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No live service bullshit allowed.
>Gundam Breaker 4
>Megaton Musashi
>Macross Shooting Engrish (jap is already here)
>Front Mission 2R PC (supposedly with fixed translation)
>Daemon X Machina 2
>Brigador 2 (development hell)
>Scramble Vice
>Kriegsfront Tactics
>Heavy Storm Shadow
>Lavrock (actually not sure if offline)
>Iron Saga VS (same, it's based on mobage)
>CyberHeart
>Vulture
Ok let's go
>>
Gundam Breaker 4. Is easily my most anticipated in the list. Haven't played GB3, but played through GB2 and NGB. And if it's at least as good as GB2, it's easily the game of the year for me. Can't wait to grind it for 200 fucking hours.
>>
Megaton Musashi. Honestly I have very little interest in it. Mech design doesn't appeal to me and I have zero context about the franchise. Is it even a franchise? I will only play it eventually if there is absolutely nothing else, if there is an anime or something, I'll watch it before that.
>>
Macross Shooting. Yeah instead of big action game like Macross 30, they gave us shmup that looks worse than most modern mobile games.
I'll pirate it when english version pops up, but I'm not hugely interested in it either. Also region locked content, fuck HG.
>>
Front Mission 2R. I held off emulating switch version because I loved how you could play 1stR with mouse, as well as broken english translation.
Apparently they're fixing it for PS5 and PC release, so I gotta play the steam version.
Finally catching up with FM series, loved the first game a lot.
>>
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>>22583433
Kai no Kiseki. From what we have heard thus far, it sounds like it is going to be another multiple POV game like Reverie, in which case there is a very likely chance one of POVs is going to be from Class VII as they cross the Calvardian border in their mechs to combat President Gramhardt and Marduk.
>>
Daemon X Machina 2. Or whatever it's called.
Seems to be the most distant release, no gameplay footage, no dates, no nothing.
I liked the first game a lot, and think it was good enough as its own thing, despite all the comparisons to Armored Core.
If DXM2 is just DXM1 with new plot, I'll gobble it up.
>>
>>22583447
So how many hours do I need to spend to get into the whole Kiseki series?
1000?
Each time they release a new game, it lowers the probability of me ever touching the franchise. It's too huge.
>>
>>22583449
nta but it's something like 15 games and not all of them have been translated or localized
i know a guy who knows more about how to get into them i could try getting him to post
>>
Brigador 2. It's in dev hell. There was some twitter drama as well.
I didn't like gameplay of the first game, but still appreciated unique setting, music and visuals enough to finish the campaign.
I'm more likely to play this than Megaton Musashi though.
>>
>>22583452
>15 100+ hours JRPGs
>not all translated
So it's even worse than I though, ha ha.
Bruh.
Nah.
Catching up with Xeno franchise was insane enough, I'm not doing this.
>>
Scramble Vice. Looks like Valken Clone with Patlabor setting and Musha Aleste art style.
I love Valken Clones and I love Patlabor and I played Aleste for like 100 hours as a kid holy shit.
This fucking thing can't come soon enough.
If it wasn't for GB4, THIS would be my most anticipated game.
And there is good probability that I will like this more than GB4 for initial playthrough, but we all know it's not gonna have 200 hours of grindable content.
>>
Kriegsfront Tactics. Looks like Front Mission at home meme, but actually has some original ideas and mechanics, and doesn't seem to be toothless bland shit like Phantom Brigade, so I'm looking forward to this one.
>>
Heavy Storm Shadow. Vampire Survivors with mechs and cute anime girls.
I like this shit, sue me.
>>
Lavrock. I'm not sure how OFFLINE this is, it lists single player and lan co-op, but also online co-op, so it might be tied to servers. Also artstyle looks like one of them mobile gacha games, so ehhh.
If it's proper singleplayer game though, it might be worthwhile.
I dunno, too little info.
>>
Iron Saga VS. It's either proper fightan which is good, or it's gacha garbage, which is bad.
We don't know which one it is yet.
It's based on mibage after all.
>>
CyberHeart. Honestly looks like some shitty asset flip thrown together for a student project.
But maybe I'm wrong and it will be actually cool indie game like Gearbits. At least it's not greedy fucking online casino, so it's worth a shot when it's out.
>>
Vulture Unlimited Frontier. Hey look it's another janky Armored Core For Answer clone! I take it, we need more AC clones.
For an indie project it's alright, demo is mostly functional. Maybe it'll end up real good like Mecha Knights.

That's it from me, add yours or discuss these.
>>
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>>22583437
The main mech seems like the worst one and is like a bootleg megaman. They clearly decided that human mechs should be big and round while the alien mechs should be sleek and pointy.
>>
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>>22583513
Eh, I wouldn't mind main robot to be spherical if it had more visual variety, like Tech Romancer.
>>
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Death Stranding 2. The first game was 90 percent walking around Iceland in an exoskeleton, and I loved it.
>>
Modern games look terrible.
>>
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>>22583449
>So how many hours do I need to spend to get into the whole Kiseki series?
The overarching storyline never has payoffs that live up to the huge amount of buildup. There is some satisfaction, but really you have to go in enjoying each individual game for its own merits. The aesthetics, the soundtracks, the pleasant characters, the fun combat and character building, etc.

If the mecha stuff is what interests you, then you want to start at the Trails of Cold Steel series, which is 5 games long (100 hours each). The hero doesn't learn how to pilot a mech until the end of the first game, and then in the third game he begins teaching 4 students how to pilot mechs and they become playable too. And in the fifth Cold Steel game, more of your friends become adept mech pilots (setting up for the upcoming Kai game). After that, you can move on to the current arc which is 3 games long (Kuro 1 > Kuro 2 > Kai). Calvardian mechs have been introduced in the first two Kuro games, but the Calvardian heroes aren't mech pilots like the Erebonian heroes. Given how Calvard's president has been very aggressive, has cut off dipolmatic relations, and has built up a larger military than Erebonia, it is almost certain that his new state of the art Calvardian mechs will be fought.

>>22583452
>not all of them have been translated or localized
All Trails games are available on the Steam store and have been translated. You have official localizations for everything up to Kuro 1, and the two Kuro games have finalized translation patches. I finished Kuro 1 last year. Only reason I haven't played 2 yet is because I'm waiting for Durante's optimized PC port to go up rather than buying CLE's release.
>>
>>22583479
it should be noted that the main artist was that guy who did the popular fanart designs for ayre and allmind in ac6, he's a pretty decent mecha artist in his own right
>>
>>22583560
Yea! Fallout is my favorite mech game!
Fuck off.
>>
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>>22583594
>>22583573
>>
>>22583600
He's not wrong.
>>
Forgetting Sand Land. Its coming next month.
>>
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Ace Combat 8 whenever PA actually gives us more info about it.
>>
>>22583471
just tried the demo for this and actually really liked it
Guess all it takes for me to enjoy a genre is robots

Will the full version have english or is this a mod job?
>>
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>>22583613
>I don't know what design language is
Read a book.

