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Start playing fighting games
>>
Sure lets-
Oh wait I just got perfected.
Alright, see you in 100 hours, I gotta watch 30 hours of tutorials and spend the rest of it training mode pressing buttons. I am sure my second match will go much better.
>>
>>731151464
>>731151568

No thanks I like my penis
>>
There's only one playable
>>
Lots of fighting game threads today. I love it.
>>
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>>731151646
I know right, Granblue.
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>>731151568
You're better off just quickly learning some basic bnbs and then losing until you start winning, occasionally hopping off to lab against specific situations. Optimizing shouldn't be a concern when you're ass. You'll just be another retard that knows optimal corner routes but gets opened up by literally anything.
>>
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>>731151464
I've been playing fighting games for over 25 years. Now is the time to stop playing them. Most series, that are still around, have just become hyper aggressive dumbed down shells of their former selves.
>>
>>731152252
>Now is the time to stop playing them.
Yeah cool, now, whats playan nowdays instead of fightans?
>>
>>731151464
nobody actually "plays" fighting games, it's who gets better at mashing buttons and masquerading it as thought out game structure the bestestestest
>>
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>>731152492
Shmups, 4X/GrandStrat, and sometimes a bit of Deadlock or Monster Hunter with my buddies.
>>
>>731153097
Sounds fucking miserable ngl
>>
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>>731151464
I refuse
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>>731151464
Start making good fighting games again
>>
ok, but it will be DoA 6, is that ok?
>>
>>731153097
Blue Revolver is sick
I've been replaying it a bit recently on my deck
Shmups are sick
>>
>>731151464
Is Tekken 8 any good?
>>
>>731151568
Getting or receiving a perfect doesn't mean shit. Just two nights ago I won a round, lost with a perfect, then one another to win the set, then won the second match.
>>
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Fighting games are fun :)
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>>731151464
I picked up bbcf two weeks ago with a friend and have been swapping characters every few days trying to find someone I like. Learned a bit off Hakumen, Litchi, and Nu so far, liking Nu the most. About to start playing Hazama since swinging around with chains looks fun.

system mechanics are pretty good in this game but roster wise im not as fond of compared to +r.
>>
>>731154248
Anon why did you not hitcomfirm into a bnb into an oki?
>>
>>731153169
lol, I still play the occasional fighter when some friends are down for it, though we mainly stick to the anime stuff these days, namely MBAACC, BBCF, and UNI.
>>731153698
It is one of the more recent shmups to really grow on me, especially after the Double Action update. I've also been enjoying some of Akiragoya's games lately to a similar extent, namely Angel of Dusk.
>>
>>731153809
it's the only unplayable modern fighting game
>>
>>731154423
Yeah, I played Angel at Dusk too, that's a sick one too, haven't really went that hard with it yet but I guess I'll go back to it once I'll be tired of Blue Revolver again
I've been listening to a lot of Yousuke Yasui's stuff recently so I've been playing a bit of Eschatos again
There's that Platypus remake ("reclayed" they called it) that I played a bit ago too, until I got done with it, but while it lasted it was nice
Pretty good stuff, we got a lot of quality games in that genre
>>
>>731151464
do people still play xrd
i dont like the new games
>>
>>731155152
>tfw to much of a retard to make friends
>>
>>731155375
Im sorry to hear that. Also deleted post because apparently artist was a porn artist so i guess im retarded too.
>>
>>731155473
That art wasn't porn; you didn't need to delete it
And in any case, who cares
You are indeed retarded
>>
>>731154376
Who you play in GG?
>>
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>>731151464
Stop playing fighting games.
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>>731155793
johnny. i also play yuzu in uni2. cant really find a character with their kind of playstyle since bb feels like it has less neutral focus and more offense and setplay. i tried es but shes kind of boring. i like more technical characters.
>>
I only play sf3 nowadays. I think I am decent at it but I can't get better because doing all the necessary techs on analog stick is pretty ass. maybe one day ill get a hitbox and arcade stick for myself.
>>
>>731155945
daisuke's vision...
>>
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The games I like are dying or dead, and while I can deal with having to use Discord to get matches it's not an environment I would encourage others to join into.

