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https://www.youtube.com/watch?v=ekU3T9M3E9I

Frenopolis is a gamified tetragrammaton clothed in the memetic zeitgeist.

This thread is for discussion and development logging.

It's easiest to learn with YGO/MTG experience.

It's not for sale, but you can request a free physical 2-player 90 card set by following the instructions in the description of this video:
https://youtu.be/oPoBUoagO_k
(No payment or identifying info required)

Playmats have arrived and will be sent out with the playtesting kits. Anyone who already received a set with the shipping label name "Current Resident" should be receiving one by 1/10/26. If your shipping label was not sent to "Current Resident", email or DM me on telegram so I can send you one.

Tabletop Simulator Demo Implementation:

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>all these people supposedly getting the game
>apparently gave demos irl
>still no pics to prove any of it
Back at it again, OP? I would've hoped you would at least put more effort into faking interest in your dumb autism, but I guess you really just are that retarded.
How do you cope with the fact that the only positive feedback you get is what you give yourself? Some next level cognitive dissonance I'm sure.
>>
>>97350070
You have never made anything in your life, nor will you ever, because you expend all your energy ineffectually trying to shit on people who are.

You are a loser.
>>
>>97351336
>ummm you have to support my shit because I made it.
The mere act of creating something dosen't mean it automatically becomes good. Op(you) have made shit that no one wants nor is interested in. It's essentially trash cluttering the world with its uselessness. Infact my shit that is plopping into my toilet right as I type this contributes more to the world in a positive way then your game ever will.
>INB4 you dont make anything!
I do make things but I don't feel the need to try to force it on other via spam and shameless samefagging.
>>
>>97349724
cards came later today with my shinies
>>
>>97351506
I was gonna say, I only sent out playmats to people who I already had their info in my shipping label history, which means you either never got your box (which came first), or you were the 1 person who I sent out the box and playmat at the same time using different carriers earlier this week

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Do you prefer Pokémon, Yugioh, or Magic the Gathering?
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>>97326799
Magic has the highest peak
Pokemon is probably the best right now
Yugioh has the funniest extended media
>>
>>97326799
Netrunner before it got all fucked up.
mtg draft used to be okay but honestly its just the least bad of all the options.
>>
>>97326799
As a game? mtg, before fire garbage.
As art? pokemon currently mogs mtg in a brutal way.
>>
>>97349059
Fuck those guys.
They are all gay, and they fuck the balance when you're the only guy with a planeswalker.
I know, because I was that guy; got all my mates to go for the promotional free deck; everything was fine 'til I got a Gideon.
It whacks the game balance; I drew that fucker and my mates povo decks crumbled.
The mechanic is clearly a bolt-on, poorly balanced and poorly thought out.
Needless to say, everybody got bummed out and stopped playing.

Because planeswalker cards don't just suck conceptually, they suck the fun out of the game, and that's worse.

But I digress.
I have forsaken TCG's; they are of the devil.
>>
>>97349059
I actually don't hate planeswalkers from a mechanical standpoint, even if I think it's pretty unnecessary. They have done, and would do fine, as legendary creature cards.

My beef is that the shift in portraying a wide cast of new planeswalkers as main characters was part of some very bad story decisions. We kind of saw two major sides of Magic before the Mending:
>Planeswalkers as part of the conflict with Phyrexia, surrounding the life of Urza
>The exploration of worlds where Planeswalkers are either wholly absent, or are more important for the background of the worlds that things are happening in, rather than the main focus characters
What we moved on to is:
>"No, guys, we're totally not trying to capitalize on superhero team tropes right now. Who cares about the integrity of lore for the worlds we're visiting? It's all about the characters we can't write well! They're planeswalkers like you, so we want to lean into them, but we're losing faith in story's ability to be sold, so we're going to drop the ball right after we make this huge change in how we market the game!"

