[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Subject
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Additional supported file types are: PDF
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]

[Catalog] [Archive]

File: Tomoko_ZakuII.png (315 KB, 1052x788)
315 KB
315 KB PNG
Do normal women nowadays like /tg/ stuff?
173 replies and 12 images omitted. Click here to view.
>>
>>92812962
Put a ring on one of them, although she's been into rpgs for 15+ years now, so probably doesn't count as a normie per the question.
>>
>>92788062
>normal women
No. But why would you want one of those?
>>
>>92788062
I mean I have 4 women and 3 men in my Monday group right now, and they're really not particularly distinct from the men in terms of how they play generally. Their individual personality traits are way more pronounced than any differences arising from gender.
>>
>>92788062
pretty much all of my women friends like /tg/ stuff.
One of them got into Warhammer from booktok memes about the Necron books/lore
>>
>>92788062
Broadly speaking? No, the modern influx of "normal" female D&D fans tend to be critical roll imports who are more into it as a continuation of their theater kid days. There are a handful of outliers out there, of course, but they are not "normal woman."

File: r8z45uqaxgk61.jpg (588 KB, 1161x1600)
588 KB
588 KB JPG
My party and I are going to spend the gold from our first quest on a large wagon. Aside from the obvious advantages of easier travel, being able to haul more loot, and having a flat elevated surface to throw down our sleeping bags at night, what are some ways we can make the most of this beautiful piece of equipment?
Ideas I have so far:
>Mounting shields on the sides to provide cover in combat
>Mounted heavy crossbow turret for medieval drive bys
>At higher levels, swapping out the ox for a flying creature to convert it into a mini-airship
Pic semi related
33 replies and 4 images omitted. Click here to view.
>>
>>92817061
>>92817112
... wasn't this just the plot of one of the Mythica movies?

>>92817401
You can always use an NPC, you dumb fucking never game theorycrafter
>>
>>92825740
Should be 'untanned,' but spellchecker is a PITA as usual.
>>
>>92817061
It's a cool idea, I'm a big fan of the party having a sort of home base that they can operate out of.
>>
First thing is you immediately kill a draft horse or two and have the corpses animated. If that's "bad" or something, a permanent animate object on a big enough saw horse or other horse shaped thing and a DM willing to allow it. Saves on having to feed the animals and the party can now travel endlessly taking shifts at driving.

Invest in special materials for leaf springs so you can justify being able to rest while moving.
>>
If you don't mind burning through the party's fortune, a little over 30000gp could pay for a greenwood wagon (using carriage weight of 600 from 3.5 books) that reduces fire damage and heals itself when damp and on fertile soil. You could also get the wagon animated to help the horses out (and to have it follow the group while the animals are stabled), but I've seen animated vehicles cause problems when a group can't agree on destinations. There's nothing quite like a party tablejacking a giant witch's animate dining table and arguing over which corridor to take.

File: fdg89q.jpg (670 KB, 1280x1707)
670 KB
670 KB JPG
I think we can all agree the Karthik got absolutely fucking cucked in the new edition. With the Hive Preatorians losing the spitter variant, the only ranged unit worth shit in the whole army is the Drone Carrier, but that requires you to 1) pay the points to take fucking drones and 2) not even get a guaranteed hit for every model you sacrifice for the shot.

Maybe it would all be fine if they didn't make the Swarm rule retarded too. You have four (4) units in the entire rulebook that can take more than 10 models to get the reduced damage effect. I swear to fuck no one playtested this shit. At least my bug guys are still cool in the RPG.
202 replies and 22 images omitted. Click here to view.
>>
File: Ayelia Swiftwood.jpg (111 KB, 1024x1024)
111 KB
111 KB JPG
>>92824712
Fuck forgot to attach the images lol
>>
>>92823428
You can thank Rob for having his team do interviews on Twitter and putzing around on the official discord instead of actually working on their shit, let alone releasing content.
>>
>>92807090
Is Terry Davis the technomancer still viable in the current meta?
>>
jesus what a waste of a thread
>>
>>92829748
I guess he’s gotten a bit stronger as the stuff he counters, Dark Radiants, have been being used more often

What are some good games that let you play as gods right off the bat? Not demigods like Scion or Exalted, but actual gods, or at least beings of comparable power to deities. Beyond that, how do you personally handle gods in your worlds and campaigns, including their faiths, their spheres of influence, their divine servants, settings that you look at for ideas, any art you use to represent them to your players, and more?

