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How to roll dice: "dice+2d6" without the quotes in the email field rolls 2d6. "dice+5d42+23" rolls 5d42+23. "noko+dice+2d6" rolls 2d6 without showing the roll in the email field.

In the rules department, you can look at http://www.4chan.org/rules - all global and board specific rules are in full effect. Apart from that, only two rules are important.

1. BE EXCELLENT TO EACH OTHER.
2. PARTY ON, DUDES. (AND DUDETTES)
>>
DO NOT USE SPOILERS TO HIDE PORN OR ANY NWS CONTENT.

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Please post all quest threads on /qst/

>>>/qst/

Quest threads that are posted on /tg/ will be removed.

Rolled 3 (1d26)

Autism Cults edition
Phosis T'elekini'kar sub-edition

/tg/ loves space wolves, anon wrote a decent comparison on autocannons vs every other heavy weapon, anon confirms Sekhmet are good, rules that only work in the primary detachment don't work when you aren't using them in a primary detachment and /hhg/ just started stating the autism cults, fun fun fun. More here >>51844837

>SOON TO BE OBSOLETE, ALL GLORY TO THE SCANON
http://www.mediafire.com/file/cxrk2978wbwkmv0/Thousand+Sons.pdf
http://www.mediafire.com/file/t6y7bddxcy387yw/Space+Wolves.pdf
http://www.mediafire.com/file/8ukjwhr4a8x6tet/Titan+Guard.pdf
http://www.mediafire.com/file/1voouhaka9bctd9/Talons+of+the+Emperor.pdf

>HHG
http://pastebin.com/iUqNrrA8

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>>51857371
>Also he apparently likes Angron and Butchers in a Dreadclaw
That's smart of him.
He skipped the whole "can be intercepted" issue with the Spartan, and the Kharibdys is cheaper than a Caestus, which the autists will argue about whether or not Angron is allowed in one.
>Personally I think Fearless blobs are OK in moderation, but they shouldn't be actually damaging things
It's ok, they aren't. Unless you were to give them Heavy Chainblades and pulled a frail-WE Redjak theme with S6 AP4 melee of your own.

For the record, by headcanon of S6 is represented as bisecting a mortal in a swing, and AP4 is going through plate mail like butter.

So model them with underpowered katanas :^)
>>
>>51857188
What if I'm a newGuard pleb that likes how they were tricked into going Nurgle, more or less
>>
>>51857452
>So model them with underpowered katanas
He's a World Eater, not a White Scar.
>>51857416
So what's the deal, are you one of those criminal profiler dudes?
>>
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>>51857507
Mortarion's reason for going heresy was "because my cool brother is going heresy too and fuck the Emperor anyway", so in a way yes, he's still tricked into it.
>>51857526
My apologies. Have some Katana Scars
>Fucking invulns, how do they work?
>>
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>>51857526
>So what's the deal, are you one of those criminal profiler dudes?
I am anything but that, Al. Thanks for putting that idea in my mind now.

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Hear ye, hear ye. I hereby call to order this meeting of the most illustrious Mages Guild!
It's that time of year again where I look down on my mountain of paperwork to see that we have too many departments. Every semester it's the same thing: Teachers in a major department argue and splinter off into sub departments when they really should have stayed together; I'm looking at you, Magmamancy. Right now we've got a "Mancy" for just about every niche you can think of and its making the bookkeeping pure hell, I've had enough! Time for mergers! I don't care if none of you get along, i'm putting my foot down. Those of you in broad fields such as the elements, try to sit down with your sub-departments and convince them to rejoin you. Those of you in smaller fields but with similar interests such as say, Ferromancy and Alloymancy, try to collaborate. I do actually want results from this meeting or I'm going to start forcing you all to work together.

One final note, I don't care how you all do it, but if we could finally get an answer to the infamous "is Ectomancy a subset of Necromancy" debate that would be fantastic.

Welcome to the Mages' Guild. Pick a name and join in! Conflicts are resolved with d20s when needed, or with playing it out. When the thread dies on /tg/, we keep it going on archived.moe. For additional resources, please visit http://1d4chan.org/wiki/Mage%27s_guild or http://collabedit.com/6fvae
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>>51857273
DON'T EVEN THINK ABOUT CLASSIFYING GOLEM CRAFTING AS NECROMANCY!
Necromancy is a TRUE art! Golem crafting is arts and crafts!

