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Previous Thread:
>>22706160

NEWS:
Destiny Gundam - Palma Fiocina
https://twitter.com/srw_dd_pr/status/1806975899994059169
Lunamaria Hawke - Force Impulse Gundam
https://twitter.com/srw_dd_pr/status/1806978412361465874
Ken Taiga - Jushin Thunder Liger (with Yui Kamishiro & Mai Kamishiro Support)
https://twitter.com/srw_dd_pr/status/1806251126435778998
Az Sainklaus - Huckebein 30th
https://twitter.com/srw_dd_pr/status/1805526345046442444#m
X-Omega and DD's wikis will be taken down at the end of July
https://dengekionline.com/article/202405/4592
A Portable Plus - rebalance hack v1.1 update:
https://cdromance.org/psp/super-robot-taisen-a-portable-plus-hack/

For discussion on SRC (SRW fangame program), please join the dedicated Discord
https://discord.gg/WrV2AhG

If you need help with any game try checking Akurasu for help (links for other resources also here):
https://akurasu.net/wiki/Super_Robot_Wars
(add ?action=purge to the end of the url in case of a blank page)

SRW Japanese Wiki
https://srw.wiki.cre.jp/

Booru
https://daitrombe.booru.org/

Game Availability in English:
https://pastebin.com/WYxB1iLu

Music Pastebin:
https://pastebin.com/LzxYHqDY

Bring Stabity's Quick Guide to Katakana:
https://pastebin.com/x6FmxFGk

Game Modification Pastebin:
https://pastebin.com/k722v36x

Translated Plot Pastebin:
https://pastebin.com/HAQ3qrSg

Art Pastebin:
https://pastebin.com/FyeZaW80

SRC Pastebin V2:
https://pastebin.com/NRPtThEZ

Make your own SRW character Pastebin:
https://pastebin.com/DBj6Nknk

If you wish to help with the SRW fan game they are always in need of more musicians and artists
Please contact the following e-mail: suparoboeternity@gmail.com
>>
Bros...we lost to the SAOGODS
>>
>>22714474
fuck that shitty harem
>>
>>22714474
Is that series still going?
>>
>>22714486
Why even have girls fall in love with Kirito if he's not interested in any of them other than Asuna?
>>
>>22714485
If you're gonna go by that logic wouldn't they all be captain planet ripoffs
>>
>>22714467
Grendizer U is out... but is anyone there for Terrona and Rubina? Why do I feel a sense of deja vu with those two?
>>
File deleted.
>>22714493
And legend of Aang ripoff.
>>22714492
Bandai shall release Sung Jin Woo figurise standard from Solo leveling with compatibility with 30MP and Eve figurise standard from Stellar blade with 30MS collab.
>>
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Enjoying new Geass, looking forward to its SRW appearance
>>
>>22714514
This girl looks like sex so I should have sex with her
>b-b-but she's just femlelou-
sex with her
>>
>>22714495
Rubina has too much makeup
>>
>>22714495
Can't wait for Sayaka vs Maria banter
>>
>>22714514
Prince Duke Fleed's future Imouto figure
>>
>>22714493
And legend of Aang ripoff.
>>
>>22714529
Haven't seen the new Grendizer yet, but its nice having 2 mecha this season.
>>
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>Duke is replacing Kouji on the front
>Amuro is on scandal
Tick tock Nagare
>>
how is bleach still relevant in 2024
>>
ANOTHER FUCKING ARENA FIGHTER
>>
>>22714524
Maria will go back to the shed when U ends with Kouji - Sayaka marriage
>>
Please tell me they're not releasing any SRW. Vidya related People have been fucking insufferable recently
>>
Always remember that Maria lost even when Sayaka didn't exist
>>
>>22714562
SRW announcements (not necessarily reveal trailers) are always done by a stream by the japanese devs. Recent games had a short video message in engrish, but the presentation is nothing like that Bamco panel.
>>
>>22714546
It's Go time
>>
I can't wait to watch the new Grendizer anime featuring Sora and his sister Lily Hoshikawa
>>
>>22714562
Then I guess no more SRW
>>
>>22714550
What is?
>>
>>22714593
Bleach game reveal. Besides SAO, Dragon Ball and Gundam Breaker 4, there was nothing else.
>>
>>22714611
>packed with announcements
>one announcement
>>
>No SRW announcement
>Whole Bandai panel dedicated to arena fighters
It's genuinely over, this series is fucking dead.
>>
>>22714618
So in other words, the only way to save SRW is to give it an Arena Fighter. Get ready for Infinite Battle 2.
>>
>>22714633
You're not getting microscopic robots from America, fuck off you freaking schizo.
>>
>>22714635
Isn't Toa about the size of Aura battlers and KMF? Bionicle would be like devilman+rayearth+dunbine with ooga booga vibe.
>>
>>22714640
You're not getting western shit in SRW.
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SRW when?
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>>22714514
Will Kaguya get to appear when it does? Shes an adult now.
>>
>>22714664
Why would you even want her? Most NPCs do nothing and worst of all some NPCS don't even appear in SRW when their anime gets in. Look at Goddanar where it's only 5-6 units playable and they skip the international team who could've been playable.
>>
>>22714664
Did she ever appear in a Super Robot Wars?
>>
>>22714635
Finally, Euzeth is gone from the board.
>>
>haven’t played or kept up with SRW since 30 came out
>life took over and didn’t get to see what was up
>suddenly remember about the series to check up on it

Guys, what the fuck
>>
>>22714785
https://automaton-media.com/articles/newsjp/suparobo-20240703-300187/
>>
>>22714785
We don't know what we're supposed to take away from 30's release
It sold well by SRW standards, but SRW standards shouldn't apply to it. Unlike most SRW games it's a multiplat game released internationally and also had a lotta DLC and we don't know how that did
They have a lot of datapoints and there's probably a lot of recalibration going on
>>
>>22714559
She can be friends with Meyrin. Also, Orphee goes to the basement.
>>
https://www.youtube.com/watch?v=B7N5c0Lnz6M
>>
>>22714813
Can't wait for Duke, Sakuya and Isami front three in my next playthroygh
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>>22715124
There will be no next playthrough, the core staff has been moved to other anime games
>>
>>22714856
Last thread an anon pointed out BB Studio became part of Bandai Namco Studio (same article in the post above yours), the same article also confirms they will continue to work on SRW (at least according to the announcement tweet and the comment from BB Studio's president). It's likely a new SRW will exist, and the Bandai Namco Studio part is also a soft confirmation of future titles being released in the west
As you said there are lots of unknowns with 30's success. It's not the first time Bamco ends up being surprised and subsequently unprepared by how a certain title does (look no further than Code Vein, which barely got content outside of the season pass and still has no sequel dspite being successfull while God Eater 3 got an extra year of content and support for free while selling badly including rushing a Switch release after initially skipping it). There are many repercussions when you bet "wrongly" on a game especially because of how long dev times are today. For all we know the next SRW was not 100% confirmed to release worldwide and so could have a Macross-like problematic series in the cast list, which forced the dev team to rework it
And let's also look at OG: maybe they weren't actually planning on making OG Final because of lack of JP fans, but with western releases in mind OG is the only SRW series who doesn't have external IPs in it, making it easier to release worldwide. But if they weren't working at all on OG that means development started after 30 (and maybe its DLC) was out. And you know, even if Final was being developed dumping the last part of a 6 part series in the west it's not exactly an easy sell for new audiences
And let's be serious, the Furuya thing could also throw a wrench in their plans. He's being recasted in One Piece and Conan, and for all we know Bandai could have requested him to be recast in Gundam too. But if they weren't planning this recast that means they now need to find a new VA and rerecord all Furuya lines
>>
>>22714514
Did Lelouch and C.C. have a child after Resurrection?
>>
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Why Mazinger Z is so fucking weak
>>
>>22715262
Winky SRW's Mazinger is like this. Prease understand.
>>
>>22715262
Looks normal for the regular Z. Would likely win if it had God Scrander.
>>
>>22715318
Is scrander like Striker pack in Seed?
>>
>>22715262
We're gonna get a SRW with Mazinger and the SEED folks as your starting squad for a few stages before Kouji get BTFO'd.
>>
>>22715220
I don't think furuya mattered at all
They recasted him in metaphor just a few months before release
>>
>>22715220
Were Bamco even surprised by 30 though? Was 30 even a success given that its costs had to have been way higher than your average SRW game? People keep parroting this stuff but I never heard the source and I have reason to believe otherwise

