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This board is for the discussion of classic, or "retro" games. Retro gaming means consoles, computer games, arcade games (including pinball) and any other forms of video games on platforms launched in 1999 and earlier. With the release of the 8th generation of consoles, the Sega Dreamcast will now be considered "retro", though the remainder of the sixth generation (Xbox, PS2, GameCube) will not.

Helpful links:
Game Tech Wiki
Emulation General Wiki

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Are you a bad enough dude to name your all time favorite retro game?
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>>3238830
Metal Slug, A donut shop in New Orleans had a cab in it. I went there every morning since the age of 5 - 18. they started with metal slug and then brought a Marvel vs Capcom in. I got good enough that a run through would only cost me 2 dollars...maybe. a short but incredibly fun game. it had the gritty comedy violence thing down pat and you could tell it was an SNK game instantly.
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>>3238830
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Little Big Adventure

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Twin Snakes is much better than the original on the Playstation X. Anyone else think so?

We can discuss it here because ports and remakes of retro games aren't against the rules.
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>>3243778
Go to /v/
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>>3244664
I never understood this mentality that first-person aim ruined the game. Outside the Ocelot boss battle, which every SnakeSoup-reading twat parrots, it never really made much of a difference for me. If anything, some of the boss battles were tougher (such as the tank).
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>>3244008
Hasn't even played MGS1 confirmed. You don't realize you CAN see where enemies are on the soliton radar. Bait is so bad in this thread.
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>>3244671
It just trivializes most of the game. For a lot of boss fights it's somewhat irrelevant, though Ocelot's really was a casualty to it. The sneaking is where first-person aiming hurts the game most.

Not sure how it could make things "harder" though, since you can still use weapons without going into first-person view.

>>3244664
It's the pinnacle of needless, thoughtless, inferior remakes. It sounds worse, looks worse, and plays worse. On its own terms it isn't wholly awful, but it is pretty unbalanced.
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>>3244681

I don't think it plays worse (or that it looks and sounds worse, either, but that's more subjective I guess, still I can't believe some people are shitting on TTS, while MGS looks like... well, a PS1 game).

I thought the gameplay was good. I don't care about "trivialized" gameplay because either version of MGS is tirvialized to me, since I played them so much (and I first played MGS back in 1998 on PS1, and then many more times since then). I enjoy a new way to play the game, with MGS2 mechanics. I love hiding inside lockers and fooling around with the guards, it's just fun to be able to do that on MGS1.

I guess I just don't think in absolutes, most people LOVE mgs1, and HATE TTS, I think both are okay, but neither are great.

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Why does this game possess such mystical qualities, even today?
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>>3244363
DK64 is more enjoyable than Mario imo
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>>3244363
dk64 is better than mario64
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>>3243927
You sure it wasn't the sewer level from Shadows of the Empire?
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>>3229187
>trying to view a game's technical significance outside of its context
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>>3228809
Sunshine actually duplicated and improved upon the movesets and fluidity of the platforming.

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Anyone use one of these?

Is it worth hunting one down nowadays for racing games?

I've heard that this is the best gamepad for fans of racing games, as it has better precision than a traditional analog controller due to the wider radius of rotation that you can twist it.
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There are decent steering wheels for PS1 but at one early stage this was the case since its only competition was the Uniracer, which is also a pretty okay steering controller. The NegCon is a unique feeling especially on Wipeout.
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>>3244195
I have one of those, not a bad controller. Sadly it's the only working SNES controller I have right now.
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>>3244250
>Sadly it's the only working SNES controller I have right now.

How do you manage to break a snes controller.
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>>3241242
>Is it worth hunting one down nowadays for racing games?
Ignore the plebs in this thread, if you're interested in hitting top tier times in Wipeout games, ridge racers etc then a negcon is an essential purchase. In wipeout for example being able to control nose dipping separately to left right steering allows you to hold the best lines when cornering etc on top of the analogue nature of it removing jerky movement. TL:DR if you're serious about wipeout/ridge racer get one if not it's not essential.

