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Post girls eating a lot and getting big bloated bellies

No vore, preg, extreme fats
Previous: >>11306177
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>tfw no hunter gf who always eats a monstrous amount of food
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>wife has a habit of overeating if we get a meal out
>gets enticed into too many courses or can't decide so gets a couple of dishes
>belly gets visibly bloated
>complains about how full / stuffed she is
>complains about how big her belly looks
>won't stop stroking it
>Gets me to rub it once we're home
>absolutely zero interest in doing anything sexual as she feels uncomfortable from overeating
This is truly a fate worse than death.
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>>11390380
No it isn’t anon, just be creative with it. If she’s cool with you being a little more enthusiastic with her stomach (ex. kissing it but not too vigorously, worshipping it, jizzing onto it, grinding against it lightly as to not make her uncomfortable) even without any penetrative sex then you’ve still hit the jackpot. Ask her how she feels about ideas like that and see what compromises can be made!
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>>11390418
Source?
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>>11390469
It's Juice or JuiceInYourEye on Blusky. Sadly, his twitter is abandoned, so I had to go to that shithole site to see his new stuff.
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>>11390498
So sad that so many great artists like Grinda wind up there. :(
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>>11390458
Oh we've talked about it extensively and it just does nothing for her. She feels gross and thinks she looks gross and while I can work on the latter, there's nothing I can do about the former. Probably a good time to remind everyone that it easier than ever to get lost in the sauce with fetishes - she genuinely is not thinking twice about what she says and does in the moment because regular people aren't wired that way. The small community of fetishists that the internet can easily connect you with is in no way representative of the population as a whole despite how it may feel.
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>>11390808
I feel it’s unfortunate in my case because I literally have a hard time getting off to anything else but stuffing. I’m just not wired for conventional attraction.

My dating life is kind of a mess mainly because I have to vet for the stuffing fetish first and foremost. I just hope that in the worst case, I can at least get a partner who’s open to it.
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>>11390808
>>11390808
Ah, that’s a bummer. I totally get why she’s so adamant though, most people don’t feel good overeating. It’s definitely important to remember that not all kinks are easily applicable to everybody or real life in general and having a dependency on them to the point where you need them to get off (aka having a strong fetish) can suck pretty badly. At least you’re able to admire and reassure her the looks part of things aren’t at all bad from your POV.
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>>11391309
Tbf, stuffing/overeating is a pretty grounded and easily applicable fetish compared to some. It’s not like it’s vore or scat or anything.

There’s been many stories of women who are otherwise normie getting into it because they either try it, or their partner gets them into it.
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>>11391309
Yeah I do at least get to be party to it and can always beat my dick over it later.
>>11391407
I'm sorry but you've missed my original point entirely - for normal people (i.e. 99% of people you will meet in a real-life setting), something like stuffing IS as leftfield as vore, scat or any other fetish for that matter. You have to remember that their frame of reference is not Fetish A vs. Fetish B, it's Fetish vs. completely vanilla.
Apologies if this sounds like I'm ragging on stuffing specifically, it applies to any and all fetishes as far as I'm concerned.
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>>11391447
Kinkiness is more common than it used to be in the mainstream than it used to be. There’s more public awareness and experimentation with fetishes nowadays than even 20 years ago.


I don’t doubt your wife isn’t into it, but I have spoken to people open to it who weren’t initially into it (my ex for example).
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>>11391447
Im sure you can do it if you introduce to her in a comfortable way... ordering desert when she doesnt ask for it then saying its a shame for it to go to waste, maybe even getting her preg so she gets hungrier naturally.. anything goes. Just dont one day go up to her and say
>derr.. hun, Id like you to do x because my fetish is x
thats just retarded
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If you want to take things up to the next level, you guys should try jacking off to stuffed tummies on poppers if you can find them in your area. It makes it so much more primal, like you feel like you're a piece of food being swallowed by her and you can feel the distention of her belly, it's so erotic. You also kind of feel like a wildebeest about to have a heart attack so take it easy and don't binge too hard
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>>11391623
Poppers? Explain
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>>11391749
I like the idea of gluttonous knife-ears
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>>11394316
>unbuttoned jeans + shirt that rides up over belly

