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This board is for the discussion of classic, or "retro" games. Retro gaming means consoles, computer games, arcade games (including pinball) and any other forms of video games on platforms launched in 1999 and earlier. With the release of the 8th generation of consoles, the Sega Dreamcast will now be considered "retro", though the remainder of the sixth generation (Xbox, PS2, GameCube) will not.

Helpful links:
Game Tech Wiki
Emulation General Wiki

Hey hey hey it's a new Dreamcast thread! What are some of the most creative ways devs have used the VMU for? I know Resident Evil games for Dreamcast show ammo and health info on VMU screen which is pretty damn useful.
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>>
Why the fuck are DC arcade sticks so expensive?

I've pretty much got a full peripheral collection for my DC but no arcade sticks. Ikaruga demands it!
>>
>>2421282
Whats the compatibility like on the SD adapters? I heard they're pretty slow due to the serial port speed.
>>
>3 years ago
Dreamcast official arcade stick - $80
Dreamcast broadband adapter - $20

>Now
Arcade stick - $230
Broadband adapter - $200

What the fuck happened? It feels like it'd be cheaper to find a Dreamcast that's already broadband compatible rather than get the adapter by itself. Which I kind of need to do anyways, since mine has a broken internal memory.

Also, I took this picture today, after a night of me and my friends playing Sonic Adventure 2 (mostly to laugh at it), Powerstone 2, Rush 2049, and Bomberman Online.
>>
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>>2422254
Apparently the file was too large.
>>
>>2422254
I felt ripped in 2009 when I bought my arcade sticks now I'm glad I did.

BTW I have a question, I don't know if the mod/repair thread or this one is more adequate but I'll try here since it seems fresher.

One of my arcade sticks has an issue: somehow it got a bit stiff. When I move it (in any direction but it's a bit worse downwards) it moves fine until you hear the click more or less (when the direction gets registred). After that,t he stick has a bit more travel until reaching the edge, and in my other stick the pressure you have to apply is the same one (quite soft actually, they're very sensitive), but in the "faulty" one the rest of the travel until you reach the edge is way stiffier. I recall this not happening before, I found out some days ago when I set up my DC, and I hadn't been playing in a while.
Is there an easy fix for this? I supposed there should be, since people who are into arcade stuff tweak and do maitenance of their stuff on a more or less regular basis (also, this kind of gear is expected to be abused I suppose).
Also, is there a proper way to store them? I have them both in their boxes but I have to store them vertically because I haven't got a lot of space and I don't want to stack them (in fact I had them stacked for some time and I am afraid that could have caused this issue).

I don't know if I worded the problem very well, I hope someone here can explain me what is happening and what I can do.
Thanks in advance.

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Bad Cops Edition

>What is SaGa?
It's a Jrpg series produced by Akitoshi Kawazu back in the early Final Fantasy days, however it differs from most other Jrpg series by being more Wrpg oriented, it's non-linear, with multiple main characters, multiple endings and very unusual mechanics based on classic Tabletop RPGs
>What are the games?
The first SaGa games are known in the west as Final Fantasy Legends, so chances are you played those in your childhood on ye olde brick GB, then there is the Romancing SaGa trilogy on the SNES, the two SaGa Frontier titles on the PS One and Minstrel Song(a remake of the first Romancing SaGa) and Unlimited: Saga on the PS2.
>What are the games I can play in English
All the FFL titles were localized, same with the PS One and PS2 titles, there is also an english patch for Romancing SaGa 3 but unfortunately the first two titles are still in Japanese only, though there are already translation projects in the works.
>Gimme some links dammit!
http://pastebin.com/EkhdyL8p
Romancing SaGa 3 Patch FAQ
http://pastebin.com/QeD1BR5q
FAQ for people new to the series
http://pastebin.com/kRbSg6PG
>Downloads

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>>2422290
kek
You know you're white or asian when you can't manage to incorrectly spell all the words despite trying.
>>
>>2422307
I mean this, poet must be here
>>
>>2422307
No I haven't done that yet.
>>
>>2422294
Hey, isn't that one of the bosses from Assellus' chapter?
>>
>>2422318
Yes; aabeta hack has characters, enemies, and music from all the SaGa games

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>Pic related: A parody of the cover of the Taylor Swift album, 1989, with Squall Leonhart and the game's release date, please tell me suggestions on how to improve it.
Why does Final Fantasy VIII get so much hate? Yes, the ending is a bit confusing. Yes, the GF system is not that good.
But it also has one of the best way of initiating Limit Breaks in Final Fantasy, having the cutest love story in a video game ever, and basically one of the most heartwarming video games of all time, and is the most beautiful Final Fantasy game in the PS1 era, both in terms of story, graphics and music, and let us not forget Triple Triad.
There are too many reasons to list that this is my and some other fans' favorite Final Fantasy.
Also Final Fantasy VIII discussion, no Squall is dead and Rinoa is Ultimecia posts please.
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>>2421651
>Squall
How do you even pronounce that
>>
>>2422158
>Videogames are for children.
ftfy
>>
>>2422221
I'll take that as a joke on the whole Tee-dus thing and you're not actually serious/retarded.