Granted even if 30 did poorly I don't think one underperforming title is enough to kill a franchise like SRW. But it would definitely help explain the silence
>>
SRW 30 sold well but Bamco put too much money into the DLC which underperformed so they decided to kill the franchise for good
>>
>>22715220
OG probably depends more on TOSE's schedule
>>
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>>22715370
The only numbers we know officially are from from Bamco's annual Fact Book, but this says nothing about what the company actually thinks. But when the next game gets a Steam page we will have a clearer picture
Let's look at Cross Rays, a game in a similar situation to 30. That game released on Steam worldwide after a series of asia-only Gundam games (like SRW30), including the predecessor Genesis. Cross Rays only supports 5 languages, of which only one is "western" (like SRW30). The next Gundam games released after it was Battle Alliance, which released worldwide on consoles too and supports 12 languages, of which half are "western". This shows an increase in localization budget, which is a good indicator that Cross Rays did better than expected. Btw the upcoming Breaker 4 also includes english and chinese dubs, which implies a further localization budget increase compared to BA
So when the next SRW gets a steam page we just have to check how many languages supports, if it's the same 5 as before then they didn't increase the localization budget, meaning 30 did acceptable but nothing special. If it ends with 10+ languages that means Bamco is spending more on it, meaning 30 surpassed expectations. In the end it's a business, you spend more in hope of increasing profits, but you wouldn't invest more if you expect 0 growth

>>22715392
You just reminded me that TOSE had a bad financial quarter
https://contents.xj-storage.jp/xcontents/AS05083/c830a745/ccb6/4b9f/a4e9/7bc210b641b9/140120240701542375.pdf
It seems there was a combination of games getting cancelled (maybe linked to both Bamco and SE cancelling a bunch of games?) and other 2023/2024 games getting delayed to 2024/2025 which caused a decrease in profits
>>
>>22715420
I mean I wouldn't even count on the next game having a PC port to begin with. It probably will, but the fact that they still haven't done it for T shows that they can and will consider it cost prohibitive even in cases where you'd think the conditions would be favorable. Like I've been saying, 1 million sales is impressive for a game like Impact. It's not quite so impressive for a game available on all relevant platforms in all regions. I don't know enough to say for sure that anything's getting axed, and certainly, the trends from other games are promising. But at this point I'm willing to say that anything's on the table. 30 could have been a total success or total failure. And the longer we go without news, the more I lean towards failure.
>>
>>22715262
Mazinger is always weak.
That's why we prefer Kaiser.
>>
>>22715308
Spoken like a man that does not appreciate early game Strike Hot Blood Breast Fire
>>
>>22715262
Feels normal for the regular Mazinger as is always getting wrecked, having the white pilder was already a red-flag anyway.
Will probably get some kind of upgrade as the series goes on if they want him to keep up with Grendizer foes.
>>
>>22715471
>And the longer we go without news, the more I lean towards failure.
Didn't they already said B.B studios will still focus on Gundam Battle Operation and SRW as their top priorites when they joined Bandai studios a couple of days ago?

Sounds to me like corporate reshuffling happened with while ago after 30 DLC came out and the longer development times with no smaller games in-between being also part of the problem.
>>
>>22715471
>the fact that they still haven't done it for T shows that
The fact that T went without a PC port when V and X did get one, is likely due to licensing shenanigans. It's possible that there are limitations included in one of the series used with T that made it prohibitively expensive to relicense, compared to the added earnings should the title be brought to PC -- mind: in just the limited Asian markets, not world-wide. Because for that, everything would need to be relicensed for international use.

>>22715592
>Didn't they already said B.B studios will still focus on Gundam Battle Operation and SRW as their top priorites when they joined Bandai studios a couple of days ago?
They literally did, yes.

>Sounds to me like corporate reshuffling happened with while ago after 30 DLC came out and the longer development times with no smaller games in-between being also part of the problem.
Precisely.
>>
>>22715592
If B.B. Studio getting moved around was anything like the times places I've worked did that it was probably a fucking mess internally and delayed everything they're doing
>>
>>22715345
Both him and Freedom
>>
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https://x.com/hiroyuki_taiga
Motorcycles are cool
>>
>>22715345
>>22715678
It writes itself, you could probably add up how the first episode of Bravern plays up if the player side is getting that wrecked.
>>
>>22714574
Arc sounds more likely, makes sense to have his son inherit his role.
>>
https://www.pixiv.net/en/artworks/120301012
>>
>>22715471
They need a PC port if they want to make it an openly western released game as opposed to just an EN option for people to reverse import it. Given how well 30 did compared to V X and T that would heavily imply they'd want that over going back to what they did.
>>
>>22715806
We don't know that 30 did well compared to prior games because none of us know the relative costs involved. Developing games for more platforms and for more regions is more expensive. Did 30 sell enough to cover the extra costs? We don't know. There's no telling what's going to happen with the next game before it finally gets revealed
>>
SRW might be dead but at least we didn't get humiliated on stage like Digimon
>>
>>22715921
What happened with Digimon?
>>
>>22714474
Wait what happened?
>>
>>22715942
>>22715955
The host for the bandai namco panel got asked about Digimon when she was hyping one of their announcements, she just laughed and said “did someone say digimon? you are funny”
>>
>>22716072
What a whore.
Digimon is based.
>>
>>22716072
Sasuga Bamco
>>
>>22716072
are you serious? that has to be the most unprofessional thing to ever do!
>>
>>22716072
>>
>>22716072
Lmao, is it on youtube?
>>
>>22716457
https://youtu.be/sjXTjz65Bew
>>
>>22716467
Forgot to say, go to 1h 35min to hear the phrase.
>>
https://www.youtube.com/watch?v=cRmAD06869A
>>
>86
>AMAIM Warrior at the Borderline
>Bang Brave Bang Bravern
>Code Geass: Roze of Recapture
>Evangelion: 3.0+1.0 Thrice Upon a Time
>Getter Robo Arc
>Grendizer U
>Gridman Universe
>Mobile Suit Gundam SEED Freedom
>Mobile Gundam: The Witch from Mercury
>Synduality: Noir
This would be a decent sized roster for a handheld game
>>
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>>22716072
>>
>>22716586
gay
>>
>>22715262
I like when it used it's Rocket Punch to launch itself and do point black Breast Fire.
>>
>>22715812
There was a press bulletin some time ago stating that SRW 30 exceeded all the KPIs set for it. By a landslide, even. Its performance was exceptional to the point that it completely surprised and overwhelmed the suits&ties in charge, who wouldn't have dared predict the title would've done as well as it did.