>>22583630
The demo has english, it's just not default. You gotta navigate the runes and switch it.
>>
>>22583589
Pixiv link or something?
>>
>>22583684
here you go https://www.pixiv.net/en/users/3091299/illustrations
>>
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>>22583682
Well shit, his mech art is great and I even used this particular piece as my wallpaper something like 10 years ago.
I dunno why steam page of the game gave me gacha vibes, maybe because of coloring and over-reliance on anime girls.
Well its discord link is dead, and there were no updates for over a year.
Is it dead?
>>
>>22583891
meant for >>22583877
>>
>>22583891
>>22583894
ah, i don't know much further beyond what iu've told you. LAS is still active on twitter though so i have to imagine it's not completely dead
>>
>>22583447
Haha. Rean's coming to Calvard to steal Van's waifus.

Hopefully mecha fights are back for real though. I really wanna see how much they've upgraded the Tyrfing, especially since Valimar is inside it. Wouldn't mind seeing what Rufus and Lapis are up to either.
>>
>>22583433
how are machineclad and hammer doing?
>>
>>22584319
Hammer wasn't updated for half a year.
>>
>>22583433
MY GAME I'M MAKING
If I don't end up losing my money
>>
>>22585654
Post screenshots.
>>
>>22585721
still in pre-prod, I'm currently trying to tie up loose end in my life before starting, but it has being a dream for years, I do not want this to stay a dream
>>
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>>22585744
Sure, good luck anon.
>>
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https://store.steampowered.com/app/1561740/Kriegsfront_Tactics/

it's a pretty decent front mission clone that's for sure.
>>
>>22583433
>Front Mission 2R PC (supposedly with fixed translation)
I hope, I would actually get it then
>>
>>22585792
I've ben looking forward to it for awhile, not tried the demo though.
>>
>>22585792
https://www.youtube.com/watch?v=sDcRCHXQ9gs
https://www.youtube.com/watch?v=t9eybY9qFfY
>>
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>>22585792
>Release Date: To be announced
>>
>>22585792
I really enjoyed the demo.
>>
>>22583454
It's not in dev hell, they made a demo on itch io or whatever that website is called just recently. The twitter troon drama was years ago.
>>
>>22583603
This is Mighty No.9, not Mega Man
>>
>>22587194
>>22583454
Quick run down on the twitter thing?
I remember Battletech had tranny writer and no blonde hair in character creator, but I have no idea what happened with Brigador.
>>
>>22587209
>stubby legs
>popeye arms
>round ear covers
>kabuto visor
>spherical pauldrons
>blue
Nah, it's Megaman X more than anything. MN9 has noodle arms, which makes him more distinct from MM than this.
>>
>>22587213
Basically people discovered that one of the 2 brothers who lead the game's development had an account on some private forum where he said he didn't like trannies faggots etc.
People raise a huge shitstorm on twitter over it, the guy just made a pro forma apology letter saying he wouldn't be involved with Brigador anymore and after 6 months or so came back like nothing happened since the schizophrenic twitter troons were busy with another inquisition and had forgotten about him.
>>
>>22587226
Ehhh the whole backpedalling thing looks weak.
Should have doubled down on it, like Factorio dev.
>>
>>22587230
Don't know by how many people Factorio is developed by, if it's by a single person makes sense, but the one behind Brigador is a small studio with several people and you can't act like you want if other people's careers are on the line since a pack of vengeful trannies can be relentless.
>>
>>22587310
Yeah well they released exactly one indie game to date, which isn't some smashing success like Dead Cells or Hades. Dunno how much of a "career" that is.
>>
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>>22583448
>Daemon X Machina 2
Wait. That is actually a thing? Sing me up if it is so.
>I liked the first game a lot, and think it was good enough as its own thing, despite all the comparisons to Armored Core
This.
>>
>>22589048
They posted a teaser almost a year ago
https://www.youtube.com/watch?v=AJHd3MQh3WE
>>
>>22589065
Yeah the teaser for DXM Titanic Scion is the most recent development, but they mentioned it was in preproduction as far back as before Armored Core 6's first leaks if I remember my timeline of events right.
But it was in an easily overlooked anniversary stream, so I don't fault most people for not knowing it's been in the works for a while now.
>>
>>22589065
Knew it was announced. Missed that teaser. Thanks
>>
Thanks for the post, Opee.
>>
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>>22587310
The cancellation backfired on Factorio devs because the trannies were outnumbered 10 to 1, also they're slavs.
However that's likely because people are starting to see wokism and cancellation culture for the evil bullshit that it is, so it would probably also work for Brigador, but they might as well stay on the safer side if they can.
>>
>>22587226
>>22589999
Never apologize.

Brigador devs are cuck and stupid. Troons are like shark they attack when they smell blood.
>>
>>22590003
Not so much today, they've been pretty thoughful about who they target ever since that happened, since they rely on external validation so much to not outright hang themselves they can't have people thinking their evil cult is losing popularity.
>>
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>>22583603
I like it. Seemed very inspired by stuff like Giant Robo, especially the fuck huge fists.Plus we know Getter and Mazinger will be featured.
>>
>>22590203
> Getter and Mazinger will be featured
Will they be scale-accurate? I.e. Getter being two times taller than Mazinger?
>>
>>22583433
CyberHeart?
>>
>>22590555
No.
>>
>>22590560
>CyberHeart
Nigga where are the mechs? This is not the general Sci-fi & Cyberpunk board.
>>
>>22589752
ew cold beef
>>
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>>22590561
Then I'll pass.
Somehow back on PS2 Another Century's Episode 3 managed to have all sorts of mechs with scale-accurate sizes, so Shin Getter would tower over Gundams and Valkyries, and now in 2024 it's sort of lost fucking technology.
>>
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>>22590560
>>22590574
>>22583486
When you choose something so insanely generic for your game's title, you ought to run into some old porn namesake of it.
>>
>>22590591
it's dlc fanservice where you get parts of mechs not whole suits.
not actual crossover
don't be dumb
>>
>>22589752
Which girl does that ass belong to?
>>
>>22583433
>CyberHeart
>>
>>22590823
This looks like a really good game
>>
>>22590747
They do get unique signature attacks and even the theme songs. It's really more about Megaton Musashi not supporting differently sized playable characters in the first place. All of the playable robots roughly the same size.
>>
Lets hope AC6's success causes the field to improve a bit.
>>
>>22590747
>>22591294
So it IS fisher-price Gundam Breaker. It's fucking doomed, isn't it?

