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This board is for the discussion of classic, or "retro" games. Retro gaming means consoles, computer games, arcade games (including pinball) and any other forms of video games on platforms launched in 1999 and earlier. With the release of the 8th generation of consoles, the Sega Dreamcast will now be considered "retro", though the remainder of the sixth generation (Xbox, PS2, GameCube) will not.

Helpful links:
Game Tech Wiki
Emulation General Wiki

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>Sega Saturn vs. Sony PlayStation vs. Nintendo 64

Which one do you like better and why?
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>>
>>4725521
Any retard not arguing semantics knows that 99% of the english speakers in america just say "PC" when talking about any computer.
>>
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>>4725521
Or we grew up when Apple computers (& other non Windows computers) were all advertised, sold, and understood as Personal Computers.

gtfo underageb&
>>
>>4725538
This. Until the "mac vs pc" ads it was all interchangeable and no one besides the most uppity and obnoxious mac purist would bat an eye.
>>
>>4725538
>using normies as an argument
You just went full retard. Also, there's a reason games released for computers distinguish between "PC" and "Mac OS" on the back.
>>
>>4725485
What about the Atari Jaguar?

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DOOM THREAD / RETRO FPS THREAD - Last thread >>4718315

DOOM/II/ULTIMATE/FINAL/64/CHEX/QUAKE/DUKE
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~

FAQ/PASTEBIN
http://pastebin.com/hzDnLpct

SO YOU WANT TO PLAY SOME...
Doom: https://desu-usergeneratedcontent.xyz/vr/image/1503/77/1503778360511.png
Doom Downloads:
+ IWADs and more (>3 GB): https://drive.google.com/open?id=0B47V8l2eVZKxRU82S3JkZkdBRXM
+ PortaDOOM: https://spideroak.com/browse/share/Kroc/PortaDOOM/releases/

Comment too long. Click here to view the full text.
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>>4725532
Yeah but how would I put them in?
>>
Did Mark play Turok or something? Man these are out of place.
>>
>>4725304
ahhh. i've only had that happen on one map i was testing where the baddie would get stuck on a certain vertex on the stairs of a certain level, but it's fairly rare. i could see them getting stuck in lava pits endlessly beeping and shooting for eternity

>>4725327
seriously thinking of adding that in, but i would definitely need dedicated jumping sprites or it would look goofy.

a LONG time ago I started a wad that revolved around that gimmick of enemies that could jump really high and I might resurrect parts of that idea since combat was a hoot.

https://my.mixtape.moe/kfwdja.webm heres that old project
>>
>>4725573
what are these, FotNS punks? haha (still pretty cool)
>>
>>4725576
NANI *BZZZTEEERP* *gib sound*

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>>4723552
>that anon is right
>that anon
Stop funposting, dude. You're not fooling anyone, and you're just going to end up sitting out another ban.
>>
>>4723913
>finally gets off a three day ban
>immediately goes right back to shitposting
>catches yet another ban
You'd think there'd be more constructive ways to spend your time here. I know it's 4chan and all, but damn.
>>
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>>4709235
You inspired me
>>
>>4724742
Why do you suppose his original post >>4709693 remains undeleted? I'd like to think because it almost rise to the level of art but it's probably because it's the only one that didn't mention our specific nationality. The /bant/ is real.
>>
We have a career kill screen coming up if anyone's interested.

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Hey /vr/,

Do we have a /vr/ infograph for the TG16/PCE?

Most Kindest Regards,

OP the Fag
>>
>Fabulous console, Hiroshi. Really something else. Her’s what I’m thinkin’ for the American audience: we go big. Twice as big. Let em know it’s powerful. Tiny consoles come across as a little light in the loafers, am I right pal? Haha. Then we get the kids really jazzed with a hip name. Hm...turbo? Turbo Graphics. That’s it. Magic in the making, Hiroshi.
>>
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>>4725461
not worthy of one, creepy console for weird people, maybe ten good games without the cd unit
>>
>>4725490
Dang... Just got a TG16. MISTAKES HAVE BEEN MADE.

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Retro games that have a way better soundtrack than what you'd expect.

https://www.youtube.com/watch?v=ZjvdF4HEWAw

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My parents introduced me to the Monkey Island when I was probably 10 or 11 and they were a huge thing in our house, everyone played them. About two months ago I heard the theme song playing in a gaming store and nearly shed a tear from the nostalgia and I haven't been doing much else than playing through all the games again.

