside of backwards compatibility.
>>
>>10942160
PC-88/PC-98 was a product of it's time, with a very specific reason to exist:
"Existing PCs at the time suck at handling Japanese kanji"
However that of course changed. DOS/V allowed for kanji at the software level, and now NEC's only selling point is the fact that all your software is stuck in their proprietary ecosystem.
But that doesn't end up working forever when everybody in the developed world is on a completely different standard. Eventually it becomes a problem where instead of working to make software for your system, the majority of people are now just working to port software to your system. At some point there's no reason to keep up the act. You cant (as one company) replace the existing market of tens of manufacturers, all constantly evolving and competing to create the latest, at the lowest prices.

>#379:「ダウンタウン熱血行進曲 それゆけ大運動会」
>("Downtown Nekketsu March Go to the Sports Day")

https://otn.fujitv.co.jp/gamecenter/index.html
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>watch "Retro" Game Center CX
>see them show off something that's not retro
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Marchen Maze Subs when?
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The sexual tension between these two during the divination segments is pretty ridiculous
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>>10938729
You're an idiot.
>>
>>10940420
Genuine question, why? It was just obvious to me. Do you think I'm wrong?

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Why are sports games held in such low regard with the retro game community while something like RPGs aren't? They are so undervalued that they are the best value in gaming, if done correctly a hockey, soccer or wave racing game can match up with any other genre
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>>10934443
>retro game sports autistics who play stuff like roster update romhacks
I do this
>>
>>10938728
Nah. I had friends and used to play Nintendo Ice Hockey and other sports games with them a lot.
>>
>8 players a side
>4 corners on the field
>2 buttons on the controller
>1 way to reliably score
>0 fouls and referee

home
>>
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>>10925281
PES5 had a training mode that taught you the basic concept and rules of football itself (i learned how fouls, offsides and positions worked as a wee lad), it was pretty good and it had comfy music.
https://www.youtube.com/watch?v=IHs17NHwrvo

sadly they removed it in PES6 for some reason
pes6 removed it for some reason
>>
>>10934443
I do that + occasionally post PS1/2 romhacks of $CURRENT_YEAR to make jannies seethe (its legal)

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https://apps.apple.com/us/app/retroarch/id6499539433

https://apps.apple.com/us/app/ppsspp-psp-emulator/id6496972903

This is amazing, I didn't use delta cause no Retroachievement support but RetroArch has it
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>>10934701
i like retroarch, i had so many useless .exe’s and niche emulators and retroarch replaced 95% of them, all i have left is dolphin, ppsspp (might not need it), pcsx2, and ryujinx. the crt filters are cool
>>
>>10934714
>caring about reddit’s lair
take the archive.org pill with download manager.
>>
>>10940408
get a download manager. much-much faster. would make your head spin.
>>
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Why wont retroarch add all my roms from my roms folder to a playlist after having scanned that directory?
I have downloaded all the SNES roms from myrient which is about 4000 but my playlist only shows 3800
Same for my GameBoy
>>
>>10934880
Having seen things be taken down at the archive I would be extremely careful about depending on it. Some of the stuff I have uploaded were taken down.

what was your favourite boss fight on the SNES? for me it was Bowser in Yoshi's Island
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Gotta go with this guy.

>>10939681
This is a good runner-up.
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>>10941331
t. retard with shit taste
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>>10942725
>yo-yo powerup has the Mother 2 character window checkered design
Details like those
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>>10940776
Still after 33 years I can't figure out what the fuck I'm looking at.

That was too close! You were almost a *chuckles* Jill sandwich.
>>
>>10942291
Barry and his dad jokes, lol
>>
I'd eat Jill's sandwhich
>>
>>10942291
I don't get it.
>>
>Do you think we could... see Tyrant now?
>Barry, you're SO optimistic!
To this day I genuinely don't know what she meant by this.
>>
>>10942291
He says jibble not jill

Best behind the scenes stories.

I can't quite remember the name of the game, but a Sega composer wanted rapping on his game's soundtrack. So, he asked an intern to stand outside the building and bring the first black guy to walk past into the studio. I'm sure someone here knows which game this is.
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>>10940854
Shit, this one's even better: https://shmuplations.com/deco/

>—Right now nameko mushrooms are all the rage, but for DECO we’ve got to talk about shiitake! That is, I have heard that DECO went bankrupt over shiitake mushrooms, is it true?

>D: Seriously? Isn’t it a little sudden to start with this? Don’t you have any other questions? But no, DECO didn’t go bankrupt because of shiitake mushrooms. From what I’ve heard, a representative from a shiitake mushroom company came to Data East one day to sell these “new shiitakes that taste like matsutakes!” The President bought into it and lost a ton of money.