In my world, a single Creator made the world, then left to make more, leaving behind the Spirits, a sort of mix between angels and Japanese Kami. There are a few for major parts of the world, like the Sky, Land, and Ocean, but those are so large and distant that most people, with the exception of a few chosen to be the agents of these Great Spirits, just worship the Spirits of the region, with different categories of Spirit looking for different types of offerings and rituals, with more powerful Spirits sometimes giving mortals power as Clerics and Paladins. I’d love to hear both what you think and what your setting’s take is.
13 replies and 1 image omitted. Click here to view.
>>
>>92821966
Well, there’s a game called First Light, but it’s been incomplete for years, is the modern /tg/ up for finally finishing it?
>>
File: First Light CC.png (66 KB, 720x900)
66 KB
66 KB PNG
>>92828528
And here’s the character sheet document. So, can we do this?
>>
>>92827467
I think two anons have given you more than enough to go on here, and it'd be polite for you to engage in the conversation and be specific rather than say "elaborate further".
>>
>>92822261
Isn’t there also a spin-off game to that?
>>
>>92831948
Chuubo's Marvelous Wish Granting Engine I believe it’s called. Only vaguely aware of what it’s about though.

File: shark-team.png (1.84 MB, 1200x1200)
1.84 MB
1.84 MB PNG
I'm looking to broaden my horizons, but many companies out there are just as expensive as GW, and the few promising ones often only show pictures of 3D renders, as opposed to actual models. I don't know which ones are trustworthy, so tell me about your experiences with alternative purveyors of wargaming models.

I just found a company called Rakovendetta, pic related, and I like their style. Has anyone ever purchased any of their models? How do they look in real life?
23 replies and 14 images omitted. Click here to view.
>>
I've been looking for ranges with good samurai / sengoku jidai models, trying to avoid Etsy single-print models, but a lot of the older Perry stuff, and other, older lines tend to have ham-hands and are fairly... "stout".
>>
>>92831102
Glad to. I've ordered from them before, he's a good dude.

>>92831823
/re-commence shilling:
Footsore also does Sengoku Jidai.
https://footsoreminiatures.co.uk/collections/test-of-honour-warring-clans
>>
>>92831102
Also, another note on Knightmare: If I go to checkout and switch my mailing address to the USA, the price drops by about 18%, so the listed price isn't necessarily the actual price. Not sure if the discount applies to anyone outside Spain. Also, free shipping for orders over 150 Euros.
>>
>>92832374
...they also have a 70mm tall Kweethul (for those who know).
>>
What do you think would make an air combat game arcadey - for that Ace Combat, Area 88, or even Yukikaze feel?

File: 636x323-23.jpg (99 KB, 636x323)
99 KB
99 KB JPG
Thread 416: Mayoiuta Edition

Bushi-Navi EN: https://www.en.bushi-navi.com/
Deck Log:
https://decklog.bushiroad.com/ (JP)
https://decklog-en.bushiroad.com/ (EN)
Beginner guide, decklists and other info: https://pastebin.com/QxKQRhrQ
Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: https://pastebin.com/7Fj8VqA2
Cardfight and Buddyfight matchmaking server: https://discord.gg/6xVFD4r
Weiss/Schwarz Resources: https://pastebin.com/sk2iSjW1

Bushiroad Spring Fest 2024 Info: https://en.bushiroad.com/events/bsf2024/

Release Schedule (Vanguard):
- D-TB04 Touken Ranbu ONLINE 2023: 5/24 (L E L)

Comment too long. Click here to view the full text.
103 replies and 31 images omitted. Click here to view.
>>
when is weiss going to get a vanguard anime set?
>>
File: gn147482.jpg (64 KB, 367x512)
64 KB
64 KB JPG
I want to get the English version of this from the upcoming Dengeki Bunko set. How much do you think it would be on average?
>>
>>92831228
>It is around 10,000 Yen in Yuyutei
Granted that JP and EN Weiss prices are probably different due to certain factors, would around $100 USD be a "fair" enough price?

>There are 62 SPs in the Japanese version of the set
Assuming it'd be the same for the English version is that a lot?
>>
File: 1716090683680.jpg (494 KB, 1920x1080)
494 KB
494 KB JPG
>>92823771
It looks like Lyrical is getting some collab cards in Transendance so technically next week on the thursday stream.

If you mean the all lyrical set though you probably wont see anything until the week after the next. Theres 2 more bosses in Transcendence to cover.
>>
>>92833439
>Lyrical
Those are actually from VSpo! (a Vtuber group) with the collab being announced back in March during the Presentation, and that's a lot of cards with 21 in total.