Ectomancy being reclassified as SUMMONING MAGIC!
I WILL CLAIM YOUR BEARD OLD MAN!
ONCE I REMOVE IT FROM YOUR HEAD!
>>
I, for one, wholeheartedly support this action!

but only if you tell the tinmancers and leadmancers to say sorry
>>
Rolled 18 (1d20)

>>51857556
>chainsaws the docs
>>
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>>51857556
82-B Was supposed to be filled out in triplicate, Other than that most of this is accurate. For those of you that are allergic to paperwork I figured I would vocalize this.

Archivists aren't even a department so I don't have much to add to this discussion, Besides mentioning that we could always create a new sorting system instead.
>>
>>51857556
Oh my god, this is so fucking boring. Your department should be black flamed for being so bored!
>>51857597
Excuuuuuuuse me.

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Oi! Our codex got all busted lads - quick, /tg/ , fix eet!
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You know I see these threads all the time, and I gotta ask, do they ever actually go anywhere? Does anything good come out of them? Or is it just the same posts and suggestions recycled endlessly every time the thread comes up?
>>
Most Ork units should have a points decrease. Nobs should be 14 points, Kommandos should be 8 points, etc.

Also, the main special abilities need a revamp:

>Mob Rule

Add up the number of wounds in a unit of Orks. This is the Mob Rule number. The Mob Rule number can be used in place of the unit’s normal leadership value for the purpose of any leadership test. If the number is more than 10, the unit have the Stubborn special rule. If the number is 20 or more, the unit have Fearless. If the number is 30 or more, the unit receive Feel No Pain +1. If the number is 40 or more, the unit have Feel No Pain +2, replacing Feel No Pain +1.

If at any point a unit with no Gretchin models, and two models or more, fails a morale or pinning test, each model may make a single hit against their unit, at their own strength and AP -. Each model in the unit gets hit once by a random Ork. After this, you may re-roll the test.

>WAAAGH!

Once per game, at the start of your turn, you may activate a WAAAGH! All models with ‘Ere We Go rule become WAAAGH!ing. They count as double the wounds for the purposes of Mob Rule. They also gain Preferred Enemy (Everything) and may Run and Charge in the same turn.

If a unit of Orks, under the above benefits, wounds or remove hull points from an enemy unit then they may keep the bonuses for an additional turn. This may occur multiple times for the same unit. An Independent Character that chooses to leave a WAAAGH!ing unit, stops WAAAGH!ing.

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>>51856511
No I4, you stay I2 especially if you want a marine statline for no point boost. You also lose furious charge on non-Nobs units.
>>
>>51856752
Nah, they never go anywhere really. However, I find it fun to brainstorm fixes, like >>51857075. And there's hope that maybe a GW employee will see these ideas one day and take inspiration.
>>
First guy had the right idea. Everyone after him totally jumped the shark.

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Funky As A Scout Courier's Air Conditioning Edition

Previous thread: http://archive.4plebs.org/tg/thread/51673415/

Traveller is a classic science fiction system first released in 1976. In its original release it was a general purpose SF system, but a setting was soon developed called The Third Imperium, based on classic space opera tropes of the 60s, 70s, and 80s, with a slight noir tint.
Though it can support a wide range of game types, the classic campaign involves a group of retired veterans tooling around in a spaceship, taking whatever jobs they can find in a desperate bid to stay in business, a la Firefly or Cowboy Bebop.

Library Data: Master Archive:
https://mega.nz/#F!lM0SDILI!ji20XD0i5GTIUzke3iv07Q

Galactic Maps:
http://travellermap.com/
http://www.utzig.com/traveller/iai.shtml

Resources:

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>>51857267
It's really a downhill ride into madness at this point. But if you have fun, there's nothing wrong with that. Just... Not what most people expect from Traveller.

>>51857340
yeah you're probably right.
>>
>>51857340
troll? This is my first time doing a party. I understand that I am making mistakes. So, I;m also using this as a learning experiance.
>>
>>51857453
It's just so overboard that either you're a troll, your party trolls, or you just enjoy playing satire. Either way, I don't think Traveller is the best system for that kind of play. But hey, I don't judge!

