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How do you even begin to make money from art? I've been posting on insta, reddit, sometimes tiktok but I get nothing. I'm struggling to even find a minimum wage job, I'm feeling really hopeless
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>>7896844
I think the mist important thing is consistency and being able to show a good body of work. Just posting some sketches once a week isn't enough. You have to create stuff which can compete, ie colored illustrations with substance. And you have to do this fast and consistently. Then maybe sme artist who is more popular than you can repost you.

The consistency of posting quality stuff is what's hardest. Otherwise people kust won't pay attention to you. You have to really treat it like a job, not just a hobby you do once in a while.
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>be decent at drawing
>make content people actually want to see
>build an audience
>some fans decide to support you (commissions, Patreon, etc.)
>profit
Unfortunately most people fail at step one.
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>>7896858
I do post complete stuff but the consistency part is the hard part, sometimes it takes me a while to complete a piece
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be a woman and show some skin
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>>7896879
Yea the consistency is the hardest part for me too. However in the end it's just marjeting yourself. Marketing and networking are totally different skills than drawing. That's why bad artists often get way more attention than good artists. Luck also plays a big role. You have to be at the right place at the right time and come prepared. When you for example join a new community, there might be an artist who sees you and is ready to help you. If you are unprepared at this moment, he/she wont be able to help and the chance for new followers is gone.
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>>7896885
what do you post on?
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>>7896890
Just here and twitter. I don't even use tags on twitter tho so it's hard to get new followers. You have to really make sure new people see your work, but I never really feel ready for that. Like I said the consitency is still bad and Im also not 100% satisfied with pictures and style, so I don't really care that much and just do what I want.
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>>7896893
you get any attention from 4chan? when I share my insta, it gets nothing. Is that the same for you. I might make a twitter
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>>7896895
not him, but you need an account to view instagram
the only people with an instagram account are girls, boomers and fuckboys prowling for pussy, the cross section of which with 4chan dwellers who pay for jpegs is marginal at best
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>>7896900
oh.. heh :-) time to make a twitter then
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>>7896895
I got the most attention when I first got here. After this people kinda know who you are and ask less for blogs. Like I said, you have to come prepared, and I wasn't really prepared.

However you also can write your socials on your pictures, of course. That probably would get some more followers but I also never do that
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>>7896844
Draw some of the trending stuff like gyaru fushigidane, search for vtubers and people that are looking for commissions

You need to be good enough first, though
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>>7896844
people arent going to restaurants anymore and you think they want a drawing
no offense but everyone is struggling
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>>7896844
I can't offer much advice, but I will say that I didn't get commissions until I made a simple commission sheet and tweeted that I do them.
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>>7897057
People who commission art are usually fairly wealthy. Poor people don’t spend money on art. Art commissions are a luxury.
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>>7897222
>Art commissions are a luxury.
Tell that to the fags that bitch about artist charging commissions more than 30 bucks. No one is more entitled than poorfag/broke shitters.
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>>7897229
Yeah but those shitters wouldn't buy from you regardless, is the classic "People outside of your target bitching"
You probably need to start cheap as you build a following and then increase rates as your size grows though, A lot of value comes from the prestige
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if you want to make money without being good, you have to enter a fandom or niche.
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>>7896844
This guy has decent advice.
https://www.youtube.com/@TheArtMentor

I used to do freelance graphic design and I didn't need a fucking social media following to get clients. If you want to get paid, why are you giving away your work for free?

I'm switching from design to art commissions and I'm using this guys advice + what I learned from freelance graphic design work.
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>>7897664
how did you get clients if you didn't use social media?
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>>7897677
Freelance websites (e.g. Upwork)
Agencies
Referrals (if you deliver within a deadline you are ahead of 90%+ of freelancers and clients will recommend you)

