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This board is for the discussion of classic, or "retro" games. Retro gaming means consoles, computer games, arcade games (including pinball) and any other forms of video games on platforms launched in 1999 and earlier. With the release of the 8th generation of consoles, the Sega Dreamcast will now be considered "retro", though the remainder of the sixth generation (Xbox, PS2, GameCube) will not.

Helpful links:
Game Tech Wiki
Emulation General Wiki

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DOOM THREAD / RETRO FPS THREAD, BEST EVER WRITTEN EDITION - Last thread >>3322167

DOOM/II/ULTIMATE/FINAL/64
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~

FAQ/PASTEBIN
http://pastebin.com/GnWMDhg0

SO YOU WANT TO PLAY SOME...
Doom: https://desu-usergeneratedcontent.xyz/vr/image/1448/27/1448271860636.png
Doom download: https://yadi.sk/d/469ydBaLndVCJ
Quake: https://desu-usergeneratedcontent.xyz/vr/image/1405/27/1405272990521.png
Quake pastebin v7.1: http://pastebin.com/cpjZmazY

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>>3327639
>>3327605
>>3327601
>>3327586
>>3327583
http://i.4cdn.org/wsg/1467333960250.webm

:^)
>>
>>3327403
Yeah, Brutal Doom is overhyped imo.
But Project Brutality is pretty good.
>>
>>3327594
Well when you put it like that it is very simple.. Not sure how to handle items that aren't directly part of my mod but I just need to get basics down at the moment. thanks.
>>
>>3327646

I should have expected that.
>>
>>3327649
You'll probably want your items to call a script that adds them to an acs list when picked up for the sake of efficiency. The inventory system in my project runs is a bit of a special case since it's entirely done in acs, with no actual inventory items.

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I have to say it: Ocarina of Time sucked huge hairy ball sacks. What a huge waste of time and money!
People even say it's graphics were great, but they were fucking terrible, and yes, I'm comparing it to N64 games.
It didn't get enjoyable until getting the Mirror shield, and by then you're almost done with it.
And before anyone says "hurr guess Zelda games jus rnt ur thing, go back to COD u pleb", I've never even played games past gamecube era and some of my favorite games are Zelda games.
So what the fuck? Why does this game get so much praise? Best game of all time my ass!
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>>3327382
These are great points, but no one in this thread is really gonna take them seriously.
>>
>>3327382

> Never even played games past gamecube era

Also, I'm in my fucking 20s and played Mario 64 when it first came out, which I never said I didn't like.

I can agree that Z targeting is great and was probably a big thing, but I couldn't care less about any of the other things you mentioned.

>The genius inclusion of the companion fairy

No.

>Tutorial section

Fuck that.

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>>3327607
Not him, but if you're in your 20's you must have been very young when OoT was released and, no offense, you probably don't appreciate the impact it had on gaming.

Nintendo didn't just move the goalposts with OoT. They put the goalposts in a rocket and shot them into space.
>>
Please delete this fucking thread for fucks sake

FUCK
>>
>>3327637
>it's a nintodler can't handle criticism episode

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Which is the best of the original Mortal Kombat games in your opinion. Mine is Mortal Kombat 2 because of the varied stages, good music, and some of my favorite fatalities in the series(Kung Lao's hat slice being my favorite). Downsides for that game are lack of Kano and lack of Sub Zero ripping out spines. But what's your favorite?
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>>3327347
Love me some Kung Lao
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>>3327145
>that pic
https://www.youtube.com/watch?v=GHg7sq2FpsY
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>>3327145
>poor baby can't even troll well anymore :(
Yet you keep replying to him.

>>3327347
I've always loved that fatality. I don't think it's ever been topped.
>>
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>>3326334
>I'm not nostalgic for it, so it's bad
>I'm nostalgic for it, so it's good
Okay
>>
>>3327415
>Yet you keep replying to him.
I'm 95% sure he is who I think he is. It's always funny to poke him.

MKII had a lot of the best fatalities. My specialty was playing with Shang and switching to Sub for the kill, doing the first half of his freeze fatality then morphing to Scorp and toasying them. Good times!

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You are hired at Square Enix. They noticed that Dragon Quest is doing well in Japan but not so well elsewhere. They want to expand their market, and they are giving you unlimited resources and one year to do with whatever you please. How would you introduce Dragon Quest to as many new individuals as possible?

