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Is it normal to retire a character after one campaign? I've grown kind of attached to my current lad, and I've devised a secondary goal for him to pursue once we've saved the world.
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It depends on your feelings on the character. Most of mine, I don't feel that strongly about when push comes to shove, but with one in particular I really thought she was interesting, but the campaign just fizzled out. Next game I brought her into broke down under me too, so I hung her up for now.

But there's nothing wrong with bringing a character through multiple games. I've seen people only ever use one character no matter what universe they set themselves up in (which personally I disagree with, but that's another point), and I've seen other people design alternate spinoffs for if they want to play the same character in multiple games. With all that, nothing wrong with giving your character another shot.
i normally like to keep a character going for as long as i can and even when i do retire them they never stay retired.
It is absolutely the normal-est thing imaginable.

In fact I never seen a character being used for more than one campaign.

What are you smoking, OP? What kind of loopy land do you live in where you can use one character for multiple campaigns?
Make a series of movies about your character with you as the lead actor like Vin Diesel did with Riddick.
It's not normal, but some people do it. I've had games where people are allowed to use the same character over multiple campaigns if they were a member in the previous campaign and survived. Other than that, I haven't seen it.

Sup, /tg/. I just scored $1200 worth of tyranids for $350. I typically play sisters of battle, so this seems like a big shift. Any tips on how to wreck with bugs?
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It helps to post what you have.

Why are low fantasy fags so obnoxious?
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Ironically this post defending low fantasy is the smuggest thing I've ever read.
They are hacks who wank off to and copy ASoIaF without understanding how it actually works. They're the modern version of all those similar amateur writers who thought arbitrarily copying Tolkien was the key to success.
average elves? probably not
fapbait elves? yeah
/tg/ love them
>[insert here autistic screeching about how only ayy lmao elves are the true elves]
>[Here is also a pic of a dark elf/eldar to prove I am a (((true))) elfag]
sci fi is the superior stuff though

we know power armoured suits have great advantages in combat and other labours, but how comfortable is a regular power armour?, specially when you have to use it for long periods of time, does it cause some atrophy to musculature?, what you do when cooling/heat systems malfunction, or servos don't coordinate with your movements? how do you get used to piss/poop inside it?

also: post power armour
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A character in Kyoukai Senjou no Horizon uses a large, clunky suit of power armor. I don't know if the hydraulics are busted, of if she was never told how to turn them on, but she has to move it with her own strength.

In one episode of season 2, she and another girl had to seal themselves inside of it for a few hours during a conflict. It was cramped, but there was enough room for the two small girls to drink tea and play games.
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>how do you get used to piss/poop inside it?
You don't.
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I remember in fallout two the npc hookers in New Reno would ask how you peed in it.

Quick answer: catheters and colostomy bags, so no, not comfy at all. Nobody likes pain when they cath.

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>Google Drive:

>Jumpchain IRC Chats:


>How to Jumpchain:

>Last Thread
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That's basically 250SP of stats worth plus a supernatural level martial art. The one in canon was able to get past Saber who has immense combat experience AND Instinct at a high rank too, so it's pretty amazing.

It's not very exciting but it's hardly worthless or stupid.
Plus the mental boosts are superhuman as well, something the Servant stuff doesn't give.
No meme, just Noble Phantasms being a trap. They require you to take some really shitty metaphysics into yourself, no one should ever do that.
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Friendly Reminder that some regular guy who knows the Snake martial art is canonically the strongest Type Moon protagonist.
Would perks that prevent you from needing to sleep/eat/etc. work for things like needing to drink blood as a vampire or eat souls as a Hollow?

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What do you think of oozes? Do you use them as monsters often? Have you ever used intelligent oozes?
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Haven't used intelligent slimes/oozes before, but now I'm gonna.
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I like the idea of Pyrosome style oozes, to make them a little more relatable and animal.

Also; I think a slime or ooze that functions like a giant funhouse fantasy "cell" could work well too. You know, it's got its organelles floating around inside it, that sort of thing.
The human nation fighting to contain the area use normal powered armor but the slimes that bond with hosts have dense fungal layers that can pass for armor.

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Sell a system /tg/

I want to try a thread where we attempt to sell each other on different systems. I'm hoping to learn about systems that I may not have heard of as well as learning what draws others to them. I realize that this will probably descend to into system edition wars as well as Pathfinder vs DnD but I think it's worth trying out.

I really enjoy Monsters and Other Childish Things. I think the idea is interesting, you play as a child and create an imaginary friend who acts as the child's muscle in the world. I think it can lend to imaginative and engaging stories as well as be a generic system for any "kid and mon" type of games like Persona or even Digimon.
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>Monsters and Other Childish Things
Anything ORE.
can confirm that MaOCT is the bee's knees. In concept its familiar, (boy and his monster) but it can get pretty weird because every player has their own Monster. Its less like ET and more like "ET, Iron Giant, Terminator 2, Little Shop of Horrors and the Grim Adventures of Billy and Mandy" all happening at the same time.
I have a sort of different question.

