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File: smac_factions.jpg (133 KB, 800x300)
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Which colony would you want to live in, /vst/?
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>>1750657
Hive.

>inb4: Why?
Because then I wouldn't be asked these stupid fucking questions.
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>>1755434
Story of my life. Tried to get into it multiple times but the UI always filters me
>>
University.rjnv8
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>>1758621
>>1755434
Best argument against all those "new bad, old good" faggots. God, that quality of life is unthinkable to play without now.
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>>1758621
game is playable with PRAX mod once you realize its civ2 with different skin, obviously you need to know how civ2 worked then UI kinda makes sense

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I'm very curious if Pink Panzer has learned anything since TNO. Has he finally learned to respect his players' time by not bothering them with unnecessary text in a strategy game, or has the new game given him new opportunities to spread his unbridled need for graphomania?
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>>1758981
>>is now a full tranny
As opposed to what? A half tranny? A honorary tranny?
>>
>>1759843
yeah there is like 100 levels of trannydom. the higher you are the more grooming opportunities you get on discord.
like before he was just a gay dog lover which didn't give him too many opportunities. now that he is full into "im a real woman" phase he's a lot higher up the ladder and allowed more benefits.
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>>1734924
Wait is this mod run by a tranny like TNO is?
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>>1754332
Likely because the same guys are working on the 40k show.
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>>1758981
>Allowed grooming in TNO discord
What the fuck?

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It's Wednesday night, why aren't you player Heroes of Might and Magic III with your wife. What are you? GAY?
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>>1757776
I have never forgotten this lmao
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>>1756523
But I am. VCMI just updated to 1.5 so I can play Heroes on the phone online.
Looking forward to this new mushroom town and since it's made by the same guys who are doing Pavilion, I expect it to not be half-assed.
>>
>>1756523
She doesn't even understand chess
>>
Nothing worse than trying to be gay and nobody will let you :(
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>>1757687
I think the Tabletop Simulator mod for the game has miniatures that are in obj or something similar, which can be converted into 3d print file format with a bit of elbow grease.

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Recently i've tried playing EU 3 for the first time. I finished two games - one for Muscovy->Russia and the other for Brandenburg->Germany. I wanted to share some thoughts about this game. On one hand, it's a pretty decent game and i certainly had fun playing it, but on the other, some aspects of gameplay are so annoying that i don't really want to start any more campaigns.

Rebellions. At times EU3 feels like a rebellion suppression simulator. You get rebellions in provinces you recently occupied. Rebellions in provinces with different religions. Rebellions when you have a bit of war exhaustion. Rebellions when you have low stability. Rebellions in occupied territories of your enemies. You'll get rebellion events when moving govt sliders and you'll have random rebellion events. And all of these things are pretty fair, right? People would rebel in these conditions. The problem is there's just SO MANY of rebellions that it quickly becomes a chore not even to suppress them, because you can set your armies to auto-supression, but to even close pop ups with battle results and notifications about the 7th rebellion of Polish Nationalists over the course of 2 previous years. And there are no ways to at least temporarily prevent rebellions from happening. It's just too much.

Vassals. The vassalisation system is bad. First of all, you can't vassalise anything bigger than a 1-3 province minor. It's ridiculous when i, the richest and the most powerful country in the world with 50+ provinces can't vassalise 4 province Bohemia because it takes 125 percent of war score. And even if you somehow get a certain country to be your vassal, it's a chore trying to annex them, because to annex your vassal you have to get your relations with them to 190, get a royal marriage, wait for 10 years and then ASK them to be annexed.
(cont)
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I played eu3 back when it was new and I barely remember anything about it besides the random time based coring and merchant spam and magistrates being fucking annoying. I have the music stuck in my head now. Imo, a modded 2 (AGCEEP) or early EU4 (first few years) were better than 3. I had fun with it at the time but I would never go back and replay it.
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>>1759729
That's beyond border gore, it's border snuff.
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>>1759788
Half a century before Castile owned half of Sweden and England had provinces in North-Western Germany before i kicked them out, you can see the remains of their continental possessions in the Netherlands. Yeah, bordergore is also a common problem in EU3.
>>1759748
>Your infamy impacts annexation acceptance too.
I know, but even with 0 infamy i had "unlikely" chances to annex a one province minor as OP pic Germany and had to reload the game 4 times.
>>
>>1759729
yeah there's a reason nobody plays eu3
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>>1759788
>That's beyond border gore, it's border snuff.
Isn’t Austria or Bohemia supposed to be snaking across Ukra*ne? That’s how I recall eu3