>>22591306
Unga bunga.
Eat shit.
>>
>>22591314
it's been nearly a year anon
>>
>>22591524
Do you know how long it takes for games to be made?
>>
>>22591573
just mere days to be announced
>>
>>22590759
Been trying to figure that out for hours, the world may never know.
>>
>>22590759
>>22591642
Middle goin by the skintone. I certainly it isn't the girl on the left, God as my witness that woman is broken in half.
>>
>>22590759
>>22591642
It literally doesn't matter, because in DXM all females have the exact same body model, they all have the same single ass.
Yes, that includes supposedly fat feminist bitch.
>>
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>>22591907
You understood the second part, that's good enough.
>>
>>22591511
>So it IS fisher-price Gundam Breaker. It's fucking doomed, isn't it?
It plays better than GB4, so it depends who is fisher price at this moment.
>>22591294
But is it a big deal? I'd get if game was actual crossover, but it's original IP with in universe design language and sizes. Changing things up for sake of few fanservice parts? which game clearly not designed for? Seems pointless to me.
If it'd be crossover game from ground up then it'd be different question.

Different scale is fun thing and I do like when it's addressed correctly, but in this case for DLC fanservice parts it's just nitpicking.
I guess you can compare part scale to GB4 or MCW, but those as fun they are to some point, do not really translate scaled mechs fights well outside of visual part.
Musashi just stays true to it's main design language, I fail to see the fault.

New ACE would be nice, but From too busy and successful to make new licensed games
>>
>>22591594
No point announce it and then let it sit for years.

Games takes fucking YEARS to make now and it's so frustrating they have to patch shit days one.
>>
>>22591996
>It plays better than GB4, so it depends who is fisher price at this moment.
Is GB4 out yet?
>>
>>22592015
No, but I played network test. It's a bit rough around edges, and while some things can improve, it won't be 3rd iteration of gameplay polishing we have in Musashi.
>>
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>>22591996
changing the scale for guest robots would fuck up a lot of shit because it means they either have to restrict the robots to only be complete forms instead of parts and it cant use any moves other than its canonical ones or they have to rework every single move in the game to work at a different scale.
>>
>>22592018
Pretty much, I though this should be obvious for people, turns out it didn't, or it was just low quality bait.
>>
>>22592018
>restrict the robots to only be complete forms instead of parts and it cant use any moves other than its canonical ones
This is the correct answer. But devs are apparently retards.
>>
>>22592047
You know what going to be dead?
Game's sales.
>>
>>22589065
Switch? PC?
>>
>>22592001
>No point announce it and then let it sit for years.
there isn't but 2bit devs do it anyway
so if it hasn't happened don't get your hopes up
>>
>>22592017
I'll be honest, I doubt this. Feels like you might be a L5 employee or shill trying to sell us MM Mk. 3, this time it's going to be good: Edition.
>>
>>22592018
Why the Mazinger is doing some limbo attack stuck between Rocket Punch and Breast Fire
>>
>>22593262
Because it's just fanservice skin. It's not actual mazinger.
I guess it can't be helped in build-a-mech game, Lancelot in DXM also was just a skin, and you couldn't to a whole lot of Lancelot things.
>>
>>22592892
that would imply level 5 has marketing
>>
>>22593641
Fair enough.
>>
I fucking want Kriegsfront release date!
>>
>>22595271
It's surreal how Gundam Breaker 4 comes out earlier than Mass Builder and how FM1 and 2 remakes came earlier than Kregsfront.
Actually, we might see FM3R before that even.
>>
>>22596411
Mass builder plays like shit, these people genuinely have no idea how animation/ weight works
>>
>>22596447
It doesn't play like shit, in fact it plays much better than most indie action games, which it is.
>>
>>22596411
Mass Builder will never come out. These guys are fully content with neverending tweaking and already got one of worst EA games diseases - group of loud fanatics that will pride every developers decisions, loudly attack everyone who dares to criticize something and keep telling devs how much they love them and how they can take any time in the world to "perfectly polish your wonderful gem of a game". This never ends well.
>>
>>22596630
never ending development is now viable business practice
even if it'll come out, there is always DLC/seasons and other crap to put out
>>
>>22596630
Yeah I've seen some shit on steam and discord.
The most absurd part when they switched fucking engine this late in development, and their fans still were defending it.
Well whatever, now that we're getting GB4, MB is redundant at best.
>>
>>22596644
>>22596642
I'm personally salty about MB because I got it on one sale with intention to play it once it hits 1.0 - which I guess will never happens now.
>>
>>22596644
>they switched fucking engine this late in development
Elaborate.
>>
>>22595271
I went into the demo cautiously optimistic and loved it. One of the few modern games I'm genuinely excited for.
>>22596868
Not who you are replying to, but they went "Yeah, we're switching to Unreal 5(?) now ok? We'll let you know what happens probably." out of the blue and all they've shown since is cosmetic/visual stuff.
>>
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>>22596411
Also how AC6 came out earlier than countless indie AC clones, most of which are still WIP
>>
>>22597384
AC6 barely counts as an Armored Core game. I'd call it Souls-Sekiro Core at best.
>>
>>22597397
Yeah yeah and ACPP is King's Field, and AC2 is Frame Gride, and AC3 is Evergrace, AC4 is ACE, and ACV is Demon Souls, etc etc
>>
>>22597397
Youre going to trigger the From cocksuckers.
>>
>>22583449
Its not worth it at all, out of the whole series only 2 really focus on mech combat and even then its very shallow
>>
>>22597471
Already did, see the post above yours.
>>
>>22597469
God I entirely forgot about ACV being called Demon Souls at the time.
>>
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>>22596868
>>22597361
This sums it up.
>>
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>>22597397
You lost.
I will always remind you that you lost.
>>
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>>22597471
>>22597510
You will never not lose.
Cope.
>>
>>22598031
>>22598036
I'm oddly flattered you think I'm part of some elaborate trolling scheme. I'm just calling it as I see it. AC6 does not feel like a true Armored Core. It's the sloppy seconds of prior From games like Souls and Sekiro with a tech skin. I enjoy From games. I've been playing AC2 and AA as well as Eternal Ring lately, but I personally feel that the Souls bandwagoning and money made has convinced those in charge of From that they can rehash concepts, mechanics and ideas with minimal changes.
>>
>>22598191
>elaborate
Discord raids is anything but elaborate.
Hating popular thing because it's popular isn't much better than that though.
>>
>>22598209
>Hating popular thing because it's popular isn't much better than that though.
I don't hate AC6. I just feel it is a bastardized amalgamation of all From's Soul games with an AC skin.
>>
>>22599065
tactical as in tacticool or as in some sort of strategy rpg
>>
>>22598036
Not everyone is part of some magical conspiracy. Also >>>>>/v/ rotted your fucking mind.
>>
>>22599099
Nah, AC6 threads got constantly hammered with "ohnono" posters. From Software has melted the brains of a lot of people. They almost never stick to just criticizing AC6. It's always straight back to being angry at From and it's too obvious.
>>
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Well Megaton Whatever seems like a huge failure.
Waiting for Robot Survivors to drop in 6 hours.
>>
>>22599059
Hmm considering Armored Core was just King's Field with fly button, and Demon's Souls was just Armored Core without flying, you're not exactly wrong, but you're also a fucking retard.
>>
>>22599643
>Megaton Whatever seems like a huge failure.
qrd?
>>
>>22599816
It launched at full price, with huge DLC list so almost nobody bought it.
It does sit on Very Positive... with 75 reviews.
>>
POWER DOLLS IS BACK MOTHERFUCKERS
https://www.frontlinejp.net/2024/04/26/one-inch-tactics-announced-by-kogado-studio/
>>
>>22599864
If it goes on sale for $20 or under on Switch I might grab it.
>>
>>22599886
I mean it's really cute but man I'd like a boxed game of that.
>>
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>>22599886
What... the actual fuck is this?
You got me all excited over fucking nothing.
>>
>>22599950
It's fucking $20