Name a better stuffing outfit. IMO, it’s the hottest stuffing gear.
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>>11394316
source?
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>>11394656
>Name a better stuffing outfit
I can’t, because I agree with you.
>>11394925
gl0rps on bsky, formerly known as kveis/meatflav0r. Also did pic related. The page is mostly vore though.
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>>11396887
So hot
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>>11396887
How does this game stack up to Some Bullshit? Might give it a go, though I wonder if they can top the Emmie and Clara dynamic.
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>>11397751
where belly
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>>11389433
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>>11397599
So far, it is an extremely worthy successor to that game. I really like how all the girls hit different character tropes that fit perfectly with the eating content. First and foremost being Mina, the cute insatiable tomboy.
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>>11397599
Found myself completely underwhelmed and stopped playing entirely when they tried to spring furry characters on me. Ended up liking the male MC the most, he's cool but deserves a better cast
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>>11397357
Translation?
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>>11398136
Petar and Mina are cute, I ship them
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>>11398321
Oguri was going out with [?], so she ate breakfast with more enthusiasm than usual.
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A naive, gluttonous girlfriend
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>>11399239
Anon, you can’t just post this and not give the source. My search turned up nothing.
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>>11399386
https://www.pixiv.net/en/artworks/136423306
When you see a filename like that, the number before _p0 (or p1, etc.) is a pixiv work ID
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>>11391407
>There’s been many stories of women who are otherwise normie getting into it because they either try it, or their partner gets them into it.
Imo you can apply that to any reasonablel kink. Early on in our relationship my wife was very vanilla and I slowly introduced stuffing. It ended up being her gateway kink into trying other stuff eventually getting to things that would have been a hard "no" a few years ago. It boils down to how adventurous they're willing to be and how much they trust you.
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Does anyone happen to know of an archive of Fugu Belly's youtube channel?
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>>11400085
Speaking of Fugu, what’s going on with her latest vids? On the Kemono the new vids barely have any belly showings or belly play and the Part 4 videos are just her sitting on the toilet (not sure if some scatfag paid her a ton for that). I miss the vids where she actually showed off her gut for a good part of the video or dedicated the entire vid to that.
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Fugu doesn't even post videos, a complete waste of money. I clicked on every link just to be greeted by deleted video-pages, if I could refund I would.
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What are people’s thoughts on the influence of AI stuffing art and videos all over the internet now?

I’m personally torn. On the one hand, there’s more stuffing content and it’ll only get better as the tech gets better, but on the other, there’s a lot more slop.
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>>11400224
I hate it. It looks terrible most of the time and its yet another thing to crowd out search results.
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>>11400208
The Vimeo videos are still there, but they changed the link format for all videos on the site because Vimeo’s awful. Just change the url to player.vimeo.com/video/[video-id] and it hopefully works.
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>>11400482
Just tried this out and it worked like a charm. You're a godsend, anon! Thanks!
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>>11400224
I like generative AI as a tool, it's nice to try things out with roleplay bots or use it as a starting point for a topic, sadly it is the perfect lazy man's tool. I've been talent-less hacks use generative AI to make money. They've done nothing in the creation of the image or video yet they have the audacity to be compensated?! People in the comments praise the image, some ask questions like "which model did you use?" or "what prompts did you use?" these grifters say that it's a secret. Which is ironic because people that support generative AI would often say that art is free and yet I see these people gate keep information. Some of these grifters hide the fact they use generative AI and will silence anyone that questions them.

I see it as a net negative in a sense that I will have to waste time making sure what I'm looking at is worth supporting. Right now it's easy to tell if something was made by a person or if it was shat out by a robot. In the future it'll be more difficult to tell, yay.
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>>11400729
I don’t feel most of that is a problem as long as the content is good.