But the GM either does not give a single fuck or passionately hates your party at this point.
>>
>>51857537
Okay. This was our station. I was heavily influenced by Douglas Adams and so I thought it would be fun do do a quest like this.
>>
>>51857537
I'm the GM

Pathfinder General - /pfg/

Fantasy Transylvania edition. Has your party visited Ustalav? Have they gone to Ravenloft?

When's the last time you fought a vampire?


Unified /pfg/ link repository: http://pastebin.com/hAfKSnWW

Avowed Playtest 1: https://drive.google.com/open?id=0B5HkyGRtGZy3SWVhdWFBWERWWjg
Avowed Playtest 2: https://docs.google.com/document/d/1rV7kaF9JL2gw9xQalkEnlEDL9WXtbsaCqNABm_pLIgc/edit?usp=sharing

Spheres of Might previews:
Part 1: https://docs.google.com/document/d/1aLaYQEFAWU4zQBx58boJPPaySLgJc0Emmw9eKyIJeGI/
Part 2: https://docs.google.com/document/d/1pyLq03W2ju58PcKOUq5YXoFowf_weBNzuWtjCMdINXk/edit

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>>51857500
They would be under the original definitions of the terms.
However, American politics have twisted the two of them around so much they are nearly unrecognizable from what they once were.
>>
>>51857467
I decide that my campaign is now 1999 AD, and it's the Day of Rovagug.
>>
>>51855196
What in the Sweet name of propane did you just say about my lawn, you little loser? I’ll have you know I graduated top in the Lawn Mower Tournament, and I’ve been involved in numerous Alamo beer drinking contests , and I have over 300 confirmed empty cans. I am trained in lawn mowing warfare and I’m the top lawn mower in the entire Texas mowing forces. You ain't nothing to me but just another Vidya game in bobby's room. I will drink you the heck out with Alamo beer the likes of which has never been seen before in this sweet state of Texas, mark my Gat Dang words. You think you can get away with saying that stuff to me over my lawn? Think again, loser. As we speak I am contacting Dale and Bill and your lawn is being traced right now so you better prepare for the mowing of your life, maggot. I swear on sweet lady Propane. that lets you taste the meat not the heat. You’re outta, here kid. I can mow any lawn, anytime, and I can out drink you in over seven hundred ways, and that’s just with Alamo beer. Not only am I extensively trained in lawn mowing, but I have access to the entire arsenal of the Texas Weed Eaters and Lawn Mowers and I will use them to its full extent to mow your lawn off the face of the great state of Texas, I tell you what. If only you could have known what unholy mowing your little “clever” comment was about to bring down upon your lawn, maybe you would have held your gat dang beer. But you couldn’t, you didn’t, and now you’re paying the price, you GATDANG idiot. I will spray Alamo beer all over you and you will drown in it. You’re outta here, kiddo
>>
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So I've been brewing up a gentlemanly Bartitsu practitioner archetype for the unchained fighter. Would class feature called Gentleman's Disagreement that gives a scaling diplomacy and intimidate bonus against anyone he's beaten with his cane in the last 24 hours be too silly?
>>
>>51857538
wait, what?

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Grand Azyrheim edition

>resources
pastebin.com/qCZb0mvh

>General's Handbook pdf
mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE

>army builder
scrollbuilder.com

>OP image album
imgur.com/a/fHkqJ

Old thread:

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>>51856957
Hunters are fine as warmachine hunters, harassers and very light assassins, though I am annoyed that they only become battleline under the Lord-Aquilor, possibly the most pointless Lord-type the Stormcast possess.
But he looks cool.
>>
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How's this look for a vanguard list?
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>>51857101

the aquilor is deceptively killy and with his gryphcharger he'll typically rival or beat a castellant on dracoth for damage, especially with an artifact and aethereal stalker trait on the charger.

His command ability is only okay until you take the consummate commander trait and a tagalong celestant on foot.

Plus the battalions that require him are all p stronk

So in all, a viable alternative to a dracoth celestant.
>>
>>51850957
it says add 1 to their characteristic every time they attack

as opposed to they make an extra attack that round

you add it to their stat line it stacks
>>
>>51857101
>I am annoyed that they only become battleline under the Lord-Aquilor
I'm annoyed about that too, although more because the Lord-Aquilor's mount looks silly to me. If it had a gryph-charger instead, I'd be content.

