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Fictional games from movies and TV shows
64 replies and 38 images omitted. Click here to view.
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>>4341665
I'm pretty sure you're the ONLY person that remembers that.
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>>4333964
>indiegames.jpg
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>>4341672
I'd guess it's just a coincidence.
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>>4336251
I had completely forgotten about this until now, I love that show
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>>4344036
What show?

Just finished playing the first 4 Silent Hill games for the first time after all these years of hearing about it. It's now one of my favorite video games series. I made sure to get the last 3 games on PS2 since the HD collection is a disaster. I managed to get good endings after my first playthrough in the first 3 games, The Room I got the worst ending since I was tired of the partner system and looking after the apartment.

Silent Hill 4 was interesting story-wise and the first-person apartment sequences were great, since I enjoy exploring maps observing every bit of small detail. The references of the previous games were a nice touch too, such as the hand-in-toilet joke, but having to repeat the same levels AGAIN and babysitting a cripple during the 2nd half of the game sucked.

I want to say more but this is already a lengthy post. What did you guys think of this series? Any favourite moments? characters? OST? etc.
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>>4337419
that's entirely dependent on what time of day he posts a thread though
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>>4338359
>I watched that clip with a comparasion of voice acting, happily open to see how it sucks and...shit. It looks better to me.

Wrong. The new voice acting is shit. It's all dumbed down and horrible. If someone prefers the new voice acting, they are automatically proven too stupid to understand the characters, stories and psychology behind the games themselves. The new voices are objectively bad.
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>>4343205
Are you for real?
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>>4343205
look, some other anons already convinced me (and people like you are exactly the reason I had my doubts)
As I said, I watched this clip prepared to see how hard they fucked things up (even the edition of the video is playfully oriented to that) and sorry, it is recorded way better and the voice direction and the actors are just way more professional:
https://www.youtube.com/watch?v=7GKtsHcJOMI
I totally assume they could have ruined the essence of the game having weird lines delivered by almost non-professional actors, making all the tone look pretty surreal, or how objetively improving techincal elements of the game can fuck up the core experience, that's what happens with The Twin Snakes, with a new camera that completely makes obsolete and redundant all that amazing level design of MGS. BUT you can also understand that shit of a game has better production values and better character models or whatever.
But hey, after all this is just me makings things up, since you are unable to actually prove your fucking point by giving me reasons.
>>
>>4342905
They are all after 2000 how does that make sense whenever you mention something else from after 2000 you get the fucking retro gestapo come in and shit up a decent discussion with THATS NOT RETRO because they have literally nothing else to contribute to the thread and need to protect their safe space

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Reaction image thread.

Starting off with some brand new fresh OC.
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>>4342072
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>>4316452
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>>4344349
what game?

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FUCK VERSUS WHORE.
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"Baddest". At least the graphics were good.
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>>
wait why'd all the master of terskasi posts get removed
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This abomination
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>>4340182
this is objectively a bad game

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What are some good Atari 2600 games? Recommend me some!
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BESERK
E
S
E
R
K
>>
Pitfall
>>
Super Breakout
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Name This Game. Frostbite. River Raid. Demons to Diamonds. Popeye.
>>
Combat
River Raid
Fishing Derby
H.E.R.O.

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What are some games like Battletoads and Earthworm Jim?
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>>4343852

Both have a huge lack of focus and have you doing a ton of crazy gimmicks on each stage rather than focus on the core gameplay (beat em up or platformer)
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>>4343817
It ought to be. Being made by Shiny and all.
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>>4343852
He might mean that 90's edge. A lot of people tend to forget Jim was silliness, but underneath that veneer of XXTREME-tude. Probably because they kind of abandoned that angle as the series went on.
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>>4344705
>3) hot chicks
They did have that in common, didn't they? Both featured amazing proportioned latex wearing babes, who could pass for bondage porn queens, now that you mention it.
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>>4344758
Bless the 90's.

Why did the N64 sell so poorly compared to the PS1?
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>>4339617
In my opinion.
N64 only make for hardcore 3D gamer and young kid but PS1 make for everyone even who never play videogames before.
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>>4339762
>Space Station Silicon Valley and Body Harvest
You just lost all credibility by citing two games as shit as these
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>>4339787
>There's no reason to play PS1 games when N64 versions exist,
You mean besides audio/video quality, often times framerate, draw distance, etc?

