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How to roll dice: "dice+2d6" without the quotes in the email field rolls 2d6. "dice+5d42+23" rolls 5d42+23. "noko+dice+2d6" rolls 2d6 without showing the roll in the email field.

In the rules department, you can look at http://www.4chan.org/rules - all global and board specific rules are in full effect. Apart from that, only two rules are important.


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Please post all quest threads on /qst/


Quest threads that are posted on /tg/ will be removed.

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I'd like this too.
Yeah, a few weeks ago...

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Bumping with Best Girl and her RPG:
Where the fuck can I find a Imperial Armour volume two space marines and forces of the inquisition PDF? Everywhere I look I can only find Warmachines of the Adeptas Astartes.

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What's the dumbest character death you've ever seen?
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Ok so you left the game right? DM is a fucking asshole
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ugh yeah he doesn't even know he's playing pretend wrong ugh
>Party is traversing a rope bridge over a waterfall
>Fighter is a playfully bratty young kid, starts swinging the bridge as we're in the middle of it
>It's all in good fun, we're all laughing
>DM, giggling, says we all have to roll d20s and only get higher than a 1 to avoid falling
>I roll a 1
>No one is near me to catch me
>Everyone at the table stops laughing
>I was holding the map we spent three irl days to get

One of my players.
>"I set up a fate trigger to cast the spell when I die"

Are you sure?

"Yes, I jump off the building and I make sure to twist to land on my head, wait. i'll shoot myself on the way down just to make sure"

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Progressive and diverse Commanders, edition


>Official Site: Contains deck building rules and the current ban list.

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.

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No, you're not. I'm just exicted for new toys in Arjun and Ghave. And to see how badly they fuck up Ludevic
So you're admitting you're literally triggered by something irrelevant.
>Doesn't add anything to the actual story of the set ever
Nor does it take away from it unless you're one of those triggered, "how does this offend me" types.
You are totally correct. How could they fuck that up.

The commander they've given us is better than that and doesn't require the shitty partner mechanic which I despise

I'm going to build Breya eggs and it's going to be a good deck even though Breya is just playable at best

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Pimp My Land Raider Edition
Mr. Land, where are you Sub-Edition
Learn why Custodes can't borrow LRs in the old thread >>49944705 Books 8-10 can't come out soon enough.
Official HH 7th Edition Errata (Updated January 2016)

What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more

>HH Books, Novels and Rulebooks galore

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You need 3 pods to bring in 2 turn one. Always odd numbers.
The Calth box was released a couple of months after the release of book five which was about Calth, Propsero box is the same but opposite as its released months before the black book but the point isnt that they are perfectly timed but rather they complement a recent release which throws out the window stuff that was already covered like Phall or Istvaan as there's nothing to complement there.
To be fair, Inferno was supposed to be out by now. FW is just more willing to delay their shit than GW.

My fondest dream is of Dorn being posed like the dude in the bottom right corner of pic related. It'd be so nice having a Primarch that's not swinging around some enormous beatstick.
>lined up

Book 5 came out in May of 2015 and BaC in November of 2015. BoP is coming out on Saturday and Inferno next year. That's not much of a "line up" if you ask me. Fucking hell, Retribution was released closer to BaC than Tempest.
dorn's whole thing is that he swings around an enormous chainsword, though

don't get your hopes up

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>>Citadel Painting Guides:
>>Paint range compatibility chart across manufacturers
>>Painting guides, Uniforms & Heraldry books, Painting Videos, Visions, ebooks and White Dwarves:
>>Painting Videos only
>>DIY Lightbox
>>How to Moldlines

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First completed mini in 3 years
they're not that bad when you put in the fact that gw's minis are miles ahead of anyone elses quality-wise
Not entirely true anymore, if you look at the new plastics coming from Malifaux and Kingdom Death then GW has some very serious competition now, but nobody is anywhere near their market share with a similar level of quality.

