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Call general would be nice but I haven't seen a General for all chaosium games.

I need to bug them for the books from Storm Bringer Fifth.
>>
>>92832336
If only there was a thread you could look for books in. A thread where books were shared. Oh well.
>>
>>92832336
There isn't a Chaosium general, but Call of Cthulhu is pretty big in /hsg/ - Horror Settings General, and since that's Chasium's most popular game, might be a good place to look.

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>>>DRAWTHREAD RULES<<<

>Everyone
• PLEASE BUMP THE THREAD IF IT REACHES PAGE 10!

>Requesters:
• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.
• If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you.
• Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'.
• Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests.
• If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it.
• Don't critique others' requests. If you don't like it, ignore it.
• Don't waste replies harassing artists or attention whores
• Stay on topic


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>>92832864
Homerun barbarian
>>
>>92832625
Rogue Warlock Gunslinger Alchemist Opossum
>>
>>92833102
Thats a tall order, amigo. How about just an edgy opossum?
>>
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>>92833200
opossum
>>
>>92833254
Armored Opossum!

>ITT you post IC as a monster hunter from WoD. Every user has an unique number appending their username. Need more info? refer to /wodg/

Reminder that conact and discussion with God_45 is strictly prohibited.
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>>92832409
That's some pretty sound advice, thanks man. I'm thinking of scouting out this nightclub, the more I learn about it the sketchier it sounds. It seems like the club just popped up one day and became a mainstay with the youngins overnight.My younger coworkers have been there before, and the next time they show up on the job they're unfocused and can't find the strength to do their damn job and move the boxes out of storage.that place just gives me bad vibes. I'll go alone, the last group I worked with ended in tragedy. if asked I'll play it off as visiting my buddy and how he keeps talking about how cool the club is. hopefully I'm just being a paranoid geezer, but I'll prep for the worst
>>
>>92832743
Godspeed Man
Don't make eye contact
And don't actually drink anything there.
>>
I used to run with a group, but they wanted to rob a gun store :/. It all came to a head when we came across a vamp that was just a kid, and the first thing they did was levy a gun at her >:(. I was barely able to deescalate the situation, and now I have an injured vamp kid living in my apartnment. Apparently her sire was abusing her :(. I've been buying mice from pet stores, y'know the ones they feed to snakes? I figured it'd be a good enough substitute to the real thing, atleast for now.She's got some really nasty scars that haven't been healing the way I've seen other vamps heal before, and I don't really know how to help. I can't be home 24/7 and I'm worried some bad hunters or another vamp will find her. The good news is that we are starting to build a rapport I think, though she is not very talkative, and I've heard herself late at night. Any help or advice would be appreciated :)
>>
>>92828756
OK ARE THERE FUCKING ALIENS?
Some context, there's been a recent string of murders near my neighborhood with the only thing stringing them together being the intense brutality of the slayings. I'm talking guts on the ceiling and limbs shoved up asses kind of shit. The vics I've managed to do background searches on all seem to be scum, but that doesn't mean some monster gets to just kill them and whoever else they want. How long until they turn their fangs or claws or whatever the fuck on innocent people? I didn't have many leads to go on, but there's been this drifter type I've recently started seeing at night. Real creepy fucker, the kind that makes you wanna cross the street if you were to walk past him. So with no other info, I follow him. Yeah, I know, total noob move to go in unprepared, but I only meant to do some reconnaissance. Now it didn't see me, I know it didn't. I can be stealthy when I need to be. But at some point everything just goes dark. I mean I'm out, I can't remember anything. Hours later I'm huddled behind a dumpster, drenched in sweat and what smells like piss. So what gives? Was I fucking abducted?
>>
>>92833278
A gap in your memory means you where DEFINITELY seen. the good news is that your still alive and breathing, Him sparing you may give credit to this guy only killing criminals, but he's to dangerous to go unchecked like that.The bad news is your gonna have to see a doctor, the shady no questions asked type. Have him run scans on you, xray, ct, all of it. Look for anything out of the ordinary, If this murder guy has the slightest thought of you being a hunter he's probably got you wired or marked in some way. The last thing you want is to expose any nearby hunters to this guy. Also try finding the most credible nonbullshit gypsy psychic, 99% of these hags are bullshiters but there is that 1% that can tell if your cursed or not.

