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File: 1766519556145646.jpg (49 KB, 1024x1024)
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>get back into 40k after 9e killed my group
>check out all the lgs's near me
>every single group just plays symmetrical tournament scenarios
>they all organize over discord, join it to get some games going
>most of it is people posting 40+ minute ai generated warhammer fanfic videos and soijacking over it
>mfw
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>>97350718
>play crusade expecting a cool narrative system
>it's actually just another escalation league format
I don't think anyone in nu-GW even knows what a campaign is
>>
>>97350500
>posting 40+ minute ai generated warhammer fanfic videos
Respect. Drop the links my nigga. I want to see some good shit. Unlike the boring faggots here falling for bait posted by Indians and bots or using the generals to turn this place into sudo reddit.
>>
>>97350889
Here you go sarr
https://youtu.be/zpSQryITY9o?t=3
>>
>>97350925
Grim
>>
>>97350925
Holy fucking shit.

Previous Thread: >>97096644
For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)

>DON'T post or ask for "Looking For Group" or "Looking for Players".
>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds.
>NO Shota/loli crap. Go to /trash/

>What's a Solo RPG?
1: YouTube (Season 1 of Me, Myself & Die! gives a good explanation)
2: Ask in the Solo RPG General: >>97062042
3: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos"

>Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)
https://infinityweavers.link/re-up/solo-rp-toolkit


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>>97347004
It's more of a feeling. I know they are fine with it, they said sorta in terms of how hardcore they wanted to go was like... 4 to a 8 out of ten (10 is death and 1 is knocked out and they wake up on the street) but yeah I'm not particularly hardcore.
>>
My girl is currently crawling through the ventilation/maintenance ducts - she could head to crew quarters or to a cargo bay. Only thing is she had previously seen that that cargo bay door had been welded shut and barricaded. Is she brave (dumb) enough to check it out?
>>
>>97347336
Kick it up to 11 out of 10 why not? Help a bro nut
>>
I'm looking for some female thief character art, the hottest you can find (in your opinion)
>>
>>97351057

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>finally get to play Enemy Within
>it's just endless fightslop
Why do people like this shit again?
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>>97341506
Have you considered that you made a choice to specialize in a non-combat role in a game where you can choose either/or?

You can still fight, in the same way a fighter can still haggle with a merchant; but you chose not to specialize in that task.

A roleplaying game is about choices.
You chose not to be a fighter in a violent world.
That means you have to be smart, and think quickly; get out of danger, flee, summon help, come prepared with a useful item like a firepot, or a low-skill weapon like a crossbow, that you can use coward-tactics with.
Duh.
>>
>>97341805
What the fuck are you rambling about, retard? If you're not playing a combat career then you can't fight for shit.
>>
>>97341901
Then hire someone else to do the fighting. Duh.
>>
>>97327331
lol
>>
>>97327331
i heard of it three times this week. never knew it before that. someone is astroturfing

why are many creators so afraid of making a setting with napoleonic wars era technology?
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There was that renaissance deluxe game that was apparently good for any black powder era fantasy stuff.

Does anyone know what the major differences in content are between renaissance deluxe vs clockwork and chivalry? How good is clockwork and cthulhu?
>>
>>97290519
Last Exile had kinda had it. Line infantry with steam-powered muskets, naval line battles with steampunk airships, and some steampunk WW1 fighters thrown into the mix.

https://www.youtube.com/watch?v=m_Mjh0XlXhY
>>
Would be cool
>>
>>97328517
Why do all those Algerians in France love him so much then?
>>
the main problem that I see is that people are push the fantasy part to much to the sidelines and just try to make it too historical while not putting the same constrains on other types of fantasy
just as an example, the irl medieval period was very different from what we watched in the Lord of the Rings, DnD is even more different in almost all aspects
what is needed is first to get a setting that is to the period just like DnD/LotR is to the irl medieval period

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Why dont people complain about Stormcast any more?
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>>97335519
the average 40k fan is younger than stormcasts
>>
>>97302988
People moved on, OP, Warhammer Fantasy is back
There is literally no reason to complain about AoS existing after a decade
>>
>>97302988
There were two camps of people who posted about how much they hate Stormcast:
>1. People who didn't like the designs and wanted them to be improved
>2. People who hated them as synecdoche for hating AoS and Fantasy being dead
Both got what they wanted eventually in the 3rd edition redesign and advent of TOW respectively
The only people left posting about Sigmarines are lost and confused 40k secondaries playing monkey-see-monkey-do with decades-old memes
>>
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>>97331357
Consider the oversized porcine
>>
>>97350703
Everything Games Workshop has put out for years has been "Wow, a couple of those minis are kind of neat...I'm never playing with those rules though"

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Is your character the type to hit on barmaids?
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>>97337982
I dunno. Maybe mind control to turn into a hypnotized sex slave.

