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Previous thread:
>>97209588

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

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>>97326049
They didn't think that far ahead, so it will probably just be a quick shakedown of the nerds that inevitably under-delivers.
>>
>>97350952
It's fairly good yes, I've enjoyed it the times I've played it. I can't speak of its most recent iteration, I haven't played in just over a year, but what I remember was definitely good.
>>
>>97290008
Shameless bump
>>
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Bug elves.
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It's cheaper to buy a resin printer and accessories than it is to build a 1k point 40k army. One Page Rules it is. I already have a 3d printer so I think I'm going to print some terrain to see if I like the idea of printing/painting minis before I go crazy buying things.
Any recommendations for free terrain models that are fdm friendly? I saw a guy who made 12" square panels with a 6x6 grid on each panel for easy 2" reference/measuring. I didn't mind the look of it but I can see how some people would hate it. What do you think?

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What's a fun way to introduce NTR elements into my Eberron game?
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>>
easy, mind control. The villain has mind control powers, and those under their thrall seem to really enjoy it and become very dismissive of their previous life.

You get NTR and mind control with a thin veneer off deniability
>>
>>97341656
This, but make it a handsome dude instead of a woman. A man with mind control powers who uses them to encourage women into sex is probably a nightmare for most people.
>>
>>97321552
/tg/ thread generator back up and running I see.
>>
Why Eberron ?
>>
>>97321552
Warforges w/ detachable penises....

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Thoughts on Twilight 2000?

I've been wanting to run a gritty setting akin to S.T.A.L.K.E.R (the anomalies and artifacts I can add on my own). I've been considering Delta Green as a system, but T-2000 caught my eye and seems interesting.
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>>
>>97325801
If you grab the MY0 SRD, you have all that's needed to start importing the Free League: Blade Runner, Forbidden Lands, Alien and Mutant Year Zero material into it.
>>
>>97325801
>Thoughts on Twilight 2000?
... pic unrelated?
Only the original three editions are good,everything after that is trash.
>but T-2000 caught my eye and seems interesting.
Do you plan to have a lot of gunfights?
Do you plan to make wilderness survival a focus point?
No? Find different game.
>>
Looks interesting
>>
>>97326183
this
>>
>>97325801
I like T2K 4e and I think it would make an excellent system for running a STALKER game.
STRENGTHS: It's excellent for survival games, resource management, and stress management. It's also built around hex crawl play so it'll fit with the theme of exploring The Zone. It's a YZE game and the first YZE game was Mutant: Year Zero that definitely had a lot of Roadside Picnic/STALKER influence. If you're going to use T2K then definitely get some of the MYZ material.
WEAKNESSES: The biggest issue I see is that It's not a very good system for tactical combat. It treats combat as an event to be resolved rather than a turn by turn experience. It's great for the survival type experience but not that great for those that thirst for action type play.
If your table likes a more tactical focused game, I'd opt for Cyberpunk 2020/Interlock Unlimited. I'd dump the cybernetics and run it as is while homebrewing the anomalies and artifacts.
Me personally, I'd use Cepheus Engine and adapt a few supplements to it. from Zozer Games and Independence Games.