N64's only consistent advantage is the lack of jitter.
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>>4339847
>Bomberman 64 (2001)
Bomberman has always been and always will be shit.
>Custom Robo
>Custom Robo V2
Decent
>Dezaemon 3D
Not played
>Dance Dance Revolution: Disney
Not played but I've only heard bad things from my DDR obsessed friend after they imported it
>Dancing Museum
Not played
>Densha de Go! 64
Not played
>Fushigi no Dungeon (One of the highest rated games of 2000 in Japan, BTW.)

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>>4340213
Super Mario 64 was bundled with many of the N64 consoles sold. Sony rarely bundled games with the PlayStation. A lot of cartridge based Nintendo games have inflated sales numbers because of bundling. If you bought a new Nintendo console in the 80s and 90s, you generally got a Mario game with it in the box.

SIX GOLDEN COINS is 25 Years old!
Who played it!? why has everyone forgotten it!?
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>>4344404
it just doesn't get it's dick sucked as much as the "classic trilogy"
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>>4342832
Both Mario Land 1 and 2 are very near and dear to me, I’m dating myself hard but Mario Land 1 was my first Mario.

Both games are just wacky from aesthetic standpoints and are very novel. Mario Land 1’s hard mode is particularly great. This game, though slower and a bit more predictable, has great thematic elements, music, and an awesome final level. That gauntlet is never not-fun.

The Wario Land games are all superior, however.
>>
Mario Land 1 is awesome, it feels like a game that came out of SMB1, but on a handheld.

SML2 is trying to be like SMW, but the large sprites made them make a floaty/slow game instead which is fun enough but not superior to SML1. As a kid I was super surprised by how "good" SML2 looked though.
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I love it
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>>4343191
This, if only I could get the battery to work in my copy of 4

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any reason to own one
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>>4344060
microsoft gave away an operating system. sega wouldn't rehire a dub actor because he was in a union.
>>
https://www.youtube.com/watch?v=K2ecCiHqn1U
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>>4341917
Grey is definitely where it's at.
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>>4344059
>people are just hyping it up to sell off their shit
Implying I'd sell any of my Saturn stuff, lol. You wish.
Stay jell.
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>>4344441
I prefer the white one or as the japs designated it mist gray

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Which game is better and why?
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>>4344481
Sonic Adventure 1. The music was better, the levels were better and even the graphics was better.
>>
Both are seriously flawed games, but SA1 tries to do more interesting things and as a result is way more charming and interesting than SA2.

SA2's non-sonic stages are REALLY bad and drive the game down enormously. They weren't amazing in SA1 either but stages in 2 are generally way longer and larger, which is a detriment to them. Especially the treasure hunting shit.

That and it's way too far up its own ass with its anime storyline
>>
2 because chao garden, although it's better on the non-retro ports.
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>>4344481
The first one since it has no retardest levels while SA2 fucked it whole up.

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>Command and Conquer
>Red Alert
>Dune 2000
>Tiberian Sun
>Red Alert 2
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>>4339457
Tiberian Dawn and RA1 got XP patches, but I don't know if they still run on modern systems - probably not even with the XP patch.

Tiberian Sun and RA2 should still work, I think. I was playing them both a few years back.

>>4339457
>I really want to play TS, but even though it starts up, the framerate is so slow and jittery it is impossible to play.

That's actually normal. Tiberian Sun was EXTREMELY unoptimized. Even on a monster PC, it runs like shit once you get more units on screen.
RA2 was much better but it still had issues, particularly if you had a lot of Kirovs and Floating Saucers on screen (if you've ever played the map Lunatic Moon, you know what I'm talking about).

There's a patch for that, though:
http://www.stuffhost.de/files/cnc/
>>
What were vr's favourite missions of these games?

Mine are:
RA1: The Allied mission where you had to defend the chronosphere
TS: Defend crash site and Weather the storm
RA2: The fox and the hound and Aztec prizm tower one. Also Defend Chrono Site which was a really hard one.
>>
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>>4344217
I liked all of the RA1: Counterstrike and TS Nod Mission 9 'Wolf In Sheeps Clothing'.
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>>4339567
Valve is literally the same and no one complained about them for years and years.

Plus, EA released all the Westwood C&C games as freeware a long time ago.
Red Alert 2 + Yuri, the first non-Westwood games were also free on Origin for some time.