Congrats, you just graduated trap academy and got hired as the trapmaster for a dungeon. Your mission? Fill the dungeon to brim with non-lethal traps.
Killing is fairly straightforward and boring, the true mark of a skilled trapmaster is repelling adventurers without having to do a body cleanup every time. To this aim, you must design traps that prank, harass and non-lethally hurt invaders. What do you have in mind?
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>>92806202
I keep the entire dungeon flooded with carbon monoxide at all times.
>>
>>92829381
Passwall.
>>
>>92829381
Dimensional Anchor.
>>
>>92806202
>Girdle trap tied to a puzzle that operates off of numeric sequence in turning gears
>several pitfalls that are ankle-deep and at worst would cause you to twist your ankle and at best are an annoyance. This shit is everywhere btw.
>Trap that makes you hit the griddy for 10 minutes without stopping
>Trap that blinds you for 5 minutes and inverts your sense of direction
>Trap that sends you back to the start of the dungeon but leaves all of your gear in the spot you triggered the trap, meaning you're naked
>a trap that has a riddle with an answer so simple everyone will overthink it and if you fail you are basically shoved lightly backwards not even enough to knock you over just roughly shoved back like 1 foot
>>
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>>92820916
How do people like this even exist.
How do people not yet realize you can translate things between systems.

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Tales of Yore Edition

>NEW UA
https://media.dndbeyond.com/compendium-images/ua/ph-playtest8/gHvtmY50loGLgQUb/UA2023-PH-Playtest8.pdf
>NEW UA
https://media.dndbeyond.com/compendium-images/ua/ph-playtest7/tsgOb3llF22AL0nU/UA2023-PH-Playtest7.pdf

>New Errata
https://dnd.wizards.com/dndstudioblog/sage-advice-book-updates

>5etools
https://5e.tools/

>Trove
The Trove Vault (seed, please!):

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>>
>play wizard
>con 12, no resilient con, no warcaster
>not really a problem most of the time, I can just stay far to avoid losing concentration
>other pcs go "damn coward" in-character
I love these character interactions
>>
>>92833239
stop being a coward then
>>
>>92833245
I meant what I said literally.
>>
Why are the monks later features so shit?
>>
>>92833280
>enjoying the bants
good for you

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Why can you physically only cast a fireball twice a day? Makes me feel less like a wizard
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>>92817019
Spell slots are from tabletop players not knowing how to read or not liking the idea, its literally a house rule. Originally you memorized your spells, if you cast fireball, you could only cast it once a day. 3rd edition DND is where the invention of spell slots and "Well you can now have multiple spell slots and can use those to cast fireball more than once per day" came into existence. And remember, casters were considered powerful prior to 3rd edition even though each of their spells they knew could only be cast ONCE PER DAY.
>>
>>92832975
Which of course is unnecessary. Just make power word kill balanced and it's not a problem.
>>
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>>92833023
Why do you post shit without actually knowing what you're talking about?
>>
>>92817019
>What are spell slots literally?
They are the mind's capability to hold arcane energy as precast rituals. Each spell level equals a magnitude of larger spell energy, thus why cantrips are easy and 9th level spells are incredibly difficult and limited to cast. Through training and spell use, you train your mind to hold more and more of these precast rituals, subject to certain limits of the mortal mind.
>Why can you physically only cast a fireball twice a day? Makes me feel less like a wizard
You haven't trained yourself to hold more spell energy, and thus can only hold two fireball rituals within it. EIther get more levels or play other systems.

Playing D&D isnt going to let you feel like a wizard from other media (most often because they would be sorcerers in D&D). Wizards in D&D are a unique feel of wizard, and being low level will feel limited.

>>92817148
>>92817277
>>92817305
>>92824006
5e doesn't explain spell slots, Ive looked. 4e doesn't care about spell slots because of AEDU. 3.x is the only system that actually hints at what a spell slot is but never actually says what they are (the inferred way they work is my explanation above). Pathfinder 2e is the only D&D-like to actually explain what a spell slot is in-universe, in Secrets of Magic, see pic.
>>
>>92819505
>it takes 15 minutes per total spell levels to memorise all spells
In 3.x its one minute per spell level with a minimum of 15 minutes for all spells, so a level 3 wizard needs 15 minutes per day but a level 20 needs nearly 3 hours.