>the median /vst/er wants a single-player experience, balanced multiplayer, large-scale battles except where everything is close to the front, good graphics that aren't a selling point, and an enormous amount of content except when they have to pay for it, and hates arcadey gameplay except when realism is less fun and frankly, is that too much to ask for from one developer?
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>>1754934
>the median voter wants double-digit deflation
Stopped reading there, the median voter wants 3% or lower inflation (which isn't contradictory with a "booming economy" nor with a tight labour market); a double digit deflationary economy would stagnate harder than the japanese did.
>>
>>1754934
People want lots of things, they never said they were one person or that they think it's realistic.
I want a hot 16 year old to gift me a trillion dollars and her hymen, but I don't see people complaining about it, so that sounds like a you problem.
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>>1754934
>double digit deflation
If that is the average voter then fuck them they don't know shit about economics
>>1759539
based
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>>1759567
>>1759882
People don't even understand inflation, what they want is to be able to afford necessities and still have enough money left over for both comforts and savings.
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>>1754934
>good graphics that aren't a selling point
Good artstyle, corpo-rat, something you can't just buy from the cheapest indian bidder.
Also twitter screencap posters should be flayed alive.

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This game look cool, never played it before. I know the newer ones have bad reception, but is Disciples 1 still worth playing with it's own merits or is 2 just an overall improvement?
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>>1759761
Warrior General's main strength is faster play. The +15% regeneration stacks with regen in cities. I think the base regen is like 5-10%. You can rotate your damaged units into your 2nd hero and have them end their turn in cities and regen big chunks of health while saving tons of gold. And all of it is % based so it also scales to high levels. Especially good on the dwarf faction who have much higher than average HP pools on all units.

>the AI made a lot of thieves, they fell as easily as the rod planting guys.
yes thieves are easy prey even lvl1 summons kill them but their job is to support your other armies. Just getting a few poison rolls off can make a massive difference in a fight. They can also steal from shops/magic shops and save you a ton of gold if you risk the dice.

Thieves are expendable but very useful if anything just for scouting the map.

>playing whack-a-mole and having to follow the game surprisingly fast pace feels frantic.
Could you explain what do you mean under playing whack-a-mole in this context?
>>
>>1759761
More than a few maps usually have some sort of chokepoint, which you can exploit to stop the enemy from spreading out.
And, if you get a strong enough second army, you can park it in front of the enemy capital and spawnkill his level 1 parties.
>>
>>1759817
Oh, yeah, that'd work.
>>
>>1759761
I don't know very much about D2, but, in D1, Warrior Lord is the best Saga (campaign) choice. You rarely have enough mana of all requisite types (high level spells require more than 1 mana type) to make the Mage Lord's higher spell access + twincast worthwhile. And the Guildmaster's expanded Thief abilities could be useful in the right circumstances (Counterfeit Orders and Assassinate Weakest in particular), but thieves are expensive, fragile, and their abilities have a failure % (which is invariably lethal for the thief). Also, the Guildmaster Lord's unique hero upgrades are, on average, slightly less useful than the other lords'.
>>1759816
>I think the base regen is like 5-10%.
You can increase regen rate by upgrading the city. Each upgrade level adds one extra garrison slot (up to a total of 5), increases the armor value of defenders, increases regen rate, and increases land conversion rate.
>>
>>1759831
>>You can increase regen rate by upgrading the city. Each upgrade level adds one extra garrison slot (up to a total of 5), increases the armor value of defenders, increases regen rate, and increases land conversion rate.
Thanks I know! I know was unclear I meant the base HP regen without absolutely anything, no city, no warrior lord, no special effects just standing out on the map. I am not sure if it is 5% or 10%. But ye I know you can upgrade cities and the upgrade effects the highest is 30% so with Warrior Lord effect 15% that is 45% regen per turn in a level 5 town. I am not sure I think it may stack with the absolute base regen of 5-10% making units heal like half their full HP like that.

