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File: Janella Lakewood.png (273 KB, 327x459)
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The /btg/ is dead! Long live the /btg/!

Ad Securitas Per Unitas edition

Previous Thread: >>96995804

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers

>Rookie Guides
https://tinyurl com/ydtr589e
https://pastebin.com/HZvGKuGx
https://files.catbox.moe/l1gjfi.jpg

>Sarna.net – BattleTech Wiki
https://www.sarna.net/wiki/Main_Page

>Force Building & Unit Faction Guides
MUL
http://masterunitlist.info
Xotl's Random Assignment Tables
https://tinyurl com/fejwk5f2

>Unit Design Software
Solaris Skunkwerks
https://www.solarisskunkwerks.com
MegaMek Lab
https://megamek.org

>MegaMek – PC version of BT with bots & multiplayer!
https://megamek.org

>How to Play Against the Bot?
https://www.mediafire.com/file/l5mqjydrgndnndu/Against_the_Bot_v4.pdf
(Included in latest MekHQ docs)
https://bg.battletech.com/forums/index.php?topic=56065.0
https://pastebin.com/pE2f7TR5
https://www.mediafire.com/folder/rkg2sl5ybr24k/Battletech_Portrait_Pack
https://www.mediafire.com/file/a3x576yflof0ca1/MekHQ_Fluff_art.rar

>Flechs Software – Digital record sheets & more!
https://flechs.net

>Instant Action – Play custom scenarios for tabletop!
https://victorypointproductions.neocities.org/instantaction

>PDF Trove
rebrand ly/CranstonSnord
rebrand ly/SnordsStoryTime
rebrand ly/CranstonLogFiles
rebrand ly/CranstonSnordDropBox

>Older Troves (2013-2020)
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://tinyurl com/2p8p7cew
rebrand ly/BTmags

>/btg/’s own image board!
https://bgb.booru.org/index.php

>More /btg/ tidbits! (2020-05-17)
https://pastebin.com/uFwvhVhE
>>
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Long live the Republic!
>>
Look, I like battletech but...
>The mechs are similar to Macross but they shit all over the LAMs
>The Clans are similar to the Zentradi but without the giantesses
>The aesthetic has all of the corniness and whackiness of the 80's but never actually commits to being anime
How is this not just a worse version of Macross?
>>
>>97008951
anime is kind of cringe fr fr so i guess that makes battletech better
>>
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>>97008951
>without GTS
happy to help, anon
>>
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>>97008983

This.
>>
>>97008983
okay but why not both
>>
>>97008999
Isn't that a chick version of the MC from Dougram om the bottom
>>
>>97009030
that's Yoko from Gurren Lagann
>>
>>97009073
Reading comprehension friendo
>>
>>97008951
I don't see how I could take a setting seriously where a significant portion of the characters are just giant anime girls for the sake of someone's fetish.
>>
>I posted about ghost war
>op pic is janella lakewood
Coincidence????
>>
>>97009205
>Taking the 80's retrofuturistic mecha setting seriously
ISHYDDT
>>
>>97009236
Most people, including most of the writers, have been doing exactly that for about 30 years.
>>
>>97009264
No they absolutely have not lmao.
>>
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>>97009446
It's pretty delusional to pretend battletech material regularly treats the setting as a joke instead of being presented completely seriously.
>>
>>97009491
Which part screams serious to you, the yakuza mind bullets, the house-sized computers, the furry warlords, the mermaid strippers, and jedi mind tricks and sorcerors, the event horizon hyperspace, the demonic possessed mechs, the 8 foot tall amazonians, the stripper clothes for mech pilots, or the transformer mechs?
>>
>>97009533
The part where it's all presented as serious instead of a joke, you disingenuous clown.
If people didn't take the setting seriously you wouldn't see people constantly getting pissed at dark age and everything that came after either, because bad writing in a joke setting wouldn't matter to people.
You treating battletech as a joke puts you in the absolute minority of people that interact with battletech on any level.
>>
>>97009533
I think he means that like all decent scifi, you lay out the crazy bullshit at the beginning and then play by the rules you put down. Battletech does try to do that, or pretend like it does.
>>
>>97009560
Retard, if you can treat all that seriously then a mere giant should be no problem for you. Thank you for making my argument for me you moron, I accept your concession.
>>
>>97009533
This is just the LOTR BMW meme but with your fetish instead.
If you can accept heckin giant robots, why can't you accept all the women being 600 pounds so I can cum?
>>
>>97008951
Sorry anon but not everyone thinks with their dicks alone, and occasionally even want a bit more from their stupid giant stompy robot media than just robot fights. We also want fuedalism, mass suffering, conspiracies, and war crimes
>>
>>97009593
You already have mini-giantesses being created in Battletech, don't act like you're above it.
>>
>>97009595
>mass suffering, conspiracies, and war crimes
Aside from the feudalism literally all of those things are in Macross.
>>
>>97009569
You're either presenting things that aren't ridiculous as insane clown shit or pretending one off anomalies that haven't been mentioned more than once in multiple real life decades are as integral to the setting as zentradi are to macross. And just completely abandoning the obviously false assertion that nobody treats battletech seriously.
Fuck off you absolutely disingenuous room temperature IQ troglodyte.
>>
>>97009605
>And just completely abandoning the obviously false assertion that nobody treats battletech seriously.
That was your premise you idiot, you don't get to claim that having whacky stuff means that a setting isn't treated seriously and then reverse your position when it suits you.
>>
>>97009604
Yes but have you considered fuedalism and that watching anime is gay?
>>
>>97009533
>Yakuza mind bullets
85% of that is taken from imperial japan's warrior tradition
>Furry warlords
An exhaustively detailed society responsible for many crimes against humanity
>mermaid strippers
Sex workers that have used technology to enhance their novelty. Not always willingly
>event horizon hyperspace
"ocean travel is dangerous" this effects both trade and war.
>Demonic mechs
An in universe rumor
>8 foot tall amazons
"here is a list of health problems they have, leading to short, unpleasant lives"
>stripper clothes for pilots
(Grimly) "in the days of old, there were better solutions, but these days we are barbarians scraping together improvised equipment"
>transformer mechs
"the ancients had this cool stuff that we barely have anymore, because everything is bad now." They get a short lived revival as yet another kind of terror unit during the even more war crimes period.
>>
>>97009623
>that was your premise
No, I said people have mostly been taking battletech seriously for decades, you said "No they absolutely have not lmao".
>you don't get to claim that having whacky stuff means that a setting isn't treated seriously and then reverse your position when it suits you
Your reading comprehension has seriously failed you or you've fabricated a stance I never asserted.
>>
>>97009605
He's actually just rattling off a list of things that were presented without editorialization in the last thread when the topic drifted to potential supernatural elements. Some or all of that stuff could be written off as rumors or experimental super tech that the people observing it don't recognize or understand. Or it could be magic, we don't have 100% certainty on most.
>>
>>97009642
>No, I said people have mostly been taking battletech seriously for decades
So then you jumped into a conversation that didn't involve you and argued for a point that you didn't support for no reason. Congratulations, you played yourself.
>>
>>97009635
LAMs aren't even ancient, the last LAM factory went offline in 3050 because the line dev channeled his anti-LAM autism into the clans. Brand new Stinger LAMs were rolling off the assembly line from the days of the star league through all four succession wars.
>>
>>97009635
>"ocean travel is dangerous"
There's a difference between "ocean travel is dangerous" and "Ocean travel will possess your ship's computers and convince it to kill everyone on board"
>>
>>97009654
Wrong again. Reread the chain and try to understand it better.
>>
>>97009680
If you didn't want to argue for a point that you don't support, then don't jump into a conversation that doesn't involve you, moron.
>>
>>97009691
As you are still completely lacking in comprehension, I assume problem is that you misunderstood the point as a completely different argument from the very beginning.
>>
>>97008935
Good grief she must have the most attractive girldick.
>>
>>97009671
What are you talking about?
>>
>>97009702
Dumbass, I was making a point against the person I was arguing against. Yes, the whacky stuff is taken seriously so it's a serious setting, that's the point, that's the whole idea, you don't seem to understand that. People DO take Battletech and Macross seriously, because regardless of whatever crazy shit is in them they're still treated seriously.
>>
>>97009708
AI gets corrupted by FTL and basically always goes crazy and tries to kill everyone. There's no explanation for it and no solution for it so it's assumed to be a property of the supernatural since if it was just a coding issue it could be patched.
>>
>>97009713
Nothing with unrealistic elements can be treated as though it's realistic. It's either realistic in every way, or it's fantasy bullshit. The same is true with taking a setting seriously. If a meta joke or unserious element shows up, then the setting is, by definition, not a serious setting.
>>
>>97009713
>People DO take Battletech and Macross seriously, because regardless of whatever crazy shit is in them they're still treated seriously
You unironically asserted people do not take battletech seriously.
>>
>>97009726
And you proved to the other anon why that assertion is so silly for me. Thank you again, you're making my argument for me.
>>
>>97009722
That's not true. You can have a serious setting that still has tongue-in-cheek jokes.
>>
>>97009717
The vast vast vast vast vaaaaaaast majority of computers do not host an AI and are not impacted by jumping. The computers that run the jumpship are not affected by jumping. Nearly unique super computers can't handle it and there's not enough of them to experiment with to find the issue.
>>
>>97009737
So did you just fucking lie or do you not actually think through your position ever?
You're the only one to imply your opposition was saying macross doesn't take itself seriously.
>>
>>97009753
That's NOT true. A setting with jokes isn't a serious setting. Characters in the setting can make jokes, obviously, but the setting itself needs to not have jokes for the sake of being jokes or references.
>>
>>97009717
Only advanced AIs go berserk from jumps and the solution is to just turn it off before you jump and turn it back on after you've jumped.
>>
>>97009769
Every setting is going to have some tongue-in-cheek jokes. Warhammer 40k is treated serious as all fuck and even it has some levity.
>>
>>97009775
>and the solution is to just turn it off before you jump and turn it back on after you've jumped.
If it was that simple the FTL flaw wouldn't have prevented people from using AI entirely outside of the drone defenses around earth
>>
Is battletech america's 40k?
>>
>>97009767
>You're the only one to imply your opposition was saying macross doesn't take itself seriously.
Except you are not my opposition. That would be the other anon. I was never talking to you, hence your eternal confusion. Tends to happen when you butt into conversations that don't involve you.
>>
>>97009796
No. Battletech is good.
>>
>>97009797
Let me clarify
>>97009205
This post isn't saying what you think it is.
>>
>>97009796
No, that would be Trench Crusade. Battletech is America's mecha anime.
>>
>>97009789
The whole point of an AI warship is that it can pull more G forces and loiter for way longer without resupply. That goes away if there is a crew used for jumping.