>E: I also heard a rumor that the President actually cultivated mushrooms at his house as a hobby, but I don’t know the truth about that either. At the office we all knew something was going on, but the atmosphere was strictly “don’t ask”. If I remember, the actual bankruptcy involved a lot of other causes besides the shiitake incident…
>>
>>10925838
Sakurai talked about how tall the rapper for the DK Rap in Melee was on the game's official website. I don't know if that is or is not what you're referring to, though.
>>
>>10929139
And thanks to him we had the best anime shower scene featuring Mai.
>>
>>10939306
>>10940189
>>10940208

Context means nothing to retards, I get it, it's hard.
>>
>>10942745
Stop embarrassing yourself retard

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Previous Thread: >>10899463

Gameplay and development discussion:
What homebrew / hacks are you playing /vr/? Are you working on anything? Would you like to learn? Projects and questions welcome.

Active Communities:
romhacking.net
romhacks.org
smwcentral.net
metroidconstruction.com
gbatemp.net
sonicretro.org
mariopartylegacy.com
pokecommunity.com
baddesthacks.net

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>>10939649
based frogs
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>>10939202
What does the mod look?
>>
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>>10939202
>>10939310
>Cait Sith is still in the game
Alright, I'm downloading this.
>>
Real Bout Fatal Fury for Mega Drive is going to be an official SNK release: https://x.com/danielmoura79/status/1791653856859885721
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>>10937048
How do model and background.
https://www.youtube.com/watch?v=w8ZjpnTI5X0

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13 replies and 1 image omitted. Click here to view.
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>>10942502
It's THE Sega system
>>
I’ve been coming around on it lately. Had one as a kid and didn’t really like it. Only had Alex Kidd and Wonder Boy.
Played Fantasy Zone and Phantasy Star recently. Very cool games, but it feels like I may have seen the best already.
>>
>>10942670
There are some other good one:

Castle of Illusion
Land of Illusion
Ninja Gaiden (though a bit easy)
Golden Axe Warrior (good Zelda clone)
Lucky Dime Caper
Wonder Boy III
Alex Kidd in Shinobi World

Some of the arcade ports are alright, like >>10942405 , Shinobi and Wonder Boy in Monster Land
>>
>>10942212
ywnbar
>>
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>>10941924
It's by far one of my favorite consoles of all time, such good hardware for its time, and with a nice library to match. I'm aware most of the library it has also came out on Game Gear, but I disagree it takes away from the quality, looking at the titles it has by themselves it's solid, that's all that really matters, especially looking back since they had a different role, one at home, the other portable.

Also, usually Master System has a resolution that allows me to see more, so I usually prefer it. Sure a lot of the library are inferior ports too, but that simplicity has it's charm to me, a stellar console.

DOOM THREAD / RETRO FPS THREAD - Last thread: >>10927448

Doom/Quake/Duke/Heretic/Hexen/Unreal/Sam/Half-Life/etc
Gameplay, WADs/Maps/Mods, Source Ports
All other 90s FPS welcome
~ Let's post like gentlemen ~

FAQ/PASTEBIN
https://rentry.org/vrbin

SO YOU WANT TO PLAY SOME FUCKING DOOM
(or Quake, Duke, Marathon, Deus Ex)
https://imgur.com/a/wWS8zXz

Same thing, in video format:

Comment too long. Click here to view the full text.
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>>
>>10942492
>>10942536
>>10942543
i'm in the middle of stumbling through neodoom rn, so i've got plenty of time to put the advice to use. thanks, anon.
>>
>>10941983
They used texture packs up to the 2010s extensively, well into the 7th gen.
Even nowadays, textures.com is still popular for 3d artists since some objects and assets need to be based off photos
>>
Coincident just finished Okuplok UVMAX in two segments (1 save/death) (never done before). Single segment looking quite possible.
>>
>>10942625
I saw this for sale nib for cheap recently and was like "I like this cover", so yeah. Never played it though.
>>10941791
I agree with most of this, but I'd keep portadoom/dos or whatever in some list of ways to play. It might not be the best way, but some purists might like the info.
Really the whole thing needs an organizing.
>>
>>10942712
>Never played it though.
Do yourself a favour and don't, it's fucking awful.
https://www.youtube.com/watch?v=Ei_AemXWvdE

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how is this considered one of the hardest games ever? I beat it as a dumbass kid. even revenge of shinobi is harder
same with ecco the dolphin.hard game my ass. that's not even near the hardest games even just on sega mega drive
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>>
>>10935709
Only in your dumb country fatass
>>
>>10940361
Even bongland zoomers are starting to call it the Genesis, it's unironically over for megacucks
>>
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>>10932627
I've grown to really like it, even played some of the ports out of curiosity, overall Genesis is just better than the others, alongside the DOS one, for it's wider resolution and being able to skip a part in the 2nd level where the collision isn't all that good, where you're forced to swing across on SNES, which is still a good version though. It's surprising how good the Master System and the Game Gear ports were though, levels aren't just copies, they have their own layouts and, in a few ways, it's better, like the collision detection, it's quite good and I recommend them to anyone.

