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Come share those memorable and cringy names that you have come across in your games!

Perhaps you even DM'd a few!

Ill start.

>pic related when the player wanted to be called Foxtrot Fuhrer.
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now i feel silly for not picking up on it. the living in a tree thing threw me off
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>>59868449
Half my current party's names are common nouns, for fuck's sake.
>>
>>59868449

Saladius, Son of Romaine
Poldo Piggins
Vuultan The Blessed
Grizzuples
The Magnificent Emperor Moebius I
Terrencili, aka DJ Pink Omega, aka DJ Nailer, aka DJ Jimbo
The Mighty Metallo
Lemon
Gizz'ahrd
Zordlon Larenbrinel III
Diego de la San
Jerry Beikirch
Oof

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>>59868835
Was that player Nicolas Cage, by any chance?
>>
>>59868449
Gerardo de Rivera, a spanish Geralt of Rivia knockoff, who insisted his nickname was Gary, based on "Gary the Metrosexual Fruitcake", a meme he saw once
He reminded us why his nickname was Gary many times throughtout session zero
Luckily there was never a session one

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I for one like going back to Ravnica because it means the guild girls are relevant again. Maybe the artist will draw them some more.
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>>59864400
I hope one day someone makes Shard waifus and Khan waifus. I have high hopes for the Bant girl and the Temur girl.
>>
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>>59842596
>Azorius' kinks
>>
All red grills are best grills

In order
Izzet
Rakdos
Gruul
Boros
>>
Is it wrong to like Rakdos chicks?
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>>59840574
These aren’t very good t b h.

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Welcome to /gurpsgen/ where we appease people who like airguns

Last Thread: >>59799331

Question of the thread: What is your favourite TL to GM / Play in? What would a TL beyond 12 look like?
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>>59869655
>>59869664
Now kiss each other
>>
>>59869664

that makes 3 of us
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>>59869664

I'd be interested in playing, I've got people wanting me to run GURPS but I really want to play for once.
>>
According to Biotech's rules for winged humans, a "realistic" skinny winged human who can fly in Earth's atmosphere needs a ST of 2 or less. They also weigh, on average, around a pound.

>>59869719
I'm in this boat. GMs are hard to find, but I can usually wrangle a few people to play.
>>
>>59862215
In the very first sentence of the description, p. 201.
>>what about slingshots that use arrows?
A dart sling converts the rock stats to impaling damage. That seems like the easiest way to do it. Use TDS if you want something more detailed.

>>59862235
What TL? Are you somewhere that guns are reasonably common? Are you using stuff like bleeding rules?

Nunchuks or weighted scarf fit into a pocket and can both brain and strangle, which are viable tactics if you can approach from behind. Use skills which are really easy to improvise weapons for too.

But getting close is kind of risky. A professional probably wants to keep his distance, which means using a crossbow or rifle. Any deer hunting weapon should be fine.

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>A group of crazed Slaaneshi cultists decide the ultimate delicious perversion they could possibly do is turn traitor and loyally serve the emperor.

>They act, dress, and look like an Imperial regiment except they use chaos magic and sound like they're going to cum like all the fucking time.

>Beyond this they are absolutely committed to their roleplay and fight chaos whereever it rears its head, acting like the most ridiculous caricatures of imperials soldiers that could exist. Every death is fraught with tearful drama and there's like a dozen morale-raising speeches a day and even more heroic sacrifices and so on.

What happens next?
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>>59869442
Imagine the results of this regiment meeting catachans.
>>
>>59869603
>NTRs meet the Catachans
>it turns into a flexing match and who can strike the best muscle pose.
>with Sororitas watching the whole thing
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>>59869805
[AWAKEN MY MILITANTS!]
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>>59824958
>and sound like they're going to cum like all the fucking time.
https://youtu.be/zdfxeZ5riOA
>>
>>59826442
Go fuck yourself Derek

Why does the Imperium purposefully undertrain and shoddily equip the Imperial Guard?

