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Go To Church Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>97239102
How about any Sanguinalia-day miracles? Seasonally appropriate and all.
>>
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So apparently a system called Wrath and Glory has been around for years and I had literally never heard of it until today. Is it any good?
>>
>>97239634
in the far future, there is only cheeto combover
>>
>>97239634
I'm getting a déjà vu, wasn't an identical post made in the previous thread?
>>
>>97239861
Every thread the same guy makes a w&g post with a vague, bump-fag tier question, like clockwork

Holiday Edition
Discuss and post elves. Elf lore, gameplay, and art are all appreciated.
QOTT: What are some of the best gifts to give elf-lovers? What gifts would you give to lovers of other races/species/ancestries/whatever?
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>>
>>97237258
It would kill the campaign. Arrianne and Amy couldn't survive alone and there would barely be any place to introduce new characters that would make sense.
>>97238952
>I wonder if the players can even fathom how vulnerable their characters were.
They do.
>Or if they could imagine their characters making the same realization.
Frost player had to break character once too because Arrianne tried to kill Ferris and he tied her up and was about to throw her into the river Styx. We're a very dysfunctional party when there is no enemy in front of us and sometimes bad things combine and it becomes really hard to stay in character.
>Relating to before
a session every 2 weeks is too little for me. Especially because what are seemingly short campaigns last half a year.
>>
>>97238612
Santa is going to take your anus away.
>>97238623
Faggotry service
>>
>>97239517
total coomer genocide. You are a plague on every and all cultures.
>>
>>97239522
Enough about you and your love of cock.
>>
>>97239501
>too little for me
Indeed, I've felt that. We're on session 33 now, and have been playing for a year and a half. There's been a couple of missed weeks in there, very few and only when I simply could not do it.

But doing it every week just wasn't the schedule everyone was able to do. However it being just 4 hours... It's a bad mix. I may just put my foot down and say that there needs to be some effort to interact, try to do non-combat things in between sessions.

I know that for many of them they couldn't do every week because they already had a game on the off Saturdays, furthermore I know my monk player runs a game on those days, I'm running a Shadowdark game on those days (which the barbarian player is also playing, as his half-elf witch) and he also joined a Mage game that starts not long after our City of Brass game ends.

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Thread 449: Ikemen Gabwelius Edition

Bushi-Navi EN: www.en.bushi-navi.com/
Deck Log:
decklog.bushiroad.com/ (JP)
decklog-en.bushiroad.com/ (EN)
Beginner guide, decklists and other info: pastebin.com/QxKQRhrQ (embed)
Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: pastebin.com/7Fj8VqA2 (embed)
Cardfight and Buddyfight matchmaking server: discord.gg/6xVFD4r
Weiss/Schwarz Resources: pastebin.com/sk2iSjW1 (embed)

BCS 2025/26 Info: https://en.bushiroad.com/events/bcs2526/

DivineZ DELUXE Finals Ep 12: https://www.youtube.com/watch?v=o0mj1pSvrus
DivineZ Parallactic Clash Trailer: https://x.com/cfvanguard_PR/status/2000909190534246745

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Urara providing her own English voice was kind of a goofy novelty and passable in a charming sort of way, especially since Urara is such a dorky character. But good fucking god, Senka is just awful. Who the fuck signed off on this shit?
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>>97233467
why are you watching the en dub?
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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>97239638
Fomalhaut is one of Melan's settings, the oldest and probably better-known. You can read his blog at beyondfomalhaut.blogspot.com and buy his zines and modules (which are extremely high-quality) on emdt.bigcartel.com.

Yoon-Suin is just one product but it's easily Noisms' best known work/setting; his blog is monstersandmanuals.blogspot.com/ and there are like seven copies of the second edition print available on his store, https://www.noismsgames.com/. (He said there were about 25 copies left in early December)

Alternatively, you may be able to steal all this content via the trove. I haven't checked.
>>
>>97239815
thanks
>>
>>97239820
No probs, merry Christmas, Anon!
>>
>>97239826
merry Christmas!
>>
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>>97227101
i take the other anon's point, this *might* skew a bit 'artpunk', but
https://monsterbrains.blogspot.com/

blog dedicated to monster art. plenty of weird and wonderful vintage illustrations.