Are Ya Winning Son Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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Nerf Topku to 5 resources
>>
>>92833068
Resources?
>>
>>92833068
Literally just ban the leader.
Being able to cheat out 7 energy worth out power for 1 is so fucking stupid it's unreal how the fuck that shit makes it past QA is beyond me
>>
Fuck FAB is more on topic then what the fab posters have been posting.
Talking about retarded drama unrelated to the game is less on topic than saying a game sucks.

Show me a cool combo with the new illusionist chick or fuck off
>>
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" I was a Business Man doing Business! " Edition:

Previously on /slop/: >>>>92814763#

▶ Thread Task: post traders, markets and whatever you are buying or selling goods or service! Maybe just getting a snack at a stall?

▶ News: It's been confirmed images are not saved on Microsoft's servers forever, only for 50 days. Make sure to save your images.

▶ Generators
https://bing.com/images/create/
https://designer.microsoft.com/image-creator
https://huggingface.co/spaces/multimodalart/stable-cascade
https://huggingface.co/spaces/google/sdxl
https://clipdrop.co/stable-diffusion
www.mage.space/

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>>92832679
Fucking Carlos...
>>
>>92829553
>>Canonically she is an artist and writer
So a worthless heap of nothing now? :)
>>
>>
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For some reason, Wizards of the Coast failed to do the concept of Genasi justice, as they have long been eclipsed in popularity by Tieflings, and to a lesser extent Aasimar. So now it’s up to us to correct this grave injustice! Do whatever you want to show how you’ve used Genasi in your campaigns and worlds, post Genasi art, or suggest ways that we can make Genasi more popular/better, and correct WotC’s failings in the process. I don’t know about you, but I think that Genasi deserve a decent creation table of traits people can roll for their Genasi to have. I’ve scoured the internet, but I’ve only found ones for Aasimar and Tieflings, and I can’t let that stand. Where should we start besides szuldar patterns and features from animals associated with their elements, like fish scales for Water Genasi or feathers for Air Genasi?
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>>92831863
>or have a grip*
>>
>>92821040
No. That's retarded. Light and shadow aren't elements.
>>
>>92818532
To make genasi interesting, you have to make them not genasi. By which I mean that they need to be four distinct races, rather than one race with four subdivisions that you have to remember. Four different names, four different body types, four different everything.
>>
>>92831974
Okay, so how would you differentiate these elemental races from each other or normal Genasi besides just copying Avatar?
>>
>>92831950
How about they act as modifiers to the standard elements then?

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Old Ass Squig Edition edition

>The Latest Warhammer The Old World News
MTO O&G, new Grombrindal if you ignore the siggypiggy base
https://www.warhammer-community.com/2024/05/04/saturday-pre-order-white-dwarf-500-legions-imperialis-and-made-to-order-orcs-goblins/
https://www.warhammer-community.com/2024/04/19/make-elisse-duchaard-shine-with-painting-tips-from-the-warhammer-team/
https://www.warhammer-community.com/2024/04/19/of-bones-and-barons-the-warhammer-studio-shows-off-their-tomb-kings-and-bretonnians/

>TOW Official Website and Resources:
https://www.theoldworld.com/
https://www.warhammer-community.com/the-old-world-downloads/

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WFRP: https://pastebin.com/inbyBsR6

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>>92833343
fireforge for zombies and unironically highlands for pretty much everything else
or GW if you have the cash and don't mind supporting them, since they still have a nearly full undead range. if I really want something of theirs I tend to buy from private sellers on ebay, so that they don't get any sales from me.
>>
>>92822060
Whats he look like next to an old dwarf?
>>
>>92821910
>>92821893
>>
Should I base my kangs 4 in a 40mil base, 1 per 25mil square, or 9 per 60mil square?
>>
>>92821893
Just needs some glazin'

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Blasphemous dooting of a daemoniac flute Edition

Tell us about your horror settings, games, etc. Share inspirational art, prompts, etc.