And do not count out Privateer Press, the reception of their first true plastic releases has been rather good, they're impressive kits.

As for pricing, Malifaux, Kingdom Death and Privateer Press plastics are all in a similar ballpark to GWs prices, but you generally need far less for a complete experience.
as >>49955915 and >>49956061 said, other companies aren't that much cheaper.

a bones/reaper mini costs between 2 and 10 dollars. in contrast, a box of tactical marines is ~$40 for 10 minis; that's $4 a mini.

i think one of the big issues is that to make a big warhammer army, you need to buy lots and lots of minis. some of them are cheap and some a really expensive. reaper minis, on the other hand, are mostly for RPGs and only need to be bought 1 at at time.
thin your paints man

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How do you justify killing a character off in a game where character building takes at the bare minimum like 30 minutes for incredibly simple builds/classes and upwards a couple hours for more complicated stuff?
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>he has never heard of death being the ultimate price to pay
enjoy lowering the stakes
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If they wanted to live, they shouldn't have gotten HTR called on them
>How do you justify killing a character off in a game where character building takes at the bare minimum like 30 minutes for incredibly simple builds/classes and upwards a couple hours for more complicated stuff?
Because I expect the people I play with to know that my games are lethal when they are going in. If they're not ok with that then I ask them to leave the group. I'm not changing my play style to cater to people I barely know.

If they die due to not being clever, then they make a new character and we get them integrated. If it takes a few hours then I hope they enjoy hanging out while they make the character.
This is also why I ask people to have a back up character ready, rather than build one on the spot. However most people do not do this because they think they're invincible. They learn after the second death or do.
This really feels like two questions.

>1) When is it okay to kill my PCs?
At the start of a campaign, talk with your players and ask them how lethal they want the game to be. Not every campaign (not even 3.5 since that's what you seem to be playing) needs to have character death as a consequence. Some players like a meat grinder where enemies are merciless and characters can die easily. Others will prefer a game where they're more likely to be captured than killed, and where enemies don't (for example) finish off downed PCs out of spite. No approach is better than any other. Talk to your players and find out what they want out of the game.

That said, a good baseline of fairness is to only kill a PC when one of thee things happens. One, they do something incredibly stupid or dangerous that they KNOW has a risk of death. Two, they're facing a powerful, significant enemy and they get unlucky. Three, they make an intentional heroic sacrifice. In all three cases, the player should feel like the death was deserved and something they could have avoided.

>2) How can I speed up character creation in D&D 3.5?
Random character generation. Write down a list of every race your game allows, give them a number, and roll a die big enough for them all. Give 'popular' races like Human, Elf, etc. a larger range if you want. Then do the same for classes, skills (just invest the max ranks and roll again until you run out of skill points) and feats (re-roll if you get a feat you don't meet the prerequisites). Roll attributes randomly and assign a character's highest stat to whatever defines their class; casting stat for full casters, strength for barbarians, dexterity for rogues, all that jazz.

Then... let players retrain their skills and feats after character creation. Maybe let them hire a tutor, sensei, expert, whatever feels appropriate. Make the gold and time cost reasonable enough that they don't do it too often.

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Magic: The Gathering Modern General



Custom cards are considered off-topic and trolls, which violate Global Rule 3. Report and hide these posts.
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Dear fa/tg/uys.
I'm having a "middle geek crisis".
I built (pic related) 2 months ago.
I had a lot of fun in the beggining.
It was my first Midrange Deck in Modern.
But the last weeks, I'm having problems having fun with it. It's starting to feel like Burn and Tron (always the same plays).
I'm an aweful player but I loved when i had Affinity, the ammount of combos, the crazy plays and the stress i felt in game 2 and 3 (the hate). But after top decking many Ornithopters and Meme-nites, I ended up selling it.

I'm the most at fault here, I enjoy buying cards, receiving them (feels like Christmas) and selling them, so always end up trying to sell one of my decks.