I love FF8 to bits, but it's true that you either don't get the junction system at all, or steamroll the game using it more or less competently, with no inbetween. Normal attacks and limit breaks overshadow any other options too soon, which make all the cool shit and builds you can do with junctions pointless.

Most people just hate it for not being FF7 though.
>>
>>2422228
>Most people just hate it for not being FF7 though
I guess most euros hate FF8 for this exact reason, given FF7 was the first Final Fantasy Square ever published here.

We also missed on CT and Xenogears... ;_;
>>
>>2422158
>If you want RNG play SaGa
FTFY

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Japanese Computer Gaming General: Maymester Edition

Thread anthem: https://www.youtube.com/watch?v=gGYNHn-i_fw

//Pastebin//

>Links to vendors, emulators, game info, fansites, &c. You're open to share it.
http://pastebin.com/g99LycCJ

//Games//

>ROM sites w/games, tools, OS packs, &c.:
http://www.retroprograms.com/
https://archive.org/details/PC98_Games_1813
http://www.theoldcomputer.com/roms/index.php

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>>2421895
>>2421910
Thanks, I'll look into those.
>>
>>2421958
No
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>>2421976
sheeeeeit
>>
>>2421747
Anything Enix
>>
>>2421545
No one wants your shit translation.

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Previous thread: >>2234019

Welcome to the 70s to early 90s Computer Gaming General. We talk about games and the hardware they were made for , either micro, mini or mainframe computers, desktop, tower or all in Keyboard package, from the USA, Europe, Japan, or anywhere, if the platform came out before 1995.
Don't hesitate to share tips, your past (or present) experiences, your new machines, your already existing collection, emulation & hardware advises, as well as shots, ads & flyers, videos, interviews, musics, photos, that kind of stuff.

Allowed : Computers made from the 70s to 95 (95 not included) and their games (of course), peripherals for these computers from any time period (MIDI expanders included)
Tolerated : Unkown, unsupported or not really popular post-95 stuff (BeOS, old Linux, stuff like this)
Not Allowed : Late 90s games and computers, Pentium PCs or more, PPC Macs and more, Windows 95 and later

IRC Channel : #/g/retro @ irc.rizon.net
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>>2420982
I thought there already was one...
>>
>>2421010
Doubt it, it's not sjis code for kana or kanji, probably just random. But it is cute.
>>
>>2420320
The good games, yeah. Even after, still kind of yeah. But does a first person adventure game sound like a good game to you? Their track records say differently. And where do you attempt to look for lesser games? Where they were touting the banner for 'multimedia' progression more than ever, windows. I wasn't so must suggesting that more games weren't running on DOS pre windows 95 - but the likelihood of 'that specific type of game' with those kind of attributes would veer towards what windows was doing.
Also, if his time frame was 1998 through 2001 that is more likelier windows territory with 98 very much being a likely candidate, as games started to really pick up for windows in 97-98 where it finally overtook the amount of DOS games being made. DOS really did hang in there.

>>2420843

Good luck with beating it.
>>
>>2421010
>>2421062

It means "Put 1F in the accumulator and put the content of the accumulator in memory at the address 00CF" in z80 machine code.
>>
>>2421010
>>2420640 (You)

Here's the other one disk label sheet
One of these have been used in this video:
https://www.youtube.com/watch?v=_gZ0vvJUj2M [Embed]
The Parallel to MIDI cable he's using was made according to some schematics published in the 10/1994 print of MSX Fan Magazine (well, that's according to some sources).
Here's an archive of prints of this magazine from 1988 to 1992:
https://www.mediafire.com/?b7d0kdv3k71m6#b7d0kdv3k71m6

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Help me figure out what game I'm thinking of /vr/.

I watched a Youtube video of some people playing it a few months ago... it was some not-so-well-known side-scroller... looked like it was 16 bit if I'm remembering right. I'm pretty sure you had a lot of moves at your disposal like fighting-game inputs, but I'm not totally sure about that.

I'm pretty sure I remember it having a sci-fi setting... the first level if I remember correctly seemed to be under-ground or in some dark cave or building or something. Anyway it was dark.

The MC's sprite may have had somewhat realistic humanoid proportions.

I'm pretty sure it was really hard too and the people playing it weren't bad at video games but were having trouble getting more than a minute into the game.