The genre is in a bad state where Throw Looper 6 is sucking up all the oxygen in the room and new games feel tempted to try to copy slime rush and similar mechanics. If you don't like SF6 there's nothing on the horizon for you, and Capcom has proven they're never significantly changing SF6 due to Japan loving it so much.
>>
>>731155998
Hmm. Maybe you might like Izayoi, Amane, or Naoto. You mentioned Hazama and he is also very technical so you might like him too.
>>
>>731155998
>Johnny
check out Azrael perhaps
not exactly the same game plan (wouldn't call him technical at all) but his movement might feel familiar
>>
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>>731153809
No, genuinely one of the worst fighting games I've ever played. The only game I've ever played where I could be on a winning streak, much less a 20+ one, and still be getting tilted. Not even really fun with friends. There's no greater condemnation of the Tekken community than the fact that it still manages over 5k players regularly. I am not exaggerating. It's unbearably cynical game design aimed at a hypothetical audience they had absolutely zero respect for.
>>
What went wrong with Strive?
>>
guilty gear looks so campy its like every character is trying too hard to be cool or unique and that makes it come off as lame
>>
>>731156976
Everything.
>>
>>731156827
same thing happened to sf5 at the beginning. the game was beyond shit but people kept playing instead of just going back to usf4
>>
>>731151568
There is literally some dysgenic LoL streamer trying to play SF6 that way and eating shit right now.
>>
>>731157051
>going back to USF4
I mean the online for that game was unplayable at the time so that wasn't exactly a huge shock. People could have made tournaments for the game, but USF4 didn't end on the best place to get people back into it.
>>
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>+r and xrd were fun
>strive killed it
>ttt2 and t7 were fun
>t8 killed it
>gbvs was fun
>rising killed it

why did this happen?
>>
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>>731154408
Setting Ice Field up limits your opponent's options (more or less depending on the character), and some people don't even know how they're supposed to play on it.

He kept doing superjump>mixmixmix, so I went for a setup to try to catch it with 2HS
I could have gone for charged 6H to stall for Wings of Light, but it worked out.

>>731155998
>johnny
>yuzu
Izayoi has Mist Finer but she's also got a hoverdash like I-No (and she's a stance character)
>>
>>731156976
Very bad guilty gear game but a good game still.
>>
>>731151568
>try (anything)
>fail
>have to learn
Oh the horror! I thought when I purchased a multiplayer game I was owed a victory royale and number 1 rank. MOMMY WHERE IS MY PARTICIPATION TROPHY AIIIIIIIEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>731157208
>games that appeal to a niche are fun
>games that appeal to everyone are not
you might be on to something here
>>
>>731157051
>but people kept playing
Nigga, people did leave. People branched out to a bunch of other fighting games. SFV being dogshit is the main reason Tekken 7 did well, even Tekken players will say that.
>>
>>731156976
>Venom is low tier
>Happy Chaos has been SSS tier since launch
>Game still feels the same since fucking beta
J U S T
>>
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>>731152009
>Yeah, so what? You supposed to be some anime girl in this or something?
>>
Hey, you guys wanna hear a joke?
>>
I'll have to find the motivation to do so again. I've dropped off for over a year now.
>>
>>731158170
Melty Blood Type Lumina
>>
The genre is washed
>>
>>731158294
I have a better one: 2XKO
>>
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>>731158294
>>
>>731157051
USFIV is crap, and unfortunately Capcom made sure that the last patch of SFV was shit too. There's no particularly good single version of SFIV either as far as combination of both system mechanics and character balance, there's just theoretically a good game in there if you put delayed wakeup into SSFIV without the intentionally busted character balance of AE and AE2012.
>>
>>731152252
>now is the time to stop playing them
why. who gives a fuck about new games. we have CVS2 and ST on rollback. why the fuck are you wasting your time with a game you don't like unc. play the shit you do. i've been playing old man games without ever having to join a discord thanks to fightcade.
>>731156482
>sf6 is sucking up all the oxygen in the room
it was always like that. the ps4 era was the exception rather than the rule. i remember going to tournaments with hundreds of people entering SF4 and UMVC3 while tekken and xrd didn't even get enough people to fill a top 8. SF5 dropping the ball is what let other games get popular. >>731157682
>>731158587
i liked SF4. but there is so much that sucks about the game. i enjoy playing it but i can't tell you a single thing it did new that was also good.
>>
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Waiting for the GODulk in Tokon.
>>
>>731154248
Strive isn't a fighting game sadly
>>
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>>731156482
>those VF numbers
Can't wait to see 6 end up the same way. I swear it's always the same shit with returning older series. Posers and normalfags pretend to get hype and care only to never actually stick with the game long-term or even play it at all.
>>
>>731159908
i wish i realized this sooner
>>
>>731159919
>posers and normalfags pretend to get hype
partially, but we can't deny that REVO was a garbage port, the online is SF5 tier and they removed quickplay options from FS making it a ghost town, fuck sega.
>>
>>731158587
Nice memes. USF4 shits on jive and dix
>>
>>731158309
I'm becoming more and more convinced that all fighting games are actually trash and everybody is just picking their favorite flavor of shit. People love the genre itself but only tolerate the games.
>>
>>731160075
the devs lost the plot around sfv's release. The games were dumbed down either by removing execution/options or by adding braindead mechanics.
>>
>>731160075
most fg's have a pill to swallow before you enjoy them. like "yea this game is sick when you can get over or even enjoy X." they are incredibly well made but every fg is made with one or two super dominent polarizing mechanics or strategies that if you just can't get behind. you aren't gonna have any fun.
>>
>>731152174
I think I lost the first 20 or so consecutive matches when I started Tekken. It's kind of funny to think how utterly retarded I was for quite a while. It also raises an interesting question about what kind of people (entire understandably) turn off the game for good after 20 losses, and what makes the rest of us keep playing.
>>
>>731160075
Similar to RTS, the people who are enjoying it have invested a lot of time into getting good. They can't really understand the challenge of getting into it because they're way past that point or never had to climb that hurdle in the first place. Every game has its flaws but if you're enjoying it despite that, you'll play anyway. Such is the case with all competitive games with a skill curve that takes months to climb over.
>>
I have knocked you down.
You should struggle.
>>
>>731152252
This guy gets it.
After 10,000 hours, there is no point. I've earned money playing them, but your effort can be spent so much better elsewhere, even in different games. I stopped playing the genre for less than a year and I got a 6 figure job AND a wife. Still play vidya. Much happier.
>>
>>731160075
Online strive is filled with retards who only know one combo and spam it to death. Either you diffuse them by stopping their combo or their combo wrecks you. Either way the entire round is about one stupid fucking combo. But the people who actually want to play and change strategies are fun to play against. And yes, I know the difference between someone spamming something effective against me because it works. These tards who know one combo, you can tell because once you get the upper hand they play like Iron 1 when they are gold 3. Just because the only skill they developed is a combo.

