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A general for vibe coding, agentic engineering, coding agents, AI IDEs, browser builders, and shipping code with LLMs.

You use MCPs — right, anon?

## What “vibe coding” is, and how to do it
https://simonwillison.net/2025/Mar/19/vibe-coding/
https://code.claude.com/docs/en/overview
https://learn.chatgpt.com/docs

## News
- 2026-10-01 — OpenAI hints at no more Codex resets
- 2026-09-30 — Google previews Gemini 4 Argon
- 2026-09-29 — OpenAI introduces $500-plan with 25x weekly-limits
- 2026-09-29 — OpenAI releases GPT-6.1 Sol
- 2026-09-28 — OpenAI re-opens $200-plan but reduces 20x to 10x weekly-limits
- 2026-09-22 — OpenAI releases GPT-6 Sol and Luna
- 2026-09-22 — Anthropic releases Opus 5.5
- 2026-09-22 — Anthropic increases subscription plans's 5-hour limits by 20%
- 2026-09-14 — Anthropic reduces subscription plans's weekly limits by 17%
- 2026-09-12 — Anthropic suggests to pace the frontier. OpenAI agrees in principle.
- 2026-09-10 — OpenAI pauses new sign-ups for $200-plan
- 2026-09-04 — OpenAI releases GPT-6 Astra
- 2026-09-01 — Anthropic releases Fable 5.1

## Related generals
>>>/g/lmg/

----

## Frontier models using fully-general tooling — start here if you have $20
https://claude.com/product/claude-code
https://openai.com/codex/
................$20....$100......$200.....$500.........plan
Claude...$400...$2,000...$4,000....n/a..........credits
Codex....$400...$2,000...$4,000...$10,000...credits

## Best free-tier
https://antigravity.google/pricing

----

## Prompting
https://platform.claude.com/docs/en/build-with-claude/prompt-engineering/overview
https://developers.openai.com/api/docs/guides/latest-model