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I’ve started a fanfiction based on this image.In it Settra the Imperishable got his last living descendant magically summon to his capital. I’m looking for something good to read that gives more insight into Settra beyond his most memorable moments—something that shows what he enjoys, his future plans for his people, how he interacts with the living, and his broader goals. I know High Queen Khalida appears in *Gotrek and Felix*, and got an amount of living followers who serve her, but I’d like a better sense of Settra’s character outside of emergencies or badass situations, like when someone steals his hat and he chases it even into the Frozen North.And yes I'm ready for Warhammer the old world in order to get a better grip on the guy.Serious I'm ready to read anything novels Army books campaign books whatever to get a better sense of him along with Herald Nekaph as a person..
>>
>>97351257
You know, for what it's worth, I don't really get Settra's 'thing'. He's just another warlord / Emperor, right? So why is he so ridiculously badass when he came back?
Like he was just another human Pharaoh, albeit a really successful one. That doesn't make him superhuman.
>>
>>97351817
Nehekarans were something more than baseline human if some artwork was to be taken as an example, taller and presumably stronger. Add to that his equipment. Plus, he's in a setting where being a successful ruler both requires and guarantees that you can kick some serious ass.
>>
>>97351257
We did it /tg/, we found the TWW secondary who ALMOST CONSIDERED buying actual physical minis. TOW's potential first ever customer!
>>
>>97351257
Who is the last 'living' descendent based on this image? Because the girl has Vampire Fangs, so I'm doubting she's living at all. Plus I'm sure that Settra was probably a Genghis Khan type event on the gene pool in his time, so there's probably thousands of descendent lines.

So I will name instead Herr Seth Unvergänglich, a merchant grocer of Nuln who specialises in 'soll-grown' produce of exceptional quality and longevity.

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>Everyone
• PLEASE BUMP THE THREAD IF IT REACHES PAGE 10!

>Requesters:
• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.
• If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you.
• Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'.
• Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests.
• If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it.
• Stay on topic.

>Drawfags and Drawfags-to-be:
• Drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising.
• Please keep AI deliveries to the /slop/ threads. This is a thread for human-made art.


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Requesting a group of skeleton guards playing cards at a table. just a little sketch will do: my group will come across that as they'll explore a haunted wine cave in a castle: the skeleton will come after there but are somewhat chill about it and wants to finish their game first
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>>97257944
till I master this funny pov.
>>
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>>97342758
art is indifferent to tech
>>
>>97346398
Nah I didn't go anywhere. I just dont engage with trolls.

Im an amateur, I draw for fun. Because of that, results may vary.

I could explain my drawing process but id rather keep on living rent free in his head.
>>
>>97351713
It is hard to find a good spacious abode these days, and for free it's a steal I'm sure. Got any weird ghosts or skeletons you could get rid of to free up some space in his head? I know a guy that does exorcisms AND burials, very discreet.

Con/Health is a conceptually boring stat that should at the very least be looked at
>Don't play DND
yeah I included health retard
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>>97350607
>but dex still determines your ability to dodge an attack, which has to do with your athletic ability to move your body around quickly.
So Dexterity covers reflexes.
Meanwhile, Strength covers weightlifting, rock climbing, swimming, long-jumps, high-jumps, grappling, and so on.
Having a single data point for Dexterity influencing fitness and then all of these other data points for Strength influencing fitness really makes it seem like Strength+Con would make more sense as the generalized 'fitness' stat.

>also, the 10-str 20-dex monk makes no sense in that context either
A 10-str 20-dex monk already doesn't make much sense in the current context if you're assuming monks are meant to be realistic martial artists, because they wouldn't be able to hurt anyone with their noodle-armed punches.
That's why monks usually have the excuse of Ki, or are able to apply Wisdom as a bonus in certain situations. They're already using mystical means in order to jump and punch despite not being traditionally athletic. That would simply continue to be the case.
>>
>>97349336
Just like this anon >>97345510 said, death spirals are really thematic for supernatural horror games like CoC and WoD. I could also see them working in a modern ultra-realistic military setting. So they're not objectively bad, but yeah, in the wrong context it's like using a screwdriver as a hammer.
>>
>>97351236
No, they're quite bad. Do try to keep up.
>>
>>97351966
you are either a dndfag or nogames, opinion discarded.
>>
>>97345045
>what alternative do you suggest?
Shadow of the Demon Lord cuts the six stats down to four, so it's just Strength, Agility, Intellect and Will. All attributes are desirable for everybody so it's a meaningful tradeoff, and it means things like being a fit and strong mage or thief are actually worthwhile and not trap options.
While it's theoretically possible for somebody to be a roid-raging jacked power lifter with horrendous cardiovascular and immune health, vs a tiny Japanese housewife who can't lift 40 pounds but will live to 106 and never gets sick, the separation between CON and STR in fantasy games is largely irrelevant because the fantasy archetypes who have a bunch of one also have the other, Conan does not get winded running half a mile and his heart is stronger than Secretariat's. Fantasy enemies that are really strong are also really tough as well, like dragons, giants, orcs, trolls, vampires, werewolves, etc.