This also handily explains the lack of von neuman swarms and related techs.
>>
>>97009789
First off, SDS systems made their way all around the Terran Hegemony. They didn't get sent out farther because they got Amaris'd. The plan was to put them around every capital and industrial hub eventually.
>>
>>97009789
>If it was that simple
It is that simple. You put a small crew on a caspar drone and have them handle jumps for the drone.
>>
>>97009810
And I was pointing out how silly that is. There's nothing in Macross that's any more silly than what's in Battletech and anyone who can't 'take it seriously' just is ill-informed.
>>
>>97009813
>>97009807
no, i mean in the sense that it is the uniquely american tabletop miniature wargame. like how 40k is uniquely english
>>
>>97009814
>That goes away if there is a crew used for jumping.
You can't just have a radio-switch and a single drone-controller ship to turn it on?
>>
>>97009823
>that it is the uniquely american tabletop miniature wargame
Then especially no, Battletechs mecha designs are much more inspired by Japan than they are by western mech designs. It's a weeb mecha setting through and through, just through the eyes of an American weaboo.
>>
>>97009822
Giantess is silly even among fetishes and it's especially silly to make an integral part of your setting. No, the clans are not equivalent to making 50 foot women that just look like giant humans a common and mundane part of your setting.
>>
>>97009834
i get the mech designs have the anime influence but it seems to have a lot of the 80s GI Joe asthetic, i can't figure out how to describe that. its certainly not grim dark and it doesnt even seem that anime aside from the mechs.
>>
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>>97009842
"influence" is a weak word for it.
>>
>>97009828
Ships are already at their most vulnerable just after a jump, adding boot times and potential e-war signals stuff would be a bad idea.
>>
>>97009839
See now you're contradicting your earlier statements, as per >>97009560
>>
>>97009874
Those two posts do not contradict each other.
>>
>>97009842
I mean "not that anime aside from the mechs" is very anime for a setting that revolves entirely around the mechs
>>
>>97009807
>Battletech is good.
Nothing American is good. Everything good about Battletech was stolen by greedy Americans from better creators who actually have skill and soul. Americans aren't capable of doing anything good, because everything they do is driven by money. They don't have love for the game, or pride in the craftsmanship of a good setting, or anything else that makes a game genuinely good. Americans aren't capable of honest craftsmanship for the sake of craftsmanship itself. What a shitty country and a shitty people. Thank God they're going to be dead or dying soon.
>>
>>97009882
If it's silly to have gene-edited larger supersoldiers then by definition the Clans must also be silly.
>>
>>97009889
It's silly to have any soldiers at all. Warfare is about who can bring more disposable suicide drones to the battle, and that's all. Anything else is silly by definition.
>>
>>97009897
>ecms ur drones
>>
>>97009899
>ecms ur ecm
>drones still win
>>
>>97009887
lol. this bait aint that bad.
>>
>>97009842
Many 80's american action figure mecha are also joined at the hip with macross. Transformers was parted together out of a bunch of existing mecha designs itself, and a lot of this stuff is downstream from that.
>>
>>97009904
The SDS Jammers did exactly what the SLDF wanted them to. The SDS ate shit.
>>
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>>97009889
Zentradi and the clans are both silly.
The clans are silly because their writing is just abhorrent and their entire story from introduction to ilclan has been executed horribly. Elementals appeal to amazon fetishists purely as a side effect, elementals look like disgusting gorilla people to anyone that doesn't have a fetish for gorilla people. Having genetically engineered supersoldiers is not silly if that's practical and it's a setting where people are still using basic infantry in warfare.
Zentradi are silly because 50 foot human anime girls are just a fetish.
These are not equivalent.
>>
>>97009939
>Having genetically engineered supersoldiers is not silly if that's practical
Making them 8 feet tall is very silly. That's not a tactical choice, that's a fetish choice.
>>
battletech takes influence from jap anime

like lots of settings take influence from american works by heinlein and frank herbert
>>
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>>97009948
>Making them 8 feet tall is very silly.
It's not.
>That's not a tactical choice, that's a fetish choice.
That would only be the fetish choice if they were just cutesy anime girls, not misshapen freaks.
>>
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I want to add to this conversation that zentradi weren't intended as fetish pandering and this is just a "woah bugs bunny crossdressing is SO fucking hot!" weird fanbase thing.