The problem with a lot of AI content is that it isn’t very good. The ones that are good however are top-tier. Through my own experimentation, I’ve made stuff that’s a cut above low effort slop for my own personal use. The difference is that I know to pursue specific artstyles and such with prompting. Bad AI art mostly comes from lazy prompting.
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>>11400850
I want support people with who put effort into their craft, not some hack that knows the magic word to their AI of choice. What are these people doing that warrants giving them money compared to an artist?
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>>11401496
At best they're providing a service to those who can't be fucked to even try to make their own
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>>11401532
And that's being incredibly charitable
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Shitty new writer here. I recently started trying to write belly stuffing and belly inflation short stories. I've lurked the stuffing threads here on /d/ for a very long time, and I just posted a story that might be of interest here.

deviantart com/entropyconstruct/art/The-Girl-Who-Ate-a-Bake-Sale-1255681936
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>>11397599
>>11398136
Probably an unpopular opinion, but I found SB to become insufferable later on. Nerds is great at comedy, but he went out of his way to never show Emmy doing anything morally good, then wrote the plot in such a way as to insist that she's the most morally and ethically pure person to ever live. Bad Borken was a disaster of a story arc. It and the fourth character could have been really good, but instead the execution just killed the story and ruined the rest of the game.

He's ironically better at writing likable male protagonists, but he seems to take them for granted given how he treated Pro in the latter half of SB.
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>>11404163
I feel like any issues with Emmie as a character stem from Clinko's influence because I stopped really following Clinko's art the more he drew Emmie the way he wanted to over how Nerds wrote her. Nerds just fell into a trap of Emmie needing to be the "moral center cutie" of the group like traditional fantasy/RPG settings but because Nerds is a millennial and they implemented vore scenarios gotta handwave all the vice when Emmie starts acting more like a porn character. I've mostly fallen out of love of her post-game rather than near the end of the game, I liked SB front-to-back but after Clinko's version of Emmie being the focus for like 2 years and Cause for Concern being the way it is, I don't know if I'm going to be super excited for their collaborations going forward.
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>>11404163
I think the biggest inconsistency in the game that irks me is that the it starts out having a morality system with a “pure” route and a “glutton” route, but after you’re 1/4th of the way through the game, the morality system is dropped entirely because Nerds probably realised that everyone was picking the glutton route, since the pure route locks you out of stuffing scenes or gives you lesser versions of them. If he wanted a morality system, I think he could have fine tuned it so you still get great stuffing scenes either way, but they’re different in how they play out.


Also, I think Eloa is the best character in the game, and I wish she could join the party.
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>>11404240
No shade on Clinko, but I do notice that he’s genuinely in love with Emmie and has an almost cult-like obsession with her.

It feels like the way she was written later on was down to Clinko wanting his waifu to be portrayed exactly the way he wants her to be. Not helped by the fact that Emmie and Clara are just as much his characters as they are Nerds given how intimately he was involved with the game’s development.
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>>11404163
Don't disagree, needed Emmie to make more good girl decisions to make it less weird how she is treated. Having her make more moral choices would have really helped out the story and her. Make her less of a gremlin who exists for food. I'll take the insufferable comment in stride.

I'm surprised you don't like Bad Borken, I thought that area came out well. I enjoyed Esse's/ ETV character a lot. What would have been better for you?

>>11404240
A lot of truth in here that I won't contest, though I ask you not to blame Clinko for Emmie's personality. I still write everything so ultimate responsibility comes down to me. As much as I like adding in the vore stuff personally I don't think they are canon. I know this isn't helped by all the vore scenario's that I keep putting the gang in, (including something upcoming very soon!) so please accept my apologies.

What's up with Cause for Concern? Is it too clean? What's got you not interested?

>>11404245
Honestly, the decision was made because it was a huge challenge for me to come up with two different scenarios each time. Sometimes I would only have like 1 good idea for a section, or an idea that I really wanted to do and wanted to be "canon" or whatever.

