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Warp Travel Edition

>Warhammer 40k News

>WarhammerTV Tip of the Day:

>Rules Errata, FAQs, and Commentaries:


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just wait until you hear that servitors have the leadership of guardsmen
>Tfw Ld9 Servitors
>if only

or better yet, give them the same 'ignore morale' stuff that poxwalkers have.

Since, y'know, they're lobotomized machines with no free will or emotion.

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How important is it in your stories / current playthrough / character backgrounds?
What are some interesting ways your setting handles money, distribution of wealth, and scarcity?
Is economics frequently discussed in your setting? Do you consider it as a significant factor in world building?
Have you played campaigns that revolved around economics? (e.g. some sort of Trading Places futures play, figuring out the scam of some rival trading guild)
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I'm writing lore for my Skaven in AoS, they have both a physical currency though also have a culture of taking slaves and using them as food when they're past being useable.

I was wondering anons how realistic I can make this, as Skaven generally just eat their dead or other races and steal or backstab to attain things. Shelter is likely built by slaves which are likely disposable.

What are plotholes and how can they plugged if they take a base somewhere?
>eating no-longer-useful slaves
[Disclaimer: I don't know lore about that setting] That sounds like a result of either food being relatively scarce/expensive for most skaven, or that their expired slaves are more desirable than their usual foodstuffs (even if it just has higher status associated with it, rather than being particularly nutritious, tasty, or appealing). Even if they're not super-starving, it could also just be a culturally traditional way to dispose of living property such as pets and livestock, which may have roots in lean-times where they were forced by necessity to do so.

>Skaven generally just eat their dead or other races and steal or backstab to attain things
At the end of the day, you need the ability to get things from people who you can't afford to risk open conflict with. That's just a fact of life. For that reason, you need some method of trade. The wiki page says they trade 'warpstone' which is somehow useful, and the skaven there have their own shops, so it's pretty easy to see that some peaceable interaction occurs between them for the purpose of such exchanges.

On warpstone for currency, yep they trade it with other Skaven (or really anyone who owns some and is willing to trade) for things they want.

However, they're also super-evil and selfish, so anything they attain would go to themselves before their slaves, who I assume would be the farmers/labourers. A Skaven would not feed a slave if he needed food himself first.

Shop ware stealing, burglary and mugging are bound to be things. Warpstone could buy protection, though this is an admittance of weakness which other Skaven would soon jump on to get one over on.
How influential are the banks?

Interesting map. Are these all chief exports? I wonder why that meeting point at the east end of Merchant's run is getting all these goods while its only chief export is rice and tools.

Sounds like a recipe for disaster. What's your incentive in producing real goods and selling them if sacrificing / gifting them makes you better money?

Sounds like old world but with cars.

> a place with a werewolf problem using cut up gold coins in place of silver coins because any available silver gets turned into weapons
Interesting, and it sounds like it would make sense.

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I'm very slowly building both the economics of my settings as well as my knowledge of economics. I had my GF help me out to figure out currency backing and a few other aspects (Dropped outta school really fuckin' early so I'm self-teaching myself over time). She's been a massive help, especially since one of my characters (Ajax) is a priest of what is essentially the God of Commerce and Labor.

Summarize your campaign in six words.
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Nothing ever intentionally having gone correctly.
why cant i fuck them?
I personally gave everyone brain damage.
Generic fantasy island with three cities
Oh Jesus, what the fuck now?

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Slaugth Edition

>Previous Thread


>28/09/18 Errata

>28/09/18 FAQ

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Too much special snowflake syndrome.

Maybe the Inquisition expansion will be what you're looking for.
So just reading comprehension failure?
Bonehead commander when?

also hows a kill team supposed to lug around a heavy weapons kit?
The two guys carry it just like in 40K?

So i got some of my friends into roll20 a while back, with a SWN campaign. Me and another britfag, an expat welshman in canada, and two 'muricans.

One of these 'muricans has some kind of d&d 3.5 obsession. This guy has a hard copy, pdf, or printout copy of every single splatbook. Pretty sure i don't have to explain to /tg/ how much paper that is.