And they're releasing a power dolls game OFFICIALLY, IN ENGLISH

If this succeeds they might remake the old ones with a real budget
>>
>>22599953
No need to "remake" shit, just release old games in english with modern windows support and that's it. They don't even look that bad, better than most pixelshit indies.
>make new game in the series after like 20 years
>in completely different art style that removes almost everything that was appealing in the original
>nobody buys it
>oH yOu DoN't WaNt It ThEn :^)
>franchise dead for another 20 years
>>
>>22599961
If you don't buy it that does mean you don't want it.
>>
I've been watching some people play Megaton Musashi and it just looks so boring.
>>
>>22599963
Yeah I don't want chibishit with gay colors and tilt shift.
>>
>>22599986
Then you have only yourself to blame for Power Dolls dying for another 20 years
>>
>>22600017
That is not Power Dolls. Unless that's an outlier screenshot that's just some low quality game banking on Power Dolls as a name/series. That's some Unity-tier strategy game made on a shoestring budget.
>>
>>22600017
Are you actual fucking marketing team?
Tell them to make real power dolls next time.
>>
>>22600028
>>22600029
Why are you trying to kill Power Dolls?
>>
>>22599886
>Though a deep and challenging genre, one problem that tactical simulation games have traditionally faced is how they are seen as complicated and difficult to understand by players who are not familiar with the genre. As such, One-inch Tactics was developed to focus on the essence of strategy games, namely formulating tactics and predicting the enemy’s next move, removing fluff that would needlessly complicate the experience.
>The game attempts to simplify the genre to make it easier for such players to start playing, while also having high difficulty stages for long-time genre aficionados.
So it's Japanese Into The Breach.
>>
>>22600039
Into the breach has unique mechanics, this sounds like it's going to be a dumbed down version of those old tank board games with hexes

Which isn't a bad thing because those were overcomplex as fuck
>>
Megaton Musashi is fukken great tho I wish you could increase difficulty from get go
I guess may as well and "rewatch" first two seasons via playing, cause it's good shit
>>
>>22599886
https://store.steampowered.com/app/2743970/Oneinch_Tactics/
>SYSTEM REQUIREMENTS
>MINIMUM:
>OS: Windows 10 or better
>Processor: i5-6600 3.3GHz or better
>Memory: 16 GB RAM
>Graphics: GeForce GTX 1650 or better, supporting OpenGL4.3
snortle

Unless there's some really-really-really cool shit in there not shown so far, I think I'll stick to the DOS games or make a Tabletop Simulator mod instead
>>
>>22599953
>buy garbage for an unspecified chance of buying something better later, possibly
Yeah just like people bought Left Alive and got dealt with fugly Unity asset FM1&2 remakes
>>
>>22600294
well if you can't separate "we wanna be cinematic AAA game about war just like MGS by Kojima" made by studio which never did something like that for 60$
with
small simplified strategy game made by studio which has done something like that before for budget pricing of 20$ or something and doesn't try to be anything more.

then you are fucking retard
>>
>>22600335
>implying devs decide what devs the directors and publishers will be greenlighting and funding
On scale from 0 to 10, how braindead are you, exactly
>>
>>22600346
In Kogado case?
I'd say they have fair say.
In case of Left Alive it was unfortunate accident of Ilinx getting too much to do in too little time and overshoot it.
And FM remakes wise - Squeenix just gone to lowest bidder.
>>
>>22599886
Interview https://dengekionline.com/article/202404/1609
google translate
>―I apologize for asking a personal question, but Kogado Studio has a history of over 100 years and has many representative works. Since 2000, games featuring girls such as ``Little Witch Parfait'', ``Angelic Concert'', and ``Tristia of the Blue Sea'' have been impressive, but as long-time PC gamers, games such as ``Schwarzschild'' and ``Power Doll'' have been impressive. I also have a strong impression that Kogado Studio is a long-established simulation game company. I sense a similar smell/atmosphere in the turn-based simulation "One-inch Tactics," but are there any staff members involved in it, or are there any parts of it that inherit the development team's ism?

>As I mentioned at the beginning, the company hasn't been able to produce this kind of genre for a long time, but some of our staff members have a fondness for simulation games and the "old Kogado", so we're working on a variety of projects. A combination of circumstances and timing led to the development of this work.

>Most of the staff members who have made the past SLG games you mentioned have left over time, but the challenge is to see what kind of games we can make now, and we hope everyone will share them with us. I'm very interested in how it will be evaluated.
>>
>>22599643
>>22599816
>>22599864
I bought the game, the DLC is all cosmetic shit.

The game itself though plays extremely well, and its performance is immaculate.
>>
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Meanwhile I'm autisming in Robot Survivors.
I almost ashamed of how easily these braindead games detach me from reality for hours.
Being dirt cheap doesn't help.
>>
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It even has designated robot viewing menu.
>>
>>22600475
>I almost ashamed of how easily these braindead games detach me from reality for hours.
it's almost like they're a, fun, ...video game? This shit is one of the few descendants of 80s arcade games. Which, is the only reason there's a video game industry as a whole. It's almost primordial. We're in an age where people are almost ashamed to say they're having fun in a game that is just a game. Weird times.
t.an old fag that has lived through all the generations of vidya
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>>22600478
to be completely fair, while there are similarities - survivors clones a bit further away from arcade games
Mostly due to endless development and carrot on stick approach, aka you never really "beat" the game nor it is never really challenging due to always increasing numbers and endless upgrades.
So while they are most definitely fun, at some moment you wonder is it because game is fun from gameplay, or is it because it endless power leveling since numbers must grow cookie clicker style. that's probably why there are some "shame" into it.

