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Puyo thread.
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>>4460940
Are they children or just super-deformed?
>>
>>4460942
rulue is 18 arle's 16 and I think schezo is a bit older than her
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>>4460908
It did give us this sexy fish man in a tutu so it wasn't all that bad.
>>4460958
Schezo is around 180 years old. Witch is probably around the same age as him since she appeared in Madou Monogatari: ARS, as Schezo's story in that game took place years before Arle and Rulue were born.
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>>4461061
Cool. Schezo led a hard life.
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All Hail Ringo!
Puyos rise again!
Dropping garbage puyos on everything that's not your friend!

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I need this anon to step forward. I want to hire you to make controller stands. I need you in my life.
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>>4456471
>Is this a meme, or do you tards actually do this?
So it makes more sense to you to just keep them out taking up space 24/7? And you call THEM tards... kek
>>
>>4462056
Thanks spawn of /icantdiy/ and /v/
>>
>>4456471
I personally don't get enough time away from work and friends to justify having them out for extended periods of time. If they were set up, then I'd also have to worry about shitty cats and their lust to destroy everything I love, and this dumb shitty leaky trailer.
>>
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>>4455221
I'm not the anon that did the stands in your picture, but I have been building the plans to have them fabricated. Realistically, I'll have them for sale (in some fashion) within the next year.

>>4455524
Nice work man. I'm the anon you're referring to.
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>>4462609
Is this true? How do we reach you?

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When will the retro vidya market finally crash and prices will plummet?
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>>4459897
considering 75% of all modes of failure in arcade boards involve electrolytic capacitors, I'd say these hardware fails you speak of aren't as fatal as you're making it out to be.
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>>4456858
Doesn't make it wrong
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>>4462246
In what way is that correct and not a meme copypaste?
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>>4462079
You can believe what you want, it isn't my job to convince you. If you look at what happened with the chameleon, everything comes back to the YouTube collector community. There was ample support for both the Retro VGS and the chameleon but as soon as the ecelebs cried foul then all their little sheep followed suit. The chameleon would have opened up the world to retro games to everyone and the old guard who have made their money off of speculation and reselling while showing their collections didn't want to lise their status as the retro game community gatekeepers. And sure enough, everyone followed them. Nobody stopped to think critically about it.
>>
>>4462965
Lot's of people stopped to think critically about it. Just not you. That's why you're crying about a failed scam.

>Hi anon, welcome to the /vr/ store, is there a game that you're looking for today?
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>>4462801
I hope you used Kai's Power Goo to make that.
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>>4462024
he still has absolutely shit taste in just about everything though
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The local retro vintage tubular video game store in my area wants over $100 for Countdown Vampires. They had some obscure PS1 games with a photocopied image of the manual for $50.
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>>4462024
dude is still a massive faggot who has no idea of what is a "hidden" gem along with being completely autistic on camera. His guests surpass him in every way when they aren't answering bullshit potato questions from this hack.
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>>4462024
>>4461308
>constantly brags about "working" for Sierra in the 90s
>was fucking tech support and customer service

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apparently we are getting a release on steam of RS2: http://store.steampowered.com/app/606370/Romancing_SaGa_2/
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>>4462415
Called it. Why would S-E use money?

Did the text actually change though? Someone brought up that differences were in the trailer.
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>>4462415
>having controller plugged in locks you out from using the mouse
weird, it lets me use the mouse if I have my controller plugged in, have you tried using steam big picture?
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>>4449470
>hoarding coasters that act as plastic licenses for digital downloads anyway
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>shitty mobile port with the RPGmaker backgrounds and animated sprites that look jank as shit
no thanks, I'll just wait for the fan translation, surely it will be any day now
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If I've never played a Saga game, is this a terrible place to start? Looking for something to play on my Switch over the holidays, and noticed this on the eShop to-day. Was hoping my GB Everdrive would be here before my travel but that's not going to happen.

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What is the best metroidvania style castlevania game?
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>>4462308
Yes, but you're also discussing GBA and DS games, which are against the rules.
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>>4462767
But if the convo is moved to /v/, someone will bring up sotn. So shut up.
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>>4459860
>that filter

Sit down.
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>>4460398
mah nigga!
>>
Anyone who says anything other than SOTN is just kidding.

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Why was the Saturn such a fuckup lads?
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>>4455865
Those style of games were pretty much going out of style. People wanted more story focused games with meaning. Keep in mind though everything that came after PS1 took the concept of story and cinematics in gaming and put it on steroids. Especially modern gaming. A large reason why many PS1 games had multiple discs was thanks to the cutscenes and dialogue.

