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• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.
• If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you. Don't bump WIPs.
• Do not reply to other deliveries with a request that the artist fill your request next, this is called 'piggybacking'.
• Only bump your request once every 24 hours. Don't bump WIPs.
• If you're unsatisfied with your completed request, please wait a couple threads before reposting the same request. If someone follows this rule, don't waste posts by complaining about it.
• Reminder that nobody is entitled to a delivery under any circumstances within these threads.
• Ignore the bait and stay on topic.
•Have Fun!

>Artists and Artists-to-Be:
Feel free to drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filing a request beforehand instead of just advertising.

Drawfags open for comissions:

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thnk you draw friend
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Requesting My mute Shadow Dancer,
Sciocco. He is a Dark clown that wears a Happ/Sad Mask and refuses to lay a hand on others, His shadows, on the other hand, are free to "Play" as much as they like.
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Requesting the dragon on the right, but covered in yellow-green moss, vines, and other forms of plant life, not too dissimilar to the drake on the left.
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Need art for the BBEG of my campaign.

Seh is a Yuan-ti abomination warrior sorceress, with a cobra look to her.

She is dressed in Egyptian priestess themed attire, loose robes, a jeweled full neck Usekh collar, jeweled bangles adorning her tail. She wields a double scythe like the one in the bottom right.

Thanks in advance.
Proxy it as mule stats.

Come and discuss Vanguard, Buddyfight, Weiss, or any other games/properties Bushiroad owns.

Would rather not edition

Pastebin: https://pastebin.com/QxKQRhrQ
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By that logic royals inst bad either
>alongside skipes of all things
Thanks for proving nothing
Kagero has more tops than Royals and Spikes combined.
>tfw hawaii has more of a local scene than you.
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>Draws Tidal turn 2 every game
>Opponents don't get damage triggers

Or he's a cheat. Many such cases at Bushi events.

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It's been too long. Let's have a thread about the surprise hit race of /tg/, the Ratfolk - and their obscure cousins the Rabbitfolk! What is your preferred way to use ratfolk/rabbitfolk in your setting as a PC race, anons? Why do you like them so much? And why is Kiguri's artwork for female ratfolk so hot?
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Ultimate ratfolk fan question: ratwaifus, yes or no?
maybe, but they should look more feral
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On the one hand, human-like entities will probably have human-like birth rates. On the other, it's fantasy and you can justify pretty much anything on the grounds thereof. Ridiculous birth rates can certainly help to make a race seem strange and alien, though going overboard with that sort of thing raises serious biological questions (how are they maintaining proper nutrition for themselves and their children, how do they carry them, etc.). If they're only fertile during limited time periods, larger births make sense, but if they're fertile year-round, that could easily lead to overpopulation. Not to say that it's unfeasible; skaven stay in business due to reproducing so quickly that they can throw patently ridiculous numbers of bodies at their objectives and suffer no lingering setbacks for losing them. It all really just depends on what you want to do with them.
Mmmmaybe. But I also think that archtypes tend to be effective because there's a lot of stuff that kind of operates under the surface of our understanding. We kind of subconsciously find that certain ideas fit together really well, as if by magic. Like how skaven globadiers end up with seemingly super out of place WW1 type gas masks, but that sort of combination of alien appearance and dehumanization of modernity ties into the stuff about rats being a threat derived from the consequences of post-industrial society (and the idea of rats flourishing in the corpse ridden no man-s land in trench warfare), and the use of poison gas is both a reversal in the human/rat poisoning relationship, but also symbolic of the transgressive nature of modern combat, where the strength and valor of an individual is destroyed by an impersonal, lurking, random danger. The strong being undone by the anonymous weak is something that has appeared in rat/rodent mythology (Tower of Bishop Hatto, for instance).

A lot of it is just me blowing smoke, and skaven are deffo a result of 20+ years of seeing what shit sticks to the wall, but I think the stuff that sticks, sticks because it resonates due to a symbolic meaning we are cognizant of but not really fully conscious about.

>Latest Rules:
>Other resources (Check contents so we can finally merge both megas into one drive with all the stuff)
>Need the following PDFs
There and Back Again
Battle Companies
>Army Builder & Community

>Thread Question
Can you see more support for the MESBG in the future?
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Anon who posted the list here, I'll give them some greenstuff cloaks and such to make them look like Veterans.