It's probably a long shot, but help! The game looked awesome and I want to play it.
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>>
Alien Soldier?
>>
https://www.youtube.com/watch?v=i6_2ZGBZ0ZE

abuse?
>>
Iron Man X-O Manowar?

https://www.youtube.com/watch?v=PviOcRD2YSo
>>
Hagane?
https://www.youtube.com/watch?v=Xdbdb1-1KZY
>>
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>>2417549
X-Perts
Battle Circuit
The Ninja Warriors Again
Final Fight 3
Streets of Rage 3

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This is Retro right?
Found these at the back of my wardrobe, now I need to find my VCR.
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>>2420682
Seriously post the content to youtube. There is absolutely no way I'm digging a VCR out of the other room and buying those tapes.
>>
>>2420701
I'm interested. Pls do it anon.
>>
>>2422278
I would, if I had a VHS converter.
>>
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>>2420723
>>2422275
Would you say they "ripped off" the Rippingtons?
>>
>>2422301
top kek... I needed that.

I'm sorry if this is considered spamming. Plok for the SNES might be getting a release on GoG, after talks with Nintendo for a Virtual Console release failed. The original developers say they are looking into it, but it would boost the game's chances if you voted for Plok on GoG's wishlist.

You need an account, but it's easy to sign up since you don't need to verify your email.

http://www.gog.com/wishlist/games/plok

I also checked to make sure I wasn't kicking any great threads off /vr/.

What other games deserve a re-release?
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>>2421205
>lets make this
>>
>>2421989
>third parties support
>>
>tfw no Plok 3D Classic developed by M2
>>
>>2421432
>Nintendo stopped replying to emails
Those guys are such fucking cunts.
>>
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Meh... My work computer is a mac. I'd pay (and have paid) for drm free games to put on it. I've got no problems with gog.

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Carving up a juicy steak edition.

Tibia is a top down fantasy MMORPG launched in 1997. /tbg/ plays on two game worlds covering the two continents the game has servers in, choose the server you have the best connection to and post your name and world in here for an invite to either the guild Yotsubas (on the European world Secura) or Sengoku (on the North American world Fidera). Things get a bit slow during Summer but we'll be back inside huddled around the warmth of our GPUs when it gets cold out.

>Play Tibia:
https://secure.tibia.com/mmorpg/free-multiplayer-online-role-playing-game.php
>Information (FAQ, guides & links):
http://pastie.org/private/agssj64jywf09mynfckhqq
>Upcoming game events:
Chyllfroest Island access (April): http://tibia.wikia.com/wiki/Chyllfroest
Demons Lullaby event (May 7th-14th): http://tibia.wikia.com/wiki/Demon%27s_Lullaby/Spoiler
Flower Month (June): http://tibia.wikia.com/wiki/Flower_Month
Hot Cuisine (August, buy those sandcrawler shells in advance!): http://tibia.wikia.com/wiki/Hot_Cuisine_Quest
Summer update: Summer'ish.
>Latest patches:

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>>2420548
Sounds like a great way to lose our identity
>>
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>>2422258
>lying_slut.jpeg
>>
>>2422258
>>2422265
so much autism today
>>
>>2422291
same old same old

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So, I recently discovered that one of my favorite game series, Puyo Puyo, had a prequel RPG series featuring the same characters. I got a rom of the msx version, but no one has ever translated these games before. Someone translated a snes version, but that has nothing to do with the msx games. Is there by any chance, that I could go into the game's code and translate it?

tl;dr: I wanna translate a old msx rpg game.
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>>
>>2417843
A sequel is something that comes after something in production. A prequel is a sequel that chronologically takes place before its predecessor is a spot on explanation.
>>
>>2418945
>r-resolution is all that matters!!
>>
>>2418953
Not that OP's pic is more colorful, or that the PC-98 version would leave out that facial expression just because the other pic omits it.
>>
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>>2418953
Particularly when it's not just a minor difference but 5 times as many pixels.
Does the MSX even have stuff like frozen Puyo Puyos or burning wolfmen? I tried it out and can't see any of it.The map also seems different for some reason.
One thing that annoyed me was that when you died you got send back to the intro instead of the start o the dungeon. If you're emulating you may want to use save states to speed up reloading and eliminate the need to swap disks.
>>
Oh man, I read a little about this game recently. It's got some surprisingly messed up stuff in it for what became Puyo Puyo...

Good luck with the translation!

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Discuss arcade games, 1CC's, cool arcade stories, cabinet/stick building, and generally cool things about arcade culture.
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>>
>>2422185
Shit's asking for name and password. Fuck that.
>>
>>2422219
you can use guerrillamail you big babby
>>
>>2422180
>The old rom is easy to find. There's a new dump though and THAT'S the one that's emulated.
And that's the one i have you stupid cunt, do you not understand the difference between daiffukatsu and daiffukatsu black label? So again i found it using google and not being a fucking derpologist.