I wish I didn’t have to homebrew thrallherd.
>>
>>97343045
Based af
>>
>>97337982
Not really. He's an elderly wizard who's too autistic to pay attention to women.
>>
>>97349476
based honestly
>>
https://www.reddit.com/r/DnD/comments/1kiihss/artcomm_sarah_pheltan_barmaidtavern_wench_by/
https://archive.4plebs.org/tg/search/image/sUNE9rziWzq0VmQQskuT0A/
>21 times
Puckee spam thread. Be advised his mod friend is active, and any complaints you make result in a 1 to 3 day ban.

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>running a Witcher game for my friends
>the party has a Witcher, a scoia’tel elf, a vran bard, and a Skelliger druid
>if these chucklefucks don’t kill each other, they’re getting lynched by the first peasants they look at the wrong way
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>>97342588
Pretty common thing players do, in my experience. Parties made up of people who would never actually cooperate, I mean, or who could not function in average social circumstances.
>>
>>97342661
R. Talsorian’s
>>
>>97330885
>a Witcher game
seen PC gameplay of third part; seems witchering is 50% of stealing random trash from peasants huts, 25% of farming so precious substances like dog's fat, last 25% mix of meh cardgame, running, repetitive farming xp to get usable higher tier items, occasional fucking and replay of boss fights as on higher levels they are insane
certainly not as I imagined witcher
>>
Yeah, what possible threat could peasants be? It's not like they killed Geralt in the books or anything.
>>
>>97342736
Amongst themselves, they’ve made reasonably made it work, so far. Everyone’s appreciated the druid’s healing magic. The Witcher’s a Griffin Witcher, and his idealism is rubbing off on the elf whenever they lament human bigotry together.

The elf and vran have started hate-fucking.

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This thread is dedicated to all kinds of solo games, systems, tools, and campaigns.

Fail Forward Edition.

>Last Thread: >>97062042

Resources:
https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit

More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/
or
https://desuarchive.org/tg/search/subject/%2Fsrpgg%2F/type/op/


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>>97347928
I'm looking to play a smuggler who becomes a Jedi over time, I do want a feeling of progress as things go on.

Still, I've always wanted to give Traveller a shot so maybe it's time to try it.
>>
>>97345107
Also there is this Maze Rats hack for Star Wars.

https://silzero.com/s/WOMP-RATS.pdf

Mix with original Maze Rats or the sci-fi hack Star Rats (provided here since I'm pretty sure it has been abandoned by the creator).

https://files.catbox.moe/5227b5.pdf
>>
>>97345874
1 page is the solo engine
1 page is solo generators
1 page is explanations
I mean they are clearly labeled at the top left of each one.
>>
>>97345107
Why not use the FFG system?
Narrative dice work really well when putting a story together you don't know yet.
I use it for my solo Rogue Trader game and it works quite well.
>>
>>97349597
NTA but I can't get the dice from anywhere where I live and I've been too lazy and cheap to get custom dice made. I try to play solo games as analogically as possible.

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97339463
>Thread Question: What is your screen width? What do you think are typical screen widths that authors should expect, as of present day?
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>>97349481
Too long, not enough waifus, waifus arent even guaranteed to love you
>>
>>97351577
True love is a meme, it doesn't exist.
>>
>>97351668
>he wants his waifus to leave him for the first chad they come across
>>
>>97351672
>Immediate cuck fantasy projection
hmmmmm...
>>
>>97351692
Thats just the real world anon.

Women are whores and cant be trusted, thats why CYOA are supposed to provide means of getting around it. CYOA are supposed to be fun and having your waifu leave you or cheat on you is not fun.

Feels like forever since we had one of these.
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>>97339974
Maybe?

