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File: 1713884678127.jpg (23 KB, 316x316)
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It's alright but I'm getting really fed up of being lost while I get attacked by endless waves of bastard dinosaurs that die in 2 shotgun shells. This game should have been canned or reworked, theres a million more cool concepts that could have been done on the RE engine.
33 replies and 2 images omitted. Click here to view.
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>>10876585
Dinosaurs are fictional, not "extinct animals".
>>
>>10880572
>Be raptor
>Have two raptor bros
>Jump attack some female mammal for an afternoon snack
>She sets my bros on fire
>Shoots one of them dead right in front of me
>Bros are on fire so badly I can't even approach
>She turns my way and blasts me
>Last thing I see is my last remaining bro shake off the fire and get blasted too
>>
>>10875892
>>10876170
>>10876286
>>10878257

Dino crisis 2 may not be as good as Resident evil, but at least is better than most jurassic park videogames. You cannot deny that.
>>
>>10883784
The Lost World on Sega Genesis is almost as good (just as good if you accept that the graphics are obviously gonna be simpler on an earlier gen console).
>>
>>10876286
I just found out there’s a third. The cover looks like shit, I assume the game is too?

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How do 40 year old electronics still function?
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>>
are there any systems which would objectively work forever without repairs?
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>>10882682
ones that are entirely analog, barely a system at that point though
>>
>>10882682
Any that violate multiple laws of physics can easily do it.
>>10882691
The age rule isn't a law of physics, but at least you got the breaking the rules part right.
>>
>>10870702
Yeah older larger mobos and chips are just made of sturdier stuff. Better quality and also larger builds, the microchips were nothing close to the tiny tiny tiny shit we have today. That's a huge part of the fragility of more modern electronics.
>>
>>10871046
Electrolytic capacitors literally do regenerate from accumulated damage, but only while they're powered on. This is why you shouldn't run big capacitors immediately at full voltage after they've been left unused for a very long time, and instead gradually increase the voltage ("reforming"). They also have limited capacity to regenerate and will eventually fail anyway.

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What in the fucking fuck am I even playing, even?
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>>10881329
just enjoy the tits and the classic B movie theme.
>>
>>10882518
nobody played it as a horror game back then either,most of us went "has tits and sexy girl" simple as that
I remember getting this and DOA2,only reason was "kasumi is flashing her panties every 2 seconds,this chick get almost naked kinda game" just be honest with your instincts.
>>
I beat this back in the day somehow and now I can't make it 5 minutes without getting raped in confusion.
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Such a shame that the first stage is actually the worst/most confusing because of all the "random" traps.
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>>10882790
that sort of thing weighs on your decisions, but DoA2 was a legit fantastic fighting game at the time. Illbleed seems like one of the weirdest games I've ever played, regardless of art direction and such. It's arcadey in very obnoxious ways but it's also focused very weirdly on avoiding combat until it isn't.

I hate it so fucking much
>>
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>>10883467
>>
>>10883535
Yea I'll give you that one anon. I didnt even realize how bad it looked until I took the screenshot. I thought I had integer upscaling on.
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>>10883589

I think it looks okay-ish. As long as pixels still look like pixels there's only so wrong you can go.
>>
>>10883467
There is a level like this in Wario Land 3, but its easy.

>2024
I’m already forgotten…
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>>10880746
>How many animal words do you know that aren't someone's onomatopoeic interpretation of the sound they make?
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>>10880746
Kek, vocal chordlets wrecked yet again.
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>>10881106
>>10881468
When not stealing words, English often name by appearance (moon tail/lyrebird). I'm led to believe the Japanese use sounds a lot for informal reference and can turn up a few vidya related examples.

(with regard to animals, try lion or pork as an entree. The further back the etymological tree you go the more it will make sense.)
>>
>>10876969
What the fuck, I’ve been trying to remember a song that was used in a flash game where you play as a penguin for years and somehow seeing your picture instantly put the song’s name in my head even though it’s not the same game.

The song was “Popcorn”. Memory is a weird ass thing.
>>
>>10883584
>Lion
You mean loin or actually a lion?