Separating Strength from Constitution pretty much just exists as a way to make playing a martial character more difficult, since it means if they want to be strong AND tough they need twice as much ability score luck or investment, while spellcasters are fine having the strength of a commoner but the constitution of a hydra.

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Are interspecies pairings allowed in your game?
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why tabletop settings have creatures like this. Wild Elves in FR?
>>
I always found it helpful to compare Avatar and Out of the Silent Planet by C. S. Lewis. They share a lot of the same themes and ideas, but the latter handles them way more intelligently and coherently.
>>
>>97340987
>People in charge got buttmad that their massive movie had zero cultural impact outside of groups of people who liked and rooted for "The wrong side" so they tried to think of a way to make them look bad/feel remorseful.
It's the easiest fucking thing in the world. Have Quaritch receive a message that a rival corporation has found another source, one that is easier to harvest even aside from the fact that there are blue hotties living on top of this one...and have him destroy the message before any of his men can see it because he refuses to pull out and admit defeat.
>>
>>97351869
Like I said, they tried doing that but likely didn't understand at the time that Sci-fi like 40k was a thing. And they DEFINITELY didn't predict it and it's style of sci-fi becoming mainstream.
Again, my central point in all this is that Avatar as an IP is really weird since it was massive, fucking completely vanished out of the cultural zeitgeist, decided to hibernate for a period of time when the type of sci-fi story that it was trying to tell were at the peak of their cultural relevance, and only decided to try and come back when that type of story started to fall out of fashion.
>>
>>97348675
Nigga they coulda just had them have hollow bones like birds and other dinosaurs or had pandora be a low-grav world.
Or do like, literally nothing. They're not particularly big as far as an animal goes as to require sci-fi explanations for their size.

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I have a bit of an inane question for the peanut gallery. Do you have a favorite thing that you'd never actually play/play as?

For example, I just realized that I really fucking love the Samedi/Cappadocian clan/bloodline of Vampire: The Masquerade.

But I don't think I'd ever consider playing one, and I'd likely opt to play a Malkavian instead under virtually all circumstances, or a Tremere. Samedi doesn't even register on the list of characters I'd like to play, even when I do have concepts I'd include if I were the ST/GM.
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>>97343390
I love Warhammer 40,000 but I would never play a game in a store. It's homebrew and small narrative game among friends/family
>>
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A necromancer with a lot of undead minions
>but muh slow combats
>but muh evil
>but muh balance
Yeah, I know, that's why I never actually played one
>>
>>97343390
WoD is full of concepts that sounds cool in theory but would be pain to actually use at the table - half the sample characters in various vampire clanbooks. Mummy (as a cocept).
>>97347332
Or get bunch of weebs and run it like Zombieland Saga
>>
>>97347332
>>97350668
Fully agree about WoD. Running a Vamp, werewolf or mage game is hard enough.
As much as I like the concept of Leviathan: The Tempest, getting a game for WoD fansplat, especially one I want to play and not run, is likely never going to happen.
>>
>>97351847
Try CoD Vamp (Requiem) if you'd like to play a vampire game. CoD system itself is much better than WoD and you don't need to read War and Peace-worth of metaplot to run it. Plus vampires have cool mechanical gimmicks there like predatory aura and lashing out with Beast that work really well for creating narrative moments, and the coolest thing is, it's the players themselves who are going to create them for you as they try to one up each other or their enemies in social settings. Wouldn't recommend it if you're overly invested in WoD lore though, it's deliberately made to have an overall same tone but with snippets of lore that you can customize for your own setting.