However people were still willing to like games like that. It wasn't really until the console generation after that much of what modern gaming is like today was taking form. I think what hurt Saturn more was it was difficult for developers to get the most out of it. It should have either been a dedicated 3D machine or a dedicated 2D machine. Sega also shouldn't have released so early nor should they have released the CD and 32x. Finally, Sega management needed to stop being such faggots. If Saturn ended up being a true 2D powerhouse that sold well that gen of console gaming would probably be unmatched in terms of diversity. I know I would have loved it back then if it was like that.
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>>4462137
Nah, people didn't want more meaningful stories, if they had wanted that you always had books. Storage size increase to fit story fluff and developers realizing games could sell to more people by diluting them with other kinds of mediums (skinner boxes, in this case story rewards) and them removing the challenge since you got them hooked with that.
>>
>>4457805
>also dude get a Rhea. You still have to write full isos for your test code
I really, really want to.

>Scorcher and Sonic R do vdp1 transparency and they both use 2-point scaled sprites with no artifacts.
oh shit, you're right
>>
>>4461986
>there was a time when anime wasnt shit
We need an /ar/.
>>
>>4463045
Whenever I enter /a/ I feel I need to apply some nastily strong eyedrops. That sea of moecrap. I've tried to post some stuff a few times but it just gets ignored and buried.

Maybe more than /ar/ at some point you'll need a board for moe and another one for non-moe stuff. The fanbase is just too huge.

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What are your thoughts on Mother and EarthBound?
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>>4460868
I think he was right about the town names, that's what localizers are supposed to do. Naming a town something like 'Mother's Day' is basically engrish and the US audience would have thought it was dumb.
>>
>>4463038
What's "engrish" about "Mother's Day"?
The towns were given names to fit different western holidays, it was a theme that didn't need to be changed.
However I'm still not sure what "Holly Loly" is supposed to convey, Mt. Itoi is a cooler name, even though the game is supposed to be set in America so a japanese name for a place is weird, but it's still cooler than Holly Loly
>>
>>4463042
Everything about the 'Western Holidays as Town Names' theme makes no sense in an English localization, it was 100% the right decision to change it; it wasn't 'petty', it was simply the smart thing to do as a professional who knew the US market. Had it been released, the game was going to be a hard sell anyway. No one had decades of context or knew the significance of the man who wrote the script and scenario, and the change has zero impact on the game. Also, when localized for a western audience, they didn't need to make the game feel 'western' like those names were trying to do in the Japanese release. They would probably still be changed if they localized the game to-day. And yes, Mt. Itoi is badass and way cooler than Holly Lolly, which is just nonsensical. It's also really important to note that even Japan acknowledged our version of the game as superior; it's hard to overstate how important that run button was, and that was Sandhop. He literally improved the game.
>>
>>4463068
>Everything about the 'Western Holidays as Town Names' theme makes no sense in an English localization
Why? while it's supposed to be set in "America", it's still a fantasy America. Towns having holiday names may seem a bit odd, but it gives the game personality. I don't feel anything about the new names given on the eng proto, other than Mt. Itoi.
>It's also really important to note that even Japan acknowledged our version of the game as superior
Well, the english prototype has the full ending, although I believe it was still the japanese developers who made that ending, right? I was never sure about that.
The GBA version has the best implementation of the run button since it doesn't glitch out the speed of NPCs.
>>
>>4463074
You're saying this as a fan of the series decades after the fact; holiday town names sounded dumb in 1989, and they sound pretty dumb now, but as people who play JRPGs we aren't phased by that kind of thing. 'Personality' meant absoltely nothing on the NES. And I assume the ending was a Japanese addition (I've never found the full story in that), but the run button was literally left in at Sandhop's request. Also I would rather have the NPCs move at running speed (which isn't exactly 'glitching out'), over the GBA version which plays like a flash game due to the removal of tile-based movement, personally. Just my opinion, it's one of my top 5 games ever, so it's not like I'm shitting on it, I just love the prototype as is, a product of its time in every way, and an objective improvement over MOTHER.

So does /vr/ like or hate altered beast? I personally like it but it’s a meme game at this point. And how do you feel about the pc engine ports? Or the nes version with 3 new levels
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>>4462646
Of the PC Engine versions numbnuts
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I like it enough that i'd buy that shit on vinyl
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>>4462626
>he can't unironically enjoy bad things
well hello mr fancy pants
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>>4459907
I like it, however the thread does appear to hate the game. I don't think anything Sega is liked in /vr/ which is representative of how it was in my area of the United States.


Altered Beast was a pack-in game with the Genesis, and part of its launch promotion was to get a 2nd controller plus a Sega game of your choice for free via mail. I chose Golden Axe and Sega ran out of that and sent me my second choice, Revenge of Shinobi. Glad I convinced my uncle to get the Genesis for my cousins, because it allowed us to constantly swap and play more games had we all gotten the same systems. Altered Beast at least gave us a co-op title on the Genesis for a good 10 minutes of play at the time, until Streets of Rage came out.