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What retro games are you good at beating swiftly, /vr/?
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>>3243692
allow emulation or the turnout will be extremely low, also dont just close out the NES library as a whole. if people dont want to speedrun NES games they wont vote for them.

best case scenario would be a game that isn't run to death so we could actually route it or find new strategies, etc.
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more like rtgay lol
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>>3244293
epic
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R T A is anagram for A R T
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>>3243716
So should I wait for this thread to die or make it now?

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what does /vr/ think of heretic?
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>>3243319
The audiovisual output is less. When you shoot a Sergeant in Doom with a shotgun, you know it fucking hurts. Nothing in Heretic really gives off that sense of power.
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>>3235775
Heretic > Doom > Hexen
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>>3237112
who were you quoting in that last line there? i sure never said that...
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>>3242794
>>3242808
Heretic and doom are preeeetty linear compared to hexen

Gee, sorry if I want some kind of reason for killing my way though endless hordes. I dont subscribe to Carmack's idea of what story should be in computer games, personally i like it when they put in a little effort beyond "here's the world, go nuts" and some notes in the manual.
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One of the best FPS games ever released,
Extremely close second to Doom.

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What does /vr/ think of Half Life?

I think it is awesome. Replaying all the games rightnow.

How did you get it? Was it special for you?
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>>3234173
I'm still impressed by how the implemented camera shakiness to simulate exhaustion, something that the rest of FPS don't do, even today.
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>>3243202
Its been ported to PC.
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>>3238208
I really don't understand the people who claim it started the "realistic shooter" trend. While Half-life's weapons arent as goofy as most shooters of the time, it still had plenty of goofy alien enemies, with somewhat abstract level design.
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>>3243231
They could do this on the N64 because it's a console shooter, especially a single analog stick shooter. When you run around, you are just controlling the player movement, not the look. You cannot have this on a PC shooter because it would mean your constantly in-control mouse look is fighting against a look-bobbing. Imagine playing a multiplayer shooter where you mount on a vehicle's turret and your buddy is constantly swerving, steering your aim off. It would fucking drive me nuts.
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>>3243236

Thanks, I'll check out the PC port. Seems like it would be very fun to do since it was ported.

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Could the retro gaming market be facing a similar situation to the comic market in the 1990s, where speculators have caught wind of how valuable certain cartridges are and are now buying up as many retro game cartridges as possible in hopes of collecting a fat return on them a few years down the road? I used to be able to find great bargains at places like Goodwill but now whenever they have something even remotely good, they always want the eBay price for it, and the ebay prices on retro games have been skyrocketting over the last few years.

Are we facing a future where unless you began collecting before the hobby got contaminated with people looking for the next gold rush, the only viable way to play retro games on original hardware will be flash carts?

Will there come a point where scalpers have driven up the cost of the hardware itself until it's no longer viable for anyone but serious collectors, because something like an NES or SNES will be in the three-figure price range? At that point it would be emulation or bust.
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>>3244125
So which cart uses the MSU1 chip? I would have thought that if the MSU1 can handle MPEG decoding, it could handle emulation of the Super FX. I guess I'll either just have to wait or try to get my hands on a Star Fox 2 repro and a copy of Yoshi's Island before they dissapear. Those are really the only Super FX games besides Star Fox that I really want to play, and I already own Star Fox. Doom would be an interesting novelty if I could find it cheap enough but the SNES version kind of sucks.
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>>3244181
SD2SNES is the only cart that I know of that has MSU-1 support
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>>3244024
1 bit = 8 bytes
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took this a couple of weeks ago. The carts were crusty, the manuals in bad state, one had a detatched cover.

Lierally not even five minutes later some tall skinny guy wearing an actual fedora had bought Zelda 1.
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>>3244645
>mario bros / duck hunt goes for $10

I remember when I bought mine for $0.50 at Funco Land.