It would be HIGHLY remarkable for Bamco to make such a statement for a title that did not make them enough profit, let alone a title that did not cover all its costs - wouldn't you say?
>>
>>22717038
Attempting to chase that dragon is a fool's errand though. It sold well because it was the first international SRW.
>>
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>>22717047
Chasing the other Jump dragons hasn't really worked out that well either
The issue isn't just "the first SRW on Steam worldwide did well". the issue is "The first SRW on Steam worldwide is still running laps over most of our games". For some reason SRW30 continues to have 500+ players despite being 3 years old (the chart shows that it fell to 400 only once in June 2023). Every major sale you can notice an uptick in both reviews and player numbers, obviously at a lower sale price. So let's check another stat too: how many people that bought the game actually completed it?
As of today it seems 1/4 of buyers finished the game at least once. Let's say that someone who bothers spending all those hours without getting bored is at least interested enough in the series to consider buying another SRW on Steam. So the next title is going to have 1/4 of the top players (4251), 1/4 of the reviews (1394) and lastly 1/4 of how much the series sold during the period SRW30 came out (200000). Even with 1/4 of every number the next SRW would still easily beat most of Bamco's 2024. Sparking Zero and Breaker 4 are the only ones with an actual chance of breaking the trend, and one is Dragon Ball while the other is Gundam, which so far is one of the few Bamco series on Steam who has shown growth with every new release
Yes, I agree everything can go wrong and I consider Bamco's higher ups very prone to mistakes, but there is no way you don't have some internal discussions about priorities when the numbers are laid out in front of you
>>
>>22717067
Why on earth did they just randomly decide to release the Baten Kaitos remasters in the middle of the night on a random day in june with zero fanfare, and how on earth is it still beating the SpyxFamily game?
>>
>>22717070
I imagine Spy X Anya sold decently on Switch, at least in Japan
>>
>>22717067
How is it doing in comparison to other SRPGs though?
>>
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>>22717084
An interesting question. The genre is surprising limited on Steam since I believe Xcom-likes to be more common on pc, but I ignored them (and HoMM-likes) because of how different they are
If Xcom were to be added then all 3 would be on top. If Jagged Alliance 3 were to be added it would be on top, but below the 3 Xcom. If a HoMM-likes were to be added then Songs of Conquest would be above Disgaea. The other Disgaea games hover near D7. If Square's Diofield Chronicles were to be added it would be above SRWX but below SRWV (but that game is real time with pause so I excluded it). I excluded f2p games as they have different monetization
>>
>>22717100
Well shit, you've convinced me anon. Hopefully they include enough series in the next game to appeal to as many people as possible.
>>
>>22717100
I didn't realize Tactics Ogre did so well
>>
>>22717067
>Tsubasa
There goes my dream of giving Santana and Natureza the 7-1 treatment
>>
>Atreem will never be in OG
>Mist will never be shit on by the entire OG team for being Atreem retarded
>Ryusei will never comment about how retarded the legs config are on the Solrivias Regina
>>
>>22717038
I've never seen this bulletin for myself so I assume every time someone says something like that, it's hearsay. Everyone wants to believe 30 did well, no one tries to confirm whether it actually did
>>
Do I play OG with an English BIOS or a Japanese one?
>>
>>22717204
NVM I have my answer:
https://desuarchive.org/m/thread/19204971/#19208438
>>
>>22717179
SRW was better on Atreem.
>>
>>22717100
>850~1,300 all-time peak for SRW V and SRW X, for sake of argument let's say 16,000 average.
>17,000 all-time peak for SRW 30.
Given the former two are region-locked, and assuming equal interest over all three titles from those in Asian regions, that means 16,000 of that peek is attributable to western players.
That indicates SRW is doing pretty god damned well for itself (as well as for Bamco) internationally, as far as PC ports go.
>>
>>22717100
>It's literally creaming the SHIT out of Disgaea, taking a x7 lead on it.
Uhmm--- based?
>>
>>22717345
Concurrent players don't really tell us anything about sales targets
They can be informative about player retention in the case of a possible sequel, but we don't know what the targets are there either. Whole thing's a crapshoot when we don't have an idea of the costs involved
>>
>>22717354
They do tell us something about relative popularity versus other titles though. And some of those are titles that belong to longer-running series, so we can assume those have been succesful enough to warrant continuation.
>>
>>22717358
Well, presumably different metrics apply to other titles but regardless, this isn't really about whether there will be another SRW. I've said that there will be regardless of whether 30 was successful or not. It's more about just trying to make sense of the drought
>>
>>22717354
>>22717358
The 2 most important data to tell how 30 did and where the series is heading are still missing, but both of those depend on the next game
1) Will the next game release in the west, will it release on consoles too, get more advertising, and will it have a higher budget (including localization budget)? If it does that means, regardless of what Bamco ever said (or didn't say), that 30 was a successfull release for them. No company invests more just for the good of their heart
2) Will the next game show growth? Higher Steam peak, better post release sales tail, higher chart placement, charting on consoles too? If these things happen then it means the series is experiencing growth, implying the IP is healthy

Gundam was exactly in the same place after Cross Rays, the difference is that a new Gundam games did release, more effort was put in the localization, and it showed growth as it had higher launch numbers. We also saw that Gundam doesn't work as a gaas shooter regardless of how premium priced games do, and the lack of G Gen Eternal news kinda shows Bamco doesn't believe in Gundam gachas either. Breaker 4 will make or break this trend and will most likely decide the future of Gundam games, especially since New Gundam Breaker was such a shitty release. If it shows growth not only it means that Gundam is still growing, but it also means you can "exorcize" a bad release by following it with a better one
>>
I still think the drought just happens to be because of longer development time, and the fact there's no "smaller" games like back then to make up time between bigger ones, they could only get as far by reusing as many assets during the VXT trilogy.

They probably see as adding events in DD as their way to make up content now in the meantime in the current era, very on brand with how messy B.B studios can be.
If something was being worked on it got probably on hold during this transition period in joining Bandai studios.
>>
Well, I've officially started on the SRW franchise with PS2 OG. Hope this lives up to all the hype.
>>
>>22717380
Well, there's a couple problems with that idea that have gone unmentioned
The first is that when we had a big gap like this previously, it was usually because of a big transition to a new engine. I don't see that happening this time. There's no real reason for them to do that
Another is that while we had a similar gap between T and 30, we were supposed to understand that 30 was delayed due to the pandemic. There's no such factor happening this time (barring the corporate merger, but I doubt that would cause anywhere near the delay the pandemic did) and the gap is even longer. So are we to assume the next game is like twice the size of 30? Would such a thing even be possible?

If the dev times are longer, there has to be a reason for it, and none of the reasons make sense. 1440p sprites makes no sense. Making 700 stages makes no sense. What is all of this time going towards?
>>
>>22717458
GBO2 PC release got super delayed and then was a shitshow when it came out so maybe they were stuck trying to salvage that for a bit
Only other thing I can think of that they worked on in the meantime
>>
>>22717379
>Bamco doesn't believe in Gundam gachas either
They certainly believe in U.C Engage, though, enough to bring it to global. I think the problem with Eternal is just that translating every G Gen feature into a gacha-game format while maintaining G Gen's core identity was just a lot harder than they expected.
>>
>>22717458
They could be trying to go full 3D again, with Cross Rays style models. If that were the case, I could certainly see why it'd take them so long. I wouldn't be happy about it though, since I think a lot of SRW's appeal is seeing older shows get new hand-drawn 2D animations.
>>
>>22717458
>If the dev times are longer, there has to be a reason for it, and none of the reasons make sense.

>1440p sprites makes no sense
Making HD sprites does takes a lot of time unless they stick with the 3d models like 30 or DD to cut corners in future games.

>Making 700 stages makes no sense.
This one I agree, I don't think they would work on another game like 30 unless Bandai demands it.

>What is all of this time going towards?
The fact B.B studios joined Bandai and the director of the current games is working on a SAO game of all things make it seem like I still think the corporate reshuffling had to do with it.

The possibility of a game being put on hold could be possible if it wasn't even far into development, specially if Bandai really used 30 to gauge global interest as some people say.
>>
>>22717505
I would be fine if they do it with a similar approach to DD, the sprites don't look as off and are well animated in most cases.
>>
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>>22717458
We also got to consider OG and the recent merch push. A LOT of OG robot figures had been produced ever since Terada said on a past stream (that is a harder claim to verify since Bamco never archive these) that they wanted to show OG can still sell. I would say it did accomplish that, and so part of long wait is that they are doing about the OG games. It would be totally be a option since it's cheaper and license-free.
>>
I still believe that G Gen Eternal is being reworked into a console game.
That's why we haven't heard about it for ages.

Well I hope so, but I would like more G Gen since I enjoyed Genesis and Cross Rays.
>>
>>22717458
They could just be putting more effort into planning and trying to figure out which series would make an international game sell. The next game HAS to have a western release, the Japanese domestic market is too small to sustain games on their own and they're pretty much pushing for western releases of everything they can. Their biggest excuse for years was that it wouldn't sell outside Japan because nobody cared about old robot shows. 30 shows that's not the case. So now they have to make it work. If 30's international licensing was too expensive to be profitable, then SRW is truly over outside of cheap gatcha throwaways. They can't go back to just Japan console only releases, it's just not profitable. Japanese people don't play consoles much now, they're too busy working.
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>>22717536
Only a few things that they had misc merch at that OG expo around when 30 came out haven't gotten an actual robot toy or model kit yet
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>>22717505
Every fully 3D SRW has been a failure. I wouldn't count on it

>>22717512
The corpo reshuffling doesn't mean much since they said BB studio will continue to do what it has always done. Hell, even Mogami working on SAO probably doesn't mean much. SRW is almost certainly not a labor intensive project for Bamco. All they have to do is recycle last game’s code and swap out the animation/stage/text files - not something that requires much direction or creativity. Guys like Terada and Mogami probably just make sure that whatever is put in front of them doesn't look like complete shit and sign off on merge requests. The dev team can easily work without such people


It's a lot easier for me to believe that 30 simply didn't do well and the team is facing cuts because of it. Mogami working on SAO could be a sign of that. I mean that series is obviously fading in relevance, so the fact that they moved a key SRW guy to focus on it doesn't bode well. The only way it might be a good sign is if it means the next game is already mostly finished (which honestly it damn well should be)

>>22717536
I don't really know what to make of that since that was going on even before 30 came out
>>
It's all very simple
Bamco higher ups assumed SRW30 was dead on arrival and so planned for the team to be chopped up and used for their other anime games (see the producer getting reassigned to SAO) and didn't shift gears after the game sold well because a Japanese corpo would have had to admit that they were wrong about something
>>
>>22717591
>It's a lot easier for me to believe that 30 simply didn't do well and the team is facing cuts because of it. Mogami working on SAO could be a sign of that)

iirc, he stepped down from the producer; he wasn't let go or anything of the sort. I know Terada stepped down from the producer role as well but in his case, I believe it was because he wanted to be more hands-on rather than just a producer. Since he's done that, he's written a ton of the side-events for DD iirc.
>>
>>22717591
>Every fully 3D SRW has been a failure. I wouldn't count on it
I would say that only applies for OE given the absurd roster size, know sales number (5K digital copies is a bomb) and being a digital-only PSP title at the end of the console life. But for the rest, they felt more like 'experimental' titles, to test new mechanics and gameplay styles when it was possible at the time, as well as providing some token home console effort on Nintendo platforms. You know Nintendo fucked up when SRW didn't bother with a Wii U game or even port.
>>
>>22717591
>All they have to do is recycle last game’s code and swap out the animation/stage/text files
Sure they have their engine, but let's not pretend now they don't have to make animations and schedule with all voice actors for every couple of new series to debut or bring back, not saying that's a lot of effort but to be fair but that sort of thing depends on how stuff they want to reuse as well, for example 30 tried to not reuse as much stuff from the three previous games.