I think the worst versions are the NES and Game Boy ones, the Game Boy Color title that came a few years later is fine, but the OG ones? I'm not sure if I prefer the NES or Game Boy one, since the NES one cuts off just before Simba becomes and adult, in a way ending it sooner is merciful.
>>
>>10940361
Sega is an AMERICAN company founded BY AMERICANS from BROOKLN. Cope harder britlard
>>
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>>10932652

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I simply do not understand what people see in the classic 2D Sonic games. I've tried playing Sonic, Sonic 2, and Sonic Mania on many seperate occasions and find myself dropping each by the Second Stage.

It's not like I dislike platformers, far from it, I love sidescrolling Platformers new and old. Mario, DKC, Rayman Origins, etc. But Sonic just doesn't do it for me.

For a game touted as being "fast" all 2D Sonic games feel slow and methodical. Getting to top speed is a chore with Sonic requiring significant time and space to reach full speed. What's worse is losing that momentum is so immediate that it dampens any desire to try and gain it back.

Doesn't help that the level design isn't conducive to this gameplay as a numerous amount of assets require speed to traverse or lack any areas to give yourself room to speed up without having to invest time in spin dashing.

Mario and Rayman can reach full speed almost instantaneously and still maintain this sense of momentum while Sonic just feels like an awful slog.
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>>10932768
>Truth is there are many different kinds of Sonic games, sometimes you just have to find the one for you
This.

It's a simple solution, but also a pointless one since 90% of the time someone posts this sort of thread, and we see it every week at this point, it's not someone who wants to enjoy Sonic, but can't, it's really someone's who's made up their mind and wants to piss people off, that's all to it.
>>
Sonic 1 being the purest one is the reason why most people don't get Sonic.
Sonic 1 used to be popular but overtime was overshadowed by Sonic Complete 3 AIR or whatever.
Real Sonic fans know that 1 is the best closely followed by 2, when it comes to sonic
>>
Am I the only one who noticed OP is AI text?
>>
>>10940584
Everyone on the internet is a bot except me, so I never notice.
>>
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>>10931635
This.

It's the reason we have this thread every other week, it's always huge, it gets people talking in the way it intended, so it keeps happening, it's the same for Sonic Adventure, every single time.

translation when? (FX version)
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>>10939374
Barump since I'm interested in these questions too
>>
>>10939374
Not them and I haven't played much Langrisser in general but I have messed around with some for a bit including III. It's weird because you and the enemy decide what you're going to do at the start of the phase then after everyone moves you fight with whoever is next to you. Also the battle animations are everyone shooting lasers for some reason (at least on PS2) which just makes it more confusing than just seeing two big armies clash into each other. II was a lot easier to grasp in comparison.
>>
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>>10939374
You can only move your commanders and the units follow by themselves, both your and enemy moves are done at the same time and if opposing units touch each other, they all start fighting, the battle can look very chaotic as multiple squads just fight in real-time on a big-ish field.
https://www.youtube.com/watch?v=a2SIJma972I
>>
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>>10941139
>>10941907
I see, that does sound and look pretty shit.
But at least the laser beams are funny to look at.
Thanks for the answer.
>>
>>10941907
lol, you could have posted a video where someone wasn't playing exclusively off the minimap. Of course it looks like shit.
https://youtu.be/vkjj3Hx4rZ4?list=PLeTXQitmJywNKwdJdtyIqy8MZWLKwEvLn&t=408

>>10942097
After beating the first game and seeing how heavy it leans into micromanaging hordes of units in the latter part of the game and how it devolves into the usual TBS trap of having to tiptoe outside the opponent's attack radius all the time, III makes a lot of sense and I'm looking forward to playing it eventually. I think it has a reasonably good reputation in Japan; the series didn't really start falling apart until IV and V, which were rush jobs.

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It's just not fun.
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Bait threads that use the same structure as OP should be banned on the spot.
>>
>>10942631
>it's impossible for anyone to not dislike this game I've barely played and never cleared
Fuck off poser faggot
>>
>>10942710
You lost when you used the template "It's just not fun" and later "basedface". Your thread sucks and nothing will change that. Fuck off.
>>
>>10942723
Yes, all the praise about this game is directed at the graphics and effects and the initial impression. Just like you are sucking this game off right now and haven't even come close to clearing it. Fuck off shitter
>>
>shitter
Oh, it's the ms2fag. Get out and never come back fucking spammer.

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Gotta keep the dream alive. Anyways I'm gonna get a few rounds of Berzerk in to celebrate surviving severe weather. Will update with my scores.

Previous thread: >>10904873
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>>
>>10940202
Why not?
>>
>>10940917
Because
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>>10921680
>>10922935
>>10926247
you had removed dodge'em? what the fuck...is that an actual atari vcs top list or just your favorite games because if that's what you're cooking then just call it like it
>>
>>10942243
Is?
>>
>>10942243
Actual advice on how to refine the chart instead of just saying it sucks is much more useful.


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