File: vtes.png (643 KB, 408x576)
643 KB
643 KB PNG
If I go to a neurodivergent /tg/ meetup will it be mostly high functioning people or low?
19 replies omitted. Click here to view.
>>
>>92829252
I think I remember reading on reddit that a “high-functioning” autistic individual was equivalent to a “low-functioning” individual of other psychiatric diagnoses (anxiety, personality disorders, etc) but it might have been total BS.
>>
>>92823552
It terms of their mental illness, they will be high function. In terms of being people, they will be low functioning.
>>
>>92829252
Low-functioning autistics can't talk, have trouble learning anything new, have zero filters to stimuli so are constantly overwhelmed, probably have autoimmune disorders or ligament disorders, so on and so forth. Like it's profound systemic failure.
>>
High-functioning means they can talk.
Low-functioning means they are institutionalised or non-verbal or homeless.
If someone has managed to get their shit together enough to organise a meeting and show up, they are by definition high functioning.
Chris-Chan is considered high functioning, because he can talk and shop and drive and do most human stuff. He still shits his pants and fucks his mother, so there is a lot of area covered by "high functioning".
What you should be asking is will they shit themselves, jerk off, throw tantrums, fight, or start fires.
It'll probably just turn out being a pretty good game, though; /tg/ is neurodivergent as fuck in and as of itself. I wouldn't expect any worse than the usual whining about rules and historical accuracy, probably less than what we get here.
>>
Is Asperger's considered High-functioning or is it its own thing?
I swear they change this shit every few years just so when you get it wrong people can get mad at you.
You can usually get along with Aspies if you’re just interacting with them for the activity.

>Want to play a vampire themed game
>Someone recommends The Masquerade
>It's about modern bullshit with hippies and anarch kiddies
What the fuck is this shit? Where are my settings with classic vampires and in London?
34 replies and 8 images omitted. Click here to view.
>>
>>92833073
Con’t
> I don't want a vampire game all about how the old guard are corrupt and evil, and that we must overthrow them. I want to BE the old guard. That's what vampires are!
You can do that. Read the Camarilla source books, buy your generation down at chargen and put your points into resources and domain. V5 isn’t built for playing an elder but you can do it, or always play v20.
> Like, don't get me fucking started on World of Darkness werewolves. I fucking despise what they did to them.
No I kinda want to know now, do regale us with your steaming hot take.
>>
>>92833073
>No, old money noble degenerates are the literal stereotype of the Toreador and Ventrue.
That's what I said/meant. That those clans are exceptions to the other clans in terms of being old money nobility. Apologies if that wasn't clear.
>Tzimisce are literally a clan of aristocratic monsters who refer to themselves and each other as Voivodes for one, their evil nobility incarnate.
And aren't Tzimisce traditionally one of the clans you're NOT supposed to play as? Like, limited experience between V5 and Bloodlines, but Tzimisce aren't playable in either of those, and are very much antagonists in Bloodlines.
>And me mentioning the Gangrel was in response to you mentioning embracing being a monster, which is a big thing for Gangrel in particular and broadly for anyone in the Sabbat, you know, one of the biggest sects in all of Masquerade.
Again, that's a clan that's an exception. And, as far as Bloodlines and V5 are concerned, Sabbat are the antagonists you're not supposed to play as. They're very much presented as purely antagonists.
>You can do that. Read the Camarilla source books, buy your generation down at chargen and put your points into resources and domain. V5 isn’t built for playing an elder but you can do it, or always play v20.
I get that it's an option, but what surprises me is that it's not the default. For a game called VAMPIRE, it seems like the game designers don't want you playing the popular stereotype version of a vampire. I feel like you could still have variation on vampire bloodlines and such while still largely keeping the old world nobility angle. Plus, the default game state affects the players. The majority of vampire groups I see and hear about aren't playing aristocratic asshole decadent nobility, they're playing goth punk. And if there's one thing I don't think about when it comes to being a vampire, it's being a punk.
I'll address the werewolf point in another post for sake of space.
>>
File: Werewolf 51.jpg (327 KB, 2048x1598)
327 KB
327 KB JPG
>>92833135
>No I kinda want to know now, do regale us with your steaming hot take.
World of Darkness werewolves have nothing in common with the popular fiction story of being a werewolf. You're not a disease, you largely have control over your actions and transformations, and, worst of all, you're not a monster. oWoD werewolves are ecoterrorists fighting THE MAN, while nWoD werewolves are spirit world border control.
Werewolves are my favorite traditional monster because of the tragedy of them. A werewolf is fundamentally an innocent person who harms others through no fault of their own. They didn't ask to have this curse laid upon them, and once they transform, there is nothing they can do about it. All they can do is imprison themselves where they won't hurt people when they transform or kill themselves. Otherwise, they're going to continue hurting and killing without the ability to stop what's happening, always dreading the next full moon when they'll next transform into a diseased, malformed monster.
WoD werewolves, in both versions, give me none of that. None of the tragedy, none of the looming specter of the full moon, none of the innocent person being forced to hurt and kill people by a curse you have no control over.
My ideal werewolf game would be something akin to the Incredible Hulk TV show. Always on the run as you seek out a cure while pursued by hunters and/or law enforcement convinced you're an unstoppable murderer. Always having to be careful to keep track of the moon cycles and making sure you transform in a place where you can't hurt people. Always having the animal within you trying to break out.
I'm aware I complained about Vampire promoting woe-is-me characters, but that's because, to me, vampires and werewolves are very different in terms of their fiction, and the themes applied to them should be different.
>>
File: DisgustedDracula.png (197 KB, 398x328)
197 KB
197 KB PNG
>>92828508
Thread was solved in post 7 and everyone ignored it to engage with the V5 bait instead.
>>
>>92833192
> limited experience between V5 and Bloodlines, but Tzimisce aren't playable in either of those, and are very much antagonists in Bloodlines.
They’re in the companion’s guide, and again, v20. If you want Lasombra, they’re in Chicago by Night. And yeah, the Sabbat are broadly played as antagonists to the Camarilla, which are the default, but what’s White Wolf gonna do, senda hitman if you play in the Sabbat, or if you make an Antitribu Tzimisce?
>that's a clan that's an exception
To what? Genuinely, an exception to what? Because every clan has its own take on what being a vampire means, and individuals in every clan have their own interpretation of the clan. You have backwards savage vampires and degenerate aristocracy vampires, the existence of one doesn’t detract from the other.
>I get that it's an option, but what surprises me is that it's not the default.
Being at least nominally in the Camarilla is very much the default. As for the other stuff, that’s what your starting points are for, you have to invest them. You can’t just have all the things for free. You wanna be a rich elder with a staff and a mansion, guess you’ll be spending your points on those merits.
>For a game called VAMPIRE, it seems like the game designers don't want you playing the popular stereotype version of a vampire
There are so many more variations of vampire myth than just a vaguely Eastern European douchebag noble that have existed the world over, and Masquerade very much facilitates that image. You just picked the edition that moves away from that to be your entry point.

