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File: media_E7EkVeNXEAIP-TP.jpg (401 KB, 2048x1536)
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Why did we stop using CRTs?
>>
>>108650845
We didn't.

>>108608389
>>108608751
>>108608860
>>
>>108650856
>>108610822
>>108622260
>>
Because they are big and heavy as hell for their size
>>
>>108650845
Majority of use cases, flat panels just make more sense, for both the manufacturer and end user.
>>
>>108650866
>inb4 muh gaymen tho
>>
>>108650845
We forgot how to make them.
>>
because cathode ray gloving fosphor on lead glass high voltage device is not environmentally friendly or cheap
>>
>>108650891
The mercury-containing CCFL backlights all LCDs used till about 2010 were even worse.
Also CRTs dont use lead glass, but barium-strontium glass.
>>
>>108650845
Look kinda gay.
>>
>>108650845
THERE'S NO VALID USE CASE FOR CRTS FOR FUCK'S SAKE
MODERN OLED MONITORS WITH 240 HZ REFRESH RATES COVER ALL THE USE CASES AND DO IT BETTER
>>
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>>108650932
Wrong
>>
File: 1756893594136562.jpg (673 KB, 2560x1032)
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>>108650937
yeah no I don't play at 60Hz
go back to /vr/
>>
>>108650952
But like pretty much all 2d games made are 60hz locked? Consider terraria.
>>
>>108650956
he's referring specifically to boomer games that no one plays anymore, on the actual hardware they were designed to run on
>>
File: 1606810124181.png (255 KB, 850x683)
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>>108650952
Also your picture is misleading and misinformation, human eye isn't a stationary high-speed 1ms shutter camera.
>>
>>108650937
It doesn't matter, BlurBusters are just obsessing over something very few people care about
>>
>>108650968
We already invented shaders, boomer. No one cares about ur chronotrigger save and your 40lb monitor and funko pops.
>>
>>108650979
Shaders can't do anything about persistence based motion blur
>>
>>108650981
blur is exactly what crts are designed to do, you blithering boomer
>>
>>108650977
Literally every single reputable display reviewer reviews displays with methods they popularized
>>
>>108650977
/thread
>>
>>108650990
My GDM-F520 running 2048x1536 res has no blur
>>
>>108650996
it does blur that's why it looks so fluid, thats exactly what shaders try to replicate
>>
>>108650996
lmao just as retarded as 1440p fags
>>
>>108651004
It gets worse, their 2048x1536 or whatever is only like 70Hz and screen size like 22 inches
>>
>>108651009
lol
lmao even
>>
>>108651003
No shader can replicate what PC AGs look like, because they pretty much just look like modern monitors
Movie studios used FW900's still in 2009 because they were just the best displays around.
>>
File: crt_superiority.png (42 KB, 523x502)
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>>108650937
>"wrong"
>thread implodes
>>
>>108651009
85hz and it looks clearer than a 240hz lcd next to it
>>
>>108651009
yeah would never swap my OLED for something like that
>>
>>108650845
shipping fees
>>
>>108650845
They are heavy, power-hungry, take more space, and the image is shit.
>>
File: 1762860507744861.gif (443 KB, 728x656)
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>>108651021
>85hz
>>
File: crt.png (1.61 MB, 1080x1080)
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>>108651033
>>
>>108650845
I like them, but I don't want to deal with the powerdraw, size, cost and resolution
>>
>>108650845
Because they suck balls. Muh retro games is not an argument.
>>
>>108650862
>i can't lift a 20lb tube
>>
A lot of people in this thread ignoring one of the biggest advantages of the CRT and that being a lack of native resolution, all content can look "native", no need for scaling, I have a low end crt monitor made around 2002 and rpgm games look absolutely amazing ive never seen anything better
>>
File: 45435435.png (418 KB, 931x1073)
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>the LTT newfag waits 20 years for OLEDs to hit the monitor market
>the LTT newfag visits /g/
>finds out they could have had something better all along since the early 2000s
>AND FOR FREE
The seething is understandable
>>
>>108651054
i regularly use mine for video content and its great. ive also noticed it kinda smooths out compression artifacts so theyre not as noticeable, idk if thats due to the downscaling or just lack of hard pixels. really wanna pick up a pc one for pc gaming
>>
>>108650845
Because producing them stopped being economically viable when cheaper, safer, more scalable in production and easier to transport en masse alternatives appeared.
Forget about all the zoomer complains, the reason why CRT died is because companies wanted them to disappear.