Likewise, EA "pioneered" the refund system on Origin ages before Steam was forced into it and it's still much more favorable. Anon should have simply asked for a refund through it instead of being a retard.
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>>4339330
>Emperor: BfD
>shit
hey, buddy. Fuck you

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Why is this game so much less fun than previous entries in the series? The levels are fucking boring.
I find it hard to believe that people actually like it more than Sonic 1 & 2.
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>>4344698
>I hardly think I can be blamed for that
They are some of the most memorable platformers of the 16-bit era, which is saying a fucking lot. But I'm sure you thought you sounded cool.
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Hydrocity is the fucking worst.

yes, worse than carnival night
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>>4344730
OK, I'll bite. How do you figure?
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>>4344595
> Adventure games
> good
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>>4344746
Just because you're a filthy casual who can't enjoy these games on a Dreamcast, doesn't mean it isn't good.

How do I get good at NetHack? I feel like I'm dying without any real progress every time I play it.
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>>4344174

Also once you use ASCII enough that you don't have to look up what everything is, you actually start to picture the stuff in your mind/imagination. You no longer see a small g, but you see a stinky goblin. It's kind of weird to explain, but it's like reading a book and imagining what is happening. It takes a while and takes different time for everybody, but once it clicks, it's a pretty cool experience.
>>
>>4344172
Not me, no. But the host of the show us the world's best Nethack player ranked by number of ascensions in a row. It occured to me that someone wanting to get good at Nethack might be interested to hear his advice as well.
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>>4344493
Ignore the /v/ermin, that's some pretty interesting stuff for people who actually play video games.
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>>4344559
The podcast can take a little getting used to because of accents and some speech impediment but everyone is incredibly knowledgeable and it's a fun listen. They go into specifics if the genre as a whole, or have other rl developers on. Also they cover the 7 day roguelike challenge every year which is always super interesting.
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>>4341973
>I feel like I'm dying without any real progress
just wait till you do make some real progress only to die and have to start over again.

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Personally, I find the SF Jr. to be better looking than the original.
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>>4344657
Yuck
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>>4344657
What's the serial number on that Super Famicom?
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Jr looks good, but I prefer the regular US SNES and SFC.
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>>4344657
Original SFC/PAL SNES>SNES Jr.>SFC Jr.>NTSC SNES
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>>4344657
The original one looks better because it reminds me of a corvette. The SNES Jr does look better than the U.S. SNES though. Hell I own an American SNES Jr.

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I just wanted to say thank you /vr/. I'm new here and it's such a breath of fresh air to actually discuss vidya games, even if it's limited to retro gaming. I was on /v/ and /vg/ for awhile but after months of just straight up shitposts, console warring, and waifu posts, I just couldn't take anymore. I didn't think there was anywhere I could go to actually discuss vidya that wasn't surrounded by snowflakes.

So again thank you /vr/, for not being a garbage heap of shit and I hope you enjoy your vidya until the end of days.
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>It's Mario, Zelda and Sonic, Console Wars again
>The most active threads are the ones in which people discuss new games (SaGa, Dragon Quest) and new mods (Thief, Quake, Doom).
>No jokes allowed
>Discussions move around what grown up men felt 20 years ago when a game was released.
>Don't you even dare to mention a game post 2000, unless its name is Mario.
>Random thread/posts deletes
>"6th gen will never be retro, you only want to discuss your childhood" said someone while discussing his childhood.
>Can't discuss games for the GBA because 'not retro' despise being tightly connected to the snes. Post-2000 computer games allowed because the platform was made before that date
>Except for Daguerfall and Fallout, crpgs are completly ignored.
>Every discussion about Amiga, C64, etc turns into a hardware thread.

I just come here to find the rose among the trash.
>>
I'm also looking for a new place to discuss games, /v/ is already too far gone. They're banning any discussion about NeoGaf's implosion in order to make the board more comfortable for the refugees, and the false-flagging console war shitposters are in overdrive right now.
>>
>>4344703
You're in the best place there is for retro vidya. Sure this place could be better and mods could clamp down on shitposters derailing threads with racebaiting, console war shit etc. but it's alright.
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>>4344159
Inferior, shitty ports does not make the GBA "tightly connected" to the SNES.
>>
>>4344703
>They're banning any discussion about NeoGaf's implosion in order to make the board more comfortable for the refugees

Neogaf isn't responsible for 4chan's cancer, 4chan is responsible for 4chan's cancer. Neogaf is just another boogeyman, right after Reddit or Tumblr. I think it's safe for janitors to assume that anyone complaining about some perceived influx of Neogaf / Redditors / whatever-boogeyman-of-the-week is basically just shitposting.



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