Eventually i gave up resisting the guy, and we played 3.5. He pulled in a couple of lasses he knew, and we all rolled up our characters, level 5.

Now, i didn't know the system really. All i could tell was its way more complicated than 5th, and, i like my streamlined systems. So i put off making my guy like a bitch, and i ended up being last.

By then we had a dude on a horse 'inspired' by one of Alexander the Greats companion cavalry, Dwarf fighter number 964, a goliath with a big ass shield and a charming streak, a Tiefling Bard, and a literal catgirl.

Oh, and we had a corgi. We always end up with a corgi. We like corgis. His name is trigger.

So i tried to think what the team was missing. We have damage, we have tank, we have utility, and we got burst. The cat was some kind of spellcaster, cant remember what type. And i couldn't think of a personality spot to fill.

So, i made Quaxl. I don't rightly know how why, i'd never played anything close to him. I usually like to be a support character, filling some niche that lets me shine a few times a session. Y'know, your pilots, techies, healers and tanks.

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You are the slowest writer of all time
That i am.
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In a game right now party split so I'm going to do story time while OP is typing and GM isn't with my group.

>Be me first homemade Character played D&D 4th a lot but just changed over to Pathfinder for this one
>Again never made a character from scratch at this point I legitimately thought Pregens was all there was.
>Make a Barbarian Half-Orc
>Name Hem Slay Rules Lawyer hates Pun saying name is silly GM overrules his whiny bitchiness
>Dumb as rocks but a heart of Gold is the idea easy character for first time.
>Thinking of ways to make my character more interesting/personal See the proficient with Axe, Orc Double

Think its Pic Related sadly told it isn't but GM rolls with it and accepts it much to rules lawyers complaining.

>Name Axe Boe just to anger Rules Lawyer further
I draw my BOE will then confuse every party I participate with from then on because I didn't realize I had signed up for Society Play.

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The sand continues to Shift as several large multi-tail Scorpion like creature burrows below the sands they hiss and before you can even react they catch you off guard and spring their attack.

Rolls to hit - CRIT
Rolls to grab - Grappled
Sting Attack - HIT
Poison Save - Fail
Sting Attack - HIT
Poison save - Fail
Point is this repeats and I die before the surprise round.

>Rules lawyer his actually giggling at the table
>I shrug and it was a good death no regrets
>GM pretty much tells party hey you guys have to fight this now and have no front line
>Laughter stops complaining whining starts

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Cronological order then.

Since the lizard payed literally no attention whatsoever, spends the group huddle time feeding bits of dried horsemeat to the corgi. Gets told to bodyguard the bard.

Everyone else wanders off to do investigations. Bard wants to go join in with a music competition.


Dog follows because i gave it food. I decide it is my new best friend.

Most of the fair's attendees are human, with a few dwarves, and the odd elf. Not a group who're used to 8 foot tall crocodile people escorting tieflings.

We get some odd looks from people, and get stopped by a guard at one point, but the bard convinces him not being eaten is the better part of valour.

We manage to make our way to the venue

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How did the original Necron function with such a limited roster?
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Just proxy it with a square box of some sort really.

They did have a Land Raider model but it they were only produced such limited numbers (during Rogue Trader era) making them nigh impossible to get a hold of.
Land Raider was widely available during Rogue Trader's time, pretty much every army could use it. But the plastic kit wasn't updated for 2nd edition. The Predator kit was changed heavily to metals and plastic, the Rhino kit stayed pretty much the same with the addition of a vehicle accessories sprue iirc. But the Land Raider just didn't get revisited. I suspect cost was a big factor. GW then was not the GW of even a few years later and every single plastic kit was a big investment for them, so they focused on producing more smaller vehicles and re-works of existing hulls (since there wasn't really any land raider variants other than the original 2 lascannon one) where much cheaper to produce metal components could alter the design.

