i made a pool gamefor a school project. coding classbasicallyit had some physics and some math and some pretty cool algorhitms, and uh. well theres friction so the ball stops eventually and uh, there's a power meter you can see it rises and fallspretty cool game right?
>>82869609Yeah pretty cool. What language/libraries did you use
Yes. I like it, reminds me of the hours I'd spend playing yahoo pool with strangers
>>82869613i used C# and something called raylib for graphicspretty basic stuff, you could do the same thing with python and pygame, or C++ and SDL
>>82869609congrats anon, it looks very clean, do you have any videos/gifs?
also made a level editor so you could place stuff to your liking, i was planning to make 3 levels but i didnt have timei was inspired by the NES game lunar pool which features many levels
>>82869627sorry no video or gif :(
>>82869609that's pretty damn cool, good job anoni remember i had to do a chess game for when i learned OOP back in uni, it's way simpler than pool to implement i think, but it was good to learn the concepts
>>82869609That's breddy cool anon.
>>82869646well if i have to be perfectly honest i did rely on chatgpt for some of the collission with the other balls, and also the triangular shaped pieces. that was a bit too difficult for me