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oc ples
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Its the story of some guy who fucks a Brazilian loli repeatedly over months for 300 dollars.

Thing is though he's 100% right, which is why you're falling back on "shill", "tumblr", blah blah woof foof.

Oh yeah, go visit /pol/ and see how much those evangelicals love Jews.

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>symbols have been compromised
>don't give up
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Here's a question some of you might be able to help me with. I'm planning a dungeon a few sessions from now and actually really want to use these or at least some variant. How would you go about dropping clues to your players on what these symbols means?
Alternately, if the wizard casts comprehend language, would you allow them to understand the basic meaning of the symbols?
Exactly my thoughts! Bizarre and mysterious objects are the most interesting. They are like stories of their own. That's why I din't like the pooping blinkstatue thingy. It is just too flat, the only notable thing about it is its way of killing.
See, you say that, but if you dug through the 3000+ plus entries on the SCP wiki, I gurantee that you'd find some other way to neutralize any other particular SCP, outside of SCP's that rely on plot armor-tier magic like 682, including the one you mentioned.
You're likely to be right. Most SCPs could probably be neutralized with minimal issue. The lists are even peppered with a few deliberately or accidentally neutralized SCPs. However, do you want to take a gamble on which SCPs can be neutralized safely, and which would only get worse?
Eh, I mostly view it on how much the SCP foundation wants to chance it vs how much of a hassle it is to contain. Thats why I'm no fan of the ones that aren't contained at all. When it comes to the SCP foundation, who has such a vast amount of power, influence and control over the world, along with the other wordly connections and powers they have, it seems silly and immersion breaking that they can hardly contain some things.

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Knife Karate Bando Edition

Can a thrust weapon ever be as good as a swing weapon on a high ST character with Weaponmaster?

Last Round: >>57991109
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For most of history and geography the vast majority of swords would have been Cheap. For larger-than-life characters it sort of makes sense to have the baseline be a high-quality sword though
Is the Staff-Slinging Swashbuckler useful at later levels?
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>Do you need to ready a innate attack?
Not unless there is some additional rule attached to it (for example, if it's part of a group of alternative abilities, you need a ready to switch to it).

>Also, is there some sort of guide to useful pyramid articles, like KYOS, Deadly spring or survivable guns
Not that I know of and we could really do with one. There's like six hundred articles and finding what you want is a huge pain. Image related is horribly outdated.
You can't sling staffs in GURPS, and GURPS doesn't have levels.

And we don't know which staff-slinging swashbuckler in particular you're talking about.
It's a lens in the DF Denizens Swashbucklers, basically Robin Hood.
I used later levels as a shorthand for "when you start fighting liches and dragons instead of goblins and orcs".

No, like seriously, why the fuck do people still spend lots of money on GW products?

Not saying you all have awful taste, but they make so much average dross these days.
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I don't see how "Morathi is leading an UNDERGROUND cult of Slaanesh and is trying to turn the Elves into her plaything and pull them from under Malekith's nose, because she's a backstabbing bitch only out for herself" is internally inconsistant.
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GW can still make nice things though.
>Answering the question of why Dark Elves would worship Slaanesh, while simultaneously worshiping Khaine over Khorne

A question that didn't at all need to be answered. Slaaneshi worship was always a subversive movement masterminded by Morathi to tighten her control over the elvish race.
It's odd you call anything overdesigned while playing gw games that literally sell boxes of bling bits to make your stuff look like christmas trees

>These optional things mean GW is just as bad as the company who forces them on you with base designs!

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>the world is futuristic, maybe even post-apocalyptic
>science fantasy is the word of the day
>civilized areas are distinctly feudal
>the ruling class arose out of corporations and wealthy individuals, and still shows this in its trappings and social conventions
>the peasantry is practically owned by its nobility in all but name, with a lower living standard than we have in the 21st century because the nobility are keeping all the actual high-tech stuff to themselves, rather than 'wasting' resources on plebs
>adventurers are outsiders, exploring and traversing dangerous, wild, and mysterious places between civilized areas

Does this rustle your jimmies because it's agitprop commie garbage, or get your creative juices flowing because you're not a brainwashed McCarthyist sheep?
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One could debate that for days but regardless they're still more human than the things crawling out of the Arco mountains.
Seeeohs are the ruling class often dressed in in luxury that the plebisn can only dream,of they rule from,within their headquarters administering tasks to those below them. But the life of a Seeoh is not simply leisure. Their power and grasp of it is a fragile thing as they often must contend with their rivals from other corporations trying to take them over.
Corporate analists are a subclass of the nobility. Corporate breeding programs have produced bloodlines which, with the proper neurosurgical enhancements and lifelong treatment, possess unparallelled cognitive and analytical abilities. A few bloodlines among the analist subclass are suited to different, less taxing an invasive medical procedures that allow them to act as translators for analists and their superiors. This is necessary, as the analists' uniquely superhuman perspective on the world renders them nearly unintelligible to normal nobles.