But this one, Bant Eldrazi, the flame simply died too quickly...

What is your opinion? Should I give it more time and chances? Should I sell it? Or should I build another Deck that uses multiple cards from this one?
should have stayed on affinity
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I fucking love to kill scrubs with mountains.
who else here loves to kill scrubs with mountains?

(not that anon)

in all seriousness that's a bad comparison because dredge is the one vintage pillar that doesn't get to play the game at all when opponents have lucky hands. fucking hell my storm opponent lets me dredge my entire deck off wheel turn1 but I'm not getting to untap again.
What kind of shitlist does Vintage Dredge run if it can't just Dread Return a Flayer then a Grave Troll?

you're not doing that on turn1, which is the only weakness of bazaar. you tap it, untap, draw for dredge, tap bazaar for half your deck and either make him discard his hand on t2 & kill him (with hasted zombies) or make him discard his hand on t2 & kill him turn3 with ridiculous consistency. not being able to fuck with your opponent turn1 can be a real cockblock in vintage, no matter how guaranteed a turn2 win is.

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Extending this bc it was actually pretty fun
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So there's no point even mentioning GTS vore right?

Since it's literally just felarya.

I suppose its a good thing it exists already.
For the first, I would suggest not even technically having two genders of kobold, and instead explain them as a failed experiment to make a quick-breeding warrior race, only having the quick-breeding part really work. Just gloss over it by saying any two kobolds are capable of mating, and that the big hips are to make laying eggs easier.

For Goblins, you may need to tone it down a bit. Rather than having them more male, have them be born without any sexual organs at all. As they age, goblins 'wrestle' for dominence, and once they hit puberty they start developing characteristics based on how they performed. Strong goblins become male, weak ones become female. Those towards the middle might develop one or the other, but be rather androgynous.
>Master Bedchamber

This isn't really. It's implying they sleep together, but if they're a couple that's not too odd.

>Hidden room

Gives more of a creepy and unsettling vibe. Implication I read here is that they wanted to have kids but couldn't, though I'd wonder why they didn't adopt.

>Wizard Library

Works better if you play it for laughs, like the Wizard has them swap depending on performance, and the one in the butler uniform is in charge. Having them endlessly smiling at him though is a bit off.


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Can I take you home to tell me stories?
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Gentle Femdom
Christmas Cakes.
Office ladies.
High Heels.
Frilly and lacy clothes. Feminine clothes in general.
Motherly behavior in general

This is what I like! I hope you like it too!

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Welcome to the Accidental Magical Girl thread!

Various worlds and multiverses have become connected together via the mysterious Overcity, a sprawling landscape inhabited by monsters and magical beings. Girls and boys endowed with their new supernatural powers can work together solving conflicts that arise!

>This is NOT a greentext adventure style CYOA with one GM and thread posting to dictate the adventure, but rather a hub thread for multiple storycrafters to use.

This thread houses three systems: First, QuasarBlack's CYOA PDFs which may be used as writing prompts. Second, AMGC which expands on the CYOA character creation and provides rules for combat. Finally, the SCS is an alternative to AMGC with a similar purpose. IRC uses mostly AMGC and Discord uses mostly SCS.

Post builds, roleplay, write stuff.

1.51 CHANGELOG: http://pastebin.com/ub28mT8t

CYOA Stuff:
Writefag Archive: http://pastebin.com/rSvTGQzP
Magical Girl Images: https://mega.nz/#F!xINWxCqY!HsVA2LnU9RDMMmZieoqv9w

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Slice of life fun. Applebobbing, costume contests, trucing with monsters over candy or pumpkin spiced cider. Y'know, fun stuff.
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corrupt reinforcement with a Machiavellian plot is best reinforcement
Could corrupt reinforcement de-age someome? Or age them more?
I'm not sure how Aging factors into the equation, anon.
Aging could be counted as super healing or reinforcing the body.
I only want to know if it's possible.