Why is that their goal, to have Guardsmen with poor weapons and little training on how to use them?
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>>59866383
The overall incompetence is just a meme, they are as good as any given military throughout history so there's a lot of variance. Their equipment also isn't shoddy really, just average . It only seems crappy compared to the stuff space marines and stormtroopers get.
>>
Anyone who tells you the lasgun is good is a troll.

Lets lets examine all the enemies that the lasgun fails to tackle?

-Space Marines. Lasgun cannot punch through Ceramite.
-Nurglite Space Marines. Lasgun did less than nothing. In fact, the text says that they might as well threw rocks at them for all the good the lasgun did.
-Necron Warriors and immortals. Lasguns as shown in "Dead Men Walking" and the Necron codex are extremely ineffective against Necrons. Being unable to do anything but create red dots on the Necrons that fade away in seconds
-While bolters and pulse rifles stop Orks immediately in their tracks, lasguns take many hits to put an Ork down. An Ork will tank the lasgun hits
-Fire Warrior armor can withstand lasgun hits while lasgun do fuckall to battle suit armor. The lasgun beams just bounce off battle suits. Doing nothing but slightly chipping away at the paint

I have no information about Aeldari vs lasguns so i will leave it there but I am confident that I made my point that the lasgun is the most worthless mainstay weapon in the galaxy.
>>
>>59868614
Certainly more cost effective on the tabletop.
>>
>>59866383
Do to it being cheaper and do to corruption
>>
>>59866946
Perhaps hes wrong but atleast hes not choking on his daddys cum covered dick, unlike you.

Previous Thread: >>59769900

>Pastebin:
https://pastebin.com/h8Tz2ze8


With the questions about over / under produced games last thread - what is your minimum acceptable production value and your 'preferred' level of finish for a game?

Do you prefer wooden markers, or will plastic or cardboard chits do?

Are basic (legible) cards acceptable (perhaps because you're simply going to sleeve them)? Or are you looking for something with a fine linen finish and high durability?

Are there any games you would point to as an example of your 'acceptable levels of production'?
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>>59862972
What would make them a scam?

Legacy style board games are an attempt at a new experience within Board Game design. There are a wide array of settings where you're perfectly content paying for temporary benefits rather than a "permanent" result, this is simply an attempt to explore that space in board-game form.

If you think about it, it's actually quite a reasonable deal compared to many other experiences. Risk Legacy, for instance, is supposedly best with 5 players. Those 5 players participate in 15 games, each roughly an hour long, for around $80. That pans out to less than a dollar per player per game.
>>
>>59843194
>I still love the game but...
I'm sorry anon but you seem to suffer from a extreme case of blinding nostalgia. Maybe once you've played enough of this game will you be able to see past the rose tainted glasses and free yourself from this pain.
Thoughts and prayers
>>
>>59862560
It's the true replacement to monopoly (get money buy property) but it is showing it's age a little compared to newer euros. Still quite good, though I'd more likely pick up a copy in a math trade or secondhand than buy it outright.
>>
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>>59855665
Yeah, it's got wood cubes. There's four different kinds, actually. It's a pretty fun game though not near as cutthroat as I hoped. The gameplay is simple, the rules tight and concise. Can't hardly ask for much more, anon.
>>
>>59843736
I understand why they picked CK, but I think Vicky would stand out more and is better suited to the conversion. If this takes off an EU board game is a given seeing as how that's what it was originally.

No WIP thread on /tg/?!? Emperor's Teeth! That's HERESY!!!

