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The 90s Romeo and Juliet film ran with this concept and it was fairly entertaining

Nothing too specific, but what melee/premodern ranged weapons would you match with modern classes of Guns? Light Machine Guns, Battle Rifles, Snipers, etc, etc
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There is no balance in gunplay. At worst, you might limit to simple versions that has to manually reload.
But the real issue is that there is no place for a Unarmed replacement, since Gunkata should still exist for exotic encounters. Or Inner Barrel Movements, like Chris Redfield(Resident Evil)

But the thing is: There is no reason to balance. Nothing over shitty 9mm rounds will be balanced, because good hits will be fatal. So you need to consider the difference between shitty civilian weapons, and what is actually used for war.
Guess you are right
What i was really trying to do was kinda insert guns as best as possible into the typical d&d world
Of course it would be early on guns the type that might blow up in your fucking face or just not work at all
But even then i think id have a tough time by level 5+ the party would just be hoarding the suckers who fucking cares if they have a 5 round reload time ill just drop it and draw another
it does feel like to toss them in you would have to start throwing so many new mechanics on them to make them hard enough to get, hard enough to maintain, hard enough to get ammo for (which seems like bullshit), and so on and so forth
But at that point i dont think the players would bother

Move up a damage dice but cut the effective range to 1/4 a rifle's.
Dueling with rifles:
Can't unarmed be hitting them with the butt of the weapon itself? What would that be under?

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So /tg/, what's the best pokemon tabletop system?
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Oh that isn't an issue at all for us since we used roll20 which has sheets that do all the base damages and rolls it with the right stat. If it weren't for those roll20 sheets I would have never ran it.
>they can only take a single hit

that is factually incorrect.
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Ran first session of PTU campaign with some irl friends over discord. Went surprisingly well. Did a little beginner battle with the professor to get them used to the combat system, threw them the starters they wanted and had some fun interactions with terrible pun names and brands.

So far so good, hopefully I can keep this up once they leave the city.
Just make sure you have wild Pokemon ready in advanced. The generator online can will give you info, but if your players catch something you don't want to spend time making the sheet.
I got a few "random" encounters pre planned and with written sheets. I just wished the PTA .com site could make quick pdf files for the pokemon it generates.

Which reminds me, in my world I ended up making the canon format for pokemon storage .pdf files. I think this world is gonna have a lot of lazy explainations for sci fi concepts.

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Hey /tg/... post Your Dudes™

Tell us about your dudes. Why are they special, what do they do? How do they do it?

Although you can see the Primaris Marine template as Op pic, non GW is ok too.
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Ultras and their successors have a lot of space Rome tropes. That's all I can think of, though. The only other "cataphract" pun is in the mechanicum.
Why would he be N7 based and not in black and red?
Honestly I just noticed this when you pointed it out. Those two colors should have been swapped around. I'll correct that later.
Thoughts on what?
The Kabal.

Sup /tg/. I'm playing in a weebshit game and I'm designing a power for my char granted by a magic item. The mechanics are set, it lets me attack twice this turn in exchange for not getting to act next turn, but the fluff I'm having trouble with. The char is a robe-wearing katana user, almost a Bleach character.

So what's a good idea for an anime-esq finisher in that context that isn't just "Big sword beam"?
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The ability to instantly cause any wounds opened by your blade to deal their damage again as you accelerate the rate of bleeding out of them by minutes or hours as though they never got treated. Dependent on power level they either do or do not get to resist a second time and or at a penalty.
Hit them twice with your sword

But like... Faster

I like that a lot.
You swing your sword with such clear intent that reality gives up and you hit them from two directions simultaneously. The trick is to not think of the first swing while its happening. Focus on the move you will make beyond this attack as you make it. Picture clearly your second strike even as you feel the first connect. Will that strike to come now, and if your skill is great and your purpose is clear it will materialize. That is the essence of this "Phantom Sword."

Beware if the Phantom Sword does not appear, for that means the second strike you are envisioning is not possible.
I'd support this, but my choice for a finisher is to instead send missed or unused attacks into the future to be accessed and executed all at once.

