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File: images.jpg (8 KB, 223x226)
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Hey can someone throw me a link for an FF Milo Serif Regular download for free. Its for personal use so please don't lecture me about getting sued or some shit

thanks in advance anons

I am working on a project that is important to me, but I am having a really difficult time, and using PIXLR since it is free and I am terrible at this.
Where do you get the backgrounds, and the gold borders as seen in the related image. Do people create their own art, or use stock images? I have no idea.
The image is not mine, but an example of what I hope to accomplish.

Thank you
>>
you can try going for freepik.com for some vectors and stuff. I'd also suggest using gravit.io if you want some vector editing.

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>>350364
borders, shadows, gradients and random shit tossed over won't improve your deign OP
also this >>350368
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>>350364
>>350365
>>350366
If you are under 10, this is great keep it up, if you are over 10, lol
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>>350364
i see a baby face in the "OgO"
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>>350368
Not op but I kinda think some logo can work with it. For me LaTeX (Pic related) is a great exemple
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When did you realize that graphic design is all about tricking other people into thinking you're putting effort into your work while in reality without all the bullshit the actual work takes like 15 mins most of the time?
>>
A few weeks into my hobby work

It's a win-win situation though, often times I'd try to "be fair" and actually put time and effort into a few quality propositions, and then throw in a few last minute concepts I put literal seconds into, only for the client to love the no-effort ideas and BTFO all my hard work
>>
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>>352082
>and then throw in a few last minute concepts I put literal seconds into, only for the client to love the no-effort ideas and BTFO all my hard work

summarizes the majority of logo work I've done
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>>352077
About the time when I realized in salaried full-time in-house positions, there is no reward for working harder. The harder you work, the more workload will be placed upon your department by naive higher-ups. You're not being paid any more, nor will you earn any significant raise.

You have to work smarter.
>>
>>352138
So much this.

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Post stuff that was made or looks like it was made without a computer.
>>
No, don't tell me what to fucking do.
>>
Bumping.
>>
Bumping. I'm legitimately curious as to how to do graphic design with traditional media.
>>
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>>352098
"Camera ready art"
We made them on vellum or bristol board with black ink using rulers and other drawing guides, then used a process camera to enlarge or reduce to the proper size as we exposed litho film. It was a PITA but it's what we had. For more complex graphics it was possible to just create thick outlines and then mask the graphic using cut rubylith - that was easier than filling in huge areas with black ink, which could cause smears or warp the board it was made on.

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>small graphic designer, just fuck around in spare time
>never had any media oriented job before
>screw around modding textures for a browser game you come across
>community is full of middle schoolers, game is fine in general though
>main dev takes notice to your work
>says he will pay you to make textures for the game on your spare time

Would you take the opportunity? If so, would you talk to the community at all even with the immaturity?
>>
an opportunity is an opportunity. do whatcha want
>>
>>352159
Seems like a waste of time to me but it depends on some things like at what stage you are if you need/want some practice then go ahead, sometimes there's a few rich kids that pay really well for quick jobs but imho is better to focus on your portfolio as soon as posible and once you have some really great pieces you will get more confidence and you can start charging the big bucks, one single job from a decent client will overtake 20 gigs from random kids or cheap clients.
>>
>>352159
Be a rookie, but be professional at the same time. Search for some references and focus in the graphic style of the game, you'll be fine.

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Which cmyk color code should i use to get a "golden" effect when printing with spot uv? Can use spot uv as a cheap alternative to gold foil or will it look like shit?

Post the best/most aesthetically pleasing flags. Old thread reached the image limit.

My contribution would be the Austrian flag, very striking and has an amazing legend.
>According to legend, the flag was invented by Duke Leopold V of Austria as a consequence of his fighting during the Siege of Acre. After a fierce battle, his white surcoat was completely drenched in blood. When he removed his belt, the cloth beneath remained unstained, revealing the combination of red-white-red. So taken was he by this singular sight that he adopted the colors and scheme as his banner
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My contribution is the flag of Dominica
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I had designed this a few years ago for the neighbourhoods in Northeast Minneapolis. But then I moved just a little more north of NE Minneapolis and lost the urgency to push forward with it.