Thread #007 Countess Edition

Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>97258877

Previous Thread
>>97131386

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered

THREAD QUESTION

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>>97351516
you know what else was spotted in New York?
>>
>>97351552
be a good lad and stop spreading lies about the Eldest surviving getting diablerized, like it's borderline treason against the Sword of Caine to spread such defeatist nonsense
>>
>>97351552
Are you winning, dad?
>>
>>97351516
Concerning, let us know if any more information is learned. -Kakophoni
Scarlet I've got free time, let me know when you are available and I'll arrive.
working on a full description of Kakophoni for appearance, will post when finished.
>>
it might be tomorrow as I'm a bit busy today

>At the beginning, elves paid little to no attention to the short-lived races due to their ongoing problems with the dwarves. After a while, they noticed humans and other humanoids building their own small civilizations, though none were as grand as elven ones. As a gesture of goodwill and possible cultural exchange, the elves sent a delegation along with many gifts. The elves believed everything would turn out fine, until the group of humans they approached suddenly became wild and deranged, forcing the elves to flee.
>At first, they considered genociding the short-lived races, since they reproduce far more quickly than elves. However, a more scientifically inclined elf suggested they instead study why the attack had occurred in the first place. While not as intelligent as elves, the short-lived races did possess the ability to think and reason.
>After a couple of decades of research, experiments, and wars, the elves discovered that they emit a pheromone that triggers extreme base instincts in short-lived races, causing arousal and a berserker-like rage. Luckily, after several generations of contaminating the water supply with concentrated elf pheromones, they were able to grant the short-lived races greater resistance to it, thus lessening its effects.
>>
whats the topic
>>
Where are the games? Where are the traditional games?

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Faultless blade edition

>/40kg/ Community Link
https://rentry.org/40k-General

>Community Links:
https://www.warhammer-community.com/warhammer-40000-downloads/
https://www.unitcrunch.com
https://www.newrecruit.eu
https://wahapedia.ru

>3rd Party Models Pastebin:
https://pastebin.com/Q33bkBUh

>Pre 10th Torrent:

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>>97353341
hey decals, I don't mean this in a mean way but do you ever want to get better at painting/hobbying? like trying new stuff?

just been kinda thinking that I see other people here attempt different styles sometimes or techniques or just new paints but your stuff is kinda.. stagnant? is that just out of not being motivated to do more/being happy with your current stuff or do you not know how?
>>
Revolved Bolter
>>
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>prime model
>wait 12 hours
>basecoat model
>wait 24 hours
>basecoat starts rubbing off as soon as i apply a wash
>>
>>97353532
get a cheap hair dryer.
>>
>>97353532
also what are you priming with? why would you wait 12 hours. rattle cans are usually dry within 30 minutes.

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I think the next revival movement in a sinilar vein to the OSR is going to be 3rd edition focussed. I think that granular, complex build focussed market isnt really served by 5e or pathfinder truly, and theres empty space in the market/community.
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>>97299433
PF2 is really really heavily build focused, it's just that the game doesn't play like 3E at all.
>>
>>97342157
Nope just suicided. Can't stop me.
>>
>>97348808
>just suicided
>still postan
doubt.jpg
>>
>>97345552
It is?
I was under the impression that you got your class, maxed out your main stat, and that was kind of it, with everything on top being mostly flavoring.
>>
>>97348808
;_; i'm sorry anon YOU WIN THE ARGUMENT PLS COME BACK

as long as you pay the 10% inheritance tax as described on Holmes Basic D&D p. 8.

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We have all experienced the coming and going so GMs, Players and games; and then left holding the bag too start all over again at Square One.
If and when you have to start over from scratch how and where (online) would you start I'll look for groups and games?
There has been numerous reasons that would force someone to start all over again be it scheduling, life, work, people changing.
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>>97349305
I've had a to move interstate a few times for work so I've got used to finding new groups. In my experience heading to the local uni and seeing if they've got an rpg club is the best option, followed by searching some variation of 'tabletop rpgs in [city]' on facebook or re**it. I've never had much luck from going with flgs.