Spyro the Dragon > Year of the Dragon > Ripto's Rage

The first game has the best level design, they're the most fun to explore, and it's low on gimmicks. It also has the best super charge, it is a tons of fun to control and the super charge jump-glides are awesome. They not only nerfed the supercharge in the sequel, you can not longer have long jumps/glides, but it feels a lot worse to controls being more finnicky.
The only real negative is that combat is too simple and pretty much never a threat, something they worked on in the sequels.
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I never see anybody mention the lightning stone mission in Hurricos when bitching about 2, on my most recent replay I was surprised how annoying that was compared to how I used to remember it. I had to run around and replace practically every one before the thieves would show up, and there was only time to kill 2 or 3 at most before having to repeat the whole process. I swear to God the last thief despawned with the rock in his hands or something, I ran around for like 8 minutes unable to find it anywhere. I didn't want to have to come back to the level just for one orb, so I jumped off the cliff to kill myself and had to restart the entire mission. Whole thing took like 15 minutes.
>>
>>10880598
yeah that one is complete dogshit. I also hate the alchemist escort mission. those two are the lowest points of spyro 2. I feel like 3 has even worse low points though. I just played through Sheila bomb the eggs escort mission and that was pretty awful, not to mention they make you do it twice. And the entirety of Lost Fleet is easily the worst level in the series for me. The multiple skateboard races (plus skill point) and endless diving in acid pools just ruin it.
>>
>>10875346
Nah, second is best. Levels are smaller but more sense, just packed with stuff, level design is great, boosted by ladders and underwater parts, worlds have more character, quests and Spyro controls are better.

But first one is definitely better than 3.
>>
>>10880686
To this day, I still have problems beating the yeti race without abusing exploits.
>>
I didn't expect so many people to get flitered by fucking Spyro, jesus so embarassing

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LONG MEDIUM RIGHT. MAYBE.
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>>10880447
>Need for Speed port is great
does it have the meme man?
>>
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>>10881372
>zero4champ doozy j
I remember some anon on here buying it on collectors impluse. I don't even think he liked it but him mentioning it amoung his other purchases is how I found about it. I played the psx port on emulator, it's a dating sim/sprite based drag racer/dungeon crawler/princess maker. And the art is really bad but the hodgepodge of genres was intriguing enough for me to keep playing for a little while. Haven't tried 湾岸トライアルlove or Code R but I read that the former wangan love handles bad.
>>
>>10882964
oh she cute
>>
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>>10880447
What's the difference between Circuit Edition and CCE Netlink Edition which got a US release?
>>
>>10883486
Apparently Netlink edition is based on Japanese CE. The only difference is music tracks on the disc:
https://www.segasaturnshiro.com/2023/10/26/is-daytona-netlink-edition-really-based-on-japans-circuit-edition/

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Why is 3 considered by so many to be the best one?
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>>
>>10882226
Ok, take the opposite. RE4 is really obviously joking to anyone playing it now, but at the time people weren't sure if it was accidentally retarded like RE1's intro, or maybe that it was just localizers making a joke out of a game intended to be serious (ignore the giant robot).

Crossing this boundary in the 2000s is how jap media really became fine with anglos beyond almost any other foreign culture media
>>
>>10882331
Playing RE4 at the time, the weirdo spanish midget guy made it pretty clear to me the game was tongue in cheek.
>>
>>10879405
That is true, but also is because prefered the variety of the jungle/mountain/swamp stages of metal gear 3 instead of the boring same-looking and small metal rooms of metal gear 2
>>
>>10878604
People who liked the previous games...
>>
>>10878649
5 is actually pretty fun if you like collecting weapons and vehicles

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Does anyone have full sized images of the pin-up posters that got removed? I plan on using these images in a mod to combat the censorship.
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>>10879284
This isn't a general.
>>
>>10869223
Serves you right for buying modern games lol
>>
>>10881282
Tomb Raider trilogy isn't modern.
>>
>>10879294
And yet it's still some how better than /v/
>>
>>10877721
Kids often want to get married to girls at almost any age, it has nothing to do with sex. Its usually infatuation.

What are the best retro visual novels or dating sims?
12 replies and 9 images omitted. Click here to view.
>>
>>10882109
It's definitely a crossbreed, but if I had to pick one I'd label the Ace Attorney games as adventure games. At least the original trilogy.
>>
>>10882326
Which one has the best cock?
>>
>>10881665
Snatcher is an adventure game
Policeniggs is a VN (not a game)
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>>10883373
--- me ---
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>>10881460
subahibi's retro enough for this board. so that.