>>22717598
They already said B.B studio would still have GBO2 and SRW as their main priorities after fully joining Bandai a while ago, so something may have up being with the works and Mogami just didn't stuck around as the producer.
Sounds more like they just really want to keep then close seeing how some of their other games have been doing.
>>
>>22717591
>It's a lot easier for me to believe that 30 simply didn't do well and the team is facing cuts because of it

The series can't really do any better than 30. If that's not good enough, then the series truly is dead.
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>>22717621
Okay, yeah, sure, they gotta get voices
But when you consider that even the aforementioned files to be swapped are largely unoriginal (traced anime scene "animations," scripts copypasted from the anime or the OP lyrics thereof, stages recycled from five games ago etc) it starts to become clear how little of a difference these figurehead characters make. Like honestly think about it. If Hideo Kojima had produced 30 instead of Terada, would it really have been that different of a game?
>>
There have been many valid reasons posted above as to why the next game still hasn't been announced, but you know, it could simply be a case of wanting to release it on Switch 2
I don't mean exclusive, and yes I know usually SRW doesn't releases on a new console for a few years, but usually the series doesn't release in the west either. By this point everyone has seen the average PS5 JP software sales, and no matter how much Harada cries about it on twitter maybe they simply decided to try their luck on Switch 2 instead of wasting their time on a "next-gen" SRW
Of course being on Switch 2 doesn't mean not releasing on pc or PS4, and obviously Switch 1. It simply means trying to sneak some extra advertisement by appearing during directs or similar
>>
>>22717669
If think the play would be to release the game before the next Nintendo console and then if enough new people buy new Nintendo console, make a port. It's always a safer bet to release on mature platforms. Nintendo themselves are still advertising new Switch games, like if it was time for the next console I don't think they would have shown off Metroid Prime 4 first. Unless they have some kind of behind the scenes deal with Nintendo, I don't see that being a possible reason
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>>22717669
>There have been many valid reasons posted above as to why the next game still hasn't been announced, but you know, it could simply be a case of wanting to release it on Switch 2
Seems like it could be the case for some games actually, some are on hold or with no proper date because Nintendo apparently held back the Switch 2 announcement for a while with because of how well the first one is still doing, wouldn't surprise me if the next game was worked done in anticipation for the Switch 2.

That said I still think they would do just do a Switch/PS4 release again for the Asian market and aim for another global release in steam instead of sit on it for this long.
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Tetsujin 28 FX has been announced for the next mainline game, what nenes will you use to complain about it?
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>>22717809
>Memes
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>>22717700
Does anyone think the Chokijin are Getter levels of "unable to transform"? Like, you have to just get RyuKoOh and KoRyuOh separately, as they can't swap modes.
>>
This is some advanced Doomposting if you have to pretend 30 didn't do well to suit your narrative
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>>22717949
Didn't @1 have a cutscene of the transformation
Would still have to cheat pretty hard
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>>22717345
Be careful with that ascription, highest concurrent players usually happen soon after a new release or because something really major happened in a game. V and X would not have had this as they came with all major content already in the game and several years after their initial release.

>>22717458
>There's no real reason for them to do that

There wasn't any real reason for them to do that for Z either, and yet.
>>
>>22717458
>>22717512
If play nothing but mandatory missions then 30 is standard console srw length. If you play non dlc map with "plot" in it, then 30 clocks in around Compact 2/Impact length.
The vast majority of the maps in the game don't really have plot and are just generic puzzle robo tier stuff for people who simply can't get enough. No one is really expecting you to beat every single simulation mission.
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Did the MC's mech from X and T get an upgraded form?
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What MC from a main line SRW that isn't in OG should be in OG?
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>>22717536
Would this mean they'll make a new OG?
>>
>>22718019
T's did,but Xelguard gradually got stronger with new attacks
>>
>>22717987
https://youtu.be/WeI_L_tWb50?si=31JCwQraIh_RRcek
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>>22718021
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>>22717949
>>22717987
>>22718046
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>>22717990
At this point I think the SRW team is pretty well aware that they struggle enough as is with the current tools they're using. Having to build and get accustomed to a new engine and deal with even higher res sprites on top of the normal workload will just kill the series. It's not like in the Z days where they could crank out a full unit lineup for every series on the roster. There's no breathing room
>>
>>22718058
Getter is nanomachines, this is Chinese magic.
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>>22718072
Has it always been nanomachines? I know it looked like that in Armageddon but what about the manga and tv anime?
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>>22718097
Seems to be some kind of memory alloy of some kind, even Armaggedon were they just tried to give it a "realistic" explanation but is still happening really fast, but for manga Shin Getter it gets to a point where it can fucking morph and shape ship around.

https://www.youtube.com/watch?v=DGv_2WFEpiU
>>
>>22718113
shapeshift*
>>
>>22718113
SHIN GETTER-3 IS NOT LIGHT BLUE
>>
>Grendizer U
>Getter Robo Arc
>0083
>Z Gundam
>Gundam ZZ
>CCA
>MSV Z
>MSV CCA
>IBO S1 and S2
>Seed Freedom
>Brainpowerd
>Goshougun
>Bang Brave Bang Bravern
>GGG Final
>Da garn
>SSSS Gridman
>SSSS.Dynazenon
>That """new""" Rayearth
>Escaflowne TV
>Majestic Prince + movie
>Code geass shit.
>Big O season 2

Yeah, re-thinking about that list I made 6 days ago. It made me realized that Escaflowne is popular in Korea. Big O season 2 can be reused assists from Z3.
>>
No-one asked spammer
>>
/srwg/ have spammers?
>>
>>22718244
Fair, I also realized my list's space route is just Gundam + MJ and maybe Grendizer U.
>>
>>22718031
They'll have to give it a closure at one point.
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>>22718248
Fair, Was thinking if Knights of Sidonia, Five star story (chapter 1 only) and Shin godzilla appear as dlc.
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>>22718265
Imagine if the Rune Gods have four forms: animal, robot, bike, and combiner. The bike forms would be compact enough for travel as opposed to outright piloting them in full robot mode, which is more reserved for space travel. How about it?
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>>22718335
I mean, any magic bullshit that happen in Cephiro has a canon explanation, the power of belief. So the Mashins turning into bikes is not out of the question.
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>>22718231
>Forgetting WfM at the slow rate they're going
>>
https://desuarchive.org/m/thread/14249414/
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>>22718389
And you linked that because why?
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>>22718244
>>22718248
He's barely here any more, I think he retrieved all of whatever lost SRW info he was looking for and placed it on the board wiki.
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>>22718551
>All these years later and he still never fixed the Godannar page
I wanna smack him for that alone.
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>>22718551
As far as I know he's focusing on stuff from the '63 Tetsujin series so it's unlikely he'll post here for a while.
>>
God I hate the modern gaming era.
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>>22718021
I'd rather have an OGverse exclusive in a mainline
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>>22714467
If Speed is a mech pilot how good is he?
https://www.youtube.com/watch?v=RwP9hUTPt88
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>>22718336
The Mashin actually aren't Cephiran. They come from a different universe and are literally divine.
Also, their animal forms are not real. They are an illusion.
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SRW WHEN?
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.>>22718769
>Toku
Unless it happens as an event for DD, it doesn't seem as likely
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>>22718769
>>22718786
I want Den-O in using the DenLiner.
I don't give a FUCK about the shows with robots; Harlock got in with Arcadia. It's his time.
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>>22718799
While having a mech is not a requisite, doesn't change that in the long run this series had having a Toku series seems to be always out of the picture unless you get a mobile game collab.
The whole topic about the actors-likeness seems part of the issue, unless they could keep then masked for the rest of the game somehow.
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>>22718803
Den-O could easily do it considering the show kept having movies and spinoffs without the main actor for near-on ten years.
They can just use the Imagin as Den-O himself.
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>>22718809
Wouldn't they need to have the rest for the characters in the DenLiner though?
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>>22718817
If we license ToQger with the money saved from not paying likenesses we can have Wagon help staff the DenLiner.
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>>22718737
Holy trinity tier
>>
Does Gamefaqs have useful guides?
>>
The even older Holy Trinity
>Atom
>Go
>Shotaro (1963)
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>>22718737
The Mach 5 should count as a mech by this point with how many functions and gadgets it has, so he should be eligible.
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>>22718799
The Sasuraiger is also a train and it can use its weapons in train mode. I question why the DenLiner and the 999 aren't even in SRW.
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>>22718809
>>22718817
>>22718823
Why can't they just make anime versions of the characters like this?
I understand voice clips but the actors don't have the rights to the character design of the characters they played.
>>
>>22718899
So like Fuuto PI did? Legally distinct and different enough in terms of look but still recognizable as said characters?