>where (online)
No thanks. In-person or bust.
>>
>>97349886
Only if you include an ugly bastard of every ethnicity and gender.
>>
>>97349305
I've been looking around for role playing groups for about seven years now. Nothing.
>>
>>97349305
Just use the lfg reddit. It's fine. Takes a few false starts to build a table from, but so does anywhere.
>>
>>97350705
>an ugly bastard of every ethnicity and gender
Dont worry anon, you're invited

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Is it possible?
I like scifi as a genre because all the new tech that show us, but in terms of aesthetics, always looks like shit.

Do you know any scifi RPG with good aesthetics? Even if it's just concepts, draws or artworks.

PD: If someone is going to say 40k, I admit it has cool things, but I don't find it pleasant.
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>>97347719
The reason why a lot of Scifi doesn't have good art, is because a lot of scifi is about new shit. It's own shit. Not tropes and motifs and such things.

That makes good reading material, but does not lend itself well to the visual medium.

The reason why settings like 40k, but also Dune, Star Wars, Alien and the like all look good, is because their design is always done in consideration to, if not pre-existing icons, tropes or motifs (monastic robes, angry faces, bloated insects, Space Knights, First rate ships of the line, the nazi's, the Napoleonic era etc), then they're designed clearly to evoke physical and emotional reactions by their shape, size and details (Sexual violence, predation, gorillan brutality, the unergonomic harshness of industrial technology, noble enlightenment, inhumanity, Everything about the new Dune movies).

It's also why the early concept art for Dune all looks mid-to-shit (don't lie, it does). Because most of the time the fine details of what the character would have, were more important than what the character evokes, and you couldn't pick out a Sardukhari from an Atradian.

TL:DR If you want your scifi art to be aesthetically pleasing, be less autistic, and ask what emotional impression you get.
>>
>>97338525
Infinity has my vote, space knights are a little silly but it simultaneously avoids the pauldroncore of 40k and dull NASApunk
>>
>>97347751
It's not like you can't have a mix of both old and new in a manner, see Stargate for instance
Also idk how you can say Dune "looks good" when every visual interpretation of it looked way different. I like some depictions and don't care for others
>>
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>>97337980
What is "good aesthetics" to you?

Is it Star Wars or Star Trek?

Destiny or Warhammer 40.000?

Mass Effect or Starfield?

Dune or The Outer Worlds?

Titanfall or Starfinder? Avatar? Killzone?

You gotta give us something here, anon. Do you look for Science Fantasy? Sleek and modern? Realistic? Gritty? Over the top, stylized and exaggerated? Depending on your personal taste, each of these can either be visual Gigakino or total shit.
>>
>>97337980
right's better

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>Ok roll a perception check
>*Rolls*
>6
>*DM squints, adjusts glasses, looks puzzled for a moment.*
>okay you think you notice a tiny key sticking out of the bushes nearby that might fit the keyhole to the wizards tower"
Why do DMs do this?
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>>97345119
Yeah.
>>
>>97345207
Uh, no? Why would you leave a key next to your front door?
>>
>>97345207
But they don't have to spend the whole session doing that. They can do other things instead.
>>
>>97349100
You've never heard of the key under the mat?
>>
>>97350109
I don't leave a key under my mat when I'm not expecting visitors, no.

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Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!

Last thread: >>97165346


Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: https://pastebin.com/JNnj79S5 (embed) (embed)
https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
/wbi/: https://discord.gg/6ZjEc7dy4T
Worldbuilding Hub: https://discord.com/invite/wGjxK3Y
The Writer's Forge: https://discord.com/invite/CUxHxWq
Tira: https://discord.com/invite/f52W6Kg

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>>97349908
i will teach you my secret technique. pick at least 30-50 fantasy pictures that you like, just like the one you posted, be it portraits of characters or landscapes. The requirement is that they activate your fantasy, in a way, i m sure you know what i m talking about.
Make a folder, etc and start trying to write something about each pic in your program of choice.
Then when you have written enough about them try to connect things if you havent done so already.
I will give you one of my favourite pics, not as a piece of art but as something that made me singlehandedly create an entire setting for ita long time ago.

