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Taking Over Oni Island Edition

Previous: >>61448936

We talk about Monstergirls and build a setting for them. Though we can all post pics and images and art of Monster Girl Encyclopedia monster girls and talk about them. But bear in mind this is not KCs MGE canon to the letter. Seriously lads a lot of people have their ideas and they aren't all the same, we can all agree to disagree. Just remember to have fun.

Warhammer Fantasy roleplay homebrew link:
>https://docs.google.com/document/d/1-khJ4fE5v2MyrumyZoauEJ4VIucMO-kP1MGHNVtaDkc/edit

Dungeon World Monster Classes.
https://docs.google.com/document/d/1tnxUNkYKWeDtVtyPk8sYAiTsfwBwcNeC1DKg_0GTb8U/edit?usp=sharing

Wikis for popular Monstergirl settings:

Monster Mosume (Everyday Life with Monstergirls):

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>>61564629
Well, there are probably differents variation on coexistance, from kingdom where the rule of the king is more important then either side of the conflict, to democratie where each side is represented by a party.
>>
>>61564597
>Capitalistic Gyobou danuki.
>>
>>61564597
To be fair if you look at the lens of your race ending, fascism and human supremacy are justifiable
>>
>>61565210
One ending gives my girlfriend cow tits. I know what side I'm on.
>>
>>61565210
Justifiable indeed, you can find arguments for it that are not merely emotional. But the same can be said about opposing stances (Can we consider a sapient being has the same right as a human? and all that shit.).
Really, it would be the basis for a few centuries of moral debates.

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>playing
>hating
>brewing/tweaking

>Thread Q
How do you think the meta will adapt now with "no changes"?

>Meta
https://www.mtggoldfish.com/metagame/modern#paper
http://mtgtop8.com/format?f=MO

>Budget decks/getting started
https://pastebin.com/vfyyxkVN
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>>61564742
don't forget Doomsday, the thinking man's thinking man's combo card
>>
>>61556454

>It seems like mulligans can decide a game.

Yes it is one of the most fundamental skills of magic. It's something you have to learn over time. Think of Mulligans as an exchange of resources. You are exchanging one card for a chance at a better hand. Your mulligan decisions should be based on two things, the power of your deck and what you know about your opponents deck.

If your deck is really powerful, IE it's a combo deck or plays a few really strong cards (Cranial plating, tron lands), then you are more incentivized to mull weak hands. If your deck is playing a lot of cards that do mostly the same thing, like humans or burn, you should keep weaker hands if they function at all. You also have to think about how well your hand will play in the specific matchup, if you have that info.

I play titanshift mostly. I want to keep hands with a few lands and ramp spells and one wincon against most decks. If my hand has just lands and one or two spells, I would still want to keep that if I knew I was playing against a grindier deck. If I know I'm against a fast deck, I have to mull those hands. Also, this is way more complicated when sideboards are involved. I think knowing how to mulligan with your deck is the single best way to win more games of magic.
>>
>>61550772

The main point is that they shouldn't be curling at all.
>>
>>61564304

Bridgevine is not inherently reliant on cards that do random things every time you cast them. I think we've all forgotten how huge of an advantage that is because of how broken the actual card Hollow One is. Hollow Vine just takes both strats and makes them worse, it was literally the first draft of Hollow One.
>>
>>61563852
>>61563923
Huh, thanks for the advice man. I've been kinda on the fence about attending FNMs because my schedule always calls for a shift at work during them... but I might see about clearing my plate and giving this a spin. The pre-release, that is. The proper term for those sealed events is a draft, ain't it? There's apparently a store near me that does that weekly, no idea if that's plausible or if I'm misinterpreting info.