Green land, the Mississippi, and the cardinal location of that part of Minneapolis, as the city is bifurcated by the river.

Hi, i have to print with a laser this picture on a metal board. Can someone convert it in dwg please? I tried some online converter and autoCad crashes when i open the files.
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>>352151
>>>/wsr/
>>>/r/

I was told about a style that appeared to emboss or "embed" in a page versus the typical stacking of layers. Does anyone know what this is referring to and could you provide an example?
>>
>opposite of layers
i don't think that means what you think it means

You mean a mockup?
>https://graphicburger.com/tag/mock-up/

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Any helpful resources/books/videos related to doing graphic design with traditional media?
>>
Traditional media as in hand graphics right?
I'm in landscape arch and my focus is hand graphics, so I have had to figure that shit out to.

First up, you can't get away with being 100% raw old-school anymore, nor would you want to unless you are a mega purist. So think a lot about how to blend traditional media's with new techniques and technologies. Ie, really practice at editting hand renderings in Photoshop, experiment with doing parts by hand such as line work and other parts with digital media, such as coloring, or vice versa.

Also, try to find a firm that does this kind of stuff primarily with traditional media, there is bound to be one or two out there for which traditional media is part of their brand.

If they have any portfolio's or publications of work you can learn a lot from what they are doing.
For me I referenced EDSA, and looked at a book of their work to learn how to better bring myself to a more professional standard. But again, I am a landscape arch so you'll prob have to find a more relevant resource.

Sorry if that's not helpful but this thread isn't getting much love so I figured I would share what little I could.

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How much would you guys charge to fix my ugly website?
Its an illustrator's portfolio so I would need there to be about 5 pages of galleries and maybe a few subpages to explain the artwork.
I bought GoDaddy's WordPress thing but I don't fucking understand how to use it.
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>>351035
>>351140
>>351139
If its this easy, can I just pay ya'll to do it? I appreciate you trying to save me money but I'm not sure if I can even do what you're referring to. I might be able to learn but its better if I can get this done fast.
>>
>>351314
you can do it. try not to have such a defeatist attitude.
>>
just use squarespace or something
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>>351314
Email me, i can offer some support just to help.
gawthropiv2@gmail.com
>>
>>350940
use cargocollective

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Today's work playlists
https://www.youtube.com/watch?v=hD9GYzxKMkk
https://www.youtube.com/watch?v=GvdxhyTRkqQ&t=708s
https://www.youtube.com/watch?v=ETC1eyMVhZM
What have you been listening to in the studio today?

Let's say I have an image that has all its RGB values at 0 (so completely black), but its pixels have varying opacity like pic related.
Can I take the opacity value for each pixel (a number from 0 to 255) and make it the amount of red, green, or blue for that pixel?
Can Photoshop do this or I need something else?

Thank you very much in advance.
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>>351320
>>351322
This is the ideal.
Notice how the other ones with transparency have a black column to the right, because adding the mask makes that part have a transparency of 0, which for some reason turns the other RGB values to 0 as well.
It's supposed to have its original colors still there even while the transparency is 0.
>>
>>351322
>>351324
I should add that in that little square on the top transparency isn't supported, so you can only see it from the first table.
>>
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>>351322
okay, I found out I made a mistake in the process.
this one should probably be correct.
at the moment I am kind of busy, so maybe later I'll try it again.
>>
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>>351326
Sorry, but nope.
It looks like GIMP is doing something to the values because they oscillate between 255 and 253 where they should be all 255.

Thank you very much anyway for your help.
I greatly appreciate it (as well as everyone else's of course).
>>
OP here

I have to go now so if you guys post something I won't be able to respond immediately to your posts, but I'll be phoneposting on and off until I'll get back to the computer in some hours.

Thank you all very much for your help. I really appreciate it.

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My art is shitty, anyone agree
1 reply omitted. Click here to view.
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Solution to shitty art is to make more layers with shading and shit on shit
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>>351750
This but unironically. I discovered that putting shadows under my fonts made them look infinitely better.
>>
Shit art with shit advise, I really hope this threads lasts it's already gold
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>>351741
are these runescape assets lol
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>>351762
that's because you're bad at typography and a bad designer. drop shadow on type is fucking awful and you should feel bad for using it




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