Since your strength lies in disparate themes and versatility then make a setting that will allow this versatility to flourish.
>>
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>>97344545
I don't even remember where exactly the specifics of the design came from. They're obviously bugs and their queens are based on termite queens, but stuff like the head-crests and the long cerci on the males just came about at some point while I was working on the design. Tbh the head-crest is a pain in the ass to draw consistently at different angles and I kind of regret it.
They're probably my favorite species in the setting because the design came about a bit more organically, while a lot of the other species have a pretty obvious theme with the design. And also because I think it's fun to draw a bunch of completely non-humanoid bugs in fancy clothing.
>>
Let's see if this rooster works for the 16th century.

## HUMANS

## CELESTIAL-TOUCHED or FALLEN ONES (Aasimar)
1. Angel-Touched (Standard)
2. Lamassu-Descended (Ancient Guardians)
3. Sphinx-Born (Riddlers)

## INFERNAL-TOUCHED or MARKED ONES (Tieflings)
1. Cambion-Blooded (Standard)
2. Gorgon-Cursed (Serpent-Touched)
3. Lilitu-Born (Night-Children)

## ELEMENTAL-TOUCHED (Genasi)

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>>97311994
>Do you have any interesting alchemical ingredients or magical components for spells?
I would love to include more of these, but all of my players have grown up playing 3e, 4e and 5e and refuse to use spell ingredients for the games since "we're only playing a few levels anyway, it's not like we're going 1-20".
>>
>>97351178

Consider adding Blemmyae, Mermaids, Selkies, Rakshasa / Oni, Bastet-Kin/Leopard-people.

mondays edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
January preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

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>>97348061
I read the rules a bit ago, so some of it may be lost on me now. But can I get a rundown on hacker units? Like the ones that come in the action pack seem rather short range. So they want to operate beside the meteor zond right? To buff it? The shotgun zond is something I really want to add because I love how it looks. I will use the app and retally what I have in a bit. Currently working on some malifaux terrain.
>>
Sorry for the double post. But this is what the boxes I have, and the one I want get me.
Just under 300 points, and the zonds not that many points so people would probably let me proxy it as long as someone has something the right size to use, or just skip him over.
>>
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>>97351157
You can use Repeaters to extend the zone of control that your Hacker can hack into.
https://infinitythewiki.com/Hacking_Area
You'll notice the Meteor Zond has an integrated repeater, and a few of your units have Pitchers
https://infinitythewiki.com/Pitcher
to fire deployable Repeaters around the map as if they were underbarrel grenades.
>>
>>97351323
Thanks. Yeah, this game has so many little rules, I feel it's best I sorta hop in trial by fire style with my local group to learn everything. I can read something 5 times and not get it, but see it play out and understand it you know.
I just found in the OP the sheet with all the tokens and stuff, so that will save me on the clear plastic stuff they have for those.
Also got the list down to 7 rather then 7.5 by taking the marksman version of the sin eater.
>>
>>97351363
My best advice is to start with very simple 3 goons vs 3 goons games to understand how AROs and the orders mechanics work, then had an HI, then add an hacker, and so on until you're playing actual games.

Also remember that while Repeaters extend your hacking range, they also mean the enemy can use them in reverse and reach your hacker (maybe with a killer hacker), so be careful where you launch those ;)

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere. And as we enter this happiest and newest of years, remember: 2e was never an old-school game, bait is for reporting, and fish is for smoking! Happy new year, grogs!

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>97352372
The entire point is you're shitting up the thread EXACTLY as much as fishfag is, and you should kill yourself too.
>>
>>97352372
I'm not going to just talk about a random adventure so you can avoid the points that were laid out against you, and not just because you're desperate to try and distract the issue.

Why aren't you talking about Pepsi, huh? I'm gonna ask you about Pepsi, and then when you ask why the hell am I talking about Pepsi all of a sudden, I'll start saying "OH MY GOD HE WON'T TALK ABOUT PEPSI CAN YOU BELIEVE THIS GUY HE PROBABLY DOESN'T EVEN LIKE PEPSI."
That's you. That's what you sound like.