I'm other anon, just wanted to chime in, and I'm also at fault playing these games
Still after being satisfied with one, I'd always choose crimsonland or alien shooter if those started to pop up.
>>
>>22600475
>>22600476
So is it fun?
>>
>>22600478
>descendants of 80s arcade games
Naw. They're incremental games with more of a facade. They're 90% in essence just idle or clickers which is pretty much entirely a modern invention.
>>
>>22600491
>They're 90% in essence just idle or clickers which is pretty much entirely a modern invention.
They're just shmups with speed rpg elements
>>
>>22600504
that's very rude to shmups
shmups have very solid gameplay design philosophy
these have just numbers and RNG thrown at the wall and see what sticks. There is little to no gameplay design
>>
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>>22600485
I mean, if you like the genre, you like the genre.
I like the genre, and I also like robot, so instead of magic fireballs and holy books, you have missiles, drones, mines and such.
I like it, but it's not for everyone.
They have free demo/prologue, so you can try that and see if you're gonna enjoy it.
>>
>>22597397
...and? Do you really want to go back to using Shoulder Buttons to aim up and down?
>>
>>22598191
The problem was that AC3 was hopelessly outdated. If AC4 was just a linear upgrade to AC3LR then the whole generation would have been dead on arrival. As it is, AC6 is essentially an AC4A successor but simplified to be more approachable.
>>
>>22599950
i could appreciate the concept of the board-game-like style but yeah these mecha/enemy models just have no appeal
>>
>>22599961
>No need to "remake" shit, just release old games in english with modern windows support
that's a remake retard
old games aren't going to work with your modern monitor without getting remade
>>
>>22601055
>all ports are remakes
Wow, it's like I'm talking to /v/ermin.
>>
>>22600475
>>22600476
Is this not on Steam?
>>
>>22601531
It's literally only on steam (and torrents).
>>
>>22601550
For some reason it isn't appearing for me when I search
>>
>>22601563
try googling for the steam page, maybe you have some kind of regional block or have a steam tag blocked that is filtering the game from appearing

google.com/search?q=heavy+shadow+storm
>>
>>22601590
Managed to find it, thanks anon.
>>
I want Misa to have apple pies with fillings.
>>
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Getter confirmed for Iron Saga VS
>>
>>22602115
I'm happy that all those gacha money being used for something of value
>>
>>22602130
If only they'd use it on giving Iron Saga something better than lazy machine translation.
>>
>>22602133
welcome to modern age of "good enough".
translation scene overall is fucked
idiots online praise machine translation, while trashing your regular game localizations because it's not exact word to word like in Japanese.
Everyone became super knowledgeable about japanese or translation of big project after putting image or text into mtl
>>
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Oi vey!
>>
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>>22602115
>you can actually switch and play as different getters, instead of them being glorified supper attack

>>22602133
>>22602137
It was eventually replaced with proper translation
>>
>>22602137
I don't think even the anti-localisation crowd would defend this shit.

>>22602145
>It was eventually replaced with proper translation
When? This is from March of last year which was already after months of them saying they'd fix it and not actually doing anything.
>>
>>22602148
Actually never mind, must've fucked up the metadata on that at some point, my other images from back when I was playing were in late 2020.
>>
>>22602145
>It was eventually replaced with proper translation
I mean sure, good for them
like for front mission 2
doesn't change that translation scene is fucked and people will get used to MTL
>>22602148
>I don't think even the anti-localisation crowd would defend this shit.
I honestly not sure, people are fucking weird.
>>
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>>22602148
Oh.
I mean they said WAY BACK that they're gonna fix it, so I assumed they did it by now.
I don't actually play gacha games, anon, how would I know.
>>
>>22602137
I sincerely hope you're not defending popular media localizations. The real problem with machine translations versus the way they (i.e. popular foreign media translators) do localizations is an issue of being stuck between a rock and a hard place.
>>
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I honestly would take machine translation over woke bastardization that has nothing to do with the original script all day every day.
But if you're playing chinese casinos, you're brain dead anyway.
>>
I don't even play gacha, I just saw the thread's posts about translations and felt the need to test the waters a bit.
>>
>>22602179
*This is not to say my post was not sincere, however.
>>
>>22602167
there are shit translations where people rewrite to be funny, aka working designs and their stack of condoms of rayearth
or rewriting whole characters in every aspect or some other shit
But today generally it's fucking "you are with us or against us", nothing in between allowed.
Every fucking game which gets released gets one two screencaps then put into google translate and go "THEY REWROTE ENTIRE THING THOSE WOKE LOCALIZATORS, REEEEEEEEEEEEE"
weeks pass, everyone moves onto new target to whine about

It's just attention whoring at this point. fuck both of this sides sideways.
fuck mtl and fuck screeching weebs wanna be.
If you are this assblassted - learn japanese.
translations never were word perfect especially for games, it's not fucking high poetry, I just wanna have something coherent and readable written by someone with a brain and some care, not a mtl mess nor a fanfiction for shit and giggles.
It's not that hard and actually quite common. At least was to some point. I don't remember MTL seeping in regular quite pricey releases. I can deal with wudong subs or whatere was Patlabor NEXT subs without issue cause I didn't really paid for them.
And I regarding rewriting to see people going apeshit about "whatever" of FF8, they rewrote character after all. But no one cared and played game happily.
"But now they know better" - do they? All they do know is to screech about something online and not to play games.

or at least these games are in english of some sort. unlike 65%
>>
>>22602194
mtl > tranny localizers > you
commit suicide
>>
>>22602220
about as perfectly rational response as I expected from some fag who posts shit to "test the waters" >>22602179
get a life
>>
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>>22602223
You're so caught up in sniffing your own farts you forgot what color the grass is.
>>
>>22602229
you both ain't that much different turns out anyway.
>>
>>22602233
>Enlightened centrist chimes in
>>
>>22602194
>uh when people who hate you put "chud" into their translations you should be quiet and not say anything
Reminder that jelloapocalypse revealed that they do care, they do get called up by their superiors over it, and they get told what they can't say for getting too much heat. It's healthy to publicly complain about the quality of products.
>>
>https://youtu.be/EfhDzcfiFrc?si=4fRykD6ezKq_vfbW

well? is it based or cringe. vaguely reminds me of 13 sentinels though
>>
>>22602574
they look like otaking designs in how much they pander to nostalgiafags
>>
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>>22602571
No? That wasn't what I said at all?
Complain away, and again - there are degrees. If some dumb retard uses his job to do dumb shit, please, keep complaining.
But sometimes it's really fucking nothing.
When people start to complain about every little thing - it makes your stance on issue weaker. Hence you become way more easily dismissed as a result for all your activism movement.

For example people were finding issues with Overlord Unicorn, where are they now? Moved on to Eiyuden Chronicles. After that they'll move onto other next notable release. And so on. That's their hobby and part of daily life now.

