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This board is for the discussion of classic, or "retro" games. Retro gaming means consoles, computer games, arcade games (including pinball) and any other forms of video games on platforms launched in 1999 and earlier. With the release of the 8th generation of consoles, the Sega Dreamcast will now be considered "retro", though the remainder of the sixth generation (Xbox, PS2, GameCube) will not.

Helpful links:
Game Tech Wiki
Emulation General Wiki

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DOOM THREAD / RETRO FPS THREAD - Last thread >>2184856
(We mainly talk Doom, but Unreal/Duke/Quake/Marathon/whatever are also welcome! Let's post like gentlemen)


The OFFICIAL Doom Wiki, actively maintained and supported by the Doom community. Want to learn more about Doom? Check this site first!

FAQ/Pastebin, updated semi-frequently

IRC (Password is in the FAQ.)
Channel: #vr

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So they got rid of the other 2-3 people on the show, or were there even more than that at this point? I haven't watched it in awhile either.
Yeah, that was the problem I had with going down as well. The levels are awesome, but it felt like the difficulty really spiked pretty early in. I prefer a slow progression like Doom 1 and 2 where it doesn't get that hard till almost the end.

That could work. At least there isn't as many frames of animation with the powered sword compared to the normal sword.
No, really. I really want to know what the hell was that and where do I get it. The Google does nothing.

Looks like just another shitty 2edgy "lol dead ponies!!!" thing, like Normal Day or Rainbow Factory.
Probably isn't released and was just someone trying to hype it up.

Which version of Resident Evil is the definitive one to play?
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It's got some minor issues but overall it's great, the best version of the game. Make sure to get the PC version.
That sure narrows it down.
There is absolutely no reason to play this over the original game except maybe if you're a PC exclusive enthusiast.
>using emulation as an argument on /vr/

The original game looks utterly fantastic on a CRT setup and blows the HD version into orbit.
I, too, like my 3D games looking like blurry shit when I play them. Clearly superior.

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Can I get a thread of this game going? This game is cool I like, is there any fans for this? what are some other games like it? Are the later games worth playing?

For shits and giggles post your team like pic related
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I can't be the only one that got RainHawk after beating Rank C, right?

> Open the BBQ portal by giving a monster with a Fire Breath attack (Dragon works, but he's good at that stage so get another)
> Capture Phoenix (I think Metaly shows up too if you want it; good luck with that bastard)
> After beating Rank C master Teto offers to breed his IceMan with one of your monsters
> Choose a monster from the Flying family (try one with a healing spell; RainHawk has lots of MP and it comes handy for the longer dungeons)
> Make sure the gender is opposite from Phoenix before hatching
> Grind Blizzardy for as long as you think is necessary (mid 20s seems good)
> Breed Blizzardy with Phoenix
> Receive RainHawk with both breath attacks (fire and ice)


You can also breed a DracoLord with Andreal (Gulpple + Any dragon) and Servant (two Skeletors)
Yes. Dragon Quest Monsters 1+2.

It's Japanese only, but there might be a translation patch. Not really sure, since I don't need it myself.
there is a translation patch in the works. Don't get your hoeps up thoguh - it's been in the works for six years now.
You can also steal monsters from other trainers.
Love this game so much

still have my original copy working on GBC.

I have a Reaper, Unicorn and Divingon in my party.

I continually breed Reaper I think I'm at +40 at this point. I'm trying to chain-breed and "merge" abilities together.

I'm at approx +36 with Unicorn and It's my Healer

Divinegon is pretty much another ofensive monster - I kinda want to replace him.

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Hey /vr/, can anyone here school me on custom timings for MAME and RetroArch? I'm looking to get a new flat-panel PC monitor and want to know of it can be adjusted for certain arcade games like Mortal Kombat (54hz) and R-Type (55hz) for buttery-smoothness and low lag.

Monitors in question-
Asus vg248qe
Dell U2414H
Eizo FlexScan EV2455

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Ok, /vr/, let's make some charts. We'll start by the NES and go progressively on to the other systems. Earlier systems will be made later too.

>but how are we going to do it, OP?
We'll try to pick the best ten titles of each genre and put them in the chart.

>but how are we going to decide what to put, OP?
We'll try to reach a consensus in the thread. If this fails, we can try a strawpoll or something like this.

>I do charts better than you, OP. You suck at editing.
Feel free to take this project then. I do suck at this.
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Alright, I'll attempt to give you a helping hand to get this started:

100 World Story (fan-translated famicom game, interesting board game RPG that can be played up 4 players)
Chaos World (fan-translated famicom game)
Dragon Warrior
Dragon Warrior III
Dragon Warrior IV
Final Fantasy
Final Fantasy III (fan-translated famicom game)
Sweet Home (fan-translated famicom game)
Swords and Serpents (good Wizardry-like game that can be played up 4 players)


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Nice post. I'll take a look into each one of these.