There's a reason they shrink them down so they can fuck. It's literally the opposite of fetish pandering, like a dragon turning into a hot chick to seduce the hero. It's purely on you if you instead wanted to fuck the dragon. No one expected you to do that.
>>
>>97009968
>That would only be the fetish choice if they were just cutesy anime girls
They're musclebound tomboys in tank tops with big tits, that's a fetish choice.
>>
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>>97009205
>I don't see how I could take a setting seriously where a significant portion of the characters are just giant anime girls for the sake of someone's fetish.
...Have you SEEN Gatcha Waifu games?
>>
>>97009980
You're just saying you have a fetish for elementals. Because nobody without a very powerful amazon fetish would think
>>97009939
is anywhere close to conventionally attractive or a "musclebound tomboy".
>>
>>97009974
Everything is fetish pandering by marketing execs, and Zentradi are part of everything. That makes them fetish pandering. QED, I accept your concession.
>>
>>97010003
Then you're literally doing the same them for Zentradi. No normal person would think a 25 foot tall giant is a fetish, except somebody who has that fetish.
>>
What's stopping IS factions from just building a new LAM factory and making LAMs again post Jihad?
>>
>>97010018
The fact that we kill LAMfags irl
>>
>>97010018
The fact that LAMs suck
>>
>>97010018
They do. The writing just hasn't caught up to that yet. They'll bring them back eventually.
>>
>>97010011
An elemental is a gross hyper muscle freak that you need to go out of your way to make conventionally attractive, a female zentradi is just a big anime girl. I'll let you figure out how those two things aren't the same.
>>
>>97010018
LAMs are expensive, fragile, ultra specialist machines, and everyone downsizes their military in the years after the Jihad.
>>
>>97010018
The fact that LAMs don't belong in the game at all
>>
What's the single largest weapon you could mount on a Protomech? SARNA says they're allowed to have one main gun "of any size", which seems like an unbelievable blank check for such tiny dudes. Can I build a Protomech that is just a single-shot Arrow IV silo on legs?
>>
>>97010047
>a female zentradi is just a big anime girl.
Emphasis on the big. That you find them attractive is on you, weirdo.
>>
>>97010067
>What's the single largest weapon you could mount on a Protomech
NAC/40, on a main gun torso mount between an Erinyes legs.
>>
>>97010091
I was thinking of going straight for the NPPC. With a capacitor, just to send a message.
>>
>>97010018
>LAMfag
Over here, officer. We found him.

I hope LAMs, Quadvees, and Proto's are all mindblanked from existance and we never see them again.
>>
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There are no arguments you can make against LAMs that can't be made against mechs in general.
Anti-LAMism is a psyop by anti-mechfags looking for an entry point. First you disavow one for "being too japanese and too complex and not realistic!" and before you know it, they've come for them all.
>>
>>97010096
I'm making a LAM Protomech and you can't stop me. Maybe I'll even let it use its wingtips as bipods for stationary shooting stability so it'll technically be a 4-point-of-contact machine, making it a Quad.
>>
>>97010071
>anon thinks you need a giantess fetish to think anime girls are hot
>anon thinks big anime girl is completely equivalent to disgusting ill proportioned amazon monsters
I hate you people.
Every fucking day the most dishonest arguments in this general even when it's not outright bait.
I hate you.
I wish you and manic and bottom and the rest of your kind would just get hit by a goddamn train already.
>>
>>97010018
>What's stopping IS factions from just building a new LAM factory and making LAMs again post Jihad?
The fact that CGL and pretty much all of their writers and everyone who actually plays the game despise LAMs. They also don't make sense in the context of tech levels either. So they're soft retconned it's also why LAM's largely don't have BV values so that people stop taking the bloody things
>>
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>>97010071
>That you find them attractive is on you, weirdo.
Oi!
>>
>>97010096
Well, too bad the Protos are getting plastic models before FWL and/or Liao forcepacks
>>
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>>97010107
>>97010100
They're putting chemicals in the coolant to make the fucking mechs gay! The universalists and their satanic rituals and their robes! I've seen it.
>>
>>97010108
Anon we find women hot because we want to mate with them. A disgusting Amazonian tomboy is more fuckable than a giantess ergo you're weirder for thinking a giantess is hot than I am for thinking a tomboy is hot.
>>
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>>97010110
>setting has faster than light travel but advancements in variable geometry wings is what crosses the line
>>
>>97010100
I don't think anybody derides LAMs for being 'unrealistic', I mean objectively speaking LAMs are actually the MOST realistic mechs in the setting, the problem is that they're too associated with macross.
>>
>>97010100
I like Mechs. I don't like LAMs. Therefore Mechs are ok and LAMs are not. As my opinion is correct and yours is not, I win the debate, and LAMs must go. It really is that simple.
>>
>>97010123
An elemental is not a tomboy
>>97009939
this is an actual affront human physiology and female anatomy. You're a freak.
Regular people find women hot because they look like hot women. People can't mate with the playboy magazine but that doesn't stop them from jerking off to the women on the pages.
>>
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>>97010133
They're also gay as fuck. All the inbetween things suck ass. We have mechs. We have aerospace. There's no reason to merge them for the game.
>>
>>97010139
LAMs are mechs.
Checkmate atheists.
>>
>Reading up on Marian Hegemony
>Somehow still around in 3150s
>Now with homegrown corporations, heavy industry, and manufacturing centers
>Somehow managed to make inroads into FWL turf for a short time
I can't believe I'm now rooting for these goofy goobers to rise even higher. Ave, true to Caesar. I love them almost as much as I love the Taurians.
>>
>>97010151
Because they practice ethical slavery, right?
>>
>>97010149
It's particularly inane when you realize that "normal" mechs have jump jets and partial wing options. So the only thing that separates regular mechs from LAMs is how often they have to land.
>>
>>97010146
Ok leo showers, whatever you say leo showers.
>>
>>97010133
>they're too associated with macross.
This is also true. Nothing that could be associated with Macross should be in the game at all. CGL needs to protect itself from lawsuits from Harmony Gold, and LAMs are just going to be an excuse for HG forever. Everything about Battletech which was sourced from a non CGL company should be retconned out of the game. Ban the players who argue for them as well, since they clearly don't have BTs best interests at heart.
>>
>>97009533
>house-sized computer
You are young aren't you.>>97009887
If America is so bad why do non Americans fight tooth and nail to live here?
>>
>>97010151
Taurians are just shitty discount FedSuns
>>
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>>97010146
>All the inbetween things suck ass.
>>
>>97010167
>saying the exact opposite
The tranny brain, everyone.
>>
>>97010155
>Because they practice ethical slavery, right?
God I hope it's not ethical
>>
>>97010123
>A disgusting Amazonian tomboy
OI!
>>
>>97010146
>All the inbetween things suck ass.
A MECH is literally just a giant in-between thing that combines the aspects of like 10 different vehicles and infantry
>>
>>97010183
Except the setting is about mechs. Not about fighter jets that morph into optimus prime.
>>
>>97010096
You shut your whore mouth. I am half tempted to pull a davion man to get my fucking quad vee submarines!
>>
>>97010118
God F-14's are so fucking sexy.
>>
>>97010185
A LAM is a mech and also you have quadvees too
>>
>>97010155
They aren't slavers. Nobody has actual slaves except women in charge of the MOC, because women don't have morals or ethics. It's right there in my copy of Major Periphery States.
>>
>>97010191
see
>>97010096
>>
>>97010121
I want this in universe so fucking bad now. Like how did we not get this during the jihad?
>>
You gonna get rid of LRM 20s, too? Those are also a Macross thing. Lots of little missiles instead of one or two instant-kill ones. Battletech is Itano Circus on Legs.
>>
>>97010096
I want to see horrible, abominable Protomech LAMs. PLAMs. LAPMs. LAMPs.
>>
>>97010195
in-universe alex jones is too prophetic to exist. It's wild enough he's batting so well here. He'd be considered a mary sue in universe and no one would believe someone knows so much
>>
>>97010195
>Like how did we not get this during the jihad?
He wasn't super mainstream until after it was over.
>>
>>97010181
This
>>
>>97010181
the virgin ethical slavery
the chad ethnical slavery
>>
>>97010194
Why. A mech is, essentially, a vehicle with the durability of a tank, the cross-terrain capacity of an infantryman, the weaponry of a small naval warship, the logistics requirements of a Toyota pickup, and the utility of a dozen different engineering vehicles, as well as sometimes a troop transport.