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Out on Patrol Edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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>>
deeper
we must go deeper
>>
>>97236490
Changes added for now.

>Sepoy Trooper
It got "Bayonet Training" trait.

>Sepoy Officer
The "Lemurian Armour" trait also gets the "Gas mask" trait (why is it a trait and not an item?)

>Exotic Spy
Added the "Diplomat" keyword.

Questions:
>Lemurian Sharpshooter
If the character is a lemurian heretic, how can it work with prophecies? How could we make a trait that counters them?

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>>97237066
>>97237280
>Maharaha LP
I think so

>Regular Troops wouldn't benefit
Then it applies to Ascetics, Pirates, Priestesses, Flag-Elephants, and Spies, which is definitely enough on its own.

>Sharpshooter
The lost men still use prophecies, and even the Arch-Heretic British can use them too. For the Sharpshooter I would suggest letting it use a variation of the predestination prophecy where only it can attack once the condition is met, but it can do so without LoS and with a damage buff. Sevenfold Sharpshooter or something like that.

>Elephants
It is a bit of a kludge, but you could combine the profiles and add an addendum saying that two elephants constitute one elite for the purposes of the elite counter. I have done that repeatedly for units.

>Gas Masks as traits

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>>97238006
Something like this?

>Seventhfold Sharpshooter
Secretly note down an Enemy or Hostile model, a hex and publicly note an upcoming turn. If at any point in the noted turn the noted model enters the noted Hex, interrupt its activation, and the “Lemurian Sharpshooter” resolves as many ranged shots as it has available (if it has 4 shots, do 4 attacks; if it has 2 shots, do 2 attacks; if it has to reload, nothing happens). The “lemurian sharpshooter” still needs to be within its range to do so.
>>
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Merry christmas, everyone!

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Everyone I know who watches Fatt Coville videos is a fucking terrible GM. I've never fully watched one and I am widely considered the best GM out of all 3 groups I'm part of. I am regularly requested to run campaigns. People borderline fall asleep in the games others run. There's also no tension because they know that these Coville acolytes will fudge rolls until all PCs survive the battle.

If you're a good GM, it's an inmate talent you can hone over time. You're born that way. If you aren't, then no amount of shitty advice is going to make up for your lack of talent. It just is what it is. This idea that everyone should "try" DMing is retarded. The idea that anyone can be good at it? lolno. Its like some fat divorced on who suddenly decides he's gonna become a famous author. Fat chance. Most people fucking suck at GMing. Hell, most of them suck at playing, but at least in that case the game depends less on them.
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>>97232246
why does everyone who plays D&D pretend that posting on reddit or commenting on twitch makes you part of some kind of D&D player community
most of you guys who post like this are antisocial by nature and have like a handful of people you play with at best
its all LARP
the few popular DMs that exist are chads with rich parents who could have been successful doing anything else anyway
>>
>>97239558
>But my point is that GMing isn't something you can learn from scratch
I must mildly disagree upon that point, if only because that’s how I learned. I will agree to your overall point that some people are just incapable of dming no matter what one tries, but most beginners just act overwhelmed on how to start organizing their shit. That’s where “advice” is helpful imo, basically providing a framework to start until they have enough experience to break out of the mold.
>>
>>97239685
Fair enough.
>>
>>97232246
I believe people can learn to DM the same way people can learn to ski. Some people are gonna suck forever, sure, but most people can do it enough to have fun with friends. I haven't watched much Matt Colville, and the weird lefty genuflections makes it hard to take him seriously.

But I think if you want to shit all over him you'd at least come up with some things he says that you disagree with or want to tear down or whatever.