Not that I can't understand frustration tho. Cause hell, I also complained about translation once. When NoA decided to replace Dolls with Skells in Xenoblade X. I wrote actual email first time ever to company.
But that's about it. I consider that was way bigger issue than this >>22602171 for example. Cause latter is dumb but it's like few phrases, instead of whole terminology.
Did it make 13 Sentinels worse? Dunno, never heard anyone actually call game bad because of that. People enjoyed it regardless.
It isn't even FE Fate level of rewriting.

So situation is rather complex. Cause let's be real, at this point unless it's literal word to word translation - people will be going out of their way to scream about it for sake of screaming about it. Cause that's a lifestyle of a weeb today. Gotta stick it to the big man or something.
And word to word translation as they want it - doesn't exist, and never existed. How many times FF 4-6 were retranslated? Officially and fan wise? No one is happy. What is there to say about more niche releases.

Just no need to be "all or nothing" about it. Everyone loves Ace Attorney while it was complete rewrite from original game for example. Because otherwise it wouldn't work.
Try to have some common sense, it's not that hard.
>>
>>22602613
FE Fate is when I noticed it heavily the first time. I'm still miffed over the ... ... ... ... conversation.

Though I certainly disagree with this. The localizers have burned their good will so people are of course going to rake over everything at this point. Common sense goes out the window when people have discovered localizers bragging proudly about how much they hate the text and are glad to get rid of it for their own thing.
>>
>>22602626
I mean fuck those idiots sure, but for any bigheaded retard on social media there are like dozens of normal people who just translate shit for living.
Now with MTL bullshit they are prolly already hard pressed to find decent job for decent money.
And then comes companies which satisfied with lowest bidding and produce FM2 MTL translation "made by human" as PR states.
That what I mean that translation scene is fucked. There is way more worry than someone putting dumb modern shit into few phrases.

Dealing in absolutes never helped anyone.
>>
>>22602194
This nip works in the industry and posted a ton of shit about why bad translations happen and what could be done to stop them
https://togetter.com/li/2290050
>>
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>>22602649
>>
>>22602613
>For example people were finding issues with Overlord Unicorn, where are they now? Moved on to
Yeah they're moving on because they keep releasing this shit. The problem continues occurring so they continue complaining about the problem as it occurs.
>uh actually translation is nuanced and there is no 1:1
They're making anime girls call each other chud. Fuck off. "Just learn japanese man" always means "don't complain, just sit quietly, wait for the ethics departments to start censoring it inhouse".
>>
>>22602649
I don't doubt there is tons of dumbest shit out there. Game development is fucked up process in all aspects.
I just refuse to be on fucking crusade of any sort as people go with their absolutes approaches. I play games to have fun not to seethe mad about every fucking inconsistency.
I have read plenty of MTL translated manga to say that it is equally shitty approach as shit mentioned in link or screencap below. That's why MTL crowd annoys me to no end.
Both approaches are equally shit but I don't have time nor energy to figure out "the best possible way to enjoy game's story or characters".
So I just play them instead of wasting my time like right now.

There are shit which annoys me and puts me out of the games at times, but I refuse to make dumb fucks translators to life rent free in my head.
>>22602664
>They're making anime girls call each other chud. Fuck off.
Then don't play that game, jesus fucking christ.
We live in age of abudance of entertaiment. The harshest thing you can do to a product is to ignore it completely. If I'd see such translation I wouldn't play it either. Nothing lost. I have like thousands of games in backlog.
>Yeah they're moving on because they keep releasing this shit.
nah, they are moving on cause it's attention whoring for "good cause"
It's about as good of an online movement as any at this point. People do it for attention. Not for care of translation.
>>
>>22602677
Apathy is death.
>>
>>22602686
no that's called proper usage of your free time and seeing thru people's bullshit.
>>
>>22602649
I ran that whole thread through an AI translation
https://text.is/V515
>>
>>22602677
>Then don't play that game, jesus fucking christ.
>The harshest thing you can do to a product is to ignore it completely
No, the harshest thing is put them on blast and watch them cry when their boss tells them to stop getting them in trouble. We know this. They've said this.
>Nothing lost
You lose that game and you lose on influencing the company to not do it again. They'll do it to something you like and suddenly you wont be saying "who cares bro just stop caring about anything"

>I don't have time nor energy
>wasting my time like right now
So go away. Go crawl into your cave and die quietly.
>>
>>22602737
Truly your flailing and screaming like a toddler is the enlightened and effective approach.
>>
>>22602761
>flailing and screaming
Projection. Stop wasting your time getting owned online. Every second you spend here is an eternity of hypocrisy from the "I've got better things to do" camp.
>>
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>>22602722
>>
>>22602764
More than one person thinks you're an idiot.
>>
>>22602773
There's plenty of people doing the "broooo don't care about anything ever just let them have it all let them have everything forever it's cringe to care about things ever" and they all share the same worthless spirit.
>>
>>22602737
Why exactly I should take you seriously if that's all you can say?
>>
>>22602773
More then one person thinks you are the one wrong here.
>>
>>22602791
That's your problem. Go on a vision quest or some shit.
>>
>>22602901
>>22602878
>>22602791
>>22602781
https://text.is/V515
>>
>>22602901
You can go on with your crusade and wank upon your good deeds instead.
You people treat games from people you supposedly care about like utter fucking shit.
hypocrites, always starting to gleefully talk whenever something doesn't sell well because some minor fucking shit, acting like whole game becames worthless.
If you'd care about original releases and work of people, you'd have some brain, but sadly it is filled with social media and whatever is hot in modern day politic keyboard warrior type of issue
>>
>>22602960
Tell your boss I'm not paying for a videogame that says chud. Deal with it.
>>
>>22602960
They're games. If they're shit, they're shit. Doesn't matter if its grandma made as they're still made for money and if it aint worth the money they don't deserve it.
>>
>>22602960
Translation: he mad
>>
>>22602960
>You people treat games from people you supposedly care about like utter fucking shit.
I care about the actual intent of the people who do creative work in the games. Writers, programmers, designers. Not the failed authors who try to twist games with their idpol ideology or modern slang.
>>
>>22602194
>>22602223
>writes autistic walls of texts defending sjws
>tells people to get a life
This is peak irony.
>>
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>>22602574
It's some sorta visual novel so I'm skipping it anyway.
I wanna run around in a robot or command a squad of ones, not to read a fucking book about someone else doing it.
>>
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glad to see that the last hundred posts in this thread were about some stupid /v/ bullshit and not videogames
Anyways, how /m/ is sandland? I only just realised that it released a few days ago
It seems like piloting mechas and other vehicles is a part of the game but I'm not sure how much emphasis there is on it
>>
>>22602574
Tried the demo they had in a next fest, the writing was so bad I couldn't stomach more than an hour of it. It's excessively verbose about absolutely everything while simultaneously reading like modern American wank rather than anything like the stuff it's aping.
>>
>>22603470
I fucking hate toriyama and everything associated with him, mecha or not.
>>
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>>22600485
>god awful SFX
>visual clusterfuck
Game almost plays itself too. Like every other roguelike it's just a matter of figuring out what combos are best and grabbing those.