It is probably not too controversial to say that the art of modern rulebooks is made with female representation in mind.

These women are predominantly filling important roles, such as archmages, military officers, or nobles.
But how come there is barely any art that shows them in peril, or at a clear disadvantage? Regardless of their status.

There is no shortage of men in peril.
Neither in classic nor in modern art.
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>>97339247
not all women are mothers
that is the distinction
>>
>>97349392
I dont even agree. Its just that his point is clear but you type like a redditor
>>
I mean this is nothing new. Modern fantasy rulebooks look like shit. They also have DEI quotas to fill with artists which is why we get giraffe necks and other abominations. Until the woke mind virus is expunged it will continue.
>>
>>97348878
It is a female power fantasy, sorry.
>>
>>97349392
Retard.

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Lets talk about what makes a player or GM truly great? Is it how a player makes their character, roleplay at the table, a GM who is very descriptive, etc.
Or we can share stories about really good players or GMs we met at our own tables.
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>>97336416
>There's people that always comes late, or doesn't read the group chat, or says they're not coming at the last minute "because they're tired" (while they work 20 hours per week and I can touch 60)...they don't have the balls to say they don't care, or they don't even realize it, for them the game night is just something that is there, if there's something else to do they deem better, they do that without a second thought.
I've had to explain this to quite a few gamers, mostly in the context of them being annoyed at not getting invited.
Our most serial flake is the kind who will bang on about 'not having the spoons' to sit through D&D, but will have a miraculous recovery when he wants to play video games ordinary something that just so happens to be less effort than a 20 minute drive.
Fuck those guys, calling your time and energy 'spoons' to garner sympathy doesnt mean it automatically gets priority over everyone else's. The 'spoons' of the four people you messed around and who's now have to make other plans are never considered, naturally.
>>
>>97344845
>not having the spoons
Never heard of the Spoons Theory, I had to google it. The lady who made this shit up had fucking lupus, her body is under siege and she has an excuse. No person who isn’t suffering from a disability or a similar chronic illness has any business invoking this shit seriously, they’re just being lazy and self-centered. Kick them immediately.
>>
>>97347279
>No person who isn’t suffering from a disability or a similar chronic illness has any business invoking this shit seriously
I don't think I've ever seen someone with a genuine disability invoke spoon theory, it's always lazy drama queens and lazy hypochondriacs. Even the original anecdote has a whiff of the 'and then everyone in the carriage clapped' about it.
Whole thing feels more like virtuous victimhood than a genuine attempt to be reasonable; "Oh woe is me" it seems to say "So put upon, so deserving of sympathy, how could you possibly hold such a downtrodden little person accountable for wasting your time, oh able bodied hyperborian superman?"

Our guy with severe neuralgia was more reliable than the serial flaker before the latter was uninvited.
>>
>>97344439
I agree with the sentiment that the GM should get a move on, but I really think heists are such a fucking terrible thing to run in tabletop because they either require intense detailed levels of planning (boring shit that drags on forever) or brute forcing via dumb luck if the GM bothers to run an actual believable scenario.

Both of your examples can be done by a good or bad gm. There's nothing wrong with starting the players off in a meeting place getting an assignment for an introductory adventure that'll set the tone for the rest of the campaign, like everything else this can be done poorly or well.

Players
>On time and pays attention while playing
>Memory longer than a single session or at least takes notes to reference
>Drive to do stuff, investigate, socialise, gather loot, defeat evil. Just do stuff in game.
>Makes a character that fits the tone of the setting
>Knows the rules and what their character can do
>No culture war shit


GMs

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>>97336205
>Brings Sunschips

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dead before bump limit edition

▶What is Kingdom Death?
Kingdom Death is a tabletop miniature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.

▶What is Kingdom Death: Monster?
Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.

