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File: peak-blender.jpg (146 KB, 1247x876)
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its kinda crazy what blender is capable of in 2024
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bump
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>>967490
looks terrible
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>>967646
you look terrible you fucking loser
I wonder how your "art" looks like
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>>967647
you are ngmi
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>>967647
You have more than one light source, don’t talk to us you freak!
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>>967490
Ngmu
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>>967785
u?
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>>967490
Apply yourself, his tutorial looks like shit if you don't tweak every step yourself.
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File: Krispy-Kreme.png (2.1 MB, 1920x1080)
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blendlets... ASSEMBLE
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>>969617
woah, is that real?
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File: Magpie's_Nut.png (3.29 MB, 1920x1080)
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>>967490
ya'll aren't ready for this (photoreal)
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File: ants_attack.png (3.07 MB, 1920x1080)
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>>967490
I'm so lazy I made 'ants' with four legs instead of six
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>>970958
>instead of six
arachnides have 8 legs, you are way more off than you think, lol
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>>969617
That was made in Maya, it's impossible that was made in blender
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>blender is… le bad!
>doughnuts are… le cringe!!
Grow up
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>>972209
Ok Andrew.
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File: 20230424_232335.jpg (3.42 MB, 4000x3000)
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>>971973
Ants are fucking insects and not spiders they have 6 legs you retard. Picrel is from my ant farm.
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>>973322
do you eat them?
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>>967490
I say the same thing about your mom when i cum inside her
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>>973334
you tell her she's as powerful as blender is in the current year?
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File: donut.png (869 KB, 1000x621)
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made with love and sweat
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man I´m new to blender doing the dona tutorial and I don't understand shit jfc kill me
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>>970958
ants with only 4 legs?
keep these sick, twisted ideas to yourself anon
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>>973955
I eat the rest of the legs, I am french btw, we love eating the legs of things
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>>973963
you monster...
fix him and all of his little ant friends
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>>973685
poo donut
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>>973966
But those ants are eating my bagel so I ate their legs as a punishment
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>>973986
>le bagel
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>>973977
With some sprinkles
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>>973977
exactly, it literally looks like shit
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>>974207
it's supposed to - I even put some urin under it. How much more pooey does it have to look for you dimwits to understand that it's meant to look that way?
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>>974467
you posted it like 2 years ago. Its coma inducing.
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>>974467
you're posting in a blender thread.
blender enjoyers are known for trying to make something look a certain way and ending up with it looking like literal shit.
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>>970958
they kinda cute desu
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>>974527
you are CRINGE
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>>973322
what the fuck is that shitty pic?
even if it's ants it's lame to have an ant farm so you suck
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File: 0026.png (1.6 MB, 1080x1080)
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>>967490
i was so impressed with how real it looked
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>>976496
and couch tut was fun but i was struggling so much with the UVs
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>>976496
>>976497
>he actually unironically watched the tutorials
ngmi, you have already failed
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>>973759
I've only ever used the Blender API, and often use chatgpt to set up something from scratch example:
"write code in python using blender libraries to create a scene that contains a procedurally-generated mobius strip"

Stuff that takes forever in the gui is very fast and easy with the api
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>>976547
>not using peasant gui
BASED
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>>976547
What do you do when you're done making mobius strips?
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bump
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>>967490
hey blender phaggots, what kind of shit can you offer me if I pay you a bit monex
;^)
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what's the sickest blender's equivalent of vray materials?
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>>977030
Donuts. That's what Blender is all about!
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>>967490
been using blender for 7 years and Ive never actually made a donut
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File: donut.jpg (507 KB, 2048x2048)
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These aren't the nuts you are looking for
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File: sauna_by_the_lake.jpg (515 KB, 2048x2048)
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this is the sauna you are looking for
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>>967490
>do virtually anything in geometry nodes
>crashes
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you guys really need to learn how light objects, it’s embarrassing
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File: 911.png (249 KB, 871x485)
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>>978480
It's physiologically impossible to have better light in Blender.
It's the tool, not the artist. Sad!
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>>967490
Hot take but, modelling a donut is the stupidest thing you can teach for beginners.
Organic stuff is hard to make look decent, and most modelling is non-organic, so why the fuck would you do it?
Out of all things you could teach to model donut is bottom tier.
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>>978617
Isn't it well known how it's this in-joke metaphor for how half of everyone who get into 3D are coomers?

"do nut" and it then subtly teaches you how to put glazed sauce in the shape of the surface of the 'hole'd object'.
Subtly teaches everything a new used needs to get up and running in this hobby while looking innocent enough to bystanders.