This definitely made it much harder for the glutton v pure, and to what you said, everyone would just pick glutton anyway, or get mad that the Pure route had the stuffing scene. Definitely reduced Emmie's complexity, but a lot easier for me.
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>>11405036
Sorry to piggyback off this conversation, but is this from a new update coming soon? I don’t think I recognize the image
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>>11404163
If anything the start is where it went wrong if the goal was to have Emmie be a deep character. There is a pretty obvious progression in quality/planning as the game goes past the intro, but Emmie is pretty locked in as a "doesn't think too much about it" glutton by the early actions. It's a character type that is very natural and convenient for this kind of story, at least for simple nice fun. The story and characters only got "serious" a fair bit in, and I think it'd be difficult and possibly even undesirable to try to make Emmie deep at that point. The "Emmie is sad when she gets back home" thing was a bit of whiplash with the sudden realness of it. I don't think it was a bad choice as it sets the stakes for the ending, but IMO it shows that it'd basically be impossible to make Emmie deep while keeping with what was established from very early on.

Clara has the very big benefit of being introduced later on in the game's development, which shows in her characterization. I can definitely see why she has a lot of fans beyond just having a different type of appeal. Essie as well is handled really well. She was with the story from the start but wasn't really made into a real character until way into it, and it let everything be set up with her backstory, demon lore, magic mechanics and all that. I'd say its hard to argue that the game didn't get better the further along it got. Emmie and to an extent Pro are just victims of being "legacy" characters. While they could have been deeper and likely would have if Nerds went back and rewrote the start, they don't bring the experience down and not going back to redo stuff is probably why the game was completed at all instead of being in development limbo until everyone got tired of it.
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>>11404245
Beyond the mentioned issues, I also think it'd make the story worse to have the choices when the player has the ability to flip-flop between one path or the other. If you want a consistent character you'd need to basically lock the player into a route, though that would have the same effect of making it so you don't really have choices anymore while at the same time creating the massive extra writing effort of this parallel universe. The paths also have to work with a common story, which would likely also compromise it. The only mistake I see was trying to make the choices a major part of the early game instead of just being a "Scene B" toggle. It seems real good in theory but becomes impossible in practice.
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>>11405036
I just don't fw the lite-furryshit. It's a me thing. I liked Petar but not really any of the girls as much as Emmie/Clara dynamic. Also lately I've been leaning more into preg lately so I don't quite get the same drive I used to with just vanilla stuffing. And honestly the more I check for vore content lately, the lamer everyone's been getting. No one can seem to do good scenarios anymore. Again, maybe it's just burnout. Whip Clinko into shape. Artists are innately dumb. I would know
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>>11405324
I get the feeling the game started off as a throwaway side project (hence the placeholder sounding title), but it became unexpectedly popular, so Nerds put a lot more effort into the writing going forward.

The truth is that “cute ditzy blonde who’s an insatiable glutton” is a perfectly fine protagonist for a stuffing game, so I don’t feel Emmie needed to develop much beyond that aside from embracing her gluttony more through Essie’s influence.

The thing that annoys me more than anything is that stuffing games that are of SB’s level of quality are rare. Most stuffing games are either boring and repetitive grindfests, or they get close to SB, but they have barely any stuffing in them and pivot hard into other fetishes. SB’s gameplay loop of “complete quests and story events to be rewarded with stuffing scenes” is excellent, and I’m amazed more games don’t do it. I’d much rather have that than yet another time management type sim.
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>>11404240
>>11404251
I find it interesting that you both blame Clinko, because given what I've seen, I'd put the error mostly on Nerds. I'll freely admit that Clinko has an autistic obsession with Emmy, but as one cripplingly autistic retard to another, I don't hold that against him.

What is noticeable is that whenever Clinko draws a strip about Emmy, there's a solid core of cause and effect. Emmy does something stupid, it backfires into [FETISH], Emmy is punished or chastised for her mistake (usually in a humiliating way that further embellishes [FETISH]), and Emmy pledges to do better or try to be better in the future.