79 replies and 19 images omitted. Click here to view.
>>
>>92832536
When is the hero industry stated to have infinite resources?
Why is it dumb for potentially dangerous powers to require licensing?
What is retarded about the society?
>>
>>92832858
I don't mean literally infinite. But just look at the sheer excess that just one of the hero academies have access to, as well as the exams. They can build entire cities for the sole purpose of demolishing them during training or tests.

It isn't, but the exams you have to take often have nothing to do with what you could actually be using your powers for. Things like combat or search and rescue are useless to people wanting to use their powers in a more mundane way. And safety is only part of it. The other part is protecting pre-power businesses and promoting equal opportunity between people that aren't equal anymore. You can't hire super strength people to do physical labor, because that's discrimination and the heckin corporations selling forklifts or construction vehicles or whatever tool you're replacing with powers need their money too. I get that they don't want to devolve into some kind of powers based caste system, but their current level of regulation is insane.

It's a canonically corrupt house of cards. It starts to crumble the moment All Might retires. There are way more heroes than are actually required, and they're only in it for fame or money. They all leave the moment actual heroes are needed. Many people turn to villainy because of the previously mentioned regulations. To a lesser extent the villain side is all propped up by one guy too. Once he's gone the heroes will have even less reason to exist.
>>
>>92833143
In other words, everything about the setting is good.
>>
>>92821666
>Chaos
Teleport, increased luck, give enemies bad luck, stretching, shapshifting, explosions. The ability to summon and control things relating to savagery and the breakdown of civilization, like summoning or controlling animals, causing plants to sprout, making normal animals and plants become monstrous versions, making people go berserk, making technology fail.
>Order
Ways to imprison people (barriers, summoned chains, paralytic touch), luck control flavored as removing luck and forcing average results to always happen, hypnosys and mind control (brainwashing but maybe without mind reading). The ability to summon and control things relating to civilization, like summoning temporary buildings, or at last walls, controlling paper, glass, concrete, rubber and other materials. Computer or technology control.
>>
>>92814875
In my home setting, humanity really is made in the image of God. So are most alien species. We're not that special.
That, and one of the oldest species who also looked a lot like humans went on a collective mental break and decided to seed as many star system as possible with hidden probes to make sure that when a planet started having life, one species would be selected and modified to have genes like theirs. Which is why species from galaxies apart are somehow sexually compatible and capable of interbreeding.