>List of games:
Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen

>Inspirational stuff:
Caitlin R Kiernan, Castlevania, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfiction

Other News:
"The Fall of Delta Green" has been reprinted.
https://pelgranepress.com/product-category/gumshoe/fall-of-delta-green/

Current Book Club Topic:

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>>92833123
>CRPG
Say no more.
>>
Reading inspiration of Symbaroum?
>>
Has anyone here tried out "The Lady Afterwards"? I've been playing Cultist Sim and Book of Hours, and I've been hankering for a tabletop system that accurately translates the tone and mechanics of the Secret Histories setting, but from what I've heard the Lady Afterwards is basically just an adventure module.
I've also been considering adapting one of the two Mage games for it.
>>
>>92833123
>I mean, I can see the appeal of both, and thinking about how I've seen the sanity mechanic work it makes sense these games/stories are more of a "one and done" kind of thing when it comes to the characters.
Not that anon, but you can do both. I run CoC with sanity mechanics alongside corruption mechanics that lead to body horror-type mutations over time in order to give players a chance to pick their poison. Additionally, there's nothing stopping you from letting players improve all their stats and thrive within a horror setting rather than merely survive. You just have to decide what you want going in: a one-shot with powerless normal people or a multi-adventure horror campaign with weirdos and their even weirder abilities. The default CoC system is easy to adjust once you start tinkering.
>>
>>92833251
Nice. I think the disconnect for me came from forgetting it was primarily Lovecraft inspired and not Jules De Grandin or William Hope Hodgson. It's cool to know you could do both tho.

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Infinity is a 28mm tabletop skirmish game about worms produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official updates:
https://infinitytheuniverse.com/blog/tohaa-combat-force-repack-alpha

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5
https://pastebin.com/xUBR7QFU


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>>92829701
Forgive my grammar, at the store with my kids and it is a pain to type with them running around
>>
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>>92828927
SWC is not an issue in Imperial Service as it is possible to have 10 SWC available but you can never get there as points is more an issue with the Sectorial

If I had my way I would make four minor changes to Imperial service and do not involve points changes and would not make anything broken.

Bao Troops
>UPDATE move from Light Infantry to Medium Infantry
>UPDATE add Forward Observer to Combi + Flash Pulse loadout
*note: with ARM1 and BTS6, this is a true Medium Infantry and not a Light infantry profile
*note: Combi + Flash Pulse loadout is already paying for all the equipment and giving it Forward

Imperial Agent, Crane Rank
>UPDATE replace Spitfire, Nanopulser (+1B) loadouts with AP Spitfire, Nanopulser (+1B) weapons. no cost change
*note: this give allow the army to have anti-armor options and makes the Crane Rank a legitimate option against the Su-Jian


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>>92805229
Why are you here then?
>>
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>>92832786
>notice a number of Imperial Service model are no longer available on the CB shop
>mfw CB decides to perform a Military Orders update of Imperial Service instead of putting it out of Production and introducing a new space faring Yu Jing Sectorial

I want something new and cool.
>>
>>92833052
I've wondered for some time if YJ sales have been mediocre since they pulled JSA from the faction.

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Onion Earth Edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1870s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, fight each other for victory.
A campaign mode is planned, and currently in the works. (you) are encouraged to contribute.

3 versions of the rules exist, TWO of which have been playtested. The main one is 2e, to be found :
> https://app.mediafire.com/us7vnek39dc6k
as with maps, tokens and lore ressources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA

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>>92831732
Gargoyles as a beast unit would be cool.
Not to discourage creativity but I think Atlan is good for units right now.
>>
>>92831850
>>92831732
Atlan is indeed in a pretty good place, we can add to it but it's not really necessary at the moment. However maybe Titanium statues that had enough pure Titanium in them to gain a spark of the Titan's consciousness and started wandering off? As either a Beast or Merc unit that Atlan has a way to recruit more of?
>>
>>92832290
let me see what i can come up with. if it is good we add it, if it isnt we kill it. right now i am working on sponsors.
>>
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>>92831850
>>92832290
https://youtu.be/kQwX5GPry5E?si=IICdoo07iqyzoj8N
https://youtu.be/nOlE_malBqk?si=m-h3g1Bsv_-t-bbE
>Titanium statues that had enough pure Titanium in them to gain a spark of the Titan's consciousness and started wandering off
Titanium Grotesque Cost:10(?)
Beast, Mechanical
AP: 3
Movement X, Accuracy: X, Strength X, Discipline X, Evasion X, Labor X, Awareness X
Health: X
Armor: 3T3T3T