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Let's discuss something that can effect your setting a lot - various ways your setting species (be they monsters, animals or intelligent beings) reproduce and spread.
Do they lay eggs, get pregnant, use mitosis, perhaps they are capable of horizontal gene transfer on animal or plant scale? Or do they use magic and just puff into existence or are they made from leftover corpses?
Do also share any stories or methods how you deal with pregnancy and the likes of your players or you as a player interact with it.
And if you are in the mood, perhaps we do some fleshing out of monsters and see if this detail can make whole setting a lot more interesting...
Last time we seen orcs emerge from corpses with limbs of bone and plant monsters and few small posts about gods spliting in two. So what can we get today?
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>>61563174
I went with my species being genderless really because it's a weapon made for invading hell like dimentions, but I think for natural creature that behavior would look cool.
Imagine some dude of this species in a large cabin where he holds magically preserved trophies to attract women. So all the hunting trophies there are for eating and lovelife instead of usual way to show off.
>>
>>61564149

Reading about the natural world is a great source of inspiration. Not only will you get great ideas for how to wrap social conventions around animal behavioral traits, but you'll also often notice that animal behavioral traits are already found among humans, and we just use language and rationalizations to hide it in plain sight.
>>
>>61564398
Oh I am very much aware of that. My course in university includes those things in part. This is why I tried to make a creature that is natural but also artifically made to be better then usual result of evolution.
>>
>>61561670
I mean do you want the "mother" to change too or just her offspring
>>
>>61559966
My beastfolk are strictly artificial creations made from layering magic (compare to a permanent polymorph spell) over a human; as a result, they can reproduce just fine with humans (offspring invariably being a beast). This is the only real reason they survived to the present day, as the "original" population were custom-made praetorian guard for a long-fallen empire (around 300 strong, all male).

Scouting Edition

>List of Titan Legions with Badges and Colours
https://docs.google.com/spreadsheets/d/17Jccq0V--SwJifLVLwbisYnQeqLlS2pMSiPbGXp1Brs/htmlview

>More lists
http://wh40k.lexicanum.com/wiki/List_of_Titan_Legions

>Lady Atia's Review
https://war-of-sigmar.herokuapp.com/bloggings/3183

>What size magnets do I need?
5x1mm

> Blessed Scanon

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>>61563821
No but it shouldn't be too hard, they're all just high quality JPGs
>>
>>61563821
yeah its in the last thread im pretty sure
>>
>>61562511
How are you running your warhounds boys? Plasma + Turbolaser looks as good as it always has but twin vulcans doesn't look too bad these days either and flamethrowers *fuck up* knight banners really bad.
>>
>>61564898
Fucking up knights isn't really that big a deal. Just about anything looking at them will blow them out of the water.
>>
Does anyone have scans of the titan control sheets?

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Do you guys/your DM have lovecraftian influences or themes in your non-lovecraft games (mansion of madness etc.)? What are your experiences with these types of themes in your games? Did they done well, or were they too tryhard-y? What are your favorite parts of Lovecraftian Horror in TRPGs?
>>
>>61562044
Sorry, should say EXCLUDING mansions of madness. I am asking if you have them in homebrew settings or any of the DnD systems.
>>
my DM just shitted on the eldritch trope
one of the eldritch enemies that got very hyped up was just a dude in an eldritch abomication suit
he was really powerful though

Pathfinder 2e General /pf2eg/

What class/build is your favorite in 2e?

Remember to tell Paizo your feedback in the forums!
http://paizo.com/community/forums/pathfinder/playtest

Old Thread: >>61512360
/pgg/ Thread: >>61521704
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>>61562257
Oh, yeah I suppose so.
>>
Hey minimum functionality is back to the forums and they even have a separate place for downloading the playtest and turning in surveys.
>>
>>61548117
More or less really.
You can really only stay angry for so long when it comes to this stuff. At some point you just walk away from the shit you are complaining about, because at the end of the day it's still shit
>>
>>61562257
game won't be fixed because surveys don't ask questions about the game, they ask questions about doomsday dawn
>>
>>61558162

I'm torn, is this page reflective of an endemic attitude that'll be present in the rest of the book and 2e as a whole, a sign that the social justice crowd has taken over?

Or is it merely lip service, get this SJW nonsense out of the way in a wall of text that players and DMs alike will never read, but they can hold it up as a "code of conduct" for the rare case a complete douche makes the game and its community look bad, "here, look, we told them not to be rampantly sexist asshats"

The line between pandering and mockery is razor thin in today's world.