Prologue Narration: https://www.youtube.com/watch?v=FNLc8dHv0Ac

The Game is broken up into 3 phases:
1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.
2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.
3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.


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>>97327226
First time doing PotSun and on the last couple of hunts (just hit LY5) I keep forgetting that I don't have encourage; hasn't made much of a difference but I need to remember it mechanically. But I did get quite lucky and get a Sanctuary Sword for a Founding Stone on LY2 (but them men I keep giving it to keep dying on the hunt). Besides losing my two purified survivors the settlement is just trucking along.
>>
>>97328199
I haven't had a bad fight with the Flower Knight, but yeah the first level was certainly easy in comparison with the second.
>>
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>>97339663
You can spend 3 of them to trigger a Story Event if your Mere Navi is still alive. Decent outcomes on most of the rolls too!

>>97345161
and how many times have you lost literally everything in storage from the 50/50 roll on Conviction ...
>>
So, is the KDS worth it now? Thinking of buying the core game + gambler's chest key, but does it come with features to actually make running the game with setup and shit easier? I've heard that the tracking for gambler's chest shit is nightmarish without scribe.
>>
>>97351774
I would say that right now, playing on the simulator itself is mostly okay (moving characters, rolling dice, readability, etc). There are still a lot of bugs and whatnot (desu I don't really find it excusable, but it is a small team so I am trying to give them some grace), but for PotDK I would probably recommend using Scribe in addition to the simulator. A lot of people have brought up issues of things not writing properly to character sheets automatically, I think I've heard about showdowns also not setting up properly because it doesn't check all the appropriate cards, etc. etc.

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Imagine… Queer Worlds… #wow #whoa
Imagine if there were Queer Worlds…
#wow
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>>97352094
Honestly just actual exposure to curryniggers did it. Leftists lionise other people and cultures because they've never actually met or interacted with them. Everyone on the internet now has to interact with them and discover that their country is despicable in every way you can imagine.
>>
>>97352025
>What a slog of an unfun thread to read through.
... then don't read it? What the fuck is wrong with you?
>>
>>97352071
Poison the water supply? What are you going to do? Take a bath in it? Wash away 10 years of mildew and your father's disappointment?
>>
>>97352136
Nothing has turned me off harder from immigration than working blue-collar and getting “enriched” at the worksite. I’m one of the last native English speakers left and the Uzbeki horse-lords that now dominate the site always glare at me like I’m some artifact of a lost era. They spit. They bring their kids to play in the parking lot. They smoke and linger around high-traffic areas where employees need to move shit. They don’t understand English which produces hilarious situations where they try to communicate with the warehouse employees, who also can’t speak English.

Diversity isn’t strength. Diversity is loneliness. I’m never more miserable than when I’m at work. The only solace I find are the black janitors who love me.
>>
>>97352871
Diversity only goes one way. It’s always been about replacing white men. An entire generation has been spat on and displaced and we’re very very angry.

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Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
Fear the Old Blood... Edition
Previous Thread: >>97331354
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>>97352757
Towerslop unironically sounds perfect for an Etrian Odyssey type MP. It even has built in Strata from what I recall when it was first posted about.
SC is still on the table, and we can always turn to Fate or Worm as ol' reliables. Naruto we're waiting on.
>>
>>97352757
The ones with those ideas are either occupied with something else, or cowards who don't think there are enough people who will jump into a new thing right now.
>>
>>97352780
Korean towerslop would probably go against whatever >>97351924 said.
>>
>>97352796
we got half the power list a thread or two ago and it didn't seem that highpower or mystical compared to Etrian
>>
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>>97351526
Just finished it
TLDR is that its very good with just a few typos, which is pretty good by our writing standards.
My fav part had to the walkthrough of the scene where Yae shows off how good at this she really is. I feel like I did a disservice to her investigative abilities when I wrote her tracking Alyona down.
Speaking of which, I'll add for Kaoru-anon that Alyona's biggest point of fear is deportation, but would be really embarrassed if she was seen by an outsider dressed in her maid outfit.