It occurred to me that the Monkey Island and Maniac Mansion games might be pretty unknown to anyone not from at least a generation older than me (I'm 22). Did anyone else play the Monkey Island games? Which one was your most/least favorite?
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>>
>>4719605
I first played the Monkey Island games through SCUMMvm. A friend kept telling me about them as he loved them on Amiga. However, my first SCUMM game was Sam & Max: Hit the Road which was just calling to me in Electronics Boutique. I didn't have the money to get a CD-ROM so I have the floppy version, but it was still a great experience on my 386DX-40. The great thing about LucasArts point&click adventures is that everyone I talk to has a different favorite game. One says Fate of Atlantis, another tells me about Full Throttle, Monkey Island, Day of the Tentacle, etc. but funny enough, I haven't met someone say Loom yet.


>>4719684
I thought the Telltale Sam & Max was meh. Even worse was the purchased disc installs a rootkit for its copy protection. I also disliked Telltale's Bone which just basically retold the same thing as the comics.
>>
The Monkey Island theme sounds weird to me if it's not on an internal speaker with no volume control. There's something about the talkie voices that kind of ruin SCUMM games for me because I would do all my own voices for the characters
https://www.youtube.com/watch?v=1IOL4q5tDDQ
>>
Our AST 486 didnt come with a CD-Rom drive.
We got one and it came with Monkey Island and Loom. I was floored. That was my introduction to the genre of graphic adventure and the company of Lucasarts in general.
>>
>>4719605
>Did anyone else play the Monkey Island games? Which one was your most/least favorite?

I played the first around the same age on the amiga, it was hugely fun & influential on me at the time, it took weeks of play sessions for the 3 of us to finally figure out all the puzzles (no walkthroughs) but the atmosphere & music were amazing (no-one ever mentions this, but i love how everything up until you set sail in the original is perpetually at night), the second was as good just different. At the time we had a friend with a 386 and the pc version seemed like garbage compared to the amiga version, especially the sound. later on when pc's got better full throttle was (and still is) amazing.
>>
>>4719605
monkey islands are so comfy

>you will never make games at home with your Net Yaroze and show them to your friends when they come over
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>>
>>4724659
>and had to continually send stuff via a computer

Not really continually. You just loaded the game into RAM and started it up (needless to say it had to fit there).
>>
someone post the santa webm
>>
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It gave us Devil Dice which was one of my favorite games of the era so that was nice.

>>4724098
kek

>>4724202
I used Klik & Play but sucked ass at making games.
>>
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>>4724042
>>4724376

>Always interested in learning how to program my own games since I first saw a video game
>Read about this in a magazine about how some kids in Europe are making their own vidya
>Never realized that they were available in America
>Many people saying they were never billed for the system and effectively got free development kits

I'm so fucking mad, I will never not be fucking mad, my dream was to make a PSOne game when I was a kid. Yes I had RPGMaker for the PS1 but even then I knew it was babby shit and seeing that people were able to make stuff like this will always annoy me.

https://www.youtube.com/watch?v=__AlmfOWjUo
https://www.youtube.com/watch?v=O3CyGijYPmc
>>
How did the Net Yaroze have that nice matte finish? Is it paint?

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What's the best party and why is it three fighters and a white mage?
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>>
>>4721932
Because it's a boring, bad game so the party that can clear ut the fastest lets you stop playing the soonest and is therefore the best.
>>
I did Warrior, Monk, White Mage and Black Mage. Each class were particularly useful in different stages of the game, but towards the end, Warrior and Monk performed a lot better. Had a lot of trouble with Black Mage, I think Red Mage would be a better choice but BM was very convenient at some parts of the game.
>>
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>>4725554
>>
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>>4725574
>>
If you want to read a fuck ton of shit on various FF 1 and 5 runs, this site is great.

http://www.sullla.com/FF/finalfantasy.html

Has this been dumped yet? I'm not paying $200 for a clone snes console.
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>>
All these people who want it for free probably wouldn't play it for five minutes anyway
>>
>>4724696
Gosh I effing hope not.
>>
>>4724696
All this is is an extra sub-level in the ice world which goes on a little longer but is mostly unexciting. That's it. No new enemies, no new weapon type, no new final boss. What Factor 5 showed us years ago that went unused remains unused.

Was pleased I watched a playthrough of it, as we're not missing anything.
>>
>>4725264
It's not even a good game anyway. Never was.
>>
>>4724726
the firmware is encrypted.