Despite their enhanced abilities, analists are often viewed as second-rate nobility, fit only to be used by their betters and to never lead other nobility in their own right.

Some say their business decisions are flawless, potentially enabling corps to establish a complete, global monopoly within a generation. Fortunately, things are always and unavoidably lost in translation, so a certain balance between the corps is maintained.

For a reason they cannot adequately explain, 97% of analists in every single recorded generation have insisted that every corp maintain a peasant class of at least 45% of their manpower, if need be in reservations, in order to safeguard the future of the human race. Any corps that have ignored this imperative and cleansed their peasant population to cut costs found themselves bankrupt within two generations.
A unique organization within the world of the corporate kingdoms or the Pemsees private rotary contractors formed usually from, salaryman thst have left their firm for whatever reason and plebisns seeking a way to rise in rank. These organizations are some the few that dare venture into the dangerous wildlands seeking out artifacts and glory.
Good shitpost or terrible trolling.

Just in case it's only super ignorance, you should know McCarthyism isn't despised for being against Communism, it's despised because McCarthy lied and accused loads or regular Americans of being Communists, making them accuse others.

Literally the same tactics were why Authoritarian countries take root, see the Soviets or Nazis for examples. Accuse people, so they accuse people.

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What are some cool RPG abilities for martials? What should a martial character be able to do? What are your favourite martial abilities from games that already exist?
The answer to all three of those questions is "the entirety of the Tome of Battle".
What's the name of the movie in OP's image again?

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inspired off another thread I ask this. in a middle-high fantasy setting, what can happen to a settlement that is very isolated from the rest of civilization?

so far I have
>secret village psycho
>water supply interuption
>indigenous peoples are angry
>indigenous species has a taste for people
>need of materials
>disappearing people
>cabin fever


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Somebody post one of those "best threads on /tg/" images, because I think we need it.
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its turning pretty good, but its probably not the best
Veal is pretty tasty
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It's worth noting due to the seasonal nature of the work, being a farmer need not be one's only economic activity.

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Worldbuilding, the art of creation, however you want to call it.

What are you working on?
Need ideas and inspiration? We have you covered.
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read a book nigger

I don't use races (probably because I prefer games where they are not a core part of the mechanics).

But seriously, don't use elves and dwarves and not-hobbits just because other people did. Its better to make really unique human cultures than try and add artificial interest through differing races unless you are going to make them exceptionally different and alien.

There's no reason to make pointy eared forest dwellers when you can just make an interesting human forest dweller culture.
The key to a warrior culture is first understanding why they're the way they are. Environment? The way their brains are wired? They aspire to be like the powerful being they worship as a God of War that annihilates entire tribes every other decade?
Once you understand why these people are so focused on fighting and strength, the ideas will come to you.
imma put elves because that shit is my fetish
A very helpful and insightful reply.


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How do lesser races deal with the fact that elves are just plain better than them?
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Elves are allowed to be exceptional heroes, sometimes. That's not only the humans schtick.
Well, yes they can, even humans can live to be over a thousand in the wondrous (ironic) setting known as the Forgotten Realms.
Sure. But according to him Drizz't shouldn't have even been expected to wave a sword around until he was in his seventies, because he's not responsible and mature enough.
Drizzt is just THAT good
Space Elves are the best elves. Prove me wrong.

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A local wizard is asked to assist in the creation of a spooky event for the kids in accordance with a holiday.
What might you expect this wizard to do?
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Spends the entire fucking night, and I mean the whole thing, reverse-pickpocketting candy and coins onto the children. Lost half the party's wealth after mistaking the group's funds for those foil-wrapped chocolate coins and just passing out platinum piece after platinum piece.
Fantasy halloween thread?
Carve Rune Of Fear in the empty house's door, put some candy in the attic.
Fantasy Halloween thread.

Cast fear or horror on them.

No WIP thread on /tg/?!? Emperor's Teeth! That's HERESY!!!

>Citadel Painting Guides:

>Figure painter magazine issues 1-36

>Paint range compatibility chart across manufacturers

>Painting Videos only

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I used a spray primer, how heavy would you recommend putting it on? Don’t know how easy it is to gum up the details with a primer so I probably just put it on way too thin.
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Hold 30cm away minimum and spray until you can't see the plastic.
Left - Unprimed.
Right - Primed.
Ah. Okay, I’ll make sure to keep that in mind next time. Thank you, anon.
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It's not like I like you or anything, Baka.
I like it. You could even chop the blade where it touches the gun to get a closer pairing it would look better

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Warscryer Citadel Edition

Previous Thread: >>58049005

The Shadow Queen Unveiled - https://www.warhammer-community.com/2018/02/18/shadow-queen-unveiled/

>pastebin.com/cPgyVjT6 (embed) (embed)