Having never tried Draw Steel, I can't really shit on it, but having read through it enough to know that my table wouldn't ever bother with it (they're all good-hearted libtards, so nothing related to politics would be why), I really was left wondering why the game seemed to have so much variation on its same core mechanics, and seemed to have a surprisingly large number of spendable combat resources, some of which, like "surge", are both universal and mostly undefinable in what they mean. Further, science fiction is in the lore and in the races, but not in the classes or kits / equipment, so what's up with that?

If you read how Draw Steel is meant to be run though, you'll see a lot of assumptions about his gamemastery style, what's worth tracking, what experiences are worth focusing on, and it's so far from any verisimilitude, realism, or even the idea of pinning down a set of things that you can reason within, that I feel he's an entirely different animal, like something from an adjacent but distinct hobby.
>>
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>>97232246
*rips a disgusting nasty feces-flecked greasy pepperoni fart in your face*

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In your game, do you treat bows as strength- or dexterity-based weapons?
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>>97223140
>>97223130
/thread
>>
>>97234320
I don't know what that is.
>>
>>97223103
the only correct way is:
- Dex for aiming
- Strength for damage
simple as
>>
>>97239801
That's every weapon though.
>>
>>97223103
This looks like shit, damn.

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Would love to share some YTers I like to use for inspiration. Looking for anyone you find helpful. Preferably smaller creators and not restricted to 5e. I’ll submit three that I really enjoy while I’m doing prep

First I’ll submit is Desk and Dorks. The channel is made by a medieval historian and combines his knowledge of subjects to enhance games.

I particularly like his take on Bronze Age fantasy and building better town guards
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>>97229957
I hope not. Chekhov’s gun just makes foreshadowing more obvious, which might be a good choice depending on your audience, but the payoff comes from the story itself.
>>
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Joy of Wargaming. He's more wargame focused but he does RPG content too. Most of his wargaming has a RP aspect to it since he plays solo.
He approaches gaming the way I do, cheap & cheerful and he's doing his own thing not giving a fuck.
>>97231945
Don't feed the troll
>>
>>97233194
I like him, made a very entertaining AD&D solo game that was also pretty useful in showcasing procedures.
>>
>>97232981
>Chekhov’s gun just makes foreshadowing more obvious
That's not a bad thing
>>
Steven Lumpkin, if general chat/advice and online actual plays are your thing:
https://www.youtube.com/silent0siris
he's like that Adam Koebel guy if he was normal.

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Guys, I want to talk about HELLPIERCERS. I bought this game a bit ago because I thought it looked cool, and I've read it, and I don't know enough people weird enough to play it with me, and I can't stop thinking about it, and I just have to talk about it with someone.

>First up: what the fuck is Hellpiercers? And why do you spell it in all-caps? Do you have autism?
HELLPIERCERS is a tactical tabletop RPG developed by SandyPug Games alongside a few people who did some dev work on some of the Lancer supplements. It casts the PCs as gnostic demigod heroes and veterans of the War in Heaven, who aided the forces of humanity in regaining their stolen gnosis and slaying the Demiurge, his Archons, and angelic generals. Having conquered Heaven and liberated the mortal plane from the tyranny of false divinity, they now cast their eyes downward, into Hell, where countless human souls remain enslaved by the demon lords below. Hellpiercers, armed with their god-slaying weapons, clad in armor forged from the corpses of angels, lead a war of liberation against the forces of Hell, to free the enslaved souls of every human who has ever lived.

I spell it in all-caps because it's title is rendered in all-caps. I'm pretty sure I'm not autistic, but I've never been tested, so who even fucking knows?
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>>97235095
This looks like exalted but artfag troonslop
>but anon, exalted is already artfag troonslop
Exactly
>>
>>97235977
>>97235688
>>97235661
shill
>>
>>97236114
Your janny application get rejected again?
>>
>>97239441
stop advertising.
>>
>>97235095
Post the pdf already or stfu

The Three Emperors Edition

Previous thread:
>>96939608

>Thread Question:
Do you plan any big projects for the next year already?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

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>>97217179
I don't have much expertise or knowledge of the period or scale, but I will say that I got a frame on the front of a magazine and they were fun to assemble and paint. Got me out of a painting rut, actually, so I'll always have a soft spot for them.
>>
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>>97239040
Bloody thing wouldn't attach.
>>
>>97238389
Kek yeah it's called gatekeeping, faggot. We don't want you dumb ass 40kucks in our neck of the woods. Get filtered. Nice little meltdown by the way lmfao
>>
>>97233596
Thats just winter cammo. Even with scary corpse paint, people will just think that it is badly painted faces.
>>
>>97095668
Anyone else play WWII in 20mm? I really want to start a collection and play Chain of Command but no one around me wants to… should I just do it?