If you want to talk about Night Below, ask in the next thread, and I'm sure other people would love to educate you on it. It's genuinely a fantastic adventure, though admittedly you'd probably enjoy Book 1 far more than 2+3, since Book 1 is much more open.
>>
>>97352385
>why anyone would bother trying to reason with a bullshit elemental impervious to logic is completely unknowable
It's perfectly knowable. This retard who's been feeding fishfag is as stupid and obnoxious as fishfag itself.
>>
I'm becoming convinced that this is just one guy arguing with himself. why keep indulging him if not?
>>
>>97352367
Point me to the post that says
>2e is exactly the same as 1e!
Go on. I haven't seen anyone post that, and I certainly haven't.
Methinks you're a liar. Just one of your many shitty behaviors.

>you guys clearly think they're important, but I don't, so therefore I win!
You are allowed to have your individual opinions. Just don't imagine they extend beyond yourself, and don't try to impose them on everyone else, especially considering how frequently people disagree with you, and how much effort (and shitty behavior) you have to put into trying to dismiss all that dissent. Your sacred cows are far from everyone's.

I probably even agree with you on not liking certain rule changes between 1e and 2e. The thing I don't agree with, and what basically almost the entirety of the OSR community disagrees with you on, is that 2e is so different as to belong to an entirely different genre.

What do you think of it? It's basically Fallout with furries (Kipo didn't have robots or guns).
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>>97344918
The guy who told everyone he couldn't sell TMNT books during the peak of turtlemania is a bad businessman and an egostical blowhard? No way...
>>
>>97344792
Gygax also didn't play D&D RAW
>>
>>97340449
Is 2nd ed worth getting? What's different from v1?
>>
>>97344792
>>97345274
"Do as I say, not as I do" was pretty common amongst the oldhead game designers. Partly because they didn't know what they were doing either, but sitting at the head of a company moving thousands of copies of the games they wrote often gave guys like them an ego about how well they understood a still developing and growing hobby. Gygax, after burning every bridge in his life and losing everything, later recanted a bunch of his more hyperbolic statements and advice, while Uncle Kev persists in being a retard who is too retarded to know what a retard he is.
>>
>>97348543
Changed animal and background rules.
Altered lore.

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>get back into 40k after 9e killed my group
>check out all the lgs's near me
>every single group just plays symmetrical tournament scenarios
>they all organize over discord, join it to get some games going
>most of it is people posting 40+ minute ai generated warhammer fanfic videos and soijacking over it
>mfw
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>>97350718
>play crusade expecting a cool narrative system
>it's actually just another escalation league format
I don't think anyone in nu-GW even knows what a campaign is
>>
>>97350500
>posting 40+ minute ai generated warhammer fanfic videos
Respect. Drop the links my nigga. I want to see some good shit. Unlike the boring faggots here falling for bait posted by Indians and bots or using the generals to turn this place into sudo reddit.
>>
>>97350889
Here you go sarr
https://youtu.be/zpSQryITY9o?t=3
>>
>>97350925
Grim
>>
>>97350925
Holy fucking shit.

Previous Thread: >>97096644
For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)

>DON'T post or ask for "Looking For Group" or "Looking for Players".
>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds.
>NO Shota/loli crap. Go to /trash/

>What's a Solo RPG?
1: YouTube (Season 1 of Me, Myself & Die! gives a good explanation)
2: Ask in the Solo RPG General: >>97062042
3: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos"

>Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)
https://infinityweavers.link/re-up/solo-rp-toolkit


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>>97347004
It's more of a feeling. I know they are fine with it, they said sorta in terms of how hardcore they wanted to go was like... 4 to a 8 out of ten (10 is death and 1 is knocked out and they wake up on the street) but yeah I'm not particularly hardcore.
>>
My girl is currently crawling through the ventilation/maintenance ducts - she could head to crew quarters or to a cargo bay. Only thing is she had previously seen that that cargo bay door had been welded shut and barricaded. Is she brave (dumb) enough to check it out?
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>>97347336
Kick it up to 11 out of 10 why not? Help a bro nut
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I'm looking for some female thief character art, the hottest you can find (in your opinion)
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>>97351057


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