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Does the singleplayer campaign still hold up after all these years? I just realized I have RoC+TFT discs from more than 15 years ago yet haven't played the game except for a few matches at an internet cafe.
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I've replayed the campaigns recently and loved it. I usually play SC2 but am interested in doing WC3 ladder. Is it possible to get into as a new player or will it be like Brood War where all I can do is get stomped by people who have been playing for 20 years?
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>>1748000
>co-op with a friend on voice and on insane difficulty
How the hell can you manage that? I can easily beat insane AI in 1v1s etc but the co-op campaign was kicking our asses on hard. I can't think of any amount of extra micro or macro that would save us on insane difficulty in the harder missions of Frozen Throne.
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>>1757682
Understandable. My favorite streamer plays it so it's a pretty good game.

https://www.youtube.com/watch?v=bpNgpAyOxD8
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>>1751576
Ass. I hate the World of Warcraft artstyle. It looks nothing like WC2. The voice acting and focus on story revamp is very cringe. Should have just tried to do a straight up port. Those Warcraft 2 winter maps are comfy as fuck.
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>>1691058
its on steamunlocked

Anyone managed to apply 4gb patch on Linux? I thought I did but BOTET keeps crashing, I suspect it didn't actually patch the game.
>>
>>1758935
>Linux
Steam version? If so it apparently crashes often compared to the CD version for some reason even if patched. You could maybe have better luck with wine or a VM.
>>
>>1759067
Thanks for replying. Yeah, Steam version. I actually managed to patch it like an hour ago using LAA, simply by running it via Wine using its own prefix (Steam's compatdata for Med2 lacked Mono, so it wouldn't run). But kept crashing. The problem was actually in using WINED3D, after I switched back to DXVK, it started working. I thought I had trouble running Med2 using Vulkan, seems like that's no longer an issue, idk. Anyway, having a blast now, BOTET is an amazing mod.
>>
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>>1758935
If you run it via Steam Proton already applies the 4gb patch for you.
I unfortunately don't actually enjoy playing this game that much but I've played some huge battles and didn't experience any crashes so I'm pretty sure it works as expected
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>>1759190
I had a blast with EBII playing as Epirus. What put you off about it?
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>>1759740
It's not EB2 specific its just that I don't enjoy playing Total War anymore :(
And actually it's not even Total War Specific because i don't enjoy playing EU4 anymore either
In fact I don't really enjoy playin any video games desu. I play Pokemon on my phone while I shit and sit in traffic or pretend to be at work but even that I don't really enjoy and I have to add a ton of made up rules but I always either make it too hard, or too easy and it's not really enjoyable I just need to stop doom scrolling Twitter or shitposting on /pol/ during my day because those have worse negative impacts on my mental health so I switched to playing a children's game
So yeah don't take it personally I'm sure in a different time and place I would put 100 hours and 3 months into a ROMA campaign but where I'm at in my life now I enjoy the tinkering to get the Mod working, I enjoy reading all the reviews and recommendations for which mods to download and try out, I enjoy testing them to see if they're working properly, but I can't get past turn 5-10 of an actual campaign anymore

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Why is it that when I play a medium distance away from a major, so that I'm not able to hamstring them early, they always turbo blob to the point I know it's going to be torture later on.

Also general EU4 thread, post your maps!
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>i
>>
Did they change Venice's AI behavior or is it just me? Since the latest update they always declare on Byzantium for Athens within the first years, and always manage to conquer the entire Morea area before the ottos.
>>
>Victorum Universalis banned from Steam Workshop because it insults paradox, the dlc strategy and the playerbase in loading screen messages
lol
>>
>>1759649
That’s rich because Paradox insults its player base constantly in the dev diaries.

The pick me shills go on about how it’s a joke but I don’t care, it’s biting the hand that feeds you is what it is.
>>
>>1758491
tag switch to coloniser countries and change their ideas. Every time you see exploration or expansion,change it.
I don't do that but I do that for colonies that start off with expansion. Ever since they changed Expansion to give an extra colonist colonisation just turned ridiculous.