And now, they literally cannot be produced again because all factories are long gone and establishing new ones would take huge amount of money and fucking around with laws and regulations specifically put there to cease production of CRTs.
And, you cannot make your own tube in a garage. I mean you may try, but the imperfect product will implode and send glass shards straight into your eyes, blinding or potentially killing you on the spot.
The world has changed and is not compatible anymore with production and use of CRTs.
>>
>>108650845
There's no reason to use one anymore, everything else is simply better. All the UFO copium in CRT threads is kinda pathetic. I can't wait to see what that transforms into when we start getting 1kHz OLEDs and they lose even that.
>>
>>108650845
scanlines in non-2d games are reddit
>>
File: re2 LCD raw vs CRT.png (1.88 MB, 1068x738)
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>>108651441
it's not about the scanlines, but the natural light, superior motion clarity, and perfect black levels.
Also, 90% of what you see on the screen in Resident Evil games is 2D.
>>
*renders the last vestiges of your obsolete meme technology obsolete*

https://www.nvidia.com/en-us/geforce/news/g-sync-pulsar-gaming-monitors-available-january-7-2026/

NvidiaGODS... I yield...
>>
>>108651047
how much do you think a 20" crt actually weighs
>>
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>>108651508
>still literal smudge
Laughing out loud.
Rolling on the floor even.
>>
>>108651479
in low poly ps1 resident games yea, the hd remakes look way better in normal CRTs
>>
>>108651003
you have no clue what is being talked about anon
>>
>>108651033
the main benefit of really high refresh rates on lcd's is to reduce motion blur, something crts aren't affected by in the first place
>>
>>108651536
Looks fine
>>
>>108650932
>THERE'S NO VALID USE CASE FOR CRTS FOR FUCK'S SAKE
Old games running at low res are still best viewed on appropriate CRT screens. I don't think 240p console games or 320x200 DOS PC games look that good when scaled way up and every single pixel is a huge square. They look much nicer on an appropriate CRT.
>>
>>108650845
LCDs were thinner, lighter, and cheaper while being "good enough" for most users, like the switch from mechanical to membrane keyboards for mass market use.
>>
>>108650932
And tell me anon, what good are 240Hz refresh rates if you're... unable to see clearly?
>>
>>108651479
>perfect black levels
retard, 99% CRTs are cheaply made and have poor contrast
>inb4 muh Trinitron
Unobtainium
>>
What is that? Im a zoomer
>>
>>108651566
compared to any crt it looks like garbage, can't even read the text above his head
>>
>>108651686
>retard, 99% CRTs are cheaply made and have poor contrast
kids don't understand how horrible picture was on average crt people actually had at home. they think everyone had trinitron/diamondtron or sony pvm that where priced like nice used car.
it was 800x600 pixels of blur, flickering, geometrical distortions and washed out colors.
>>
File: 20260412_203302.jpg (3.28 MB, 4000x3000)
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CRT is good for low refresh rate games and games were clarity is important
OLED rapes CRT in static images apart from uniformity, ironically crt might be the most uniform display tech
>>
>b-but muh pixel art looks better on crts because of the interpolation
ok I don't play crusty old games
>>
>>108650875
we didnt.
its just doesnt make sense financially
>>
>>108651033
it still shits on your crappy sample and hold display even at that low refresh rate
>>
>>108651686
a diamondtron has equal blacks to an oled
>>
CRTs look better at night.
>>
>>108651479
>perfect black levels
This isn't a thing because the screen is gray. Even very mild mood lighting at night is enough to easily cause a problem and even self-reflections are enough to nuke static contrast ratio. They don't have light bleed like LCDs which looks like shit obviously, but that doesn't mean the contrast ratio is amazing. They don't go too bright so that also doesn't help with contrast.
>>
File: 1753100067797.webm (3.8 MB, 768x576)
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>>108651770
i've actually never owned a high end crt display and still prefer them for the things they're good at