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>Dragons that exist on a level above Kings and are paid tribute but otherwise largely don't interfere with the affairs of mortals
Vs
>Dragons establish their own empires with their own bureaucracies, integrating half-dragons, dragonborn, humans, kobolds, and other races
Which do you prefer? Or is there one that fits a particular type of dragon more than the others?
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>>97237640
In my setting, there were twenty-eight progenitor wyrms, born from the dreams of mortals. In dreams, they had held dominion over different aspects and archetypes, but the waking world doesn't operate cleanly along such lines. So, when they were forced to migrate to the waking world, the progenitor wyrms had an eye to conquest of one another. One would rule and then determine how dragons would interact with their new existence. And so began the great game, a centuries-spanning contest between the dragons. Even the basic rules of the game are typically kept from mortals, but it is known that each of the progenitor wyrms also chose a personal set of rules that govern them and their offspring, servants, and conquests. These rules are typically kept secret, but they define the nature of the dragons--not only can a dragon be punished by the rules of the game for breaking a rule, they are sometimes literally incapable of doing so. The layers of complexity and opacity principally serve as an excuse to avoid having to define all the details of how the game works, since letting my players know all the rules of the game would quickly turn into them trying to figure out how to game or break the system.

Because a dragon's rules define them both physically and metaphysically, they're incredibly varied. Some have rules that encourage them to play complicated political games with mortal nations, pulling the strings from behind the scenes to advance their position in the game without mortals ever realizing that several prominent nobles are secretly minions of a dragon. Others have rules that encourage them to be aloof but approachable, a difficult-to-find oracle whose prophecies might be of use to heroes but who sees little reason to allow just any mortal to find them. And others have rules that encourage direct, violent conflict with mortals. So it all depends on which dragon you're dealing with.
>>
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>>97237640
Depends on the dragon:
>Some Dragons exist on a level above Kings and are paid tribute.
>Some Dragons establish their own empires with their own bureaucracies.
>Some Dragons are a dangerous animal: their only interactions with civilized societies are violent.
>Some Dragons use shape change or illusion to blend in with the local dominant society.
>Some dragons lead secluded and isolated lives.
Fuck off with all that freakshit half dragon, dragonborne shit though. I want dragons to be unique and powerful creatures of legend, not a neighbour running a coffeeshop in every street.
>>
>>97237640
Traditional games?
>>
>>97237838
>How does one kill a hurricane? A tornado? A tsunami?
Have you tried bigger lasers?
>>
Dragons set up local businesses and integrate into the community. There is literally nothing wrong with a big fat lizard running a bakery.

Previously on /slop/: >>97217403

▶ Thread Task:. Christmas and Cryptids Edition. Krampus, mimics disguised as presents, Egg Nog Elementals, and all things fierce and festive!

▶ Generators
https://bing.com/images/create/

https://sora.chatgpt.com/

https://gemini.google/overview/image-generation/

https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

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>>97239399
That's extremely good
>>
>>97239446
thanks, anon
I can only get so much credit
>>
>>97239637
You can take a certain amount. Your gens are more diverse, effortful and high quality than many of the posters here, to say nothing of the game itself. Keep up the good work.
>>
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Merry Christmas lads
>>
where the duke at, we've brought some type of animal for the holiday luncheon, we're pretty sure you could probably eat this

This thread is all about solo games and campaigns.

Midnight reading edition.

