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What do you use?
Unified currency? Separate money for each planet?

How do you explain separate currencies? Do any new ones arise in your setting? What causes that?

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Besides being a precious metal, it's super dense, so even if you advance to the point where you can rearrange atoms, it's still valuable.
Face and general demeanor and stature, but he did start out as just a dick for hure
You're joking right? It's even easier to make platinum then it is to make gold, though if you can rearrange atoms it's a mute point since both are laughably easy to the point of making it useless as a currency. Hell that'll be the case long before you get to that level of technology.
I personally just use Silver Tokens because silver is pretty spread out in the galaxy and having things on hand as a physical currency is great for interplanetary economics. There are banks in which you can deposit your tokens and digitize your capital, but physical currency is favored for micro-level trade.
Since each planet uses its own medium of exchange, I handle intersystem trade in either a benchmark of indemand resources in the areas, or set an exchange rate between benchmark values of each systems' currencies.
You might have six different currencies in the Solar System, but if you want to trade in Andromeda, you'd be buying and selling in Sol Benchmarks, a weighted average of all solar currencies.
Of course, the arbitrage opportunities are huge, but I think fuel and transport cost will be enough to offset that, though I haven't done the analyses.

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ITT: We state our most loved and most hated systems, and judge each other based on these tastes.
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Not that guy, but I can understand him. I think L5R is a little overrated but... I've always had a decent amount of fun playing it. I think its just people trying it realize how awful DnD was.

The new eidtion has be concerned.
Favorite: Rifts
Least Favorite: D&D 3e. It birthed an entire generation of kids right when the internet brought TTRPGs into a new era, and all these kids are still fucking playing only D&D and Pathfinder without ever having branched out.
I'm hoping to start up a weebshit jojo campaign with a generational system. I've been wanting to do a game where you play as the descendants of your last characters after each short campaign, but it just never sticks. We end up doing one campaign forever and the next generation simply never comes up.
I'm torn. That cortex is your least favorite suggests your opinion may have value, but how did you use it for an entire year?
Warbirds/Remnants, Genesys, Dogs in the Vineyard, 5e, Feng Shui 2

>least favorites
3.P mostly. I honestly just get really irritated with games where complexity is the name of the game. Mekton Zeta, GURPS, Traveler; they all frustrate me to some degree.

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Hey, /tg/. Long time no see. Soooo I wrote a story based on this ancient copypasta. And I wanted to share it with you I think you might enjoy it. And I wanted to invite others to share their /tg/ inspired stories as well cuz I can't possibly be the only writer on here.

But my story is pretty long so I am not sure that anyone would be interested in reading the entire thing here, although I will be happy to post in in it's entirity, so come, share your shit. And let's see if there is a demand for it!

Story proper:

The fiery cloud was astonishingly bright for something that was so far away. Billowing up beyond the clouds, yet still climbing and rolling outwards from the initial area of the blast, the raging globe at the center of the inferno was quickly turning everything near it on the horizon into an unrecognizable holocaust of light and desolation.

“Vidtir…..what do you think that could possibly be over there?”

As Vidtir topped the rise they had been climbing he paused a moment and took in the heft of the thing. He pondered it and put his hand on Taiboin’s shoulder. The two looked at each other, the first concerned and the second amused. Vidtir cracked his smile, ever charming, and motioned to the thing with his free hand, pulling Taiboin closer with the other. He opened his mouth to pose a question, and as he did the shockwave from the blast they were viewing crested the ridge they were standing on.
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Acrid air, unnaturally scorched, blasted the two bodily, and with it came the sound of the explosion. It was as though all the volume given to each noise in an entire life was disseminated into a single shapeless moment with the echo of that impossibly loud sound riding itself like a wave, building quickly and then dissipating towards oblivion.

They both stood, stunned, until Vidtir turned to Taiboin and, with a laugh, continued.

“Welp! I suppose the most appropriate question now is; what do you think it sounded like my old friend?”

Taiboin looked at his companion, shocked by his mirth. He chose his words carefully and responded in his gravest tone.

“It sounded like death, Vidtir. Death rolling ever onwards into our world.”

“O, come now. No need to be so grim. Here, let’s keep going and I’ll tell you what I think it was.” he said playfully.

They began walking again, as they had been before, parallel to the view of the devastation, although that particular sight was quickly obstructed by the trees.

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And I guess I will leave my own narrative there unless people ask for more. Wouldn't want to become annoying. Posting an off-site link for any interested would be the simplest thing but I believe that is still disallowed, right?
I mean, the tl; dr is the image in my original post assuming you wanted one and you weren't just trying to tell me you don't care for it.

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Why does /tg/ hate elves so much?

Are there any /tg/-approved Elves?
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>If you make your elves ratty, dish-eyed, grey-skinned monsters, you may as well not call them elves.
if memory serves, Sauron did call them Orcs after that transformation, yes.