clip related was recorded off a literally-who 13" pc monitor from 1996
>>
>>108651848
dark things are darker in the dark
>>
>>108651876
looks horrible thanks for your input
>>
>>108651914
lets see yours then
>>
>>108651939
nta, just replying to spike his cortisol even higher
>>
>>108651770
>keyboard error
>press...
>>
>>108651914
>>108651939
well anon? what's wrong? did you realise taking a phone camera video of your display playing a video actually looks even worse?
>>
File: vijhi-88648492.jpg (181 KB, 1920x1079)
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>>108652031
>plug a keyboard in
>press F1
>it resumes
>>
>>108651686
>Trinitron
>Unobtainium
lmao retard they made millions of them and are still affordable, hell some boomers give them out for free
>>108651770
>Trinitron/diamondtron where priced like nice used car
oh lmao it's a dalit, sorry saar you guys only had Videocon best CRT in India saar
>>
>>108650937
>My new 240 horsepower car is faster than your old 60 horsepower car!
<nuh uh, look at this graph comparing my car to the 60 horsepower version of your car! see, mines faster!
i dont even care about crt vs oled, your argument is just dishonest so fuck you
t. ips chad, my monitor will still look good in 20 years, both of yours will be burnt in
>>
>>108650956
hz and fps are related but not actually the same thing. you can play a 60fps game at 240hz with frame doubling (quadrupling). even on CRT playing 60fps at 120hz can mitigate flicker
>>
>>108652444
apparently heacted uppity and then got totally #RÖÖÖKT afterwards, what a shame
>>
>>108651869
>They don't go too bright
You niggerfaggots actually haven't seen a CRT in person and are just making shit up, mental
>>
>>108652759
>t. saw an LCD in 2001 and never looked at another one again
People could sleep with someone watching a CRT in the same room. People wake up when a blinding gaymen LCD turns on. Also the whole circadian blue light thing was never an issue with CRTs.
>>
>>108650845
Expensive, heavy, complicated all of which make them a pain in the ass to manufacture, ship and nobody wants to buy them.
While high end CRTs have great image quality, they're also way more expensive than high end digital panels which get you 99.9% of the way there.
>>
>>108650845
Energy consumption, size, weight.
>>
Also CRTs require specialized labor, and the globalist machine wants easily replaceable labor.
>>
>>108651479
Ah, here come the cope zoom-ins.
>>
File: FF8.jpg (1.12 MB, 1080x1440)
1.12 MB JPG
People are missing out.
>>
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>>108651848
They do.
>>
>>108652966
Look at all the crushed blacks holy fuck
>>
File: 1415932018403.jpg (3.77 MB, 3648x5472)
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>>108652966
i'm happy to see ff8 being brought up in more recent years in a more neutral/positive light. ff8 was my introduction to ff as my first new console was a playstation in early 2000, so ff8 was the newest instalment at the time.