The Mario Bros. solo cart was $0.75.

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To celebrate the western release of Romancing SaGa 2, let's have a fun thread for the SaGa franchise! All retro entries in the series are welcome.

If you don't like the fact that the game is only available on phones, I understand completely, but please don't ruin this for us.

Please report and ignore mobile whiners. Don't try to tell them off, because they won't be hearing it. Thank you!
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>>3244328
>Anyone has a link to the apk?
At least give someone the time to upload it.

Friendly reminder to not unequip the Soul Steal mikiri until you've beaten Kujinshi, unless you like restarting your games.

And holy shit, the extra dragon bosses in the dungeons of memories are TOUGH, I got wiped out three times already by the fire one and I'm fairly positive I can beat the Seven Heroes with my current setup.
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I've already caught a handful of spelling/formatting/grammar errors in the text but fuck if it's gonna stop me from enjoying this game.

Still, any idea of SE will patch this at all?
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>>3244572
>Still, any idea of SE will patch this at all?
The option to update is there and people already sent complaints, at least in Japan, so it's possible they'll make some patch or update, the JP game's version is still listed as 1.0, don't know about the localized port.
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>>3244328
Uh, no need for the sob story dude.

I'm sure that if anyone of us finds it, there'll be a link up, but unfortunately I don't think apk files get dumped that fast from my experience as someone who does a lot of mobile gaming.
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Uh, I just remembered.

Therese is one of the archers who can spark Barrage Shot, she can do that kinda easily in the first chapter already if you have Random Arrow, you can grind the Goblin Cave in Leon's generation or the monster cave in South Varenne during Gerald's generation.

Barrage Shot is the best Bow waza and possibly the best All Target together with 残像剣(Afterimage Sword) and 月影(Moonshade), Therese is the first character in the game that can spark that, keep in mind though that the BR in RomaSaGa 2 keeps going up every time you enter a battle, regardless of whether you win or run away, so be careful.

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'Sup.

I've basically started collecting Super Famicom games, now that I have an SFC. (I'm also collecting PS1 NTSC-J games, but that's for another time)

So far I have these six games, five of which are RPGs. Currently looking for some recommended games; can be basically anything, but being playable without reading much of the Nipponese is somewhat of a boon.

So lads. What do you recommend?
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>>3240036
Do you recommend getting a cheap ass knock off everdrive? I've been tempted to get one forever
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>>3243542
Sure. I bought mine directly from krikzz but i guess chinese copies should work too.
If you like rpg's, don't know moon and don't like to use emulators you are gonna need one.
It's pretty cheap for what it offers.
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>>3240036
>Paladins Quest
Isn't it really, really, bad?
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I'm severely disappointed at how I always have to be the one to mention this franchise in these threads. The SNES/Super Famicom games are probably the pinnacle of the series, or at least 2 and 4 are.

It's called Ganbare Goemon.
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>>3244654
I have not played it yet. Wasn't a prequel of some better game or something like that?

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ITT: Games that were ahead of their time
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>>3224995
I read through your whole bitch fit.

I, anonymous user who you will never meet declare you to be the child. Your posts are an extremly frustating thing to read and you need to learn that throwing insults for no reason does not make you right.
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>>3244530
Rating systems.
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>>3237928
ridiculous...
Unreal tournament would be more accurate because of the vehicles and the shooting and the futuristic crap (I believe all of that was stolen by Halo).

Also, this game.
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>>3223967
Absolutely.

Do to that sale on gog i've recently acquired sam and max hit the road, shits cash so while im here lets have a sam and max thread
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So, who wants to see Telltale's series redubbed?
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>>3211058
>>3214476
>>3240919
Please stop. This type of "humor" is so anti-theistical to the humor of Sam & Max it's just embrassing.