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Discussion about Atari, games on the Atari, and Atari emulators

ATARI 2600 RECOMMENDED EMULATOR: https://stella-emu.github.io/

ATARI 5200 RECOMMENDED EMULATOR:
http://www.virtualdub.org/altirra.html

ATARI JAGUAR RECOMMENDED EMULATOR:
https://icculus.org/virtualjaguar/

Use MAME for the 7800 and Lynx

Atari Mania: http://www.atarimania.com/
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>>
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>>4724379
This is my favorite by far, Demon Attack and Haunted House are lagging behind tied for second I think. Demon Attack is the best first Atari game for somebody to try.

>>4724616
great contribution g/j
>>
>>4724717
>great contribution g/j
>obsessed with "le ebip board kultuure"
The irony.
>>
Bumping
>>
>>4724709
>no alternate reality
>no fractalus/koronis rift

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Anyone else excited by the fact that new tv's are starting to drop analog inputs altogether? The way I see it, when most people don't have a way to connect these consoles anymore, the demand for all pre-7th gen consoles and games will plummet and prices will return to what they were in the good old days.
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>>
>>4720985
>every recent TV I've encountered still as an analog tuner in it for some reason.
A bunch of Central American countries still broadcast analog television, so making digital tuners for other areas incapable of receiving analog signals would increase production cost.
>>
>>4719959
Honey its 2018 not 2003, they'll just use Google and buy an adaptor on Amazon in less than 5 minutes
>>
>>4724439
>doesn't know about additives
>drives a car that uses leaded
Sounds legit
>>
>>4725421
He probably doesn't need it. By '76 most cars had catalytic converters. The 302 in my fox runs perfectly on plain regular - of course I have an H.O. with Trick Flow valves.
>>
>>4719948
Pretty much this. Also the millions of televisions with legacy inputs won't just disappear.

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Any ideas or leads on some secrets we haven't found yet?
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>>
>>4724873
yea, Dual Orb II probbaly has some hidden stuff.
>>
>>4724836
i thought that too, but could have sworn i rechecked and now it does. ill upload a video if I can
>>
I played Duke Nukem 3D recently for the first time ever. I had set the adult mode off by mistake and in the projector room I tried to pull the fire alarm and it said "kill me". It does not happen when adult mode is on. Probably just a bug, but didn't see anything about it on Google.
>>
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>>4716396
There's a sequence break I found that you can do in the colosseum level of the first Tomb Raider which lets you skip almost the entire level.

I sent it in to one of the guys who had ad active faq on gamefaqs back then, but he never added it and I long since forgot how to do it. So that's out there waiting to be maybe rediscovered.
>>
>>4725557
I found a way to trigger sprite overload in Disneys Aladdin(Genesis) in the Desert level,that way you can get the first scarab early and skip backtracking.
Have tried only on emulator though since i don't have a console.

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Is this better than the original N64 version?
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>>
>>4722468
>It seems like such a basic and simple
You clearly know nothing about hacking SM64.
Adding in the new levels and changes to existing levels would be pretty straight forward, but that's it. Adding in the ability to swap between four player characters, entirely new bosses with new gameplay mechanics, and the myriad of other added content would take a long time, a lot more knowledge about the game than anyone current has, and might not even be possible considering the N64's limitations.
>>
>>4719223
what they were thinking
>>
I played it back in 2005 and honestly didn't have trouble with the controls. Once I got used to them I was able to play on my DS Phat with very little trouble. I would imagine the smaller DS Lite would make it worse, but the game is impressive considering it was a DS launch title and was completely playable.
The DS-to-DS slide races were fun as fuck too.
>>
>>4725365
Pretty much this. I didn't know there was drama over the controls until much later.
>>
>>4719484
Man I forgot just how bad they fucked this up.

Why have the latest Flavor of the Month controller when you can have it with COLORS?
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>>
I have practically new n64 controllors with perfect sticks and I still prefer the retro brawler. Makes going back to n64 games a lot more palatable.
>>
>>4724662
Wait WHAT is that for N64? Where can I pick one up?
>>
>>4725470
We had a half dozen threads for this thing up at once when it was new. How did you miss that?
>>
>>4725567
Probably because he has an actual social life and doesn't consume himself with worrying about $30 pieces of plastic.
>>
>>4725570
https://www.youtube.com/watch?v=4vIMg4tTIrc



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