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This is a place to discuss topics about visual or graphic design. Requests for photoshopping or free work go on /wsr/ - Worksafe Requests or /r/ - Adult Requests as appropriate.

#/gd/ @ irc.rizon.net
#4chan-gd @ irc.freenode.net
http://graphicdesign.wikia.com/

>What literature should I read to get into graphic design?
The sidebar on the /gd/ wiki has plenty of book reccomendations.

>What programs do I need to get started?
-Vector
Adobe Illustrator
Corel Draw
Inkskape


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>>
>Can somebody photoshop X? Can somebody make me a logo?
All requests for photoshopping belong on /wsr/ - Worksafe Requests or /r/ - Adult Requests. /gd/ doesn't take requests or do free or even paid work sometimes. However, if you're new at something, asking "HOW can I X?" rather than "CAN YOU make X?" will give you better results.

>Can I post some of my work for critique?
There is usally a critique/What-Are-You-Working-On thread, and that is where work for critique go.

>Can somebody find [font]?
http://www.mediafire.com/download/027xjs3ujvyqxmd/Fonts.zip
also check out your local torrent site or the font-share thread.
Remember to share and not just take. Also remember that using liscensed fonts in commercial works is a bad idea.

>Where can I find inspiration?
http://www.behance.net/
http://dribbble.com/
http://graphicdesign.wikia.com/wiki/Inspiration

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Post your own album art you've made, even for a real or fake band/artist. As long as it is some sort of album cover you have made, post it
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>>
>>320112
good shit but i find blackletter to be a tad overused. maybe its just me

>>318799
love the colour

>>318574
nice
>>
>>320342
Take out the repressed homosexuality, and you're good to go.
>>
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>>320436
Better?
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>>320441
Better.
>>
made for a friend's EP

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>Old threads
https://google.com/search?q=font+share+thread+site:4archive.org
Also try looking in the two archives that index /gd/
(Please note: links from past threads are most likely dead)

>Specimen generator: https://github.com/nilesr/font-specimen-generator

>Please do your due diligence before requesting the font used in an image
https://www.fontspring.com/matcherator
https://www.fontsquirrel.com/matcherator
http://www.graphics.com/resource/font-matcherator
https://www.startpage.com/

Previous Thread
>>310283 (Dead)
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>>
>>320283
So, I found them on VK.com too, but it's the same files.

And I tried to install them again and discovered that if I only install the regular one, I can use it, but then I don't have italic or bold italic. Weird, I don't know what's happening here.

And about this TransType, they have a Windows version, but I don't even know what to do with it. I tried to import them and then export as .otf files (.ttf doesn't support ligatures, right?) and it didn't solve the problem.
>>
>>320278
Whoa, thanks a lot friend
>>
>>318378
http://www1.zippyshare.com/v/bYc2hmOz/file.html
http://www1.zippyshare.com/v/iTxbXTGc/file.html

good choice!
>>
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Looking for LHFBanknote

the version on vk seems like a rip and is all fucked.
>>
>>320300
Silver Age BB is a good font if you're going for a more modern look to your translations or your personal work.

Look up Silver Age BB font VK on Google. Click on the first link, and scroll down a bit to download it. It's not Spinner Rack, but it's just as good a font. Give it a shot.

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I want to extract or otherwise recreate the typeface seen in this image, so that I can do an edit of this scene. However, it appears to be a custom font and one I can't just find somewhere.

Can anyone recommend an appropriate technique to do this? I considered doing a specific selection of the text and removing all background, but it's complicated by the image appearing to have some color bleed into the text from the background objects.