Can someone tell me where Cthulhu Dark DOESN'T work for mythos horror?
I imagine isn't super lite weight game type breaks down for certain games but i don't have the experience to know when.

Tldr what are the pit falls of Cthulhu Dark?
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A crunchy, BRP system with good combat mechanics and some of the best historical research for settings since GURPs. Go read Mythic Britain and Mythic Rome, both are good even if you don't use it for this system.

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How come nobody ever talks about it here? It's a very fun game.
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Remember when SM was going to "bring evolutions back"?

Then they printed Buzzwole, Beast Energy, Diancie Prism, Beast Ring, and Ultra Necrozma. Zoroark is an evolution but designed in the most cancerous way possible to speed the game up to the point where no other evolutions have a fucking chance. Zoroark has just become the shit-test of the game, if you can't either OHKO it or attack faster than it you automatically lose to it.

It's not like they don't know how to make evolutions competitive either. They know that stage 2s only work when you can break the evolution rules or when the game plays slow, which can be done if the stage 2 has a way to slow the game its in down or through just not printing massive numbers of game accelerating cards. Greninja BREAK had water duplicates to get to critical mass quickly and shadow stitching to slow your opponent down. Trevenant BREAK had Phantump/Trev XY which slowed down the basic decks and punished them for mass benching on turn 1.

It's sad that they're in the introduce cancer to counter the cancer that was introduced in the last set phase of design, it doesn't bode well for the game in the long run even though the game is gaining popularity right now by cannibalizing the other big TCGs which have even shittier developments.
That Typhlosion mill deck was the best thing ever

The whole "bring evolutions back" involved them doing the same mistake they've done for bloody ages - making all of their pre-evolutions do nothing apart from sit there and hope to be evolved before they die to Buzzwole-GX aka "Powercreeped Lando-EX". Even Zoroark's pre evolution has what is effectively no text box but that's probably for the best anyway.

Of course, they've bothered to make two Frogadiers with actual utility and that's how Greninja has kept relevant since release. My favorite thing about BREAK evolutions was that two of them had any actual practical application in Standard, and then they print something that shuts off their abilities, which just happened to be...a big basic!

The most hilarious thing about BREAKpoint was the inclusion of Fighting Fury Belt and Max Elixir, as though they were genuinely worried all of their basic EXes would be overthrown by the new but useless mass of BREAK evolutions and needed some new exclusive support to keep up.

They never got any better at balancing BREAKs over the five sets (not including promos) that they existed for, unless they really don't know why Nidoking BREAK didn't see competitive play.

As you mentioned cancer countering cancer, one thing they've not mentioned lately as that "Fairy Road" miniset, maybe because they realised they should at least print the Dragon support miniset before announcing a set of stuff that hits them for Weakness. Of course, not like Ultra Necrozma really cares when it just so happens to encourage you to use Metal types.
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>tfw themed
It'd be real nice if they stopped making theme decks that are blatantly stronger than others. Fuck this T2 garchomp bullshit. And I thought Hoopa was bad.
BREAKpoint was basically the point where I lost all faith in PCL. They gave us the same fucking speech there that BREAKS were going to make evos great again then they make the best tool and the best energy acceleration card in the format exclusive to basics.

It's just fucking baffling how poorly they understand their own game. Like take the Sceptile and Swampert they're printing for example. Do they want these to be good decks? They seem to think that if they make a stage 2 non-GX as good as a basic GX, it's somehow balanced because the stage 2 gives up one prize. They don't understand the relevance of deck/board investment.

They print all of these stage 2s with big energy costs alongside basics with low energy cost when it should be, from a design perspective, the opposite. Basics should have higher relative costs to attack while stage 2s should have a lower cost:damage ratio because the stage 2 requires both more deck investment and more board investment to get into play. But it ends up being the opposite where Buzzwole can dump up to 140 damage on the table on turn 1 with only 4 cards on the board and Sceptile SM7, for example, can't do shit turn 1 and needs treeko, grovyle/rare candy, sceptile, and fucking 6 or 7 energy on the board to do that much damage.

It's almost as if they designed Sceptile to be played with Venusaur, like they're not even at the stage where they understand that double stage 2 decks suck. I mean I guess you can look at the advice they give for deck building (ie throw a bunch of pokemon and 15 energies in) and understand that they either get kicks from trolling new players or are actually 100% clueless despite having events every year where people who do the exact opposite of what they tell new players to do win everything.