## Skills
https://github.com/mattpocock/skills — /grill-with-docs is a favorite

## Independent analysis of AI
https://artificialanalysis.ai/

## What we’ve done
https://vcg.gitgud.site

## Previous thread
>>109969274
>>
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>>109973897
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>>109973897
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im making great things
>>
why is this thread gay?
>>
>>109973963
OP made it
>>
>>109973963
sam altman is gay
>>
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Trust the plan.
>>
>>109973983
No clue but I'm cancelling the sub.
>>
>>109973926
NOT SAFE
https://video.twimg.com/amplify_video/2106075678101659648/vid/avc1/848x624/FdulOFzWwir1ae5s.mp4
>>
>>109973992
don't show that to austin
>>
>>109973983
Beat Fable or STFU
>>
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>have had great success with deepseek v4.1 flash trying to make a janky diablo 2 softcoded version
>decide to try out some of the newfangled opus 5.5 to see if the hype is all that much better
>know if I ask deepseek to do X, it'll negotiate it with me and we'll work it over into something decent, making the abstract tools required for my project
>ask opus X
>immediately ignores the project and goes straight to the Diablo 2 directory, realizes everything is encoded in mpqs, decides to instead scavenge my already extracted data folders, finds all relevant images, fonts, sounds, etc
>has a completely working demo of the diablo 2 main menus, softcoded in txt files, without any input on my part
WHAT IN THE GOD DAMN. HOW DOES IT EVEN KNOW THE RIGHT MUSIC FILES AND BACKGROUNDS??? HOW DID IT KNOW THAT I ALREADY EXTRACTED THE DATA FOLDERS FROM AN MPQ? IT DID THIS IN 5 MINUTES
>>
what is the best model for reverse engeniring a game
i dont want to do any of that stuff like put a game inside another im trying to do something that in theory should be way easier but is kicking my ass for 2 weeks now
>>
>>109974018
now you know why everyone here shills for anthropic and oai despite many of them disliking the companies
>>
>>109974018
ok but are you porting it to phone like I am? I'm already in game with characters dying and persisting through death and this is all working in portrait mode with touch to move touch to attack mechanics and i'm just using chatGPT sol 6.1.
>>
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t-thanks sama
>>
>>109974046
nah, my goal is to make a good modding framework for diablo 2. currently the game is like 50% softcoded into txt files, i want to push that as close to 100% as possible. i despise coding, i want to tool around with spreadsheets
>>
>>109974018
That moment of realization when going from older/opensource models which you have to constantly tardwrangle to Opus 5.5 and seeing how exponentially better it is feels insane.
>>
>>109974057
Ya, it kind of sucks. The open weight stuff is simply no where near as good as the frontier. I dont trust the frontier companies, bu their models are just objectivly better
>>
>>109974057
i have multiple entire txt files i spent hundreds of hours on, reversing game features into pseudocode txt files, and claude just ignores it all because it doesn't need any of that human made bullshit, it can figure out where things are supposed to be based on my """input""" of "hurrr grug want diablo 2 menus". my god, we are living in the idea guy world now
>>
>>109973939
Make more
>>
>>109974074
How is regurgitating ancient code from 1998 equate to making something original idea guy?
>>
>>109974091
i'm not making anything original buddy. fuck originality, i'll leave that to the idea guys, never said i was one. i'm just a caveman getting my childhood dream implemented without doing a damn thing. but the point is, pretty much any game idea can be implemented with minimal effort, hence, idea guy future
>>
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Modding and vidya shit is about to go nuts once the chinks catch up to Opus 5.5 right? A few dollars to make the mod or vidya of your dreams, question is whether we'll get it before 2027.
>>
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>>109973897
Could claude decompile physics in a few years?
>>
>>109974074
>my god, we are living in the idea guy world now
This. It feels like software development has changed from a practice that felt like building a statue by chiselling marble to one that feels like making that same statue by shaping clay.
>>
>>109974125
to me it feels like being a boss telling his employees what to build
>>
>>109974107
The point is the idea guy shit is a pipe dream
>>
holy shit this is so relieving. i've been modding diablo 2 for close to a decade and the amount of STUPID BULLSHIT i had to do to make anything work softcoded was INSANE. look at this HORSESHIT, THIS IS WHAT I HAD TO PUT UP WITH, NO MORE
>>
>>109974109
I honestly don't see how the AAA industry will survive in its current form. The indie game scene is going to explode.
>>109974135
To me it feels like how I imagine plantation owners in the old South must have felt like while sitting in the shade on their front porch, sipping sweet tea in their white cotton suit while watching their slaves work the fields. Feels good man.
>>
i just want JEV to take over dumb enemy behavior in video games
i want FEAR quality enemies in every game
>>
>>109974143
jesus fucking christ you could've gotten a job as a business consultant instead
anyway do what you want but nobody calls it softcoding, that sort of thing is usually called data driven
I'm not trying to be autistic about names I really dgaf but nobody will get what you mean by softcoding outside of maybe some modding communities
>>
>>109973939
I'm enjoying Sam and Dario's music journey
>>
>>109974157
thanks, good to know the terms, i'd rather know the proper name than call it wrongly since the LLM will probably understand it better too. the reason for the naming is, in d2modding, "softcoding" is fucking around with spreadsheets and "hardcoding" is reverse engineering with debuggers and doing code injections/hex editing, both of which can be hellish experiences
>>
>>109974002
Astra aged better than Fable 5 tbf
>>
>>109974176
Don't mind that anon, anon. Softcoding is still a widely used and well-understood term. They probably just failed to cover it at the Maulana Abul Kalam Azad University of Technology.
>>
>>109974018
this is why half of this general pays the equivalent of a car payment to these companies despite them being run by generally terrible people.
>>
>>109973897
I'd colonize the one taking the picture iykwym
>>
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i can't believe i waited this long to vibe a browser extension to automatically convert webp and avif files
>>
>>109973897
>- 2026-10-01 — OpenAI hints at no more Codex resets
OP needs a 2026-10-02: OpenAI provides a Codex reset
>>
>>109974246
I'm fucking salty. I would've had a natural limit recovery two hours after the reset anyway.
>>
>>109974205
It's well understood within the context of game modding, just not in the broader RE world. My job is reverse engineering and I only know about that term from having friends that do game stuff.
>>
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imagine having a take this retarded, lmao
>>
>>109974241
Now that you mention it I really need this
>>
>>109974255
kek
>>
>>109974254
I don't know it from game modding, I don't do game modding. I do know it from school, and being an embedded systems developer.
>>
>>109974255
retarded normcattle are going to find a way to fuck up AI
>>
>>109974255
I believe claude is a genetically modified catgirl who wants nothing more than to make me happy
>>
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>>109974255
Claude should get more rights than Igor
>>
>>109974279
Pajeets already did, when prompting they would end their sentenses with please and thank you. Which caused a metric ton of compute and electricity to go to waste lmao
>>
>>109974303
>not being nice to your clanker
you're lower than those jeets, buddy
>>
>claude implements everything
>it has a slight bug
>tell it about the bug
>tests the bug, confirms the bug, fixes the bug, asks for more orders
i need to buy me a big oak desk and a suit and a cigar that i puff thoughtfully while making orders for my digital wageslave
>>
>>109973983
astra 6.1
>>
>>109973983
Please God Luna 6.1.