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After playing both this year, I have concluded that T2X is better than TBP.
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>>10881615
In Dark Mod and Teef 2014 yes.
>>
>>10881992
And Thief 2 for any gas based light sources in OMs and FMs that support it. You just make the AI frob the light source when it's out. Thief 3 also had relighting torches.
>>
Mission 4 of The Black Frog is godawful.
>>
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>>10882950
Finished it, the latter half of the campaign was a total drag with the switch and key hunting, but the first two missions were good.
>>
>>10876864
Mission 2 of Calendra's Legacy has a timed objective.

Damn this is boring
7 replies omitted. Click here to view.
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>>10880782
Ogre Battle
>>
>>10883242
best version of that is on Saturn
>>
>>10883261
They are different games. Ogre Battle 64 wasn't ported or versioned outside of the N64.
>>
>>10880568
What's boring about it?
>>
the hardest metal known to man

What are the good, actiony retro mech games? No strategy/turn-based crap. I wanna be a cool-ass robot that kicks ass.
8 replies and 1 image omitted. Click here to view.
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Assault Suits Valken and Leynos not being the first reply is depressing

Also Front Mission: Gun Hazard
>>
>>10883019
assault suit leynos 2 and hyper duel
>>
Explosive, Invincible, Bangai-O!
>>
Xardion.
No, I'm just kidding. It's a shit game.
>>
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Battletech: Armored Combat is a mech game that takes after the Strike series but without fuel management.

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post your setup anon!
>recent pickups (if any)
>favorite brands \ recs (if any)
>recommended vidya that benefits from CRT

certain games were clearly designed with crt in mind
certain titles directly benefit from the phosphor bloom

>previous thread: >>10806414
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>>10884578
>The developers designed those RGB color signals to display in an intended way with Composite and S-Video connections
Except they didn't. They designed the colors to look like what they wanted them to look like. Also, color and picture quality varies a lot on consumer sets, especially the older you go, so there'd be no universal consensus. No developer would make such a stupid and arbitrary decision on a project that cost millions of dollars.

There have been a few quotes from designers about taking composite into mind, but that had more to do with using the blurriness to achieve dithering effects, and not much to do with specific color values. The entire "RF/COMPOSITE IS HOW THEY WERE SUPPOSED TO LOOK" movement is really just a cope. These games are supposed to look like whatever they look like when you hook them up to your display of choice, but the RGB colors are literally as correct as possible.
>>
>>10884495
we know its you tophat gaming man
>>
>>10884569
You can use what you like anon
Composite has its own set of issues
I think by 6th gen is where RGB colours are accurate
>>
>>10884578
Every color in NTSC colorspace exists in RGB colorspace, if they carefully picked each color to not get destroyed during conversion and look "right" through composite you'll see the same colors through RGB, if they didn't give a fuck and picked whatever you see the "right" colors through RGB.
Then there's 3D games with shading, where an auteur definitely couldn't pick every color on the screen so it doesn't matter, and arcade games, that were designed for RGB screens in the first place (and what I had in mind when saying RGB hits different)
>>
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>>10884516
Actually my wife fully expected me to put the CRT in the living room when we moved in together after the wedding, but I wanted a separate space for it, also I liked the wood paneling. The entry to the living room is just to the left of that pic, actually, so we can talk to each other while she's on her laptop and I'm playing games. It's pretty comfy, desu.

For a short time, I actually had the signal split and running through an xRGB mini to the flatscreen in the living room so she could see what I was playing, lol. For a while, I was thinking of investing in wireless controllers for all of my consoles so I could just play them from either setup.

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Has anyone here played this? It's one of the more underrated FPS games from the 90's. Nightdive Studios is working on a remaster, which I'm excited for. I just wish it had a stronger fanbase.
7 replies omitted. Click here to view.
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>>10880761
the remaster might do that. It definitely happened with Turok.
Not saying turok was obscure or anything, but the remaster definitely helped.
>>
>>10881237
The fact that they did a remaster for the game prompts me to give it a try. The original on N64 turned me away because of the crappy draw distance. I heard Turok 2 is the best. Is that true?
>>
>>10882801
No, Turok 2 is awful. 3 is the best.
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>>10882801
I havent played 3 yet. I remember 2's levels being a bit more confusing but still a good game. There's no reason to skip the first one
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>>10880824
I want them to remake games that actually need remaking, like Blood 2.


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