>One problem I figured out while typing this is where place games that mix two or more genres? For example Guardian Legend could be classified under action-RPGs and shumps.
We could make a hybrid section and post 10 titles.
Also, I think we should put just one title per series, and then mention the other games if they're good.
Me tal Storm for action
CV3 definitely deserves to be on the list.

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What are some good snes, nes, or megadrive games with a good cyberpunk/futuristic aesthetic?
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i wish i looked like that guy

>the fujoshit side version of this got translated before the original version that came out 20 years ago

what kind of horse shit is this?
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It has stat building.
That's blatantly a lie.

Try going through some Western VN forums. You'll easily find people crying about porn "holding the medium back" and other bullshit.
VNs with stat building is what you get nowadays. Like xCation titles.
They can cry all they want but it doesn't change the fact that they keep buying and playing porn anyway.
Most of them don't buy anything.

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Previous Thread: >>2146924

This thread is for the spirited discussion of CRT displays - Televisions, monitors and projectors used for the playing of retro games!

Some tips to bring the threads back to their former glory
>Try to keep it /vr/-related: Nothing past 5th gen(+Dreamcast). Slight OT might be okay if related to CRTs (E.G. 16:9 compatible models, flatscreens, etc.)
>Produce OC! Get out your real cameras and take beautiful pictures of your CRTs displaying recognizable characters with the kind of beautiful accuracy that brings tears to the eyes of young and old alike!
>Try to be as detailed as possible when asking info on a specific model. As always, google is your friend.
>Share appreciation for others choice of technology and personal philosophy of gaming

CRT Pastebin (WIP): http://pastebin.com/1Ri5TS3x
Thread Survey: https://docs.google.com/forms/d/1PhdXJYwA8xModrTV1Yt-i1tvNgwiagpeBx0m_xNIVtc/viewform?edit_requested=true&fbzx=9009823977812318933
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That's a pretty good deal if it's in good shape. Test it before you buy it.
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Apparently, the comb filter on my PVM has been off since I received it.

Turned it on, didn't like how it softened the edges; Just gonna stick with the bit of dot crawl that comes from having it off.

Ghetto as shit rigged composite; Could hypothetically get RGB the same way, but getting 2 pins to sit just right is a completely different task to 5.

Depends on the condition and inputs/model; If the former is good and you're happy with the latter, I don't see why not.
Can buy a Trinitron Wega for 15$, is it worth it? How heavy are they?
"Depends on the condition and inputs/model; If the former is good and you're happy with the latter, I don't see why not."

>How heavy are they?
FD/WEGA sets are pretty heavy for their size. Which model/what size is it?
27 inch

What's the best genesis/megadrive game and why is it Wonder Boy in Monster World?

No but seriously, best genesis/megadrive games?
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That often happens when some shitty Youtube celeb makes a video about the game in question..
Monster world IV is nice, but it didn't have as much exploration
It's a bit slow and easy in the beginning. And by the time it starts getting challenging You already have super sonic or hyper sonic.
It's a must play, but If I really want to enjoy sonic, playing S&K alone is actually more of a thrill.

Top contender for best genesis adventure, but I wouldn't pit it against super metroid.
>Top contender for best genesis adventure, but I wouldn't pit it against super metroid.
That's how I see it. It's a good game, don't get me wrong, but it's really nothing too special when you stack it up against all the other 16-bit action/adventure games on the SNES. It's real claim to fame is that it's one of the only action/adventure games of that style on the genesis, which was more known for fast-paced arcadey genres and stuff like that. That's what sets it apart
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Just needed to stop in and say how much I fucking love this game.

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Is there a Sega Genesis/Mega Drive equivalent of Super Metroid?
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Take it to /int/ where the rest of you whiny, ungrateful hypocrites gather.
Yeah, nowadays you can find more megs in an electronic toilet paper dispenser.
gameplay style: monster world
art style/character design: mega turrican

I wish there were more metroid-style games on genesis. Of course, I wish there were more metroid-style games on every console. Not exactly an abundant subgenre.
>The game is 3 MB
Why does it say 24, though? The powers of the ancient gaming compression?
bits vs bytes. companies love to advertise stuff using bits because this means a larger number. It's like saying something is TWO THOUSAND METERS rather than saying its 2 kilometers.