Duregar are normal dwarves seen through shit tinted glasses. Same values and ideals, but portrayed in a bad light. That's how they come across in DnD anyway.
Most dwarves would qualify as duregar in this situation. Stressed, bitter and poor, but they put on a show of living adequately so that the neighbours don't look down on them.
Conformist and judgmental, prone to ask if you have a trade. Wear clip-on beards and are ashamed of it.
Only about 10% would qualify as normal, and they are the luckiest ones, self consciously living up to the stereotype. 20% are derro, good for nothing except scaring the 70% 'duregar' into continuing to work their clown jobs for joke pay.
right. dreugar proletariat. mountain bourgeois. only differences are the results of class conditions.

The class aspect is clumsy, sure, but the main focus is really the derro, who are the dwarves of the future.

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You guys ever play a tabletop RPG in an anime setting like Record of Lodoss Wars, Dragon Half, Slayers, Scrapped Princess, etc?
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I'd like to run a Shaman King campaign, but I'm still shopping around for a system that'd work for it.
>Scrapped Princess

Damn but I should. Shannon/CZ ending needs to happen *somewhere*.
I got my friends into tabletop by setting our first game in the One Piece universe.
Deedlit is cute and sexy!
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A slayers board game would be badass

Kill "the Xenos" Team Edition

Previous Thread: >>61538315


>Kill Team website

>Rules & Files

>Homebrew Missions

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I am well aware that it is the only correct way of doing admech, Anon. Though I am heartened by your words.
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We need all the help we can get come painting time.
If I had a FLGS :(
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Speaking of admech.
When shooting with a transarq ranger, from what point do I determine target visibility? The tip of the gun or the actual head of the mini?
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>tfw you play Tau but you completely forget about Markerlights, Photon Grenades, Fusion Blasters, Specialists and Tactics.
Just fucking kill me.

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How would the Solidarity fare in 40k?
Wasn't it destroyed by the GOC? I don't remember the nature of the device they used to destroy that ship, but it wasn't Tangential, meaning the Imperium most likely has similar systems.
>Wasn't it destroyed by the GOC?
I don't think so, if you're talking about the old version. Which was already pretty obscene in terms of power and durability, which would prevent the GOC form doing much to it. The current version is even moreso.
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>the alignment system is garbage and so are systems that use it

Only people with broken moral compass irl, people that are too stupid to understand basic logic, and people who want to be contrarian for their own pleasure think this way.
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>the alignment system is garbage when used as an absolute rather than a simple guide.
>Plate armor AND a shield is simply unacceptable for what is clearly a ceremonial role.

You suck
No one likes you.
OP is either an autist who doesn't understand how people really work, or is pretending to be one for replies.
Shields were used in conjunction with plate armour, though not that tower shield or pavise design.

Have any of you guys run this module? I like most of what I'm reading but I'm baffled by one particular thing. One of the four entombed pharaohs is a gentle-repose-preserved woman who's perfectly herself, not a mindless critter of any sort. She basically is used so the module can throw a sort of puzzle room at you.

The thing I don't get is, what has she been doing in there all this time? It's not at all clear what her agenda is other than "displeased with interlopers". Why is she taking such good care of herself and waiting so patiently? Maybe she'd like to take power again? Either she put herself in there deliberately, in which case she probably has a good reason, or she's in there as a containment measure, which also implies things about how she operates.

What would you guys do with this? If you met a thousand year old Egyptian queen in her pyramid, what would she be about?

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So I am planning on entering a world building contest that has the following prompt:
>There have been creatures hiding in plain sight among the populace for centuries, but only now are the people becoming aware. They must race over the course of the next week to prevent the catastrophe that will result from their discovery.

I plan on entering with the following stupid idea:
>The entirety of society exists is a single cavernous train station
>Trains arrive expelling numerous of shadowy figures, who will wander the station, taking things from kiosks and leaving offerings before entering new trains
>Those who live in the station are human, and are needed to maintain the statue to keep the supply of figures, as the gifts given by the figures are the only source of outside goods flowing into the station
>Those who live in the station can not enter the trains, and are barred by equally mysterious shadowy beings who will mutilate them if they attempt, however trying to enter the train is a popular form of religious observance at the end of one's life
>The event happening in the next week is 'The Last Train", where the final train will leave the station and thus stop the flow of goods, which will eventually kill the station's inhabitants
>The mysterious beings are 'ticket holders', those who have had tickets passed down to them through generations to be the ones who can enter "The Last Train" and leave, saving themselves and joining the shadowy figures on their never ending travel and pleasure
>The conflict that erupts once it is discovered and revealed publicly that the ticket holders exist is the fight to acquire the tickets
>The tickets are in the form of tiny shadowy globules, barely intelligent but in some way alive (you're meant to eat it as you enter "The Last Train")

Is this too retarded?
i liked it, but i have low standards.
I think it is pretty cute. Not a fan of the ticket itself, but the rest is fairly interesting.
Thank you.