Also, discuss whatever else Dragon Quest that you would like to get off your shoulders.
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>>3326401
That casino has been beating the shit out of me for years. Recently I've given up on the poker tables, they're too fucking cruel, so now I feed all my spare cash into slots instead
>>
>>3322949
I had to rely on savestating to not be completely fucked over by him, my characters were

Hero 33
Fighter 30
Sage 28
Pilgrim 32

I know that feel anon, and I thought I was overleveled
>>
>>3325828
Yeah but that's gotta be dangerous.
They're knives, so they have to be sharp, right? And look at the size of them. They can easily swing around and cut the fuck out of whoever's wearing them.
>>
>>3325919
alena has a one in three chance to crit everytime she attacks.

she is also quick. this is why she is good. forget everything else.

also alena looks good without her wizard clothes alena is awesome.
>>
>>3310165
I would make a dragon quest like game set in a quirky modern suburb. There would be lots of feels and silliness and active time combat.

Then 20 years later some kid would ripoff my game and make a furry le quirky shitpile with shmup rpg combat

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Why was it so easy?
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I think the original premise may have been a challenge as the first playthrough, exploring the castle. Then the inverse castle was a sort of hard mode.Of course once you know where everything is it's cake. Also what he said >>3327286
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>>3327362
>deleted 'cause GBA
Which is ridiculous, because we talk about more than half of its games before they were ported to GBA from the SNES all the time on here.
>>
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>>3327516
I know, right? I was even discussing SotN in the OP. I got warned and everything.
>>
>>3326939
>Why was it so easy?

Honestly? Because the controls are excellent, and you're given a lot of freedom in the air.
>>
>>3326939
The first play through could be difficult, but not in the same way as older castlevania.

Instead of execution, you need stats. When you end up dying you have two options, get better or level up.

If you have some experiencie playing other castlevanias, metroid and some RPG. SOTN will feel more easy. But that is because you have more experiencie in that kind of game before.

Speedrunning SOTN is fun and difficult. you should try to do it.

It took me a couple of days to beat it (in the wrong way) for the first time. A little bit more to beat the inverted castle. And just an hour and a half to beat it using some speed running strategies.

execution, stats or speed. choose the aspect that is most difficult to you, and beat it in that way.

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Is this worth it? Not really played any sega megadrive games before.
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>>3327117
Yes.

Are you trying to suggest that what's a rom and what isn't is subjective?

They're roms because they don't run natively on Windows, they're being run on an emulator. This has been proven. Why would Sega even go through the trouble of porting them over when they can just use an emulator?
>>
>>3327114
i want to fuck that rom
>>
>>3326913
also they added official support for romhacks via the workshop, you just have to own the game for it
>>
>>3326932
>paying for DRMed roms
And it doesn't matter if you can break the DRM, you're still supporting DRM by paying.

If it's not DRMed, and the price is in line with what's typical for games of their age and quality, eg. the Neo Geo roms that were on the Humble Bundle, I have no problem paying for them.
>>
>>3327563
We're all in the simulation anyway maaaaan

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Difference between diablo Playstation and diablo pc

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Was it the first example of artificial difficulty in gaming?
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>>3327625
Nintendo did not innovate anything.
>>
>>3327628

Keep crying, bitch.

Kids in the future will continue to think Nintendo invented everything, and you will be revolving in your grave. Enjoy your existence.
>>
>>3327628
Pretty sure Nintendo made the first video game that wasn't shit
>>
>>3327386
it was doom.

just add more monsters
>>
>>3327634
What game was that?
>>3327632
Only because of faggots like Mike Magay and the Angry Nintendo Nerd.

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Cool, fugly, gimmicky... just post 'em.
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>>3325975
how the fuck you gonna play pool with some pimple faces assholes blocking your stick movement?

Home arcade .... pff
>>
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>>3327220
Yes. Christ, we're not all 17 you know..
>>
>>3327220
Yes. There's actually a ms pac-man one in a pizza shop not far from my house. Apparently its a tweaked version because ms pac-man goes ridiculously fast
>>
>>3312232
>the hammer
>>
>>3312228
Given that driving games and gun games are still popular in arcades, Lucky & Wild 2 seems like a good idea.

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Retro games where you kill commies?
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>>3327278
If /org/ is considered spam, how are the other generals not? Let's be frank, it's only deleted because /vr/ can't handle negative opinions about popular, well-received games.
>>
>>3327287
>Let's be frank, it's only deleted because /vr/ can't handle negative opinions about popular, well-received games.

You can't be serious.
/vr/ is contrarian central, It's not about criticism on popular games or whatever. The org shitposting guy is just an obsessive person who really needs to be taken away from the internet.
>>
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>>3325884
The fuck does that post have to do with seizing the means of production?
The existence of co-ops like Mondragon literally blows it away.

And why is this thread still alive? if we can post off-topic shit, can I make a post on gamecube games?
>>
>>3327287
>If /org/ is considered spam, how are the other generals not?
Because it's transparent bait and you metapost constantly about how you dindu nuffin, further reinforcing your thread as the garbage that it is.
>>
>>3326410
>anyone who doesn't want video game boards shitted on by /pol/tards must be a leftist!

No really, /pol/, please kill yourself.