What in this barrage of roles makes you feel like it also being a fighter jet is just too much to handle?
>>
>>97010201
>no one would believe someone knows so much
Counterpoint ROM exists. Oh. Wait. Now I know why we don't have him.
>>
>>97010208
Never mind that giving them thrusters and wings is already currently so overpowered that they're rewriting the rules so it costs more gamer score to bring them.
>>
>>97010200
Find an excuse to make PLAP an acronym please. Gate clans, hate protos, love juvenile antics. Simple as.
>>
>>97010216
Mechs are MEANT to be overpowered. There is not a mech setting in the universe where the mechs aren't at least kinda overpowered.
>>
>>97010221
prototype land air protomech
>>
>>97010239
NTA, but I'm adopting this. Thanks.
>>
>>97010226
The mechs in the tiberium wars timeline of command and conquer are usually completely unremarkable in performance compared to contemporary tanks.
>>
Do these theoretical PLAPs look like dinosaurs and dragons an shit?
>>
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>>97010255
Behold.
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>>97010255
What do you think?
>>
>>97010211
>ROM
Spoonfeed me. I'm retarded and feel like I should know what that is. Republic of Man?
>>
A lot of LAM cry irritates me because apparently its unacceptable to have mechs that fly quickly around the battlefield to perform wild flanks (LAMs) but it is perfectly acceptable to have mechs that fly quickly around the battlefield to perform wild flanks (IJJs and Partial Wings).

The only argument I can see other than gay baby bitching about being "too anime" is that the rules complexity is a problem (cause nobody knows how the fuck WiGEs work); which is a case for fixing their rules.
>>
>>97010262
>>97010264
Fund it.
>>
>>97010267
ROM was comstar's intelligence agency that did all the spooky clandestine shit.
>>
>>97010279
A clandestine clergy is exactly why he'd exist. Classically drip feed a loud guy the truth then make sure he can't prove anything concretely so it looks like a crackpot personal theory.
>>
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>>97010248
Yes and no, while the GDI's biggest super-vehicle is a tank, NOD's super-vehicle is a mech, and Scrin's super-vehicle is basically a kaiju-mech hybrid.

Also, while the Mammoth tank for most GDI factions is the strongest vehicle they typically get, the Steel Talons are the most vehicle-oriented subfaction in GDI and they focus on using mechs, and the most powerful regular vehicles of the other factions are likewise also mechs.
>>
>>97010255
>>97010262
>>97010264
>Biologically fused pilots
>Quadruped
>Land-Air Mechs
>Protomech scale
>Look like dragons
You ain't ready for what I'm showing up to the table with.
https://youtu.be/fzHD04_OwyQ?t=3936
>>
redpill me on comstar and ROM
>>
>>97010216
Giving them wings takes away durability. Once the rules rewrites are done to enforce the balance and reduce the silly dice I think we might see more of the concept returning to mainline CBT. They really need access to weight saving tech though.
>>
>>97010298
>>97010248
Also the reason GDI uses less mechs in the later games has nothing to do with them being any worse and literally just comes down to budget cuts.
>>
>>97010270
That's the stupid part, they "use WiGE rules", but every single facet of the rules has multiple exceptions. If you memorized WiGE rules, you'd still have to open the book and reread how LAMs do it differently every time you get to the movement phase.
>>
>>97010270
IJJ partial wing stuff jumps way less far than a typical LAM in airmech mode, and crucially can't turn into a space ship.
>>
>>97010299
My issue isn't that all these things exist. It's that they're all seperate things that all rarely or never get used.

I'd be fine with making all those things into 1 unit type with unified rules. And I think abominations are an inroad to that. Protomech sized gliding spiders with genetically raped pilots going into a blind rage half the time.
>>
>>97010323
If the Lam goes ASF is likely the easiest way to kill it. Motherfucker gonna lawndart. Trust.
>>
any good rulesets or scenarios for age of war tech era?
>>
>>97010333
Yeah, they could use some rules revamps.

I just think they're neat.
>>
>>97010306
It's like a UPS store. You mail stuff there. They got like some other branches that do banking and stuff. They are involved in a think tank that regulates PMC companies. Pretty boring aboveboard stuff really.
>>
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>>97010345
>>
>>97010255
Yes, but they have to be painted white. There's no such thing as black PLAPping.
>>
>>97010270
>but it is perfectly acceptable to have mechs that fly quickly around the battlefield to perform wild flanks (IJJs and Partial Wings).
Yes, it is. Cope, seethe, and dilate, LAMtranny.
>>
>“They see the example of Ian Cameron in the Terran Hegemony, and it becomes clear how to achieve their one sphere government. Provoke chaos, dissolve the bonds of society, and wait for the people to beg to be saved by the government.”
>>
>>97010323
How far does a Phoenix Hawk LAM jump in Airmech mode, anon? I'll kill you if you get it wrong.
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>>97010403
Are you thinking of a shadow hawk LAM?
>>
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MARAUDER (Magnetically Accelerated Ring to Achieve Ultra-high Directed Energy and Radiation) was a United States Air Force Research Laboratory project concerning the development of a coaxial plasma railgun. The first computer simulations occurred in 1990, and its first published experiment appeared on August 1, 1993.[1][2]