For a sub $10 game it's got a decent amount of features but the 'endless' mode is shit.
You're either spamming skills and dashing around like mad or literally standing in on place and just shooting in all directions.

It's fun for a casual change of pace but the replayability is low. I got tired of the gameplay loop at 10 hours and already have everything unlocked. Except for getting every mecha to level 5 because that takes absurdly long for no real reason.
>>
>>22583442
Played the switch version again the other day, translation is so much better now.

Still kinda jank and weirdly worded in places, but far better than what was delivered at launch. Plus FM games always had kinda iffy localisation, part of the charm I guess.
>>
>>22583433
I wish Dual Gear wasn't a fucking siamese nothing burger. It had potential, and it probably(?) wasn't an outright scam.
>>
>>22603783
I'm sad they decided to up and change the game engine as well. It was fun.
>>
>>22603806
Did they even? They said they would, but it's still the same game and engine innit? I don't think I saw that game update since the end of 2022 and they announced that engine change mid 2023.
>>
Not an upcoming game or anything but huh, Mecha Knights Nightmare is surprisingly solid. Just played through the whole dlc in one sitting (as I felt was intended but, t b h, just couldn't drag myself away from it) and it felt like it scratched an itch I didn't even know I had. Fairly impressive for a one man project.
>>
>>22583433
I'm gonna be that guy and say:

I hope those Switch 2 leaks are real and Monolith releases a Definitive Edition of Xenoblade Chronicles X. That game deserved better, Xenoblade has more of a playerbase now and thry can release a prequel/sequel dlc like they did for all the other games, to tie up some more of the loose ends.
>>
So does no one here like calvary girls?
>>
>>22604106
I am sinophobic
>>
>>22603888
I'm still waiting for it to be playable on the deck
>>
>>22603888
If there weren't other mecha games out there, I'd play the DLC, but uhhh too busy with this shit >>22603638, and FM2R is around the corner, and I haven't caught up with Steam versions of Leyonss as well.
Mecha Knight is pure gold, and the most impressive thing about it, is that it's actually finished 6~10 hours game, unlike most "passion projects" that are stuck in development forever.
>>
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>>22604106
I did exactly one full playthrough and got what is supposedly fake good ending.
I like core gameplay, but endless fucking management between missions exhausted the shit out of me.
And if you neglect it, your gonna softlock your run and will have to start from scratch or some long-before save.
>>
Are there any fairly good recent releases that are worth going for? I'm almost tempted to play Robot Alchemic Drive again, but I want something I've not played before.
>>
>>22604135
There is nothing like RAD.
So it really depends on your taste what is fairly good and what isn't.
Try Mecha Knights Nightmare, it's like a cross between EDF and Armored Core.
>>
>>22604135
>I'm almost tempted to play Robot Alchemic Drive again, but I want something I've not played before
Sandlot had a lot of games like this before, but they're JP-only, save for the NDS one, which relatively recently got a translation hack
>>
>>22603949
If you mean "that guy" as "person I'd be friends with" then yeah
Hopefully the definitive edition will make what was post-game content as something that's not what you'd have to grind for weeks
>>
>>22603949
>Xenoblade has more of a playerbase
yeah and they're all waifu fags
>>
>>22602115
Pretty damn cool
AFAIK that'd be the second action game to feature a Getter changing playable forms, after ACE3
>>
>>22600521
>and I also like robot, so instead of magic fireballs and holy books
Now I wish we had technomagic mecha games with mecha using giant books to cast spells from
>>
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>>22604160
Your options are Vanguard Bandits and PSO2/NGS.
>>
>>22604143
Probably should've clarified; I don't mean exactly like that, or even much like it at all. I just want something new in general. MKN seemed fun though.
>>22604147
Ah, I remember that. With the clockwork controls on the bottom screen?
>>
>>22604183
>With the clockwork controls on the bottom screen?
Yeah, Chosoju Mecha MG
>>
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>>22604135
Megaton Musashi Wired is amazing so far
heavily recommended, but be sure there is a lot of story to go thru between missions for awhile
>>
>>22604135
I miss that game for all the dumb reasons
That dub was so bad that it became funny
>>
>>22583442
The switch versions (1st and 2nd) are like betas for the ps5/pc ones lol
>>
>>22583437
Do you think this guy is rank 80? I can't tell.
>>
>>22603949
Just play it on cemu, chances are even if it does release on switch 2, it will still run worse than on pc
>>
>>22604135
>>22604143
Remote Control Dandy got a fan translation a few years ago, it's the predecessor to RAD and in many ways it's actually more full-featured than RAD is.
>>
>>22602143
what game?
>>
>>22604310
>>22600475
>>
Not feeling the musashi game, base gameplay is fun, but theres too much bullshit on top of it
>>
>>22604806
QRD? I know nothing about it aside from this thread.
>>
>>22604847
Basically, it has diablo loot, grinding for gear and stat autism. Also has elements of a gacha game for whatever retarded reason
>>
>>22604806
>>22604869
The entire point of a game like that IS loot autism though? Its not far too different from Gundam Breaker at its core.
>>
>>22604869
>Also has elements of a gacha game for whatever retarded reason
What elements?
>>
>>22605205
Daily login bonus and battlepass. They're more elements of GaaShit than gacha but it is indeed annoying to see.
>>
>>22605378
f2p version left overs
literally just side bonus compared to amount of stuff you get from missions
>>22604898
certainly shapes up gundam breaker we never got, tho visual customization is not there obviously
really loving the game so far.
>>22604847
game has a lot of mechanics affecting your stats.
like a LOT, 10+ hours in, I still unlock new ones.
it's min maxer heaven.
>>
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>>22605709
Does it have capes though?
>>
>>22605817
some arm parts seems to have a bit of clothing coming from them, but I imagine further down the line there should be body with cape if I remember anime correctly.
I need to get to 2nd season to confirm
>>
Any of you who liked that robot survivors schlock should try this one.
It doesn't have anime bitches, but has more robots, that are actually different from each other, weapon slots for different guns (do you want laser or missiles on left shoulder? You can't have both), more maps and you can actually die in here.
>>
And of course I forgot the fucking picture.
>>
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>>22605817
getter part has one
>>
>>22606041
Nice fucking clipping in 2024 full price game with $200 of microtransactions lmao.
>>
>>22605709
I'm baffled by how I'm constantly unlocking new customization and leveling mechanics near (what I assume is) the very end of the first season. Like I just got the ability to level up old Legendary-tier gear and I've been playing for days.