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>He gives his dorfs 2x1 bedrooms
ngmi
Anyways how is your fort going?
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>>1759303
I know, I was asking because I fucking hate using third party programs just to play the game. At some point I realized that outside of minmaxing, you can get by fine without it.
>>
>>1759373
sounds about right
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>>1737772
how do i know what damage obsidian swords do compared to wood and copper ?
i have layers upon layers of the thing under my feet and noticed you can make swords out of it
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>>1759389
wiki
>>
>>1759389
Like the other anon said, its best to look at the wiki since this kind of stuff requires either extensive testing to figure out, which most likely has been done already in the wiki or to get into Toady nonsensical code and values for what is good a hurting what. And the wiki says it is crap and only good for defending against wild animals if you need it but doenst have anything else.
Using obsidian for making forniture however is good however since it has a higher base material valuer than stone or wood and should free up your wood for making more beds or charcoal.

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Mount and Blade thred, what mods for warband apart from warsword still are in development? Any?
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Big napoleonic wars MP event just happened. 100+ players it was fun.
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Gekokujo for Bannerlord when?
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>>1759647
Shokuho is the only one of these total conversions that will actually be finished
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>>1759401
Calradia 1415, my favorite mod of all time frankly.

>>1759403
>Viking conquest
If you enjoy for the time periods theres this mod called ''The Last Kingdom'', it's set in the dark ages period.
It's a big old and dated but seems like it has it's own style of AI tactics and alot of content to enjoy, picrel is a battle with battlesizer, you can really up it to the max since the mod isn't heavy at all.
>>
So what the fuck is Taleworlds even doing besides breaking mods every few months. I just played after a year and it's the exact same as it was before and still nothing significant since when we started.

What is it about the pike & shot era that scares strategy game devs so much? Literally more strategy games have been set in the Bronze Age than in the pike & shot era.
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i love playing as the ottomans in pike and shot but they are the only faction that dont have any troops actually armed with pikes. did they never field pike formations irl?
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>>1735204
I see this guy's art everywhere but I can't find his actual name. Can I get a sauce?
>>
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>>1759503
no
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>>1758548
ottomans were more of cavalry faction
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>>1758548
>>1759511

The Ottomans were one of the gunpowder empires. They didn't need pike blocks because of the abundance of cannons and guns in their arsenals.

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I'm surprised that there are very few geo-politics games in current times, leaving aside the hoi4 mods, I think this one wouldn't be so bad if it weren't disgustingly riddled with bugs, I was hoping for the sequel to SuperPowers but in the end what happened happened Is there a game I'm overlooking?
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>>1759076
Does Terra Invicta count?
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>>1759082
>Terra Invicta
If I wanted to play a space conquest game there are too many games like that niggaa
>>
They are all shit
I have my hopes up for Espiocracy

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Is there a better Star Wars strategy game?
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>>1754710
Gladiator all day
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>>1756515
>Calling the Praetor ugly
You are NOT my nigga.
>>
>>1756515
Would happily eat that ’zah
>>
>>1759324
Hutts are going to be an inactive faction this patch cycle, but Corey plans to make them an active faction later. The problem is that the devs have to make new assets for the Hutts, and the Mandalorians, Republic, and Sith are already a lot of work to create full rosters for.
>>
>>1759623
>>1759388
Fair points. I'm trying to think of what figher craft the Hutts would employ at this point alone. They might have make them outta whole cloth like they did with, may Allah forgive me, the Hapans.

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Has anyone else played this? It has its issues but it's really not bad. I enjoyed it.
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>>1759435
Oh and the equipment sell mechanics, you can sell the vehicles you salvaged, e.g. bring shitty truck manned by a tank crew, grab a tank when avaible, leave the truck behind, sell the tank for profit. Especially smart doing this with cheap supply trucks. Also with infantry, only a solo survivor in a squad, put him into a buidling, if survives the mission, rest of the squad is filled, with experience gained.
>>
>>1754172
>>1755911
the only thing I dislike the most about this game is the fact that it has no skirmish mode and the modding is very limited
>>
I'll probably play SW at some point just because of how much fun I found their Terminator game to be, even with the save-scumming.
>>
>>1755911
Just pirate it for free. Buy it later if you liked it.
>>
>>1759441
You are probably gonna enjoy it then. It is a lot less bullshit than Terminator. Difficulty peaks at Damascus suburbs in my opinion and only really increases in the DLCs.


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