The idea appears to have been to create compact toroids of high-density plasma that would be ejected from the device using a massive magnetic pulse.[2] The plasma projectiles would be shot at a speed expected to be 3000 km/s in 1995 and 10,000 km/s (3.3% of the speed of light) by 2000. A shot has the energy of 2.27 kg of TNT exploding. Doughnut-shaped rings of plasma and balls of lightning exploded with devastating thermal and mechanical effects when hitting their target and produced pulse of electromagnetic radiation that could scramble electronics. The tests cost a few million dollars a year.[3] The project became classified, and no information about the fate of the project has been published after 1995.
>>
>>97010298
GDI's mechs are just tanks on legs and don't really outperform tanks at all, the NOD mech is alien technology and the scrin are literal aliens.
The NOD stuff is powerful because it's alien technology rather than because it's a mech, the mechs built using the technology humans invented themselves are really mundane.
>>
>>97010403
It jumps 18 hexes you dumb fuck. Nothing with IJJs or a partial wing can get anywhere close to jumping the whole length of a game board. Kill yourself.
>>
>>97010306
Two of the leading people in Blakes inner circle were a Crytobro and an "Intelligence Agent" so you can guess how their "Turn the phone company into a Religion" plan went.
>>
>>97009659
Stinger wins again baybeeee
>>
>>97009834
Only the Ubiquitous mechs are obviously Japanese. The actual original designs draw more influence from properties like Star Wars (Urbanmech, Firestarter, Flea, etc.)
>>
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>>97010401
I want alex jones drawn like pic related for.. reasons.
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>>97010403
>How far does a Phoenix Hawk LAM jump in Airmech mode, anon? I'll kill you if you get it wrong.
These retards have never actually played anon, they're just looking to stir shit up. They can't tell you how mode transfers work, or acceleration or firing arcs work dependent on form. They just know LAM's and other stupid anime shit pots is off so they're fishing for (you)'s
If they knew any amount of the game they'd realize adding another game on top is annoying and a waste of every ones time
>>
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>Complaining about different types of mechs
>...In the mech game
I'll never understand.
Only in /btg/, I guess.
>>
>>97010465
>pic
Are those 6mm Civilian points? I've been searching for townsfolk mini's for years.
>>
>>97010457
You can tell when things take inspiration from star wars because it's influence is almost entirely just the ATST and ATAT and they both have stilt legs. The flea has it for sure, but most everything else has that clear humanoid/heroic frame with much chunkier limbs that's clearly come straight from Okawara. The flea has also been redesigned pretty sharply away from looking like an ATST, but that's typical.
>>
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>>97010474
>Are those 6mm Civilian points? I've been searching for townsfolk mini's for years.
They're Z scale you can get 200 off them on Amazon for 8 bucks "pre-painted" they're terrible, but they're also small enough that just having color on them it's more than another contrast
This was for my groups Halloween game they're !zombies brought on by terran hegemony jump space research
>>
>>97009968
https://i.4cdn.org/tg/1763432611805998.jpg
This fag has to be the gayest gay…like Fox Patrol gay.
>>
>>97010486
what about something like the mad cat? that seems more "western" looking? or are the only real "western" giant robots in 40k?
>>
>>97010437
Wrong answer, it doesn't jump at all, it has Airmech Cruise/Flank movement. That means it has to expend MP to change facing, can skid if it changes facing while expending Flank MP, and has to spend extra MP if it's more than one elevation above the ground. Also it can smash into trees or cliffs if it doesn't spend MP to climb and extra MP to move while higher up, and has to observe a bunch of other bullshit. Also it explicitly cannot benefit from most optional rules that might allow something with WiGE movement to do more.
>>
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>>97010437
You can reasonably get to 12 jump with IJJs and partial wings if you stretch it.
Wings and jets are for nerds, behold the power of springy legs.
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>>97010491
>amazon for 8 bucks
Link or atleast search terms?
>>
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>>97010457
The original atlas was a trace of a scopedog.
>>
>>97010510
>>97010491
>>97010474
What even is the proper scale of people in BT? 1:200?
>>
>>97010510
My bad, it was 100 for 9 bucks, but still
https://www.amazon.com/Scale-Painted-Layout-People-Figure/dp/B00QTBCN7W/ref=mp_s_a_1_3?crid=1FEFN9KU79L6O&dib=eyJ2IjoiMSJ9.acnn1vRpz5Q-rs8Ufighl7Lt9U4pqoYH1GS_lCdTyuI6WwgpwA8pFH3PfVhoTeG3r6-HWhNdkM5AbMb01qdvFAFe5lJ9N7XnY3Esi7b-OhDOrVUFs7lqybQt4YjTOo31GAE9kzzP9z8cKiDQ14Xn8zvuQ1g8VPZTLoXOgLPG4YY__aoK19aOlWPG3krsf9rcH9u7MqUD9JxbikdFJOo2JQ.noe1f6kMi1Y85HmssXwTM_eH7sMiBeG1hThISer99wQ&dib_tag=se&keywords=z+scale+people&qid=1763439692&sprefix=z+scale+people%2Caps%2C138&sr=8-3
>>
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>>97009980
>musclebound tomboys in tank tops with big tits, that's a fetish choice
That's my fetish choice, yes.
>>
>>97010120
>>>97010096 #
Well, too bad the Protos are getting plastic models before FWL and/or Liao forcepacks


GAY
>>
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>>97010523
>hello, fellow humanoid!
I'm leaning more toward these.

https://www.amazon.com/BQLZR-White-People-Figure-Passengers/dp/B00EQ29BV2/ref=sr_1_2?crid=1HVIPH5GHU05J&dib=eyJ2IjoiMSJ9.2DORUQ4VxkpWJnEnvEsg-VJzoKiy3fVprWsB5UAA_VXzEdB0pNQrW17-6s3B3YkEC57aIOL9c2ZHxPK20CDbQXw-UsCLKLtpR6zOjZDWcLF8iwGn6wRxszH2_uhvInEeb_5L7TZbVZAYnGgy2vbEtsO4K-tmHwtOB8jkntgqnW5smduIOIr7eVajyCHsY1YIINlr_qf2pIPsz1o1sQJw1FryviG172BIaWP8uVL5igIpFryiPPi7luauvz_jUaN0DX9g7PSmNehEK38ix_D-USw8hvPzPcc92hBcO3s6fLg.Qd0PXQyiLkhCmMXDtKE9b5huZWPVCMDYsCySP4G0NlI&dib_tag=se&keywords=1%3A200+scale+people&qid=1763439680&sprefix=1+200+scale+peopl%2Caps%2C228&sr=8-2
>>
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>>97010427
The reason GDI stopped using mechs has less to do with them being ineffective and more because of a combination of maintenance costs and NOD targeting their legs with infantry bombers.

Which really just comes down to 'mechs aren't great at fighting an insurgency'.
>>
>>97010509
Realistically instant pilot KO with every landing.
>>
>>97010531
>Which really just comes down to 'mechs aren't great at fighting an insurgency'.
This is why you bring Infantry people!
>>
>>97010531
GDI should have read Mercenary's Star.
>>
>>97010530
>hello, fellow humanoid!
What can I say they were for a 1 shoot I did warn you they looked bad lol. Notably at table scale I'm only noticing because I'm the one who based them desu. But I do agree those you linked (if you have the patience and skill to paint those tiny fuckers) will look way better
>>
>>97010486
The Urbanmech and Firestarter's legs are pretty thin and geometric like the ATST and ATAT. Hell, I'd say the Urbanmech is like an R2D2 that takes leg day seriously. For the Firestarter, I'd say that it's actually kind of close to Star Wars's design philosophy for mechs, but a humanoid. The relatively simple geometry and uncanny "face" give it a weirdly ominous feel, even though it also looks a little silly as well.
>>
>>97010531
Mech's can. They just need the right gear.
>>
>>97010531
GDI never stopped using mechs and "they're bad because infantry will just toss explosives at their legs" is just as retarded as phasing out tanks because "people will just toss explosives at their tracks".
>but a tank can still fight while immobilized
If infantry with AT weapons have swarmed your tank in melee you're fucking dead and stupid either way, the solution is to not move your gigantic armored vehicle into melee with infantry.
>>
>>97010520
6mm scale allegedly, but I've also heard about 1:250. Realistically just get itty bit people and tanks/ cars and you're golden. I like z scale because it's really available
>>
>>97010465
Ah, 20+ meters long Toyotas of the 31st century?
But seriously. where did you get the cars?
>>
>>97010554
>Guys just dont get shot its easy.
>>
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>vagrants unavailable
Now these would be the urban gribleys I'd really want.

But I'll just buy a bag of 1:300 peeps and cars and beat the shit out of them.

