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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view

>Last Thread
>>>>98263520
>>
Actual Last thread
>>>>98133484
>>
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What did jumper do in Digimon?
>>
>>98268519
I feel like I was cheated. I watched only the first few episodes of the original Digimon series and they sucked. I dropped it and never looked back. I didn't know it was going to evolve in to a waifu series.
>>
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>>98268558
They had to compete with Pokemon and Digimon had a waifu from the start. Granted, it is Japan and weird. Such is the fact that the digimon kept molesting the 10 year old girls in each series. In the og, they get captured by poop throwing slimes and licked all over. Then a fat ugly bastard frog tries to marry one of them and it just keeps going.
But the waifumon mostly took off after season 3 and the fox
>>
>>98268039
>Been a while but I remember a lot of gold market arguments
My memory is garbge, but the only thing I remember about the gold market is people asking for clarifications and being relatively excited. The masses yearn to shop.

>Kind of regret not looking into The Lazy King, same as the Beelzebub manga jump.
I can definitely recommend reading it. The story is relatively short and the themes are pretty tight.
https://web.archive.org/web/20220128043956/https://yoraikun.wordpress.com/tlk-chapters/
>>
We might be cooked. I am having ChatGPT make a jump because I got tired of waiting for it to be made. It's kicking ass so far. Some odd bits here and there but damn...
>>
>>98269570
What jump?
>>
>>98269570
You wouldn't be the first to try, and it's unlikely that you will be the last. AI will improve slowly. Might be more flawed with larger jumps but it just takes more massaging.
>>
>>98269570
This is yet another reason why I am simply less interested in jumpchain these days. A bunch of reddit jumps already use AI, and even Spazz uses AI to make most of the content in his jumps and he got basically 0 pushback. At that point, what use is the jumpchain "community"? Might as well just talk to chatgpt myself.
>>
>>98270057
"Grok, simulate for me something Gohanposter would say in this situation"
>>
>>98268519
Saved the world, repeatedly. It got easier as I got stronger, but I do wonder why the Digital World seems to be in danger everywhere I go.
>>
>>98270108
Ever wonder if you are the problem?
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>>98270152
No, I think I just keep getting sent to places that are in danger. I’m happy to help, but I’d like some time off.
>>
>>98270086
"Claude, make a jump for cringe reddit posts and include that anon as an example"
>>
>>98270177
When you live in interesting times, there is no vacation for a Digidestined or superhero
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>>98270352
At least I have a really nice house to live in, and a good partner.
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>>98269826
Tenchi Muyo.

>>98269990
It was just an experiment. I couldn't sleep the idea krept in to my head and I decided to try it. I haven't looked through it entirely but so far... well AI doesn't understand capstone boosters. There are a few odd bits here and there but it gave me more than I was expecting.

>>98270057
I am going to post this jump. I am going to post it as by ChatGPT. However because it's not really mine. I am going to entitle it as Tenchi Muyo by ChatGPT. I am going to make it entirely open source in hopes that if someone sees something they like they will take it or maybe decide they can do better and take up the project. Show us what a human can do.
>>
>>98270057
>At that point, what use is the jumpchain "community"
For people whose interests did not fall within the thread's typical sphere of discussion, this has been the problem since a long time back. AI agents have actually been a better conversation partner on obscure settings than people in thread. At least they don't waste your time with shitposts and unnecessary opinions that don't do anything to further the thought process.
>>
>>98269570
>>98270057
AI is a good replacement because so many jumps were slop to begin with. It's not very good at making mechanically fun jumps IMO.
>>
>>98271442
Eh it was an Experiment. . With a bit more time to consider I don't think it turned out very well. Some bits impressed me, I think it could be helpful for formatting for writing an introduction and such maybe for fluffing perks and items. Not sure I would actually use it seriously for a jump though.
>>
>>98271442
I guess I've just never felt any appeal in "mechanically fun" jumps. I much prefer the idea of jumps and builds as guidelines and banking on imagination to write through what actually happens in the story.
>>
>>98271462
why not play creative mode?
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>>98270391
I thought up something about that Digimon MMO jump you and him talk about. if the time dilation is still going when logged off. That means the time in years posted in the notes and drawback are just subjective years and the game would would be spending double that. So alpha would move from like 15 years for players, but to 30 years total for the locals.
>>
>incredibly niche hobby with maybe 200-300 max participants creates a frankly insane amount of content over decades
>reddit and twitter and SB migrants and from god knows where else just feed all of it into LLMs and "create" slop
We're definitely in the wrong timeline.
>>
>>98272353
I mean that is true, but the 28 years I miss across the testing phase periods isn’t much compared to the over 5,000 years in between the Alpha phase and Beta phase 1.
>>
>>98272357
In a bit of equally twisted fairness, considering some of those LLMs are from Google itself, there's a good chance the company was already feeding it all to their chatbot even if anons weren't. Tangentially related, but it might be interesting in a morbid curiosity kinda way to feed it the jumps that are dupes of a given setting and something unusual like a bulky prompt/fic and see what jumpdoc it spits out.
>>
>>98272455
Instead of being a player you can be a Digimon and take the long road or reincarnation through the ages.
>>
>>98272557
It’s an option, but I’d rather be a player.
>>
>>98272357
If anything it's great that there's no more need for "jumpmakers". Soon enough anyone can have a jump for anything completely personalized with arbitrary customization.

In a sense that was always true. You could always just make any jump yourself but now its less tedious.
>>
>>98272726
For your own sake, I hope you're shitposting.
>>
God, modern SCP is so shit. Tried reading some new articles because stupid_dog's SCP jump is honestly amazing and one of our best, but even the "popular" SCPs are now revenge fics for the beef some guy has with an irl person or the concept of workplace harrassment or something. At least the chink version is hilarious with their absolute obsession with powerscaling, even though the actual writing is bad. Muh infinitely infinite trans-dimensional-fictional blah blah blah narrative layers and omnipotent^omnipotent characters.
>>
>>98273157
Yeah, pretty much. For all the complaints about bunker /jc/ turning into blogposting, modern SCP is literally all about turning your latest geopolitical nightmare or therapy session into a thing the Foundation isn't even allowed to properly contain. That or a really stupid pun that the current writers can't even be bothered to turn into a -J.

>chink version
Nope, never gonna look. I've had enough of SCP powerscaling from Project Paragon alone.
>>
>>98272837
It's a bit hyperbolic but otherwise serious.
>for your own sake
Are you threatening me or do you imagine something bad befalling me because I didn't fall for the "AI bad" meme?
>>
>>98273251
Congratulations, you're an NPC.
>>
>>98273266
Nta but can I be an NPC too? I feel like it would be a step up. I feel like a background character in my own life.
>>
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>>98273266
>Congratulations, you're an NPC.
Said a person who saw others screeching about AI being "soulless" and "slop" and was compelled to adopt that stance through peer pressure with no original thought put in.

If you care to respond at least put forth some concrete argument.
>>
>>98271736
Because all creative mode really does is remove budget restrictions, which isn't the point. I often don't need to buy much in jumps, I just like to work with things that actually appeal to me, and I enjoy the story more than I enjoy looking at jumps. When jumpmakers like DD complain about how jumps "aren't balanced", to me they're missing the point. DD can say his jumps are balanced to perfection, but there's nothing that appeals to me which would make me want to use them. It's like reading a textbook that has been tuned specifically for one subject, but it makes that subject so painfully dull I don't feel like reading it at all.
>>
>>98273785
>DD can say his jumps are balanced to perfection, but there's nothing that appeals to me which would make me want to use them.
This right here. This is why I can't take him or Generic seriously when they try to be the Supreme Arbiters of Jumpchain. It's not even that they don't raise valid points about emergent issues in the community. It's the fact that THEIR "solution" is such an ass-backwards, joyless, fundamentally unentertaining approach that wilfully misses the forest for the trees and celebrates mediocrity over the possibility of an entertaining experience that turns me off any platform arguing every jump should be like theirs.
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>>98273374
You're free to leave this already dead thread and talk to your LLMs. It would probably be a step up for both parties.
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>>98274499
There's no need for me to choose one or the other. You might consider yourself happier with a person that refuses to play along with performative irrational hatred leaving but it's questionable whether you'd be actually better off. Cognitive dissonance may be uncomfortable but it's also an invitation to think things through where introspection has failed before.

For clarity's sake, I'm not in some "AI good" camp, either. I recognize its current limitations but also give credit where credit is due. I could, but won't, list actual arguments against AI but those pretty much boil down to misuse rather than anything inherently wrong with AI. It's just humans being shitty again, just like all of history so far.
>>
>>98274600
>misuse
Nothing on how the basic data centre cooling system is spreading loads of concentrated pollutants as vapour into local aquifers, the requirement of diesel generators releasing nitrogen oxides and other harmful exhaust, tangibly raising environmental heat due to the above and also industrial coolant fans, plus noise and light pollution proven to result in sleep/hearing loss and disruption of local wildlife habits?

The skill issue of people getting brainrot from using convenient preconception-affirming search engines aside, the data centres themselves are literally something a Captain Planet villain would come up with to hurt the environment passively
>>
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>>98274666
Mines, factories, industry in general tends to not be very environmentally friendly. Datacenters are an efficient way of arranging compute and given they process bits rather than matter the impact should be light in comparison. If it's somehow particularly bad, look to human shittiness again. Personally I'm strongly opposed to SaaS being pushed on consumers and refuse to touch the likes of OpenAI or Anthropic products, only running AI locally even though I know it's inferior. That said it serves a purpose as a B2B solution so there is a justification for AI datacenters.

At any rate, regardless of whether you accept the above an argument against datacenters doesn't connect to things produced using AI being bad.
>>
>>98274752
All I'm saying is I'm taking the position that efficient ways of arranging compute as a B2B solution aren't worth mining-like impacts on the environment and monetising human shittiness.
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>>98274841
Even if it means less total environmental impact overall, from all industries made more efficient thanks to them?

That's a hypothetical. I can't be assed to find, sift through and format relevant data for presentation. I assume it's not true at the present but will be true in the future but I admit that's only an educated guess on my part.
>>
>>98274224
My "solution" is to not include meta-effects or omnipotence in jumps. Yeah, it's kind of annoying when a perk goes "Woah! Look at how cool you are. This combat-exclusive power might help you in combat! Did you know that the ability to fly at supersonic speeds also includes the power to fly at walking speeds?" But not that much. Complaining about it is an even bigger waste of time than reading it. A jump would have to have prose so purple that starts to interfere with the ability to understand what a perk does (ie some Dirge jumps) before it would be worth telling the jump maker to knock it off.
>>
>>98274874
>That's a hypothetical
>I assume...will be true in the future
>https://www.lse.ac.uk/granthaminstitute/explainers/what-direct-risks-does-ai-pose-to-the-climate-and-environment/
>https://www.iea.org/news/data-centre-electricity-use-surged-in-2025-even-with-tightening-bottlenecks-driving-a-scramble-for-solutions

Yes. As someone who has sifted through at least some relevant data, I don't think a forecasted improvement in 3-10% efficiency in energy-intensive industries is worth the very real damage to water supplies and mineral/metal harvesting. To say nothing about how optimising some of these industries will inevitably lead to net increases in pollution. I am specifically taking the position data centres are a net detriment to humanity at large because the long term gains are undercut by new long term impacts from their pollution, and while I'm no luddite I do not accept "it's just human shittiness bro, you just have to deal with it" as an acceptable reason to continuously expand as opposed to, say, limiting data centre construction for PROVEN tangible benefits such as creating new medicines instead of churning out endless slop videos for youtube engagement.

>>98274877
I'm extremely confused that you could make the logical leap that there is no middle ground between putting a modicum of nuance and interesting writing into your perks, and complete omnipotence or meta-effects.
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>>98274913
You're the one making the logical leap. I clearly presented two different ideas: 1) the solution to what I see as severe problems in jumpchain as opposed to 2) the mild annoyance of information-free cruft text which explains neither mechanics nor feats nor lore. The two issues are unrelated.
>>
>>98274938
I'm accusing you of throwing out the baby with the bathwater. Information-free text is unhelpful, text that provides mechanics and nothing else isn't optimal and makes the hobby feel just as much like a checklist instead of an exercise of imagination. I am specifically criticising the way you implement it in your own work by celebrating rote, dry walls of text as the pinnacle of jumpmaking.
>>
>>98274953
Consider the Barbarian capstone from my Thundarr the Barbarian jump. It's quite short! That's because Thundarr's most iconic power (as opposed to his fabulous sun sword, his most iconic item) is his incredible strength. But... there's not much to say about being super strong. There's no backstory where he was bitten by a radioactive body builder or any particular importance in the setting that wouldn't be immediately obvious to anyone who read the perk text. So the end result is a perk that says it gives you super strength, then lists a few feats of the magnitude and quality of that strength. The end. What do you wanted added to it? More fiat powers that exist solely to justify making the perk text longer so that they can be described?
>>
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>>98274913
Alright, I'll accept loss here. I'm not in full agreement but your concern is valid and I can't be bothered to dig for substance to back the points I could still raise.

Thank you for conversing properly instead of vagueposting and hurling insults.
>>
>>98274981
Comparisons to what Thundarr can use it for, allusions to interesting things he did with it in the story, cheeky hints at how other characters in the narrative might react to such a being etc. I'm not asking you to wax poetic about Thundarr's profound musculature and in that case you're more justified than, say, your very poor basis for Mentaar in the Mummy the Curse jump to keep things brief. But you did the bare minimum, and even if it was passable in that case I'm accusing you of arguing nobody should ever do anything more than the bare minimum.

>>98274991
Not a problem. If the math didn't math so negatively I would be more willing to keep an open mind, I am mainly blackpilled because as far as I can determine there are more provable downsides than there are upsides to the way data centres are being handled right now.

AI in a vacuum is just as much of a tool as a sword, plough or even hunting rifle. I am more in disagreement to the way it's production and use is being marketed than it's existence in and of itself (well, other than the fact that it's not even real artificial intelligence, and should be called something like "modular interaction algorithms" for clarity's sake)
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>>98275008
>Comparisons to what Thundarr can use it for
Feats are inherently non-cruft and also included.

>allusions to interesting things he did with it in the story
He never did anything interesting with it.

>cheeky hints at how other characters in the narrative might react to such a being
They all react in the obvious way you would expect people in a swords and sorcery setting to react to the barbarian with heaving thews. I don't need to insult your intelligence by telling you "by the way, the evil wizards will get mad and shaker their fists at you if you use your mighty muscles to defeat their minions!"

>your very poor basis for Mentaar
What's wrong with Mentaar? Rereading it, I agree I should have included something about "this nigh unique state is known in only whispered rumors to most of the Arisen, advocated by the mysterious author of the tome Dreams of Avarice", but that's only one more sentence.
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>>98275046
>What's wrong with Mentaar?
Now, to begin with I will cop to having taken the perk in my old chain because it was objectively superior to everything else in the jump. /That's the problem/. It was so egregiously out of context as an advantage in a setting where (however you interpret the end of the Heretic's Testament) I would argue it's like if you could buy a Stand more powerful than Dio's in JoJo part 3. Or more to the point, like the Needle Grail just being up for grabs in the Genius the Transgression jump.

I understand why you put it in there. We've been down this road before about the Dark Age fae and I accepted you had a point on why it is the way it's there. I just think this particular advantage was so out of context, it deserved to be attached to a scenario rather than balanced against other perks AND it deserved both a better explanation as well as more effort to highlight what an unusually advantageous, out of context feat it is.

I also understand it's too late to do anything about it, in hindsight I just regret not grilling you harder on this when the jump first came out because I was busy/relieved there was a Mummy the Curse jump at all.

>I don't need to insult your intelligence
That's great, I would however have preferred something like "let the whelps of the wastes and it's rangy beasts tremble at your might!" just to hype it up a little. I ain't asking for much, just that you not act like the bare minimum and nothing more is inherently virtuous.

Just like, use your imagination man.
>>
>because Sigurrós Stefánsdóttir is both a Type Green AND a Type Blue which is why her effects are permanent and autonomously self-reinforcing
Going through some SCP posts in the archive (god the bunker not having an archive is so garbage and the #1 thing that killed the move for me) and I saw this. That's probably just this anon's headcanon right? I couldn't find any evidence of 239 being a type blue even after going through all of the stuff she appeared in.

Other than that, it's funny how the Type Green perk in stupid_dog's jump saddles you with a bunch of limitations that 99% of reality warpers don't even seem to have (most of them have range limitations or stuff they can't do, but I can't really remember any type green having to refresh changes or changes disappearing if they don't focus - maybe those all got deleted or something), but then you can also get the meme-tier immortality of the lizard for only 300 CP more. And then being a Type Blue just lets you easily punch universes anyway because SCP magic is retardedly strong.
>>
>>98277270
Man I'm gonna be real with you, how Type Green/Blue powers interact in SCP has zero fuking consistency. Sometimes Green is just Blue used badly. Sometimes it's a separate thing. Magic does tend to be more consistent and long-lasting...except when reality warping sticks around just because.