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https://www.youtube.com/watch?v=ekU3T9M3E9I

Frenopolis is a gamified tetragrammaton clothed in the memetic zeitgeist.

This thread is for discussion and development logging.

It's easiest to learn with YGO/MTG experience.

It's not for sale, but you can request a free physical 2-player 90 card set by following the instructions in the description of this video:
https://youtu.be/oPoBUoagO_k
(No payment or identifying info required)

Playmats have arrived and will be sent out with the playtesting kits. Anyone who already received a set with the shipping label name "Current Resident" should be receiving one by 1/10/26. If your shipping label was not sent to "Current Resident", email or DM me on telegram so I can send you one.

Tabletop Simulator Demo Implementation:

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>all these people supposedly getting the game
>apparently gave demos irl
>still no pics to prove any of it
Back at it again, OP? I would've hoped you would at least put more effort into faking interest in your dumb autism, but I guess you really just are that retarded.
How do you cope with the fact that the only positive feedback you get is what you give yourself? Some next level cognitive dissonance I'm sure.
>>
>>97350070
You have never made anything in your life, nor will you ever, because you expend all your energy ineffectually trying to shit on people who are.

You are a loser.
>>
>>97351336
>ummm you have to support my shit because I made it.
The mere act of creating something dosen't mean it automatically becomes good. Op(you) have made shit that no one wants nor is interested in. It's essentially trash cluttering the world with its uselessness. Infact my shit that is plopping into my toilet right as I type this contributes more to the world in a positive way then your game ever will.
>INB4 you dont make anything!
I do make things but I don't feel the need to try to force it on other via spam and shameless samefagging.
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>>97349724
cards came later today with my shinies
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>>97351506
I was gonna say, I only sent out playmats to people who I already had their info in my shipping label history, which means you either never got your box (which came first), or you were the 1 person who I sent out the box and playmat at the same time using different carriers earlier this week

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Do you prefer Pokémon, Yugioh, or Magic the Gathering?
30 replies and 1 image omitted. Click here to view.
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>>97326799
Magic has the highest peak
Pokemon is probably the best right now
Yugioh has the funniest extended media
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>>97326799
Netrunner before it got all fucked up.
mtg draft used to be okay but honestly its just the least bad of all the options.
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>>97326799
As a game? mtg, before fire garbage.
As art? pokemon currently mogs mtg in a brutal way.
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>>97349059
Fuck those guys.
They are all gay, and they fuck the balance when you're the only guy with a planeswalker.
I know, because I was that guy; got all my mates to go for the promotional free deck; everything was fine 'til I got a Gideon.
It whacks the game balance; I drew that fucker and my mates povo decks crumbled.
The mechanic is clearly a bolt-on, poorly balanced and poorly thought out.
Needless to say, everybody got bummed out and stopped playing.

Because planeswalker cards don't just suck conceptually, they suck the fun out of the game, and that's worse.

But I digress.
I have forsaken TCG's; they are of the devil.
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>>97349059
I actually don't hate planeswalkers from a mechanical standpoint, even if I think it's pretty unnecessary. They have done, and would do fine, as legendary creature cards.

My beef is that the shift in portraying a wide cast of new planeswalkers as main characters was part of some very bad story decisions. We kind of saw two major sides of Magic before the Mending:
>Planeswalkers as part of the conflict with Phyrexia, surrounding the life of Urza
>The exploration of worlds where Planeswalkers are either wholly absent, or are more important for the background of the worlds that things are happening in, rather than the main focus characters
What we moved on to is:
>"No, guys, we're totally not trying to capitalize on superhero team tropes right now. Who cares about the integrity of lore for the worlds we're visiting? It's all about the characters we can't write well! They're planeswalkers like you, so we want to lean into them, but we're losing faith in story's ability to be sold, so we're going to drop the ball right after we make this huge change in how we market the game!"


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