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>be warlock
>we come into a town after successfully completing some quests
>nice amount of gold received
>no idea what to get
>fuck it, random stuff with practical use
>bag of flour for invisible bad guys
>ball bearings to trip up dumbasses
>fishing gear for free food
>10 bars of soap because
>fuck, I dunno
>session ends, find something out
>holy fuck
>with a bit of magic, I could make dynamite
How the fuck does a warlock go about making a bundle of dynamite? I need this in my campaign
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>He asks the GM first before he just tells him to fuck off with metagaming shit.

Dynamite isn't made from "chemicals," fagballs, it's made from nitroglycerin. Unless your setting has invented dynamite and your warlock knows chemistry and also knows the chemical processes to making nitroglycerin you're done before you start.

Being a smartass by throwing flour on invisible things and shitting marbles all over the floor is fine. Cooking up shit your character has no idea exists or how to even start making is horseshit.
To be fair my thought process is more like this:
>"Hmm, I found a scroll of fireball. Awesome."
>"Still, how can I use this more than once? Or stronger?"
>glace to the soap
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What exactly do you think soap does dude?
You seem to not understand that in Fight Club they weren't making explosives out of soap, they were making it out of the components required to make soap
Is this a bait thread? I honestly can't tell
It's magic, I ain't gotta explain shit

Name a better chapter.
Protip: You can't.
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So why don't any space marine chapters say "fuck the codex!" and have like 5000 marines under arms?
The Black Templar do.
lol, but seriously they are a chapter with problems that they over come with a simple and very good idea.
>we are all crazy psychos that everyone hates
>why don't we just fight away from everyone then leave asap

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Ragin' Crusadin' edition.

Previous Thread: >>49881035

Cursed Edition

We're happy to welcome new contributors. If you'd like to have a read of the project (and please, don't pitch an idea without having read anything!), there are a few possible starting points. The main page is:

While the Primarchs and the Legions are firmly locked down at the moment, we welcome any and all with ideas for Successor Chapters, Xenos Empires, Great Crusade Era Factions, Ork WAAAGHdoms, Eldar Craftworlds, Imperial Army/Guard Regiments, Knight Houses, Mechanicum/Mechanicus Forgeworlds, etc.

Want to know how to get into the Successor Chapters?
Welcome to the only two links you need!

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He's not an infantryman.
Upon further examination, while I can't blame you for being frustrated with my current output but I'm busy man I don't what to tell you, but if you think that I'm railroading you need to fuckin step up to the plate and say something. Sitting there and then blowing up like that isn't doing anybody any good. It just reinforces the image that these threads are filled with bitchy little girls.

I'm just gonna keep working on my stuff until I'm told stop dude.

Kek, I don't need help bud, but I'm not going to correct you.

This is the kinda stuff that I'm talking about. Do you talk to people rl like that?
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Cav Scout was it? Or is that someone else?
Actually this.

Airborne isn't exclusive to Infantrymen.
Nope that was my dad, and one of the Inspirations for Cal to be honest.

I do this stuff https://en.m.wikipedia.org/wiki/FM_2-22.3_Human_Intelligence_Collector_Operations

How does this image make you feel /tg/?
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>you're forced to run pure archetypes and nothing else
>the metagame is full of stupid as fuck engines right now that not only improve all the meta decks but a lot of petdecks
>one of the new up and coming compet decks is LITERALLY just a bunch of the best engines thrown together and it still works
What the fuck is wrong with you?
I think they are aware that such a thing exists, but those decks are normally smited as soon as possible. They don't sell cards. Remember PEPe? Remember HAT? ABC isn't quite the same thing but it's time in the shitter is coming.
>smited as soon as possible
>meme act
1st one lasted for awhile in ocg and got hit quick in tcg so it wouldnt completely dominate when they wanted to sell monarchs around the same time
abc will last for a bit as well since its another structure
I guess I cam agree with that, since it's a structure. Monarch one did decent as a result.

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