Nerds, by contrast, doesn't do this. He gives Emmy infinite free passes in the game to do basically whatever she wants without consequence, and her character suffers immensely for it. If a character does something stupid or wrong, the audience naturally desires some kind of karma or correction to kick in. The easiest way to make an absolute scumball is to create a jackass who slips karma. The audience will 100% loathe them by the second or third incident, guaranteed.

This is also heavily present in "pet" characters and "favorites," where certain writers will be very strongly biased towards their personally favorite character, and thus exempt them of serious consequences for their misbehavior. This favoritism invariably makes the audience dislike and resent the pet. There are plenty of examples of that in contemporary literature as well, across all genres. Bakugo from My Hero Academia, Sasuke from Naruto. Hermione from Harry Potter. The favorites play by different rules, they don't experience consequences or blame.

Emmy is very obviously the favorite character for both Nerds and Clinko, neither of them try to hide it. But all evidence from Clinko suggests that if he was in charge of the writing, Emmy would experience karma and grow as a character over time. She would suffer consequences. Nerds doesn't allow that, he keeps her in stasis.
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>>11405036
Fuck the haters, the cat is peak. I am stoked to see what you do with the new cast and I enjoyed the first release more than I did SB, and thats saying alot as I am Clara's Top Guy. The vore is based too.
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>>11404245
The problem with the morality system isn't that it exists so much as it is that Gluttony and Purity are OPPOSED to each other, when instead they should have been two separate stats that are tracked independently and have different effects on gameplay.

The best IRL example of this I can give is the original Mass Effect. In theory having a karma system in ME is a good idea, but the problem is that ME is (trying) to be a morally and ethnically nuanced story with grey-on-grey morality. And that's a great idea in theory. But the problem is that, somewhat in the first game and definitely in the latter games, all nuance was destroyed because everything got fundamentally pigeonholed into either Paragon or Renegade. The mechanic of opposing moral polarities is not synergistic with the theory of a setting defined by it's moral ambiguity.

You could get around this in the first game, however, because there were multiple conversations that could be "looped" to farm Paragon and Renegade points. And that honestly FELT better, because then the two different traits weren't struggling against each other. The game worked perfectly fine if you did this, and I think doing it resulted in the best gameplay experience for ME1.

SB should have handled Gluttony and Purity the same way. There should have been a lot more points knocking loose, and you should have been encouraged to get as many of both as possible. Purity could have been Emmy's "good girl" character arc, while Gluttony was the fetish. There could have been moments where you choose between a lump sum of one or the other, but that's just picking between two DIFFERENT fetish scenes, and picking which stat you, at the moment, want more points of.

Gluttony and Purity in Some Bullshit right now is just invasive enough that it locks players out of content and encourages schizo route plotting, but is absent enough that one wonders why it's even present at all. Making the traits oppose each other was the big mistake.
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>>11405036

No other porn game besides SB had made me angry it's a porn game so I cant replay a bit for my brother to show the downright hilarity of the river boat fantasy scene. Personally I think for a porn game (which cannot be overstated) your writing is second bar none. Personally I think you overdo it a tad with the references. Especially towards the third quarter of SB, but it's really hard to get mad at a guy running a slower second lap when people arent off the starting block in other lanes.

Im gonna go against the grain (and I know which board im in right now sorry) and say more vore is better for CfC. It fits those characters better and the threat is far more overtly evil than the previous. There's no accidental mind control here they deserve death (like the instant jump cut bit to the goons being dead I liked that).

I did recently introduce a friend of mine to your game and she was put off because there is a long "time between porn, especially vore it needs more vore" so to speak. That's entirely a subjective call because again your game offers more than only big tummy content. Oh also she wanted Petar to openly on screen fuck his best friend. I figure that one may noooot be the sort of game you and clinko are looking to garner though. But it does bring up a certain point of note. Your game won't please everyone. I know either way I'll be a seal and clap for content.
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>>11405324
I disagree completely. The beginning was the best part of Emmy, and the only part where she was really worthwhile as a character. Because it's the only part of the story where she's treated as being a character in the story, or even a real human being and not some kind of mascot or pet.