Like otherwise it'd had to be something like 'glue bucket poured over watermelons tutorial'. Think people would've caught on too quickly.
The donut's fine.
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>>978619
Wow. Til today I was blind but now my eyes are open.
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>>978619
coomer post
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>>967490
Why are softbodies simulation in blender soo painfully slow?
https://matthias-research.github.io/pages/tenMinutePhysics/12-softBodySkinning.html
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>>976546
How are you supposed to learn if not through tutorials?
>t.literally just downloaded blender
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File: FB_IMG_1711593677661.jpg (50 KB, 1080x1080)
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My do nut
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>>978617
I was under the assumption that beginners are instructed to model it to learn the basics regarding Blender and its interface, and not so much "how to model good". Throughout the creation process you learn a variety of ways of accomplishing goals, such as subdivision, modifiers, and geometry nodes, which you then can apply to other models. It's not about how good the donut looks, it's about learning how to navigate the software to make tasks easier. That's at least my impression.
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>>978872
maybe I didn't make myself clear, you can watch tutorials just don't watch "the tutorials" from a guy who not only isn't a very good teacher but is also just barely average at using blender.
beginners love "the donut" despite it being one of the worst ways to start.
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>>978914
best one I've seen by far
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>>978987
NTA, but what are the good ones then? Which channel? In which site?
I can agree that the Donut is more trend than quality, but I also think that it is an okay project for someone who's just starting to mess around with the program, it touches on a variety of systems without burning out the viewer.
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>>973977
a poonut
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>>977929
a poonut for 2 rupees please sir
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>>979009
this dude:
>>978914
proves you wrong
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>>979009
>2 rupees
blender sirs don't have this much
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>>978914
brub I offer some money, let's talk it out, if you wanna we can just contact and I propose you a jig, paid from the start and the other half when it is done
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File: 10.png (2.33 MB, 1920x1080)
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My doh-nut from when I was first starting out around November 2020.
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>>979149
is that one gallon of used engine oil next to a tiny doughnout?
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File: donut_render_23.png (982 KB, 1080x1080)
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>>967490
Sick
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File: DONUTFINAL.png (3.8 MB, 1920x1080)
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>>979149
Cool, i did this roughly in the same time frame.
I haven't seen the new version of the tutorial, i remember the new ones getting longer and longer but the final result was pretty much the same, but i get that the whole point is to try to check out as many features as possible so eh.
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>>979002
Cheer bloke, was my first blender project, im still pretty proud of it even tho its just the donut. My harddrive got shorted out so I lost the completely finished file but I think I still have the back ups. I could never figure out how to make the condensation visible on both sides of the glass at the time

>>979143
How much money we talking and is it r34 stuff?
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>>979382
it's actually web3d stuff, I'm willing to pay as much as 450€, higher than that is a bit unrealistic for my budget
the model is super simple geometrically, as a quick reference, a semi-sphere would almost do the trick with some minor adjustments
the thing though is that it must look photorealistic, on product marketing level and be able to rotate in real time, so light on resources

if it sounds doable to you write me your contact and I'll email you
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>>979382
>make the condensation visible on both sides of the glass at the time
interesting
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>>979387
Alright, im intrigued.
kk4chan@outlook.com
this is a temporary email because I dont wanna get combed by bots or whatever. I'll email you back on my proper account when converse a bit
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>>979398
just emailed you
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>>978987
donut poster here, yeah, his donut 3.0 was shit, but 2.0, chair, anvil and couch atleast acquainted me with some of the nomenclature. And seeing some effects relatively quickly didn't make me to rage quit. I aggree that he's not some wizard but for basic stuff he's great.
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>>979574
It's fair to say he serves his niche
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>>979149
>>979255
what's changed since 2.8 for his donut tutorial anyway?
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File: blenderguru.png (517 KB, 449x647)
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>>979654
the author went full bonkers
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>>967647
Don't be an insecure tranny because some dude on /3/ said your donut looked bad, make a better donut, use better materials and lighting.
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File: first donuts2.png (2.96 MB, 1901x1070)
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Hi donutbros, i posted in another thread but posting here too cuz it's bigger....i recently rendered my first donuts thanks to blenderguru, i am happy with the result. Thoughts ?
>>979770
wdym ? he's kinda reddit, but pretty based for teaching me this shit
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File: donut_tutorial.png (1.92 MB, 1920x1080)
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This was my donut. I stopped after the modeling part because that's all I care about, I don't actually want to render anything in blender.
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>>980238
Not that anon, but every now and then he says or does something that makes me question his media literacy and reliability as a tutor.
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>>980268
i probably know too little to have noticed this but i don't doubt it, after all he's one guy. Good tutorials though
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>>980269
That's fine. I don't even hate the guy. My point is don't take everything he says as gospel and you'll be good.
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>>980271
>I don't even hate the goy.
you should
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>>980268
goofy ass planet atmosphere in his earth video I say
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>>970956
>he didnt denoise it
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File: jelly donuts1.png (2.71 MB, 1920x1080)
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bros i am getting pretty good at making donuts
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>>980524
I haven't never seen doughtnous like theese irl, lol LMAO
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File: jelly donuts2.png (2.57 MB, 1920x1080)
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>>980537
and you never will !
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>>980540
>and you never will !
I hope, jelly & donuts don't mix
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>>980541
source ?
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>>980540
Looks like those Purble Place cakes that had a cursed mix of glazing/chocolate/jelly on the top, i like it.
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File: DonutAccident.jpg (33 KB, 802x528)
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>>967490
I meak donut accident tutorials found searching the web, very good approximate the big glue accident needed in project I build.

Thanks blender nut man.
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Bump
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File: sword0001-0261.webm (3.94 MB, 1080x1340)
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made this with a youtube tutorial, well mainly just modeled the sword and built the scene
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>>981084
blenderfags just have to prove the stereotypes right at every opportunity. cringe!
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>>970958
it's almost like blendshit crashes when you try to render 8 legs. blendfags will defend this.
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File: donut.jpg (84 KB, 1200x900)
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>>981595
Next time crop your donut photo better. Also if you are finnish please commit suicide.
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>>981599
would be kinda fun to attempt making that kind of detail for a donut tho. Like the way the sprinkles are individually broken and embedded in that glaze and how that bread-crust actually shade.
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>>980541
debunked
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File: maxNutV1.jpg (244 KB, 1286x863)
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>>981604
I've never nutted before but I did try to have some sunk sprinkles as a normal map on my max-nut V1.0.

need to add that bulge around each individual sprinkle and make better sprinkles to replicate the delicious look of >>981595 but as a proof of concept I think it shows promise.
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File: DonutRenderLowPoly.png (1.98 MB, 1920x1080)
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>>967490
I made low poly version.
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>>978619
this makes sense never thought of it before but yeah imo checks out.
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>>981732
nice
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>>981807
Gothic is awesome..
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>>981826
I bet you were a swamp schizo in Gothic



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