>it's funny
I guess he didn't want folks just drawing a picture of the moon to add a new moon permanently that's ten times the size of the sun to the solar system but in hindsight some sort of reality warper tier system might've been preferable
>>
>>98277289
>Man I'm gonna be real with you, how Type Green/Blue powers interact in SCP has zero fuking consistency. Sometimes Green is just Blue used badly. Sometimes it's a separate thing. Magic does tend to be more consistent and long-lasting...except when reality warping sticks around just because.
Oh yeah, the SCP power system is very... fluid, let's say, and changes depending on canon and SCP and tale anyway. I was just a bit confused to see someone so confidentaly state this when I never heard anything about it.

I totally understand not letting people buy reality warping on the level of sigurros easily reshaping the entire universe after it ended in that one tale (even though with all of the focus on powerscaling and retarded pataphysics that boat has long sailed - only being universal without muh metanarrative powers makes you shit.tier in modern SCP), but paying 600 CP to be the world's most pathetic type green is a bit sad.
>>
>>98277209
The ability to enchant WoD tier magic items (which have curses that interfere with the ability to hand them out to allies) isn't THAT impressive. Scrying resistance is hardly worth mentioning. Stuff with the Judges is already bound to the jump itself and means literally nothing in other settings. I'd say it's notably worse than the fiat immunity to being wiped from reality (in a setting with many reality warping tyrants of unclear agendas) or the Rite of Return that's even better than the original and lets you print loyal new mummies.

>let the whelps of the wastes and it's rangy beasts tremble at your might!
This sentence conveys no information. Anyone can already understand that people will fear those who are unusually strong. It's not terrible to include, but it fails to add anything to the jump.
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>>98274877
>A jump would have to have prose so purple that starts to interfere with the ability to understand what a perk does (ie some Dirge jumps) before it would be worth telling the jump maker to knock it off.
That was the reason why people like DD pushed to have the Dirge jumps deleted from the drive. If he had stuck to that as a goal to start from, he probably would not have had as much blowback considering Dirge was universally hated for being one of the worst jumpmakers.
>>
Generic seems to think that Exalted: The First age was set up in a way intended to have your Exaltation flee (even if you're a Dragonblooded, I guess?) after the jump if you switch to a nonhuman altform so I'm relaying my rebuttal to him here as well:

I am issuing an official jumpmaker ruling that your 2e Exaltation does not FLEE you after the jump because your Exalted: The First Age altform is, in fact, that of a human. As in, the human altform is integrated into the default Jumper existence. And thus, the Exaltation does not abandon you after the jump for the same reason that a Sidereal, Dragonblooded, Lunar or Solar Exaltation does not abandon an Akuma despite transformation into an Akuma explicitly being described as being spiritually violated until the Exalt is considered metaphysically an artificial subsoul in the relevant Yozi's soul hierarchy.
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>>98279553
I consider this a victory in the "should Jumpmakers add explicit rulings to make sure that you can keep using your powers in future jumps" debate.
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>>98279677
I consider this a victory in the "people are fucking retarded" debate. If you can't keep using shit you buy in future jumps, why would it even be on offer?
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>>98279752
You keep (some) stuff from other jumps, because either Quicksilver or an individual jumpmaker thought to write a rule that you do. But there's nothing that inherently says everything you buy is usable by you. If you buy a magic sword that only the pure of heart can wield while not being pure of heart yourself, it's your own dumb fault for having wasted your points on it.
>>
Jumper enters halo in the year 2547 along with plenty of military assets like the CIS separatist fleets, along with necron fleets all managed by JumperCorp. What sort of deals could they arrange with the Unified Earth Government/UNSC?
>>
>>98280903
Avoiding annihilation at the low low cost of unconditional surrender. What does jumper want from them?
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>>98280960
developmental rights on barren moons and worlds in or near UEG territory. JumperCorp has terraform seeds from the Orion's arm jump and wants to use them to develop inhabitable worlds for various purposes whether they be for economic hubs, resort planets etc. but they want to be near humanity for customers.
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>>98280972
What do you need customers for? It sounds like you're self sufficient and capable of dwarfing their industrial capacity.
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>>98280985
Jumper likes playing capitalism in order to gradually uplift the quality of life of populations despite secretly possessing high abundance technology. Figure it's less disruptive than outright overhauling societies.
>>
>>98281017
You could just toss them the tech and let them figure out how to handle things. The societies that manage not to blow themselves up adapting to it are the worthy ones so it works out nicely.
>>
>>98280903
The biggest thing you could do is erase ONI and everything they have their tentacles in.
>>
Deltarune update:
>Changelog:
>Added several perks
>Changed some of the text of various options to improve the jump
>Added items
>Added a drawback
>Added companions
>I don't remember all the details of what I did
https://drive.google.com/file/d/16YIdewCF1qMr0lrwCob5w7ihoMjY0l5F/view?usp=drivesdk
>>
>>98281340
Congratulations for yet another soulless jump. I am very impressed.
>>
Please stop posting updates for them.
Let this thread die
>>
>>98281481
Go seethe somewhere else.
>>
>>98281481
I agree with this, if only because I really want to stop being reminded of the cringe bunker clique existing. Shard is cool though.
>>
Chainbutt. You get a chain, the catch is your first 3 jumps must be ones you have never taken before. Posting builds is encouraged. If this seems familiar, you are just imagining it.
>>
>>98282739
Define "use". If it's including them in a complete chain, anything and everythng goes for me, but if it's making a build, then every single jump that exists and I am interested in is out.
>>
>>98282954
I'll be generous and say the first one for your sake. I asked this to help to get people out of their comfort zones, maybe check out a jump that they haven't really looked at before and try something new. So try something new.
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>>98283093
>try something new
Yeah it's shit no thanks.
>>
>>98283422
You know I tried this somewhere else that isn't very popular here. I then took it myself because if you are doing a chain butt you should at least be willing to do it yourself.
I Chose 3 jumps. Teenage Mutant Ninja Turtles, Miss Kobayashi's Dragon maid. and Waifu Universalis.

I discovered the Dragon Maid one was okay, The Teenage Mutant Ninja Turtles jump is amazing and the waifu one despite the title I am not convinced actually counts as a jump. Interesting concept but the execution leaves a lot to be desired. So for trying this I found an amazing jump that I may include in other chains. You do what you want with this but I think you are missing out.
>>
>>98283422
actually you know what it's a slow night, no one is here anyways. Chainbutt, you get a chain, your first 5 jumps have to be 5 of your favorite jumps but you have to explain why you like them. Also builds encouraged. There you can sell other Anons on your favorite jumps.
>>
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>>98282739
001 - Modern Geopolitics

Origin: Civilian
National Origin: The West
Age: 20
Sex: Male
Location: Reykjavik, Iceland

Perks:
Attractive [free]
Skilled x2 (Cybersecurity, Investment) [free]
Strong and healthy [free]
Charismatic [100]
Smart x6 (IQ 200) [600]
Work Ethic [100]
Analyst [100]
Infowar [600]

National Perks:
Developed [free]
International Culture [free]
Transparency [200]
Culture War [+200]
Greed Eating it's Own Tail [+200]

Items
Investment Fund [free]200s
Laptop [100]100s

Drawbacks:
Nationalist [+200]
Non Realistic Power-loss [+200]

---

002 - MtG Ravnica

Location: 10th District Wojek Leaguehall (rolled)
Race: Dragon [300]
Background: Selesnya Conclave [free]

Perks:
Mage+ [200]
Archdemon [400]
Animal Training [free]
Living Saint [100]
Mat'Jumper [200]

Items:
Temple Garden [free]

Companions:
Companion Import x8 [300]

Drawbacks:
Guildless [+100]
Revenge Contract [+100]
Guild Locked [+300]

Companion build (for all of them):
Race: Dragon [300]
Background: Rakdos [free]
Mage [100]
Showman [free]
Archdemon [200]
Blood Crypt [free]

---

003 - Girl Genius

Age: 21
Sex: Male
Background: Mad Scientist [100]
Location: Free Choice - London

Perks:
FREEDOM AT LAST [100]
Scientist (Mechanical engineering) [free]
Mental Exercises [150]
Controlled Sparking [200]
Strong Spark [300]

Items:
Official Sturmhalten Sewer Rat Knife [50]
Locket [100]
>>
>>98279677
You're free to call it whatever you like. The moment you had zero rebuttal to the accusation anyone, anyone at all in the history of /jc/, defending your rulings or otherwise agreeing with you that they're a net boon to your jumps rather than obstructive at worst and irrelevant at best, you were moving the goalposts instead of trying to defend your jumpmaking philosophy as an objectively correct thing.

You had to make up a problem that no one, not a single person in my memory of the Exalted: The First Age jump's development, not any of my other Exalted jumps, considered a problem. Demonstrating that the rulings in your jumps don't actually serve any purpose other than your own self-satisfaction, and that there is no benefit to them actually enhancing the experience.

Hell, the fact that you went "if people want to ignore them they can just ignore them" is a tacit concession the rulings don't accomplish their objective. Which makes their inclusion all the more pointless. The problem with your entire approach is that you ignore reality or declare it's not your problem when you create a problem that didn't have to exist and then are surprised when people complain about it.
>>
>>98284045
>001 - Modern Geopolitics
I have never seen this jump actually taken. I have always seen it just used as an excuse to discuss political stuff. Nice job.
>>
This has taken longer than it should have, but it's done and I've hyped it enough. Promises made, promises kept, done by the end of the month. 6 months and 6 Jumps, three remakes and three new ones. I have made one Jump for each month of the year.

Over 20,000 words, 52 pages, the second largest Jump I've ever done next to Mass Effect. Pound-for-pound, it's probably the most effort I've ever put into a Jump.

Guess which book I couldn't find online and had to spend 25 dollar to buy.

https://drive.google.com/file/d/14zxHWbqrbXxEZzd37Y_ttTW0l3PhkoKx/view?usp=drivesdk

I had half a mind to do a Psionics origin, but I'm pretty tapped after everything else I came up with.
>>
>>98286004
Well congratulations for finishing it finally it certainly looks like you put a lot of effort in to it.
>>
In light of my momentous accomplishment, I have decided to change my name to "Dungeons & Dragons Anon". I'll be dropping the "&" because it's a bit tacky, and I'll be shortening "Dungeons and Dragons" to just D D Anon. Because that's a bit tacky too, I think I should just push it all together. "DDAnon", what a strong name. Since we're all friends here, you can all call me "DD".
>>98286176
Thank you! I only realize now I probably should've hyperlinked more spells and whatnot. Hindsight is 20/20. Oh well.
>>98269570
He who is cooked who cooks himself. Cease.
>>98270521
Now I'm glad I didn't offer to make it if just generating one is your acceptable level of standard. I may pick asinine subjects to make Jumps of, but I do take them seriously.
>>98273785
>DD can say his jumps are balanced to perfection,
>but there's nothing that would make me want to use them.
>It's like reading a textbook that has been tuned specifically for one subject,
This may be the nicest thing anyone has ever said about my Jumps. Thank you!.
>>
>>98274224
>It's the fact that THEIR "solution"
Is THE default solution that (You) all moved away from.
>the possibility of an entertaining experience
That's your fucking job, you unimaginative retard. Why are you playing the imagination game?
>>98278324
Dirge and I are opposites. I am a numbers autist, and Dirge writes so colorfully I often literally did not know what his Jumps were trying to mean.
>>98279677
If I did not include Initiate of Mystra, your ability to cast Arcane spells would stop working in other worlds without a Weave equivalent unless you have an Epic caster level, and even then it wouldn't work entirely. Shit like that is not hard to account for. I think people just get bitchy because writing off the hip rather than about a specific thing is easier.
>>98281481
Shove that in your pipe and smoke it. Yuck-yuck
>>
>>98286506
>Now I'm glad I didn't offer to make it if just generating one is your acceptable level of standard. I may pick asinine subjects to make Jumps of, but I do take them seriously.

It was an experiment. I didn't know others had done it. Honestly at points it was okay, but mostly not. It did however spur a bit of discussion of an actual Tenchi jump so I feel it served it's purpose.
>>
>>98284539
>any of my other Exalted jumps
I never complained about it in the other Exalted jumps because there's no canon reason to believe that such a problem exists in those settings. That tidbit of lore is exclusive to high essence Sidereal/Infernal charms that don't exist in Burn Notice/Heaven's Reach/Modern.

>a tacit concession the rulings don't accomplish their objective
My objective is to make a balanced jump according to RAW. I don't care what people do with it after that. Cut it up and add parts of it to a Celestial *** doc. Combine it with another jump. Go nuts. It's no longer my problem at that point.

>>98286004
Despite the fact that you're focusing on 3.5, you begin with 2e lore about Crystal Spheres. Also the Book of Erotic Fantasy isn't canon and shouldn't be part of the jump.

>Your maximum Class Level is your purchased Class Level + 10,
There is zero reason for this. This isn't Eberron or 2e or Pathfinder, and people don't have class level caps here. There is a significant argument that rejecting the free perk to have a class is worth it to avoid being handicapped forever.

I also implore you to do something about the prices for classes. It is universally acknowledged by everyone that Wizard is not balanced against Monk. It is arguable that this disparity is so bad that it helped kill the TTRPG industry. Buying Wizard levels is not worth the same price as buying Monk levels.

There's zero reason to try to keep the "becoming a god ends your chain" thing. If you don't want to sell it, fine, but you shouldn't be blocked from achieving it on your own.
>>
>>98287196
>Your maximum Class Level is your purchased Class Level + 10,

I didn't see this. Wow. that is dumb.

>>98286004
Mate I tried to be nice but you are way too no fun allowed. Just calm down with the restrictions. You are so afraid someone might break your jump that no one is actually going to take your jump.
>>
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>>98287196
>you begin with 2e lore about Crystal Spheres
Spelljammer's canon. Crystal Spheres are canon. Greyhawk is canon. Fucking Toronto, Canada is canon. Ed Greenwood's house is canon. Volkswagen Vans are canon. 12 gauge magical shotguns are canon.
>Also the Book of Erotic Fantasy isn't canon and shouldn't be part of the jump.
I didn't make it canon by default. It's just an option because I think it's fun. It's a toggle in the drawbacks. I was very tasteful with it, and I can't make a Jump about it by itself. I'm not redoing the entire Jump. Just don't take the toggle or the options from it. I'm not trying to get it on the Drive, so I don't see why it should matter.
>There is zero reason for this
First and foremost, this assumption that Jumper is an infinite wellspring of improvement is wrong and needs to go the fuck away. It's Class Level + 10 without other factors. Just because other 3.5 Jumps don't clarify that if you purchase a Class Level there isn't a level cap doesn't mean there isn't one. Enough of this RAW bullshit i.e. complete fucking lack of reason.

Second, it stops people from spamming Class Level because you get 10 effectively free Class Levels that effectively improve faster by only having a few. Same thing for Prestige classes. You spend 50CP for Class Level 2 and then can take a Dweomerkeeper, and still reach 9th level spells at Class Level 17 for only 250CP. That's extremely generous, and already way more than almost everyone in the setting.
>>
>>98287196
>also implore you to do something about the prices for classes
There's 64 fucking classes. No. There are right and wrong answers in Jumpchain. I will continue to point this out, but we have Star Wars Jumps where you can choose to not be a Jedi. As long as it's balanced against other things. There's nothing in-world that stops Wizards from progressing inordinately. In fact, the highest Class Level Monk I can point to is 20. I can point out several Arcane casters higher than Class Level 20. By your argument, should I not make Monks more expensive?
>There's zero reason to try to keep the "becoming a god ends your chain" thing
I don't like power gaming in-Jump, and it's way too easy to do. I also do it in my Dragon's Dogma Jump too because it's too easy to reach crazy power there.

Do it elsewhere. I want to be able to offer options for dicking around (literally or otherwise), and Quasi-Demigod and Divine Consort are both based on canon examples. Several demigods and Azuth.
>DD it's too representative
>DD it's not representative
>DD it's not balanced
>DD it's too balanced
You just don't fucking like it. That's fine. I want to offer what exists. I wasted my time to be through even though I knew it's pointless.
>>98287325
>no one is actually going to take your jump.
I literally don't care. I made it to the standards I hold for me because the other ones are surface level or literally unfinished. I don't view this hobby as meaningfully salvageable or the majority of people in it to hold any worthwhile opinions whatsoever, that's why I intentionally got myself banned from the Bunker where the majority of people are. You can not like it, you have my permission.
>>
>>98287383
>I literally don't care. I made it to the standards I hold for me because the other ones are surface level or literally unfinished. I don't view this hobby as meaningfully salvageable or the majority of people in it to hold any worthwhile opinions whatsoever, that's why I intentionally got myself banned from the Bunker where the majority of people are. You can not like it, you have my permission.

I don't need your permission. I hope someone without their head up their ass makes a real Forgotten Realms jump.
>>
>>98287375
>Enough of this RAW bullshit i.e. complete fucking lack of reason.
Levels aren't even really diagetic. Like, what happens when I hit my maximum level of Fighter 11 and then crack open a bunch of books at the library and start learning about the countries around me? Am I just unable to learn because I can never get another skill point to spend on Knowledge(Geography)? Or is the converse true, and I can keep working out and training until my HD and BAB are 40 but I'm still not a level 2 Fighter yet because I didn't pick up enough skill levels?