Titan Spark: When this model no longer has Titanium on majority of its Armor Locations it loses all its heath boxes and is considered killed by the enemy.

Echo: this model may only take the Actions taken by the model that was activated just before it and in the same quantity.

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>comments
Grotesque would be for the Merc book. Gargoyle would be Atlan's third and final Character.
i am unsure about Silver Cost and load out. for Titanium Grotesque maybe medieval or generic melee weapons. for Titanium Gargoyle maybe just all Atlan melee; Acanthus would be really cool but maybe OP. Cost for Gargoyle should be high but not too high because Lazy Dancer makes it something of an obstacle and Titan Spark makes it fairly fragile. maybe 25 Silver? that would be 5 less than a Skinwalker. maybe just call it 30.

for Gargoyle, im thinking now that either Discipline should be lowered to 4 or 5 or it should go into Frenzy when Shaken. something like
>Last Ditch: When this model would become Shaken it instead becomes Frenzied and gains +1 Acc on Charges. While Frenzied it ignores all Models that share a Keyword.
i would prefer the latter but that maybe too many rules on an already weird unit.

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How to properly answer your door in Night City.

>Cyberpunk 2020 vs. Cyberpunk RED?
Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG that focuses on simulation gameplay and has a black trenchcoat aesthetic.

Cyberpunk RED is the fourth edition of the Cyberpunk TTRPG that is set after Cyberpunk 2020 following the Fourth Corporate War, focuses on more balanced gameplay and is more streamlined but has less content.

>Cyberpunk Rulesets (The Vault) (May not have all updated rulebooks, check official sources for updates)
bit<dot>ly/2Y1w4Md

>Resources for RED:
https://datapool2045.net/

>RED free-DLC and extra content
https://rtalsoriangames.com/downloads/

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>>92833218
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>>92833229
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>>92833235
>>
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>>92833240
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>>92828730
>A local Fixer is in serious debt to the Mob and must pay them off soon to avoid being fitted for a pair of cement shoes and tossed into the bay. He enlists the help of the 'runners to stage a series of heists with the goal of making up the money to pay off the debt. The 'runners eventually end up stealing from the wrong people and now have targets on their backs.
>The 'runners are a band of mercenaries hired by a rebel group in a faraway country to help them overthrow a dictatorship. Potential gigs include hit-and-run attacks on military outposts, stealing valuable military hardware from secure armories and tarnishing the reputation of the Great Leader by broadcasting unflattering pictures and videos of him over a hijacked TV signal.
>An aging Rockerboy wants to put on one last concert before retiring for good, and he wants to go out with a bang. He hires the 'runners to help him get everything he needs for what is proving to be the biggest show of his career: his old bandmates who've scattered to the winds, state-of-the-art audio equipment, special effects, security. Check out the Love Fist missions in GTA: Vice City for inspiration.

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Why does 30k Admech look so much cooler than 40k Admech?
15 replies and 4 images omitted. Click here to view.
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>>92829521
Same reason everything else does.
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>>92829521
>30K Admech
>ROBOTS! SUPERWEAPONS! HUGE TANKS!
>40K Admech
>Imperial Guard regiment with robes and no tanks
Why can't they make some rules for the models like they did with the Marine stuff, even if it's shitty Legends datasheets?
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>>92832754
I like the boat, but it really suffers from being the only "tank" of the range.
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>>92832815

Because the 40k team is salty they're being outdone. The different games are silo'd and are competing with each other.
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>>92829521
>dr grodbort's fantabulous machines of fighting vigor vs dr grodbort's fantabulous machines of fighting vigor but a bit bigger
Admech guys just need to accept what they are and stop asking us to pretend otherwise


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