>>2422118
But still why bother when it runs flawlessly on ppsspp on pretty much any system out the box.
>>
>>2340147
They're skill based and very competitive. For me its Robotron 2084. The local b arcade I go to keeps high scores. I love the game and I love pushing up my score. That's why there are ao many games there. Games like the 4 player X-Men or Simpson's games will never change. You always go through the same levels and deal with the same shit. Very little skill is involved.
>>
>>2422293
>Games like the 4 player X-Men or Simpson's games will never change. You always go through the same levels and deal with the same shit. Very little skill is involved.

Bad examples tbh and unless you can 1 credit either id say you should rethink. All beatemups require a shit ton of skill and practice to get 1cc runs.

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ITT: We recommend games based on what people like.
>I'd like to thank the anon who recommended Septera Core to me after telling him that Final Fantasy 3-9 were my favorite rpgs of all time.
>pic related
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I'm a huge fan of the SMT series along with its spinoffs. Recommend me something similar.
I like obsessing over stats and stuff like that, first person dungeon crawling, dark plot, delicious 2D sprite waifus
>>
>>2422101
>>2422152
Damn... A vague inquiry gets a more than adequate reply...
>>
>>2422153
>triggernigger
>>
>>2422259
"greatest of all time"
>>
>>2422287
Thanks for the clarification. :)

~Everything I Know About Game Center CX I Learned From The Link Below~

http://pastebin.com/u/GCCXGeneral

-Recent Fansubs-

[SAGCCX] Super Mario 30th Anniversary Special Stage - Game Center CX in Nico Nico Chokaigi 2015:

http://www.nyaa.se/?page=view&tid=684014
http://www.gamingcx.com/2015/04/gamecenter-cx-special-super-mario-30th.html

[SAGCCX] Saint Seiya: Golden Legend (NES/Famicom):

http://www.nyaa.se/?page=view&tid=666332
http://www.gamingcx.com/2015/03/gamecenter-cx-episode-130-saint-seiya.html

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>>
>>2422176
New to the professional job world, Anon-kun?
>>
>>2422205
>Sasano, please finish this game for the viewers
>a program to learn how to be directors for TV
Seems like the worst job
>>
>>2422157
>>2422205

No they're not. Here's the job as from when they last recruited, showing they get paid 191,700 yen a month.
>>
>>2422281
Forgot the link.

http://www.gascoin.co.jp/archives/category/articles/information#9418
>>
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If pacman was such a good game the sequel would have been called Mrs. Pacman...

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Previous thread - >>2390249

This thread is for the spirited discussion of CRT displays - Televisions, monitors and projectors used for the playing of retro games!

These past few threads have been great, keep it up!

>Try to keep it /vr/-related: Nothing past 5th gen(+Dreamcast). Slight OT might be okay if related to CRTs (E.G. 16:9 compatible models, flatscreens, etc.) Systems with backwards compatibility are also pretty safe territory, assuming you're focusing on the older games. PC CRTs are also a-ok.
>Produce OC! Get out your real cameras and take beautiful pictures of your CRTs displaying recognizable characters with the kind of beautiful accuracy that brings tears to the eyes of young and old alike! If you take 100 photos, at least one of them will turn out alright!
>Try to be as detailed as possible when asking info on a specific model. As always, google is your friend, and we are your friends with benefits. Older archived threads aren't a bad place to look either.
>Share appreciation for others choice of technology and personal philosophy of gaming. As always show courtesy in your discussion and moderate yourselves first.

CRT Pastebin (WIP): http://pastebin.com/1Ri5TS3x
Thread Survey: https://docs.google.com/forms/d/1PhdXJYwA8xModrTV1Yt-i1tvNgwiagpeBx0m_xNIVtc/viewform?edit_requested=true&fbzx=9009823977812318933
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>>2422081
This. The signal processing is done by your graphics card, and the monitor has a pretty easy time.

Feed in a lower resolution signal with GPU scaling turned off to see how shitty the image scaling is.

That's the issue with TVs and game consoles. The shitty 720p signal has to be upscaled to 1080p by the monitor.
>>
Is there a list of games that use dithering?
>>
>>2418112
>>2418226

I got ahold of the monitor. Set me back a whopping $5, plus the couple bucks I threw to the guy for delivering a 48lb monitor to me.

It's absolutely gorgeous. I forgot how nice DC games look on a CRT monitor.

The thing now is to get a larger desk.
>>
>>2422138

Too many to even brother making one.
>>
>>2421269
Depends. Emu outputing 240p to a crt tv will look pretty much the same.
Emu outputing 480p + scanlines to a crt monitor won't be as good because monitor phosphors have much less bleeding


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