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How to roll dice: "dice+2d6" without the quotes in the email field rolls 2d6. "dice+5d42+23" rolls 5d42+23. "noko+dice+2d6" rolls 2d6 without showing the roll in the email field.

In the rules department, you can look at http://www.4chan.org/rules - all global and board specific rules are in full effect. Apart from that, only two rules are important.

1. BE EXCELLENT TO EACH OTHER.
2. PARTY ON, DUDES. (AND DUDETTES)
>>
DO NOT USE SPOILERS TO HIDE PORN OR ANY NWS CONTENT.

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New trial board added: /qst/ - Quests

>>>/qst/


Read the sticky and the rules, have an open mind, and have fun!

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I Don't Have To Explain Shit, It's Nanomachines Edition

OFFICIAL BOOKS
>Eclipse Phase PDFs
http://robboyle.wordpress.com/eclipse-phase-pdfs
>Transhumanity's FATE (FATE Conversion)
http://www.mediafire.com/download/ae113ujgd3hggpl/Transhumanitys_FATE.pdf
>X-Risks and After The Fall
https://mega.nz/#F!KwcS0bJK!9KLjZegzebaq-mlPUin45Q

PLAY AIDS:
>10 things you should know about Eclipse Phase
https://docs.google.com/document/d/1Qnrh0w7H0Jl2_CSsySRxcs4ugw27xsBIk5MYwXq2nDQ/edit
>Advice for new players and GMs
http://pastebin.com/e0EErN6X

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>>49168312
>>
>>49168312
Till they're all dead.
>>
>>49168456
Can't leave complex networks of ALI alone for too long or they can turn into dangerous emergent high intelligence and go rogue. Firewall walks about it on page 15. I expect a lot of work is ALI/complex expert system oversight.
>>
>>49168456

depending on the exact nature of your spaces and hab configuration, Automechs probably handle most of your routine, technical maintenance (though I don't know if there's a conventional AI Template with Hardware: Industrial - but we'll assume people can make it work) such as if a component outright breaks or otherwise hits a point where it needs real work done on it.

That said, if your problem is so simple literally any asshole can solve it with a can of repair spray, that's not even worth time with drones. That's low-level shit-work you pick up on the Circle-A List to keep your rep from bottoming out.

Also what >>49168534 said, if you leave ALI to their own devices on a singular task too long they tend to go emergent, which is its own problem. I suspect that AI bots probably handle specific serious repair tickets under transhuman oversight. Assuming you don't live on a hab which allows AGI but doesn't treat them like people, in which case, what the hell, just load them to be task hedonists and tell them they are responsible for changing light bulbs and they better like it or you'll delete them and start over.
>>
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>>49168529
Seal off the module I'm in, rig up a LOX bomb, post it through the hatch and detach the module.

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Who actually has a fully based and painted army edition

>Rules databases
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

>FAQ’s and Errata (outdated but official)
https://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s).
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

> The Black Library

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>>49168881
Most of the 40k players round me also play Yugioh
>>
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>>49168867

Swore to myself I wasn't going to play 30k
And then
>>
>>49168962
Only Troops, FA, and Elites in KT.
>>
>>49168981
right, whoops
>>
>>49168906
nobz on bikes with klawz

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>PCs come across massive satyr feast/orgy/fun time be had
>Didn't join in any of it
Would you have joined?
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>>49165919
I assume you've been waiting to use that for a while but I have no idea how such a comeback is relevant to the train of posts.
>>
>>49164032
Would be a little rude to insert myself without an invitation. I'd at least ask if you can come in.
>>
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>>49165919
>>
>>49164032
>fucking about with satyrs etc

AN EXTREMELY BAD IDEA

https://en.m.wikipedia.org/wiki/The_Bacchae
>>
>>49165735
This is literally the first time I've met someone who has had this opinion/belief so I wouldn't say its a widespread American thing.

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People Who Did Literally Nothing Wrong, Unlike Arthas edition

Discuss the lore of the Warcraft universe and its potential uses in TTRPGs.

Previous thread: >>49128892
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>>49168870
>the adult blood elf population didn't recover
and? the jailbait blood elf population is booming
>>
>>49169000
Vrykuls were a titan thing.
>>
>>49169009
and she was also an undead corpse
>>
>>49169000
Nelves are the original elves. Arcane magic is addictive and changes its users, even if to a lesser degree than fel. Highborne/Nightborne are further changed by their millenia of arcane magic use
>>
>>49169000
No,Night Elves are the original Night Elves.

Nightborne are mutated by the Nightwell,just like Blood Elves by the Sunwell.