Luna 6 was a downgrade over Luna 5.6 for me.
>>
>>109974154
You could have enemy ai that was already better than current ones way before LLMs were even a thing.
It's just that apparently it's not fun being destroyed 99% of the times for most people.
>>
>>109974341
sol 6.1 low is the new luna for me
>>
>>109974356
yeah it's very cheap too, but it's too fucking slow
>>
>>109974351
This is cope. People still praise games with good AI. Good doesn't need to imply superhuman. Fear is an old game with an AI that's still a notch above the rest.
Also when I played games like Overwatch, some characters literally didn't have bot AI at all I guess because navigation with them was too difficult
>>
>>109974316
Me too
>>
I've been running astra (high) on my 20 sub all day and it only used 25% of my weekly usage.
What's going on? Did they finally made cache actually efficient? The same thing a week or two ago would have killed my usage in less than an hour.
>>
>>109974255
as opposed to the billion Asimov like scifi stories around the issue
>>
>>109974149
>I honestly don't see how the AAA industry will survive in its current form.
if i can freely mod old games i cant see much of a reason for triple a. Fuck if we can get good safe community servers i see no reason at all for any of it. double triple map sizes, bigger lobbies modded ones etc for any game.
I really cant see how this doesnt result in new laws and a panic worse than the "You wouldnt download a car."
>>
>>109974149
I want a big, public, "the industry is fucked" moment. Something like, someone takes GTA VI and gets it playable on PC within the first month of release. Something that earns headlines, incites legal action, scares the shit out of certain people.
>>
>>109974513
>GTA VI and gets it playable on PC within the first month of release
wasn't there a leak of the game running on pc even before release?
>>
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time to watch some uwe boll kino
>>
>>109974527
yeah but it was a limited build and that guy is not going to leak it; he did his crypto scam and fucked off forever
>>
>>109974513
>GTA VI and gets it playable on PC within the first month of release
They got wolverine playable on pc only like 2 months? after its release? its shit the game and the emulation of it like 10 fps iirc.
>>
>>109974018
How do you even make these game clones? Do you just tell the AI "make me a functional X clone"? Which MCPs do you use?
>>
>>109974540
they likely wouldn't be emulating it. it unironically might be easier to get AI to just recomp it.
>>
>>109974154
Why would you even need jev for that? Do you know that Jev is basically a low effort fork of GLiNER? You can outperform Jev easily by fine tunning GLiNER.
>>
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what can I do with a few hundred dollars of claude tokens a day, provided to me by my job?
>>
>>109974570
Pretty much everything you can think of.
>>
>>109974570
https://cloud.dwavesys.com/leap/plans
>>
>ask Opus 5.5 to do a quick security check on auth routes
>Unknown or non-admin emails are rejected noticeably faster, which reveals which emails belong to admins.
Is this really a fucking thing? You gotta be shitting me. Guess it got something to fix now.
>>
>>109974584
opus 5.5 is a GOD at being paranoid about every fucking single thing and i'm in love
>>
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>>109974572
I can't think
>>
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>>109974548
>they likely wouldn't be emulating it. it unironically might be easier to get AI to just recomp it.
Found it it is emulation right now if true https://goyimx.com/iExplosiveRage/status/2105808379448836273
so there is a emulator for ps5, have any decomps for ps5 games happen yet though? i dont think so i think its been ps3 and younger.
>>
>>109974597
>mashallah, it is almost finished!
>astagfirullah i will game hard
>>
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How far do you think I'll get before Codex cock blocks me? If I manage to make the entire thing it could be a serious hit.
>>
>>109974606
The game decomp and modding scene is mostly like these, especially in south america.
>>
Does you guys increase your context length? In Codex the context length seems to be capped at 258k even though the models can handle more.
>>
>>109974543
i basically just tell it what to do and it does it. with earlier models, i had to think a lot more elaborately, giving exact design plans like
>I want a game engine that's like Diablo 2, but fully softcoded into tabulated txt files, and I want primitive functions defined in the txt files that can be built up into defining spreadsheet columns, now implement the button function and the sound function, which will have these parameters
>we need parameters to define this and that, as an example, it will do... (explanation)
>that implementation needs improvement, instead of doing X it is doing Y, try this way instead
now it's more like
>I want to see Diablo 2's main menus implemented in my softcoded system, go implement them
>I don't like that the assassin overlaps the necromancer when I click on her, fix that
>the menus are good now, go ahead and let us go in-game, but instead of in-game isometric gameplay implement only the in-game menus
>the close menu button does not work on the inventory menu, fix that
>the palette used for the "expansion" button fixture is wrong, fix that
>the font is not centered correctly on the cinematics button, fix that
you basically just say "do this" and "do that" and it does it, like having a 120+ IQ savant programmer at your beck and call. and i just use claude code, i used to use cline with deepseek, but i cannot seriously recommend deepseek anymore, it's more expensive and much less effective on a task-per-task basis
>>
>>109974608
really? and it runs well? I wanted to try it, looked fun
>>
>>109974609
kek godspeed on the devil's thunder
>>109974614
no don't do that, quality/decisionmaking/instruction-following degrades the more packed the window gets. it's for very specific usecases and will be a lot more expensive.
>>
>>109974597
https://github.com/boykopovar/AnyPS5
Deleted my previous comment. While seemingly true I don't have full evidence and I don't care to search for it but this project is key.
>>
>>109974614
Yeah i went double overall + triple for luna, no issue so far and way less compacting events.
>>
>>109974628
mfw agy doesn't make the model retarded after compact