Same shit happens with ISP speeds. They measure it in megabits because that way you get large numbers like 24 mb/s rather that what most people would think of it, as just 3 mB/s

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Okay /vr/, Unreal Tournament or Quake III Arena?
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*You can't go fast in UT
they actually aren't bugs. they were specifically put into the game. in quake 1, the fucking strange movements people make to increase speed aren't bugs either, but rocket jumping wasn't planned. quake 2 has the quake 3 movement, as in when you tilt your mouse from left to right you can increase your speed when bunny hopping, and they kept the rocket jumping. these 'bugs' were put into each and every quake release, even quake 4, and actual bugs quickly were made into the next product if they became popular enough. personally these little things are what keep me coming back every day. There is always a potential trick to learn, a way to manipulate the engine for my advantage. and it is very fun to attempt mastering this trick. this is something i really enjoyed about tribes as well. skiing, fucking disc launcher, jetpacks, man that shit was crazy.

>implying rocket arena, capture the flag, team deathmatch, and freezetag aren't all better in quake 3
i actually think ut wins in duels and ffa, everyone else thinks the opposite of the way i do and i dont get it. the quake engine is the perfect engine for team games.
I think the main thing about UT that bugs Quake players is the increased amount of long range combat. On Quake 3 you only have one hitscan weapon accurate at long range - the railgun. On UT you have four: the enforcer's primary fire (not very accurate when dual wielding), minigun primary fire, shock rifle primary fire, and the sniper rifle. The sniper in particular would be very alienating to Quake players because of the easy headshots. Another complaint that Quake players might make is the slowness of the rocket launcher. The UT rocket does MORE damage per rocket and shoots up to six rockets at once, but in practice it is actually less dominating than the Quake 3 rocket. The lightning gun/plasma rifle are both available as the pulse gun. The rocket/grenade launcher are also merged.
>The DC is also just about as "hardcore" as consoles can get

look at this pleb
>in quake 1, the fucking strange movements people make to increase speed aren't bugs either, but rocket jumping wasn't planned
Actually its the other way around. IIRC there even was a secret that required you to rocketjump, but the feature was rarely used until mission packs.

In Q1 the weird movement and bunnyhops are a leftover from Doom engine. Basically put it works the way it does because player's diagonal movements use simplified acceleration calculation from the Doom days, when there was no jumping.

It was left in later games deliberately afterwards.

Some games attempt to emulate it, but in a wrong way - in Painkiller the bunny hopping works because it is specificaly described in the code, not because it is a side effect of a movement coding, and works without strafing - in some circumstances strafing actually impairs the bunnyhops, which the game was criticised for by Q3 fans back in the day.

What are some good retro RPG/Dungeon Crawlers? The only one I played through to the end was the first Eye of the Beholder so preferably something not too hardcore.
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Dragon Knight series. Well, I, II and IV.

DK4 is not a dungeon crawler. It's a turn based tactic game/tactical RPG.
So apparently Dungeon Master got ported to everything and it's available for free, no emulator?


But... it's real time? Really? I wouldn't have thought. That almost sounds like a deal-breaker, especially with no auto-map, but 80 zillion grognards can't be wrong...
Ah, my bad. 1-2 then.
If you liked EotB then all the old D&D crawlers should be up your alley. My favorite was probably Ravenloft: Stone Prophet but there are a couple dozen or so available.
there's a few lists to get you started

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People always talk about scary stuff in retro games but what about the depressing stuff? The awfully sad moments
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Oh I know. I was just posting the original. I do highly prefer the ps2 remake you posted over all the versions. Though I do wish someone would also mod it to include tat extra wife.

Though considering the state of DQ game hacking, that will never be so.
I wish that worked in real life... ;-;
Snow white obviously.

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What are some legit examples of games that you actually are unable to beat without a guide, instruction manual or some outside help?

One example that I have experienced myself is buying an used copy of Startropics that didn't come with instruction manual or the letter that you are supposed to put in water in order to get the frequency you need to advance in the game. The ONLY reason I was able to beat the game as a kid was because the frequency was mentioned ONCE in my country's Nintendo magazine.
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Back in day when I got my parents buy new NES games to me often the most satisfying part of the trip to the store was reading the manual to the new game on the way back to home. Manual back then were interesting and colorful compared to the ones 5th and 6th gen games came with and I still fucking love the ones I have.

However most of the time I went and bough used NES games they didn't come with manual which can really be a problem if they contained information needed to advance in the game (Startropics) or describtion of of what you are supposed to do in a game (Legacy of the Wizard).
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Not even with a game guide can you beat it. Why? Because at some point the makers give you a clue to open a chamber...that has nothing to do with solving how to open the door. I had to give up and seek help and all agreed that makers literally messed up and was unsolvable. So they gave the answer and I quit.
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I miss manuals for that reason. I had the game figured out by the time I popped the game into the console and didn't have to spend the first hour of gameplay playing a tutorial. I've seen modern games where you pretty much never leave the tutorial, it's just interspersed with the gameplay and gets annoying as shit.
I fucking know what you mean.

My earliest recollection of that would be Link to the Past. I remember freaking out over the images while my older brother was playing.

GTA kept that alive to some extent.

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