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>why would I play a human in a fantasy game?
What is the reason that people think this?
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>>
People put too much stock into the circular idea that if non-humans aren't sufficiently animalistic, then they are just reskinned humans so you should play humans instead. Meanwhile, humans are just another form of ape, yet we are drastically different from them in behavior.
>>
>>61564932
My response to "so close to humans you might as well just play humans" is "why?" Even if you let them have the (wrong) point that they're so similar as to be the same, what does human then have over anything else?
>>
>>61565044
>"Why?"
Because I want to.
>>
>>61565127
I don't think you understand what I meant. Wanting to play a human or whatever is all the reason you need, yes. That's exactly why "but they're basically humans" is an invalid argument.
>>
>>61565191
Oh, sorry, I misread.

I mean, in general, this whole discussion boils down to ages-old "my tastes > your tastes." And it's the easiest bait for replies, so it keeps coming up.

I doubt there are people here who unironically agree with OP, and if there are, i'm pretty sure there are some psychological issues beyond "posting on 4chan".

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Need to update my pasta edition

>Citadel Painting Guides:
https://www.mediafire.com/folder/drb4mezm6792i/not_citadel_nothing_to_see_here

>Figure painter magazine issues 1-36
https://mega.nz/#F!0AIGDAxL!xOT6MK3oiGpBB1pQaNy5lg

>Paint range compatibility chart across manufacturers
http://www.dakkadakka.com/wiki/en/Paint_Range_Compatibility_Chart

>Painting Videos only
https://mega.nz/#F!fkcliY4L!mhdmIs2lT3mFG3VwoLO8Qw
https://mega.nz/#F!XEJSFDCL!9ZZKiLi6M_wguI1uTpyjPg
https://mega.co.nz/#F!WUsUlSLb!556OumKLhusFd9Fw5dBMdA

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Already looking better, I was worried it would take a lot of time and effort.
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>>61563888
Siick
>>
>>61561903
I hear ya.
>>
Fuck mould lines.
>>
>>61563019
Thanks. It's actually silicone gel layered over painted epoxy. You can achieve pretty natural waves by "brushing" them with a spatula.

I guess you could use it for spell effects, I know I found some success using it for LED fires.

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Previous: >>61539742
Archive & resources: https://pastebin.com/vrqYhnpu
new authors welcome and & ask away edition
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>>61564817
I had not thought about it lol
>>
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>>61562142

Name:
Azure

Type:
Monster

Stats
Power: 11
Magic: 11
Speed: 11

Size:
Colossal +7 P +6 M +2 S -40

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>>61565149

well let's get started
as a COLOSSAL water elemental broodling my stats are around 5/6 and my size is that of a blue whale at least, and my starting point is going to be a coast, or a very small island (because duh water), so as soon as my formation ends, i'm gonna rush to the bottom of the ocean (and by the bottom i mean something like the Mariana Trench). it will be easy, because while the gods know what is happening and where, it's followers don't, so by the time they are warned and reach the place were i was born, i have already fuck off and hide properly, once at the bottom i will use my natural element and mimicry to become invisible and undetectable to everyone.
around my third year i'm gonna go deeper on my siblings the world bones to be able to "talk" with them, this way im going to locate all the titans without risking my location, by my fifth year around the sixth, with stats of 9/10 i'm going to awake/free the titans so they can start their rampaging revenge across the world, and then after one month or two when in my sixth year and fully developed, i will rise from the depths, to ensure that the so called "gods" pay for what they did to our brothers, our sisters, our childs, and our dear mother, once for all!!
>>
>>61565149
The gods will hunt you relentlessly, likely killing you before you grow up.
>>
>>61565205
read this >>61565174

Last thread: >>61523773

How do you feel about Snakes joining the Alliance?
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>>61564559
Hey, she's got no underpants!
>>
>>61563443
>people want Vulpera

why
>>
>>61565100
because they are cute and furry. Same reason why people play worgen.
>>
assuming the hordes current policy wasn't straight up genocidal and they had occupied Teldrassil and the other night elf territories instead would it be feasible that a collaborator government would be set up?
>>
>>61564844
Why are you posting Great Girros from Monster Hunter?