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> The Saturn is not our future
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>>3327250
>USA hater.

Wrong, I'm not a USA hater and I'm not a SoA hater either, they did good things, I'll give Kalinske credit for bundling Sonic with the Genesis and lowering the price.

My problem is when you guys blame everything to SoJ while thinking "SoA did nothing wrong".

If SoJ did "everything wrong", then they also did everything right, because Sega = SoJ.
SoA was just a marketing department.
>>
>>3327235
unique skyboxes and ground planes, free blending of skybox/ground with polygons, free fogging, windowing of select polygons to a background (for ex. making a 3d figure that changes between its own shape and a "hole" to a background image or ground/skybox), unique water rippling effects.

You can also have a set of polygons rasterized as a background. This can give you transparent polygons. But if you take it further you can also apply all the usual background effects to these polygons, which would allow you to do absolutely sick per-line effects that only pixel shader level hardware could match.
>>
>>3327261
On that note, Bernie Stolar shat on the Saturn precisely because he was hunting talent to build up the DC library.

And when SOJ told him to sell the machine for $250 so it generates profit from hardware sales, he went against them and announced that the machine costs $200 - and then quit from Sega.

He may have killed the Saturn, but the DC launch wouldn't have been half as good if it weren't for him.
>>
>>3323382
Get ready for the FUTURE
https://www.youtube.com/watch?v=g6ZEYISED54
>>
>>3323535
But wasn't he the one that got Mortal Kombat 3 to debut on PlayStation first?

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Do you guys make pixel art at all?

I've been wanting to for a while now, so I sat down and made this. Took me about a half hour honestly. Critique is welcome.
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>>3327172
The dancing lines of light really.

I think if you just added a little shading to the edges of the lines it would look great.
>>
>>3327190
meant for
>>3327179
>>
>>3327156
Timing on the wave is off, do you know what is a slow in/out ? Probably not, download the Animator Survivor Kit.

Also try to make the wet sand line slowly follow back the wave.
>>
>>3327190
>>3327208
I'll give these suggestions a try. Thanks, fellow anons. Wish me luck.
>>
>>3319549
No. I used to do assets for games one pixel at a time but I never made fugly shit like that. Disgusting.

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Couldn't find the e-celebs containment thread in the catalog.

Post your favorite reviewers or let's players of retro games.
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>>3326593
Dave is hilarious and had great banter. They were very ahead of their time. They also had more fun and were younger out of college. I think Marks jokes became a little stale over the years but I still like him.
https://www.youtube.com/watch?v=ae17zo9bx90

btw I just found out Dave has his own small channel.
https://www.youtube.com/watch?v=39-bKxdjoJQ
>>
>>3327045
eh I never liked those pickup videos and he talks about not retro games. Here is a better review video.
https://www.youtube.com/watch?v=nzGUEtS-AS8
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>>3313610
IIRC they were recorded with an old tape camera.

>>3318430
Not gonna lie, him interacting with other youtubers made me actually check out the channel, which I have written off as yet another lame toplist shit. I don't have any idea why either.

Also, not _exactly_ /vr/, but I like to watch Shooting Game Weekly at least on a second screen. And there is that guy who does Bullet Heaven (forgot the name of the channel). I only discovered it this week and I kinda like him. Kinda, because most of the reviews he does with a girl (I assume his wife or something) and it annoys me, because it's a scripted review and they seem to read paragraphs alternating. Wouldn't bother me if it was more of a conversation, but I don't think it fits in such a scripted format.
It's pretty annoying, but not a dealbreaker so far and at least some of the smaller vids (portable reviews, recent videos about his PSP shmup collection) are him on his own .
>>
Anyone that covers more than just software, like Lazy Game Reviews and Obsolete Geek?
>>
Are there any "character" reviewers besides AVGN, who aren't just AVGN copies? I know Jontron sometimes plays retro stuff, and is hilarious at times.
>>3312578
>The Nerd is like an albatross around James' neck now.
In a recent episode he decided to quit making AVGN episodes, then went back in time and talked to his past self, and it ended with a "moral" about how a series can go on longer, and without running dry, if you're willing to wait until you have something good to add to it, rather than force yourself to churn out garbage. I imagine we'll be seeing less frequent, but higher quality, AVGN stuff again.

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I still sometimes play this one.

Also stumpled upon the list the other day. So many memories
http://www.scofen.com/categories/best-nes-games
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>>3326580
It's funny, I watch old games on YouTube all the time but it never occurred to me to play any of them. Are there any good ones on NES or GameCube or whatever?
>>
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>>3326580
I play SMB1/2/3 and Zelda on a pretty regular basis.
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>>3326672
You do know the Nes was basically nothing outside of the US and Japan, right?
>>
>>3326874
>Are there any good ones on NES or GameCube or whatever?

Sonic the Hedgehog


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