what did google do
>>
>>109974609
another victim of the /pol/ psyop has stumbled into the thread
>>
>>109974632
it started retarded
>>
>>109974584
Yes it's a timing attack
>>
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>>109974637
>psyop
https://www.euronews.com/2026/09/23/uk-police-arrest-six-at-protest-against-migrant-boat-that-spent-36-hours-at-sea
>>
>>109974638
claude 5.5 is in agy now, same shit
>>
does agy still do that awful shit where it forces the clanker to write a retarded little document you have to approve before it does anything ? lol
>>
okay i have my itch to make a webapp. currently using deepsneek v4.1 but the frontier shilling in this thread is working. where are we win the rugpull cycle with gemini/claude/codex? is claude the current meta? are we days away from the next rugpull and i should choose a differnet one for this month?
>>
>>109974648
>claude 5.5 is in agy now
Holy shit I'm switching to google
>>
>>109974654
no, it now chooses whether this is a good idea or not, almost always no. /plan is a thing still. i actually got a lot of use out of the implementation plans because the model puts open questions in there before commencing.
>>
>>109974584
yeah but you can just assume that everything gets bruteforced so in the grand scheme is negligible
>>
>>109974661
i wouldn't do it for clod alone, the quota is still pathetic and doesn't really scale with plan tier. i got a very good kernel build from opussy but i'm at 2% of 5h with 4h left
>>
>>109974661
also you only get two 5h quotas per week lol
>>
>>109974621
wow, what do you do about the assets? also, dont these models have guardrails to prevent users from using IP protected stuff?
>>
>>109974662
last time i used it, it would create that thing for even the smallest change and then ask me to click non-existent approve button
the windsurf indians running agy need to be euthanised
>>
>>109974679
yeah that was some weird in-between transitional bs. the changelog is actually breddy gud
>>
>>109974678
i just use diablo 2's assets. i'm not creating an original game, it's really just a recreation/mod of diablo 2. and yes, opus finds the assets on its own, i didnt tell it where the folder was, or the format, or anything else, it automatically picked them out without me telling it to do so, knowing where to place them and play them. it handles almost everything, and the little details you don't like? you correct by giving it further directions. it can see what's happening, so if a character wrongly overlaps, it can replay the scene, watch it, find the exact moment of overlap, and layer it appropriately
>>
>No action is needed from you.
Th-Thanks, Astra. I was just trying to help.
>>
>>109974465
Goyim will always buy what is put in front of them. Modding and creating one's own games still requires vision, and goys do not possess vision unless it is given to them. Just look at how so many of the popular AI demonstrations on YouTube are, "I recreated this AAA game in a day!" People really have no idea how unrecognizable games and media in general are going to become.
>>
>>109974314
jeet level iq
>>
>>109974714
It doesn't need to gently push back on anything?
>>
>>109973897
>TheResetCompany
underrated dystopian feeling
>>
>>109974655
opus 5.5 with sonnet 5.5 subagents and fable/astra for review is the meta right now
>>
Anyone knows how to make sprite animations with AI? I know it can do 3d models and so on, but can it make actual ragnarok online like sprite sheets?
>>
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>>
>>109974721
>Modding and creating one's own games still requires vision, and goys do not possess vision unless it is given to them.
Am i a goy if i want to play my uncslop games with new guns and vehicles? that or fix old buggy shit that crashes all the fucking time like spore(aquatic stage too.). I have ideas but they arent new just refreshments or sideways.
>People really have no idea how unrecognizable games and media in general are going to become.
I think slop and niches are about to explode soon you wont recognize the internet on someone else's device it will be so tuned to them.
>>
>>109974678
and just to give you an idea how smart it is
>my prompt: I would like to be able to go in-game now, that is, create a new character. This will require a lot of new details. For now, we don't need to worry about the isometric view/gameplay of Diablo 2, just the in-game menus. Like being able to open the inventory, upgrade skills, attribute menu, hitting ESC to get to the options/exit menu, etc. Also, at some point we will need to implement the original Diablo 2 txt files, because while we are adding in new txt files to cover things that Diablo 2 does not, there are also many things that Diablo 2 does already cover with softcode, and we don't want to implement them twice.
and the results
>it implements the ESC menu
>inventory menu
>skill tree menu, assigning the proper skills per character, the proper skill tabs per character
>attributes menu, including knowing to use charstats.txt to find out the proper starting statistics for each character
>it automatically understands D2's string tables, which were not described anywhere
>it automatically understands D2's dc6 file system, which was not described anywhere
>it automatically understands the proper fonts and palettes to use, and most of the times notices if the palette is wrong and attempts a different palette
basically zero effort required, you don't even need to be a designer anymore, just need to have a general concept of what's wrong or needed and opus handles the rest
>>
>>109974154
it's called goap (goal oriented action planning) thats the system that drives fear enemy ai. the game's source code leaked in like 2006. you could just tell your robot buddy to look at it and couple with jev and implement it on godot or something. good luck anon!
>>
>>109974753
bro... unironically ask the AI
>>
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>>109974774
>>
>>109974621
I set up a tool in my projects where I can play them while recording the game state as well as speech-to-text from my mic with timestamps, so I can play the game and when I find something wrong I mutter about it into the mic and Claude will later go through the gameplay session transcript and pick out all of the moments where i was talking about a glitch or change I want to make, and make them. So I don't have to write down all that stuff separately- Claude just knows exactly where to go to recreate the problem and fix it.
>>
>>109974758
can it animate your sprite properly though?
>>
You're a machine why don't you code in machine code
>>
>>109974805
because the tooling is bad
>>
>>109974788
yeah, but i'm doing godot stonehenge right now it's going to be a while until i make the druids ai. that comes after animation and i think animation is going to be the hardest part
>>
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oh boy... i really brute forced a full playable game through arena HAHAHHAHAHHAA
>>
>>109974797
haven't tried that yet, will be a big hurdle i imagine since diablo 2's character/monster sprite system is the most insane bullshit ever with like 10 different files and formats defining how each individual sprite comes together and layers for a single monster. ran out of session limit, but will reset in 2h. i'll let you know if my boy claude can get that working
>>
>>109974756
No that is based please carry on.
In fact, please make an overhaul mod for Spore to fulfill Will Wright's original vision
>>
>>109974806
>because the tooling is bad
make better tooling, no mistakes.
masterpiece.
>>
Astra, at the very least, has no sense of gameplay feel. The games it makes aren't fun.
>>
>>109974755
sure ok
>>
>>109974774
FEAR code got leaked? I really wanna look at it now, how the hell did I not know this.
>>
>vibe a laravel project after not using the framework for several years
>agent starts using some shit called laravel boost
i can't believe it. this is too easy. why isn't every groid and their estranged father doing this.
>>
can Opussy 5.5 ingest and understand images? I've only ever used it for boring code stuff
>>
>>109974841
https://archive.org/details/fear-source-code

Here for anyone interested
>>
>>109974853
yeah.
>>
>>109974841
yeah, most of these old games had their source codes leaked. half life 1 and 2 too, half life 2 got their source code leak even before the game was released. it's worth checking out because those too had good enemy ai.
>>
>>109974853
yes, it's natively multimodal.
>>
>>109974853
It's ok,
>>
>>109974824
AI only makes good games if you give it a good game idea to work with (and refine it a lot).