>>108653003
taking photos of crts is not easy, even a static screen like his it's not trivial. you basically /have/ to use manual camera controls to have any chance of even a full/sharp image (shutter speed has to agree with the crt picture otherwise you're getting double images or dark/black bars, in his picture i can see the top part of the screen is being affected by a dark bar which should not be there)
>>
>>108650845
I mean, I get the ragebait, but nostalgia aside, it makes pretty much a lot of sense
>>
>>108652652
>even on CRT playing 60fps at 120hz can mitigate flicker
That causes horrific double imaging on CRTs, which looks even worse than just plain LCD/OLED tracking blur
>>
>>108650845
>>108651479

How the fuck do you guys get those types of soft scan lines and pixel difusing on your CRT?
On mine it looks exactly the same as on an LCD.
>>
>>108652966
Holy shit this took me back. Why can't we enjoy life as we did when we were kids. Now I have to work and shit
>>
>>108650845
kill yourself luddite
>>
File: 3774_original.jpg (1.32 MB, 2560x1920)
1.32 MB JPG
Heavy, large, expensive, blur, low resolution, power hungry, hazardous (glass, gas, lot of electricity stocked, ...).

I had dozens of them back in the day, literally getting them for free or almost nothing (like €20). I have gifted so many; every-time someone joined our team, i was giving him a crt. I had a small 17 inches flat iiyama that was amazing for playing quake and cstrike. very reactive. it had a brightness boost feature and 160 or 180hz at 640x480. i played hundreds of hours with it. pretty sure it's the same as that photo.

and yet, i would not go back to crt.
>>
>>108651757
>compared to any crt it looks like garbage
Post some pics of CS2 running on a CRT to prove your claim
>>
Genuinely can't wait till finding functioning CRTs becomes prohibitively difficult/expensive so this dead meme tech can be consigned to the dustbin where it belongs. The five autists who still use them can stop shitting up this board too.
>>
>>108653805
bruh this isn't a game-specific issue. only someone who has actually never used a crt before could possibly be asking such a question (questioning whether text above a moving character would be clearly visible on a crt).
>>
>>108653973
>bruh this isn't a game-specific issue
Show me a CRT running CS2 at 1440P with superior motion clarity to a Pulsar display
>>
>>108650845
>blacks are light gray
Gee I wonder
>>
>>108653829
If they become truly lost technology the posting will only increase.
>>
>>108650932
I AM NOT SPENDING A THOUSAND DOLLARS I DONT HAVE ON A SHITASS OLED AND A RETROTINK OR WHATEVERTHEFUCK WHEN MY NINTENDO SIXTY FOUR PLUGS DIRECTLY INTO MY TWENTY DOLLAR TOSHIBA THIRTY SIX INCH CRT
>>
>>108650845
Relatively expensive, size limited, weighed a ton, took up useful floor space instead of just a patch on a wall.
>>
>>108653657
>hazardous
How many people died or were maimed each year by CRTs?
>>
>>108654051
i see you're trying to be smart, banking on the fact that crts haven't been produced in >15 years so there aren't any that can do 1440p at what would be considered high refresh rate today. well that's fine, because crt motion performance /does not depend on refresh rate/. this probably sounds like nonsense to someone who has only use a sample-and-hold display, but it's true, and only further cements my assumption that you have not used a crt before.
>>
>>108653249
I just apply a CRT filter between my computer and the screen itself, honestly. It just works.
>>
File: 1769119030367.png (2.47 MB, 1436x1440)
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>>108651770
>average crt
the playstation 1 looks better over RF on an 80s TV than it does on a shitty LCD
>>
>>108651047
It's not about the consumer lifting it, it's about costs to transport units in bulk.
>>
>>108654158
i feel like a genuine old man for knowing that this will only make sense to someone who already knows why you posted this
>>
File: 1753737721359.png (1.48 MB, 1328x885)
1.48 MB PNG
>>108654158
and a good CRT, with S-video....
>>
>>108651047
A 20-inch CRT is 50+ pounds. It's also front heavy so the glass wants to point down. Let me know if this confuses you. Now try moving a 20 inch LCD monitor.
>>
>retards say they care about "muh motion blur"
>spend 17 hour a day looking at static internet web pages
stop larping at least
>>
>>108654158
>>108654195
can u explain for a zoom zoom
>>
>>108654158
lcd have +10x more pixels and thus should emulate crt image easily. only the reaction time is inferior.