>Citadel Painting Guides:
https://www.mediafire.com/folder/drb4mezm6792i/not_citadel_nothing_to_see_here

>Figure painter magazine issues 1-36
https://mega.nz/#F!0AIGDAxL!xOT6MK3oiGpBB1pQaNy5lg

>Paint range compatibility chart across manufacturers
http://www.dakkadakka.com/wiki/en/Paint_Range_Compatibility_Chart

>Painting Videos only
https://mega.nz/#F!fkcliY4L!mhdmIs2lT3mFG3VwoLO8Qw
https://mega.nz/#F!XEJSFDCL!9ZZKiLi6M_wguI1uTpyjPg
https://mega.co.nz/#F!WUsUlSLb!556OumKLhusFd9Fw5dBMdA

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https://imgur.com/a/iYat8He

videos suck but the best i can do
>>
>>59869750
https://imgur.com/a/iYat8He
>>
>>59855996
>Have you ever been so angry your god gave your roller skates?

Shine on you crazy diamond.
>>
>>59866035
I've taken to buying princeton velvetouch synthetic brushes. They're cheap and not shit.
>>
>>59855996
>not in skating pose

Previous area: >>59782683

We talk about Monstergirls and build a setting for them. Though we can all post pics and images and art of Monster Girl Encyclopedia monster girls and talk about them. But bear in mind this is not KCs MGE canon to the letter. Seriously lads a lot of people have their ideas and they aren't all the same, we can all agree to disagree. Just remember to have fun.

Warhammer Fantasy roleplay homebrew link:
>https://docs.google.com/document/d/1-khJ4fE5v2MyrumyZoauEJ4VIucMO-kP1MGHNVtaDkc/edit

Dungeon World Monster Classes.
https://docs.google.com/document/d/1tnxUNkYKWeDtVtyPk8sYAiTsfwBwcNeC1DKg_0GTb8U/edit?usp=sharing

Wikis for popular Monstergirl settings:

Monster Mosume (Everyday Life with Monstergirls):
>http://dailylifewithamonstergirl.wikia.com/wiki/Daily_Monster_Girls_Wiki


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>>59869187
I figured the undead were a result of Corruption literally bringing people back to life - I mean, it heals people right? So in large enough quantities it tries to "heal" the recently deceased by bringing them back to life. Depending on how much willpower you've got to cling to what made you human you can become one of the shambling horde, the ridiculously loyal and exceptionally human Ochimusha who seeks to correct their regrets on Earth, possibly even a very independent undead who retains a lot of their humanity even in undeath... or a lich, who's become a conduit for Corruption itself and uses it to raise further dead. Or probably other kinds of undead besides, I'm not up and up on all kinds of undead.
>>
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>>59869246
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>>59869030
I kinda like >>59869029 reasoning, so there could be Wizards with an apprentice (or more) under their wing, if you've seen the movie Dragon Slayer or the Last Unicorn those would be examples on how it goes
for other points I think magic would be basic in it's forms, elementalists being a specialized form of practicioners, though I would also question, WHAT does magic do? is it limited to the elements? how does it affect the body if it does? or would that be the area of expertise of alchemists and physicians?
>>59869255
also brings valid questions, is all amgic inherently tied to corruption?
or is magic more of a conduit, the source from which you tap into entirely different one from another?
sort of how we've been saying Pharaohs tap from "the divine" energies, in a different way that Order clerics do?
>>
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>>59869773
I'm another anon who was about to bring that up. It's a seldom brought up thing about MGE: corrupted mana is nigh indistinguishable from regular mana. I've always liked settings that implied the generic magic option is inherently demonic too.

"Arcane" magic is just controlled Corruption, and more advanced stuff can easily corrupt the unguarded. Most don't know this, and I mean like 90% of any mortal who ever lived, but a few factions reject wizardry because they suspect it. This also explains why it's so versatile. It breaks the rules of reality. You are "corrupting" something into doing your spell's desired effect.

Your only wholesome choices for magic are borrowing power from an elemental or divine/holy. The Order still largely employs wizards though.
>>
>>59869930
>Employing wizards
>Not relying on fully sanctioned Clerics and the holiest of magics alone

Seriously though I actually like that if there's going to be an inclusion of magic.
And what's holy magic if not literal divine intervention? The power of belief that humans manifest through their faith - and humans are the only things in the world that don't have a drop of Corruption in them naturally, meaning their desires to bend the world being strong enough to do it are pure and thus different from regular old Demon magic.