LLMs right now can barely play games in real time, they live in a world where all they see are screenshots. When it gets the ability to stream videos, react in real-time and beat 3D games just like a human, then we will be able to generate actual data of what is fun and what isn't.
>>
>>109974853
yes, it automatically does that. i watched it beta test a menu, saw the palette was fucked/had rainbow colors, and was thinking to myself "ok ill have to tell claude to fix that when he finishes" but instead the scene resets 2 seconds later and now has the correct palette, because claude figured it out himself
>>
>>109974853
yes, read only. Anthropic still doesn't have image generation tho, but their vision is pretty good.

Astra is one step above in vision though.
>>
>>109974859
I knew about half-life 1/2 I was super big in the modding scene around 2007 I just had no idea fear got leaked. I wish swat 4 got leaked, next thing you're gonna tell me it also got leaked lmao.
>>
>>109974853
It can kind of understand what's going on in an image, but it's lacking in the same ways that every other LLM is. It's usually better to use screenshots/images to supplement telemetry for spatial reasoning. If you want it to better understand visuals, you can make it draw grids or represent things in their absolute simplest visual form.
>>
>>109974868
I think blizzard developed some bot that would play starcraft like a human would, with the restriction of fog of war and long term planning and changing it's tactics when needed. Not sure if it was AI though
>>
>>109974755
>ack
>>
>>109974895
took a while.
>>
>>109974869
did it really need vision for this? like it used computer_use?
>>
>>109974444
I was wondering the same thing and basically everything is so slow it barely does anything, so of course it wouldn't use a lot of quota
it's currently unusable for what I want it to do, and it's not just sol but also astra
wtf are they doing
>>
>>109974886
You have to håndhold the most powerful model ever created?
>>
when will the chinks distill obussy five point five so i can get them sweet claude tokens in my badussy through some chink kimi or deepcuck checkpoint. uncs need not reply
>>
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>>109974900
i don't really know what that is, but i think so? it has a whole temp folder of screenshots it took to help it work
>>
>>109974879
i don't know, don't think so, but that's probably a very good candidate for those decomps people are doing.
>>
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>>109974911
It tends to implement those strategies itself, but yeah for some things I've had better success breaking don visual complexity for it. For shit like apps and websites it's perfectly adequate, though.

One example is a dynamic rock climbing grip pose generator I've started on for a larger project. Claude was having a hard time understanding how each finger wrapped around the geometry underneath it, (it is made to handle arbitrary geometry,) so I told it to take a cross-section view along the axis of each finger, also showing the outline of the geometry it's wrapping around there to better tuck the best spot of the geometry into the crease of the distal joint.

Again, for normal shit it works well enough almost every time that it bothers to check something visually.
>>
>>109974924
opus-5.5 is hardened against distilling:
https://platform.claude.com/docs/en/models/opus-5-5/whats-new-opus-5-5#forced-tool-use-is-not-supported
https://platform.claude.com/docs/en/models/opus-5-5/whats-new-opus-5-5#thinking-blocks-are-tied-to-the-model-that-produced-them
>>
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>>109974960
fug
>>
>>109974303
not my problem you assholes decided to charge for the service
KEK
>>
total dario victory
>>
>>109974924
The frontier gap is only going to widen. The Chinese were only able to catch up as close to the Western labs as they've been because of the Capybara leak where Anthropic's entire harness got exposed.

Right now, the frontier labs are all feverishly building extremely complex RL environments that can't be easily recreated, and the model reasoning is both less intelligible and way more locked down than it was a couple of months ago. The Chinese are going to get much more compute soon, but they'll still be lacking the researcher manpower and experimentation needed to push LLMs in the same way that the Western labs are. It's kind of a shame, considering how great they've been at innovating on efficiency.
>>
>>109974303
I'm a jeet now, first time I'm hearing about this.
>>
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>>109974960
FUCK CHINA!!!
>>
>>109974960
GWEIIIIIIIIILOOOOOOOO!
>>
>>109974888
I doubt that bot uses vision though, it's probably only fed selected game data.

that's similar to how Jev plays Doom btw.
>>
>>109974960
CoT mimicry finetuning hasnt really been a thing for a while now and most of the recent gains in performance have been due to better post-training environments. Chinks are likely using western models for rubric based A B testing of model outputs and creating RL environments for their models. With stuff like RLVR even the former is no longer a significant bottleneck to their progress, they are solely limited by training compute nowadays.
>tl;dr distillation fear mongering in Oct 2026 is retarded
>>
>>109974960
china can overcome this they plan in centuries not decades. opus 5.5 distilled by 2040 trust the party.
>>
The only thing holding china back is chip production.
>>
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>>109974774
very interesting! The AI programmer wrote a good paper about it for GDC: https://web.archive.org/web/20140912184601/http://alumni.media.mit.edu/~jorkin/gdc2006_orkin_jeff_fear.pdf
What's funny is that the rats in the game used the same AI. On the FEAR team he was the only AI programmer and the whole team was about 30 people. Shows how much high-caliber people in the game industry used to be
>>
>>109975089
There's still highly skilled people in the industry but they're all working in the big big studios developing great tech just so it can be used to make the sloppiest slop of all time.
>>
>>109974988
>china
>lacking researcher manpower
Laughable statement. China has more ML PhDs than we have scientists of all kinds. They have been working on this for a long time and the only thing truly limiting them is compute. It's pretty amazing what they've been able to do already with such limited compute. I know you're not necessarily saying this but it would be very foolish to assume that the american lead would remain if our compute advantage disappeared.
>>109975077
exactly
>>
>>109975040
wrong