>we have Star Wars Jumps where you can choose to not be a Jedi.
Clearly the correct choice, given the way that you have to be an emotionless monk or else the Dark Side will turn you into a crazed killer.

>>98287430
Ask me when I'm done with Planescape.
>>
>>98287196
>high essence Sidereal/Infernal
>Sidereal
...okay, Yozi Cosmic Principle I get but can you remind me where Sidereals get Charms that can potentially reject their Exaltations? I remember all the Astrological Charms and all I can think of is The King Is Dead. And it seems extremely silly to just go "this specific Charm doesn't do the thing it does, make you stop being a Sidereal, if for some daft reason you use it on yourself" as if in a setting with generic fairytale godmothers I'm obligated to protect Jumpers from being turned into a frog by their own magical wands.

>My objective is to make a balanced jump according to RAW
>I don't care what people do with it after that
This in itself is a respectable goal. If you didn't countermand the second statement somewhat by trying to dictate interactions beyond the scope of your jump and if you didn't gamify, say, Mummy the Curse beyond RAW instead of laying the facts out on the table and protest putting creativity in the imagination game I would have no objection to your approach. Hell, I DIDN'T have any objection to your approach until the supplement crap. I was absolutely chuffed someone was making obscure, reasonably balanced oWoD/nWoD jumps even if they missed out on a lot of the lore meat.

I don't think there is a universal ideal way to make jumps, I'm just concerned by what comes across a lot like an attempt to convey one.
>>
>>98286004
>Guess which book I couldn't find online and had to spend 25 dollar to buy.
Straight up tell me, I want to try something funny
>>
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>>98287461
>Levels aren't even really diagetic.
It is the basis for the whole fucking system. It is what we have.
>Give me everything I want DD or is bad
No. The strongest character I can name is the Srinshee who according to Ed has mid-50s caster levels. I'm aware of how ridiculous it gets. Do you think Elminster who has lived for over a thousand years only knows what his Knowledge checks permit him? Do think a peasant with no Knowledge Skills knows literally nothing? It is the guidelines we play within. Does your character who goes to a knew town and learns the layout suddenly get a new Knowledge (Local)? No, they fucking don't.
>>98287430
You stupid motherfuckers always say this shit. You said it with Mass Effect, too, and lo and behold evey fucking dup but mine completely missed the fucking point of the setting. You don't deserve even my passing interest.
>Clearly the correct choice
Stop avoiding the subject. Just because the power is there, doesn't mean you have to take it. You can make droids all day that kill Jedi.
>>98287480
Book of Erotic Fantasy.
>>
>>98287474
>as if in a setting with generic fairytale godmothers I'm obligated to protect Jumpers from being turned into a frog by their own magical wands.
The lore reason given for why the Exaltation leaves you comes from the "turn into an Incarna" effect, but it isn't itself tied to that effect. The lore says it's a quality of the Exaltation itself deciding to leave.

>the facts out on the table
The facts make it impractical for a jumper to take any but the weakest Mummy powers with them to the next jump. But jumpchain is all about taking your powers to new settings. At best, you could regain your powers on jumps with the Milky Way in them, when they get refreshed if/when you get to the year 2013 or thereabouts. In order to keep having mummy powers in this jump all about being a mummy, more fiat is required.
>>
>>98287461
I fucked up the reply >>98287516
>Clearly the correct choice
Stop avoiding the subject. Just because the power is there, doesn't mean you have to take it. You can make droids all day that kill Jedi.
>>
>>98287516
>Book of Erotic Fantasy
Well shit, I was expecting this to be way harder. Open Gaming License V1.0a, by Gwendolyn F.M. Kestrel and Duncan Scott? Literally the first Google search I found for "Book of Erotic Fantasy free PDF online". There are a lot. You could've also gotten it by making a free Scribd account. Unless I'm missing something and this version is wildly outdated.

If I'm not, this is your opportunity to declare you just really like open source creative projects and sent the creators those 25 bucks to support them on purpose.

>>98287519
>it's a quality of the Exaltation
I mean, Exaltations don't leave Lunars gone Chimera either. It's one thing to say "there are certain levels of transhumanity that trigger the Exaltation to depart" but it's quite another in my opinion to assert the danger is so significant as to require prohibitions given the scope of how Exalts can and have altered themselves while keeping their Exaltations. Queen K'tula literally turned herself into a hentai tentacle monster with Kimbery Charms and was still able to pass as a regular Solar in the public eye.

>impractical
As I've heard quite a few anons express, many are fine with fanwanking their own solution or how it works. This is the crux of my disagreement-the merit of a ruling vs just letting people make up their own minds.

I don't think the basic IDEA behind Mentaar is inherently unsalvageable or that people SHOULDN'T be gated from keeping their Sekhem stonks, I just feel the current implementation is clunky and immersion-breaking compared to other ways of handling it.
>>
I knew people would complain about the BoEF origin and that's fine, but you motherfuckers complaining to me that I don't know lore when I'm hearing it from the Ed-horse's mouth genuinely pisses me off. I don't give a fuck what you do at your table, but don't sit here and tell me that I'm wrong when I can point you to the motherfucker who made the goddamn setting saying I'm right. Mordenkainen and Elminster breaking into Ed Greenwood's house to drink tea is canon. You don't like that? FUCK YOU. You want someone to make a 3.5 FR Jump who knows more than me? THEY DON'T FUCKING EXIST BECAUSE I'M CITING THE GUY. You're powergaming shitheads and you need the shit kicked out of you. Polka music exists in the Forgotten Realms because it came from Canada.
>>98287550
>free Scribd account
Wouldn't let me download it, and I wanted it on my phone. Thanks anyways. Too be fair, I didn't look further than the 3.5 thread or page 1 of Google.
>>
>>98286004
>another bad D&D jump
For a hobby that came out of /tg/, we really seem unable to make a good D&D jump.
>>
>>98287572
>or page 1 of Google
...that's the wild part, I literally found it right at the top of Google on page 1-
>phone
Oh. Yeah that'll do it, for some godforsaken reason sometimes phones show different search results to proper computers, even my rancid Apple piece of shit. I hate the algorithms.

>>98287579
The funny thing is I feel on average we've (well, you've) managed to churn out better Pathfinder jumps overall.
>>
>>98287586
That's because Pathfinder is a shit setting with furry players who also don't know the lore or mechanics. As opposed to FR players who don't know the lore or mechanics and want to be Tieflings.
>>
>>98287550
>I mean, Exaltations don't leave Lunars gone Chimera either.
Chimera Exaltations are clearly broken. It doesn't matter that some changes to the soul don't trigger these defenses that the writers decided to write into existence. Some things DO trigger these defenses, even within Exalted itself. What are the odds that nothing you buy in any of the ~2000 non-Exalted jumps trigger the non-human detection algorithm? Pretty much zero.

>This is the crux of my disagreement-the merit of a ruling vs just letting people make up their own minds.
As the writer of a jump, I take the role of the Benefactor, laying out the conditions of a given jump. In that sense, there's no way to allow people to make up their own minds. If I say nothing, then the Benefactor does nothing in particular in the jumper's favor and they're just screwed out of their powers. Adding a note at the end doesn't give anyone any more power to customize their chain, it's just pointless Rule Zero Fallacy ass covering.
>>
>>98287592
Also, according to the BoEF, Tieflings have an Appearance score of 8, so they're ugly. Also-also, Dogs have an Appearance of 10 and Cats have an Appearance of 12.

What did they mean by this
>>
>>98287592
>That's because Pathfinder is a shit setting
>chortles heartily in D&D 5e

>>98287599
>clearly broken
Sure they are, but that's irrelevant-notwithstanding the fact Chimerahood doesn't last between incarnations. The original objection was that the risk that Exaltations would leave behind the Jumper, which I am using Chimeras as evidence to show the threshold isn't so great as to require a warning in the jump.

>Some things DO trigger these defenses
>What are the odds that nothing you buy
From my point of view your stance on altforms is kinda contradictory. On the one hand you talk about, say, swapping out of a Mummy altform to dodge Descent bullshit. That implies you view the Mummy soul as a discrete closed system separate from the greater whole of the Jumper. On the other hand, here you seem to believe adding say-an Outer God altform to a Jumper's collection will eject the Exaltaiton. Make it make sense. I have listed several examples of networked beings that haven't resulted in Exaltation ejection (Akuma, which I will note at no point is suggested in lore to have special countermeasures to countermand the Exaltation ejection protocol) and severe fundamental alteration (K'tula, Chimerae; I will concede the fundamental design of the Alchemical Exaltation sidesteps the issue) I am using to assert you are overreacting to an unreasonable degree relative to handholding people like toddlers in the jump.

>If I say nothing
>screwed out of your own powers
Okay, hear me out: What if you just lay out how Sothic Turns/Ascension work, go "fanwank something if you don't hit Apotheosis, your Utterances aren't automatically guaranteed to go away" and /maybe/ include some kind of narrative scenario to justify people keeping Sekhem at 10? Just. Keep it simple, instead of black and white. Historically speaking people find things being spelt out in strict parameters more restrictive, not less.
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>>98287599
>Adding a note at the end doesn't give anyone any more power to customize their chain, it's just pointless Rule Zero Fallacy ass covering.
...also I'm confused by this part, it sounds like you're agreeing there's no point to weird notes like the one in Mummy the Curse all of a sudden. Are you saying Rule Zero Fallacy ass covering is a good thing, or am I missing something about notes in the intro being intrinsically different from note at the end of the PDF?

>>98287611
>What did they mean by this
Charisma is an aggregate of force of personality and persuasiveness so conceivably it just means most people in D&D would rather pet a dog or a cat than, say, Karlach.
>>
Nubee's Body Mod: Standard Load out
Warehouse: Standard load out

Jump# 1 Forgotten Realms
Starting location: Faerun
Age: adult
Background: Commoner
Class: Bard level 2 (100)
Race: Elf
Perks:
*A back that is brawny a brain that is weak (0)
*Magical Craftsman (600)
*Smarter than the average owlbear (100)
*Charisma of kings (100)
Items
* Gold X 2 (100)
>>
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>>98287637
I am in Hell. A very funny, helly kind of Hell.
>>
>>98287637
Based, fuck him up.
>>
>>98287619
>Chimerahood doesn't last between incarnations.
Lunars didn't normally need Moonsilver Tattoos. The slide towards turning into a monster is 100% caused by damage sustained by previous bearers of the Exaltation.

> That implies you view the Mummy soul as a discrete closed system separate from the greater whole of the Jumper.
It is normal that, when a jump makes you a non-human, the non-human form is isolated as an alt form, with the benefits and demerits of the form applying only when that form is assumed.

>adding say-an Outer God altform to a Jumper's collection will eject the Exaltaiton.
In the first second of the jump, I am forced into the Outer God alt form, which may (I would argue probably does) trigger the Exaltation's escape algorithms. Arguably, my reflexes might be great enough that I can switch to another alt form that the Exaltation does recognize (assuming I have one) so fast that it fails to detect that it should leave. Likewise for any perk that might change my soul, if I also have a Toggle perk. But that still means that I'm forced to choose to keep all my alt forms and soul perks suppressed (something I can't even buy the ability to do in jump) until I get a perfect mix-and-match alt form blender.

>I have listed several examples of networked beings
And I have listed examples of non-networked beings who DO trigger the Exaltation to leave.

>fanwank something if you don't hit Apotheosis
So Apotheosis locks you to Sekhem 1? Sounds shitty. But there is no difference in my mind between "fanwank something" and "nothing happens" when discussing chain rules and not matters of canon. The only difference is that the first tries to pretend it's not my fault.

>no point to weird notes
"By the way, you're stuck at sekhem 1 until the next time you wind up on Earth in 2013 lol" is no different than "you, the player, can decide how sekhem works in future jumps", except the second one makes me sound less responsible for the problem I have caused.
>>
>>98287637
Jump # 2 Mass Effect
Race: Human
Age: 23
Location: Palaven
Origin: Marine (100)
Class: Adept
Perks:
*Finesse (150, Discount)
*Paragon (400)
Items:
*Medi-gel (50)
*Assistant VI (100)
*Armor Locker (200)
>>
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>>98287849
You're just disadvantaging yourself at this point.
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>>98287857
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>>98287892
Don't talk to me about adversity. And the BoEF is tame next to the shit Ed comes up with. It's not even canon by default in the Jump, it's just more content if you want it. The lore is otherwise accurate, most people don't know whet they're talking about. People just like to complain. I should've added Meepo's Shotgun. The writers at Candlekeep even agree that Dragon Magazines are canon, and Ed has literally said magical equivalents exist. Just because you people don't like these things doesn't mean they're going away.
>>
>>98287921
This is literally canon.
>>
>>98287926
It should literally be shot out of a cannon.
>>
>>98287660
>100% caused by damage
Irrelevant. The vast majority of Exalted interactions are not relevant for a Jumper losing their Exaltation. There is no meaning for a child seatbelt-tier note in the jump.

>the non-human form is isolated as an alt form, with the benefits and demerits of the form aplying only when that form is assumed
Then it follows logically that the benefits and demerits of a human altform i.e. an Exalted altform also carry over, thus containing the Exaltation attached to it's Hun and Po. To argue otherwise is to argue that Jumpers with a Mummy altform should lose access to Utterances FOREVER when they switch altforms due to Utterances being imbued into them by the temakh back in the day.

>I would argue
I would argue against that for the reasons above. Reasons are irrelevant.

>I'm forced to
You're not because the Exaltation is tethered to the human altform not the Outer God one, to be consistent with the rules you're asserting AND with the nomic assumptions of Jumpchain

>I have listed examples
All of which are so extreme, directed and unusual I don't feel the note is necessary.

>Sounds shitty
Kinda is, yeah. That's life.

>there is no difference in my mind
In my mind there absolutely is, you are laying the facts out on the table to the reader and assuming they're not a brainless NPC who needs a perk to wipe their ass. It is not your fault because you are giving the player agency instead of imposing a solution on them with limited information. Forcing an imperfect solution onto the player on the other hand is, self-demonstrably, your fault.

>the problem I have caused
I suggested a solution to it. It is not a complex solution or necessarily the only solution, I am just saying that pretending your solution and Sekhem 1 4ever is a false equivalence.
>>
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>>98287949
You should be shot out of a canon, I am a hero. I made a sacrifice. The Chosen all fuck each other and others, and do orgies. IIRC, Laeral Silverhand just walks around naked and fucks her companions after work. I'm 99% sure the Simbul fucked Ed in canon, and she's canonically come to Earth to his house. She's mine, you old fuck. Get away from my Chaotic Neutral queen.

https://m.youtube.com/watch?v=dpKc8N3FJsQ&pp=ygUUaXQgc2hvdWxkJ3ZlIGJlZW4gbWU%3D
>>
>>98287660
Also I am going to regret this but since this argument is veering away from the more fundamental issues I have with your jumpmaking style (which again, would not be issues if you didn't try to impose those same standards on the wider Jumpchain experience instead of just limiting them to your work) I have become invested enough to use a jump I've made as a counterpoint to your claim that your Thundarr the Barbarian generic manly man strength perk description is enough for what it is. Yes, I wrote a jump specifically to win an argument against you.

Presenting: Wayne Barlowe's The Heart of Hell trilogy (third book still not out yet)

https://drive.google.com/file/d/1QkzlS_Z2IUtalsFlN5LRXadiQBDKFW2m/view?usp=sharing

This is a jump for a piece of media in which the writer is nowhere near as willing or able to quantify combat advantages in as systemised as fashion as nWoD/oWoD, in which there are many ambiguities in the power system, and divine intervention is a major source of conflict resolution. I present this jump to you as both a case study of hyping up conceptually simple perks and items beyond just "you do the thing, you have the thing, this is the thing" and in quantifying a flexible open-ended advantage in a way that isn't an "omnipotence perk" due to being scaling with a finite capability (righteous behaviour) with quantified comparisons.