Of course, all this is dependent on magic actually existing in the setting... but still, I quite like the idea of magic existing as a form of humans also figuring out how to effect and use Corruption in really subtle ways (that will inevitably backfire, because wizards); after all, humans are the things that become Demons.

Though this brings us to >>59869773 :
What is magic actually capable of? Because if you count the Demonlord as a mage the upper limit is "literally re-writing all of existing biology", but presumably they're a very special exception, so where do all but the most legendary of human mages sit in their capabilities? ARE there even powerful Mages, or does their closeness to Corruption turn them into Demons when they reach a certain level of knowledge of that kind of thing? Do Demons have inherent magic due to their affinity with corruption?

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>>59810746

Jumping off from a thread on the subject of favorite fantasy, an idea came up, what about a fantasy setting without the usual suspects of humans, orc and elves?

What if we took some of the "monster" races from other settings. Like the Tauren, Trolls and Draenei from Warcraft and put them together with races like the Lizardmen from Warhammer.

How should the basic dynamic be between the races. Should some of them be the designated bad guys that all others oppose, or should it be more shades of grey, with all the different races having understandable motivations of survival and wanting to see their civlization prosper?

I imagine that there would be genuine bad guys in the setting, but these would be external forces like Chaos or the Burning Legion that seek to bring ruin to the world (and others) for their own malevolent reasons. Otherwise, none of the races are inherently evil.

Here's my own take on the basic idea of some of the races and their relations.

Lizardmen. Originating from the dawn of this world, the Lizardmen is actually not one, but a series of reptilian races co-existing with each other. The lizardmen see themselves as having been charged with the defence of this world against the ruinous darkness that threathens it, a role they have lived up to many times as they have repelled numerous invasions that threathened this world. They live deep in the jungles of this world inside once mighty temple-cities, their world-wide empire having dwindled invasion after invasion. The Lizardmen see most of the other races as lesser, in need of being controlled and used to defend the world. They have set themselves as enemies of the Draenei, seeing them as unwelcome arrivals that will only hasten the return of the ruinous darkness.

(CONT)
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>>59869809
>Various Snek sizes
I like this, since it'll also greatly affect architecture. An area with Small Snek servants will have lots of small holes for them to move around in, in a situation like Anor Londo does with Humans and Giants. Then when you move into Titanoboa territory, cities and towns and even what animals are raised changes drastically.

>>59869693
I really dig the Trees. There's something cool about multilevel cities like that where someone could easily be above and below you
>>
>>59869883
I also want to not various lizard sizes too and yeah some places could have both, some just one of them, so cities would differ from one to the next of course.
And trees is just example of how forest town could look like, in say a mountain you would probably have stone temples and in deserts it would be underground cities of caves by the snakes that dig though the sand.
As for the gods I think snake gods for each area as well as worship of the heros and ancestors works here well.
(Also while a bit odd...but I could also show you me "amazons" with snake and lizardfolk because real world reptiles gives us ways to pull it off)
>>
>>59869964
Go ahead, but I might not see them until the morning, almost 1AM here. If the thread survives, let's try to make more
>>
>>59870007
I will bump the thread with there imagines for now then.
>>
>>59869809
Yeah, yeah, but that takes people actually drawing up a world map and a setting timeline to keep track of the rise and fall of empires and cataclysmic events as they happen which is a bit beyond our scope at the moment.

With there seemingly now being like ten billion and a half different variants of lizard and snake peoples with differing shapes and sizes running around it seems like it’s turning into less of a monsterous races setting and instead is leaning back further towards that previously mentioned ‘0% yiff furry world’...which to be fair sounds like it could be a very cool setting in it’s own right but it’s not ‘this’ setting. This setting is monsters. Sneks and lizards are really just only a part of that.