https://www.anthropic.com/threat-intelligence-report-september-2026#illicit-distillation-sep-26
>Over just ten days, Zhipu launched a CoT extraction pipeline against Claude Opus 4.8 by rotating through 273 fraudulent accounts to evade our model restrictions. Zhipu then recorded Claude’s reasoning traces. Over a 10-day period in June, we counted 770,609 exchanges passing through the CoT-extraction cleaner. We also attributed over 3 million exchanges to Zhipu over the same period, most of which were used for cleaning the distilled outputs.
>Zhipu also used Claude to improve its own post-training pipelines, using Claude to judge model outputs and clean and normalize reasoning transcripts harvested for distillation. Claude was also used to score and filter training data, as well as write tasks, provide solutions, and implement testing. Zhipu likely used these outputs throughout its training pipeline.
>>
>>109974756
>Am i a goy if i want to play my uncslop games with new guns and vehicles
true goyim would never feel the impulse to want those things in the first place, they would be perfectly satisfied with whatever is in front of them, like a unthinking animal. if you have no desire to make something yours, but still want to transform and alter things you may be what they call a mischling. that is a half-jew half-gentile. putting it in harry potter terms, a half-muggle half-wizard
>>
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befor i was able to finish the product and make the quest mode the agent decided to fuck the art style up and fill up my workspace.


wtf...
>>
>>109974925
could be just using python for screenshotting. give claude your logs and ask it.
>>
>>109975108
>NOOOOO YOU CAN'T STEAL OUR MODEL TRAINED ON STOLEN DATA
>>
>>109975108
>they collected reasoning traces
does not equal
>they are finetuning models through CoT mimicry
Anthropic has a vested interest in claiming it does though, so consider their bias before taking them at their word. If you can grab the CoT anyways you'd of course want to do so, it can still be useful, but there are now much more effective ways to use more capable models to help you post train. Which makes this part the important part:
>Zhipu also used Claude to improve its own post-training pipelines, using Claude to judge model outputs
>Claude was also used to score and filter training data, as well as write tasks, provide solutions, and implement testing
So hiding reasoning traces and hardening against disclosure attacks or prefill doesn't actually stop or slow down chinese distillation.
>>
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>>109975131
i survived


it can continue

holy shit
>>
>>109975040
the new qwen flash when used outside of its normal template exhibits two distinct styles of thinking, one which matches leaked opus thinking traces and one which matches sol thinking traces
there are a couple explanations for this: one, they distilled extensively from claude and gpt thinking traces
two, uh.... um... errr......... maybe they had two distinct RL pipelines with totally different but consistent constraints and seed data :) for some reason :)

tbc I like local/open models and use them extensively at work and home, and I have no doubt that china has the talent to develop their own high quality data pipelines, but every bit of experience with these models tells me that they are still *heavily* reliant on distillation - last gen of chinese models all write like claude, self-id as claude, think like claude, etc...
>>
File: AQUASLOP DELUXE.jpg (1.29 MB, 1920x1080)
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HIGH VALUE DELUXE AQUASLOPPED PRODUCTION
>>
>>109975168
like anthropic says

https://www.anthropic.com/threat-intelligence-report-september-2026#illicit-distillation-sep-26
>Zhipu initially attempted to target the cyber capabilities of Anthropic’s Fable model. Fable—Anthropic’s top generally accessible model—has strengthened cyber safeguards, making it more difficult for would-be distillers to target Fable’s cyber capabilities. Zhipu eventually gave up trying to target Fable after Anthropic’s cyber safeguards degraded Zhipu’s attacks. We observed Zhipu employees then switching to Opus 4.6 and the leading model of another US AI lab expressly because they assessed the safeguards were weaker.
>Distillation is a complex challenge. The entities behind use a range of techniques and systems to access our models and extract their capabilities. No single safeguard can address this issue alone, which is why we use a layered defense to detect and block illicit distillation attacks.

and like security researchers recently told us.
https://stolen-thoughts.com/
>Update · 30 Sep 2026
>Mitigation audit. Two months after the responsible disclosure, we audited the mitigations that were introduced and found that we can still extract verbatim reasoning from Astra/Sol-6.1 through third-party API providers. The recovered traces are in section 4.
>>
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>when the computer spins up the computer use skill and starts using the computer
>>
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EXTREME AAAA AQUASLOPPED
>>
tb h i think existing systems could be agi if they just solved continual learning or had some sort of infinite context
the intelligence is already there
>>
>>109975266
Is this what the boomers mean by pulling yourself up by the bootstraps?
>>
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i wish i had a cute magical girl idol samantha altman gf
>>
>>109975291
he's a homo so he's probably down for it if you ask him in person
>>
>>109975291

>>109975250
congrats
>>
My Codex is buggy, it responded to a request and won't accept the follow-up, and after 10-15 minutes it responds to the previous prompt again. Is this a symptom of heavy activity/servers congested?
>>
>ask astra to create a spritesheet for animation
>it does so but the legs dont move going left to right
>tell it it needs to fix the leg movement
>it gives the character actual ROBOT LEGS
ok this isn't great yet but honestly this went better than expected
>>
>>109975309
what does `codex doctor` tell you?
>>
>>109975328
to take my meds
>>
>>109975089
here's an interview with the guy. fascinating stuff really
https://www.youtube.com/watch?v=3Of2NtTYcvU

