Is mecabricks + blender just as fun as playing with real Lego?
>>10971924You're not creating a real physical object so not for me. It is infinitely cheaper so that's the tradeoff. The whole fun of interlocking building blocks is that they're a physical toy that gets and keeps your brain moving
Right click save exit thread
>>10971924I thought it was /a/
>>10971924Why would you put Legos in a blender idiot?
>>10971924What does that image have to do with anything?
>>10976528What the fuck is that and what does it have to do with anything?
>>10981468Im not opening it but I bet it's a roach with babies
>>10981468A giant hissing cockroach giving birth
>>10983590Why…?
>>10986300It's cute and has as much to do with toys as OP
They are two different kinds of fun OP
These days, if you want, what you'd probably want to do is>get stud.io>build lego lady in stud.io>use bricklink to buy parts>build lego lady model irlstud.io IIRC is Bricklink endorsed, so they are working on this exact process and now have an entire shop/gallery section devoted to exactly this process.
Forgot my image
Coomerism aside a lot of the fun od Lego comes from the exact fact that you are building within a system with a potentially very limited pool of parts and ways to connect them. Lego is a toy which really rewards a lot of aspects of engineering and designing creatively- if you have a goal (e.g. I wanna build a house) then it's up to you to come up with the looks, the design, and to make solutions to problems you give yourself. 3D modelling aslo has this but I would think at once that the barrier there is more time and skill, whereas with Lego the barrier is skill, parts, and vision.
>>10986567It do be like that