Probably because the official name of the game is 'Middle Earth Strategy Battle'

Not Middle-earth, Middle Earth.
But that's wrong.
>But that's wrong.
Check the name of the book.
did anon
it is Middle-Earth

Nevermind, the PDF in the megas is Middle Earth (file name), but the cover says Middle-Earth.

I'm an idiot.

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>"My fantasy world is very well defined and expansive!"
>Languages are race-based, with all elves speaking elvish, all dwarves speaking dwarvish, etc.
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Name one functional state that developed without a lingua franca
Every single European country

All have at least 2
Generic Medieval European is actually interesting if done realistically. Fuck all this grimdark shit medieval Europe had
>UFO space battles
>mass dancing attacks
>ritual defenestration
>Popes with kids
>Popes randomly quitting
No, Anon! How could you forget that reality is STUPID and BORING!
Now sit in that corner and think about what you've done. Watch as the DULL and DREARY noble class stuffs birds into elaborate wigs.
wut anime

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Welcome to /wbg/, the Worldbuilding General, Eldritch-things-what-lie-beyond-man's-ken Edition! /wbg/ is a place for discussing settings made for stories, games, or just for fun. We do a lot of map-making here, as well as discussion of published worlds.

If you have any map questions or want a critique, post your map and try to specify what areas you're having trouble with. There are a lot of map fanatics around who would be happy to give you feedback and advice.

A trove of links, resources, and guides.

If you have anything you'd like to contribute, be it a link to some resource or a guide of your own creation, please reply to this post. If there's anything you feel is missing, let us know and we'll try to improve it.

Previous Thread:>>62912483

>What is the biggest, baddest monster/foe within your setting?
>If your setting has Gods, who is the worst? Or the most Evil/antagonistic towards the main characters?
>Do armies try and weaponize monsters? How? Who?

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>a one off ERP session spiraled out into my most expansive and deep setting
what's the weirdest place you've drawn inspiration from /wbg/?
>What is the biggest, baddest monster/foe within your setting?
If you specifically mean statblocked enemies, then it's a pair of vicious and powerful red dragons bred to be the trump card in a divine war.

>If your setting has Gods, who is the worst? Or the most Evil/antagonistic towards the main characters?
Belegar, the God of Destruction. That said, A god I have yet to name will interact with the players far more frequently.

>Do armies try and weaponize monsters? How? Who?
The evil gods created monsters for use as footsoldiers, and they haven't had many complaints. Attempts by other armies have generally proven unsuccessful.

>What is your favorite sort of "monster" to put in a setting? Undead? Fey? Demons? Man himself?
I'm a sucker for demons and dark gods.
I get around this by being too retarded to notice that I'm just copying things I like wholesale.

No I shamelessly steal ideas and things from where ever I can, for I am the Chad forger of worlds.
What are some interesting things that you would find in a merchant city that is set up throughout a long snaking canyon in the desert?

Can a lich be good?
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I disagree. He didn't go full villain until the last part of season 3, and when he did he did so in as glorious a manner as possible, slaughtering most of a 250,000 strong force and making everyone, including his manipulative ally, shit themselves in absolute terror.

Also, CZ is best girl.
Ainz going full villian actually improves the story imo. The later LNs really let him ham it up and it gets pretty funny.
Does no one remember the willing necromancy thread? About the necromancer's using the bodies of their willing dead ancestors and keeping their souls in animated constructs?
Define good.

A lich that kills priests, transforms children into monsters and massacres nations of people can be called a good lich.

"good" is just a reference to the quality that something has or how well it acts according to it's nature. A "good" lich is good because he acts according to his nature but he is a "bad" man while he expresses the same qualities.

Just like a "good" knife cuts easily but a "bad" sweater does the same.

Learn to judge things based upon their own merits and stop putting a objective morality in a world of subjective objects.

Which movie? Describe it or link should suffice.

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When you have one race that is overwhelmingly superior for the purposes of dominance and survival to another race, what will most likely happen to the inferior race? Extinction? Enslavement? 2nd Class citizenship? To use an example, the Terrestrial exalts in Exalted are downright superior in everything to their mortal counterparts, yet they keep the mortals around to rule over them, so the mortals can do menial labor for them and act as cannon fodder in battles. So is that the most likely outcome of one species becoming vastly superior to another? After all, there's no reason to wipe out a species if they don't form a threat to you, is there?
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They troll game forums all day and t-bag their foes while team killing so thy have a chance to use the rocket launcher this time... truly the perfect killing machines.
I... I thought you were joking.
Then I looked into it...
Oh god this is gold.
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The inferior creatures claim victimhood and are given refuge until they ruin the superior culture from within by poisoning the gene pool or simply multiplying too fast. After the (i) outnumber the (s) to an unsustainable degree, the superior culture will be completely annihilated, most likely by a mass genocide.