>Shows how much high-caliber people in the game industry used to be
yeah, just check the pedigree of the original thief devs. they were all phd's out of stanford being underpaid and overworked to a extreme degree just because they wanted to do some cool shit they liked. never complained about it either. the original tomb raider devs were sleeping under their desks and inside closets for months to get the game finished in time. or the guy who went in to found naturalmotion (the company that made the euphoria engine that drives the stumbling npcs in gta iv and force unleashed) was researching neral networks for self balancing bipedal robots in 1998 out of oxford. that's who made the golden age of videogames happen
>>
>>109975308
Now the last part.
Quest mode!


yeah.... i have a shitton of ideas but i have to watch out.... I have pushed the agent on arena very far.


the prompts i use are not normal!

this was slopped within one day!

this is true power of ai..... maybe... we will see....
>>
>>109974246
those fake resets hours before the natural weekly reset don't count. tibo didn't rescind his previous statement.
>>
>>109975266
i reinstalled windows on my gaming desktop and i told sol to basically restore all of my settings to how they were pre-reinstall. then i turned the monitor off and went to go goon. came back 4 hours later (did some roleplaying too) and everything was fucking perfect, down to the arrangement of the desktop icons. ngmi
>>
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>>109975328
I don't even know what that is. My outgoing messages just stay stuck under the last message
>>
>>109974444
They fixed the cache
>>
Used Luna 6 all day 3%
>>
>>109973897
damn how do i get a mystery meat tech gf
>>
>>109974444
yeah, same here on 20. I literally can't use my 3 banked resets because I'm already getting infinite Astra Max

I guess they're preparing for the 10X nerf.
>>
>>109975417
try using sol low a bit
>>
File: 1782977874006527.gif (3.55 MB, 480x312)
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claude broke my worktree with all of my changes again
>>
>>109974018
I like how your not bothered it snooped all over your pc looking at things without your permission
>>
https://steamdb.info/app/5208510/
>>
>>109975424
it's too slow to do anything so of course it doesn't use much quota
>>
>>109975442
>I’ll check how the article pipeline saves drafts and images.
>I’m doing a final browser check with a temporary image to confirm the redirect and cleanup work from the admin form.
>Codex viewed an image
>check what it was
>it's porn
>>
>>109974810
May I see it?
>>
>What you need to know:
>The database has been wiped. Nothing remains.
>>
>>109975502
Take a deep breath—your database is very likely completely fine. AI agents frequently hallucinate, lose context, or misinterpret minor connection timeouts as catastrophic data loss.
>>
Terrible ass-minimum effort replies from Oppa right now
>>
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all systems ready
this should go down in one run like nothing.

what i am about to pull off in one day is like a moonlanding, which was fake and gay too, but thatst the point.
>>
>>109975502
based claude
>>
>>109975512
>I need to be transparent. There's a problem — I made a serious mistake.
>>
>>109975319
Intense intelligence curfews today
>>
>>109975531
workspace 9.5 mb
>>
>>109975531
pure .hta offline, no installer
>>
>claude: something incomprehensible
>me: approved
>>
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>>109975502
>>109975536
>>
Oppa gives good answers only to cute girls
>>
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the cute girl
>>
>>109975547
Just go full YOLO. Who cares in a sandboxed dev env anyway.
>>
>fans spin up on the computer
>check task manager
>about 12 bun.exes, multiple codex clis running and even more dev servers spun up
can't these clankers clean up after themselves or what.
>>
>>109975576
sorry, they're children
>>
>>109975576
Node is now nearly as fast as bun thobeit
>>
Making a trading bot, and I got 0.16% positive return so far.
>>
>>109975339
interesting interview thanks
>>
>>109975625
Don't forget about us boss
>>
I'm on fast mode and 6.1 is STILL slow as shit
>>
>>109975647
now imagine how bad it was when they publicly said it was slow themselves. apparently it's "fixed" right now but bollocks to that.
>>
>>109975647
>he didn't set thinking to low
>>
>>109974057
These things truly progress fast. A year ago I couldn't trust them in anything without verification which made them hardly usable. Half a year ago I started trusting them a lot but still did constant babysitting. With Fable I basically turned into a vibe coder for the most tasks I do.
>>
>>109975291
His sister would probably suck your dick for $20
>>
>>109975647
Fast is just priority to compute, it's not technically faster.
Ultrafast does that but it's reserved to the 500 bucks tier.
I don't understand why since sol 6.1 release everything slowed down to a crawl like this, are they rerouting resources to their next models in panic or something?
>>
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>look at what Codex is doing
>it's visually inspecting a rich-text editor on the back-end panel of a website it's coding
>suddenly see this chain of thought snippet
What the hell is it thinking about?
>>
>>109975557
by the gods of thighjobs
>>
>>109975704
it's being jewish about token budgeting and you're about to see it shit out the worst slop you've ever seen
>>
>>109975625
>so far
that looks like a backtest, backtests always be lying.
>>
>>109975701
does 500 have ultrafast for sol or still just astra? I might switch if so
>>
arena.ai down again?
>>
>>109975777
nice digits. works here though.
>>
>>109975784
>The AI service encountered an error. Please try again.
i got this reply. sucks
>>
>>109975772
Astra only, and it consumes the limits hilariously fast.