Have any of you guys run this module? I like most of what I'm reading but I'm baffled by one particular thing. One of the four entombed pharaohs is a gentle-repose-preserved woman who's perfectly herself, not a mindless critter of any sort. She basically is used so the module can throw a sort of puzzle room at you.

The thing I don't get is, what has she been doing in there all this time? It's not at all clear what her agenda is other than "displeased with interlopers". Why is she taking such good care of herself and waiting so patiently? Maybe she'd like to take power again? Either she put herself in there deliberately, in which case she probably has a good reason, or she's in there as a containment measure, which also implies things about how she operates.

What would you guys do with this? If you met a thousand year old Egyptian queen in her pyramid, what would she be about?
>>
>>61555254
Dunno, but its talking about /tg/ related stuff, so UP.
>>
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>>61555254

OP here. Has it been enough hours I can guiltlessly bump this?
>>
>>61559430
Yeah anon, stuff like that, you get a free pass to bump as many times as you want.
>>
>>61555254
>If you met a thousand year old Egyptian queen in her pyramid, what would she be about?

Dick

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>this thread is a lie edition
Last thread : >61505396
>Thread FAQ
http://pastebin.com/iUqNrrA8

>Official HH 7th Edition Errata
https://www.warhammer-community.com/faqs/

>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
http://pastebin.com/Tm2P4QLp

>HH Books, Novels and Rulebooks galore
http://pastebin.com/k9uvqsub (embed)
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2Ffz1OuHK%2Fcrusade-imperialis-army-lists.pdf.html

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>>61564162
The Imperium losing because the Imperium was predestined to lose is boring.

The Imperium losing because its own attempts to prevent its end have forced it into a slow, lingering death rather than a fast, fiery one is a better story. Especially when the opportunity to save themselves is tantalizingly there, but held out of reach by the very things keeping them alive for even a few days longer.
>>
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>>61564160
The Warhammer fantasy wiki you took that image from is mistaken. That's a daemon prince FROM WARHAMMER 40K 7th ED.

This is what a daemon prince in fantasy 7th ED looks like taken from the 7th ED army book.
>>
>>61564522
The plastic prince was released for both 40k/Fantasy. That Prince was the one the plastic prince replaced. Not sure when the report came out in 7th related to the plastic prince.
>>
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>>61555021
Yes.
>>
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>>61544524
If the Primarch's had a Stand, what would each of theirs be?

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...Identity Spoofed
...Encryption Keys Generated
...Connected to Onion Routers
>>>Login: *********
>>>Enter Passcode: *********
...Biometric Scan Confirmed
Connected to AnarchyNet...

>Welcome back to /srg/, chummer
>Last Viewed Files: >>61533362
>IRA_in_the_Sixth_World__Different_enemy_Same_Goal.tird
>A20K_and_Friends.knwsft
>My_Son_Is_A_Terrorist__A_Guide_for_Parents.zdf
>Pipebomb.ARO


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>>
SoooOOooo
How would you guys teach your personal cult to shun non believers unless they can be "enlightened"?
Of course basic behaviorism is babbies forst lesson in psychology but what behavior should be reinforced?
>>
>>61565119
The second most retarded for me. It isn't about whether Dragons want to be the richest ducks in the world.
>>
>>61565119
Like, seriously, even the fucking Flat Earthers infesting /sci/ a few years back at least thought they were arguing about something as important as a "globe"-spanning conspiracy.
>>
>>61565156
>It isn't about whether Dragons want to be the richest ducks in the world.
Adrian Vauclair was right.
>>
>>61565140
It depends on what you want. If you want to go for the isolation angle then by all means but it does come with negatives. You need to actively limit the timit your members work out in the world getting materials, recruiting. Every encounter with the outsiders poses the risk of breaking the brainwash.

I would much prefer the criminal gang approach where you give members more room for themselves but impose strict rules on some other areas. When people feel that they are in it for themselves too they have more motivation to stay.