For emphasis, I AM NOT SAYING EVERYONE HAS TO MAKE JUMPS THE WAY I DO, I am just disagreeing hard with you saying that stripping things down to the bare minimum and actively avoiding the nuance of a setting as well as creativity in jumpmaking is an ideal.
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>>98287660
And before you say one word, ONE WORD, about it having notes I will point out to you they are just clarifications about how the setting works and what it's like NOT gameified mandates about how Jumpers are supposed to experience using the jump
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>>98287989
Oh my god I don't care. At this point I have no fucks to give. Ed Greenwood is a huge pervert so you added lewd shit fine. Add double dildos of cream filling for all I care.
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>>98287997
>I am just disagreeing hard with you saying that stripping things down to the bare minimum and actively avoiding the nuance of a setting as well as creativity in jumpmaking is an ideal.
He will never see eye to eye with you on this. Probably won't even agree to disagree. He is supremely confident that his way of making jumps is the best way and anyone who doesn't adopt his way is actively harming the hobby. You cannot change his mind after he has had years to reaffirm his opinion. This is his life's crusade and the more you try to tell him that he is wrong, the more you validate his opinion.
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>>98288381
Oh I'm under no illusion I can change the mind of someone that stubborn, I just did all that to cut off any pretence he has anything resembling a logical argument.
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>>98286514
>If I did not include Initiate of Mystra, your ability to cast Arcane spells would stop working in other worlds without a Weave equivalent unless you have an Epic caster level, and even then it wouldn't work entirely.
Magic in FR isn't reliant on the Weave. It just modifies/restricts it.
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>>98262401
How is the drive coming, Anon; started drafting the rules yet?
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>>98288486
>https://files.catbox.moe/97d0j1.pdf
Funny you should ask. I've actually had most of this since Friday. Rules 4 and 5 are the main places I'm trying to revise to balance between being too restrictive and the total free-for-all that we currently have. Considering if there should be more guidelines. Guideline 3 was a rule, but obviously I decided it was better as a Guideline. Not sure if it'll be replaced with a new rule or if 4 will be the final count. I'm mostly satisfied with this, save for a few niggling minutiae. Also, completely undecided on what the vetting process should look like. I want something that can maintain its integrity without being easily abused; current idea: Vetting is mainly used to deliberate adherence to Guidelines; if at least 5(?) people who can reasonably be assumed to be acting in good faith, the jump will be considered not to have passed vetting. Ideally, rejection should be accompanied with a well-reasoned argument. Vetoers can either agree with one or more such argument(s) or forward their own.
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>>98288486
>>98288535
Oh, and the name for this is the Selective Jumpchain Drive.
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>>98288486
>>98288535
>providence
*provenance

Fuck.
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>>98288486
>>98288535
Oh, and in case anyone cares, Rule 4 is a Rule. But determining whether something fits will be treated more as a Guideline.
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>>98288535
Rule 3 just being left blank and skipping to Rule 4 instead of just making Rule 4 the new Rule 3 is funny to me for some reason. Rule 3 of the Selective Jumpchain Drive is not talking about Rule 3 of the Selective Jumpchain Drive.
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>>98288535
That's sick. I'll be reading the rules shortly, but just really quick
>what the vetting process should look like
Was thinking about this. Perhaps you could have a folder for each rule that people upload text files to. So, when some anon audits a jump, they put in the text file "xyz jump.txt" with an explanation of why it's disqualified by that rule.
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>>98288535
I'm not interested in putting my jumps somewhere where they can be retroactively deemed unsuitable and removed. I also think your rules are cringe, even though my jumps probably get through all of them.
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>>98288568
Would be kind of funny. Probably will just knock Rule 4 up, thoughbeit.

>>98288570
The vetting process is probably the thing I'm currently most interested in considering suggestions for. I'll note that method down as a possible implementation.

>>98288571
>I'm not interested in putting my jumps somewhere where they can be retroactively deemed unsuitable and removed.
This is why the Rules will be solidified at some point. The clause after Guideline 3 is also a work in progress; though it says Rules 1-5 right now, I'll probably change that to Rules 1-3. Which basically won't come up unless someone manages to sneak a meta option through the vetting process.
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>>98288583
>>98288535
Anyway, I'm going to bed and will be working a long shift after I get up, so it'll be awhile before I respond to feedback/suggestions if anyone else has any.

Anyone who reads this, have a good night/morning.
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Read the rules now. They sound pretty reasonable to me desu. Not sure what a character builder or supermarket format is, so can't comment on the guidelines / rule 5.
? hours to beat for video games; I don't think this one makes sense, but I can't really think of metric that would actually be apt in this case.
Balance will need clarification, but I'm assuming that comes later. I am sure DDAnon will have some input whether it is desired or not.
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>>98288535
Wow, what a waste of everyone's time. Can't wait for all the pointless bickering over this.
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Best power stealing perks/powers? Waxing & Waning from SCP and Rogue's power from X-Men Evolution plus the Gem of Cyttorak are both pretty good but I want to get other stuff in both jumps.
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>>98288635
Jumpchain 3.0 lol
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>>98288635
>Wow, what a waste of everyone's time. Can't wait for all the pointless bickering over this.
This could be the /jc/ banner
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>>98287969
>should lose access to Utterances FOREVER
An Exaltation is a physical object with an AI running on it, which chooses to jump out of you under certain circumstances. Unless you're saying that I should interpret the Exaltation as part of a specifically Solar Exalt alt form, like a cyborg alt form.

>You're not because the Exaltation is tethered to the human altform
An Exaltation is most like cybernetic implants for the soul. And cybernetics from a background would likewise go away after a jump (as opposed to a specific cyborg alt form or a cyborg perk or a cyborg item, all of which would act differently).

>extreme, directed and unusua
No transformation of the soul inside of Exalted itself could be as extreme as the crossover-enabled transformations a jumper will go through, which make their souls obey totally alien laws and be made of impossible substances from other settings.

>Kinda is, yeah. That's life.
But not a balanced game. A scenario reward shouldn't make you weaker.

>assuming they're not a brainless NPC who needs a perk to wipe their ass
I'm assuming they aren't cheaters who want to make up rules in their own favor in an imagination game. For that matter, see all the other mainline Exalted jumpmakers. All those have notes granting the Exaltation permanently until final death.

>I suggested a solution to it
Adding a line to your jump that says "fanwank it" is no different than not adding that text. People have the exact same capacity to change the rules without my permission as with it.

>isn't an "omnipotence perk"
Due to the facts that you don't get to control what the miracles are and the "are sponsored by Heaven" implying that it can't grant anything Heaven in this setting isn't able to. And to a lesser extent because there are no righteousness-enhancing perks to combo it with.

>>98288011
Because it doesn't need any, due to standard rules allowing you to easily survive a decade and continue using your powers in future jumps.
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>>98288635
I do not care about making new drive rules or whatever, but at this point the bunker is an entirely seperate entity with a seperate culture and cringe namefag clique, so I actually don't mind making a seperate drive.
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>>98288729
I agree a drive of our own is needed, tacking on all these rules serves no constructive purpose.
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>>98288744
>tacking on all these rules serves no constructive purpose.
NTA but this was well covered last thread. It is redundant if we're going to have all the same criteria for adding jumps anyway.
Having 3 identical drives for no reason makes less sense to me than just letting the purist-autists have their filtered drive.
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>>98288762
And as I said in the last thread, the problem is that another community is using our drive and even having it guide people to them. By all rights it should be our drive and the ideal solution would be for driveanon to tell the other community to fuck off and get their own drive but since that isn't happening the only option is to make a new one.
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>>98288682
>An Exaltation is a physical object with an AI running on it, which chooses to jump out of you under certain circumstances. Unless you're saying that I should interpret the Exaltation as part of a specifically Solar Exalt alt form, like a cyborg alt form.
One, that's a vast overgeneralisation for a spiritual construct based off the Lintha's blessings (in 2e). Two, your second sentence leaves me utterly perplexed as to whether you're pulling my leg or genuinely that oblivious about how much that undercuts your own stated position on similar cases.

Look, let me try to put it this way. You agree that in the modern era, CtD Changelings are in danger of calcification death from Banality, right? You agree that fae in oWoD's Dark Ages are far more powerful as a result of not being concerned about that, right? You purposefully preserved the fae powerlevel in a way I distinctly remember you framed as justified by-among other things-altform balancing.

You are 2/3s right. I am saying you should have interpreted the Exaltation not being in danger of fleeing because it is attached to the Hun-Po soul structure of a First Age altform, while the Jumper as a whole can still use Exalt Charms for the same reason Akuma can while being components of Yozis.

>is most like
It's a spiritual construct sufficiently similar to a soul to be termed a "third soul". I disagree it would go away after an Exalted jump unless you're going to sit here and argue your Bleach Bankai should also go away after the Bleach jump without a provision to handhold you.

>could be extreme
Irrelevant because as I said, barring extreme transformations inflicted on yourself you would have to go out of your way to self-destruct to attain, you still have the First Age human altform which is bonded with the Exaltation and not fundamentally altered by you also having an elf or Outer God altform under standard Jumpchain assumptions.
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>>98288682
>A scenario reward shouldn't make you weaker
I'm not sure if we're talking at cross-purposes or you're deliberately misconstruing my words. Let me say it again: I was proposing a scenario that lets you use Sekhem 10 with a suitable narrative justification. Maybe you do something that causes the Benefactor to award you a divine soul, similar to one of the proposed rewards for loyal service in 2e. Maybe you emulate one of the villains in finding lost astrological rituals to stand at a juncture of Fate surpassing the Judges' yoke, or locate the secret name of a Judge to usurp them with a "good" ending where you heed Sutek and merely walk away with Sekhem 10 or name magic at the strength they were in life or an "evil" ending where you outright replace the Judge as suggested in 2e.

I am not definitely saying which is the correct choice or that these are the only ones, I am just giving examples of how I would presume the process would go like.

>cheaters
Do you think it's cheating to assume your shounen protagonist perk can't let you accomplish shounen protagonist-like levels of growth? Because an Exaltation is fundamentally a systemised shounen protagonist chi engine with an in-universe basis

>is no different
"Fanwank it" was only part of my solution, again I'm not sure if you're deliberately misreading what I wrote.

>Due to
>it doesn't need any
Yes, I am aware of the perk and jump I wrote, I made the jump as an example of a fast and loose effect that isn't omnipotence and including flavourful text without excessive purple prose. Just a little, to make being a DMC mook demon/Berserk Apostle-level threat feel more spicy than "you da beeg demon, you swing da beeg sword"
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>>98288815
>and even having it guide people to them
Guiding people to the niche that suits them best doesn't really concern me honestly. Same goes for SB and Reddit. Anyone that can tolerate that place can leave and stay there. What's left, you, me and two other anons, can remain here.
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>>98288819
>CtD Changelings are in danger of calcification death from Banality
No, Changelings just turn back into humans. Fae are stronger but vulnerable to death from Banality. Not even "you can't use the alt form you paid for in most settings" but "attempting to use the alt form you paid for in most settings instantly kills you."

> it is attached to the Hun-Po soul structure of a First Age altform
I could make the same argument about an Exalt that turned into an Incarna or a Primordial, but the writers say I'm wrong.

>Bleach Bankai should also go away
I never watched Bleach. I assume Bankais aren't canonically built with security features that make them rip themselves out of their owner's hands and fly away if they decide they don't like the owner any more.

>you still have the First Age human altform which is bonded with the Exaltation
Alt forms not currently in use are undetectable. No one can point at a specific mind flayer and identify it as a jumper due to having a human alt form unless they physically see you transforming into a human. Likewise, an Exaltation can't detect it to use in its calculations of whether to jump ship.

> I was proposing a scenario that lets you use Sekhem 10
And there's nothing wrong with such a scenario where you win permanent Sekhem 10. But that's quite different than getting Sothic Turn style one time (technically multiple times if a jump lasts thousands of years) reset to Sekhem 10.

>cheating to assume your shounen protagonist perk
No, because someone wrote a rule that said I get that advantage. I'm not just assuming that I'm going to be as talented as Goku jump 1 with no purchases backing it up.

>"Fanwank it" was only part of my solution
"Fanwank until you win the scenario" is equivalent to "works like canon (ie you're screwed) unless you win the scenario".

>without excessive purple prose
It's quite succinct with laying out how it was obtained and the six different things it does. I've got no problem with it.
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>>98288729
Alternative idea, manage a new drive as it always has been but add a subfolder that can be the selective jump pet project. So do both basically
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>Or just deal with SCP-682 mercilessly pursuing you and evolving to overcome everything you use against him.
Is this supposed to be the meme-tier completely unkillable 682 in this drawback? You can choose your canon in this jump so I'm not sure how much of this is just fluff.
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>>98288922
I already suggested making a git where the main branch would just take in pretty much anything and if someone wanted to play curator they could have their own branch or fork.
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>>98288936
Honestly, I would say just go for it and draft up an example. I saw your suggestion, but I was unconvinced that anyone else here would be capable of understanding how github works. But I would be fine with it.
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>>98288889
>Not even
I'm using it as an example of a differentiated existence with unique spiritual properties localised to one altform that the nomic rules of Jumpchain would not be carried over or cancelled out by switching to another.

>I could make
You couldn't. It's a false equivalence because in your analogy, a Jumper would be going out of his way to inflict vast spiritual changes or experience them. I am writing the jump with the assumption that most people have the wherewithal not to spread their soul-asshole wide for Malfeas to have his way with, as such the note is irrelevant and the SPECIFICALLY Hun-Po soul setup targetting system is not at all comparable to owning altforms which are effectively discrete closed systems under the nomic assumptions of Jumpchain

>Bankais aren't canonically built
Well there is some nuance to awakening one and other spiritual technology like the Sternritter's Bankai-sealing tech can interfere with them but my point was more you should assume an Exaltation should continue to just work for the same reason you should assume a Bankai continues to just work.

More to the point, you are grossly exaggerating and overgeneralising the security features and I feel you're making a lot of assumptions about how altforms work to justify this argument.

>Alt forms
I don't understand this entire line of argument. Being detectable or not shouldn't influence the Exaltation for the same reason you shouldn't be afraid of dying from calcification after swapping into an altform from being a Dark Age Fae or losing your connection to your Bankai

>that's quite different
Given you've acknowledged the dangers of Utterance overuse with your current solution, I feel it's a more elegant solution than just soft-enforcing being conservative with Utterance use in a way that isn't supported by the default Mummy game's experience as harshly, especially when you directly equate entering Duat as death in your notes
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>>98288889
>rule
>Goku
Right, to extend the analogy you only need to be Yamcha-level to pass. Fuck, you'd make it at RADITZ level. The idea Exalted innovate Charms even at comparatively young Essence, especially in the First Age with the resources they have access to, in broad and unique ways without accidentally jettisoning their Exaltations is supported by both lore and crunch.

>is equivalent to
I actually agree in technicality but I'm taking the position it's more efficient and equitable to offer the high-risk high-reward (in the context of an imagination game where anyone who really wants the powers will just find a way to win anyway) scenario than purposefully gimp the nature of Descent indefinitely by default.

Especially when by your own admission you'll just wash your hands of anyone who doesn't like your rules anyway. If you're going to acknowledge player agency you might as well take it into account for the jump structure.

>It's quite succinct
Thank you. As I said, I wasn't asking for much more from you for your jumps, just more than the pure basics in a way suitable for the media's vibe. I wrote the perks with your Thundarr example in mind as a demonstration of how to be succinct but compelling.
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>>98288948
If no one else does I might later but I'm not a good choice for the person to manage it since I'm lazy and on and off with /jc/, sometimes I don't even open this thread for months at a time. I'll note that I'd recommend using an alternative site such as gitlab over github. Getting out of Google's hands would be good but it's roughly plus minus zero landing on Microsoft's palm.
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>>98288977
>not be carried over or cancelled out by switching to another.
The Exaltation, as I understand your ruling, is not part of the alt form. It's a piece of Background-granted cybernetic equipment in your soul, which is not changed by you changing alt forms. Like how my clothes rip when I assume a larger alt form.

>Jumper would be going out of his way to inflict vast spiritual changes or experience them
Mainly via buying perks or backgrounds, things that shouldn't take away stuff from other jumps.

>the same reason you should assume a Bankai continues to just work.
Wanking that a Bankai probably continues to work due to having no canon basis for thinking it wouldn't isn't like wanking that somehow Incarna and Primordials are the only two things in the entire omniverse that trigger Autochthon's stupid security measures.

>shouldn't influence the Exaltation
Only if you're assuming the Exaltation is part of the alt form instead of something you have in every alt form. Otherwise, it will keep doing its security check and note the new alt form means it should leave. And even then, you'll eventually get a perk that applies while in your Solar alt form, though there's a stronger argument that all perks would be harmonized with the alt form in a way some random object you picked up in a Background wouldn't be.

>a more elegant solution
It's not elegant to make your only choices "you lose most of your mummy powers in most future jumps" and "you are an incredible super mummy far stronger than any canon one."

>high-risk high-reward
You shouldn't have to risk anything to keep the normal abilities of the thing the jump is all about being.

>gimp the nature of Descent indefinitely by default
Counting each new jump as a Sothic Turn is not gimping anything. It's purely an advantage.
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>>98289049
>as I understanding your ruling
I see it less as a ruling and more as a common sense interpretation of how it works in canon, only putting on the trip to begin with because my contribution is directly relevant to the jump. And I see it as having the best of both worlds. If you insist on the cybernetic equipment analogy, it is cybernetic equipment that is preserved snugly in your First Age origin soul and is thus functional in all your other altforms.

>perks or backgrounds
Backgrounds as I said before should be folded away into altform differentiation as a nonissue. Perks, I'll...concede are a more debatable issue if they directly affect spiritual identity, but based on authorial statements made during 2e (which if you're going to lift from late 2e statements about Exaltation and targetting, are equally valid for me to use as a counterargument) that Exaltations adapt to other settings so Exalted can remain roughly competitive I see that as a free licence not to worry too much about it in Jumpchain unless you go out of your way to jiggle it.