File: 1697829193558601.jpg (191 KB, 497x342)
191 KB
191 KB JPG
Yu-Gi-Oh! General #540

Meds Edition.

Previous Thread: >>92648937

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CAC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website:https://projectignis.github.io/download.html
●EDOPro:https://discord.gg/ygopro-percy
●YGO Omega:https://discord.gg/duelistsunite
●Dueling Nexus:https://duelingnexus.com/
●Master Duel:https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

Comment too long. Click here to view the full text.
96 replies and 14 images omitted. Click here to view.
>>
>>92809671
>replica
worthless proxy
>>
>>92833111
Between this and Ojamas, I can’t wait to see what kind of janky degenerate combos I can come up with
>>
>>92833136
Hold up, for the zoomers here this ISN'T a proxy but rather an official printing of a prize card but used to distinguish it as what is basically a "public printing" of the card.
You can find this info on the wiki too if you think I'm lieing.
>>
>>92833111
I'm more interested to see if they'll ever make LIGHT Machine Union a little less limited in design
>>
Kitkallos of the Swamp
>[Level 5/DARK/Aqua]
>[ATK 2300/DEF 1200]
1 "Tearlaments" monster + 1 Aqua Monster
This card can be used as a substitute for any 1 Fusion Material whose name is mentioned on the Fusion Monster Card, but the other materials must be correct. If this card is Special Summoned: You can add 1 "Polymerization" from your Deck or GY to your hand. If this card is sent to the GY by a card's effect: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Kitkallos of the Swamp" once per turn.

Konami doesn't have the balls

Call general would be nice but I haven't seen a General for all chaosium games.

I need to bug them for the books from Storm Bringer Fifth.
>>
>>92832336
If only there was a thread you could look for books in. A thread where books were shared. Oh well.
>>
>>92832336
There isn't a Chaosium general, but Call of Cthulhu is pretty big in /hsg/ - Horror Settings General, and since that's Chasium's most popular game, might be a good place to look.

Congrats, you just graduated trap academy and got hired as the trapmaster for a dungeon. Your mission? Fill the dungeon to brim with non-lethal traps.
Killing is fairly straightforward and boring, the true mark of a skilled trapmaster is repelling adventurers without having to do a body cleanup every time. To this aim, you must design traps that prank, harass and non-lethally hurt invaders. What do you have in mind?
47 replies and 14 images omitted. Click here to view.
>>
>>92806202
I keep the entire dungeon flooded with carbon monoxide at all times.
>>
>>92829381
Passwall.
>>
>>92829381
Dimensional Anchor.
>>
>>92806202
>Girdle trap tied to a puzzle that operates off of numeric sequence in turning gears
>several pitfalls that are ankle-deep and at worst would cause you to twist your ankle and at best are an annoyance. This shit is everywhere btw.
>Trap that makes you hit the griddy for 10 minutes without stopping
>Trap that blinds you for 5 minutes and inverts your sense of direction
>Trap that sends you back to the start of the dungeon but leaves all of your gear in the spot you triggered the trap, meaning you're naked
>a trap that has a riddle with an answer so simple everyone will overthink it and if you fail you are basically shoved lightly backwards not even enough to knock you over just roughly shoved back like 1 foot
>>
File: 1659095444151751.jpg (71 KB, 400x400)
71 KB
71 KB JPG
>>92820916
How do people like this even exist.
How do people not yet realize you can translate things between systems.