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So why mail?
We had plate armor in the bronze age.
Romans started busting out mail in the late game.
Then everyone went majority mail for centuries.
Why did it take so long for plate to come back?

Was it just a matter of resources? Making loose mail to cover more square inches w/ less metal than solid plates?
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>>51856462
The world needs more semen saints
>>
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>>51856923
Actually I did find one extremely blurry image of it.

>>51856940
Yeah functionally they seem like they'd be about the same too in a realistic scenario. The only thing about it that really caught my interest was the "shovel" grip used in some attacks, allowing the user to stab all the way out to the very end of their arm+weapon's reach.
>>
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This counts, right?
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>>51857026
I don't think Ahlspiess (aka awlpikes) had the shovel-y bit historically.

They normally look like pic related (the one in the center)
>>
>>51857320
there is no armor in this pic
that axe seems too large
not sure what's up with the revolver
that crossbow would have less power than if you threw the bolt yourself
hoods are great for limiting vision without adding protection
so not really

So, NASAs big reveal for today wad that they found a star system with 7(!) earth-like planets just 40 ly away. I don't know about you, but this really spikes my imagination. Also Trappist-1 seems also be the system J.J. Abrams locate his movies.
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>>51856697
They don't care anon.

A thread about the possibilities of our future existence on another planet is nothing to the power and lure of edginess.
>>
>>51856892
A real shame. But optimism and cooperation won't give you internet points.
>>
>>51855712
Sauce
>>
>>51856697
Murricans never stop being creepy fucks. That's why they are still obsessed with that race shit.
>>
>>51856697
>race isn't real until youre picking a sperm donor

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Skeleton War Mammoth Edition

>What is /awg/?
A thread to talk about minis and games which fall between the cracks. /hwg/ doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, lets talk about fun wargames.

Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.

>Examples of games that qualify
https://en.wikipedia.org/wiki/List_of_miniature_wargames
Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Hordes of the Things, Songs of Blades and Heroes, Freebooter's Fate, Dark Age and anything that doesn't necessarily have a dedicated thread (gorkamundheim).

>Places to get minis
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit?usp=sharing

>The Novice Trove

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>>51853351
>Halo is bad
It's generic as fuck in design, story and implementation.
the games were babby's first fps, the lore is babby's first "humanity is the chosen race".

No meme about it.
>>
>>51857256
Halo is an fps that's genuinely entertaining. The only fps I've played that are better than Halo 1/2 are the Jedi Academy games.

The lore is pretty generic scifi chosen people stuff though, with NotZombies and Cultists as the bad guys.
>>
>>51857454
>Halo is an fps that's genuinely entertaining. The only fps I've played that are better than Halo 1/2 are the Jedi Academy games.
You haven't played a lot of FPS.
>>
>>51857454
>Halo is an fps that's genuinely entertaining. The only fps I've played that are better than Halo 1/2 are the Jedi Academy games.
The guns are all fisher price laser rifles with zero kick. Its like playing with nerf guns.

Play more games.
>>
>>51857558

>this triggers the /k/ommando

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---------------------------------

High speed, low drag edition

The /btg/ is dead - long live the /btg/!

Old thread: >>51817354

=================================

BattleTech video-game pre-alpha gameplay
https://www.youtube.com/watch?v=FjEeDz51pHE

==================================


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>>51857460

DHS does not appear on the Weapon & Equipment list and/or is not an XL engine. Ergot...

Well, I could probably make an argument for adding one (1) DHS in place of an engine-external SHS.

I am poking at the idea of putting a SNPPC on the dorsal mount, though, since it is an SLDF weapon. I'll never be able to replace it, and it's got an exposed weapon linkage quirk, but it's sure as hell unique.
>>
>>51857357
So wait, one bit of gear from the recovered SLDF list that is available to the suns as of 44, or unlimited gear from the list to '44, and one bit of SLDF recovered *after* 44?
>>
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>>51857357
>>
>>51857522
Yeah it does. Says 3040. Am I missing something here?
>>
>>51857522
>>51857531
Yeah, DHS is on the list you posted. Not clear on what you're asking for...