>somehow Incarna and Primordials
I'm starting to understand your perk objection more, but my revised stance is less the scope of those entities' existences and more that I think since the initial jump premise automatically qualifies you for Exaltation (including if you take the Exaltation-less drawback and it's packed into you if you complete the jump) I disagree becoming "more alien" afterwards would necessarily dislodge the Exaltation before the aforementioned setting adaptation.

>assuming
Yeah this point actually helps me understand your objection to perks specifically. My takeaway from my understanding of Exalted is I think in the context of Jumpchain it's sorta grandfather claused to not fuck you over
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>>98289049
>It's not elegant
Then by all means just limit the reward to be Sekhem 10, which appears to have been your default solution, but also show some sort of consideration for the issue of ending Descent other than "you just die from power overuse lol"

>You shouldn't have to risk anything
Definitions of risk in an imagination game aside, a standalone perk isn't a totally unsalvageable idea but there needs to be more nuance than "You start with a free Sothic topup every jump and then you're fucked from the moment you spend resources on Utterances unless you go out of your way to build the biggest cult in the world or otherwise find an OOC way to halt the end of Descent" which if I'm reading your ruling right you seem to indicate has no mechanism for the natural reversal Mummies undergo in their native setting on arbitrary timescales

>It's purely an advantage
I mean the part where going to Duat is automatically counted as death in your ruling. It would be purely an advantage if you had a provision like "you are only considered to die for Jumpchain purposes if something like Ammut eats you or something like a Judge unmakes you during your ambiguous soul transit that presumably doesn't involve running into Anpu or the Judges because they're stuck in the old jump so you just kind of awkwardly wander in circles and then come back"
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>>98288436
The Weave being non-existent in areas doesn't allow characters to suddenly cast stronger spells. There's entire regions where magic is Dead / doesn't exist, and people can't cast stronger magic. There's entire Realms like the Feywild where the Weave is unresisted and follows closer to the old ways. Again, my source is literally Ed Greenwood.
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>>98289191
>it is cybernetic equipment that is preserved snugly in your First Age origin soul and is thus functional in all your other altforms.
My Creation human style soul is replaced by a soul with any unique features of an altform. It's not floating off in another dimension with all my inactive Companions where I can channel power from it.

>authorial statements
Individual authors say all kinds of dumb shit that's at odds with canon, like Jenna Moran claiming that no one would ever pay a point of willpower to resist being talked into something unless they were willing to sacrifice a year of their life for it. Actual canon went so far as to specifically nix the idea that Lunar Exaltations could even adapt to Exalt animals, much less something from a different universe.

> it's sorta grandfather claused
Not without being a perk or alt form. That's the ultimate issue: jumps define things that you take with you mainly as perks, which are guaranteed to come with you and play nice with each other. But Exaltations are not specified as part of that framework but as (non-altform-granting) Backgrounds, which are the stuff that gets left behind unless you make effort to take it with you.

>just limit the reward to be Sekhem 10
A one time top up to Sekhem 10 is meaningless when it comes to preserving power in other jumps. Being permanently Sekhem 10 unless you specifically start sacrificing dots of Sekhem for extraordinary powers is extremely better than canon. Gating something in between those is mostly like now but with a hoop to jump through.

>the issue of ending Descent other than "you just die from power overuse lol"
You die mainly from the passage of time without eating. You only lose Sekhem from burning it for Willpower and I guess a few rare and powerful Relics/Utterances.

> you're fucked from the moment you spend resources on Utterances
Utterances mainly cost temporary Pillar points. I'm not even sure there are any that make you sacrifice Sekhem.
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>>98289198
>I mean the part where going to Duat is automatically counted as death in your ruling.
Yeah, because it involves your body/soul being damaged in such a way that your soul gets ripped out of your body and sent to the afterlife while your body becomes a corpse. That's called "death" by any reasonable metric. Never mind that when someone disturbs your tomb you'll rise from the grave. There are plenty of settings like that which don't totally throw out the idea of death ending your chain.
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>>98289215
And I should clarify, that means if you can access a compatible, unrestricted Weave-equivalent in the future then your potential shoots through the roof.
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>>98289267
>Not without being a perk or alt form. That's the ultimate issue: jumps define things that you take with you mainly as perks, which are guaranteed to come with you and play nice with each other. But Exaltations are not specified as part of that framework but as (non-altform-granting) Backgrounds, which are the stuff that gets left behind unless you make effort to take it with you.

Hmm.

Well shit, if you're correct you're correct. I'll be honest, I wasn't sure if you pivoted from initially dodging the issue of whether your rulings actually achieve their intended accomplishment as whataboutism or genuine criticism, and while I suspected the former it's irrelevant. I can't really deny this line of argument, so I've added a line about how Celestial Exaltations won't run out on you for shit like that and uploaded it to both the current drives.

This doesn't detract from my objections to your general approach to jumpmaking.

>A one time top up to Sekhem 10 is meaningless when it comes to preserving power in other jumps. Being permanently Sekhem 10 unless you specifically start sacrificing dots of Sekhem for extraordinary powers is extremely better than canon. Gating something in between those is mostly like now but with a hoop to jump through.
Strictly speaking I don't disagree, I'm just disappointed by how awkward the current implementation is unless you work strictly with RAW and very conservatively, and never think outside the box which I'd argue is narratively the whole point of MtC

>You only lose
Technically Ammut-tainted Shuankhsen can bite Sekhem out of you in 2e definitely as a Dread Power, forgot if Amkhata can do it too. So we can extrapolate from that sufficiently destruction/death/eldritch-like entities could fuck with it

>Pillar points
I'm referring more to the risk of failing Descent rolls
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>>98289273
>There are plenty of settings like that which don't totally throw out the idea of death ending your chain.
There are but I would argue the premise of resurrection is so intrinsic to MtC that if you are going to implement a backstop against powers being indefinitely or arbitrary nerfed with the specific goal of being able to use MtC stuff as if you were playing MtC, then treating the Rite of Return (which returns you) as a cognate to death contradicts that objective. Which makes it seem a bit arbitrary.
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>>98289360
>whataboutism or genuine criticism
Of course it's genuine. I think situations that interfere with how powers work in other jumps, in ways that are beyond the issues standard to any jump, ought to be covered by rules.

>This doesn't detract from my objections to your general approach to jumpmaking.
Fair enough. I'm totally fine with people wishing I weren't so brief, just like I'm fine with people writing things that are too long winded.

>I'm referring more to the risk of failing Descent rolls
Utterances don't cause Descent rolls? Again, unless there's a few that do, but still. You'll need to eat relics to stay alive unless you have an alt form, same as a vampire needs to drink blood unless they have an alt form. And once you do, you can easily stretch those 12 hours of Sekhem 10 out by switching into something else and only being a mummy long enough to use an Utterance or get through a fight. Which I get is the complaint, but it's just like a vampire alt form. You switch out of being a vampire to walk around in the sun and only switch back when it's safe. And in the case of a splat whose weakness is "you rapidly get more human i.e. weaker over time", it's never really safe.

>There are but I would argue the premise of resurrection is so intrinsic to MtC
Much like it is for, say, Dark Souls, but that doesn't give you infinite one ups post jump.
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>>98289425
>Of course it's genuine
Fair enough.

>I'm totally fine with people wishing I weren't so brief, just like I'm fine with people writing things that are too long winded.
Alright. I find it frustrating/regrettable because I don't feel I'm asking a lot here compared to a generalised roadmap for extensive Jumpchain interactions that nobody else has really attempted, I'm absolutely not asking for an essay on Thundarr's gym routine, I just feel this comparatively minor thing you seem dismissive of would tangibly improve the experience of using your jumps. You've made clear though you prioritise principles and end user experience isn't a consideration so I can see there's not much more to be said on that front.

>there's a few that do
>it's like a vampire altform
I also tend to look at balancing jumps in isolation and not really try to factor in things like altforms unless it's absolutely necessary for core functionality, so from my point of view niche cases and so forth should be dealt with as if altforms don't exist. Especially if there ARE obscure Utterances someone reading your jump might not necessarily know don't fit the general rule. It just feels weird, like if every jump with an apocalypse in it also came with a note advising you to go duck into your Cosmic Warehouse on X date.

>that doesn't give you infinite one ups post jump
Which was controversial in it's own right, and while I don't claim to hold a grudge against NuBee for it I will say I just let Tarnished do whatever in Elden Ring. I just find it more consistent that if you're going to support setting experience parity enough to advantage power use, not to make concessions with the greater framework-especially not in a way that potentially results in a greater danger.
>>
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I split up the Jump into a pure lore version and a horny version for Chads.

3.5 Forgotten Realms D&D
https://drive.google.com/file/d/1JW6U4rVG6HR_qlZjJEdhplqfU2dAI3BU/view?usp=drivesdk

3.5 Forgotten Realms D&D & Book of Erotic Fantasy
https://drive.google.com/file/d/1yPnxRu5gQGnfDQg7nrtdpmKnqS-nRE1a/view?usp=drivesdk

Had I initially titled the Jump 3.5 Forgotten Realms D&D & Book of Erotic Fantasy, I probably wouldn't have done this. I just removed the Erotic origin and BoEF content. I didn't reassign any of the content that's canon in that origin, so you just have less content for no reason rather than just not take the things you don't want. Most notably, the Leadership and Influence.
>>
>>98288638
>/tg/
I like the Skill Book Creation from Generic Isekai. It takes 5 minutes per skill. But then skills can be anything from powers, class levels, actual skills and so on. Granted, you start at the beginning for the skill.

Alterworld has 2. Both are on defeat of enemies, but only one requires death. The first is you can randomly gain any skill or power used on you or allies at a low percentage, like 3% or something. It will be at full power when you get it. The second is an item drop that does the same, but you start off at 1% and need to use it like an old JRPG to train it up to full power.

>QQ
Victim Girls has one for taking powers and skills via causing orgasms. The jump even lets you pick anyone to be your willing companions for 50CP, So you can take an Arceus and drain it of universal creating power in jump 1.

In I AM IN ANOTHER WORLD SO I MIGHT AS WELL BE LEWD there are two perks for sex based training. One lets you learn anything they know or can do and the other lets you teach anything you can do. All through sex and bypasses restrictions that would normally lock them out of learning.
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>>98288638
>Rogue's power from X-Men Evolution plus the Gem of Cyttorak
>but I want to get other stuff in both jumps
But why though? That jump almost literally offers nothing else that would be worth getting over that because that specific build is most easily accessible there and everything else short of maybe companions can be gotten elsewhere with either better ease or at higher power. You don't even need to dip into drawbacks to get that build along with the toggle perk as a freebie and room enough for the perk version of Cytorak's x-gene boost/mutation feature.
>>
>>98289517
>I just feel this comparatively minor thing you seem dismissive of would tangibly improve the experience of using your jumps
Maybe, but not worth the effort. It would take a lot of time for me to sit there and spew a bunch of slop padding text. I'd rather spend that time working on more jumps than provide not even fluff but just... "color" I suppose.

>I also tend to look at balancing jumps in isolation and not really try to factor in things like altforms unless it's absolutely necessary for core functionality
It is core functionality when the core idea of your jump is about being something non-human with powers. And 90+% of the time, even then it just takes half a second to think it through and confirm that yeah, default alt form rules work here.

> should be dealt with as if altforms don't exist
But alt forms do exist, and they have tangible effects on balance. It's why races should be cheaper than equivalently powerful perks: because without an altform mixer they don't stack, while perks do stack.

>support setting experience parity
It's not necessarily setting parity as supporting powers across the rest of the chain. It's like if all the evil cult's powers are only available in a once a millennium conjugation of stars or only in one specific alternate world that doesn't have any corresponding location in 99% of other jumps. The background should have some way to deal with that so you aren't powerless in other jumps without also making you massively stronger in other settings than in its home one.
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>>98290009
Rather than retarded I'm fairly certain he's a literal child.
>>
>>98282739

Kung fu panda

drop-in
Conventional animal (bear)
Lee Da Kung Fu Academy

000-Rubber Body Style
000-Observation of the Ways
300-Five Mystic Kung Fu Secrets
300-Form of the Deathless
100-Slithered Body Style
400-Inner Peace
+100-Arrogant Kung Fu Guy

Journey to the west

Unbound +100cp
Mortal +200cp

Taoist -100cp
Immortal Timescales / Immortal Society / Here Is A Poem To Prove It
100cp-Pure
400cp-Dharma
000cp-Humble Living
000cp-Simple Passion
100cp-The Fisherman and the Woodcutter
200cp-The Helpful Monk
300cp-Deus Ex Celestia

000cp-Simple Attire
000cp-Humble Abode
200cp-Treasure

Cultivation Chat Group

junior cultivator
Loose Cultivator

Chat Room Netiquette
Cultivation
Daoist Name
000-Daddy’s Little Girl
200-My Old and Worthless Self...
300-Ksitigarbha’s Soul Ferrying Scripture Isn’t the Only Way to Accumulate Virtue

000-Nine Provinces Number One Group
000-Demodragon Medicine
200-Learning God System
200-Life-Bound Talisman

I shall wander the earth, smiting evil and dispensing justice with my bear hands.
>>
>>98288535
Is this a standard google drive or will it have a better search/tagging system?
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>>98290015
I've been here the entire time. I would have had to start posting at 3 or 4 years old. You are mogged by a child. That would say more about me than you.
>>98290037
I am objectively one of the most improved Jumper makers there is, period. I would say I'm a solid B-tier Jump maker. I am just not nice, and I don't fucking like the majority of you. I improved, now you.
>>
>>98290152
>I am objectively one of the most improved Jumper makers there is, period. I would say I'm a solid B-tier Jump maker. I am just not nice, and I don't fucking like the majority of you. I improved, now you.

I wasn't talking about your jump making I was talking about the fact you are an asshole. I removed the post because... really we are here to have fun and enjoy a hobby. Shitting on someone even if they are a retarded asshole such as yourself isn't cool. It's better to give you space to be you and ignore you and move on. You really aren't worth the energy that would be wasted on you. So have a nice day/weak/month life. I am going to let you be you and move on.
>>
>>98290173
The onus isn't just mine. Case and point, having multiple people ask me to do contradictory things and or getting upset when I do them. Or people getting upset at me for being one of the only people to hold things to a standard that I didn't make up. I took the lore as is (minus BoEF) and the examples of other existing Jumps. People wanna bitch at me that they'll make their own. They'll half ass it just like the Mass Effect Jumps that were made because it isn't actually easy.

The only reason I didn't just make two from the start is because I fucking hate the folder clutter on my drive. That's it.
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>>98286004
This is not a forgotten realms jump. This is a 3.5e jump. With you being an autistic DM slapping on a bunch of gay ass non-canon house rules.
The only thing of value is Book of Erotic Fantasy content being made into a jump, and the native companion slot being offered without care for consent.
Change the title, or actually make it about the Forgotten Realms. As of now it's a more opinionated fluffed out version of reddits 3.5e jump. An improvement sure, but it somehow fails to compete with the designated Pathfinder jump.
Also, your companion options are straight trash. Not offering a free import/create for 3 companions despite explicitly mentioning groups of 4 being what the game rules are built around. Another jumpmaker who thinks they're so special and just throw in whatever and expect to get their cock sucked. Just like that Fallout jump nonsense from years ago.

TL;DR pic related is you. Rollplaying retard.
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>>98290296
None of you know what the lore is, and I want to kil you for being a casual and putting your casualness in my face.

I already split the Jump for the puritans. >>98289591

You're lucky I offered as much as I did about companions because I often offer less.

No further changes shall be made.

If you don't like it, go fuck yourself.
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>>98290317
>removing the only background that offers anything of value to your barely functional jump
The only thing that keeps you above Bancho tier is you know how to write.
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>>98290296
Honest to god, you dumb shits not knowing how everything is interconnected genuinely pisses me off more than your complaining about my trying to balance things within the context of Jumpchain. My complaint that the majority of people don't actually play D&D and instead homebrew because they don't know the lore is alive and well. There's dozens of official supplements, dozens of related supplements because of word-of-Ed, over a hundred magazines, thousands of pages of notes, and everything Ed's said or campaigned. It's related to multiple different settings, explicitly.
>Not offering a free import/create for 3
Buy them, you powergaming retard.
>Another jumpmaker who thinks they're so special
I am certainly a Jump maker who is special because I won't just give you whatever you want, yes.
>>98290350
Your opinions stopped being worth a damn when you stopped holding Jumpchain to a standard. If I posted my Dragon's Dogma Jump now, how I earned my fucking name, and a Jump I have been openly praised for multiple times, you ungrateful powergaming retards would complain about all the exactly the same restrictions that I put in that which I put in this. People often still complain about how I limited people from being Reapers in Mass Effect.