see https://thingsiplay.game.blog/2022/03/08/crt-shader-showcase-for-retroarch/

especially Royale NTSC SVideo and Geom Deluxe NTSC Adaptive shaders
>>
File: 1758015115009935.png (175 KB, 623x396)
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>>108650845
You literally showed why? The blacks are gray. Colors completely washed out. Vast majority of them looked like absolute ass.
>>
>>108651562
Actually it's latency. At 60Hz the frame latency is 16.6ms but at 120Hz it's already half of that.
>>
>>108650845
>Why did we stop using CRTs?
Same answer as the last 1000 times you asked this : Flat screens are better in every metric except colour gamut.
>>
>>108651771
>apart from uniformity
What?
>>
>>108650856
>>108650861
Based. Dedicated CRT threads always turn to shitposting and usually by the CRT fags themselves.
>>
File: 1751958489241.png (2.79 MB, 1436x1440)
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>>108654265
yes but these were free and I just plug the playstation into them and turn them on and they work
>>
>>108654335
playstation was 40 years ago. you are living in the past.
>>
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>>108650845
>Why did we stop using CRTs?
Logistics. The answer is logistics.
>>
>>108654198
where was s-video a thing? personally i've never actually seen it. i've seen gpus (a long, long time ago) that came with s-video connectors or break-out cables, but s-video on a tv i have never seen.

>>108654246
these days i don't use my crt monitors very often. i'm not one to deny the advantages lcds have, including being sharper at displaying still images. i use an lcd most of the time. i don't think it surprising that lcds took over crts, only that i believe lcds are still catching up to crts in some specific areas.

>>108654249
while i'm glad you asked, i'm not sure i can really explain it in a way that is both short enough and accurate enough to do it justice. suffice to say the playstation came out in 1994, it was designed to be used on the tv's of the time, that is colour NTSC/PAL CRT TVs which were common from the early '80s up through the mid '00s.
"RF" here means the connection to the TV is the same kind of signal as an antenna. this is the worse kind of video signal you can use, even worse than composite, though not much worse than that. if you don't know what composite is either, then you'd need more than a single reply to catch you up. he says "RF on an 80s TV" knowing that this is about the /worst/ option for playing a playstation reasonably (technically it should be possible to display the output of a playstation on even the earliest '40s NTSC television sets, though i can't say i know enough to say how well such early sets handle the rather hacky output of "240p" consoles)

>>108654365
the playstation is younger than me and i'm still considerably under 40
>>
>>108654438
>where was s-video a thing?
DVD players. It was less common in Europe though thanks to SCART.
>>
>>108654325
go to /vr/ for actual discussion
>>
>>108654448
What's Scart?
>>
>>108654448
i grew up in New Zealand, and it seems i just missed out on all of the options.
like in NA i heard about component, but i've never seen that, and in EU i heard about scart but i never saw that either. even the widescreen crt tv my parents bought in 2005 had only RF and Composite inputs.
s-video as far as i've ever seen is something GPUs support but i've never seen a tv that can take it
>>
>>108654438
oh, i know what composite is, i always thought RF was just composite but running through coax cables tho... thanks anon
>>
>>108654125
>there aren't any that can do 1440p at what would be considered high refresh rate
I rest my case. Obsolete tech.
>>
File: 1765013795675.png (1.87 MB, 1436x1440)
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>>108654438
>s-video
It's pretty common on TVs, and S-video is a huge step up over composite, but of course not as good as component. I tried getting a picture of where mine is connected, but it's a bit hard to see behind Video 2's composite cables.
Getting an S-Video switchbox, on the other hand, is fucking hard. most of them are hybrids that cross wires between S-video and composite, which fucks with the Svideo signal.
>>
>>108650845
It's hard to make them in big resolutions without them getting impractically huge. This weighs as much as a motorcycle.
>>
>>108654485
IIRC, S-video was just composite + audio on a DIN connector.
>>
>>108654636
No, S-Video has no audio, it's just luma and chroma signals separately.
>>
>>108654514
RF is basically the weaker, over-the-air form of composite. notably it also includes audio. "composite video" is a composition of luma and chroma, but RF includes luma, chroma, AND audio.
in ideal conditions RF and composite can look similar