Then Swampert is just Zoroark, but one extra card, which anyone who isn't dumb sees isn't worth it for the stage 2 jank. And it has a fucking more expensive attack.

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Post your dudes edition

>WHTV Tip of the Day:
https://www.youtube.com/watch?v=ybGbmLf2sOQ [Open]

>Rules Errata, FAQs, and Commentaries:


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>thinking Slaaneshfags limit themselves to pussy
>not realizing they're the store traps
>not using them for stress relief
How are you so basic?
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nice anon
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Would it make any sense lore-wise to have an army with both Slaanesh and Dark Eldar? I thought it would be cool to have a DE cult that fell to She Who Thirsts but haven't gone full chaos yet.

Convince me Magic shouldn't print vanilla (and maybe French vanilla) creatures with near-full art? Pro tip: you can't.

You only need three lines for text.
>Name and mana cost
>Type/subtype and set symbol
>(Only for French vanilla) -- one or two words for a keyword
>Collector's information and P/T
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Vanilla creatures have lots of room for flavor text to expand on the world. Stuff that might not make it visually on a card can be explained on them. They will do full arts again one day though once they find a set where they fit. Mark is skeptical about a vanilla matters subtheme, but if a set ever has one I guarantee it'll have full art canillas. I could also imagine a world where something about the visual design of creatures is extremely important would warrant it too.
The interaction is that to pull an adequate supply for the secondary market, sellers buy tons of sealed product from Wizards, so the more valuable cards in a set are the more money Wizards makes from people like SCG buying lots of cases to get hundreds of copies of those valuable cards
Have you even seen the FNM promos for Dominaria?
The thing is that people pretty much never use vanilla creatures except in draft and rarely use most french vanillas. It SOUNDS like a good idea but would ultimately not really mean much.

Some recent promos like >>59862288 or Ghalta or Llanowar Elves work, though. And I'm a big fan of what Force of Will has done in the last few sets where they just do foil+full art variants of every single card in the set (aside from Rulers and the secret slot cards, which are each one per box so they're always full art).
>they just keep that shit quiet
If they had business interactions of a meaningful nature with those companies, and kept them off the books, that would be fraud. There's no way that it would be worth it to a company as big as Hasbro.
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>Convince me
>Pro tip: you can't.

Continuing from >>59837045
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This is more character art than weapon art, but its the closest I have.
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can you put a hatch on top that is normally sealed, but can be opened to clear jams and duds?
At the end of the day a crazed insurgent with his papas AK could mow down dozens of drone pilots on base. War is infinitely scaling both up and down, and the snipers bullet may affect history more then the moab.

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RIP GW 1975-2018
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vote vote vote
That is why it is more important than ever to support non SJWs in the industry. Look into indie stuff and research the staff before making a purchase. Pirate everything else if you really need to play it that badly.
Honestly it might be alright if the faces didn't look so ugly, but then, GW was never very good at doing faces anyway
>people itt actually defend GW while blaming "/pol/" and "white racists"
Jesus Christ what happened to this fucking place
>Unless they're trying to market to 8 year olds
They're literally trying to market to 8 year olds. They say outright that the target age range is 8-12, did you even read the community article?

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Anyone else believe that wotc is profiting off of rare magic cards by printing some they secretly sell in singles on sites like ebay themselves?
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>muh boogeyman
Printers have leaked shit before right?

If this would leak wouldn't enfranchised players get pissed? Or they'd get in trouble with the law for acknowledging the secondary market by printing specifically for it?
No. Such an act wouldn't be profitable enough to risk exposure. Instead they're simply in bed with the likes of SCG. WotC maintains a pro-SCG reprint policy, and SCG organizes events and shills the product.
Why bother? It will kill the supply for the product. Look at the quantitative easing they're doing with Dominaria. Fucking $60 karn. Why is it $60? Because they're keeping the supply artificially low.
Printing costs are only worthwhile if you do it in bulk.

Jester is like, totally, the best character you guys.

Has anyone ripped the Tal'dorei campaign guide? I bought a physical copy, but I tend to use online copies more frequently while playing.
>Critical Role General
Aren't you a few days early?
True, mainly here to see if someone has got that nice book. Thursday is a state of mind.
I'm sure you could find it in /5eg/

Jester a shit, Beau a besto

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Alright guys, it's that time again! What's your opinion of the new Warhammer Adventures: Tales for Younger Readers? Vote here!

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I feel hatred
same it looks like shit for three year olds
It's not Warhammer >:(
>this happy-go-lucky manga junk
Yeah, that art style sure looks like manga. What the fuck are you talking about, you mongoloid? Is screaming accusations about something being for weebs your only argument tactic?
>the best way to overcome fear is to learn
Wait for her to act as a pointer for a spacemarine scout sniper

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