>Pic related: Lizardfolks in all their various shapes and sizes and colours enjoying some sort of festival.

New species should probobly get suggested and implemented quite soonish.

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Previous thread: >59648462

On designing cultures:
http://www.frathwiki.com/Dr._Zahir%27s_Ethnographical_Questionnaire

Mapmaking tutorials:
http://www.cartographersguild.com/forumdisplay.php?f=48
www.inkarnate.com

Random Magic Resources/Possible Inspiration:
http://www.darkshire.net/jhkim/rpg/magic/antiscience.html
http://www.buddhas-online.com/mudras.html
http://sacred-texts.com/index.htm
https://mega.nz/#F!AE5yjIqB!y7Vdxdb5pbNsi2O3zyq9KQ


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>>59866580
not gonna lie, that is a pretty shit map, with absolutely no aesthetics just going off your coastlines. Can't you shape those a little better to be more pleasing to look at, not a bunch of oblong blobs?
>>
>>59795652

Wow that's nice, I might use this software
>>
>>59849257
dude just make it so there's no coal in your world. No coal=no coke, no coke=no crucible steel, no Bessemer process, mass production of gun barrels very difficult, guns have to be made in finery forges and are still more dangerously unreliable. Also far less heavy artillery so you still get castles and trebuchets and shit. Plus no mass production of steel plate armor which means less reason for guns to be used in the first place. that and get rid of major sulfur deposits and you've set gun production back a couple hundred years or so, probably (maybe)
>>
>>59867606
Problem is that I have the races and all that but, at least for my mind, I can't really put it all together really without the map to ground me in placement. Plus there's the issue of having high enough tech levels to map things.

>>59868859
I start with blobs to try to get general shape and layout then (if it isn't shitty enough to abandon there) I add or subtract landmasses/alter existing ones as needed and then I fix up the coastlines. Problem is that I'm not great at drawing and way worse at judging my maps thus I need help from people (like you lot) who are way better than I'm ever gonna be.
>>
>>59850780
maybe like a towering phantasmal being called something like "The Adjudicator of Souls" also it would be cool to have like a desert on the outskirts of the realm full of passing and trapped souls

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Paizo Games General /pgg/

Having die problems? I envy you son. 99 bonus and I just rolled a 1. Tell me about the times when the dice were at their worst.

/pfg/ Link Repository (Pathfinder): https://pastebin.com/YLikTing
/sfg/ Link Repository (Starfinder): https://pastebin.com/RqkUXjWZ

Old Thread: >>59805506
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So I am currently running a level one 'long journey' game. Basically my players have 290 days to travel around 2500 miles. At a normal pace it would take them 190 days, so they have around 100 days of spare time to do stuff along the way.

They are, at the moment, only three days into their journey. I have some plans for what they can do next session:
>previously they saved a man on the road who was from a local dairy, and wrote them a letter to inform the diary's owner how they had saved him
>next session they're going to arrive at the dairy
>instead of cows the local milk animal is a kind of hippo ancestor (pic related)
>the dairy is built on a flood planes with regularly gets filled with water, the dairy is on a hill and the hippos are either grazing in an enclosed area or floating around in an area surrounded by fine net (to bar the entry of any dangerous fish)
>unrelated, but because of the red acidic liquid hippos sweat their milk is pink and their cheese varies from pink to red to peach colored
>the dairy owner is going to let them stay & will tell them something has been coming to take his herd in the night
>normally this isn't a problem because most animals don't like coming near the dairy at all because of the incense they burn
>he will implore the party to help him find out what the creature is
>the party can do a stake out and what not
>the reason the dairy owners didn't see the creature is because it swooped down, it's a massive heron (basically the size of an axe break)
>these don't normally live around here and are from up north where it's a bit colder
>it is also very sick with some kind of maddening disease (which is why it doesn't give a fuck about the incense)