You just need a portfolio which you can make as PDF. Watch the channel I linked, I'm sure he has several videos on this exact topic.
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>>7897684
sounds very enticing. I'm watching the channel you linked, thanks
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>>7897269
>you probably need to start cheap as you build a following
That's true, but only relative to your skill level to a certain extent. If you're some near industry level pro, I would say 80 dollars would be good starting out and if you're some guy /int/ or barely /int/ level, then 30-40 would be a good starting point. Like that famous Sweden tuber that people started sperging out about when he learned to draw in a few months, he can sell his artwork for hundreds to thousands just because his name is attached to it.
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>>7896865
step one and two are backwards
you can be shit at drawing and still make money as long as people care about your scribbles
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>>7900947
Absolutely true. My standard for what counts as “decent” is pretty low.
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Have your rich parents pay a celebrity to do a promotion
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>>7896844
make friends on discord art servers and tell them you can do comms.
if you draw good or even mediocre some furry is gonna say they really like you and just pay you to draw a cartoon dog lol
If you lucky like me you can find a guy that really likes your stuff and just becomes a regular art sugar daddy that carelessly spends like 400 on you sometimes for no reason at all (I'm think I'm getting groomed but the money is nice)
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>>7903515
>discord
>furry
>sugarbaby
>thinks hes being groomed
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>>7896844
have a niche kink or something
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>>7896844
Why is everyone on this board drawing purely for clout/fame and/or money?
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>>7905160
cause i wanna make a living doing what i like, is this hard for you to understand retard?
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>>7905160
>why do people need money
Are you a child
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>>7905160
i fell for the b8
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>>7905170
>>7905171
>>7905172
I'm literally from /g/ and very few people there post as if they want to program exclusively to get a job in a tech company, plenty of people just doing it for fun, for their side projects, or for contributing to some open-source projects they like, where here it's almost as if people, in high numbers, learn to draw so that they can make money off commissions or something.
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>>7905174
/g/ is a consumer board, retard, this is a skill board
are you fucking autistic
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>>7905178
Just because /g/ is mostly a consumer tech board doesn't mean that it's not also a programming board, it is in practice. Do you think all the threads where people arguing over whether Rust is a tranny language or whether Wayland is shit or not come from the same people that discuss the latest MacBook or Nvidia GPU? I mean maybe that's the case, but clearly most people who know what Wayland is know at least a little of programming.
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>>7905174
Art costs money to make, unlike programming, so yes people have direct interest in finding ways to recoup their investments in supplies and time, especially after spending a long time doing it
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>>7905181
autistic retard
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>>7905183
But obviously programming something worthwhile takes good chunk of time. I think you artfags just don't have the culture of doing something for free
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>>7905185
Except every board has had a drawthread for decades and not a programming thread. Makes you think.
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>>7905187
Well obviously that's because there's very little need to program something in regards to some game, for example, most anons don't need something programmed for them in the context of some other interest, and if the thing that needs to be programmed is non-trivial, there's no point at all in having that thread because you can post a link to a GitHub repo or something.
Music production doesn't get threads on boards either, but I'd consider music production to be less "monetized" on hobbyist levels than drawing
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poo in the loo
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>>7905192
not reading the b8
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>>7905192
>implying hobbyist musicians haven't been monetized since fucking itunes and myspace, to say nothing of bandcamp, spotify, soundcloud
Stop posting, Brapjeet
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>>7905197
How is it a bait? What's your explanation then? Hobbyist devs obviously also spend a lot of time doing shit, but they don't monetize it. Why are hobbyist artists so much more interested in monetizing their work?
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>>7905222
i just realised your are playing a joke mister b8
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>>7905222
We just told you making any art costs money, dicking around on your computer is free. The average programmer in terms of skill, or even investment into the hobby, is way lower than artists. Also I’ve never once heard a “programmer” be humble about their ambitions. Some of the most delusional people on the planet. Tech attracts more redditards than any other field, median IQ of a “programmer” is 48
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>>7905235
Saar, we are #1 humble hard working bloody bitch benchod I kill you
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>>7905235
What money does it cost? I'm under the impression that an average poster on this board just pirates some program for drawing, buys some tablet and uses that to draw, possibly replacing the nibs sometimes.
>The average programmer
I have no idea what the average programmer is like desu
>Also I’ve never once heard a “programmer” be humble about their ambitions
What do you mean?
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>>7905243
>explain literally every word in your reply to me in increasingly complicated detail
Saar
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>>7905243
Analogy: imagine you're programming in assembly using almost no existing libraries (but you spent a lot of time doing it so you can cite whole passages eg JSON parser from memory), making syscalls to do anything useful, etc. But you need (or want) to solve usual modern tasks: write microservice, write some game, write file converter, write some internal admin tool for postgres and so on.
Yes, you can (maybe, if you know how) use neat features of modern assembly (macros, structures, idk what else lol), but fundamentally it's, well, assembly.
Calculate how much more time (and by extension money) will you spend solving a task this way compared to someone using js/go/python and libraries.
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>>7905859
This, basically. A blank canvas is so entirely different than programming suites. You build off your knowledge from zero every single time you make art. No plugins for your brain



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