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Treefolk Shaman Tribal edition

Previous thread: >>51842761

RESOURCES

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh


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Is Kruphix edh kino?
>>
>>51857370
>Is UGx edh CANCER?
Yes. UGx is always cancer
>>
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*unsheathes Tazri foodchain*
Heh, heard you guys were playing edh. Mind if I join?
>>
>>51856869
Copter
>>
>>51857527
Sure, we're all playing monoblue counterspell.dek, have a seat friend.

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How come Kings and Queens are evil but Princesses are good and Princes are irrelevant?
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>>51857264
Really? It's like that?

I don't have any dlc, so i can only start in 1066, and most of my claims were the result of chancellor fabrication. It took me 400 years to establish Britannia alone, and the whole campaign was just an awful uphill slog of fabricate on 3-4 provinces, war, win, do nothing for 10 years, repeat.

Do you know a way I can stop de jure drift into eire? I essentially lost control of sucession after 100 years of controlling scotland.
>>
>>51856499
Never heard of fairy tales ? That's where it comes from.
Kings and Queens abuse their autority to do vilainy, princesses and princes have to deal with their shit.
That's pretty much all there is to this.
>>
>>51856499
Because you're gay
>>
>>51857393
Get CK2+ mod.

Can't help you with the start date without DLC. A few months ago it was all 75% off so the might do special offers again.

I warn you it's not a quick way to play. It takes centuries for your clan to hit critical overflow numbers. Fill in time with pilgrimage and festivals and shit. Maybe try and resurrect old Celtic religion for that Double Irish flavor.

I killed Cthulhu.
>>
>>51856499
WHO HERE REMEMBERS LORD BRITISH FROM FUCKING ULTIMA?

YEAH

HE'S WHY.

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>>51857100
>name is in the top of every page
Well, now I feel retarded. Honestly hadn't looked up there, was just patiently waiting for the CYOA to be reposted.

Ok so, the way I understand it, getting negative freedom points is supposed to make it easier to succeed at escaping (I assume this because you get -5 for becoming the leader of the rebels and -1 for blatantly named Escape Tools).

But then there are things that, I think, should logically make you enjoy your life as a slave more, yet rather than affecting your submission points they instead give you more negative freedom points.
Most notably Safeword, which shouldn't really help you in escaping but rather in not having too miserable an existence.
Others I suppose are more of a mixed bag: eating Meat can keep you strong and better able to escape, but being treated to it rather than slave rations could also make you more subdued. Same Goes for Drugs, they could be used to poison your captors but also to lull yourself into a state of indifference.

So perhaps for some of those there should be alternative modifiers that you get depending on whether you're planning to escape or stay? (Like say, Drugs -3Free if you plan to escape +3 if you plan to stay)

The submission points have me somewhat confused too actually.
For example, Favorite Toy doesn't seem like it should in effect be too different from being assigned mistress' bedroom in terms of effects (both make you spend more time with your mistress allowing for a stronger bond) yet one gives negative sub points and the other positive ones. Granted one is (hopefully) fun for both and the other is mostly for her benefit, but both should make her like you more (hopefully).


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>>51857417
Same image name in the last thread.
>>
>>51851474
>Aetherial
2 and 3
Weather and Agriculture
Health, Creativity, The Home

I'm a bigass dragon with the power to control the weather, and the ability to make yummy crops grow. Being a dragon means I'm naturally more creative and healthy, and being a dragon god means I can share. People also tend to rest a bit more easily when they think they have a dragon looking out for them.

I highly centralize my power base. I have one, maybe two towns, probably not even cities that I pursue worship in. In those places, I have a swanky temple big enough to hold me if I descend to earth. I regularly do so, people love me, its great.

I have a few demigods, most in varying states of dragon-to-dragon man, though one of them popped out a snake for some reason.
>>
>>51848964
Repostan my old build for this!

Age: Old
Because who would want to be a 12-year-old?

Well: Will
Honestly, it just seems the best option.

Magical Rites:
>Shock S (-4)(18)
Because I've had a boner for electricity attacks since forever.
>Tech A (-3) (15)
Can't get S in this, but it fits an electric theme.
>Arma S (-3) (12)

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When did Beri change his/her style to the one in A New Magical Girl CYOA? The last I remember before that style was popular was Dungeon Meister.



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