Also,didn't they lock Illidan up and make a big deal out of him stealing a tiny vial of the Well of Eternity,but there's like 30 gajilion fuckers who apparently did the same?

Every GM railroads. Most do it constantly. Some have planned out exactly when and where you'll fight the main boss. Some like to let you think you have choices, by letting you go in any direction and then putting whatever they prepared, there, with minor cosmetic changes. But all of them railroad, and "choice" beyond minor cosmetic things and maybe what order to tackle dungeons in or what you do while you're dicking around in town, is an illusion. They also all fudge, to make encounters and so on more exciting. That's right. You can have a good idea and the DM will intentionally make it fail, because in that case failure is more exciting. And that's alright. Because the game is about fun, not about winning or losing.

The roleplaying is in how your character acts while you're doing this. About you improvising good lines and making good choices on a TACTICAL level in the meantime.

Once you realize this, you'll learn to grab hold of the hook and ride it to adventure, and you'll be a better roleplayer for it.
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>>49155161
stop watering down words, you faggot - you've already fucked up 'magical realm' hard enough
railroading is where it's so rigid that it can't handle deviation - usually 'countered' by outright forcing the players not to do ordinary actions that would break the planned storyline, whether this forcing is a simple 'no, you can't do that' or incredible bullshit like making every plot-important NPC have 20 levels in wizard, druid and cleric each.

also stop trying to justify your shitty practices by projecting them onto everyone else.
>>
i have only really played one game where railroading was a serious problem.
>Guys first time dming at college /tg/ club
>It's a superhero campaign where we have to stop the forces of darkseid and thanos
>first hour is us sitting there, listening to him talk
>we are actually playing mind you, we are chained up, but whenever we do anything to escape we just get shocked and loss health
>eventually some one comes and rescues us, but then we get bomb stuck our arms and we have to fight our way through cosmic bullshit
>if we tried to do anything but kill things, the bombs would blow up
>He actually killed my character half way through because I tried to use my empathy/pheromone powers to not fight one of the monsters.
>to make it worse he barely understands the system and has to ask one of the other players about it every few minutes

it's a complete cliche but he is autistic as all hell. He was literally the living embodiment of That Guy, and when ever I walked around campus there was always the chance that he would be there, autisming at me
>>
>>49155161
I don't do this.

I have plans for everything. And, I'll change anything on a dime if there's a better way to reflect the consequences of character action. I am frequently improvising things based on player character input. Sometimes I have to drastically rethink how to do things when the game plays out, but, that turns out to be really fun.

I never make the PCs fail if I give them a chance to roll. And, I basically always give them a chance to roll for things they wanna do, because they're pretty reasonable folks and don't abuse me.

In other words, shut up nerd
>>
>>49155161

>Every GM railroads

I don't. By basic logic, your initial premise is already provably false.

>the main boss

I think you have role-playing games confused with video games. If you had to blow into a cartridge before playing, put away the dice; they're not going to help you.

>Some like to let you think you have choices, by letting you go in any direction and then putting whatever they prepared, there, with minor cosmetic changes.

If the ref is letting the players go in whatever direction they like so that they can encounter all the different locations he's prepared, that's called a "sandbox". It's the default model. It's how RPGs are supposed to work.

If the ref is moving encounters around so that the players are sure to encounter certain specific things, that's illusionism, and it's cheating. And no, not all DMs do it, you projecting, pompous twat. Only the irredeemably shitty ones like you, who are posting this on 4chan to validate your shitty """DMing"""" """style"""".

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>>49155161
I don't prep, I improvise, fuck you.

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...Identity Spoofed
...Encryption Keys Generated
...Connected to Onion Routers
>>>Login: *********
>>>Enter Passcode: *********
...Biometric Scan Confirmed
Connected to Public Grid...

>Welcome back to /srg/, chummer
>Last Viewed Files: >>49125571
>Disassemblers_vs_Dog_Shaman.trid
>Roof_Over_Your_Head.sim
>Who_To_Pay_Off_This_Month.pdf
> Bot'Kham_Smuggling_Routes.ar


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>>49168848
Basically, when you create it, you roll the standard Alchemy+Magic [Force] test. That determines the Potency as normal. When it activates, rather than having to roll Potency+Force, you just count the Potency as the number of net hits for determining any effects.
>>
>>49168829
They would be happy? They would respond with exosuits?

What is this mean
>>
>>49168799
Slaughter the gangs, I would assume
>>49168951
It's not very often you get people wiling to run face first at your machine guns.
>>
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>>49168890
That would be too much emphasis on Potency, IMO. Without the Force as a limit, it allows people to cranking out low-Force, high-Potency items for massive net hits on spells like Physical Barrier, or spells like Control Thoughts where you need a fair amount of net hits to get through the opposed test and dominate targets.
>>
>>49168991
What? Force is still the limit. It's just getting rid of the second check. Did you even read the post?