Core rules
General's Handbook 2017
Legions of Nagash

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Full LoS mate that object that helps with hero snipe is just too good + Mortis Engine, full Nighthaunt flavour
Might be hard to pull off but you can always do a few test minis.
How does master's teachings work? And I was actually thinking of going grand host since their artifacts are the best imo. And I wanna put in some morghasts. But the ambush of night is also really good so idk. Can I still use my knight of shrouds or did I just paint him for nothing? Which battleline should I swing for since I guess I need to pick up some skeletons or something
I want aelven soup so much every bad meme you could post about it would be true.
Saw someone post this idea in the 40k thread and couldn't get it out of my head so I expanded on it.
>Vermintide like game where you play as Chaos Champions
>enemies are empire peasants/militia, missions revolve around razing the town, SCE boss fights
>playable characters are;
>Chosen Champion of Nurgle, variety of weapons
>next to no ranged options
>can go hand weapon and shield, dual hand weapon, or great weapons for melee
>accessories are different helmets with different buffs
>highest health pool and a passive health regen based in the helmets
>instead of ranged options can take instruments or standards
>instruments provide damage and health boosts to allies and small stun in area around you
>some instruments might cause peasants/militia to run away
>standards and icons all give passive bonuses while held that are slightly more powerful and magical than instrument bonuses but only active while held aloft
>Marauder Chieftan of Khorne
>javelin ranged weapons

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For the Drives, Archives and other resources: https://pastebin.com/vrqYhnpu

Previous Thread: >>58046376
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>Kyur & Kyab again
Maybe? I doubt it. They and other familiars are going to appear in The Magi Case as companions if you don't want Magi companions.
Are the roribabas actually your straight-line ancestors, or are you just related via clan-lines? This Is Important
>Lolibabas know best.
If we are being honest about the setting of the CYOA, For the past 500 years Magis have been protecting Humanity from extinction from magical monsters and anomalies and the price of that is catching. Humanity is no longer in danger and is thriving and making technology, but the Magi population has dwindled like a storm. This caused fear within the upper parts of Magi Clans who thought it would be a good idea to form a single government to have the clans co-operate and create a common interest in the world so their infkuence doesn't wane. The surviving founders of the Magi Clans don't care if the Magi population goes extinct as the Magis served their purpose and are not needed despite magic and magical anomalies still existing, but none of them they believe can overthriw the hold humanity has now. The founders also believe the government is overstepping their bounds as the selected/elected leader of the government is the closest thing to an Emperor for the Magis and the organization they direct influences human governments in some ways, which the Magi Clans never used to do.

There is a bunch of other lore stuff, but this is a summary. Inside the main organization of the Magis and who you work for there is also different factions. The Old Bloods, The Battlemages, and The Equalist. All who have ideas on how Magi society should function and who you can side woth on the CYOA.
Why is Incest a popular choose in your CYOA?
Am I seriously the only one who would do a 'tie seven' for this one?

Land of Exotic Pelts and Suntans Edition

Previous thread: >>58036882

We talk about Monstergirls and build a setting for them. Though we can all post pics and images and art of Monster Girl Encyclopedia monster girls and take about them. But bear in mind this is not KCs MGE canon to the letter.

'Tis also the home of the as of yet un-named /tg/ Monstergirl RPG.
It's work-in-progress "rulebook" can be found here:

Warhammer Fantasy roleplay homebrew link:

Newer and Updated Monster Girl RPG handbook.

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Are roving bands of savage monsters looking for loot and men a thing?
If so why is there so much raw wilderness it can support their numbers?
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With all the other weird shit going on, I don't think it would be out of place if some of the bigger monsters were built for spelunking.
>many a daring human have gone in thinking they could fertilize her eggs and live, non returned, but contrary to assumptions, they did not perish, but they were far to small for the egg within her to think of as a mate, but as the sperms itself, they promptly spent much time in her womb until reborn as her new young
>they actively avoid men to prevent this from happening
>when the desire is too strong and they take one, it is a long process of delays before conception
>when it finally happens they realize what has happened in full and are utterly heartbroken
>as a result their reproductive rate is obscenely slow, but they live long enough to bear two daughters in this way if they're particularly callous or the men are that convincing and dedicated
But I imagine some other species of kaiju would just keep them there fertilizing their eggs in a blissful stupor rather than breaking them down for genetic material. And the womb is the one place the daughter sees her sire.

Choose your weapon
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I'll take the map so I can find my way out of this faggot colosseum.
I want you to take a good look at those barbs.

you aint getting those out easy. tridents are for fishing. not for fighting.

it won't do shit compared to a spear
In a saner universe it would be mounted on a spaceship, but in Blame! it's the only handgun you will ever need.
Anything but a gay ass polearm
warhammer, shortbow, longsword. everybody should get the dagger/knife as a freebie.

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