Could even use the same artist if you wanted, like how they got Shimoguchi to do the character portraits and mech cut-ins in UX for Linebarrels.
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>>22718938
Yeah.

Not to mention, Hana, Naomi and Owner are really not necessary for a SRW game.
Just having Den-O (in Rider form) and the Imagin is enough.
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>>22718351
Putting two new gundam reps is overkill.
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>>22718944
They still sometimes kept Naomi in the DenLiner even with Owner and Hana missing. Maybe it's because her actress is that committed to her role?
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>>22718947
If UX and BX can have two new Gundam reps so can any other game.
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>>22718899
This is why I've been saying to just use the manga adaptations of these shows. Plenty of them are out there
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>>22718987
Yeah but, IBO hasn't properly implemented it's plot yet.
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>>22718938
>Fuuto P
Super Kenjiro Tsuda Wars, here I go.
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>>22719042
Is it possible to implement the Rocket Punch ----> Breast Fire attack from the 1st episode in SRW ?
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>>22718600
as much time as they've spent lately shitting up /tg/ with the same crap they do here, you'd think they would actually have learned to bluff, but I guess that's to be expected when they don't actually play games

>>22718861
for older games, but I don't know how many people still actually write guides since youtube got popular
terrible wikis and trying to make everything have a discord were just more nails in the coffin, which is a shame because guides in that style were the most convenient a vidya guide could be
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>>22719139
What compelled that poster to post on /tg/ of all boards?
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>>22719142
What compells you to samefag >>22719139 just to talk about someone that does not exist?
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Did Uncle Go create Grendizer or was it Toei that came up with it and he got his name attached to it?
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>>22719231
Grendizer started out as Gattaier.
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>>22719142
Probably the same thing that made him post on other sites. Guy loves to hear himself talk
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>>22719231
Go Nagai created Uchu Enban Daisenso (featuring Gattaiger) as a standalone one shot film for Toei. When Toei saw the low toy sales for Great Mazinger, they gave up on the original God Mazinger plans, which would be a more direct successor to Great (unrelated to the later series with the same title) and then the anime staff had the idea of reworking Uchu Enban Daisenso into a Mazinger sequel, becoming Grendizer, with Go Nagai doing the final designs and Kouji added to the series to connect it to Mazinger.
>>
Amuro is dead and buried, Char will be our only CCA rep and Ribbons will be playable as a compromise
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>>22719121
We've gotten more impractical attacks implemented (the shin mazinger opening attack or Giga Drill Mazimum) so it's not impossible.
>>
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>>22719617
The more interesting part is how it was made at expense of the Getter G, that had it's own production team getter gutted, because the Mazinger staff went to work on Jeeg after Great instead.
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>>22719957
Wow!
That's like 3 whole dollars!
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>>22719121
That kind of combo attack is something SRW does a lot nowadays. Unless you're Mazinger Infinity, I guess where for some reason they attempted to animate the attacks in a "classic" fashion, where each attack is just that one strike, rather than making them look dynamic.

So, I guess it depends on whether they'd also try to keep Grendizer U with old-school style animation or fi they'd actually attempt to mimic the anime scenes like what they do for most series nowadays.
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>>22720034
It's weird that Infinity Z doesn't have Photon Beam outside of Full Volley despite using it in the movie.
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>>22720096
What else did SRW not take from the Infinity movie besides Boss'' lack of playability in the games?
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First time playing OG1 and I'm getting tired of sea stages in Ryusei route. Recommended weapons to upgrade are the machine gun and shotgun right? Other than those I mostly only upgrade Grungust strongest attack to deal with retreating boss.
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>>22720100
Come on man, how do you forget the Mazin Girls who legit have never been in SRW.
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>>22720118
Funny you mention that since the girls from Jeeg made it into a game and I legitimately loved using them.
>>
Mazin Girls and Boss will never be playable
G Gundam will always not do its full plot
Bit Cloud got robbed
Goddannar will never include the International Team
>>
>>22720100
Mazinger Z in Infinity was extremely agile and also used attacks not only in traditional ways, but in all kinds of unorthodox ways (like a melee Iron Cutter or using the "Scrander Cutter" by swinging the Jet Scrander around as a giant blade or Rocket Punches flying around hitting enemies from various directions before returning rather than just the usual direct attack and return) and that's all missing from SRW's portrayal of it, with the weapons themselves just getting their basic attack animations rather than mimicking specific movie scenes.

Also, yeah, the Photon Beam in movie destroys a huge crowd of Kikaiju, so it being reduced to part of the "all weapons at once" attack is a disservice.

Mazinger Z also uses the freeze beam in the movie, but there was nothing particularly special about it so I'm not bothered about it being missing. Same to the Daisharin Rocket Punch (the one where it spins the arms before firing).
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>>22720118
Infinity in SRW was just so boring and I don't know why.
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>>22720118
At best, they would probably be an assist for Boss Borot if Borot was even playable that is.
>>
Tekkadan will live but they will sacrifice Allenby so she perma dies again in SRW.
>>
>>22720112
Pretty much, though the shotgun's only worth it if you're playing OGs. Akashic Buster is a decent idea too if you're pairing Cybuster with the Grungust for boss killing duty
>>
>>22720126
Will Akito and Oz ever be playable in a mainline game?
>>
>>22720133
It will be like the Jesta trio, one of them will be playable.
>>
>>22720112
Depends on which version you're playing. Machinegun is for GBA while Shotgun is for OGs.
Aside from that, you'll want to put some cash into general spam moves for grunts, boss killers and moves that contribute to combo attacks such as T-Link Knuckle.

Also, its a good idea to buy Attacker for all of your combo units and utilize terrain parts such as Water Jets and Dustproofing for additional damage as well. If you're playing OGs, then make an effort to buy Infight/Gunfight to Level 4/7.
>>
>>22720112
You can throw 3-5 upgrades in any spammy weapon you counterattack with often and it'll be worth it
Machine gun, G-Revolver, boosted rifles, stuff like rocket punches, etc
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Who's the least likely to be playable when Freedom gets added? Obviously, we'll probably get the usual Freedom/Justice/Destiny/Impulse combo and the two battleships, but what about the others?
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>>22720150
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>>22720152
Mu and Hilda will be Shinn's sidekick
Yzak and Dearka will be NPC/MAP only characters
Agnes will be a secret
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Assalamualaikum
>>
post more gridman
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>>22720170
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>>22720170
>>22720173
Never post Gridaman again
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>>22720175
But why?
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>>22720170
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>>22720173
I meant the REAL gridman.
>>22720177
Perfection.
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>>22720193
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>>22720137
>>22720148
>>22720149
Yeah I'm playing OGs. Thanks for the tips.
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>>22720152
Hilda probably. The crew behind the voiced games seem to have an aversion to having her playable.

Kira, Shinn, Mu and Athrun will 100% be playable. Whether or not the Zeus Shilouette will be usable as a frame or attack is up in the air depending on how they give it to the Akatsuki. Same goes for the ZGOK (although it would make Athrun be unique. Could give him the old self-destruct spirit for some fun BS)

Luna will be be playable if Shinn is since they have an actual combination attack now with an obvious DK. Agnes will probably be playable until she goes traitor. As for whether she's an auto-recruit post Freedom plot or a secret depends on Hilda IMO.