Emmy was a great character from the start all the way up through the River Cruise arc. She was a ditz and a glutton, but she understood the difference between right and wrong, she was (rightfully) distrustful of the voice, and she clearly cared about Pro and loved him in a non-romantic way, like an uncle or surrogate father. She would often do greedy or silly things, but she was also perfectly capable of telling the voice to fuck off and resisting temptation if she felt it was the right thing to do, like when she saved the bottle of alcohol for Pro specifically because she knew he wanted it.

Once we reached the Castle Town arc, and for the entire rest of the game afterwards, Emmy became a sociopath and willing patsy and accomplice to the Voice. She repeatedly put Pro's life in mortal peril, nearly got him killed on multiple occasions, and openly sided with the demon possessing her over her own friends and family. The so-called "chaos Emmy" transition. Even in the best possible context, this is a terrible look for her. She also never apologized for any of this, never regretted it, was never sorry. And she never saw any consequences either.

In fact, Bad Borken attempts to paint Pro as the real villain and Emmy as some kind of saint, which is absurd and one of the many (many) reasons Bad Borken is an awful turning point for the game. Nerds had Emmy act like a little monster for 100 hours of gameplay, then tried to not only retcon it all away, but attempted to insist that the one character in the plot who hasn't done anything wrong is the most to blame.

What went wrong is that Nerds couldn't commit to a plan for Emmy.
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>>11405427
It's a porn game not Tolstoy. I want you to look at the competition this game has and tell me what sort of game had better writing, copycats included. Because more than one decided "You know what Nerds forgot? Political commentary that'll wow them!"

Besides, I simply disagree with everything you wrote. Emmie is the best character and your standards are unrealistic if you are nitpicking a porn character this hard.


>>11405339
This guy clearly gets it. You can see the quality improve with each update. IMO the game isn't "good" until the skiing resort arc but that's because he was learning.
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>>11405435
>It's a porn game not Tolstoy
Nothing you say after this will be read, nor does it have any value. You can't simultaneously praise the fuck out of the writing but then shapeshift into WELL WHAT DO YOU EXPECT IT'S A PORN GAME the moment someone is critical of something. If you throw tantrums whenever people make suggestions for how others could improve, then you deserve the dogshit quality games you cry about. Any artist worth a bucket of pig shit will want to improve, no matter what it is they're working on, so your attempts at putting anything beyond reproach is actively detrimental. It's painfully obvious you've never made anything and don't understand the process. Toddle off back to plebbit with that simpy double-standard.
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>>11405427
I see the early game moral qualms as a part of the choices system, as both of them went away more or less at the same time. One issue with it is that if the player chooses to go full glutton route, then the character is mostly consistent start to finish. I can see it being more jarring in the opposite case of the purity route, but IMO the evolution feels pretty natural. Pro (understandably) just gives up on trying to chastise her about it, slowly and naturally over the course of events. I see the shift from "I don't want to do this but man am I hungry" to "food yummers," but for someone who through demon magic has gotten the ability to eat massive amounts of food, feel good about it and suffer no consequences, it too feels pretty natural IMO.

Emmie feeling empathy for the demon, seeing her as her friend, is also very much in character and understandable as far as I see it. Up to Bad Borken, she is the only one who can communicate with her. Emmie is really sheltered and the voice is shown to listen to reason and not be "that bad." In this context siding with it is fair, at least when it is just not killing the demon. She doesn't turns into Evil Emmie going around the countryside eating all the crops. She just wants Esse not to die.