>>97346496
It’s ‘flavored enemy’, anon.
>>
>>97339400
I see nothing wrong.
>>
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Why the fuck would you play OSR? Every edition is an improvement on the previous--that's why they make new editions, to refine and better their content. Is it just nostalgia? Are they mentally impaired or senile? What the fuck is wrong with OSR "fans"?
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>>97345658
The /osrg/ is fucked. A few guys who organize themselves on a discord are fucking it to death.

They even used to advertise their discord here, up until they got doxxed by someone and /tg/ got to see who was responsible for the psycho-behavior.
>>
>>97312139
as much as i hate OSR, not every new edition is an improvement over the previous edition.
sometimes the wrong lessons are learned (D&D 5.5e), sometimes an experiment doesn't pan out (D&D 4e), sometimes it's not even a refinement and it's just an author trying to fuck over the previous edition (Tunnels and Trolls)
>>
>>97349206
Making up delusional nonsense about how you're obsessed with discord isn't a good look. Please seek psychiatric assistance and mental health medication ASAP
>>
>>97345060
heh, sweet: that's a solid one.
>>
>>97350821
All the evidence can easily be found just by searching in the archive, so it's hardly worhwhile to try and gaslight the board like you are always trying to do. I'm pretty sure even the screencaps taken from the discord are still easily discoverable.

You being here right now is a showcase of the bigger problem; this board has no respite from you, and you'll do your best to poison the board from within just like you poisoned the /osrg/. Thankfully, you've only got enough people to ruin a tiny general.

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>world's first 100% vibes based tabletop setting
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>>97350525
It's the same artist, anon, they can work for multiple companies
>>
This thread is more active than the actual trenchie thread.

>>97350740
Still SOVLLESS...
>>
>>97350740
The only thing of value TC had was good concept art
>>
>>97350517
>chuddy secondaries that unironically watch 40k lore videos on youtube
shut up I like this background noise
>>
>>97350829
>You have Warred your final Hammer, Horus Heresy.

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Hey there

I've decided to start a West Marches-style campaign on my LGS. It sounds the perfect style to run for a public setting w/ rotating players, but I myself have never DMed one

Any experiences, tips and advices regarding DM-ing/playing West Marches style games?

Or general tips for running games on LGS ?

For those unfamiliar with West Marches style, here is what google have to say about it:
>Player-Driven Exploration: Players decide where to go and what to explore, venturing into unknown territory from a safe starting town.
>Rotating Cast: A large pool of players participates, but different combinations of adventurers form parties for each session, preventing the need for a single regular group.
>Sandbox World: The world is a sandbox, with the map and plot emerging as players discover new locations and rumors, rather than being dictated by the GM.
>No Fixed Schedule: Sessions occur when players organize themselves, often on a voluntary basis.
>Low GM Prep: The Game Master (GM) focuses on creating a world and potential encounters, responding to player choices, rather than crafting complex plots.
>Self-Contained Sessions: Adventures are often designed to be resolved in a single session, with storylines evolving over time.

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lol what is this gayness

dude, here you go:
https://watabou.itch.io/perilous-shores

and i know someone will argue 'West Marches' is ackshyually some 3.5/4E ingenious concept from that one blog because... you rotate GMs! ...there's unknown hexes! zomg.

that's just called 'D&D'. that's how you should be playing, if you follow the game rules. read the Expert half of B/X even if that's not the edition you're running.
>>
OP here

Surprised the thread is still alive while I was out during the weekend!

>>97344135
Please do

>>97344551
>https://watabou.itch.io/perilous-shores
I skimmed through it but it seems to be simply another map generator. I don't see the point of those, since its effectively the same as me creating one of my own (or use an existing one from previous campaigns, which is something I traditionally do)

>there's unknown hexes!
Whatever West Marches was originally is of little to no importance - what matters is what we make of it. I don't think that WM needs to be about hexcrawl, but I want my campaign to be a hexcrawl, and the unknown hexes aspect of it is the BIG thing that's getting me hyped about it. Traditionally, as the DM, I will prepare stuff and then more passively watch players go through it - its fun, but I've done it dozens of times. By generating hexes on the run, I'm hoping to be part of the discovery and enjoy the thrill of it

I've tested my hex generation procedure (explained here >>97335816), made some tweaks, probably will test it again by myself a bit more before running the test session this Thursday

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Since thread is still alive, decided to post updates:

Jan 15 - Test Session
>Playing w/ my regular group (3 people players since the 2 others are on vacation)
>One already created his character sheet, other two should already be working on the PCs

Jan 20 - First Session
>Looking for a party of 6 players to play at LGS
>Haven't announced the group yet but already got half of the seats filled

Now wondering how I can make the LGS group rotate between sessions, in case all players decide to always show up. Should I maybe make first session for less people then open a bit more seats for second session? (like 5 for first session, 7 for second, for the third I would see how it goes cause 7 is already a lot)
>>
>>97336728
>>97339351
>Yeah, it depends on availability. I do happen to live somewhere with a wider population,
You don't get it, do you?
The original post about West Marches claimed that in rural nowhere, in a township with 5k people, they've managed to get 120 (122, to be precise) players. And all of those players didn't have any other groups and gaming commitments, while the year was 2006
Totally legit story, right? I guess anyone pointing this out is just contrarian, while you further miss the memo that while the original story was utter fucking bullshit, online play made WM perfectly viable, precisely by circumnavigating the whole issue with finding sufficient number of players and ones for plug-and-play style of games.
>>
>>97350130
>You don't get it, do you?
>The original post about West Marches
I think its you that don't get it, anon. I'm not obsessed on the veracity of an internet post of 20 years ago. I'm interested in making my own campaign run well

>online play made WM perfectly viable
If it works for you, great. I myself am not a big fan of online TTRPG, I tried it a couple of times with my core group (during the pandemic, for instance), but didn't work for me

>circumnavigating the whole issue with finding sufficient number of players
LGS started to do TTRPG recently, and their group exclusive to TTRPG already has 119. I think finding players for the most played/famous TTRPG system is going to be just fine

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It's pic related. Peter Jackson tried to copy Blix's swag for a good reason
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>>97290857
>top third from the right
didn't expect a down syndrome goblin
>>
looks more like the witches from The Witches than what i'd consider a goblin.

how old fairy tales illustrated them is fine, but i guess by the time of the dark n grounded 2000s Hollywood films (which, ironically, look camp and silly nowadays) that was camp and silly.
>>
>>97342961
That's the beauty of goblins, they're inclusive of all freaks and weirdos.
>>
>>97342978
Yeah, I'd put it under "hag" more than "goblin".
>>
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Oh no no no
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>>97346434
You're making bullshit up.
Ever since the individual Great Companies were described by GW in the 5th ed codex, the Sea Wolves were described as "dark of skin and temperament"
And this was before Magnus' latest invasion that decimated Fenris' civilian population that they just had to get a whole new shipment of colonists. And exterminatus another planet in the system.
>>
>>97346898
>cope
The dark skin is usually described as being 'tan,' then again...
>black temperament
Ah man. They're goddamn gangbangers.
>"Yo, LEMAAANN wez just capped dem foolz. Baller."
Well, I guess Fenris being Space Detroit does make sense... In a way that the liberal writers would be very unhappy with. Fenris will be going through a rough patch since Imperial EBT is now gone.
>"The Space Wolves only see 'bangin,' 'rappin,' and 'ballin' as a way off Fenris instead of civic duty and work."
>-Rebolute 'get a job' Guilliman.
>>
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>>97346898
>>97346941
>Fenris
>Literal Space Detroit
Ah man. I know Geedubs was desperately hoping for Blackrock money but this is hilarious. Goddamn. The Space Wolves are the ultimate product of Nig@synthesis, even bigger than the Hateocracy of Fenrisian legend.
>>
Fenris was a spaceship making factory settled by... Eh... Let's call them 'Zero-G Ball Columbians.' As Columbian industries were increasingly contracted out to third galactic Grot worlds, Fenris became a mega slum as all the... Hmm... Let's call them 'Golden Men,' left for better planets leaving Fenris, or as it was known at the time: Obama, in the hands of its now unemployed workforce. When the Eldar Empire fell, Planet Obama fell into further irrelevance as what was left of Aeldari investments dried up so the planet became poor as fuck.

Things got so bad even the Grot H1B holders weren't setting up scam call centers and the Stryxis 24/7 owners were tired of getting robbed so they took off. Then the Age of Strife happened and most of the population starved due to EBT and food stamps no longer being available resulting in a societal decline.
>>
>>97327751
It's ok all my salamanders are white, as in pale, rosey skin tone


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