I think Yzak and Dearka might make it because they're fan favorites and Dearka hasn't been in a voiced mainline since Alpha 3 weirdly enough.
>>
>>22718582
You people are the only "gamers" that i still could stand nowadays
>>
>>22720351
Sad that Cagalli will never be playable again
>>
>>22720351
Honestly, Hilda has a good chance of getting in this time. She pilots a recolor of the Gyan, then Luna's Gelgoog. Meanwhile, I don't think we'll get Mu because I doubt they'll animate the Murasame, and his scene with Zeus is the only major segment in the final battle. Hell, I'd say Yzak and Dearka had more scenes during that fight than he did.
>>
Honestly everyone could be playable from Freedom. Fukuda is now seemingly on good terms with the SRW staff and the movie seemed like it went out of it's way to give every character a mobile suit and them do something. Compare to the Geass film which didn't give a fuck.
>>
>>22720370
Biggest issue I've seen is that certain units didn't get a chance to use their full loadout and modern SRW seems to struggle if they need to make an attack from scratch. Gekkoei Sui was embarrasing back in 30.
>>
>>22720402
>modern SRW seems to struggle if they need to make an attack from scratch.
I get what you mean, but in contrast, Mazin Emperor G has pretty good attacks. And they have to make up new attacks all the time for the OGs, so it's not like they're completely inept when it comes to it.
>>
>>22720356
If anything, she could be part of of Athrun's spirit pool for his IJ, sure she doesn't directly pilot alongside him but she was doing it remotely, maybe throw some banter in their lines too.
>>
>>22720402
>modern SRW seems to struggle if they need to make an attack from scratch
Honestly after Spike's swordfish in T I don't think that's the case, same with some units for DD.
It's probably a matter of how much time they can work on one, or if they feel the right mood I guess.
>>
>>22720535
>Honestly after Spike's swordfish in T I don't think that's the case
They didn't really make anything up though, all they did was copy some scenes and parts of the intro 1:1
>>
>>22720542
Yeah I know, I'm just saying it worked so well for an unit that essentially has like one attack, having the whole Bebop gang helping was probably the obvious move but the opening and the chase sequence as moves is something not everyone would have expected as actual attacks.
>>
>>22720112
Ironically, it is better to give Ryusei other people mecha till he have SRX.
>>
>>22720531
>maybe throw some banter in their lines too

I wish this was done more to be honest. I really liked when they started having Masato throw in lines in Z3 for the Eva kids and Soushi for the Fafner crew in UX.

Its kind of why I was hoping for a 3rd 3DS game to use Force (as to finish off all the decent length standalone SDG shows/OVAs), so we could get Shute butting in with the three Gundams since it was something he did in the show, since he's a non-combatant.
>>
>>22720552
They also did it for the MJP team constantly talking with each other to flesh out their team dynamic, same with the Gridman alliance in 30 jumping whenever he was fighting. So at least they are sticking with the idea.
>>
>>22720370
They won't be all playable because they like to take shortcuts and half ass it. Hilda will be a DK for Shinn's final attack
>>
>>22720037
> No Shin, that's not how Hell and Heaven works.
>>
How many of you that enjoy Mazinger and co. in SRW actually watched the respective TV anime? I only read the manga for Mazinger and Getter Robo, so it always dampens my excitement of using these units a bit because theyre not actually the version of the characters I know.
Especially Getter Team. They would have cooler interactions with characters like Domon because in the manga they Ryouma and Benkei are actually martial artists.
>>
>>22720552
Pretty sure they had Masato do lines for Eva units as far back as Alpha 1
>>
>>22720402
Remember back in the day when they gave Beck The Great RX3 attacks when it didn't do shit in the show
>>
>>22720366
That's the main reason I asked since I don't know if say Mu, Yzak, or Dearka have enough material in Freedom to work with. Plus, considering they've been absent for so long who knows if they would even be considered a priority.
>>22720370
Outside of the main 4, the only other character from Re;Surrection that I think could have been playable is Cornelia since she at least had a fight scene. Maybe Guilford could appear as a support attack.
>>
>>22720354
Nobody asked attentionwhore.
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Shouldn't this be the Ichshiki?
>>
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>>22719265
At least it is in the original shonen jump version.
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>>22720752
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>>22720750
Kai does call it when the Ichishiki/Type One when you put him in it. Maybe thats the official name, but most just call it Grungust because its the original.
>>
>>22720620
I don't think she did in Alpha 1. Maybe she did in MX since she and Vega have the same voice actress. They even make a joke about it.
>>
>>22720719
They have enough, it's just a question if they want to bother or not.
>>
>>22720856
I don't think she does that in MX but Misato is at the very least voiced during the scene recreating her last bit with Shinji in EoE.
>>
https://static.wikia.nocookie.net/mazinger/images/d/dc/Ashura_Origin.jpg/revision/latest?cb=20171204115310

What did Uncle Go mean by this?
>>
>>22720238
Who is the lady next to Judau?
>>
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Look what was stolen from us. Young F characters in Alpha. It would have been awesome
>>
>>22720370
>>22720559
They could pull a G-Reco and make (almost) everyone playable, but with very small movesets outside of a couple of suits.

It could even end up better than G-Reco since the Black Knight suits are mostly identical and they wouldn't be playable anyway. Also, the game where Seed Freedom debuts presumably will have more than one year of development time.
>>
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>>22721235
As much as make the LOL TWO MOVES joke I really wish they would give us a lot of characters even if it did mean they only had two moves. The major appeal of the game is seeing and using robots we like and let's be frank, after a point the games have never been so hard anyway. This isn't the most complex SRPG game series son the market.
>>
I feel like Seed Freedom and Code Geass Roze might be really easy to combine so far for next SRW
>>
>>22721264
Geass has never been easy to combine with anything. Series set on far off planets have fit more naturally than geass does.
>>
Hi I'm currently playing SRW A for the psp im currently at the first route split, and I wanted to know if the units I left behind will level up offscreen
>>
>>22721139
Where did you find this image?
>>22721280
What about Gurren Lagann? I feel like every game featuring it always had dimensional shenanigans involved.
>>
Fukuda should direct a Getter Robo so we can have a SRW with only his series
>>
>>22721308
>we
>>
>>22721280
Roze is different from Lelouch of the Rebellion. The conflict is more smaller scale. Given the the conflict in the early part of the movie, dealing with remnants of the previous conflict before Foundation takes center stage, it can easily see Compass involvement.

Especially given similar backgrounds with Foundation forming out of Eurasia and Britannia temporarily being broken up before reforming into a new Republic.
>>
>>22721235
Really most Seed units have only ever had 4 attacks tops most of the time anyway, with maybe the leads getting 5. Any a few of them are weapons they suits theorectically have but never used in show. None of the endgame GSD Gundam's fired their vulcans ever but they all have them in SRW.

Akatsuki's got more than enough based on it's previous appearances in SRW. Just replace the beam cannon/Dragoon finisher with the Zeus railgun. Done.
>>
>>22721245
I was really excited to finally get Gunblasters back in SRW30 but without the Beam Bazookas they were totally kneecapped since they had no viable long range counterattack/support attack move
>>
>>22721332
Alsp depending on what Suzaku does in Act 4, they could start him out in the Albion Zero and have him upgrade later. He could even participate in Compass missions this way.
>>
>>22720238
I'm glad he's happy and seems to be in good health, even if he looks like a skeleton wrapped in electrical tape.
>>
>>22719139
I don't want to cringe to death looking for playthroughs of SRW OGs, though. So I defaulted to Gamefaqs.
Unless you're volunteering a useful Youtube channel I can watch as a replacement for Gamefaqs.
>>
>>22721336
iirc, Buster and Duel had 5 moves each in L.

Buster had the Missile Pod, Beam Rifle, Shotgun, Combined Shotgun and Combined Beam Rifle while Duel had the Vulcans, Missile Pod, Beam Rifle, Beam Saber and Railgun.
>>
>>22721292
>What about Gurren Lagann? I feel like every game featuring it always had dimensional shenanigans involved.

Difficult to fit in with other series because it needs the right setting to work, Z2 had a merged world, X-O had then be part of Byston Well and X already had a fantasy world as the main setting.
>>
>>22720616
I watched Mazinger Z's tv series, but only after playing several SRWs. It's not like Mazinger Z suffers from the Getter issue where the basic personalities of the characters are that different though.

Well, Toei Mazinger Z does have a much more competitive and hotheaded Sayaka, than pretty much all other versions, alongside a Kouji who lashes out against her, but even in the Toei anime that characterization pretty much dies alongside the Aphrodite A. And that characterization barely has appeared in SRW anyway.

>They would have cooler interactions with characters like Domon because in the manga they Ryouma and Benkei are actually martial artists.