I will not give you everything that you want because doing so isn't good for the hobby. If you don't fucking like it, use one of the one's that's bare bones or literally not finished or literally only lore accurate because it doesn't dare to address anything a casual like you wouldn't know.
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So how is everyone doing today?
How are your chains going? Are you working on anything Jumpchain related?
I am doing okay today, I am still plugging away at my rewrite of a rewrite of the first jump of my chain. I am also maybe toying with making a Groundhog's day Jump. Someone else showed interest in doing it and I happily have them my ideas but if nothing comes of that I may step in to do it.
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>>98290498
https://m.youtube.com/watch?v=-8UCjhPBsCQ
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>>98290498
I'm doing dnd the dragons jump for my edgy chuuni chain. And I took the forbidden love drawback. And I'm wondering which dragon would be the edgiest to justify them being as annoyingly chuuni as possible. Red and Black dragons are tied again, and I'm wondering which would cause the most trouble for an iron dragon with an innocent desire to make sweets, wine and quality cooked meat dishes, as a neat café.
I'm still very tentatively working on an update to 2 jumps.Trying to figure out what exactly what I was doing with one of them. As I made it on a whim without rhyme or reason. Maybe I'll figure out something.
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I recently found that the Teenage Mutant Ninja Turtles (2003) jump was actually really good. What in your opinion are some very good jumps that don't get a lot of exposure. You can sell them a bit if you want. For instance the Teenage Mutant Ninja Turtles jump has a lot of options with many of them being very interesting. One could take the jump multiple times with vastly different builds and come out with something satisfying each time.
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>>98290601
I would go Shadow Dragon. They seem Edgy. If I remember correctly they are from the Underdark so it gives that Drizzt vibe.
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>>98290603
Sonic Universe by eagerdigger. He made an update to the archie sonic jump that combines the IDW and post super genesis wave Archie comics. And it blends perfectly well. Retools so many cool options, and greatly expands on the setting. Offers a variety of cool custom companions, scenarios, and a unique timeline that feels surprisingly accurate. It's an update more people need to know about as it really buffs so many options.
>>98290613
I would have gone with a bunch of edgier dragon races. But that specific drawback is limited to chromatic/metallic. It's a fun drawback hard cucked by the fact it's so limited dragon wise. WHY did it not just say you get a dragon type of opposing alignment, and it causes controversy. And note the more wild the pairing the more wild the adversaries and scenarios justifying it. Don't know why the creator had such a need to limit it that way. Shame. And really only makes the chromatic/metallic supremacy more obvious by giving them an exclusive point option.
>>
>>98286004
Alright, let's do this

str 13
dex 14
con 13
int 14
wis 13
cha 13

Human
300cp - Gestalt Factotum 1 / Savant 1
Silverymoon

100cp - Character Sheet
000cp - Skill Monkey
000cp - Academic Knowledge
200cp - Artisan Craftsman
100cp - Academic of Mystra

000cp - Mithral Chain Shirt +4
000cp - Glass of Distance
100cp - Manual of Quickness of Action
200cp - Tome of Clear Thought
200cp - Boots of Swiftness
300cp - Anvil of the Lortmil Mountains

+100cp - Chaste Life
+200cp - Solo Campaign
+200cp - Short Attention Span

I'm a fantasy otaku, banging my anvil all day, the DM is getting a slice-of-life session. Items all together give me 25 dex and 19 int. 25 AC without anything else, and if I can get a dex weapon? If I ever get in a fight I'm looking pretty good for my level.
>>
>>98290810
Solid build. Thank you. The Item Qualities in Dragon 358 are definitely a quality onto themselves. A number of them are comparable to magic items. You'll punch above your weight. There's nothing wrong with a slow life.
>Factotum 1 // Savant 1
This is why I added the clause that your max level is your Class Level + 10. At a minimum it means you can become what people would consider a legendary character at Class Level 11 with just work. 1 month X your Class Level adventuring. It's not supposed to be a restriction per say but incentive to not stack all your CP into Class Levels because you'll improve relatively fast if you don't.

If you didn't see it: >>98289591 I split the Jump into one with the Book of Erotic Fantasy and one that's a pure lore version. I only changed the title and title card for the one you used to delineate them.
>>
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1st jumps can be hard because you aren't established and often on your own.
What are some stupid yet useful uses of your powers and abilities that you did to get by.
My Jumper is going to invent breast enlargement cream that permanently enlarges breasts and programs the body to deposit more fat in that area. They are doing this for money. That's what they are using their science perk for.
>>
>>98289591
Goddamnit, I forgot to remove the reference to Erotic in Gold Value. There. truly sperated.

https://drive.google.com/file/d/1meCFLF56bCzeXUAwVVtQP9nV1hZEZP1H/view
>>98291474
My first Jump is Monster Musume. I rolled a 300CP Monster race and chose to just have an extra body like an Orthrus. My entire build was set up for me to be a NEET. Having two bodies with my Body Mod choices lets me be very good at video games. Have a small streaming career playing with myself.

https://m.youtube.com/watch?v=zrqm2MSlYj4&pp=ygUPU211ZyBhbmltZSBnaXJs
>>
>>98290173
Being an asshole is just par for the course for DD, considering he was one of the first namefags to actively push for driving jumpmakers out and deleting jumps from the drive. If anything, he's actually better now than he was back then before the people he hated left. There's less for him to bitch over.
>>
>>98288815
Driveanon is practically a bunker resident already. He doesn't bother frequenting the original community and he doesn't care to actually check where the jump is coming from.
>>
>>98289591
>>98291681
Setting aside your controversial balancing choices, there's literally no attempt to convert all of these game mechanical effects into the actual in-setting phenomena.
>>
Jump # 1 Forgotten Realms
Identity: Expert (100)
Class: Wizard 3 (200)
Race: Grey Elf
Perks:
Smarter than the average owlbear (0,)Magical Craftsman (300, Discount)
Item:
Robe of the Archmagi (400)
>>
>>98286514
>If I did not include Initiate of Mystra, your ability to cast Arcane spells would stop working in other worlds without a Weave equivalent unless you have an Epic caster level, and even then it wouldn't work entirely.
So the perk is functionally a hidden tax on anyone purchasing a perk from that tree out-of-origin for the purchases to not be completely useless?
>>
>>98288645
GenericAnon got his wish, all it took was for 4chan to die and 95% of the community to leave.
>>
>>98291681
Adult
Warrior [Free]
Human [Free]
Str 10
Dex 18
Con 10
Int 10
Wis 14
Cha 12
Waterdeep [Rolled 4]
Swordsage 10 [Free/450]

Perks:
Might Makes Leadership, Weeaboo Fightan Magic [Free]
Extra Epic Inspiration [100]
Teamwork Benefits [100]
Drizzt J'Umper [300]

Items:
Gold Value: Cloak of Resistance +3, Ring of Protection +2 [Free/50]
Glassteel Chainmail +2, Adamantine Longsword +1 [Free]
Contingent Gemstone of Heavy Fortification [100]
Angelwing Razor [300]

Drawbacks:
Short Attention Span [+200]
That Guy [+200]

Basic idea is to start a Sect using the leadership stuff and me already knowing most Shadow Hand and Desert Wind maneuvers/stances thanks to Weeaboo Fightan Magic's bonuses. I'll split my teachings between the Path of Light and the Path of Shade for branding purposes.

Unfortunately it appears a good chunk of my most promising disciples are going to be daft cunts thanks to That Guy. Or they'll keep being dragged into trouble thanks to That Guy. Or That Guy will decide to prove how big his dick is by dojo crushing my place. Alas, I am also kind of a legitimately bad teacher due to my inability to focus on one thing reliably.
>>
>>98292520
>Smarter than the average owlbear
I always wondered about this stat boosters. Does it start you at an 18 or a 20 in the stats? Both seem pretty damn good to me if you max them all out.
>>
>>98292681
I always assumed they put you at 18 before racial mods.
>>
>>98292681
I would say18 before racial modifiers. It says top 1% for your race. So with the Grey Elf it would be Intelligence 20 because of the racial modifier.
>>
I got bored and put the armor texts I wrote into an image generator. Celestial Argentum and Glassteel Chainmail are the coolest. They look like however you interpret them, I'm just being cringe. https://imgur.com/a/MCy2yQe
>>98292409
I am not stupid, I can recognize a mistake. I knew I should've split the Jump to begin with, but I don't like folder clutter on my Drive. That's the only reason I didn't do it initially. I did it anyways because it was the correct thing to do. This place has rarely ever been good at feedback, and a lot of people just rile me up because they dislike me. I aim to be better at making Jumps, at least.
>>98292492
Nope, I like numbers, and the abilities themselves almost all speak for themselves with distance and effect. Some I explained more thoroughly because they're uncommon or I ruled on them. I should've hyperlinked more, but I miss my nose sometimes for my baby blues. There's minor typos I've missed. I capitalized Archetypal in Rogue, for some reason. I don't know how I do these things.

I can explain anything I've done if you have questions. It's all for a reason, even if it's sometime I think it's just kool.
>>98292545
Magic works how it works. As I said in another post, some worlds will give you early edition equivalents of magic because they'll be unrestricted. I couldn't tell you how mana from other settings would interact, but I can tell you Arcane casters can absorb magic from magic items and things like Spellfire to empower themselves to cast spells when they otherwise can't. This consumes those things, but it can be done. The Simbul famously went batshit and had to consume numerous magic items to regain her sanity.

If you have mana, you can probably cast spells relatively fine, or even cast better. Diversify your spell slots / pools and you should be golden. I wouldn't worry about it overly much, but if you go from 3.5e to 5e, your magic will work differently because it's the metaphysics you're fighting with.
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>>98292560
Hilarious. Thanks. I don't know if I made it clear enough, but every Prestige class offered gives you 5 Class Levels of that Prestige class upon purchase, so it might be better to take Swordsage to 5 and then Master of Nine to get Swordsage 5 / Master of Nine. You save 50CP.

The idea is that every Prestige class after you pay 450CP for Class Level 10 is then cheaper to buy than just buying specific Class Levels. A Warrior at Class Level 10 buying Chameleon or any of the others out of origin Prestige perks is still cheaper than buying Class Level 15 raw through Class Level. That was one of the compromises I made for people who wanted more power.

Like, a Spellcaster with Dweomerkeeper at Class Level 20 (X15 purchases) (Wizard 15 / Dweomerkeeper 5) is 1,150CP, and more power offered than any of the other 3.5 Jumps for a comparable price. And then you can still get to level 30 because of the leveling clause. Like I said, it's not supposed to be intended as a strict restriction on your power, I am trying to compromise to let you earn what you want.
>>98292689
+4, yeah. Same assumption.
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>>98292769
>+4
+5* / 10 Ability points
Swing and a miss. I'm too tired. It's really hard to sleep in this weather. I will get to any more comments later today. D&D can be contentious. I can see why people might see things differently, but I did my best based on what I know. I went into more detail because I wasn't afraid to be challenged and challenge based on lacking info or knowing more. Forgotten Realms is the framework I know, but there's more to the canon than the basics. You just have to trust me, bro.TM
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>>98292739
>Magic works how it works. As I said in another post, some worlds will give you early edition equivalents of magic because they'll be unrestricted. I couldn't tell you how mana from other settings would interact, but I can tell you Arcane casters can absorb magic from magic items and things like Spellfire to empower themselves to cast spells when they otherwise can't. This consumes those things, but it can be done. The Simbul famously went batshit and had to consume numerous magic items to regain her sanity.
>
>If you have mana, you can probably cast spells relatively fine, or even cast better. Diversify your spell slots / pools and you should be golden. I wouldn't worry about it overly much, but if you go from 3.5e to 5e, your magic will work differently because it's the metaphysics you're fighting with.
This is fucking retarded. You don't understand Jumpchain or how jumps should be made.
>>
>>98292833
I've ruled on things more complicated. Physics and metaphysics are not the same Jump to Jump. Firearms don't work in 3.5 because a god banned how they work. That isn't going to be overruled because you think your extra-extra dimensional .44 Magnum from a detective Jump should work, it won't. If you have power that runs on magic souls and you go to a world were souls are a part of someone's mind / are psychic, you shouldn't expect things to work the same either. Magic is working as intended, and it will continue to do that. Magic is stronger in the Feywild because it's less restricted, Divine magic is interfered with in the Abyss because the Layers of the Abyss enable Demon Lords to fuck with it, Divine magic in Ao's Crystal Sphere coming from gods rather than pure belief (which it can otherwise come from) because he says it must come from gods, and Psionics are generally stronger in the Far Realm. Same concepts. Features, not bugs. People complain about
>Wizards are unbalanced
>Magic power is somewhat self-moderating
>DD you are literally the Devil
Stop your whining and let me sleep.
>>
>>98292868
Everything breaks down if you run shit like this. Magic is just the most obvious example. All your Fighter and other extraordinary abilities stop working because physics isn't as permissive in other settings. Your superhuman stats and skills stop working because they run on proprietary laws of biology and neurology. Monk abilities don't work because ki doesn't exist or is not the same. Divine casting doesn't work since you're in a completely different setting where you can't channel your gods' power. You like to say "the equivalent of the Weave" too, but by the same token there's no reason to assume it interfaces with "equivalents" from other settings with shit that works differently.

Like 99% of the entire point of buying perks is to ensure they work in future jumps. If they don't, they're literally a waste of points, and there's no reason to bother engaging any jump where it's true. This is literally just bad jumpmaking.
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>>98292904
>Everything breaks down
Then let it break. I only rule fiat if it's completely broken all the time like in Mass Effect.
>You like to say "the equivalent of the Weave" too, but by the same token there's no reason to assume it interfaces with "equivalents"
We can boil component down to see what they are. It all depends.
>Your superhuman stats and skills stop working because they run on proprietary laws of biology and neurolog
It depends.

I am not going to agree with you. We literally have perks for things like this. Marvel Magic has a perk for magic energy being magic energy even if it's typed. Many super hero Jumps let you enforce physics. There's perks for combining technology and science. You are a powergamer rather than a roleplayer. The prospect of these problems should excite you, not whatever you have now.
>>
>>98292921
Literally, the entire fundamental premise of Jumpchain is bringing powers from one setting to another. Them not working defeats the purpose and invalidates the entire hobby.

>We literally have perks for things like this. Marvel Magic has a perk for magic energy being magic energy even if it's typed. Many super hero Jumps let you enforce physics. There's perks for combining technology and science.
This is because even though powers that you buy should continue to work in future settings, 1) there are ways to obtain powers without buying them, and 2) there are phenomena that might be able to disrupt or weaken your powers even though they still work in a vacuum. Some nigga being able to use Anti-Magic Field to negate your ki, magic, or SLA is different than them not working at all in 99% of settings. They also to some degree rely on there BEING interaction, otherwise your magic and psychic powers from this jump should ignore all "saves" because people in future jumps don't have the same natural means to resist.

>You are a powergamer rather than a roleplayer. The prospect of these problems should excite you, not whatever you have now.
No, I'm just someone who understands that approaching things this way invalidates the core premise of Jumpchain.
>>
>>98292921
>We can boil component down to see what they are. It all depends.
It doesn't. This can be seen even in the setting itself with there being Divine, Arcane, and infernal magic and them not being interchangeable or able to use each others' power sources except in special circumstances. The setting already shows that "equivalents" don't work.
>>
>>98292935
The premise of Jumpchain is how things interact. You saying fiat thing works is not them interacting. Do the research for how things work in the setting or don't use the setting. Dragons don't die when they step onto our Earth. IIRC, George the Dragonslayer is named as such because he slayed a Red Dragon on Earth.

Features, not bugs.
>>98292945
I have expressly given examples as to what you're saying is wrong. Divine spells can work off of conceptual belief and not gods, but Ao changed the metaphysics. Arcane magic can work without the Weave (magic) if you know how or are strong enough (Thay Red Wizards and Lichs when Mystra dies in 3.5). Psionics can work even when pressed against literally infinite possibilities.

I am not changing my mind here. I am literally correct.
>>
>>98292958
>The premise of Jumpchain is how things interact. You saying fiat thing works is not them interacting.
In order for them to interact, they need to work in the first place. Your method just means that everything stops working as soon as it leaves its native setting, necessitating the need for things like your Initiate of Mystra perk for literally every power in every jump just to continue using them as they worked in their native setting. There is no interaction, any more than you can go have a beer with Elminster right now. Interaction here mandates a way to just ignore the problem entirely, meaning it was an uninteresting problem to begin with.

> Do the research for how things work in the setting or don't use the setting.
Most settings don't have a convenient means to ignore the problem, thus making most settings not worth researching for the purposes of Jumpchain.

>Dragons don't die when they step onto our Earth. IIRC, George the Dragonslayer is named as such because he slayed a Red Dragon on Earth.
Which is completely arbitrary, and also it being "our" world is dubious, when characters being able to travel there shows it's part of the D&D setting. There are plenty of settings that allegedly take place on or interact with "our world". Do I get to hang out with Batman and Iron Man by taking your Forgotten Realms jump, since there are characters in Marvel/DC who have visited "our world"? Can I learn Marvel and DC magic from your jump?
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>>98292958
No one in early Jumpchain was saying shit like
>It sure would be cool if I could use my Harry Potter magic in Mass Effect. It's too bad Harry Potter doesn't have a perk to ignore future worlds not having natural magical energy.
>Gee willikers, if only it were possible to The Fade in Assassin's Creed so I could use my Dragon Age Magic! It's too bad DA magic is impossible in 99% of settings (except maybe 40k) since they don't have anything like The Fade.

