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This is a place to discuss topics about visual or graphic design. Requests for photoshopping or free work go on /wsr/ - Worksafe Requests or /r/ - Adult Requests as appropriate.

#/gd/ @ irc.rizon.net
#4chan-gd @ irc.freenode.net
http://graphicdesign.wikia.com/

>What literature should I read to get into graphic design?
The sidebar on the /gd/ wiki has plenty of book reccomendations.

>What programs do I need to get started?
-Vector
Adobe Illustrator
Corel Draw
Inkskape


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>>
>Can somebody photoshop X? Can somebody make me a logo?
All requests for photoshopping belong on /wsr/ - Worksafe Requests or /r/ - Adult Requests. /gd/ doesn't take requests or do free or even paid work sometimes. However, if you're new at something, asking "HOW can I X?" rather than "CAN YOU make X?" will give you better results.

>Can I post some of my work for critique?
There is usally a critique/What-Are-You-Working-On thread, and that is where work for critique go.

>Can somebody find [font]?
http://www.mediafire.com/download/027xjs3ujvyqxmd/Fonts.zip
also check out your local torrent site or the font-share thread.
Remember to share and not just take. Also remember that using liscensed fonts in commercial works is a bad idea.

>Where can I find inspiration?
http://www.behance.net/
http://dribbble.com/
http://graphicdesign.wikia.com/wiki/Inspiration

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Sup /gd/, i'm looking for some tips to be more effective and fast editing video.

Right now at work my boss requested me a video (15:00 length) which involves Keylight and many, many effects and animations.
I can do it and i know how to, but in just one week i've only advanced 28 seconds and i feel SLOW.

Is my problem my effectiveness (This is my first job as an editor despite i've been editing for years) or my computer? (Nvidia Ge Force GT710, i3-6100 and 16gb RAM)
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>>291594
after effects?
years ago it used to take a month to edit 10 mins now a days it takes me half of that i guess it's just practice and planning for example i start by editing the audio first and then importing every clip into the composition so it begins to look more finished after that i would work on the 3d or major missing parts and finally i will work on the smaller things. another thing you could do is customize the shortcuts for your most used effects/tools.
>>
>>291572
Show the 28 seconds
>>
That system is honestly underhanded. You're probably working in HD too.

You should try laying out the project from beginning to the end and then work in detail on each scene. So first you would have cheap animation with the only purpose of showing approximate motion, the greenscreen could be done more cheaply with spills and misses, rendered at half the resolution in draft mode. Having a bigger picture will keep you in focus.
>>
>>291572
been using ae as a hobbyist but i find it's a lot better to sketch out some shitty animation with a few keyframes before you get to business. either don't do your FX until near the end, or toggle them off when you're doing previews. preview in half/quarter; one time i went down to 1/8th. i'm slow as balls too but i think the vast majority of that time is spent obsessively RAM previewing things after making minute changes. so it's really a better idea to tone down the effects until you've got your animation straight so you can actually RAM preview quickly enough to be efficient.
>>
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>>291572
> tips to be more effective and fast
Cocaine

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So GD i need your help/opinion of my stuff for a graphic design competition. i have to make a flyer,logo, and pin design. it has to be based off of Dallas TX and have a motivational quote. so if you can help great if not tell me to fuck off and well then i will.
First thing that came to mind was the TX star for there flag and the Dallas cowboys and from the star i thought of space and lead me to this first design.
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dude, don't do a design of space lol. do something texan
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Do you think a skyline if Dallas would work
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>>291183
uh, yeah, anything other than a random image of literal stars. i can understand if you use the football star in the final image, but going with actual stars is a bit of a stretch.
>>
use a cowboy or western font maybe for the word "Dallas" or for the quote, add the Dallas Cowboys star... maybe do a vector outline of the skyline. i dont know much about the culture there so not sure what else you would add
>>
>>290721

https://www.ted.com/talks/roman_mars_why_city_flags_may_be_the_worst_designed_thing_you_ve_never_noticed

This would probably help you a lot.

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Hey guys what kind of books can recommend for me (HTML) i'm begginer* or programs?
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>>291275
https://github.com/google/web-starter-kit
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>>291275
>Hey guys what kind of books can recommend for me (HTML) i'm begginer* or programs?

You only need a text editor to do HTML. Check out Bootstrap, since it will take care of most of the groundwork for you and ensure compatibility with "legacy" browsers.

There are tons of guides for HTML out there... you can't throw a rock and not hit one...

Try lynda.com if all else fails.
>>
These are pretty good references i bumped into recently:

http://marksheet.io/
http://cssreference.io/
>>
>>291298
>>291312

I somewhat disagree. If you want to focus on graphic design, having an understanding of HTML and CSS can be very helpful.

The point of it isn't for you to build websites, the point is that you can work with a developer easily and design websites that follow standard conventions and can be developed easily as well.

HTML and CSS has progressed to the point to where you really don't need JavaScript skills unless you want to add complex interactivity to your website. Even then, if you understand the fundamentals of JS, you could probably get by copy and pasting stuff that other people have made to add that functionality to your website.
>>
>>291423
I wouldn't recommend starting completely from scratch with bootstrap, at the very least learn how basic CSS works and how people would create grid systems and layouts without bootstrap.

That way, you have an understanding of how bootstrap works before you use it, and when something breaks, you can fix it.

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Random shit you've made thread
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it's a static gif. i hope it's SFW enough.
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>post garbage that isn't visual communication OR graphic design and be immune to critique.

>>>/ic/
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16px SVG icons

WIP

still need to do like 100 more, but with my setup work they should all be very crisp at 16px but very scalable for sinage etc.