i had a 14" crt tv in my room growing up in the early '00s. the tv was a late '80s model, so only had antenna inputs (aka RF). i had a playstation RF adapter i had modified so i could use any composite + audio input, fun times.

>>108654589
i understand the theory very well. your photo doesn't make much sense to me however. the knurled connector stands out, but s-video is not something that can be twisted, so knurling makes no sense for it

>>108654610
>big resolutions
big and high resolution are two different things, but sure, over about 40" is practically very difficult for a crt, regardless of resolution

>>108654636
no, s-video kept luma and chroma separate
>>
>>108650845
heavy as FUCK, huge, worse image quality, curves the wrong way, flicker unless running extremely high refresh rate which takes more power, has a weird static smell and makes your skin hair feel funny if you get too close and then your dad yells at you and hits your mom for letting you get that close, limited options for wall mounting
>>
>>108654211
What's your point?
>>
>>108654657
>I can't lift items because i waste too much of my life sitting on my ass and gooning to anime characters
>I depend on others to do the stuff for me because it's convenient
>has a weird static smell from ionizing and makes your skin hair feel funny if you get too close because I don't know what the fuck degaussing is
Tell me you're a zoomer without saying you're a zoomer.
>>
>>108654657
>makes your skin hair feel funny if you get too close and then your dad yells at you and hits your mom for letting you get that close
speaking of problems only one person has, this reminds me of how my dad didn't want to me to use my playstation light gun on the main loungeroom tv because he thought it might damage the tv in some way.
at the time i simply didn't know enough to argue against this. it's funny to think about now that i actually know how it works (there is in fact NO WAY it can affect/damage a tv), but at the time, while i doubted the possibility of a light gun damaging a tv, i didn't really know any more than my dad did about how they work
>>
>>108650845
Because the picture they display looks like hot garbage, as evidenced by the photo you uploaded.
>>
>>108654661
20" crt displays are front heavy (due the shape of the glass tube). lcd displays are also front heavy (due to them being flat so only having a front)
>>
>>108654724
okay? and? 20" CRTs were a breeze to move by hand. Now if you would have said 32" or more, then I would've agreed with you, not because of the weight, but because of it's bulky dimensions making handling awkward.
>>
>>108652675
still waiting, btw
>>
>>108654735
CRTs aren't a breeze to move by hand, that's why no one uses them and everyone switched the second LCDs were viable. You weren't there to see it happen but I was. No one was like "gee whiz I really love my 1999 CRT monitor!". As if most people owned the $1000 CRT monitors purists talk about today, no, most people had 5+ year old shitty CRTs.
>>
>>108654735
i didn't say they're hard to move. i have a 20" crt tv right next to me. being front-heavy by itself isn't an issue
>>
>>108654754
>You weren't there to see it happen but I was
Ok boomer. Guess it also doesn't matter when I was there at the time when people were ditching CRTs for Plasma TVs either.
>>
>>108654768
>plasma TVs
>$2000+ TVs
okay, just like everyone is switching to OLED TVs right now faggot?
>>
>>108654802
>okay, just like everyone is switching to OLED TVs right now faggot?
Everyone is switching to OLED though, go look in the /bst/ thread. Half have OLEDs already.
>>
>>108654802
>just like everyone is switching to OLED TVs right now faggot?
You mean to tell me there's a difference?! wow!
>>
>>108654553
>>
>>108654813
If we're going by 4chan then half the US must own CRTs as well and you wouldn't be in this thread bitching about CRTs being dead
>>
the screen on my last CRT turned blue and i haven't had one since, this was in 2013.
for the price of just shipping a CRT you could probably buy a whole new actual good monitor. i would actually use one again if they made any sense.
>>
>>108654610
Sadako could reasonably hide inside that TV and come out.
>>
>>108650845
Globalism and transoceanic shipping
When you are manufacturing panels in China and selling them in America, it costs money to put them on a boat and send them across the ocean
Flat panel tvs are more efficient to ship across the world so of course the industry went that way and left CRT behind. Remember, it's not about what's best, it's about what makes share holders the most money.
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>>108654823
Who cares about normies on a tech board? Obviously "everyone" means /g/tards here.
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>>108654802
>>108654823
What are you on about? OLED TVs are like 700 bucks, yes normies are buying them in masse for a couple years already.
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>>108654823
>>108654914
Also more people still have OLEDs then CRTs.