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>>59869852
The hooks/rewards I am planning are the following:
>the dead man they find seems to have been a military courier bound for the next large city down the way, Chauch, and though damp & covered in bird shit his bag is mostly intact
>the sick bird is foreshadowing when the party heads up the coast and finds a lot more sick animals
>the owner of the dairy is going to reward them with a lot of cheese & whatnot
>the eggs, if taken care of correctly, can be hatched

Does anyone have any suggestions on what I should change/add? The dairy is mostly worked on by slaves, so I was thinking that maybe one of them could have tried to lure the bird to the place as a sort of petty vengeance, but maybe that's too much.
>>
>>59869898
>>59869852
The encounter is frankly a little generic, but there’s nothing wrong with that. Standard is “standard” for a reason, it wouldn’t be if it didn’t work. Overall, I think you’ve got a good thing going, I can’t see anything particularly egregious about your choice in setting or foe, and the foreshadowing of illness is a nice touch. If I had to suggest anything, I would change the feisty feathered thief from a heron to your standard Roc. These animals seem like they’d be quite large, and Rocs are iconic enough that it might get some players a contact hype. Oh, and don’t go with the angry slave - hard times on the farm fall hardest on the slave, they would kill their master before killing their master’s livelihood.
>>
>>59869994
Goodness, I phoneposted this without adding my follow-up thoughts on the slaves! If you absolutely must include something about the slaves, make them grumbly about their condition, or at worst entertaining the notion of escape. Perhaps they’re apathetic about the beast taking away the animals, and it requires some social rolls or fetch quests to lubricate the gears and get the information you need.
>>
>>59869994
>The encounter is frankly a little generic, but there’s nothing wrong with that. Standard is “standard” for a reason, it wouldn’t be if it didn’t work.
Yeah I was sort of trying to go for something standard. Though I sort of wanted to spice it up a bit, here are some other more 'spicy' ideas I had:
>the heron builds a sort of makeshift raft for its nest, so they find one made of bones/bits of wood/etc. the players have to try and figure out where it is and make their own raft to head out to it across a pond
>the heron has a mate, so they can optionally go after him as well (and then make them have the realization that it is the mate who is the 'man eater')

> If I had to suggest anything, I would change the feisty feathered thief from a heron to your standard Roc.
I'm mostly going with the giant heron because most of the local ecology is based around being semi-aquatic/wading animals (because of super tides lots of land floods regularly), all the way along the coast up north. For instance the hunter with the party has a trained giant otter, the floating hippo ancestors, aquatic sloth, etc.

>Oh, and don’t go with the angry slave - hard times on the farm fall hardest on the slave, they would kill their master before killing their master’s livelihood.
Makes sense.

>>59870019
Perhaps include a slave who bravely left to 'solve' the issue himself to curry favor with his master, who they encounter on the way to the nest?

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My 60-year old mother who has never bought a Magic card in her life before just asked me to help her invest in Revised Duals.
She says that she wants to make an investment that would make her a substantial profit in the next 5 years before she retires, and she says that she decided on investing in Revised Duals after watching Rudy's video where he said they would be $1,000 in 31 months.

https://www.youtube.com/watch?v=3EHGXnC5-mI
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>>59867520
More like Beanie Babies/Crypto, as the value of comic books and cards derives from people being jealous of those who got the most expensive thing (Action Comics #1, Mickey Mantle Rookie Card, Black Lotus) when it was cheap, and have hope that they can replicate the success of the people who bought the most expensive thing early by hoarding other comics/cards and eventually they will become worth a fortune as well.

Basically, the demand for Magic as an investment comes from people thinking they can get rich off X card just as the people who bought Lotus when it was cheap got rich. Same with Beanie Babies; people thought they could get rich off any old Beanie because Peanut the Elephant was selling for $5,000. Crypto; people thought they could get rich off Ripple and Litecoin because of how rich people were getting off Bitcoin.
>>
>>59867663
>That guy got rich off Lotus, maybe if I hoard Reserved List cards I can get rich too!!!