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Wolf’s Lair Edition

Previous thread: >>54317370

Get in here, post games, miniatures, questions, whatever you like.

List of mini providers:

List of Historical Tactical, Strategic, and Military Drill treatises:

ZunTsu Gameboxes:

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OK boys and girls. Story time. I will preface this by saying I was US NAvy Serving as a weapons expert (Gunner Mate Guns) aboard the USS Curts FF_38. Planeguard for the USS Midway Battlegroup and the only ship of the Coalition forces to engage in a naval gun fire exchange with a ship of the Iraqi Navy

technically I was injured twice. The first one was a stupid bullshit injury, Sipped going down a ladderback and fucked up my knee. Partial tear of the meniscus in my right knee. Fortunately, I was young and with some rest and ice, I was able to bounce back from it with little difficulty. Pushed through a lot of pain as I did keep the injury hidden from the docs but my supervisor found out and he agreed not to say anything as long as it started to get better. Hell we were undermanned and he couldn't afford to lose me.

the 2nd 'injury' and the one that would eventually get me discharged from the service was getting hit with 'gulf war syndrome'. I didnt get hit with that one until a few years later when I tried to get back to Japan. Had to do a full physical and they caught it. 'Minor Upper respiratory, bronchial asthmatic-like tendencies, aggravated due to Gulf War Syndrom". Try saying that 5 times fast. This was in '95 when that ass Clinton was seriously downsizing the military and was using medical boards to look for ANY excuse to discharge people. So..out I went.

(Apologies to the people not interested in my tale)

About 5 years ago I injured my knee again and it fully tore the meniscus. So I walk with a limp pretty much all the time now (and there is always a level of pain associated with it) and that in turn fucks with the muscles in my feet setting off my Plantar Fasciitis. So on occasion, my knee with flare up bad causing me to limp more than usual and in turn set off the bad pain in my feet. That takes about 5-6 days to go away. The worst my knee gets is it will swell up and I cant even bend it leaving me in excruciating pain for about a month. fortunately, thats only happened 3 times since I reinjured myself. VA isnt doing much for me. So I just have to deal with it.

VA has given me steroid shots in the past for it-and that does help it-for about 4 months. the problem is steroid shots lose their effectiveness so I havnt had on in about a couple years now.

And please....Im no hero. Im just some guy who did my duty and my job and sat behind a gun and got to shoot some enemy shit up one day. Nice and safe on board a ship floating at sea. Heroes are the guys on the ground getting shot at daily.

I would also argue about being smart and articulate as well ;)
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>USS Curts FF_38
FUCK now I feel obligated to start up my ASL with miniatures project and actually learn to play
STart it *back up

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Stat "Britains most violent prisoner"
Type: Monster
Powers: Eerie & Fighting Spirit
Qualities: Wanted & Muscular
Roots: Hatred
Athletics 8
Affection 1
Cunning 3
Skill 3
Luck 2
Will 12
he looks like a judge dweed character. I mean dredd
Level 5
ATK 2000 / DEF 1000
When this card destroys a monster in battle: this card gains 300 ATK. Monsters your opponent controls that have less original ATK than this card's ATK cannot activate their effects.
-2 ears
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doesn't really tell me anything, but at least you made an actual attempt
>walk into village
>get jumped immediately by a village thug for (unknowingly) wearing the colours of the rival village
This fantastical west coast sure has a lot of socio-economical issues.
West Coast? Like San Francisco?

The style is sodomy.
Universal systems with contest-style roles and an emphasis on rules as setting bible/rules as physics. Think about the difference between and OSR game book and GURPS. That's west coast style.
>you take the bad with the good.
But where's the good?

Replace one word in a traditional game with "Dicks".

I'll start.