>>291761
very good
>>
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demonstration scaling

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/gd/ share some indesign knowledge whether it be tips, videos etc.
I've been learning some GREP styles https://www.youtube.com/watch?v=EAo8ihLXiTY&t=329s, very useful for large docs
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>>290736
this is good basic stuff https://www.youtube.com/watch?v=xhBSUL8inp8
>>
Can someone explain how to correctly add the current and next page number to a single (master) page? I know how to insert them, but the 'next page number' doesn't work, it just gives me the current page number. on a normal non-master page it's fine, but it's a long document and I'm sure as hell not copy pasting that shit every page.

I googled it but got some complicated answers that don't help me.
>>
>>291519
Here some grid madness
http://www.bachgarde.com/gridsystem.html
https://whatype.wordpress.com/texts/the-complex-grid/
>>
>>291720
Go up to your master pages in your you page palette, they are labeled A and B master by default respectively.

Apply the element there and then apply the master to all created pages.

Done.
>>
>>290736
Not sure if this is the right place, but how the hell do you pirate InDesign? Specifically CC2015.

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Hey /gd/ can you help me on my decision here?

I wanna study animation and digital art, I have a big passion for it. However there are no colleges with that career near me, but there plenty of schools teaching graphic design.

How similar are these two? Should I study graphic design even though I just wanna be an animator and illustrator?
>>
Go for animation, it may be harder for a job but it definitely will fit you better
>>
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>>291573
>>291846
>picrelated
>>
>>291573
Animation is not graphic design, and graphic design is not animation.
If you want to do one or the other, I suggest sticking to that.

Graphic design would involve stuff like logo design, package design, advertising, print design, etc.
Animation heavily depends on illustration and animation (of course).

/gd/ font share thread

Old threads
>https://google.com/search?q=font+share+thread+site:4archive.org

#45 >>280342
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>>
>>291790
>any grotesque typeface
Honestly not sure if you're trolling me at this point (if so well done) but if you aren't—I'm worried. Do you really believe that if you gave somebody the following 4 options, they would pick anything other than Gotham for 'serious'?

Gotham / Franklin Gothic / Trade Gothic / GT America
>>
>>288981
Hopeless bump
>>
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Complete XXII Geom™ Family famalam please
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>>291796
grotesk = early german sans serif typefaces
gothic = early american serif typefaces
grotesk =/= gothic

And yes obviously! Gotham is way too “chubby”
>>
>>291865
sans serif*, my bad

Post high-quality images only, and provide as much information as possible with your post (e.g., source material, artist name, if able).

Want:
• Dopest , most mind fucking photos
• Original content if possible
• Trippy/psychedelic aesthetics

Not wanted:
• Unrelated posts ( will be deleted )
• Photoshop requests
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>>290465
>>
>>291223
its a filter in photoshop. you do that effect, save image, add a little more to effect, save. then you combine them all into a gif whilst changing the colors of them. boom.
>>
>>291507
good breakdown
>>
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>Band name
https://en.wikipedia.org/wiki/Special:Random

>Album name
https://en.wikiquote.org/wiki/Special:Random

>Album artwork
https://flickr.com/explore/interesting/7days

Old thread >>277023
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I'm awful at this :'c
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>>291826
dont worry, so is most of the thread

anyone know what bands generally pay for album cover design?

I want to find an artist for my band but I don't want to overpay or make them an insultingly low offer

any ballpark would be appreciated

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Would pic related be a 10/10?

if not, why not?
if not, what would be a 10/10, post examples.

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Should I major in graphic design? Is that a good idea right now?
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>>291672
I did, and I'm glad I did. My second job required it. I was there nearly 3 years but the place shut down the in-house design and sourced a different location. Next job didn't require it but I almost didn't get hired because the owner mistakenly thought I didn't have the degree and said he's really just looking for someone with a degree for the graphics position. I showed him mine. Been there almost 1 year now.

My tech school GD courses were very rewarding to me. You never know where you might end up in this field. They force you to learn (and sometimes become quite good in) many areas you probably wouldn't ever touch. First job I got was in magazine photography. If not for my photography class, I would not have touched that area. I may never use the knowledge I gained from the audio, video, web, or 3D classes but being made to do them has made me far more knowledgeable in a variety of media. Self taught people tend to only stick to the one or two areas they are directly interested in, which unfortunately keeps them unexposed to other potential areas of expertise they may have enjoyed and been even better in. I was sure I was headed for web design/code. Photography course took me another way. In my current and previous job (print) I apply my vector software (CorelDRAW and Illustrator) and Photoshop skills almost exclusively. Previous job required InDesign skills and I walked in with it thanks to my degree.

If you are able to get the degree without a lot of trouble and hardship, GET IT. That is my honest and experienced advice.

Also, this guy knows whats up: >>291702
>>
It's a horrible idea and you will die in the lower middle class unless you are unbelievable talented.
>>
>>291672

20 years ago this would be a plus...


DO NOT MAJOR IN GRAPHIC DESIGN there are are only freelance and offside jobs to improve your visual shit-skill.

better off no college debt.

skill or nothing. the end.

get me, fuckers.
>>
>>291774
his broken english is prophetic
>>
OP, NEVER listen to this shit in this kind of post:

>>291768
>>291774

Listen to these:

>>291742
>>291702

For your own sake. And good luck to you, man.

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lets do this ill start
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>>291834
>>
>>290446
would look much better without shadow
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>>290446
VIEWS should be in a different typeface
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>>291836
good approach but change typeface.

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i have made a game where the purpose is to pass through a series of mazes. need someone to make black and white outlines of the maze need to have passages 1x1 and a definite start and end point thank-you. 22X22 pixel
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>>291852
how is this /gd/ related?
this is not a request board
fuck off to >>>/wsr/
>saged, dah....
>>
thanks and sorry bro i tried did not get one response on there



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