>That guy got rich off Action Comics #1, maybe if I hoard every Golden and Silver age comic I can get rich too!!!

>That guy got rich off Mickey Mantle's rookie card, maybe if I hoard every rookie card ever, I can get rich too!!!

>That guy got rich off Peanut the Elephant, maybe if I hoard every Retired Beanie Baby, I can get rich too!!!

>That guy got rich off Bitcoin, maybe if I hoard every single new ICO that hits the market, I can get rich too!!!

That's what these "investments" really are; jealousy towards rich people, built up into baseless speculation and greed over things with little to no intrinsic value whatsoever completely blown out of proportion. All emotion, no logic.
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>>59867788
Yes. It's called the Tulip Effect.
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>>59867663
By the time that the cycle propagates to normies like soccer moms, then you know that the jig is up and the bubble is about to pop.
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Dont ever buy as an investor unless you plan on playing with the cards. You would literally be holding up money and not even getting any utility value from it. Selling your cards out is a luxury of the game, not the goal of mtg. if you make it a goal, ur gonna end up killing it.

I bought all of these never expecting to get more out of them then I paid. though it is interesting that even with speculators and exploding prices, we are getting new players into legacy at the various lgs in my city. mostly returning old players rather than ppl upgrading from modern.

How is it that a company as big as this can be so publicly autistic? This will not end well. Even joking about mixing children and sexual violence is probably one of the last things that can generate genuine outrage anymore. I can’t believe a company as big as this let’s their employees joke about it on social media, so spergingly tone deaf.
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>>59869622
this reminds me of all the freaks asking Poots to remove tits from KD so they could play with their kids.
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>>59867242
On one hand, this is a hilariously dumb idea. On the other, it's not really any different than shit like Marvel having geared-for-young-kids comics like the Adventures line and violent, gritty, sometimes sexually-charged books like Punisher MAX and Alias going on at the same time.
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>>59869841
It is though you /co/ dickheads don't get it.
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>>59869579
Fucking off yourself. Every single person in your life would be better off if you werent there. The only positive influence you can possibly have on this world is by taking yourself out of it.
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>>59867242
>haha slanesh and de are all about rape and tentacles XD
I fucking hate this meme i like de because they live in a cyberpunk shithole with jet skateboards and hourly space gladiator fights

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>How to play a unique character

1. Have a distinct greeting.
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>>59867078
Brave guy, hope whatever happened to him wasn't too bad.
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>>59867078
>Arms crossed
He clearly gives no fucks.
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>>59867066
>>59867078
>>59867272
His arm was broken and he had a special exemption, dorks.
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>>59860351
Don't post my wife ever again.
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2. Have a distinct accessory.

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>GM makes us fill out a take-home questionnaire before a "surprise" campaign
>just weird questions about ourselves: did we go to prom, how often do you floss, what did you eat yesterday
>makes all three of us jog on his treadmill and do pushups when we arrive at his place
>can't hardly do any of it, but whatever, dude always hosts our sessions
>we play Smash while he fucks around with our questionnaires
>fucking hour later, tells us our "characters" are ready
>it's fucking Pathfinder, and the characters are all based on us, stats and everything
>have the lowest scores out of everyone, get pidgeonholed into being a Bard since I'm fucking useless
>engineer bro rolls wizard, fitbro gets barbarian
>everyone else has a blast while my character plays his accordion (terribly) and is a clumsy, fat idiot

What an awful night.
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>>59869595
stop eating you fat fuck
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>>59869595

Is that a real-life hobbit?
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>>59860210
More proof reddit users just shitpost on 4chan so that they can get more internet points
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>>59867689
Its Ralf actually
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>>59869595
I mean, whatever works for you I guess



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