V/T/30 actually made Ryoma a martial artist even though it's the Armageddon version who I don't think ever shows martial arts prowess (using guns when he fought on foot in the anime).
>>
>>22721051
https://twitter.com/yaochan_defu/status/1806009057075253691
Based on his post and guessing on it, I believe it's Yuriko Yamaguchi.
>>
>>22721480
>V/T/30 actually made Ryoma a martial artist even though it's the Armageddon version who I don't think ever shows martial arts prowess (using guns when he fought on foot in the anime).

Pretty sure it goes as back to Z2/3, they clearly knew how to fight just like in the manga, heck pretty sure Hayato also referenced the scene where he removed the face of some random guy like in the manga.

They pretty much assimilated some of their manga traits into the Armageddon selves, so at this point they are their own takes of the characters.
>>
Why did they never adapt Macross II?
>>
>>22721308
Wouldn't surprise me if they considered it at least, if Grendizer U does that well and the Saudis keep backing as more content, wouldn't surprise me if he pulls incarnations of Getter and Great Mazinger in that world too.
>>
>>22721490
No-one cares about Macross II, not even Banpresto people
>>
>>22721292
TTGL is easy, just make it so that Genome only subjugated a chunk of the planet and occasionally keeps other countries in check via terrorism. Rest of the world rises against him at the same time the Gurren Brigade is formed. Also change the population count to 7 billion or something for the Anti-Spiral to invade.
>>
>>
>>22721495
So basically what more or less Z2 did but without the whole Dark Continent stuff.
>>
>>22721503
Could just slap it with any other wasteland/wildlands series like Zoids or Gun x Sword.
>>
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ENOUGH with Daitarn/Zambot/Combattler/Voltes. Give me Daimos! Give me Ginguiser! Give me Raideen! Give me Jeeg! Give me Gaiking! Give me Daltanious! Give me Golion! Give me J9!
>>
>>22721514
>Give me Jeeg!
Not without recasts.
On that note, same goes for Groizer X.
>>
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>>22721561
Even purple you're cute, Sayaka.
>>
>>22721552
There's always Kotetsushin Jeeg. That has Junichi Suwabe as Hiroshi.
>>
>>22721576
I've always felt that Shin Jeeg really deserved to be more regular.
>>
>>22721571
Sayaka looks cute in anything. This statement is irrefutable.
>>
>>22721579
She'd even look cute in nothing.
>>
>>22721576
I really enjoyed that show, I'd love to see more of it. The airplane gals were really cool and one of my favorite units that time they were included.
>>
>>22721577
Just like LODM Gaiking and any other version of Raideen. They always kept gatekeeped because the remakes are apparently owned by the VAs of the original version.
>>
>>22721611
>They always kept gatekeeped because the remakes are apparently owned by the VAs of the original version.

No. Stop repeating that bullshit. There is zero proof to that at all. Besides, that's fucking stupid.
>>
>>22721577
>>22721588
I put both Jeegs into my fan made roster since it has a 50(?) year timeskip. Same with a bunch of other series that do something similar.
>>
>>22721611
Didn't Shin Jeeg returned in DD with actual voiced lines? doesn't seem to be the case.
The reason why we probably don't get any other version of Raideen is because they just simply prefer the original, and neither of both Gaiking's have been in a game in a long while anyway.
>>
>>22721611
LODM doesn't come back much because Toei hates it
>>
>>22721647
Why does Toei hate LODM?
>>
>>22721650
The whole dispute thing between Toei and Dynamic. No one can decide who owns Gaiking because, unlike every other Dynamic Pro series, Gaiking is anime-original and doesn't have a manga. Toei briefly won, which led to Legend of Daiku-Maryu being made, but when the dispute resurfaced, Gaiking in general can never show up in SRW.
>>
>>22721690
When did this happen? Didn't LODM appear in X-Omega?
>>
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>>22721695
Indeed, as a limited time series, but still proves the pure bullshit such rumor>>22721690 is. As for>>22721611, the inclusion of Raideen in DD show that's bullshit too. I really don't miss this situation from the past where such gossip ran rampant because nobody could possibly source it up or translate JP.
>>
https://www.youtube.com/watch?v=d9OweSM_1UM
>>
>>22721292
It is from old materials shown by Terada during an old streaming, contineng screens of a proto version of SRW Alpha
>>
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>>22721576
>>22721577
It's fun as its own thing, but I'm not a fan of retcons, the way they went about expansion of the lore and how they ended the original conflict in their AU.
It should've been either a remake or a reimagination with new characters, not a weird sequel that doesn't match either Jeeg anime or manga. The appeal is completely different too.
>>
https://www.youtube.com/watch?v=iRLkAsmivRg
>>
https://twitter.com/SnowkeyStaff/status/1809859466264997979
>>
youtube algorithm gave me this and i dont think i can use combattler anymore bros
https://www.youtube.com/watch?v=wjV0tQ46zSc
>>
I'm on stage 38 of Alpha 2. Is it impossible to get the skill point if I also want to do the Nightingale secret?
>>
>>22721956
No. You just need to be really precise with your placement.
>>
>>22721968
I did it. Required Judau to use his MAP attack to lower Char's HP enough while at the same time destroying of the remaining battleships.
>>
>>22721798
I remember reading that it was a sequel to the manga version and not the anime.
>>
>>22714618
Just wait for DD to end Service. and then wait 2 more years. THEN we'll get another mainline SRW.

>>22715262
Z has to job for Grendizer.

>>22715547
Koji's prolly gonna get stuffed into the TFO and be rendered totally irrelevant in favor of the waifus and their Spazers.
>>
https://www.suparobo.jp/namasupachannel

>No new stream for months

SRW HAS NO GAMES
>>
>>22721514
>Daimos
>Raideen

Didn't their voice actor retire a long while ago? It's why we only get Armageddon rather than Toei Getter and Macross Frontier instead of SDF, aye?
>>
https://www.youtube.com/watch?v=hGuRPRyDhJs
>>
>>22722032
Raideen came back
>>
>>22722027
>Kouji
>Sidelined
They're not going to sacrifice one of the oldest pieces of fujobait. Z will just be down until the last couple episodes where it gets buffed to hurt Saucer Beasts.
>>
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>>22722278
Context?
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>>22722301
https://twitter.com/giant_robotsten/status/1810453211377230154
Kyoto exhibition and coloring books.
>>
>>22722006
It might be slightly more inspired by the manga (perhaps because of some licensing issues), but it's clearly not following it. Manga and anime aren't that different from each other, unlike Shin.
The manga is surprisingly enough translated, so everyone can check it for themselves.
>>
>>
give me Goshogun again, that show is fun
>>
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>>22722405
Madoka Magica confirmed. Magical girls can "pilot" their Witch forms with the Doppel system so it counts. (joking)
>>
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>>22722405
>>22722527
Here's your future Magical Girl rep.
>>
>>22722539
https://www.oricon.co.jp/news/2330006/?utm_
Depends on how much Yukari Tamura recovers from her pneumonia and vocal cord inflammation.
>>
>>22722470
Seconded. Frankly, I'd personally like to see a new "Saga" altogether as a means to reset the power curve.

Let the obvious god-units rest for a couple of games and let the "low power" series get a moment to do some cool shit.

I don't know if it's just 30's numbers or what, but this trend towards making Supers capable of one-shotting bosses the only viable units in the game is not the direction I want the franchise to go in.
>>
>>22722553
That's just modern SRW game balance being gigafucked as opposed to just regular fucked like before
>>
>>22722553
Pretty much everyone can OHKO bosses with enough stacking. The best units are the ones with the best MAPW anyway.
>>
>>22722553
Do the world a favor and kill yourself.
>>
>>22722575
True, but some units are able to do it way easier than others, especially on the higher difficulties, particularly expert and above, where I play.

And then there's Super Expert Plus and it's bullshit restrictions, all but forcing you to run Gridman and Shin Getter Dragon almost exclusively, simply because the cost of everything is too high to diversify.