>old thread >>96761554
Resources: https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit
More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/

Thread Questions: How do you try to surprise yourself in solo games?
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>>
>>97213239
If you want an existing module, why not the venerable Keep on the Borderlands?
>>
>>97213239
Ruins of the Undercity is specifically designed for solo play.
Scarlet Heroes works with basically any modules or campaigns.
>>
>>97237012
What's wrong with napkin notes
>>
>>97062042
Do anyone draw as part of their journaling? And if you do, what game or what type of game do you find the most fun being creative/artistic?
I'm thinking of getting into both playing (solo) trpg and drawing as new year's hobby, and wondering how well those two hobbies would mesh with each other.
>>
>>97213239
Is... I-Is that a tranny??!!

Deck the boards with solos burning
While the poles and leafs
Scream REE REE REE

Tis the seasons to be folly
All AffO freaks go
'wege 'wege 'wege

OP dons his gay apparel
Lacerda, Knizia hand in hand
Troll /bgg/ threads we feel compelled
Fucking birds and FIRST, my (you)s sell well

Welcome to the Holiday Edition of the Board Games General!


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>>97239494
Beyond average brain heavy. Not my favorite game but my group likes it. There is so much going on but it's well done. Better at 3 than 2, never played 4.
>>
>>97239407
Stupid take
>>
>>97239482
>teach as we go faggot
>pick one
>what does it do
>"don't worry about that"
>turns out it's a huge bonus collection or a major track choice
>note the "teacher" took the optimal choice
I fucking hate people who can't explain the point of a game and teach like this.
>>
>>97239628
Disco elysium. I'm about to start Detroit being human which I've been saving.
>>
>>97239710
Speaking for myself: I'm always having to teach people because most people cant be bothered to make any effort to learn rules. Most of the time if I actually put effort into explaining things the players aren't paying attention or they requested this game but didn't bother learning what it was so they decide they "don't like it" after playing.
>Just do what I say and you'll see what happens later
Is just to make the game move as fast as possible so I'm not constantly interrupting the flow for no real reason
The person doing it to just win themselves against new players is very odd and I only ever really see that with super autismo minis gamers

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Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
A Very Merry Thread Edition
Previous Thread: >>97217685
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>>97239532
>WRITEFAGS
>Blastscar II (Yamata, Blast Burn)
https://rentry.org/ak4dozbo
>Blast Scar III (Yamata, Karaburan)
https://rentry.org/gqgst77f
>Parent-Teacher Conference (Yamamoto, Flickfang)
https://rentry.org/chdorkto
>Tardy Slip (Greasetrap, Fumetsu, Tunnel Rat, Scour, Takata, Smokin’ Sexy Sensei, Blast Burn)
https://rentry.org/8cbcgpz5
>Internship Gossip 3 (Clique):
https://rentry.org/gzimb4m9
>Talking to a Bat (Flickfang, Doraku):
https://rentry.org/7evesekv
>The Spice of Life. (featuring Southpaw, Arach-kid, Wampyr, Teocoatl, Runt, Second Son, Scour, Callous and Fumetsu).

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>>97239540
>WRITEFAGS (Final)
>An Eventful Move (Mirror Devil, Ryu-Kishi, Mahoudeva, Drone, Rush):
https://rentry.org/a8um8793
>Red Finger Finds Out (Imamu Belmitope, Tiddy Mun, Tod Lowerie, Dead Hand, Gnash, Mochi Uranus, Teocoatl, Sandatsu, Feral, Drekus, Rosethorn, Endeavor)
https://rentry.org/f47uhqdu
>Jolly Cooperation(Last Rite, Maru-Maru, Spark, Rosethorn, Smokin' Sexy, Archangel, Satoru, Android)
https://rentry.org/o4mageo6
>Operation DESPERADO (Seiryu, Karma, Honoken, The Villain Known As Stormrazor)
https://rentry.org/62g2miaz

For more Characters, Writefags, Art, Memes, Tierlists, etc. check the rentry
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>>97239542
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MERRY CHRISTMAS, /MCYOAG/!!!
>>
Merry Christmas to jitechuds, martial chads, villagecels, and yes, even you mhafiosos


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