I went back and forth on the little shadows. I did not think the ticket holders in and of themselves would count as monsters. Another idea I had was that holding the ticket turns you subtly monstrous over time, into one of the shadowy figures perhaps, and those be the 'monsters' to fulfill the prompt.

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>The king promises his daughter's hand in marriage to whoever rescues her from the dragon
>But it's a constitutional monarchy where all political power is vested in parliament
What happens?
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>The problem with those "constitutional monarchies where all political power is vested in parliament" is that the king still has extensive powers and can even dismiss parliament if he so wishes.By the end of the day he is still sovereign by the grace of God (except in Belgium).

Given that, my course of action is abundently clear: I kill the monarch
This is so pathetic.
oh god
Money and fame are in themselves greater political power than elected office.
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>all the glory and riches, none of the boring responsibility
>can still practice private commerce and control national charities
>My Course Is Clear.jpg
Kill the dragon, rescue princess, switch out half-burned body with princess, leaving princess's soul in my fatally-wounded husk. All Hail Princess Dragonslayer-Me

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Hey /tg/ I see a lot of complaints, praises and works on fantasy races.
Now while the system is outdated there were some systems that would use race as class.

What does /tg/ think would have to be done to make this an interesting solution?

My first thought is have player species essentially level up as a separate score. Not as complicated as a class (or maybe just as) but something on top. For instance dwarves start with a hearty constitution and eventually might learn that old nordic trick they did of turning/melding into stone.

The only issue in this set up is either picking powers that are just utility enough to be fun/interesting, but not cheese inducing. Also giving humans a race as class that no one reeeeee's over.
>Also giving humans a race as class that no one reeeeee's over.
Eeeeh, just give them more bonus feats or skills or whatever.
I feel that makes them the boring option.

I see alot of complaints that people always pick snowflake races. I feel this is why.
Even the stock races in d&d all have some ribbon abilities that are fun atleast. Humans get objectively the best numbers, but everyone else just feels like human plus anyways.

I think you could get away with things like grit/endurance powers. Or things like the halfling lucky.
Basically things that keep them protagonist race. But nothing super speshul hfy.
Sorry for talking in just d&d, but it is common ground.
>Humans get objectively the best numbers
This is only true if you allow Variant Humans. Base humans are objectively shit. A +2 in a single stat is worth infinitely more than a +1 in every stat, especially when most classes only rely on 1 or 2 stats anyway.
Honestly, I wouldn't worry about balance if you were doing it that way. Sure you'd have grognards complaining about min-maxing, but ultimately if it's all fluffy and makes sense it should work for your group to have fun.

Personally I like the idea of just having basic classes for humans such as "Fighter, Thief, Mage, Priest"
Then elf might have "Bladesinger (Fighter/Mage), Spellthief (Mage/Thief), High Mage (superior mage), Skinwalker (druid)"
Then dwarf might have "Barbarian (brawly fighter), Rune Smith (Different type of casting + fighter), Iron Warrior (heavily armored fighter), Lorefinder (thief with some fighter abilities + knowledge skills)"

Then you can add additional ones based on setting. So an oriental adventures might have a monk, or a setting with more godly stuff might have paladin. Forgotten Realms might add Lythari for barbarian elves. Eberron might have different tastes of Artificer for humans or dwarves. etc.
That's fair, so if you remove that there's not even mechanical enjoyment in humans.
I love fantasy races, but I do like humans a lot as well. I think if you're going to up the abilities of other races, to keep humans relevant you can't just throw them basic numbers.

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What do you think of CAD?
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Not him, but my girlfriend owns both models. They're literally the same model, it just looks like the one on the left used less dramatic shading.
How? The bull eternal spell isn't out yet
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>GW is bad

What's better, 1d6+2 or 2d6 damage?
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How could it start an argument if it's outright correct?
Call it a hunch.
Because people get irrationally angry over the order of operations
Heh, I get it
A small chance of dealing 2 damage to yourself if you roll 5 1's. Just so that the average damage is completely statistically even.

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>If you burn the heretic, kill the mutant or purge the unclean; They win.
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I mean, yeah, that's how chaos works. Khorne loves all the war and genocide
What the fuck are you even talking about? There are peaceful locales in an Imperium that is still a xenophobic, military theo-autocracy that regularly commits crimes against humanity that would make an SS office blush. It's not a question of variance. It's a question of 'perhaps the yacht the CEO is going to buy himself isn't worth portraying the supernazis as good guys in a fucking children's novel,' you fucking potato.
I think four of those are girls. Might be fewer depending on how many of those long haired people with their face hidden are actually dudes.
Who here was hooked by anything other than the nasty-ass space warfare? It's like saying kids won't get into Conan without sanitized childlike expies. This is not only poorly done it is stupid.
A warm storm opened up and some mean red bullies came by and challenged us to a pie eating contest, FOR THE EMPEROR

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