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What's the point in playing challenging difficult video games?
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idk but it felt pretty amazing to finish the cuphead dlc desu
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>>84409844
They're fun, if its not fun I wont play it, simple as

Ninja gaiden on nes was a lot of fun
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idk anon. i had more fun when i was a kid who played on easy. i think playing on hard just makes me feel like more of a legit gamer. sometimes a game that is too easy is boring too
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>>84409844
I don't know either, why would I play League of Legends?
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Because i hate myself and have no life
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>>84409844
It's not as rewarding when it's all easy. It makes me feel like I'm good at something.
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>>84409979
Being bad at video games is normal.
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>>84409844
https://voca.ro/1fq5DHTSeZDK
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>>84410246
if youre a nigger, maybe.
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>>84409979
The feeling of accomplishment over the entirety of the process of trial-by-fire learning of the minutiae of janky shovelware by yourself in order to beat it is surpassed by winning a single game of pool
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>>84409844
I enjoy challenging games, typically play everything on hardest difficulty.

I hate dark souls style games. The combat is slow and clunky waiting for an open or depending on parry mechanics. The monotonous grind to replay the level multiple times just to figure out a bosses patterns.

I enjoy metal gear solid, edf, resident evil with tank controls. So movement isn't the issue. It's the gameplay.

The only dark souls esque I stuck with was silent Hill f and only because I love silent hill
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>>84410763
>The combat is slow and clunky waiting for an open or depending on parry mechanics
Only ds1 and maybe 2 is like that. The other souls games are much faster paced.
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>>84409844
i musst test my skills.
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>>84409844
More stimulating. The point of a game is interaction after all. You overcome some kind of obstacle yourself. Difficult games is just the natural conclusion to playing games a lot if you actually enjoy the medium.
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>>84410560
false, and the satisfaction of pool and other table games is identical to the satisfaction of competing against friends in video games
t. won a game of pool
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>>84409844
Having fun. I just beat an expert level sudoku, it was enjoyable.
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>>84410832
No, true; the satisfaction of winning a single game of pool > the satisfaction of winning cuphead. You brought up something completely separate
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>>84410876
you can't say you know that unless you finished cuphead
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>>84410897
I've finished the dark souls games, which cuphead was apparently the dark souls of cuphead, remember?
The souls series amounts to five games of pool
Cuphead is one game of pool
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>>84410927
what is the exchange rate of pools to snookers to cs 1.6 matches
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>>84410927
>bro can't even hang with cuphead
It's ok if it's too hard for you
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>>84409844
not every game is fun when played on high difficulty. it depends on a lot of factors. generally, the ultimate thrill still comes from defeating other people, who's difficulty level is variable.
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>>84409844
I enjoy challenging videogames, not forcefully difficult ones. That's why I'm starting to hate from soft games
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>>84410938
I don't know what snookers or cs 1.6 matches are.

>>84410951
We aren't talking about the difficulty we're talking about the player satisfaction, dark souls was very difficult so I imagine cuphead is likewise
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>>84411007
it's like pool but more satisfying
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This is a hard question to answer in text, it would be so much easier to explain this talking.

It depends on the game. For me, I see no reason to go past Dark Souls 1 and 3 and the only reason I go back to the play them is for the aesthetic, their difficulty isn't persistent.
Persistent difficulty could be like Factorio and Terraria when you mod the fuck out of them and go crazy, I do play those from time to time.

The hardest game I play that isn't any of those is Project Zomboid. I play because it's basically Dawn of the Dead but in video game form.
I have a good char with good gear, guns, explosives, armored car, etc, but I still died the other day because I thought I could take like 10 sprinters at once with a crow bar that I'm not even maxed with in the skill.

That's what I like about Zomboid, the difficulty is like sandbox, it's YOUR mistakes that make the game hard, it's not the game being a ball buster necessarily that makes it hard, it's designed to capitalize on your mistakes and complacency.
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>>84410782
I tried 3 and it felt the same. Elden ring has the same issue with sit and wait gameplay combat mechanics and overly reliant on parrying. My issue isn't so much in the movement. I like dead rising and such. It's the gameplay mechanics and gameplay repetitive loop of the same level over and over.
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>>84409844
They are games, that's what they are. They are something to be solved and sometimes the solution of some games have to do with precise movements and timings.

They have to be challenging. If there isn't a challenge of some sort, it stops being a game. The extent of challenge can vary greatly though, depending on the skill of the player.

OP you do like challenging games, everyone does. You just don't like every game and that's ok.



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