Dungeons and Dicks.
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Night Dick
Fantasy Adventures Through Dick Fantasy
Adeptus Evangelidick
Dickton Zeta
Warhammer - Dick of Sigmar
>Dick Trader
Only Dick

hello /tg/, this thread is for posting and asking questions about
>deep sea
>water landscapes
>other ocean stuff
i have alot of images related to these things. if you have any requests i will post them for you. if you have any questions i will answer them for you.
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I play one in a game myself. Mesmer/Swashbuckler it's fun since it's a sailing and ship focused game, however its airships in a partially blown up multiverse where the post appocolypse-ness has long since passed by and she's very much out of her depth.

This thread needs more sharks and/or pirates too.
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image limit reached.
thanks to all the people that posted.
i saved quite a few.
should we make a new thread?

tell me about your campaign
Some calamity happened and all the barriers between planes blew up, but all the turmoil of that's since passed and now its a wide magic setting where most everything is done via airships and portal gates. We're plying as a bunch of murderhobos for hire who managed to steal/liberate a pirate ship and make enough of a mark to accidentally give our boss a possessive dark god artifact he was after and are currently trying to clean that up.

My girls from the idelic but slightly totalitarian celestial lands where a number of seafolk races managed to resettle (though for game convenience's sake, she was raised primarily on land, need strongtail if I'm going to have a prayer of Swashbuckling in Pathfinder.) who got bored of such. I play up all the mind controlling Mesmer stuff as Merfolk are magical strangeness, and the froufrou swashbuckling is what happens when you learn to fight from adventurers who just want to impress and sleep with a pretty young monstergirl barwench.
so wait are they genderswapped on the top right?

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I'm about to DM some of my friends in Mutant: Year Zero. We all have zero experience when it comes to roleplaying and it was decided that I was best fit for the role of DM.

So I ask you, do you have any tips or advice?
Also, if you know Mutant: Year Zero, can you explain how the campaigns work?
Odd choice for your first game but I'm a fan of it.

Muant Year Zero is grim dark but in a cartoonishly over the top way. Like fallout or Gamma World.

All I can tell you is to expect casualties and make sure the player know that they can and will lose characters.

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I have just built my light box and because of that, I have been taking a lot of photos of my miniatures. Any painting advices will be welcome.
Go to the WIP general

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Traveller is a classic science fiction system first released in 1977. In its original release it was a general purpose SF system, but a setting was soon developed called The Third Imperium, based on classic space opera tropes of the 60s, 70s, and 80s, with a slight noir tint.
Though it can support a wide range of game types, the classic campaign involves a group of retired veterans tooling around in a spaceship, taking whatever jobs they can find in a desperate bid to stay in business, a la Firefly or Cowboy Bebop.

Previously on Traveller General>>54447792

Library Data: Master Archive:

Galactic Maps:


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Titan size is approximately 3 times human size. So titan battledress is normal battledress for really really tall creatures, or a mecha for a human.

Pirates and Maruaders, or Humaniti's Best Friend?

How do you prefer 'em, generally, anons?

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Doomguy lands in the 40k galaxy, as how many of these threads go down. But wait! This time he has every weapon and ability from every wad ever made. How does he do, /tg/
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D-9341 - penal legion transfer to the Inquisition for when they need something prodding by someone they won't miss
Duke Nukem: Emperor's Children loyalist, rumored to be fertile despite the treatments, but no one has proved that they're his and the Inquisition prefer not to investigate.
He'd probably be a Perpetual I guess.
If DOOW is canon then won't he just fly off into space when he lands in 40k?
Is worshiped as a demigod of Khorne. Mind, he's not actually a demigos of Khorne but most Khornates are willing to jump out of tall buildings just to die at his feet.

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This man has now replaced the BBEG of your campaign.

What changes?
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300% more Tiny Nets. It is a death sentence...
I now have a character model for Bargle the Infamous.
Our quest to find power and glory has been put aside, instead we must travel to the longstay motel where we will face Timmy muscles, Timmy sold us a bag of shrooms last week that turned out to be fake.
>JoJo/Persona highschooler campaign
Honestly, this loser could be one of the main villains. He's got a stupid enough outfit.

Just give him a good stand and the ability to pose well. He can even keep the backscratchers as weapons or supernatural artifacts.

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