I think I'd rather go smaller than 200 since it looks like they'd tower over my BA squads already and I don't want that.
>>
>>97010554
Tanks travel in packs. A tank that's immobilized can still cover other tanks and use machine gun fire to spray infantry off of them. A mech that's immobilized is just taken out of the fight entirely.
>>
>>97010562
More z scale Amazon specials
https://www.amazon.com/LoveinDIY-Assorted-Miniature-Diorama-Crafts/dp/B07W3N4N2N/ref=mp_s_a_1_4?crid=17BDQNJJK48XV&dib=eyJ2IjoiMSJ9.1EhVDT_6cPAx79gq3X9QuDFkdw9arXhevgd2hr3mP5FPMuEivC_fDbmTb5Q9ZQMcgKt-ZkKKQUO_mV2y3Mn6DrmbKpZmEc8A5r7cuNzNBz2xzbX6YXo3Vdc-mTI0TvfQilO1p7WhV9MK6gMs2Bm2JvwPJqT4lrOKMpH68EU15hlFPgt_p_HOa7RF3cIVBLDj1NV8UsvGR2cdNkyBfbX0Bw.FBuQajsxZgqOX2nYLUHYuDO5r7x8X9ZGJx1l2pKGnBc&dib_tag=se&keywords=z+scale+cars&qid=1763440529&sprefix=z+scale+cars%2Caps%2C167&sr=8-4
It might not be exactly that one but still
>>
>>97010587
I'm just going to use the townsfolk and a couple cars I'll cut apart as flocking for some urban bases. Having people at the feet of mechs REALLY sells the scale.
>>
>>97010562
>Ah, 20+ meters long Toyotas of the 31st century?
They're also probably ten tons!
>>
>>97010499
The mad cat is a glaug with a WW2 bomber cockpit as the torso.
2000AD and warhammer also do their own thing, and there's a million years of history of big robots in comics, but it's also kind of obvious why everyone started doing it in the 80s during gundam's boom in popularity.
It also really doesn't matter at all if you're not trying to treat battletech as superior and intrinsically separate from its sources. Everyone was doing it, robots were hot at the time, and a little or a lot of macross showed up in everything. Only a problem if you're a "heh yeah anime is all gay, I only like robotech!" type of guy.
>>97010550
There's a connection, the ATST elements showing up on the legs are definitely there, but they're still humanoid because of gundam and its legacy.
>>97010582
Tanks are famously shit at fighting infantry without infantry support, even in groups.
>>
>>97010422
Ah a fellow man of Q clearance taste

Sandia/kirtland has alot of spooky stuff. Z Machine, shiva star, coyote star, starfire optical range, KUMSC, extreme fast test reactor aka "seeing blue even when your eyes are closed" lol
>>
>>97010601
>Tanks are famously shit at fighting infantry without infantry support, even in groups.
Yes, but if a tank gets immobilized you can have a squad protect it until a repair vehicle comes, and it can still help them by being a big fuckoff bunker with a giant cannon.
>>
>>97010552
I always figured that there are two types of Firestarter pilots: the guys who are forced into it by circumstance and can't wait to get a better assignment, and psychopathic nutters who really REALLY enjoy setting people on fire.
>>
>>97010587
Thanks!
>>
>>97010616
If I ever see a Firestarter turn around the corner and I'm some pissant foot infantry with a SRM launcher I'm fucking booking it.
>>
>>97010600
>being so poor you can't afford a personal stretch limo
Lol. LMAO even
>>
>>97010616
Same for Vulcans. Not every variant is the best at it, but that thing is a warcrime machine. You should not enjoy having to pilot it.
>>
>>97010568
>don't advance your armor into close combat with infantry
Has been one the informal rules of armored warfare since shortly after people started using tanks and it has been regularly demonstrated by the retards that break it to be a sage piece of wisdom.
Armored vehicles have been usually faster than foot infantry before even the second world war, getting into a melee fight with infantry is entirely the choice of the person commanding the armor.
>>97010582
>mechs travel in packs and the mechs can just shoot the infantry instead of letting them throw satchel charges at the mechs
Crazy.
A tank that's immobilized by infantry is taken out of the fight entirely because the tank commander is a retard that drove into the effective range of HEAT rifle grenades and RPGs and the crew just got turned into hamburger by molten copper.
>>
>>97010627
Yes that's true but that's because it's pretty hard to use a tank so ineffectively unless you're retarded. A tank, facing the enemy, will have its treads compose a very small target to hit, whereas a mech's legs are always going to be a much more prominent target. You're not really getting anything by adding legs, it just looks really cool, and if you're in a mecha setting it gives you plot armor.
>>
>>97009823
Traveler 2300AD
Very much the sci fi wargame of Reagan's America, Rambo and GI Joe art sensibilities even if future France is the main power
>>
>>97010594
Do it! Just be mindful they like to fall off and are a big fiddly to get back on afterwards. The cars and bits thereof however I figure will be significantly less a pain in the ass
>>
>>97010626
One machine gun is the same as lots of machine guns to a guy getting shot, but there's something just that much more horrible about getting burned to death.
>>
>>97010639
Luckily, the Vulcan does both. And the AC/2 might as well have Flak rounds in it.
>>
>>97010639
As described mech flamers should kill instantly and painlessly. They are wide angle energy weapons.
>>
>>97010612
Yes, but also if a mech gets immobilized you can have a squad protect it until a repair vehicle comes, and it can still help them by being a big fuckoff bunker with a giant cannon.
>>97010658
One of their main uses is also starting fires that will then kill the rest of the infantry. You don't need to clear out a building that's on fire.
>>
>>97010658
Yeah, a near miss would be much worse that staring directly into a thrust-vectored tokamak.
>>
>>97010649
The latest variant replaces all of its weapons for a Heavy Flamer, Heavy Machine Gun, ER medium Laser and a fucking Plasma Rifle.

>>97010658
Yeah, none of the artwork showing people being lit describes that.
>>
>>97010633
The issue being C&C mechs are given no plot armor but infantry tossing satchel charges being one of the reasons titans are phased out is utterly moronic because even in the games everything dies if it gets into close quarters with a bunch of AT infantry.
>>
>>97010677
That's true, but from the video game POV, a commando can disable mechs with their satchel charges, but IIRC they can't disable tanks that same way, since a vehicle taken out in such a way is considered completely disabled and not just immobilized. Furthermore, a vehicle disabled in this manner can be recovered by the enemy.
>>
>>97010684
Commandos are rarer units than mechs.
>>
>>97010698
Well yes but that's of little comfort when they're zipping around the battlefield killing half a dozen mechs in as many seconds because some spazzoid micro-master is behind the controls
>>
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>>97010673
>that's not what the art shows
Almost as if battletech writers and artists don't communicate very well, isn't it?
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>>97010624
>>being so poor you can't afford a personal stretch limo
Stretch Limo?!
This thing only seats ONE!
>>
>>97010701
That's actually of great comfort.
>>
>>97010709
Crew of 1, with his own little micro apartment to sustain himself on his long range recce missions.
>>
>>97010018
>a LAMb
To the slaughter with you!
>>
>>97010165
>lorelet
More like the FedSuns are shitty discount Taurians.
>>
>>97010709
Packing a laser, an SRM-2 with a ton of ammo, a ton of armor, and living quarters this is a great little merc RV
I'm now tempted to base one of my cars for use as a rotunda
>>
>>97010554
Except that mech costs x3 the tank, and costs about x20 the maintenance costs.
>>
>>97010756
>erm it costs more doe...
What price is victory?
>>
>>97010762
>have enough budget to do one
>a.
>clean up Earth so we don't fucking die
>b.
>have mechs that tanks can do 95% of what they could
GDI chose option A, and it was objectively correct.
>>
>>97010774
>choose to be gay and boring
>series dies and gets locked in the dead and gay franchises vault by EA
He chose... poorly.
>>
>>97010790
>killed by EA
>choice
THOSE ARE FIGHTING WORDS
>>
>>97010744
They both have the exact same schtick off being hypocrits who go on and on about liberty and freedom and yet suck their king's dick at every opportunity.
>>
>>97010018
Blakists did bring them back for a bit. Mostly its the devs that stopped them being in production.
>>
>>97010797
How does having a king prevent a nations citizens from being free?
>>
>>97010756
The titan effectively took the place of GDI's MBT in the second tiberium war and it was exactly as expensive as NOD's actual MBT in that same war.
>>
>>97010730
>>97010751
It's also 20 tons...
And I joke that the 10 ton "Flatbed Truck with SRM 2" is an over sized Super Duty Pickup.
>>
>>97010554
But realistically getting swarmed in melee as a mech is to your advantage. Anti-mech attacks in BT for conventional infantry kind of ignore the fact that it's a 50 ton monster you're holding onto that can sometimes have the limb strength to run off at 100+ kph. Nobody's going to hold onto that, much less plant a bomb because its standing perfectly still because the meta of the rules seem to imply so.
>>
>>97010673
That's what the mech flamers CAN do, but that doesn't mean that Firestarter pilots don't turn down the heat so that infantry can feel it
>>
>>97010633
A tank facing its frontal arc towards the opponent is effectively stationary. Realistically they should have a -10 to hit in game because how can you miss a tank facing right at you? If you aim for the legs and miss, you deserve to die from the retaliation because you did something that is universally considered stupid when it comes to infantry combat, but is magically a great idea when it is a mech.
>>
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Somewhere in the Hinterlands, at a military base abandoned since the Jihad, a dispute over ownership has escalated to the point of hiring mercenaries.
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>>97010853
On one side, a medium lance who call themselves Cobalt Company
>>
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>>97010859
On the other, a band of mercs whi haven't bothered with such niceties as "branding"
>>
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>>97010862
We actually spent a full three turns just maneuvering for position before anyone got line of sight
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>>97010869
And then suddenly, scrum.