File: dnd-genasi-5e-group.jpg (271 KB, 1920x1080)
271 KB
271 KB JPG
For some reason, Wizards of the Coast failed to do the concept of Genasi justice, as they have long been eclipsed in popularity by Tieflings, and to a lesser extent Aasimar. So now it’s up to us to correct this grave injustice! Do whatever you want to show how you’ve used Genasi in your campaigns and worlds, post Genasi art, or suggest ways that we can make Genasi more popular/better, and correct WotC’s failings in the process. I don’t know about you, but I think that Genasi deserve a decent creation table of traits people can roll for their Genasi to have. I’ve scoured the internet, but I’ve only found ones for Aasimar and Tieflings, and I can’t let that stand. Where should we start besides szuldar patterns and features from animals associated with their elements, like fish scales for Water Genasi or feathers for Air Genasi?
23 replies and 5 images omitted. Click here to view.
>>
>>92831863
>or have a grip*
>>
>>92821040
No. That's retarded. Light and shadow aren't elements.
>>
>>92818532
To make genasi interesting, you have to make them not genasi. By which I mean that they need to be four distinct races, rather than one race with four subdivisions that you have to remember. Four different names, four different body types, four different everything.
>>
>>92831974
Okay, so how would you differentiate these elemental races from each other or normal Genasi besides just copying Avatar?
>>
>>92831950
How about they act as modifiers to the standard elements then?

File: 20211205-431A0613x-01.jpg (31 KB, 640x960)
31 KB
31 KB JPG
Old Ass Squig Edition edition

>The Latest Warhammer The Old World News
MTO O&G, new Grombrindal if you ignore the siggypiggy base
https://www.warhammer-community.com/2024/05/04/saturday-pre-order-white-dwarf-500-legions-imperialis-and-made-to-order-orcs-goblins/
https://www.warhammer-community.com/2024/04/19/make-elisse-duchaard-shine-with-painting-tips-from-the-warhammer-team/
https://www.warhammer-community.com/2024/04/19/of-bones-and-barons-the-warhammer-studio-shows-off-their-tomb-kings-and-bretonnians/

>TOW Official Website and Resources:
https://www.theoldworld.com/
https://www.warhammer-community.com/the-old-world-downloads/

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WFRP: https://pastebin.com/inbyBsR6

Comment too long. Click here to view the full text.
323 replies and 78 images omitted. Click here to view.
>>
File: pepe glasses.png (332 KB, 600x583)
332 KB
332 KB PNG
Why do battle pilgrims hold their shields upside down
>>
>>92833255
>>92833365
I maintain that Nurgle is the one Chaos faction who'd actually master the weaponization of rape.
>Related to fertility and fecundity.
>Spreads despair into a populace.
>Leads to rampant outbreaks of disease and other physicial and mental ailments.
>>
>>92833480
he looks like an ogre
>>
>>92833365
Idk I mean some armies probably don't rape a lot

Like do Lizardmen even have sexual desires?
>>
>>92833499
both A and C plus

File: 280936-1116-alpha[1].jpg (243 KB, 815x458)
243 KB
243 KB JPG
Infinity is a 28mm tabletop skirmish game about worms produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official updates:
https://infinitytheuniverse.com/blog/tohaa-combat-force-repack-alpha

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5
https://pastebin.com/xUBR7QFU


Comment too long. Click here to view the full text.
138 replies and 11 images omitted. Click here to view.
>>
>>92829701
Forgive my grammar, at the store with my kids and it is a pain to type with them running around
>>
File: imperial service logo.png (66 KB, 860x900)
66 KB
66 KB PNG
>>92828927
SWC is not an issue in Imperial Service as it is possible to have 10 SWC available but you can never get there as points is more an issue with the Sectorial

If I had my way I would make four minor changes to Imperial service and do not involve points changes and would not make anything broken.

Bao Troops
>UPDATE move from Light Infantry to Medium Infantry
>UPDATE add Forward Observer to Combi + Flash Pulse loadout
*note: with ARM1 and BTS6, this is a true Medium Infantry and not a Light infantry profile
*note: Combi + Flash Pulse loadout is already paying for all the equipment and giving it Forward

Imperial Agent, Crane Rank
>UPDATE replace Spitfire, Nanopulser (+1B) loadouts with AP Spitfire, Nanopulser (+1B) weapons. no cost change
*note: this give allow the army to have anti-armor options and makes the Crane Rank a legitimate option against the Su-Jian


Comment too long. Click here to view the full text.
>>
>>92805229
Why are you here then?
>>
File: 1358730309079.gif (3.17 MB, 500x266)
3.17 MB
3.17 MB GIF
>>92832786
>notice a number of Imperial Service model are no longer available on the CB shop
>mfw CB decides to perform a Military Orders update of Imperial Service instead of putting it out of Production and introducing a new space faring Yu Jing Sectorial

I want something new and cool.
>>
>>92833052
I've wondered for some time if YJ sales have been mediocre since they pulled JSA from the faction.


[Advertise on 4chan]

Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.