The condemnation of Pro from an outsider perspective makes at least some sense in that he was not exactly delicate about the process of trying to exorcise the demon. Keep in mind that king and company haven't actually seen Emmie pigging out at this point (I think?) so Pro forcing a bunch of peppers down her throat is not a good look. From Emmie and the player's perspective I think the whole framing of Emmie good Pro bad is also fair, considering Esse is revealed to not be inherently evil. Not to mention the good the demon has done gameplay wise throughout the story up until that point. Emmie's gluttony might have created danger, but Esse's magic has saved their asses tons of times.
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I could not find the highres version, the author seems to have deleted their account.
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>>11405579
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a favourite of mine
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>>11405036
I agree completely. You basically stopped giving her positive character development after the River Cruise arc, but she did continue getting negative development in the form of causing problems and getting away with it. She needed more moments of being a good person, and she also needed moments where she apologized and tried to do better (even if she would comedically fail for the sake of humor and the fetish). It's the thought that counts, she needed to at least be seen trying. But Emmy didn't do any thinking about others past a certain point.

>I'll take the insufferable comment in stride.
It's not the arcs themselves that were the problem, it's the pile-up of character issues over time that just killed my interest. Like, objectively speaking, the Abduction Village arc is probably the best arc in the game, if we look at it solely from a fetish standpoint, and that's post Borken. If the game had just been fifteen arcs in a row exactly like that, no one could have complained about much, could they?

I say it's "insufferable" because a lot of things that happened before, during, and after Borken just made me completely indifferent to the characters. And that's probably the worst possible thing, from a writing standpoint. Love and hate are both involvement, they're participation, they're caring. To not care is worse.

Most of this tracks back to Borken, I won't pretend it doesn't. The Emmy morality issue had been building for about 80 hours worth of gameplay, and Borken didn't resolve it.

>I'm surprised you don't like Bad Borken, I thought that area came out well. I enjoyed Esse's/ ETV character a lot. What would have been better for you?
For the record, I'm the guy from the forum who was going to (is still going to) do a full review of the game. I've been delayed because real life is a bitch. I could talk about some of it now, but I don't want to annoy you by repeating myself. I'll leave it up to you if you actually want me to answer that question.
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>>11405531
The problem is expectations. Emmy is presented as being a character who can tell the difference between good and evil. She's presented as being able to resist the Voice's influence when she wants to. And she's presented as being empathic enough to put the desires and well-being of other people ahead of herself, even when the Voice is demanding otherwise. Yes, she's a ditz, and yes, she's a glutton, but she's not a moron or a brain-dead simp.

That becomes a problem once we reach the Castle and go beyond, because it means every time Emmy chooses to be evil and selfish, every time she gives into the Voice when she knows it's wrong, and every time she chooses herself over others, Emmy doesn't have a good excuse.

You can say "oh, she's innocent," and yeah sure, she is. But she's also THE FIRST PERSON in the story to identify the Voice as 'evil.' That is literally how she describes it to Pro, she calls it the evil tummy voice that keeps trying to make her do bad things.

Look at it this way: in Evoria, the main character Naomi is so sheltered and painfully optimistic that in the first five minutes of the game, it is established that not only does she not recognize a thief breaking into her family's castle treasure room is suspicious, but when she does realize they're a thief, she still chooses to trust them unconditionally anyway because they must be a good person. I don't like Evoria more than SB, and I don't like Naomi more than Emmy. For me, the comparison isn't even close. But Naomi as an archetype serves her purpose better than Emmy does, because off-rip we're given an iron clad excuse for any gremlin behavior or suicidal amounts of trust. Naomi is so innocent she doesn't see vore as being wrong.

Emmy is innocent, but not to the same degree Naomi is. Emmy doesn't have an excuse when she sides with a demon over her own family: Emmy herself identified the demon as being evil and wrong. Naomi never would have, she'd have defended the Voice to the hilt.
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>>11405331
I'd love to see more Jasmine belly. I like how even the official TCG recognizes she eats like a horse.
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>>11398136
>stopped playing entirely when they tried to spring furry characters on me.
I'd like them more if they weren't incredibly uninspired monstergirl designs. The catgirl is just the designer blatantly saying they want the Dungeon Meshi catgirl in a fetish game. Sharkgirl isn't as bad but still a pretty boring design, although that's just my personal gripe since I never liked those "Shark girl with legs" designs that got popularized by Gawr Gura/Ellen Joe. They also have some pretty bland character writing. Catgirl is a rogue with a heart of gold, not much else to say about her. Shark girl is a simplistic one trick pony vore character who eats anything and anyone, but doesn't eat the MC since the food he makes is delicious. I don't think she'll work well as a character who sticks around long term, and I say that as a partial vorefag. Tomboy is the best character only because her character is intertwined with the MC's character, which makes her more endearing to the player. Overall I think the designs lean too hard into trying to achieve mainstream appeal, but maybe I'm just reading too much into a simple fetish game.
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>>11405649
The tomboy is always going to be the best character because tomboy + stuffing is an absolute god-tier combo.