The nameless raiders focused on Cobalt Company's Crusader, shredding its armor and quickly rendering it ineffective. In the process, their Marauder 5D did an alpha strike, overheating all the way to 18, and then took 12 extra heat from the Bushwacker's plasma rifle and infernos, shutting down automatically. The next turn, the Bushwacker decapitated it with called shots to the head. At the same time, the Crusader, heavily damaged, tried to retreat but took a hatchetman hatchet in the back, its engine shutting down.
>>
>>97010808
Are they free to pick who their leaders are?
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>>97010834
It's because the chest of a mech for some reason gets to be super-durable even though logically it's going to be a hell of a lot less armored than a tank so it absolutely shouldn't be shrugging off anti-tank weaponry but...well, mechs get plot armor so.
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>>97010879
The Venom took a kick that broke off its leg, followed by a PPC bolt from the Wolfhound that deactivated its engine while it was down. With three mechs against two, the fight turned in Cobalt Company's favor, especially when the Bushwacker turned her infernos and plasma on the single heat sink bearing Hatchetman and rendered it impotent. From then on it was just a matter if staying behind the Nightstar and hammering its rear armor thanks to agility.

The raiders conceded on turn 7, escaping with the Nightstar and Hatchetman mostly intact, though they cored the Wolfhound on the way out, its pilot survived. He might move up to that Marauder.
>>
>>97010891
You aren't free to pick your leaders unless you live in a utopian commune free of corruption.
>>
>>97010825
How fast do you think 100 kph is? Do you think people on motor cycles get ripped from their seats by wind a lot?
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>>97010908
If they're trying to hold onto it by the wheels, sure.
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>>97010946
You mean that's not how I'm supposed to do it?
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>>97010908
Do you not have any idea how difficult it would be with your bare hands to hold onto a machine's leg that is whipping around and impacting the ground fast enough to propel it at 100kp/h, much less do anything besides that at the same time?
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>>97010826
That's fucking psychotic but also I don't doubt there are plenty of Firestarter pilots that do that kind of thing.
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>>97010980
I think the thing everyone is forgetting in this conversation is that it's very unlikely a mech's legs are going to be armored enough to even withstand 50 bmg machine gun rounds let alone require an actual anti-tank rocket
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>>97010891
Always have been.
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>>97010908
>kph
English motherfucker. Do you speak it?
>>
>>97010980
Do you think commandos hold on to a mechs leg with their hands?
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>>97010980
>Money allocated to Anti mech training for an auto rifle platoon: 2 million c bills
>Money allocated to Ropes, Harnesses, Grapnels and Magnets: 0 C bills

someone who is good a military procurement please help me, my soldiers are ineffective
>>
>>97011045
>>97011042
Attaching yourself to such a machine would make you go from simply being flung off to recreating liveleak footage of industrial machine accidents.
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>>97011031
Conceit of the setting is that they are.


Anyway the better comparison is like trying to lasso a giant horse made out of metal and just as smart as you, and it has guns.
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>>97011031
Any practical walking vehicle would be moving fast enough that shooting at its legs would be as terrible a way of reliably disabling it as shooting at the legs of a running person. You'd be aiming for center of mass, just like literally ever other target.
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>>97011067
And yet it doesnt.
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>>97011117
The topic in this particular conversation is being approached from the perspective that we're actually putting a little more thought into it than some retard writer saying "that's just how it happens ok?".
I'm sure you're capable of figuring out why it's a bad idea to tie yourself to the moving parts heavy machinery.
>>
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Infantry have a little doo-dad that they use to cling to Mechs.
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>>97011184
>people claiming le heckin ground pounders are the super realistic gritty military way to play the game and then they activate their anti-mech telescopic glue sticks to fly up to your mech (effectively stationary because it's not your turn) and two entire squads attach explosives on all your weak points in ten seconds
>>
>>97011184
I really can't imagine this in my mind working on anything except a mech that isn't even powered on and moving in the first place.
I can't see this being a reliable way to board even a tank zooming by at 60 kilometers per hour.
>>
>>97011217
It could also be men with jetpacks firing sticky telescopic rods and big climbing hooks at you before flying away like a bunch of mosquitoes. Very rugged, just like fighting in the sandbox.
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>>97011184
Imagine being the astech who has to scrape all the sticky balls off the mech.
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>>97011233
Just like ol' Kenny did to Mecha-Saddam back in the Gulf War, I tell you hwhat. Anyway, infantry should be able to move fast enough to generate TMM and the Dragoons should have won Terra

-----------------------
USMC 1995-1995, Never Forget 9/11, Katherine is not my First Prince
>>
>>97011217
Well I can see them attaching them in 10 seconds with a perfectly prepared ambush. Assuming the world and time has stopped for those 10 seconds so we can ignore every other problem, they have no time left to get off without just jumping and breaking their legs and maybe more.
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>>97010601
>humanoid because of gundam
You do know that humanoid giant robots existed before the 80s, right? Not every giant robot is Gundam or Transformers
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>>97010879
>>97010897
Impressive. Thought the heat tactics died when DHS kicked in
>>
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>Gorton von Trinidad lived to create the best caffeinated beverages on New Avalon when the plant was invaded by the Draconis Combine in 3146. He was able to escape and join forces with the remnants of the Davion Assault Guards with whom he waged a guerrila campaign. His last kill was a DCMS MechWarrior that he poisoned with a café latte, and from whom he got his BattleMech. He vowed to learn how to pilot it, and when the AFFS forces reclaimed New Avalon in 3151, he was granted academy admission and a provisional slot in the Guards.
>3/4
I feel insulted
>>
>>97011231
It's worth noting that being accelerated up a Mech is still in most ways like grabbing a car at that speed as it flies past. Getting accelerated to 30kph in less than 10 seconds isn't gonna be fun, let alone 96kph.
>>
>>97011364
The eternal millennial battle, whiskeyfags vs coffeefags.
>>
>>97011364
Skill level creep in new material is insane. Then again many of these are characters people bought during kickstarter, so it's pay-to-win.
>>
>>97011382
American that doesn't understand how long a kilometer is or europoor that has never driven a motor vehicle?
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>>97011404
The least skilled people in an elite rated formation are veteran level. Cope.
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>>97011406
Tell me about the time you grabbed a car driving past you at 20mph, or 60mph.