Got revisited in EPIC to start with though, seems like pretty much every vehicle got prototyped in 6mm first back then.
Everything 40k should remind you of a 2000AD comic.
40k was still a skirmish game
But what made them to power? I think I read somewhere they used to come with a 2d5 3+ roll to get back up if they got killed or something?
The stat line ive seen looks good but not take on a whole army good

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Chainaxes still free Edition

Last thread : >>62990422
>Thread FAQ

>Official HH 7th Edition Errata

What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more

>HH Books, Novels and Rulebooks galore
http://pastebin.com/k9uvqsub (embed)

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>Is armour autism still a big thing
Pic related.
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just spess furries 40k armour.
I might be missing a line of text somewhere, but can a superheavy vehicle tank shock and then shoot? Ramming?
I thought the argument was that you had to replace your CCW for one, rather than getting them for free merely by having access to a CCW. So your bolter tacticals didn't have to exchange their bolters for CCWs to get them for free, merely by having access to CCWs meant they could take chainaxes and keep bolters and pistols.

I don't remember anymore, shitposting about it was more fun.

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How was your first roleplaying session like? What was your first session as a GM like?
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It was on Discord with a bunch of other /tg/ers I met online, they invited me and I was at a situation I couldn't always be there.

All text based, Star Wars Edge of the Empire. The first sessions were great but we had some hiccups, first was this one guy who left after the 1st session, was replaced by a person with a perchance for dick girls. Around the 3rd and 4th Session another person showed interested, bringing out their gender-bent Palpatine character who was super overpowered and wasn't melding well.

Group disbanded because the GM then decided to move onto a new group. I became best friends with the other /tg/er but I do wonder what happened to the rest.

Knowing them, they'll probably read this and laugh, but I kinda missed it.
I'll say the same thing I said a year ago. I don't like any media with gratuitous rape or killing scenes and Goblin Slayer had both in abundance. Now I can look past that for artistic merit, but there isn't any beyond that.

It's dungeon meshi for people who like rape and violence.
Makes the gangrape that much more tragic
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I had that happen to me twice, and my husband had it happen to him once. Thankfully we both realized those groups weren't good groups, and had other options. We actually met at the table we both wound up at because of those other bad DMs, which I am sure that if they knew it they would take credit for it.

While no two groups are the same, the most-fun I have had at the table on either side of the DM screen was had during campaigns with a "session zero" starting point. It isn't always that the party starts off knowing one-another, but I always like it better when they do for some reason, and it makes for a good group bonding experience to make your characters together as well. I'm more into the roleplay end of things so I prefer it for story reasons but I know plenty of people who also like the idea of it for making sure the group roles are all spread out nicely.

Holy crap that river boat shenanigans campaign sounds like fun! I would love to hear how that all turned out, if you don't mind sharing the story.
Our DM larp'd the goblin rape.

#germlivesmatter edition

>picking back up/abandoning

https://www.mtggoldfish.com/metagame/modern#paper (current meta)
http://www.mtgmintcard.com/articles/writers/patrick-dickmann/an-alternative-guide-to-modern (introduction to the format)
http://modernnexus.com/ (news, opinions and more)
>thread question
What is your favorite modern or extended deck you ever played? Not the best or anything, just the deck you felt like you really clicked with the most and enjoyed sitting down and playing with in your meta.
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Ask them I guess? I don't give a fuck.
I say I miss manaburn
late but
>implying taking 2 can't mean loss of life
>angle shooting because I just removed your one wincon for 0 mana
other guy, but I'm wondering the same thing
how many white sources should you have for D&T?
I have 11 currently
Weird Morph deck with Cloudshift/Momentary Black, y/n?

>mana burn


How can onis become competent martial artists when they infamously lack the discipline and finesse required to get gud at martial arts?
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now that sounds like some triple A shit taste
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She's another fake oni and a dumb bitch from a dumb show. Plush she's got boring human skin color to boot.
>criticize character design
>posts image of something that looks like pixiv vomited all over a character

Just as expected from some tryhard anime hipster with negative taste.
Aren't dragons supposed to be stronger? Also I bet those moon men could handle them but they cheat hard.