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Show me that shit taste, also dumping templates.
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>>61563737
Eh, maybe. But unlike Jamie I'd actually try to make myself useful.
>>
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>>61559755
>>61561079
this is many years old, but I'm not updating it
>>
>>61563702
"What kind of Idiot put Nia in charge of food"/10
>>
>>61557592
now I'm googling emma stone winking
>>
>>61563811
never seen everything so clear of backgrounds before

You ever play a game set in the Fallout universe?

What was your party like?

What location did you use?

Was it fun?
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>>61553227
Youre completely correct and all of the evidence available suggests this but good luck arguing that on 4chan
>>
>>61543808
You mean literal Fallout verse or just "not-that-serious post-apo setting"?
Because I do know I've started running the second, then it turned into Tactics-lite, then it turned back to the generic.
It was fun.

>>61551602
>It's another episode of people thinking Fallout history is corresponding to real one
Anon, Fallout verse has Soviet Union in the 2077, along with decolonisation never happening to IRL degree. The point of divergence is in mid-60s.
>>
>>61552115
>Brotherhood of Steel on France
Travelling from west to east is already a feat so moving from a continent to another is quite exceptional, how did they do this?
Otherwise it's pretty cool, perhaps a bit too gonzo for Fallout tone. Hope Lord Mickey has the same voice as Mickey
>>
Played a fun one back before F3. Setting was some time after F2, same Cal/Nevada area. Roll under percentile based system, don't know if it was running off of the Fallout P&P doc, maybe a hack of. Two fresh from the vault folks, intelligent deathclaw, I think there was a wasteland merc, & me as a trader/hauler ghoul with a garbage truck.

Deathclaw & I meet as he comes in to my workshop, trashing through things. Naturally, I greet him with gunfire, as one does. After a couple of rounds fired, he speaks up & we sort things out. Vault folks meet up with us as they work their way out of the tunnels I built my workshop up around. They want to go out & find some shit for their vault or find somewhere to settle the vault population. I don't remember exactly. I agree to take them out & do shit, deathclaw comes along as muscle. We get to a town after some random encounters. I meet up with a trader npc to exchange goods & info & discuss some shit about the vault folks. GM tries to throw me under the bus with some loud talk asking if they're the slaves I was talking about selling him last time. I dodge the fuck out of that kind of talk & think we hired on with a caravan or something. I think that's when we connected with merc guy? We haul shit to the next town before heading out to check out something in the wasteland. It was either some lead on shit for the vault folks or someone saw something at night. A bit fuzzy now. My truck gets tractor beamed up to an alien ship. We go sneaking around exploring the ship & I get shot by a security turret. I'm wounded & we run into a surprised alien. Tall, thin, grey dude. We knock him over the head & I strap him on my front as armor. We sneak around some more, ko another surprised alien, & strap him on my back. I think we might have found some folks in stasis, some probing? Eventually find a way to teleport back down to the ground. I don't remember if that included my truck. Game fell apart after that due to conflicting schedules.
>>
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I'm working on a Fallout Universe NYC setting set around the time of fallout 4 with the Brotherhood of Steel having recently passed north in their blimp on the way from DC to Boston. Manhattan is mostly cratered, with few notable structures surviving, but the outlying boroughs are held by various factions. Its pretty basic in concept so far, and one idea I'm making central to it is that areas on the north east coast were rebuilding like the west coast was in Fallout and Fallout 2, almost a century before, but it all collapsed again in a second lesser apocalypse.

Some of the factions I'm planning to include are the Gunner Central Command, the leadership being Enclave officers that survived the defeat in the Capital Wasteland and took control of various local militias and mercenary groups after fleeing north, eventually reorganizing in a form that mixed pre-war military and corporate ideas into a distinctly post-war group that seeks to outdo the Brotherhood as heir to the US armed forces. Another is a somewhat Vault City inspired faction, though antagonistic, where a vault with a significant population and resources under central park or times square opened up after nearly a hundred years of a (as yet undecided) social experiment and quickly became a prosperous hotbed of crime and sin, drawing raiders from all around to for new brutal ventures. I'm tempted to make it somehow Wall Street themed, but that may be too direct. I'm also considering a Mafia faction form jersey, but its all pretty early on.



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