>>22722583
Ooooh, so witty and smart.
>>
>>22722595
Then you're doing something wrong because Gridman is nowhere close to the strongest unit in 30
>>
>>22722539
Where? I only see a Gundam.
>>
>>22718048
based

also does anyone have the DLC files for Z3.1 and Z3.2 on RPCS3???
>>
>>22721496
I would definitely play this SRW.
>>
>>22718113
>but for manga Shin Getter it gets to a point where it can fucking morph and shape ship around.
You're missing the point quite a bit. At that point in the story the Shin Getter is running on relatively endgame levels of Getter energy which is allowing it to morph and manipulate itself in such a way. The alloy Shin Getter is made from is irrelevant.
>>
>>22722809
Maybe, it's been a while since I saw it but I do remember all the bs it was doing at that point in story, but the older games did kept manga Shin Getter morphing between as something it can casually do.
>>
In SRW WHEN?
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>>22722546
>Nana is married and with childres
>Yukarin is almost 50 and unmarried an d no children.
Suicide when?
>>
>>22722974
But little old japanese ladies are super cute. She should do what businessmen do and just find some 30yo to adopt.
>>
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>>22722972
The best thing from SEED is the Murrue and NArtale Rip-offs.
>>
>>22722972
Only if the Ship get permanently destroyed during midgame by the OG villain or some really Evil /m/ character without everyone knowing what actually happened on the ship
>>
>>22721480
>>22721483
Didnt play the Z series yet so Im pleased to hear that. I always thought that they strictly stuck to the Armageddon characters who were the TV versions that were fucked up so badly by the backstory of the OVA that they became as jaded and violent as their manga counterparts (except Benkei, he was a wholesome guy in the manga to begin with), but still retain their TV character origins.
Does Ryoma ever go around challenging other martial artists to assert the superiority of his style?
>>
>>22721496
>Raideen?
>Daltanious?
>Nagahama Trilogy? (I know it's also partly Toei but still)
I understand not including Code Geass or Gundam since they're the most obvious
>>
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be afraid
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>>22723477
What is this, a new Kuratas model?
>>
I'm on Alpha 2 stage 47. Gaogaigar is at less than 500 HP and Gai has S in every terrain.
Nothing is happening. Did I miss something for the Star Gaogaigar secret?
>>
https://www.youtube.com/watch?v=wuRJMV1dNb0

SRW WHEN?
>>
>>22722385
From the japanese wikipedia with google translate:
>Furthermore, " Koutetsushin Jeeg ," which began airing on WOWOW on April 5, 2007, is said to be "a sequel to the manga series serialized in the monthly magazine TV Magazine (not the anime version) ", but there are significant differences and inconsistencies in the story and setting from the original work, and in reality it is not connected to either the manga or the TV anime version.
And unrelated to this : from what i'm reading the original iteration of Kotetsu Jeeg might have been toys.
>>
>>22723552
>but there are significant differences and inconsistencies in the story and setting from the original work, and in reality it is not connected to either the manga or the TV anime version.
Which is what I've been saying.
Honestly speaking, "a sequel to the manga" was probably said to not give any credit to Toei.
>from what i'm reading the original iteration of Kotetsu Jeeg might have been toys.
Yeah, Jeeg got a lot of fuckery given how it was a joint project between Takara, Toei and DynaPro.
It started as a project at Takara to make a robot toy with magnet gimmick. Gakeen, Godam and Balatack are a part of this project too. It's only logical that they sought Nagai and Toei to make their toy a success.
In a way, it's very similar to how Getter Robo Go became a thing.
>>
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>>22723493
>>
>>22722972
Next game will have every single Ero Murrue clone replacing Murrue and all of them will be lusting after Mu but Mu will retaliate and gather every single fat and Dark skinned guys for a mission to neutralize all the Murrue clones
>>
>>22723637
Thanks. You're right.
>>
my heroes
>>
Here's a hypothetical for y'all
>You get to pick an earlier point in the franchise for us to start getting official global releases
>However, your favorite show from that game's cast list is removed and replaced with Ginguiser.
What would you pick, /m/en?
>>
>>22722210
>Z will just be down until the last couple episodes where it gets buffed to hurt Saucer Beasts.

I'm actually hoping they'll toss everyone the biggest curveball imaginable and trot out Kaiser as Kouji's upgrade instead.
>>
>>22723791
Knowing that the show's being funded by Saudis that got Gaina to make the show because they thought "Mazinger show by Gainax" would be cool that sounds like something they'd force into the script
>>
>>22722539
Nah, it's gotta be Symphogear instead. The weaponized music basically gives it instant story attachment glue-code with Macross and GaoGaiGar and if they're doing the G season then Vert wanting to dunk the moon into Earth so he can wipe everyone out and be the last Real Action Hero repopulating the world, can crossbreed with the usual Axis drop.
>>
>>22723793
actually has a decent chance of happening, because if memory serves for whatever reason the arabs really like
https://www.youtube.com/watch?v=y6EjfNdzW0I

I mean, who doesn't? But it might count for something.

... fuck me, now I kind of want an instrumental version of this to slowly well up while Kouji is going through a cockpit launch sequence, hiding the actual mazinger he's launching in until the very last moment, except the leitmotif of the instruments ofcourse is already giving it away in a "wait? is that? no way? They're not going to (!!) ..."- kind of way.
>>
>>22723713
Looking at this dynamite roster really makes the Z1 returners feel tacked on
>>
>>22723735
The original pokemon-esque SRW for Gameboy.

Only that game's entry will have Getter replaced by Ginguiser, and given that the entire format went through a complete rework and envisionment reboot after that game anyway - everything else in the entire franchise coming after remains functionally intact and the same -except properly localized.

Total victory, monkey-paw avoided.
>>
>>22723808
>dynamite roster
lol
lmao even
>>
>>22723808
You mean they weren't? How much did they contribute in Z2?
>>
playing 30 as my first SRW and loving how you can use the entire cast without having anyone fall behind or be underpowered (something you very much can not do in the SRPG series I mainly play, Fire Emblem)
are all the games like this?
>>
>>22723911
In the really early games some units were endgame unviable (especially grunt mobile suits) but from around Alpha 1 onward you can make everybody work I think
>>
>>22723911
Yes, mostly. Older games, specially the NES/SNES games, generally have weaker units/characters be relegated to support/healing fodder or being just escort mission annoyances. But generally, it's totally possible to use Iino (from ZZ) in a Jegan to one-shot a battleship. With vulcans.
>>
https://www.youtube.com/watch?v=IWnj91xAq7o

SRW WHEN?
>>
>>22723911
Several games I've taken what I'm sure were supposed to be side character mooks and made endgame aces out of them. It's definitely part of the charm of the series. That being said, if you're referring to being able to keep them all viable without anyone falling behind, maybe I'm just bad at that. Like, GGG has like ten robot guys I never end up using so even when I keep cycling them through the training programs if I'm not actually using them they don't stay viable.
>>
>>22723911
Some units are just trash but pretty much anything will at least survive if you slap a Haro/Superr CPU on them.
If a series lets you swap pilots you can always kick the MC out of a good unit and maybe worst case you'll loose access to some attacks.
>>
>>22723934
In my experience the GGG support bots are almost always stupidly good though
>>
>>22723947
Well, that might be true but I never cared enough to utilize them, so it's probably a me problem. I'm sure some of the UC gundam characters got the same treatment from me.
>>
About to start GC as my first SRW, any tips?
>>
Anyone other than me buy anyModeroid kits?
>>
>>22720616
>in the manga they Ryouma and Benkei are actually martial artists.

and, uh, ryoma and hayato and musashi are in the anime too.
>>
>>22723354
Ryoma and Hayato actually get fighting pose sprites in T/30. But Ryoma mainly just challenges Hayato although he also pops up to fight some super human enemies that appear a couple of times too.

IIRC, there was some brief banter with Domon in T about Domon only being Japan's representative because Ryoma was in jail, but they don't actually fight nor it gets brought up more than once.
>>
>>22723911
SRW's experience formula allows units to catch up fairly easily since they can gain multiple levels at once unlike in FE.

So, yeah, you can generally switch around large parts of your team. It's only -upgrading- everyone in previous games that becomes an issue (all SRW games before 30 had a structure like classic FE with a linear sequence of stages with at best route splits).
>>
File deleted.
>>22724095
Never really looked at the Moderoid online store until last month and was always put off by how you had to preorder within a week or whatever the usual allotted time is supposed to be. Then I checked the catalog, noticed Liber Legis was among the current selection that could be bought and decided to buy it. Dang shame I couldn't get Demonbane or RahXephon.
>>
kys avatarfag spammer
>>
>>22724205
Based
>>
>>22724167
Pitzfag you are aware that isn't just regular people but also stores and distributors, right? HobbyLink Japan has some Moderoids on sale among other things.
>>
Next Thread

>>22724366
>>22724366
>>22724366
>>
File deleted.
>>22724308
That place Mecha Gaikotsu endlessly talks about? Lemme check.

>They got quite a few Moderoids

WHOA! AWESOME! THANKS ANON!
>>
>>22724424
Always happy to help.
>>
>>22724308
>>22720772
>>
>>22725004
Leave Pitzfag alone, spammer.
>>
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>>22724205
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>>22725339
>>22726367
quit ban evading, loser
>>
>>22726401
Quit ban evading loser.



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