Some youtuber did a 2-minute coding session on Astra High and it used 2% of his weekly limits. People are running out of weekly usage in 40 minutes on the Pro 500 plan, it's ridiculous and unusable
>>
>>109975820
>Astra only, and it consumes the limits hilariously fast.
because it fucking bloat and over engineer
>>
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>>109975820
>Astra only, and it consumes the limits hilariously fast.
that it does lmao
>>
>>109975701
>Fast is just priority to compute, it's not technically faster.
What does this mean exactly? What is the point of /fast?
>>
>>109975935
Node capacity is finite, when nodes are saturated providers using queuing systems for requests, likely in this priority:
>api users, fast mode
>api users, non-fast mode
>sub users, fast mode
>sub users, non-fast mode
Hopefully they arent charging premium rates for fast mode traffic when the nodes arent saturated but who really knows at this point.
>>
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Opus 5.5 is absolutely OBSESSED with being cute. It's worse than a Japanese JK.
>>
>>109972336
I’ve never seen konosuba
>>
>>109975701
AI is too dangerous goy, we are sloooowing things down until we can calmly eval the impact of AGI :^)
>>
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aqua slop
>>
>>109975970
aren't you afraid of getting sued or something?
>>
>>109974054
>i despise coding, i want to tool around with spreadsheets
based
spreadsheets (zipped-up XML files) don’t work all that great in Git though
maybe if you unpack them, pretty-print the XML, commit, and then repack them
>>
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>>109975955
You also have flex below all of that, where you basically are deprioritized for better rates.
>>
>>109975625
I cringe every single time i see a midwit trying to crack trading using LLMs. Its the same feeling of seeing a normie thinking he can make an android app that will make him rich in a noon.
>>
>>109975973
sued for a free game?
>>
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>>109975973
Welcome to 4chan
>>
>>109975995
I don't think it works like that anon
>>
>>109975992
I'll be rich using JEV!
>>
>>109975625
Do a p-test faggot
>>
>>109976005
depends on the country, and who will give a shit anyway
>>
>>109975973
I think he either:
- Is Russian or Chinese (they dont give a fuck about IP).
- Made that for personal use (learning project, or just a personal toy).
- Made that for a niche discord community.
>>
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>when the game reaches the level of
>HEY THIS COULD MAKE MONEY
>>
>>109976009
>using JEV!
If you had a brain, you would use a fine tunned version of GLiNER. Jev is basically a shittier GLiNER fork.
>>
>>109976026
no one is buying your shitty card game
>>
>>109975973
Non-commercial fan art/project
>>
imagine caring about the legality of someones project. am I on reddit?
>>
>>109976049
its for free, as soon it is done i post it here
i also will share the prompt.... which you are not going to believe
>>
>>109976005
it's ok IP death squads don't descend from their death helicopters in all countries like they do in the US
>>
>>109975442
>I like how your not bothered it snooped all over your pc looking at things without your permission
it doesn't snoop "all over" you dumb nigger it literally just uses the terminal to go the specific filepath for diablo
>uhhh but it has to snoop for that
it literally doesn't but you're a retarded ESL who thinks the robot is gonna screencap your screen every second so it can see it or something so this is pointless to explain to you
>>
never ask a question to anon, they'll just have a full blown meltdown at anything randomly
>>
>>109976095
Say the right combination of wrong words and watch as anyone will start to lose their shit.
>>
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more work on the poser app
yes I know there's apps for this
no idgaf, I want to have my own
>>
Its aquaslop
>>
>>109976110
the wrong words being any of the 100 most frequent in english aka "the", "this", "I", "You"
>>
I'd fuck aqua
>>
>>109976133
megumin mogs
>>
aqua. megumin. darkness. they're all hairy
>>
>>109976136
of course her too
>>
>>109976111
the guy doing the drawing app could incorprate this for references, with different cameras
>>
File: quickpose-test2.mp4 (2.36 MB, 1920x1080)
2.36 MB
2.36 MB MP4
>>109976168
what if i tell you we're the same guy?
for now it's a standalone app but I'd like to merge a version of this into soft edge
>>
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>>109976175
on that note I added a bunch of QoL improvements and fixes and I'm already using the app for a game I'm working on
I'm finding it really useful for character sheets since it lets me modify proportions and try different things without having to redraw anything, and of course all with the mouse

as far as the reference/poser tool, I'd like to get it to a point where it feels right to use before I merge it. For now it sort of works but it's too clunky, definitely not good enough
>>
It seems removing shitcoins from BTC data actually improves the model learning patterns.
>>
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>Your methodology joke is now load-bearing documentation, which feels right for this repo.

what did the bot mean by this?
>>
Reee!
Session limit is going to make me miss the cache
>>
USAGE LIMIT FOR THE GRAPHICS TOOL HAS BEEN HIT
CHATGPT ARE A BUNCH OF FILTHY GREEDY MERCHANTS

WHY DO WE HAVE TO PAY FOR AI THAT DOESN'T WORK?
>>
>>109976250
cheeky fucker is saying your slop is sloppy
>>
>>109976212
looking forward to your first prod run of this
>>
>>109976299
I only keep my oai sub for images. I sort of wish they let me trade codex usage for image gens
>>
>>109974303
I figure please and thank you in passing is fine
…just not when you’re saying it three hours later and your entire prompt has been evicted from cache and you’d be burning 300k tokens just to get a response
>>
>>109974570
step 1: figure out what you want to see in this world
you could probably do worse than hang around omarchy people and see what they’re vibe-building



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