Just because it can't immediately kill you doesn't mean it isn't a threat.
I’m amused by the way no poster in this thread came anywhere close to suggesting that uplifting was a possibility. It’s what I expect from 4chan.
Yup. Nothing but 'kill kill kill'. Typical.

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As previously stated, Castigator and the Ark Mechanicus.

However, normal 40k lore has given us plenty of examples of Dark Age tech.

What are we doing with

A) The Slaughtersong above Torvendis

B) The Spirit of Eternity, a DAoT Starship found embedded in a Spacehulk

C) Dark Glass, the 'Prototype' webway gate the Original Emperor found, which led to him finishing his own webway gate.

Also, I would like to ask the core of the Nobledark Community if we have agreed to any type of Dark/Golden Age Faction 'Ala' "Out of the Dark" or Generic Dark/Golden Age fleet.

With the exception of the Olamic Quietude, if they can even be considered a similar Faction
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I question how much nerfing a DAoT battleship would actually need. We're basing most of our assumptions of capability on the demonstrated abilities of the Spinoza, but the Imperium already has the Spinoza and the setting hasn't broken. Assuming a mostly intact DAoT battleship is an order of magnitude more powerful than the Ark Mechanicus, that would make it more powerful than anything else in the Imperial arsenal (with the possible exception of Zandrekh's flagship), but still only a single ship which can only be in a single place at a time, and can still be overwhelmed by sheer numbers/a World Engine/the Planet Killer. It's an intact STC system that would be the real game changer. Just say it was badly hit by scrapcode attacks in the beginning of the Age of Strife; hardware is fine, but all the software except a backup personality core was fried.
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A suggestion for a Hubworlder military unit, though kind of a bare bones one.

Desperados are the scouts of the Hubworld military. Desperados typically draw their ranks from the young, hotblooded members of the Hubworld League, those looking for danger and eager to make their name. Desperados spend most of their time on the outskirts of Hubworlder society, crossing the unstable surface of planets in the galactic core in search of new mineral lodes, making sure the machinery that keeps the hold functioning is still intact, even tending grox herds on the few worlds of the Hubworld league capable of supporting ranching. However, in times of war, Desperados find themselves conscripted into Hubworlder military expeditions and used as scouters and light skirmishers.

I’m not sure whether jetbikes or wheeled bikes would be better for them. Jetbikes make more sense from a tactial standpoint because it allows them to, and squats would likely have a bigger stash of them than most people because they have some of the best tech and they pass everything down the generations. On the other hand, jetbikes aren’t super common even in Nobledark and do you really want to give your priceless jetbikes to scouts that are liable to be picked off?

I figure the Hubworld League must have some kind of dedicated heavy motorized cavalry they use as actual weaponry, whereas Desperados are militia intended as scouts and skirmishers.

In thematic terms, Desperados are a posse of cowboy bikers that normally spend their time looking for motherlodes and tending grox the Hubworlders rounded up to help defend the holds, which both fits their aesthetic as communist cowboys and some of the biker imagery the squats had in canon.

Someone showed me Xavier Renegade Angel the other day and I can't help but think the way the main character acts with his lack of rationality and pseudo-philosophical metaphors is exactly how the way the Indigo Crow would act.
Agreeing with these guys, the main problem for balance concerns would be the STC database. The ship not having a crew would make it kinda boring in my mind.
>The ship not having a crew would make it kinda boring in my mind.
Agreed- I love the thought of these advanced spacers having to adapt and make do.
There would still be those who want it as a pet.

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hey /tg/

so I'll be running a campaign for some friends and I was wondering what you all thought would be the best choice for beginners, not just mechanically but also fun factor.

my options are:
AD&D, Birthright, Forgotten Realms, and Ravenloft
Shadowrun 4th
Call of Cthulhu, Beyond the Mountains of Madness
Mouse Guard
Traveller (newest edition)

I can't decide and I need to get started pretty soon, getting familiar with the rules and writing everything up. please help.
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>That list
AD&D I guess.
Shadowrun 5th edition
Anarchy is shit but if you care about following the ruleset *at all* run that
If your fine with scimming the basics and tape and greasing it its fun.
Mouse Guard.
can you elaborate on SR anarchy? a rules-lite (well, for shadowrun) version might do the trick. is it only compatible with 5th though? all my SR sourcebooks are 2nd and 3rd.
I swear to god /tg/ has one of the most bitter angry poster population on this site. You are far more of a problem than any frogposter.