They just assumed that they would be able to use their perks outside their native settings, because needing to have the equivalent of a Ph. D in every setting just to get basic functionality out of literally every perk in the jump is retarded, and so is needing to have a dedicated perk for every power to ignore the scenario (even in settings where such perks could be justified). Nobody considered perks like Doctors Without Dimensions necessary just to continue using cantrips from Forgotten Realms.
>>
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>>98292968
Not working is sometimes a function of interaction.
>Initiate of Mystra
Does a specific thing at lower levels that characters can do at higher ones. You people complain I don't address lore enough and then complain when I address the lore over mechanics.
>Most settings don't have a convenient means to ignore the problem
That is a problem then of that setting, and you are ignoring I have refuted that here with examples.
>Which is completely arbitrary,
Earth is a Dead Magic zone, so no, my point is entirely salient.
>Do I get to hang out with Batman and Iron Man by
And that is where this argument ends. I have entertained your nonsense for long enough. I, who know the setting more than you, am dictating to you that the majority of your worries are unfounded, and that even despite them there will he times when you are otherwise advantage for what you perceive as a problem. Take my word that it will be fine, or stay away from the setting.
>>98292980
I've been here the entire time. My stance is my stance. Learn how things interact and grow in spite of them. There are work arounds for your issues. If you don't care enough to find them or learn how things interact, I do not care about your interpretation.

Rule 0
It's too late to sleep now, so I'm just gonna lay here.
>>
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https://docs.google.com/document/d/1O3U1FRoGRECjoXrTIgFBxRlGjp9sMkQCKUudv6fhyYQ/edit?usp=sharing
The Bad Guys is now jumpable!
Feedback appreciated.
>>
>>98292993
>Not working is sometimes a function of interaction.
No, it's not. Interaction requires two things to interact. Not working means there's nothing to interact with, i.e. no interaction as one of them doesn't exist.

>That is a problem then of that setting, and you are ignoring I have refuted that here with examples.
I'm not complaining about your jump. Your mindset is the problem. It's a non-issue in your jump, since the Initiate of Mystra perk is so cheap. But something like Initiate of Mystra existing is setting-dependent, and an Initiate of Mystra equivalent shouldn't have to exist for literally every perk, which it does under this paradigm.

>I, who know the setting more than you, am dictating to you that the majority of your worries are unfounded, and that even despite them there will he times when you are otherwise advantage for what you perceive as a problem. Take my word that it will be fine, or stay away from the setting.
This setting isn't the issue because there are multiple convenient ways to deal with the issue.

>Learn how things interact and grow in spite of them. There are work arounds for your issues. If you don't care enough to find them or learn how things interact, I do not care about your interpretation.
This is not possible for every setting and is probably not possible in most settings because most settings won't address "what if someone gets into a situation completely divorced from the context of 99% of events in this IP", let alone the even more niche "what if someone gets isekai'd to another world with completely different (meta)physics", let alone include viable canon solutions to the problem. If they DON'T address it by explicitly showing an Isekai man using his powers in explicitly mundane worlds, then any workaround or interaction you come up with is ultimately conjecture.

It's an issue entirely the result of contrarianism causing you to ignore the fundamental assumption of Jumpchain that purchases work in future jumps.
>>
>>98292921
>We literally have perks for things like this. Marvel Magic has a perk for magic energy being magic energy even if it's typed. Many super hero Jumps let you enforce physics. There's perks for combining technology and science. You are a powergamer rather than a roleplayer. The prospect of these problems should excite you, not whatever you have now.
NTA but such meta perks will forbidden by the new drive rules you're insisting on. As outlined in Rule 2 of >>98288535 "no meta options"
>>
>>98293019
You are just dishonest that things can be similar but different and often still interact. Handwavium is neither intering or clever.
>>98293020
I don't care what they say and I'm not reading them. We have rules, they just need enforced. This is the fundamental difference between curating a Drive a making a new one from scratch which I have not advocated for once. Already missing the forest for the tree. In any case, it's not a meta perk, comic book Jumps are just that broad.
>>
>>98293029
>intering
I am sweating so much I can't see, literally. Fuck this heat wave.
>>
>>98293029
>a making
and making*
It's gonna be over a 100 degree and I haven't slept. This is gonna be really bad.
>>
Is the bunker down for anyone else?
>>
>>98293029
I am tired and pissy, and reserve the right to read it whenever I want. If we make a new Drive, DriveAnon's has to be removed from the OP. It would be easier to copy his Drive to another Drive and go from there.
>>98293133
It's load looping.
>>
>>98293133
It's being unstable for me as well. Trying to get /site/ to load to see if there are any complaints/explanations there.
>>
>>98293133
Seems like it was a DDOS.
>>
>>98293020
>meta perks will forbidden by the new drive rules you're insisting on. As outlined in Rule 2 of >>98288535 "no meta options"
as was foretold >>98288635
>>
>>98289591
>Stares at the jumps some more
Hey, where's Artificer? You found time to include your favourite fetish homebrew but not a proper class from Eberron?
>divine casters must worship a god
Does that mean Ur-Priests are off the table too?
>>
>>98293144
Why the fuck would we copy his Drive when the point is to remove the jumps that break the rules?
>>
>>98293372
Presumably as a temporary measure to address >>98288815. There is discussion of simply adding everything and divvying into "compliant" and "non-compliant." However, selective drive anon already stated he wants to start from an empty drive.
>>
>>98293410
Starting from an empty drive makes more sense. It's easy for DDanon to say that he only advocates for curating the drive when he refuses to put in any effort to do it, and what is the point of curation if jumps get a free pass because they were already on another drive? The whole point of this exercise is that people, including DDanon, hate some of the jumps that have made their way onto the drive.
>>
>>98293421
He's also retarded for wanting the DriveAnon drive gone. The Brutus drive is still in the op years later, and if you remove the DriveAnon drive you basically force the few people that use the thread exclusively to go elsewhere to find the jumps they want.
>>
>>98293421
I don't disagree. I do not feel there is any particular rush, but others may perceive that there is.
>>
>>98293432
>if you remove the DriveAnon drive you basically force the few people that use the thread exclusively to go elsewhere to find the jumps they want.
He doesn't care about this. Even if more people leave and no one new wants to join, DDanon will not care. If they go to the bunker he will complain more about social club, if they go to other communities he will ignore them. As long as he has his soapbox here he doesn't care, even if there is no one responding to him he will respond to himself.
>>
Hey folks, I'm cracking ahead with the new DC scenarios. Quick question: While originally I was going to stick to major Crisis events to avoid further bloating the massive scenario list, is anyone actually interested in scenarios about Trials of the Amazons, Lazarus Planet, Absolute Power or any comparatively relevant event?

No. The answers are "I have no idea what you're talking about" and "please read something comparatively well-written and good for your mental health like chaos gacha or livestream fics, anything but capeshit" and I know it, you know it, but I have to ask it's a jumpmaker thing
>>
>>98293746
Sorry if I don't answer you butit's since morning the bunker isn't working for me, which domain are you using?
>>
>>98293746
moar scenarios
>>
>>98293828
Moe, and for what it's worth most of the fellas on the bunker are just laughing at my suffering

>>98293847
I am trying not to turn every single ridiculous event into a scenario because the entire jump is already an unhinged rant but I seem to be increasingly outvoted
>>
>>98293356
Eberron isn't Forgotten Realms. I'm not aware of an Artificer port for Forgotten Realms in 3.5 or before. I left out a handful of clases that weren't ported into 3.5 FR. Sohei is one of those. I'm hesitant to say yes to Ur-Priest because it's an enormous plot point that Ao will not let Divine magic work without either Divinity or worshiping a god. Even Druids have to worship gods. If you can find a canon Ur-Priest in the Forgotten Realms, then yes. Obviously yes in that case. Not just from Complete Divine, actually in the Realms.
>>98293372 >>98293432
Not just what the other anon said, but by having it up you give them legitimacy.
>>98293421
I've been here from before the start. Almost the entire time I've told you stupid faggots to stop being retarded. You are not putting the onus on me. DDAnon isn't a 'break in case of emergency button'. You've ungrateful assholes and I'm not doing anything for you.
>>
>>98293854
>I'm not aware of an Artificer port for Forgotten Realms in 3.5 or before.
Nah I fucked up on that front, I just mixed some shit up and got confused by yapping about crystal spheres earlier in thread about how much you're counting as Forgotten Realms
>I'm hesitant to say yes to Ur-Priest
Well, look at it this way: It's also canon that Mystra (the manager of the Weave) fucking dies several times and Ao didn't bat an eye. And the Dead Three got away with their divinity after stealing his shit, and while he slapped everyone he didn't strip their godhood. And after all the shit Vecna has done, Ao still hasn't bothered acknowledging his existence. So if you look at it from a certain point of view, if you're willing to offer the status of being a wizard (Vecna's foundational vehicle of power before Serpent gibs) and you're willing to offer stuff like Truenamer with caveats about it being packed full of skill issues, you may as well offer Ur-Priest as an exception to "you must lick Mystra's toes for the bestest of spells" with the caveat of it being a narrative skill issue rather than a mechanical one
>canon Ur-Priest
Well my reasoning was Book of Vile Darkness being more in line with Forgotten Realms canon than your sexytime book of sex magic. If you're asking me to name a discrete Ur-Priest character in Aber-Toril I've got nothing.

But in terms of evidence for their existence in-setting, since you're happy to cite Ed Greenwood for the canonical taste and consistency of drow breastmilk I HAVE found a quote from Ed acknowledging the existence of Ur-Priests and certain gods willing to play along with them.

https://www.reddit.com/r/Forgotten_Realms/comments/1q37x8s/are_there_cleric_subclasses_in_older_editions/
>>
>>98289591
Since when are there epic destinies in 3.5?
>>
>>98293890
I split it into two Jumps, so there's a pure lore version: >>98291681 dead links because of updates.

>"Rather, a deity IS deliberately granting the ur-priest spells to let the ur-priest function as a “wild card loose cannon” and benefit from the results. (This may of course end in stopping the flow of spells if the ur-priest no longer benefits the deity"

Word-of-Ed, you can be an Ur-Priest who has Divine spells and doesn't worship a god, but it doesn't seem like a stable thing to do because someone somewhere is using you. Servant of the Fallen seems like the smarter choice. You can be one, though. It's still a Prestige class that I'm not just gonna add to the baseline list.
>>98293912
They were actually back-ported via a web supplement. It's probably the only time I can think of something like that happening.
>>
>>98293746
>is anyone actually interested in scenarios about Trials of the Amazons, Lazarus Planet, Absolute Power or any comparatively relevant event?
Sure, hit me with it.

>>98293851
>I am trying not to turn every single ridiculous event into a scenario because the entire jump is already an unhinged rant but I seem to be increasingly outvoted
But the jump being completely unhinged is the fun part. It's not like DC comics make sense anyway.
>>
>>98293926
>You can be one, though. It's still a Prestige class that I'm not just gonna add to the baseline list.
Cool. Honestly being a regular ur-Priest feels like less of a stretch than the shit that still hasn't gotten Vecna erased from existence for being a crime against it.

Eve of Ruin is fucking hilarious.
>>
>oh hey /jc/ is active again
>it's the most retarded discussion I've ever seen
>>
>>98294053
WoE trumps me, for future reference.
>>98294064
Which one, lol
>>
I'd make a jump but then I think about how I genuinely hate like 90% of the currently active jumpchain participants and then I think better of it.
>>
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>>98294357
>>
I wonder if you could get this thread permabanned for reporting the bunker link in the drive and the all of the bunker posts, since it's just shilling a banned website.
>>
>>98294357
Making a jump isn't something you do for everyone else. It's something you do for yourself. It's an act of creation. Those who like it, great. Those who don't oh well. That however doesn't mean you should ignore honest criticism. We should always endevior to do better. Though that's not to say criticism is always correct. Sometimes you have to say to people, thanks for your opinion but I disagree and it's my jump so this is how it is.
>>
>>98294384
You know what, you do you man. Try. see how it works out for you.
>>
>>98294414
I'm trying to think of an argument against it but I can't come up with anything. This thread is dead, takes a month to die, and only talks about muh bunker anyway. Might as well kill it. When the bunker site inevitably dies they can find something new instead of crawling back.
>>
>>98294427
you know what, we can be grumpy about what the thread no longer is. Or we can try and make it better. Make it something worth enjoying again. What is it that you want? Do you want builds? Do you want discussions about Jumps? What do you want?
>>
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I feel like doing some builds. Maybe I guess it could be a chain but more an excuse to do some builds. So assume it says body mod and warehouse my standard load out in front of it.

Jump: VA-11 Hall -A
Identity: Digital Security
Race: Human
Perks:
*Script Kitty (0)
* Danger/u/s (100, Discount)
*2 Idiots, 1 keyboard (200, Discount)
*To rescue, heal and protect! (100)
Items:
*Kotatsu (0)
Cybernetics:
*Devil Hands (200)
*Optics (200)
*Net Link (200)

This is a jump I am taking because I like the world. I want to hang out in VA-11 Hall - A with the cast of characters there and that come in. Strange because I don't drink. I am sure soda is still a thing. I guess I'll do some white hat cyber security things to pay the rent and hopefully avoid getting myself killed for poking in to places I shouldn't.
>>
>>98294652
Activity. But there are maybe 5 people left in this thread, the rest just drop by when the bunker is down for a bit or to complain about something or drop their garbage jumps in hope for some interaction because even the bunker doesn't care about them. Read through this thread and look me in the eyes and say that it should be kept around.
>>
>>98294742
Oh by the way, VA-11 Hall -A is a great little game. It's probably on sale on Steam. Might be worth a pick up if you are looking for an interesting little game. It's like a visual novel but there is a bit of game play involving mixing drinks. It's cool. It's a cyberpunk world that you might actually want to visit.
>>
>>98294788
Most people left because of the inactivity. Well those who didn't leave because of the loss of the PDFs. Also I would imagine DDAnon drove a few of those who might have stayed away but you can just ignore him. We might not have many people here but we can still have fun. We can post builds, we can talk about jumps. If we do that, who knows maybe people will come back. I view the bunker as a temporary solution that people want to pretend is permanent. It's way too fluky it's unstable. It's even less than what 4chan was when it had pdfs. There is more freedom sure but more chance of the entire site getting taken down because of it.
>>
>>98294821
No, in the end the falloff from ~50-100 people to probably less than 10% of that is too much. And after 1 year of the bunker the people that left are cooked - it just became discord/SB/reddit lite. Even if the bunker died permanently right now the thread quality would still be bad.
>>
>>98294872
Maybe. Maybe it will never come back. If it ended I would be sad but I would move on. Still I see no harm in trying. Whether to move on or not is entirely your choice. I guess I am just saying I am not ready to give up. I was here before there was a jumpchain thread and I'll probably be here for the last thread too.
>>
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>>98294821
>>98294872
The usercount we originally had wasn't built in a day and these days /tg/ as a whole is a good deal slower than it used to be. It''s going to take a long time but the path to renewal is stocking the embers while waiting for new people to discover us. People already settled in other communities would only consider coming here if their place went down and that would be a disaster for us.
>>
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>>98294916
4chan in genral is dying due to pic related. We're not gonna get any new people.
>>
>>98294916
Well I am glad not everyone is sizing up jumpchain on /tg for a casket. I think the best we can do is try and make the best with what we have
>>
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What are some perks that grant you AOE heat resistance and or heat resistance for your equipment / vehicle? I just watched a car blow up. I should've yelled "it's not the 4th of July yet, asshole". Ah well. 108.
https://m.youtube.com/watch?v=cDGlN6mluGA&pp=ygUTSSBkb24ndCBsaWtlIGl0IHNpcg%3D%3D
>>
AAAAAAAAA barely made it on time literally have to jump on the bus NOW presenting DC Comics

>Changelog
>Added Alpha and Omega, The Multiversal Suicide Squad, JUST USE THE DAMN LASSO, Dawn of Disorder and A Spectator in the Shadows

https://drive.google.com/file/d/19NFwE6sD0DWAp6XkbNs3ESXlbAVO95Te/view?usp=sharing
>>
>>98294742
Jump # DC Comics (Because why not)
Continuity- Infinite Frontier
Race: Human (0)
History: Native Heritage (0)
Family: Broken Home (+ 100)
Career - Trade Job - Fry Cook (0)
Team - McDonald
Natural Abilities
*Level 2 Intelligence (100)
Skills
*Legendary - Fry Cook (400)
Super Powers: "Bullshit" Reality Manipulation (700 cp converted to mp)
Source - Supernatural
At will/Easy (0)
Solar System Level (1200 MP)

Lets see how I did.
>>
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Oh, right, here's the link to the Selective Jumpchain Drive for anyone who cares:
>https://drive.google.com/drive/folders/1wn7por3bdNUCKiEx33Z21eRZSAq2vaZr?usp=drive_link
>>
To whom it may concern: Catbox no longer keeps all files indefinitely. A file will be culled after two years of inactivity if it was uploaded anonymously. If you use it for sharing jumps I recommend logging on.
>>
>>98298044
Funny. I remember all the people here saying shit like
> "Noooooooo it's not a problem that you can't upload PDFs here! Just hecking use catbox!"