As a reference point, I had the NES, and the pack-in games for that was Gyromite and Duck Hunt. The arcades at that time I spent playing Yie-Ar Kung-Fu, Double Dragon, Donkey Kong, Galaga, Afterburner, Mr.Do, Pac-Man, Road Blasters, Bad Dudes, Karnov, various Nintendo arcade machines, and various pinball tables so I think Altered Beast was a kind of experience that just worked for me in that time period. It is quite possible my fondness to Altered Beast is tied into my own personal memories and nostalgia but I don't expect others to like what I like. All the Saturn and Dreamcast hate /vr/ exhibits doesn't affect me, and I get it that Sea games like Altered Beast may not be "objectively" good, but I can't say Altered Beast wasn't fun for me.


I have not played the PC-Engine nor NES version of Altered Beast. I wouldn't go out of my way looking for them, but if I saw the PC-Engine version of the game for around $5, I wouldn't hesitate to pick it up.
>>
Loved playing it with a friend - nowadays I rather play the arcade version on an emulator.

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This game was released December 15, 1987. It still holds up as one of the best games of its genre ever made - if not the very best.

Go play it, it's great. Even if you've played it before. Then come here to talk about it.
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>>4462295
>a ripoff on 3DS

Dark Tower?
>>
I'll give it a try.
I remember it from the old magazines but I didn't have an Amiga back then and the genre seemed somewhat non-tasty to me.

Is part II "better" or "worse"?
>>
>>4463080
dm2 is much worse
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>>4463051
Why not? They're that same first person perspective massive dungeon crawl with a flexible magic/fighting system that you can theoretically have any character developing any skillset.

The only major differences in gameplay is that the DM games feature a party of up to 4, and in the Underworlds you're alone.
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>>4463085
Underworld is also three-dimensional and not bound to tiles. It makes for an essentially wholly different kind of gameplay.

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What does /vr/ think of Mother?
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I only played it to completion because i'm a Nintendrone, but I gotta say it's rough. Stars out fine enough, until you realize that difficulty spikes are always sudden and brutal, and it doesn't help that allies are always level 1 when they join your party except for Teddy.

And once you get to the train station, all intuitiveness is out the window.
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>>4462754
>What does /vr/ think of Mother?

I don't think about it at all.
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>>4462754
I think it's a normie meme machine
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>>4462779
>dragon quest
>aged poorly
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>>4462803
These games have become more popular but I don't think you know what a normie is. I haven't seen many normies playing rereleases or emulated of an NES game, let alone something not "Mario" for like 5 minutes. This isn't football or CoD.

And this isn't coming from a fan of this series.

Does anyone else use GCCX to find new interesting games to play?
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>>4460419
Just watched that a few days ago.

>ywn play games with nip nippers
>>
Arino is still legitimately better at videogames than me.
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I find Arino's persistence in the face of difficulty inspiring and his dumb cheery grin infectious. I keep a print of him punching the air like a victory pose next to my computer. It feels like a silly and naive thing, but looking at that picture has helped me power through or put aside depression and apathy, and persevere through challenges in my life.
What a good show.
>>
Thoughts on the new mario maker ep.

Great fun, but damn is arino BAD at video games
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>>4462273
That spring level was insane

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omenodebanda, Gohan!
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>>4458284
I liked how Roshi made a reference to the Uranai Baba tournament and the invisible man on the last episode.
>>4458279
Super Butouden 2
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>>4457775
That scared me as a kid. Made me turn off the game before the credits ended.
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>>4447403
>>4447474
up X down B L Y R A

fuck, 23 years later and I still remember it... played these games (especially 2) so much back then
>>
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>>4460683
It's such a memorable button combination, there's a logic to it and it feels good to do it.
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>>4458249
>Goku
>Gary Stu
You're saying this of the guy who lost the World Tournament twice, and only managed to defeat one of the villains in DBZ.

Is there a more vaporwave game than Rad Racer?
Is there a more vaporwave console than the NES?
A E S T H E T I C
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>>4461702
>implying 80s/90s culture wasn't normal culture in the 80s/90s
>using derivatives of the word 'normie'
>>
>>4459076
Korg volca FM or Yamaha FB01 modules would also work.
>>
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>>4450467
Simpsonswave is like the worst.
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>>4456913
This is good stuff, thanks for the link.
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>>4462105
Probably he means gen Z normification.

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is classic sonic designed around speed or momentum?
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>>4462925
You literally have to wait for platforms to appear while also pushing blocks to keep buttons pressed down. That zone is shit, just like your opinion.
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>>4462956
Like I said, go play a different platformer, like Bubsy if you don't like classic Sonic.
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>>4462971
Marble Zone doesn't represent classic Sonic as a whole.
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>>4462874
Yes.
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>>4462925
Mario has even more strict timer



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