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File: 1735272835470419.png (2.72 MB, 1800x2329)
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Previous thread: >>>96867326

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image (follow the URL to get to a folder with some files, read the files to get to the archive). Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: How much time and effort do you spend when building NPCs (not mooks)?
>>
>>97011891
>TQ
I don't like just doing
>SL 10 for mooks, SL 12 for professionals, SL 14 elites
or something like it, generally I try to at least think about what skills are likely to be relevant, if the players do something out of left field then I start going by vibes.

I also almost always try to build strange npc species and abilities in gurps instead of winging it because I enjoy the process and practice.
>>
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>>97011891
Do 3rd edition vehicles have no complete gameplay stats outside of the Vehicles book or am I missing something? I can't seem to find HP or DR values specifically anywhere in Special Ops or Covert Ops. It's all well and good that I know how fast they go and what weapons they use, but knowing the damage a Stinger deals isn't useful when half the equation is misisng.
>>
>>97011891
As I guy who had to suffer an GM who was gurps pilled for multiple campaigns. It was only later when I stoped being a kid who had been traumatized by such a bullshit system and allowed myself to enjoy modern systems did I start wondering why the fuck it is that people still truck with this nonsense archaic system. It is such trash. It has every problem with a bloated old simulationist system that makes it inconsistent and a mess to run in reality. Also the core game loop mechanism is so busted for making anything seem weighty or impactful instead of just like a random outcome of the dice.
>>
>>97013162
There are zillions of statted vehicles in the GURPS WWII books. See also Mecha, Steampunk, and GURPS Vehicles Lite.
>>
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I miss posting pdfs. I wanted to post some stuff I found.
>>
>>97013360
Its good to know that the literacy of GURPS detractors has not increased since the last time one posted here.
>>
>>97011891
>TQ
Like all systems I actually have a bad habit of getting absorbed into building all kinds of mooks, NPCs and random little factions and groups. Like over 50% of my prep time is just dedicated to a zillion different types of enemies within the same organization.
>>
>>97013435
Those are very narrow and don't address any of the vehicles in the books I mentioned, or more broadly, modern examples. Vehicle Lite's examples aren't much more numerous than full fat Vehicle's.
>>
>>97013360
>you go for an all out attack with your battle axe on the orc, you aim for torso
>you did not wait for your colleague to shoot his arrow first
>you decide to go for Determined since you know you will hit this fool
>roll is your battle axe skill which is 13
>you make it
>Orc defends, dodges, on a 10 or less, fast Orc, that one, hits it, your axe hits the dirt (attacked with unbalanced weapon: cannot parry for a round, used all out attack: have no active defenses until your next turn)
>Orc then has initiative and attacks you, decides to go for a Mighty Blow to your kidney from an Attack with Strong, rolls critical, rolls in the Crit table for a 15 == Maximum Damage (oops?)
>you lose 18 HP from the impaling hit to the vitals: 9HP -18HP = -9Hp
you are under 1/3 HP so your Dodge and Move are reduced by half (Reeling)
you took a "major wound" greater than 1/2xHP: you must roll HT immediately to avoid stun and knockdown
you go to 0 or less HP and must roll HT immediately to remain conscious
you need to roll HT every following turn to do anything unless you take a Do Nothing maneuver and don't try to defend
you are at -1xHP so need to roll HT-1 immediately to stay alive, your HT roll on every turn becomes HT-1
your DX and IQ are reduced by 18 capped at 4 so effective attack only next round will get -4 due to injury Shock

fuck, friend wants to be a mage and i read everything in Basic Set except magic how do i grok it?
gathering will be friday or saturday
apparently his brother will be a fighter, it's fine I know that stuff
>>
>>97013523
i think you can embed data into png files, try that way, you have to embed it and people that get the file have to extract it, think i read 2MB or more worth of data can be exchanged that way, that's the weight of a light to medium length PDF file
>>
>>97015145
The technical term is steganography. However, on 4chan it's forbidden by global rule 17.
https://www.4chan.org/rules
>>
>>97015211
thanks
>>97013523
what did you want to post?
>>
>>97011891
>Thread question: How much time and effort do you spend when building NPCs (not mooks)?
Names or titles that aren't just John Smith. Art that's interesting or at least fitting. A description of the person and their character.



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