Space Marines are huge, grotesque monsters with weird augments and speak an archaic form of high gothic.

How do they distinguish themselves to the people on rimworlds from any other nightmarish hell creature who carries obscene weaponry into battle?
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>>49160110
>be of christian faith
>not recognize a winged angel for what it is
burn, apostate
>>
>>49168790
>not snap, crackling, popping your bones in defensive measures like a horror frog
>not healing your shit like a boss after pimpslaping someone with your sharp ass arm bones
Stay pleb.
>>
>>49168157
Is that hulk hogan
>>
>>49160627

Fucking this, if it's not much thicker than Plains clothes then where is it going to store any of those subsystems? I hate it when they scale Marine proportions up to the armor, instead of the armor to them.
>>
>>49166532
Try to keep your shitty opinions to your tiny country eurofag.

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Hear ye, hear ye. I hereby call to order this meeting of the most illustrious Mages Guild! Now it seems very few of you noticed but there was supposed to be Summer Vacation for the students until just recently. Frankly it seems like everyone was too busy to notice what time it was, and as such our summer population was higher than it normally is, as were the damages caused by having so many students with magical powers around. This has caused a strain on funds that you need to find a solution to or there will be cuts in the budgets of all departments. Also, seeing as there is a new semester we're going to have another influx of new students coming in, I hope everyone is prepared to accept them because if one more student come by my office asking for directions then spells will fly.

Welcome to the Mages' Guild. Pick a name and join in! Conflicts are resolved with d20s when needed, or with playing it out. When the thread dies on /tg/, we keep it going on archived.moe. For additional resources, please visit http://1d4chan.org/wiki/Mage%27s_guild or http://collabedit.com/6fvae
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Rolled 8 (1d20)

>>49168901
>>49168920
>Atarah charges, swinging her enlarged sword.
HA-AH!
>>
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Rolled 16 (1d20)

Alright, what's the problem here? Some young lass came to me screaming her head off saying there's a gol- Oh sweet Moradin.

*Casts Disable Construct*
>>
*poor of smoke and turns back to normal* well now to make that announcement*heads to office
>>
>>49168920
*Pauses midstrike*
>>49168935
*Sword chips shoulder, causing the golem to turn and swing-*
>>49168961
*Before crashing to the ground in a heap of rubble*
>>
*starts putting flowers in the cracks of the golem's legs*

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Spoilers so far:
>http://mythicspoiler.com/kld/index.html

Enemy fastlands are confirmed
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>>49168755
This gives me Uzumaki flashbacks.
>>
>>49168750

That format was the shit, and I'm pretty sure it's not just because it was my first (I still think AVR limited is alright for the same reason).

ZombiePod was a beautiful deck, so many disgusting things to do. Mortarpod with Gravecrawlers and Undying, podding a Geralf's Messenger into a Falenrath Noble or Metamorph, all of this supported by Blood Artists getting absurd value.
>>
>>49168978
I can only dream that glorious Phyrexia will bring good Standard with them next time they arrive.
>>
>>49168218
whats the context of this gif? is she trying to summon rain?
>>
Vehicles seem just fun enough that this is the first set I've really wanted to buy cards from in a long while. I don't even care if they're any good competitively, I just love making janky theme decks and this is a totally new theme I could really get into.

A shame it had to come when I'm the poorest I've been in a long while.

Pathfinder General /pfg/
Friendly reminder to tell us what 3pp your game allows if you need character building help.
What's your favorite Golarion's country? For me it is Andoran, the land of unlimited possibilities and triumph of democracy!

Unified /pfg/ link repository: http://pastebin.com/iYhDNSTq

Psionics Augmented: Psychic Warriors playtest: https://docs.google.com/document/d/1dX4UYdtwTQKhY71Q45IHLtcu193zq1ZO5jHQ5_PnTl8/edit

Bloodforge: Infusions playtest: https://docs.google.com/document/d/1GvwMclLSw15slYI7D5xLdjMzr-Nau92hNha9Sx0LOk4/edit

Legendary Vigilantes playtest: https://docs.google.com/document/d/1Hrk1hl8uXVHazaiPOCvWsFUHX3PB6fQVd13tzguJTgE/edit

Old Thread >>49139597
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Question, /pfg/. For an Edgy Evil Two Weapon Fighter, should I go Ravenlord Harbinger or Dervish Defender Warder?