I swear to fucking god the next time i see someone using blackletter in a rap album or on streetwear im going to shoot myself
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>>320416
started as way more of a mexican thing, really. of course, now everyone who thinks they're hard on the west coast does it, it's the local equivalent of the stupid overcoat and fedora types from new york.
>>
Gothic script should only be used on black metal albums desu
>>
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>>320433
idk fampai, doesn't look very metal to me
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>>320431
Started as more of a germanic thing tbqhfampai
>>
>>320435
Well, when I see a manuscript with that typeface I don't usually think of basketball-americans talking about hookers and drugs

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GD any idea on how i can replicate this effect in after effects?
>>
>>320458
Use stock reveals as track mattes for your picture/footage.
First reveal a solid color and fade into the actual footage.
It's pretty straightforward OP
>>
>>320462
Sorry im just a beginner in After effects, thanks a lot.

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>nobody is shilling The Futur
https://www.youtube.com/channel/UC-b3c7kxa5vU-bnmaROgvog
Guys, this fucking channel is gold for designers and creative business, really. It has a shit ton of videos that will help you to develop your career as a creative.
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>>
>>320354
To be fair, he doesn't work on Illustrator anymore. He is a CEO and Creative Director
>>
>>320359
Fair enough, but then he should stick exclusively to the business aspect of design, his critique is almost worthless.
>>
>>320373
People keeps asking for critique, he is just filling the gap and creating content for the channel.
>>
>>320183
it's generally good but the main teacher fails to make clear the modernist intentions in his teaching, other view points are not even validated. he also has fascinations with the "golden section" which is just as valid a grid-system/page layout tool than the usual rational ratios.
>>
>>320183
GTFO Chris

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How do I learn to kern like this?
>>
>>320455
play the game for kerning
type.method.ac/

what i usually do is to flip the text around to focus on the negative space and always use grids

also not sure if it was on illustrator or indesign where i saw someone choosing between two types of algorythms for kerning a single word with very little spacing.

and also on this vid the guy who made that logo (rip) shows his process

https://www.youtube.com/watch?v=T8_tOrJHIr8
>>
don't be a little bitch and consider that may even realistically end up spending more than 3-4 hours in total manually moving around glyphs until they look 'absolutely right' with the overall composition (including logomark and general paddings/margins)

What do you think of the logo?
I'm particularly not happy with how the top breaks apart. It's not very readable in the thumbnail.
How would /gd/ improve this?
>>
>>320333
That's not a logo senpai
That's a poorly vectorized transformer inside a diamond shaped thingy
Just bad artwork, not a logo.
>I'm particularly not happy with how the top breaks apart. It's not very readable in the thumbnail
This is exactly why your thing isn't a logo.
Not just how it brakes apart, the whole thing.
It should be readable in monochrome and the shittiest resolution you can think of.
Not the case
>>
>>320334
also, use the /general crit/ next time >>315809
>>
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>>320334
I understand you basically said "your design sucks, make something else. if you want to make a real logo, make it readable as a 2-colour thumbnail first".

I think you're right about it not being much of a logo, but the small game development team it's for liked this over the abstract ones i drafted, and the design is not going to be seen on mobile and such.

My question is: how can I make this design more of a logo while maintaining the overall idea?

>>320335
Noted. Sorry, first time here, and saw a bunch of other single threads so i figured that was how it worked.
>>
>>320456
>you basically said "your design sucks, make something else
not really. I was just saying that's not a logo.
If you are going to stick with it, at least vectorize that transformer properly (that live trace shows) and simplify it a bit (fingers, knuckles, etc)
and make the diamond kind of thingy symmetrical

>>320456
>Noted. Sorry, first time here, and saw a bunch of other single threads so i figured that was how it worked.
happens, /gd/ is a mess and most threads are opened by people who have never set foot here

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Here's some shit I made, tell me its shitty. Feel free to post your shit so we can all shit on it too.
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>>320003
damn. thank you for everything in this post. i was seriously hoping to get a response this detailed. one thing i must say is that the whole flat minimalist thing is so overdone..
>>
>>320009
>the whole flat minimalist thing is so overdone..
Indeed.
But it was an easy way to rebuild from scratch.

You will need to rebuild from scratch.