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Is there anything inherently evil about putting skulls on things?
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Elizabethan England was all about those skull-pimps.
>Real skull
Generally yes, may not be
>Fake skull made out of metal or some such
What happened?
Anything opposed to Google for reasons other than profit is almost certainly Good, or Neutral at worst.
how has no one posted the 'are we the baddies' video


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>in current political climate masculine fantasy races make people uncomfortable

How do we fight it, /tg/?
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Tomboys are always acceptable. When was the last time YOU played a tomboy, /tg/?
I mean, I usually play an orc who's looking for someone to grow old with, but okay, dude.
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But what if an ogre is an idealized (ie pretty) version of myself?
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Jesus fucking Christ
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I can't imagine PCs who aren't at least somewhat tomboyish, considering adventuring is inherently a masculine thing to do.

Lazy poll edition, your main guys

>Thread question:
Answer the poll. Alternatively, Sylvaneth thighs?

>You have two weeks to spam GW's FB with your opinion on points of a specific unit - don't waste your chance

>Official AoS website

>Updated Forgeworld Compendiums

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To fight or fluff? I don't really like fighting Nighthaunt but not hate. I am however not a fan of the Daughters of Khaine fluff wise. They are basically Khorne worshippers that Sigmar gave the thumbs up to.
After much thought, Fyreslayers.

They cost elite army $ while costing horde army points, which makes them expensive while also magnifying on how samey they all look. Their behemoths are cool looking, but terrible in game, leading players in a bad choice between good and cool. Mechanically, they are on 32mm bases with wholly within for every command ability, making their gameplay tedious as fuck for both the player and their opponent. Finally their rules and book just completely fail to deliver on the theme of immortal mercenary berzerkers. They're durable of course, but with a slow, durdley style of annoying shuffling. They could have done something really interesting with the mercenary theme (they've worked with chaos and destruction in the lore).

tldr: Great potential, failed hard, boring, in need of redesign and new book.
BCR or Oger Kingdoms since their start
that is correct
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Does Order still deny the existence of Skaven like they did in WHFB?

Dammaz Kron edition

>Resources (Rules, Lore and Warhammer Fantasy Role-play)
WFB: https://pastebin.com/2EJLZq7a
WFRP: https://pastebin.com/NX6t6eYa
Novels :https://pastebin.com/t5kdcfVm

>Alternative Warhammer Miniatures and Manufacturers

>Warhammer Wikis

>Warhammer Video Games.

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I don't knw why but i have the feeling that if treated correctly Skaven meat tastes really good
I hate Grymloq's downy face in that drawing
Pretty nice
There's a Closer to Tabletop mod which does a great job of making the stats feel right but it's literally impossible to do an actual tabletop game with the engine. It's just not designed for that.
Army Painter is unironically garbage, even after adding agitators to the bottles and shaking them to get them properly mixed up. They have a few decent colors in their range that can coat well, but most of them take way too many coats to achieve the desired effect and often look splotchy.

I'd suggest using Vallejo or Reaper if you're looking for paint brands that aren't GW. Or Coat d'arms if you want to LARP like it's 1999 again.

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How do you start out playing D&D? I have played a couple of games of D&D (2) with some "friends" only one of them is I would consider a friend, but it wasn't exactly D&D it was a very washed down version of it that in my honest opinion disallowed you from having interesting characters it was like a game of who was stronger, I am also in High school to give some insight on my question. All I want to ask is what would be the best way to find a good group. Also, I live in a small town in Texas with a very small traditional games community only one little game-store that is about to be shut down sadly not enough people planning on moving to a bigger city.
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>How do you start out playing D&D?
Don't. Play a good roleplaying game instead.
There's no magic way to find a good group. Invite people you like to try it out, search for people online, etc. But it's going to be work regardless of the method; people you enjoy hanging out with and who share your tastes in D&D are rare and hard to find.
Yeah I can certainly see that.
And, of course, there's this faggot.
I think you have the best tip here thx.

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