The first one isn't gonna kill you, but it's not gonna be fun.
>>
>>97011341
>Not every giant robot is Gundam or Transformers
Not all of them, but definitely the military anime themed ones literally drawn by okawara.
>>
>>97011434
The Firestarter, Urbanmech, Commando, Spider, Panther, Assassin, Hermes, Vulcan, Hatchetman, Centurion, Trebuchet, Dragon, Jagermech, Grasshopper, Orion, Awesome, Charger, Victor, Zeus, Stalker, Cyclops, and Banshee aren't, though. Saying that everything comes down to Gundam is way too reductive, and wrong since the ones that are from anime are from Macross or Dougram. The first official mech that I know of that's explicitly Gundam inspired is the Horned Owl, assuming mechs like the Hatamoto Chi are more along the lines of weeaboo mechs explicitly for the weeaboo faction.
>>
>>97011426
There are quite a few humans that can run faster than 20 mph. It usually doesn't take them ten seconds to get up to speed. You have simply overplayed your hand.
>>
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Nobody is a giant in Macross (or Robotech) for fetish reasons.
The internet just allows us to see how other audience members sexually appreciate media differently from ourselves.
The fact that some people in the mass media audience have a fetish and go on to express that via the internet isn’t the same as the creators having a fetish.
The Zentradi or Zentraedi (or Zentradi and Meltlandi) are giants in Macross/Robotech to create the impression, for the sake of dramatic tension, that they are aliens despite otherwise sharing the same physiology with Microneans (humans).
Likewise, nothing about the Clans reveals any fetishes on the part of FASA employees and freelancers. If some people like huge, muscled women, don’t blame those guys for it!
>>
>>97011045
>Needing anything except a jump pack to attack mechs
Git good.
>>
Do tje warriors of Alpha and Sigma Galaxy bully the Beta Galaxy warriors?
>>
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>>97010133
Even if it was just an April fools thing, the urbie lam is very realistic, because i could quite easily see this as some schizo junkers pet project
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>>97011153
And yet what the writer is all that matters.
>>
>>97011463
>>97011463

I'm not talking about internal injuries, I'm talking about getting your arm yanked out of your socket.
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>>97011494
The musclegirl fetish in BT had to come from somewhere, and since there weren't fitness influencers in the 1980s, guessing they come from anime is as good a guess as any.
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>>97011556
If that is the case you shouldn't even be speaking right now because your affirmation of the writer's view would be just as worthless as someone questioning it in your bootlicking world view.
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>>97011510
/v/igger opinion ignored.
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>>97011569
>since there weren't fitness influencers in the 1980s
We absolutely did have fitness influencers in the 80s, they just sold VHS tapes, wrote books, and had tv shows, and worked the talk show circuit instead of having an instagram.
>>
I heard there are certain linitation when you try refitting an omnimech (not reconfiguring pods). How freely can it change ammos? Like, 1 ton less of SRM and 1 ton more of AC, or switching to special ammo and stuffs
>>
>>97011569
Didn't Billy's Bootcamp come out around that time?
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>>97011606
I think Billy Blanks was early 90s, but Richard Simmons, Jane Fonda, Suzanne Sommers were all 80s. A huge fashion trend in the 80s was aerobics gear, leg warmers were iconic.
>>
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>>97011452
>The Firestarter, Urbanmech, Commando, Spider, Panther, Assassin, Hermes, Vulcan, Hatchetman, Centurion, Trebuchet, Dragon, Jagermech, Grasshopper, Orion, Awesome, Charger, Victor, Zeus, Stalker, Cyclops, and Banshee
Literally none of this exists without tomino thinking to himself one day "wouldn't it be fucked up if I lied about making another kids robot anime about fighting alien invaders but instead used the funding to make a war drama between human factions" and then it made a gorillian dollars and everyone else made one too.

It's not really about them being literally traced from japanese artists (though it happening a bunch doesn't help), it's that it's a dinosaur movie made three years after jurassic park, or an aquatic horror film after jaws. It's all jaws baby.
>>
>>97011625
>I bet Fortnite is your favourite doom clone
At some point things stop being based on X and start forming a genre all to their own.
>>
>>97011637
I'd liken it more to chex quest. Maybe even super noahs ark 3d. Good stuff but the paint-over job is still wet.
>>
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>>97011569
>The musclegirl fetish in BT
My whole point is, there is no musclegirl fetish in BT
Rather, there are just people with musclegirl fetishes among various ‘fandoms’ including BT who produce porn inspired by whatever they find sexually attractive/fetishize
And then on 4chan people (mis)attribute that Rule 34 culture to the source material
You might as well say that BT creators had a sweaty girl fetish because of stuff like picrel
>>
>>97011637
So what did battletech do different to dougram or macross or gundam?
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>>97011569
No, none at all.
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>>97011674
nta but I think the American spin in BT was thinking about a future defined by mecha from the perspective of it being seen as the past, whereas the Japanese materials tended to think of this as futuristic from the position of the present
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>>97011671
I'm more sexually attracted to mechs than women myself.
>>
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>>97010896
There's no reason you wouldn't armor your armored vehicle but vees very easily mount more armor on their front hull than mechs on their entire torso.
You could rearrange the armor layout of an armor variant behemoth so that its side and rear are reasonably protected and still have the turret and front hull rocking 100 points of armor each. That almost guarantees you can get hit by five heavy gauss rifles in the same turn and none of the shots make it past the armor.
If you're making a casemate design you're pretty much going to end up with a ridiculous brick of armor just as a matter of course.
If anything mechs lose 90% of their plot armor going from writing to tabletop.
>>
>>97011569
...are you deliberately posting an incredibly retarded take so anons will post pics of 80s fitness girls in the thread?
>>
>>97011874
Who's to say?
:3
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>>97011721
I think it's more that making your own designs turbofucks any vague notion you could ever have of game balance. You'll obviously get completely unreasonable designs that don't actually exist in the setting if you get access to the developer console and minmax the sliders.
>>
>>97010813
>It's also 20 tons...
It's still got 7 tons of weapons (5 tons large laser, 1 ton srm-2, 1 ton srm ammo), and a ton of armor, and a fusion engine, and it's still an RV with life support systems. I can see a fusion powered RV with all the gubbins weighing 11 tons hell a small Winnebago has a curb weight of 6.5 tons today
https://www.rvusa.com/rv-guide/2026-winnebago-ekko-22a-class-c-specs-fp6308
>>
>>97011874
NTA but I think we all know the answer to that one?
>>
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>>97011569
>and since there weren't fitness influencers in the 1980s
You're seriously going to say that fitness wasn't an industry with big household name influencers during the 80s?
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>>97011570
That would apply equally to you.
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>>97010562
Those cars would be big enough for mechs to drive them.
...Is that the next step in battlemech technology? Creating mech-sized vehicles piloted by mechs,
>>
>>97011569
>there weren't fitness influencers in the 1980s
May I offer you 1AM bowflex informercials courtesy of Chuck Norris?



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