>>108654921
This too.
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>>108653829
I am planning to start a religious CRT cult, where will we build a doomsday device and hold the entire world hostage unless CRT production is restarted.
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>>108654480
It's a type of interface used to transmit audio and video like HDMI but for older displays https://en.wikipedia.org/wiki/List_of_video_connectors
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>>108654653
>knurled connector
No that's cable, it's on the other side, behind the composite plug, you can see its red RCA audio input just barely
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>>108655040
I found another but it's not any better, I'll just go hunt down a photo of it online
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>>108654438
>s-video on a tv
here, it'll usually look like this on a cheaper TV, but nicer ones will have S-Video as its own input with its own RCA audio jacks
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>>108655040
that's what cable?
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>>108651013
>Movie studios used FW900's still in 2009 because they were just the best displays around.
sounds like better displays have been around for 17 years then, huh buyfag?
G-Sync Pulsar has already negated the need for CRTs and once the same technology can be applied to VRR on OLEDs the market for this shit will crash harder than anything you've ever seen
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>>108655086
>took screenshot and cropped it since google only gives me fucking webps and still managed to fuck it up by selecting the uncropped version
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>>108655087
>cable
Cable, like, cable TV, though it only works on channel 4 since we have a cable box that does the actual channel switching
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>>108655104
>G-Sync Pulsar has already negated the need for CRTs
if >>108651536 is what is expected then i don't see that happening
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>>108655121
oh that's the american pay tv thing isn't it? i know extremely little about that. i'm not american.
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>>108651536
>CS2
Couldn't you show us a reference image of a relevant game that's actually worth playing?
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Poorfag cope general.
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>>108650845
CRT's are genuinely an amazing tech but they are heavy as fuck... and that's the only downside they have. Before somebody says 'what about eye drain...' that can be solved by buying CRT filter.
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>>108655194
>Before somebody says 'what about eye drain...' that can be solved by buying CRT filter.
What, that's not what filters were for. Eye strain comes from low refresh rate and low resistance phosphors like monitors (but usually not TVs) used.
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>>108655134
haha yeah here's my obligatory fuck comcast
if you're a euro then you probably never see s-video cause you have scart which I assume is similar? idk, I've never seen a scart tv or cable or anything in person
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>>108650845
Humans hate working with facsimiles. The image on a CRT image isn't "real", it's like watching kino using the Batman signal. A projection, loosely scaled into the physical boundaries of the TV.
Humans love pixel perfect representation of what's inside their computers.
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>>108650845
Its probably way easier for manufacturers to make LCD's for one so I imagine thats why every monitor company jumped ship to LCD as soon as the tech became widely available.

That said I still prefer CRT's. I just dont know how to explain to normie friends why they're better without sounding like an immense autist
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>>108650845
my last one broke and you're trying to become rich by scavenging functional ones from clueless zoomers to resell a laughable premium
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>>108650845
>The EARTHS magnetic field can literally fuck with your picture geometry
LOL
LMAO EVEN



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