Another win for bunkerchads.
>>
>>98298079
You can still use catbox though. Or any other service that lets you upload files. Even using it anonymously two years is more than enough for the community to review the file and add it to the drive. Only issue is that someone digging through the archive much later might come across a broken link.
>>
>>98298079
You can still just upload it on the drive. There's a reason it has a WIP section.
>>
>>98297438
Hey uh, for what it's worth I don't consider myself to have posted The Heart of Hell for official jumpmaking purposes and looking at the rules I have very harsh standards for "of reasonable quality and depth" directed at myself, so while I realise it's out there and I can't stop it's distribution I personally would prefer not to put The Heart of Hell on this (or any) drive until the third book comes out or I'm satisfied it's never coming or the author dies so there's no more finishing touches to be applied to it.

I'd rather avoid an SoAnon situation so if enough people accept it and I'm outvoted I won't make a big deal out of it, it's just that because I have my own standards for the hobby even after technically quitting I want to issue the warning that I can't promise new things won't be added or that I won't reconsider others if the timeframe for Lucifer's Soul getting published suddenly accelerates.
>>
>>98298189
Save it on your own drive like Dirge does then people can access it from there and you can wash your hands of where jumps should and should not go.
>>
>>98298399
Would people actually give a shit if I made a drive for myself? I mean, that link ain't going anywhere
>>
>>98298431
Honestly I don't think people will care either way but it is more convenient for access.
>>
>>98298463
Oh, well. To be honest, as I've taken the position I can't guarantee the jump won't be fiddled with some more in the potentially-near future, unless the demand really is there in my opinion access isn't a priority so I guess the status shall remain quo.

I have a typo to take care of and a few troubling additions to consider based on feedback from the bunker, and if all goes well should be able to submit a final version of the Detective Comics Comics jump later tonight assuming my body doesn't pass out from my soul fermenting at work then being jolted back to life in the gym.
>>
>>98298431
I don't think people care about Jumps anymore. Jumpchain has become a Fate, Exalted, and Gacha /vg/ board.
>>
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>>98296308
My autism cannot handle these blank spaces.
Also there are just a lot of times you use "it's" instead of its and other such stuff. I know it would be a big ask for a jump as large as this but if you ever feel bored you could throw it in a spellcheck program.
>>
>>98298563
You are specifically talking about the bunker here, /jc/ is the shitpost and complaint general. I personally interact a lot with other settings, and other people do as well I imagine, but the sort of people who are most active just tend to love shounen and similar stuff.

>>98298431
Might be neat to have a collection of all your jumps in a place, but I download anything interesting immediately anyway.
>>
The updates to the Detective Comics Comics jump are done, it just takes whole minutes to convert the word doc into PDF format
>>
>>98299070
https://drive.google.com/file/d/1SK3D_k78IXR5C1HANH5uiJdMkxodQ4sT/view?usp=sharing

Changelog:

>Our Friends On High is 600 CP
>Added Absolute Jumper
>Added A Dark and Stormy Knight
>There has a mass culling of typos and blank spaces, except in the Gentry scenario's section since they are incarnations of bad writing. Well, were supposed to be

I'm throwing this on the drives after this post
>>
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>>98299081
>Absolute Jumper
>shaped it’s inchoate reality in his image?
Uh oh, typos and blank spaces detected. I really do have a seething hatred for the blank spaces from my jumpmaking days, google docs especially fucks this shit up regularily.

I don't think the update changes anything about my build, but it's nice to see the scenarios as a general summary for what's going on in DC.
>>
>readcomicsonline got nuked
>alt ulr mirror is down as well
The slow death of piracy continues. One of these days I'm gonna wake up to find all of my private trackers gone as well.
>>
>>98298431
I have my own drive purely for personal convenience more than anything. Easier to find my own jumps. And that is one thing when you are at nearly 50 jumps; most settings you want to visit are ones you've made the jumps for.

On that note:
Urusei Yatsura
>https://drive.google.com/file/d/1eOzIdmaOIqDLkqXYBR174eQNqUryad_t/view?usp=sharing
>>
>>98299673
Awesome. Thank you for the jump. Though this creates a quandary. . I want a cute Lum girlfriend but she is a Yandere and not down with the harem thing. I may need to pick up electricity immunity somewhere.
>>
After what feels like an eternity of jumpchain, I think the original Fallen London jump is still possibly the most thematic jump we've got. There's just something special to it. It doesn't even copy Fallen London writing as far as I can remember, but it just gets the vibes right. I tried something similar once or twice but reading those jumps now I just cringe a bit.
>>
>>98299081
Question about your Heroes of the Storm jump, does it allow to take any Blizzard character as companion or just those playable in HotS?

And for Witch on the Holy Night, does it allow to take any Nasuverse character as companion or just those from that timeline?
>>
>>98299204
>typo
Shit. Fixed.

>blank spaces
Okay no I give up. It's not showing up in the word doc so I have to assume the electronic distribution formatting software is bugging out. Blank spaces lost the war but won this battle.
>>
>>98300813
>It's not showing up in the word doc
Oh yeah it always happens when you format it into a pdf.
>>
>>98300238
Yeah I know what you mean, the vibes are immaculate even if the choices themselves are subpar.

>>98300747
Any character that SHOWED UP in HotS (not necessarily just those playable), the "OCs" are very much exceptions to the general From the Nexus purchase

Just those from that timeline, which judging from the Aozaki sisters showing up in both Tsukihime and Fate worlds is still quite flexible unless you're looking for specific DAAs.
>>
Is there anyone working on a Lord of the Mysteries jump? Here or in the Bunker?

>>98300832
Considering your last remarks on WoW, is it futile to hope you'll update the HotS jump with more OC like Mercy or the other Windrunner sisters?
>>
>>98301272
>update the HotS jump
HotS itself is dead, my job there is done.
>>
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>>98296398
Okay I am using a modified version of this that I posted... elsewhere but still a reality warping fry cook that makes the best fries ever.

Jump # Urusei Yatsura
Origin: Wanderer
Race:Oni Invader (200)
Location: Tomobiki
Perks:
*Anime logic (0)'
*Human Disguise (0)
*Handsome Dullard (200, Discount)
*Sexy Space Science (300, Discount)
Item:
*Vireya Gossipendrons (0)
*Shed Skin (0)
*Interdimensional Closet (200, Discount)
Companions:
*Sleeping Beauty (100)
So I am a fry cook that transported from Space McDonald's. I landed up on earth and things got weird. I picked up a wife by accident and I am trying to live as normal a life as possible.
>>
>>98293746
Do it, dc comics is already funky
>>
>>98301272
>Lord of Mysteries
Someone was working it, I haven't seen a update in three years, and frankly I lost interest
>>
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>>98301507
Yay build!
Going the Ran route essentially, I see. Super science chef.
>>
>>98302288
Scroll down further, it is already done
>>
>>98301272
>LoTM
I have some vague notes but I don't think it'll ever get finished. If you wannad do it yourself, definitely go for it.
>>
>>98302306
I have to admit I have never seen any episodes of this series. The build when combined with the other builds though may be the most anime I have ever done. Someone with obscene powers trying to live a normal life and accidentally getting a wife. I am not sure I can get any more anime protagonist than that.
>>
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>>98301507
I think I shall continue this. This time an adventure in a darker place.

Jump # Darkstalkers, Val Version
Age: Adult
Origin: Stranger
Species: Succubus (200)
Location: Mikai Gilala Gila
Perks:
*Power Class: (0)
*Soul Power: (0)
*Curiously Attractive (50)
*Special Class: (400)
*Clear Heart (0)
*Spiritual Love (0)
*Pyronic Power (300, Discount)
Items
*Felicity House (0)
Companion
*Imported Goods (50)

This time I am a succubus who is still the greatest fry cook in fact that's how I feed. I make amazing food and feed people and feed on the emotions.
Since I felt something missing I decided to take my wife and tour both the Mikai and the Human world to find what I had lost.
Through many adventures I was able to reclaim the pieces of my soul though it got out that I was pretty strong so people kept wanting to fight me. Dimitri started targeting me as a potential bride. Ugh. Eventually I turned him in to a powerless fruit bat and gave him to Ozzy Osborn I am sure it turned out fine for him.
>>
I'm not convinced I will make anymore Jumps this year. I really should focus on IRL things instead of nurturing the hatred within my heart. 6 new Jumps within 6 months, 16 total Jumps ever, 13 I actually like. Never say never, but I'm not planning on anything. I have a list of 11, but only really 1 or 2 I might be fucked to make. I could always crawl through the broken glass that is the Drives to see if there's anything else that's sub-standard to remake, but I'd have to be invested enough to care. Meh. It was either 3.5 FR D&D or Overlord, and I chose FR. Making Overlord would be like doing FR again, so probably not ever happening.
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>>98305770
>I really should focus on IRL things instead of nurturing the hatred within my heart.
I told you to do this a long time ago. You said fuck everyone here and you don't need their social clubs, I told you instead of picking fights that you are literally incapable of winning against strangers you will never meet you should just play Jumpchain alone, you didn't listen. And now here we both are, with me right all along and it taking you getting roasted on QQ to accept it.
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>>98305781
I genuinely wish you- scratch that, I wish you weren't liars. I am a bad person, but I do not do this thing that you do. This is why I am bad, and you are evil. I'll still exist here, but it's not currently worth my effort to make more Jumps. I have already said, the hobby is functionally murdered by you, and I will not be held responsible for something I repeatedly told you all not to do. Besides, I recently bought a fancy gym membership. They have a sauna and everything. I can't balance routine and creativity, I have to choose. It started with DD, it can languish with DD. Pray you never run into me IRL.
>it will never happen
I have been in the general area of several of you at a time. I know this because I've gotten many of you banned literally by proxy. You will be walking down the street on day, and the last thing you will hear is: https://m.youtube.com/watch?v=t7y4ZNxjt30&pp=ygUPZHVjayBkaXNhcHBlYXJz Then darkness, forever.
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>>98305770
I don't feel like kicking you when you are down. In spite of my desire to ignore you. Yeah IRL stuff trumps Jumpchain stuff. Hope things get to going better for you.
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>>98305770
>I have already said, the hobby is functionally murdered by you, and I will not be held responsible for something I repeatedly told you all not to do.
Probably the first non-lie you've ever told is admitting you're a loser who failed to accomplish any of his goals.

Cry about it.

>I can't balance routine and creativity, I have to choose
Pathetic. There are people with wives and jobs right now making jumps where you've failed to.
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>>98305850
I don't know... I said this elsewhere but being him can't be fun. I know he is infuriating. He has a talent for that but I just think instead of feeding the trolls let him be. He made his jump I preferred the old shitty one and maybe that should have been all there is to it. He is not going to change anything about his jump so it's all a waste of effort. You can think what you like about him but I would rather use this board for something fun and interesting.
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>>98305862
You don't understand how to keep property or repair your shattered wreck of a mind let alone how to write a balanced PDF without devolving into incoherent ludonarrative dissonance, you've lost all your credibility on understanding Jumpchain. All you can do is cling to Quicksilver's rules like a teddy bear and pretend your dogmatism is worth a damn when he himself abandoned most of them. You don't actually care about Jumpchain because if you did, you'd spend more time playing it than fighting a losing battle and then whining nobody will hand you a W.

You lost any claim to sincerity when you wasted hours of your life whining at the bunker that you could've spent making a jump if you practiced what you preached, as if openly admitting your ideal Jumper form is a troon wasn't bad enough.
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>>98305865
I'm simply holding him to his own standards. He claims that he doesn't give a fuck about anyone or anything in this thread other than the jumps, and that anything which inconveniences his experience of them or deviates from his arbitrary definition of a well-made jump deserves whatever he wants to do to it.

My thoughts on him is that his bitching and whining devalues the fuck out of any thing he's ever contributed to Jumpchain as a hobby, and for mildly inconveniencing my experience of his thread he deserves to be treated like the leper he is.
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>>98305882
Have you ever played chess with a pigeon? No matter what you do it's going shit on the board and strut around like it won. He is a pigeon.
If anyone says anything he doesn't like he gets all defensive and disqualifies their opinion based on only him knowing the right way to do things.
You can be right. You can be right until you are blue in the face but with him it makes no difference. You want to rub his nose in it you can but if people are here and talking I would prefer to actually do something fun.
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>>98305894
I've already said I'm not going anywhere, I'm just done helping you.
>And yet, you can't even do that
You're not that special. Ain't it funny? I'll live rent free in your head, forever. I'm done paying rent, you just get to seeth.
>>98305946
Every fucking thing you people have supported has destroyed this hobby. I don't even get how you could as a joke pretend that you've done anything of value. And I am the one called crazy.
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>>98305949
>Every fucking thing you people have supported has destroyed this hobby. I don't even get how you could as a joke pretend that you've done anything of value. And I am the one called crazy.

You know it's funny when you started this jump I tried to always support you with kind words. I tried to help with suggestions. Then when I saw what you made and brought up concerns you attacked me and shit on my opinion. It's not my business if you stay or go. You will do as you do. However how have handled this is wrong. Not from a jump maker stand point but as a person. You assume that only you know what is right. You look at criticism as an attack. I don't expect you to change, however I feel sad for what could have been.
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>>98305960
>as a person
I am bad. I live bad, I will die bad. All I have ever known as criticism are attacks, even when I tried to be nice over a fucking decade ago. I do not know what you could possibly have expected. I am not balancing 64 fucking classes off of the lore because I prefer the mechanical side of D&D, and you wouldn't like the result anyways because high-level Wizards are less rare than alternatives like high-level Fighters. My Jump does not deviate that much from existence Jumps, it just has more and actually addresses things others wouldn't dare to. I've had four fucking people tell me Epic Destinies aren't a part of 3.5, as if. Almost literally every criticism levied against the Jump has been objectively wrong. Word of Ed, people can improve in-world. In practice, some characters are better than others. Elminster always had as much potential as he accomplished, but if anyone then why him?
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>>98304708
Jump # Spungebob
Age: 19
Origin:
Human Superhero (300)
Perks:
*Underwater physics (0)
*Krabtastic (400)
*By the Power of Neptune (300 Discount)

It was a very strange 10 years like a prolonged leaver dream. It happened lets move on. I made burgers and fries for 10 years though things never really seemed to change. It was weird.
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>>98305987
Well I will give you my criticism.
My big thing really is the level cap. I don't expect you to balance all the classes if D&D can't be bothered to do it. I am not expecting you to do it.
I don't have any idea about epic destines I am guessing that's from later edition. I would just be happy with the epic rules that are 3.0 -3.5
I really don't care about the lewd stuff.
Also if it's in the lore were is the decanter of endless drow milk?
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>>98305987
>Almost literally every criticism levied against the Jump has been objectively wrong.
Some objectively correct criticisms:
>Banning people from achieving godhood would be one thing, but allowing people to become gods (much less enter as gods) and then instantly chain failing them with no way to avoid it is immensely spiteful.
>You you mix different versions of retcons in an ad-hoc fashion. You take Ed Greenwood's latest lore as gospel even when it comes long after 3.5e finished, but also base the jump on 3.5e mechanics which have themselves been retconned out.
>You, despite having a giant public hatred for fanfic jumps, had an entire fanfic origin. (Granted, you did listen and rectify this one, but still the hypocrisy is super funny.)
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>>98306136
>with no way to avoid it
Eh, not to defend the virgin basedjak, but he does have a note that you can just put your godhood in someone else. And it does seem like it's automatic unless you decide to keep it.
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>caught a ban
Learn friend-enemy distinction, you useless mod. I bleed 4chan green, the other guy bleeds 4+4chan red. I am one of the only people in this hobby that has made content and doesn't cross-post.
>>98306016
This project is concluded.

>3.5 Forgotten Realms D&D v1.1
https://drive.google.com/file/d/1DAkeGcQa9DE4PRczluR6GMC4RFLGjK46/view

>3.5 Forgotten Realms D&D & Book of Erotic Fantasy v1.1
https://drive.google.com/file/d/1fwHCJl0cvtHaJ9JICqPMO750XDsH8hPB/view

https://m.youtube.com/watch?v=4Du8DtZYeyA&pp=iggUQAFKEDRZWURPQzB3ZTdPcHYxdjU%3D
>>98306136
It's all existent published content, nothing fanfiction about it. At most you can say the title should have been slightly different from the start. I alluded it wasn't going to be standard several times. You can leave your divinity, and Ao will likely fuck you if you enter with divinity because you're trespassing. It is the same standard as the first FR Jump published that everyone wants to praise over mine. Now, you're stuck with it. I am done explaining my justifications, you've all been wrong about everything else. This project is concluded.
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>>98306195
Thank you. I am glad you loosened up the level limit thing.
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>>98306243
You made an argument, whether you realized it or not.
>I would just be happy with the epic rules that are 3.0 -3.5
32 Point-Buy is intended for Epic campaigns ergo it's more justifiable. Leveling is canonically sloppy anyways, so it still gives some incentive to buy levels initially.
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>>98306262
All I meant was... I don't know what an epic destiny is. I kind of liked the rules of 3.x where you just kept leveling. Stack levels on levels as high as the sky. However I asked for the level cap to be removed, it was loosened I'll take that.



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