All girls are cute and hot when stuffed, but for some reason a tomboy being stuffed makes it 10x hotter.
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Horror hunger/uncontrollable hunger is pretty great.
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>>11405696
The only thing I don’t like about horror themed stuffing is that it usually couples with bursting or death of the person being stuffed.

I’d find it way more appealing without those elements. Like maybe just have a girl whose gluttony makes her do morally questionable things to sate it.
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>>11405706
>I’d find it way more appealing without those elements. Like maybe just have a girl whose gluttony makes her do morally questionable things to sate it.
100000% agree on both. I do hate bursting or implied bursting, I'd much rather the horror come from the girl in question mentally battling her hunger until it's clear that there's no resisting it and that it's consuming their mind and degrading their personality into a ravenous, demanding monster bit-by-bit.
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>>11405602
>>11405610
I know autism is a prerequisite for the fetish but you have to understand that you not liking something doesn't make it objectively and universally bad. It sounds like you had very specific expectations for where the characters and story would go and saw it as an objective mistake when it went in a different direction.

What exactly are the evil and selfish things Emmie does? Some of the very first choices sets up actual (if ultimately false) consequences to giving in to the greed, but the only post-intro thing I can see as being a big "she shouldn't have done that" was the buffet while Pro waits in line to talk to the king, but even that wasn't really *that* bad. Like if they got to meet with him and Emmie was stuffed to the brim, it would be awkward at most. It wouldn't get in the way of getting the message across.

There might be some events that I'm just totally blanking on but I feel like I'd remember it if it was a moment like the "eat the stolen food" in the intro. Closest I can think of wasn't even Emmie. It was Clara raiding the chocolate store. Maybe the alien abduction thing?
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>>11405732
>I know autism is a prerequisite for the fetish but you have to understand that you not liking something doesn't make it objectively and universally bad. It sounds like you had very specific expectations for where the characters and story would go and saw it as an objective mistake when it went in a different direction.
That's pure cope. Nerds explicitly set Emmy up as a good person, then spent 100+ hours of time not allowing her to be a good person. Then instead of embracing that, he tries to outright retcon it in Bad Borken by making the claim that Emmy is the most pure hearted person to ever live in all of history, so pure and innocent that an ancient demonic warlord that literally eats babies had a change of heart because she just existed around them.

Emmy did absolutely nothing to earn that. Even if she'd been a complete Disney princess for the entire game, it would still be a stretch, but we're expected to believe that for someone who nearly got Pro executed because she really, REALLY wanted to eat every single item at a buffet?

Nerds admitted I'm right in this thread, that Emmy wasn't a good enough person and that he should have given her more. "Muh autism," come on.

>the buffet scene wasn't that bad
It was one of the worst moments for Emmy in the whole story. They were both wanted, and as far as they knew, they would be killed immediately if caught. Their lives, the lives of everyone in Lantrum, and her father's fate were all hanging in the balance. You only think it isn't bad because you're retroactively applying meta knowledge. You're also ignoring the fact that while Emmy herself wasn't in as much danger as she appeared to be (there's decent odds the Vizier at least would see her before she was executed), Pro ABSOLUTELY could have been killed, and it's only sheer dumb luck that he wasn't.

The buffet was the first moment where I was fully expecting to have a Purity/Gluttony choice, and was shocked that I didn't.
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>>11405036
Don't mind me just here to worship Clara.



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