Pic Related is who I'm trying to pull off.
>>
>>49168959
Is there a class based around being cancer?
>>
>>49168977
I think the plague druid could be refluffed?
>>
>>49168977
http://forgottenrealms.wikia.com/wiki/Cancer_mage
>>
>>49168977
Well, if it's any consolation, I'm hamming it up entirely and not taking anything about the guy seriously. I'm thinking a mix of Veiled Moon, Shattered Mirror, Elemental Flux, and maybe Cursed Razor. Probably not gonna Two Weapon fight, now that I think about it.

OP too lazy to come up with an edition edition

On designing cultures:
http://www.frathwiki.com/Dr._Zahir%27s_Ethnographical_Questionnaire

Random name/terrain/stat generators:
http://donjon.bin.sh/

Mapmaking tutorials:
http://www.cartographersguild.com/forumdisplay.php?f=48

Free HTML5-based mapmaking toolset:
www.inkarnate.com

Random Magic Resources/Possible Inspiration:

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What would spacefaring humans do with a giant alien embryo that magically shits any kind of matter?
>>
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>>49166771
Sounds kinda cool.

Remember to include astronomical-scale wreckage, Homeworld style.
>>
>>49166250
So the discord link be like a plain white screen for me, Two threads in a row.
>>
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>>49168767
Works for me
>>
>>49168928
Well thanks, that's super helpful.

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ayy lmao edition

>What is /awg/?
A thread to talk about minis and games which fall between the cracks. /hwg/ doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, lets talk about fun wargames.

Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.

>Examples of games that qualify
https://en.wikipedia.org/wiki/List_of_miniature_wargames
Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Hordes of the Things, Songs of Blades and Heroes, and anything that doesn't necessarily have a dedicated thread (gorkamundheim).

>Places to get minis
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit?usp=sharing

>The Novice Trove

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>>49167176
I'm in Nottingham, really spoilt for choice here- for beer and traditional games
>>
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>>49168224

It's not too far at all, but I am jelly of the Lead Belt in the East Midlands. Hull has actually had a real upturn though, we've got a massive permanent club now, and a new 3-floor FLGS which seems to be doing great, and one of the existing ones moved into larger premises (though is mostly card games).

I want to go to Foundry Miniatures for Bring Out Your Lead one year. Mantic have actually opened to the public too, and apparently new Warhammer World is actually pretty decent.
>>
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>>49168631

stockport here. apart from manchester, has Element games (really nice store/gaming center)
sadly, im too much of a curmudgeon to actually commit and join in. maybe i should just buy xwing and be a casual.
>>
>>49168817

Don't worry mate, apart from a Blood Bowl league last year I barely ever go. I need to get painting really and trying to get people into Song of Blades and Heroes, or Frostgrave if they want to be "trendy". It's ironic, most of this has sprung up since I stopped playing, when I was a teen there was only GW and I was there every Saturday.

I was going to buy the intro box for Xwing, but I really don't fancy paying £15 each for Chinese toy-tier models.
>>
Here seems as good of a place to ask as any.

Does anyone know where I can get some (preferably cheap) plastic, plain round shields?

I'm basically looking for a replacement for the old-fashioned Warhammer shields you used to be able to get.

>A horrifying invincible creature is after the party.
>But it's slow as shit. Walking with a limp levels of slow.
How do you make this kind of bbeg intimidating when the party realizes how easily they can outwalk it?
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>>49140374
Step 1: sail across ocean
Step 2: calculate velocity and distance
Step 3: when it is near the shore, sail back

Also, if it's literally walking across, it'll probably fall into some ocean trench or tectonic crevasse.

If the pressure isn't enough to kill it, it will still take forever to climb up
>>
>>49140467
>Have it go after the unsuspecting people the characters care for rather than the player characters themselves.
>Send an unstoppable kill machine after the players loved ones for cheap drama

Do you want murderhobos?

Because that's how you get murderhobos.
>>
>>49140346
This quote would be perfect.
>"It can't be bargained with, it can't be reasoned with... It doesn't feel "pity", or "remorse", or "fear"! And it absolutely will not stop, ever, until you are dead!"
>>
>>49167999
Are you really gonna comfort like that then you go to sleep?
>>
>>49140346
In addition to what >>49140374 said:
Make it ignore height. I think I'd only do that when off screen though. Your players manage to lure it into a pitfall? As soon as it is out of their sight he walks into the wall of the pitfall and appears at the edge at the top. Kinda as if glitching in a vidya. And he always covers X horizontal miles when walking. Crossing a mountain that is 1mi across takes him no longer than crossing a plain field that is 1mi across.


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