You can keep your concept and general design if you want but you will have to start a new file for each label
And you can't add a single "effect" to it
That shit is counter-productive

I'm assuming your concepts/themes are
>party/rave poster
>cherry cola = nuka cola
>fuji fresh = otaku

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>>
>>317100
These creep me out, especially the bottom two
>>
I'd say you're a knobhead. Like the knobs coming out of that head.
>>
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Landing page concept I worked on. The final version had the background image darkened to make the copy more legible, but I can't be arsed to look for it.

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Computers have ruined graphic design and made the world an uglier place.
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The magazine with the best covers that i still see circulating around where i live is frankie.
They have a diffrent target audience and it doesn't have a huge circulation.
>>
>>319522
Btw, you are wrong about computers ruining graphic design. They don't design like that nowadays because of computers, it is because of marketing. What is of importance is what sells to normies and Stacy, they don't care how it looks, they care about getting money. It's not just design either, marketing + capitalism has ruined everything, but it is what we have.
>>
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The economist has some awesome covers
>>
>>319606
if by brutalism you mean the opposite of brutalism, sure?
>>
>>319522
Nah, that's marketing and statistic based design aimed at the masses.

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Can you make him look less gay?
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Oof no dealio
>>
Not possible
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Now he's a real man.
>>
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>>320432
>stormie edgie LARPers consider themselves 'men'
>>
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>>320329

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Teach me how to do this.
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>>320220
He posted a build of it here, he's an alright nigga

https://twitter.com/Wunkolo/status/911636114351337472
>>
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>>320222
>thread actually delivered
>>
>>320223
I found this interesting, I wanted to try it as well, but for some reason it doesn't show up in AE for me, despite the fact that I've put it in the correct location: C:\Program Files\Adobe\Adobe After Effects CC 2017\Support Files\Plug-ins
>>
>>319916
you could potentially recreate this using software, splitting the color channels and possibly applying some sort of polarity warping/distortion between the channels in certain variables
>>
>>319916
here you go
https://www.youtube.com/watch?v=-gww-FQAuB4

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Hey /gd/ what do you think of this? What could change?
>>
4 fonts? Anfiteatro cifco seems little off.
>>
>>320440
the red doesnt blend well with the background, the colors range from desaturated grey to dark black, and the text at least needs a stroke around it

How do I get into artsy editorial design? More specificaly into an artsy design school? I don't want to end up designing flyers for a garbage disposal company or work at a copy shop.
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>>319549
Nice, got any more links?
>>
>>320281
there's a lot to dissect from your question and i dont think im qualified to give a great response, im on my own path. i do think its very important for designers to be more aware ideologically of the works at hand, design is far more than formalistic matters. i dont just mean for these experimental 'new' works but everything. i think what they're trying to communciate (if they are, and aren't just trying to fit into a cool club) could be expressed in other ways than simply copying the 20 tropes trendlist has recognized.

here's some good articles anyway, one written by mr. keedy of emigre fame. emigre foundry/publication acted as a platform to explore non-modernist approaches. the other is written by francisco laranjo who is the editor of modes of criticism.

http://inform.design.calarts.edu/2015/01/the-new-global-style-revisited/

http://designobserver.com/feature/critical-graphic-design-critical-of-what/38416

currently im reading volume by kennith fitzgerald (written in bothe emigre and modes of criticism). i highly reccommend his writing.
>>
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>>320297
thanks you, i'll look into this.

my question can largely be paraphrased 'can i afford to play a dumbass and just ape on the 'cool style' (tropes) / ride the bandwagon a bit while being self-aware enough and without being overly pretentious'. don't bother dissecting it, your answer was good enough for to give me something to think about, thx.
>>
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>>320303
jesus christ, my typos.
>>
>>320303
of course you can afford to do it but it depends what you want to get out of/ give to design as a career. there are plenty of design hacks that get big design jobs / sell expensive monographs.



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