I really am loving the game way more than expected, but since I didn't even know the game existed until Friday it's not like I expected much. Outside of a few minor localization quibbles it's more or less the exact game I've wanted for a long time, it's a shame it has almost no presence on the internet at all.
>>
>>22606088
You're going to be unlocking new mechanics and shit all the way till the end of wired, its absolutely wild
>>
>>22606072
show me a game without clipping
protip: you can't
also DLC is mostly cosmetic or resources which you swim in
base game is 3 games worth of stuff, and 50$ not 60$
>>22606088
Well after all 1st season is 1st game, which later got build on. And we didn't yet reach whatever post anime bullshit there is
>it's a shame it has almost no presence on the internet at all.
most definitely is. crunchyroll started streaming show today, doubt it'll help much
I really have no clue how you are supposed to market games nowadays
wired was gone from new and trending on 2nd day on steam already with some garbage replacing it
>>
>>22606097
It's pretty crazy; I love the general game flow of "tinkering with parts -> mission -> sorting through drops ->back to tinkering" so I'm hoping the side missions stay pretty robust into the endgame. I haven't even touched PvP or Dreadnoughts yet. Hell, my motherboard development still has miles to go as well.

>>22606097
I'm genuinely really confused how this happened, usually I'm the most dialed-in out of everyone I know when it comes to upcoming releases and niche titles and I missed this one entirely.
>>
Breaker 4 getting more launch goodies
https://youtu.be/2IR-6W1EeSs?si=LPI9IEPTk4FGoBip
>>
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I am thinking of getting this?
Anyone played it?
>>
>>22606165
Relayer is okay but the translation is babelfish tier dog shit

Not even google translate, babelfish tier

Gameplay is old fire emblem weapon rock paper scissors except retarded
>>
>>22606165
I played demo. story is so nonsensical I couldn't go on.
And it looks like ass overall - not in quality wise, but animations are kinda all over the place and map strategic view is just annoying
>>
>>22606100
>base game is 3 games worth of stuff, and 50$ not 60$
Fucking shill. Get an ad.
>>
>>22606347
Hes technically not wrong, its been released 3 times with more stuff every time from what i gathered. still wouldnt recommend it to anyone
>>
>>22606347
Bein' a shill would imply marketing, anon
>>
>>22606353
It has been. Failed first, went F2P second and was re-released as a paid product this third time. It's peak shilling of a failed game by a failed human being. Guessing it's also the Anon who claimed to have already played Gundam Breaker 4 and how MM "was the superior game between the two."
>>22606386
Clearly it's a fucking janny doing it for free.
>>
>>22606353
I would after beating it, that was a fucking journey and now I'm gonna do post game shit with the lads
>>
>>22606396
plenty of great games failed on their release
this is one of them
You can go and play your popular non-failed released like whatever is hot atm like Helldivers 2 and fuck off
>>
>>22606165
The story's pretty good if you play it in Japanese, I loathe to use the phrase but it does actually subvert a lot of expectations in mecha genre tropes in a good way like

Imagine if Jerid met Char, stopped his seething, inherited the Quattro shades, and then saved Four from the Psyco Gundam

But yeah like other people said the translation is total machine translation nonsense and impossible to understand in English. They even machine translated some fucking JAPANESE NAMES which is duwang tier.
>>
>>22606719
And I thought the animations looked fine, actually even pretty good, the problem is that they're really repetitive where every weapon type has two attack animations shared by ALL CHARACTERS and that's it. There's some special animations for special moves but you get to use those like maybe once or twice a map.

Didn't bother me because I turn animations off in this kind of game after seeing them once or twice anyway, but if you're one of those crazies who plays SRW with animations permanently on I can see why it'd be deal breaking.
>>
>>22606165
I liked it as like a 7/10 but it’s got some issues, unusual combat system where you simply can’t counter attack opposing enemy types due to their weapons having different range than yours, which would be fine but half the game you only have a handful of units, so you have to play super defensively which just drags the pacing. And the class system outright sucks. When you change classes you inherit almost nothing, and start off with no features unlocked, so your new class is always at first worse than your previous. It leads to a really weird situation where you are always better off staying in your previous class until you’ve gotten enough points stored up to unlock like 75% of the skill tree for their promotion class.
>>
>>22583433
Are we ever gonna get something like MASS Builder again? With complete freedom how you want to build as well as pick whether you want a choppy or shooty playstyle.
>>
>>22607145
MASS Builder will likely never be finished. GB4 possibly?
>>
>>22607147
As much as I like the idea, GB4 only has premade parts. I want to customize and build my own with a better gameplay than MASS Builder.
>>
>>22607130
>where you simply can’t counter attack opposing enemy types due to their weapons having different range than yours, which would be fine but half the game you only have a handful of units, so you have to play super defensively which just drags the pacing
The gameplay isn't particularly good but this guy is just retarded
>MY ARCHER JUST DIES WHEN A SWORD GUY ATTACKS HIM WHY CAN'T ARCHER COUNTER SWORD????
>>
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>>22607130
>>22606719
>>22606165
>>22606176
>>22606216
Okay thank for the input,I think I will enjoy it,I mean I've played through Moon Dwellers translation I think I can handle this.
But the real winner is the other game I got
>>
>>22607353
It's not as bad as the Moon Dwellers but it does come pretty damn close.
>>
>>22607172
Can you read, dumbass? I said the idea is fine, the issue is the pacing of the combat until you get more units.
>>
>>22607434
You don't have to play defensively at all, the system you complain about lets you be super aggressive because you can attack enemies that can't counter you, you're just retarded
>>
>>22583440
>a fucking shmup
Them not remastering the PS2 game means that they hate either money or Macross overall.
>>
>>22583454
Western devs trying to do japanese/asian-style signage gigagrinds my gears.
>>
>>22600475
Does the mech have weight? Or is it more of a mech skin?
They took down the demo apparently so I can't try it.
>>
I hope Megaton Musashi KINO doesn't ruin GB4 for me
>>
>>22604106
I enjoyed it. But it's old not recent by now.
I like how the mechs felt. They actually feel like one and not just a skin of one.
>>
>https://twitter.com/zechatactics?lang=en

looks highly kid friendly. hopefully it makes up for it with smooth gameplay
>>
Ok FM2R is out, so I'm gonna go full autismo on it. See you in a week or two, nerds.

>>22607559
>They took down the demo apparently
I fucking hate when devs do this shit.
Pirate it.
>>
>>22608389
Report back about whether the translation is serviceable.
>>
>>22608425
Ill buy it because Im a simp for the FM series, but I would not bet in that lol
>>
>>22607544
Can't have cyberpunk without Japan taking over the world, it's kinda part of the feel of the genre.
>>
>>22590823
>920 genders
what
>>
I hope the plot of megaton musashi doesn't go where I think it's going. Please don't pull a "why can't we all get along!" with a race that killed 99% of humanity and permanently fucked up Earth.



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