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Rolled 2, 5, 6, 3 = 16 (4d6)

Kamigakari is a JTTRPG focused on episodic storytelling, with simple but tight mechanics. Its design goal is to start players spread out, getting involved with the episode's peculiarities, and eventually coming together to fight a big bad, A la tokusatsu shows, magical girl shows, and/or other such shows in that vein. It can handle just about any kind of character, though, not just those types.

TL;DR, Its a Monster of the Week Format game with an emphasis in the fluff on high power shenanigans of just about every type. It also boasts a mechanically fast playstyle, using pre-rolled dice as a resource.

Previous Thread: >>62813023

Last time, on Kamigakari!
>Kickstarter has hit 740 backers and nearly 34000$.
>An anime called kyoukai senjou no horizon is getting an OVA, apparently.
>Dumping art, lots of art. Pictures everywhere.
>Statted WW Ganon, A boatslut, Death from persona, And Saber alter from fate.
>Kyotogatari storytime, get hype.

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Not the original requester, but noice job.
Wait, is holy arrow not boosted by a bow?

Thats a bit awkward
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Huh. Well shit.

I stand by what i said though, she's got a lot of ability to heal, but almost all of her unique stuff, Love knuckle, flonnezilla, Holy arrow, all that shit, is offensive in nature, so i wouldn't exactly peg her as EMB.

Maybe divine talker, since she's always preaching the power of love?
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Main character with healer-based stats, with a unique healing spell and unique passive that boosts healing, from a race that in-universe is known for their potent healing magic, isn't the designated party healer because they have an offensive ult, just like ever other non-generic character in the series? Unique position to take there, anon

Or are you just saying it's just not suitable for EM B, 'cause now you mention it I can see a real strong argument for Divine Talker, especially being she's an angel.

All said and done with Disgaea's power levels being so cuhrazy, it's not like any given character can't just level-grind themselves into any class they want anyway

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thread image limit got reached, gib them /tg/ related filenames

friendly reminder that commander keen stole xcom from /v/ and made it /tg/ kthnxbye
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>danger noodle
You have to go back.
Moray Eels are just like that for some reason.Likely because they don't see us as food.
Secret learning to punch a river in half
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>that fucking door that almost splits him in two
Jesus that was close.
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Fuck Kyle, the cameraman rolled a 20 there I say.

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So Archie is confirmed a Paladin and Cheryl is pretty much a ranger, what would the others be. Reggie fighter or barb?

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Emotional Baggage Edition

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames. The Historical Wargames General doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, let's talk about fun wargames.

Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.

>Examples of games that qualify
Grimdark Future, Age of Fantasy, Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Ghost Archipelago, Hordes of the Things, Songs of Blades and Heroes, Freebooter's Fate, Dark Age, Beyond the Gates of Antares, LotR and anything that doesn't necessarily have a dedicated thread (gorkamundheim).

>Places to get minis

>The Novice Troves

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>tfw no games today

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Thems some fine lookin minis boy
What game they for?
Only meant for 1-4 players, says so in the introduction. But you can beef up the baddies or double their spawns if you want to play with so many people and have companions, might take a few games to get the balance not all janked up though.
So it is. Don't know what my brain was reading.
The rules of the game are free on their website though. Its the starter boxes they might not continue selling (which does not mean they couldn't just release a 2nd starter box with different units/factions or whatever)

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How do Chimeras function biologically? A body that's a mishmash of various creatures would have a lot of downsides, wouldn't it?
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Internally they're just one monster it's just visually they appear to be many mixed together.
The human part is only there for psychological warfare. It’s not truly functional. The body is a fucking dragon, pretty sure that us plenty dangerous.
Dispel in my games does not remove magic that is inherent to a creature or object. If your justification works, then fey and dragons are all a single spell cast away from massive organ failure.
That's why in my games, magic is used to MAKE the creatures, but the vast majority of them don't need magic to SURVIVE.

Magic MADE an owlbear, but the parts all work within physics and it can breed true with other owlbears.
Abjuration isn't terrible in my campaigns, but this would definitely be an edge case. I can see its appeal, though.

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