>>3242629
I'd rather a new games personally. And even then, the voices are the least of my concerns, I'd prefer more refined humor and glorious art.
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>half the thread is just pointless shitting on the telltale games
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>>3243860
Yeah new flash, this board of full on contrarians that hate anything that isn't considered 9/10. Any less is garbage, any more is "overrated".

I'd say Telltale was 7/10. Could've been better, but was still pretty good, especially when it stoppe being as episodic as the first season was.
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You sank my battleship!

>>3243860
>pointless

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>That moment when you suddenly want to stop playing the game
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>>3241236
I hate when a game makes you re-fight all the stage bosses back to back. Mostly mega-man. Act-Raiser.
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Getting a perfect score in all the Gex bonus stages to get to the secret world. Shame it has the best music and unique levels too.
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>>3241980
It's worth doing a run proper IMO, but yeah, just going off exploring and doing other questlines is just so much fun. Raven Rock and the Great House questlines are just top tier


Also, if anyone has an interest, there exists a fanmade Code Patch that fixes basically every troublesome bug in the game.
If you ever thought "Damn, I'd love this game if it didn't intermittently crash" this is for you.
99% of all crashes are resolved and in the rare time it does crash, it will now make a save before closing, meaning you will never lose any data or progress.

Not only does the patch show you list of tickboxes where you can choose on your own what you want fixed, it also has a set of nice optional features you can add, like allowing you to cast your selected spell with a hotkey rather than having to put away your weapon and manually go into casting mode.

10/10 fan fix, would download again.
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*New* Helpful Links : http://pastebin.com/UdmipND6

Welcome to the 70s to early 90s Computer Gaming General. We talk about games and the hardware they were made for, either micro, mini or mainframe computers, desktop, tower or all in keyboard package, from the USA, Europe, Japan, or anywhere, if the platform came out before 1995.

Don't hesitate to share tips, your past (or present) experiences, your new machines, your already existing collection, emulation & hardware advises, as well as shots, ads & flyers, videos, interviews, musics, photos, that kind of stuff.

Allowed : Computers made from the 70s to Windows 3.x and their games (of course), peripherals for these computers from any time period (MIDI expanders included)
Tolerated : Unknown, unsupported or not really popular post-95 stuff (BeOS, old Linux, stuff like this)
Not allowed : Late 90s games and computers, Pentium PCs or more, PPC Macs and up, Windows 95 and later

IRC Channel : #/g/retro @ irc.rizon.net

Random music:

https://www.youtube.com/watch?v=tKEBIM1NDHY

Comment too long. Click here to view the full text.
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Obviously Atari would have had programming manuals available internally, but that's like going to a picnic and forgetting the food. Granted, in 1979 they didn't have much competition other than the Apple II, PET, and TRS-80, but it was still a stupid, stupid mistake.
>>
When you're discussing the actions of Warner Communications in the late 70s, it makes no sense to use evidence from the Tramiel era (and beyond) as evidence of Atari policy. It also makes no sense to compare Atari to Apple since Jobs was known early on for his active promotion of Apple computers among developers.

(Warner) Atari's unusual approach to the computer market has been documented by many industry insiders of that time.
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>>3244454
Commodore machines were all very well documented right from the time of release, and the information came directly from Commodore. The only exception maybe was the original PET 2001 which apparently just came with a list of BASIC commands and didn't bother explaining how anything worked.
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>>3243239
You can still buy new Z80s today for embedded systems. You can't buy a new 486 or PowerPC though. The 8-bit chips were generally seen as replacements for logic, while the higher ones were seen as replacements for computers.
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>>3244345

On computer? I'd say at first F/A-18 interceptor because it's a pretty big challenge to actually play the game when the guy who sold you the computer the game came with didn't give the code wheel. Hopefully I found this websites : http://mistermsk.com/scripts/fa18/
More seriously, X-out is among the most challenging games I have on my old computers.
Else, Strike Gunner, or oldschool arcade shoot em ups in general.

>>3244365

The CPC is better at displaying colorful pictures and is still a pretty nice computer.


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