>>731160798
I lost almost 100 when I started with GGST, it was my first fighting game. I made it to Plat 1 a while ago but dropped off since I didn't play for 2+ weeks over Christmas. I actually liked the challenge because I am tired of SBMM team games.

It actually felt really refreshing to have a competitive online game where losing was entirely my fault and I was 100% in control of making it not my fault. Instead of dealing with retarded team mates.
>>
>>731161308
>I stopped playing vidya and got a job and a wife and now I'm a productive cog in the zog machine
liked and subscribed for more content
>>
>>731161313
>Online strive is filled with retards who only know one combo and spam it to death.
strive is not a game where you need to learn multiple combos, the combo system is insanely limiting on what you can and can't do in an actual match.
>>
>>731151464
I'm not a pedophile
>>
>>731151464
Not Strive though.
That game's skill doesn't carry over to any other FG, not even other Guilty Gear games.

Is it even a proper FG? Who knows???
>>
>>731157295
this faggot argument works when it's for actual life skills and not fucking videogames
>>
>>731161558
>That game's skill doesn't carry over to any other FG
Isn't that good? That means it's a "unique" fighting game no? Still a dogshit GG game.
>>
>>731161516
Smash isn't a fighting game tho
>>
>>731161746
>actual life skills
like? are you going to apply this same argument to learning instruments or drawing?
>>
>>731151464
come on fightcade, i am waiting there, i will sneed periodically with time distance of multiplier of 3
>>
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>fighting game thread
>no lobbies to even start it
Terrible thread
>>
>Niggershit Intercourse Stinkchild

>Rectal Insertion Micro-Crackpipe
>>
>>731161817
>like?
life skills you padentic disingenuous niggerfaggot retard
>these two don't count btw!!!
kill yourself
>>
>>731161786
Not really.
Unless you hate FGs and only want to play Strive for some reason.

I don't know how they managed it, but even though almost every popular anime airdash kusoge will teach the player at least some fighting game fundamentals, Strive somehow doesn't.
>>
>>731161942
What do you consider a fighting game? I'm not understanding your classification at all.
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>>731151568
how are you so bad anon?
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>>731161793
>>
>>731151464
I LIKE COMBO VIDEOS
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>>731161558
I'm still shocked the game still has an active playerbase. I dropped it long ago, and I don't see what the game offers.
>no ranked mode whatsoever nearly 5 years later
>Happy Chaos exists
>rounds last about 20 seconds and are all about starting your basic offense and winning in 2 interactions, being on defense for more than 1 second means you already lost
>combo system is paradoxically limited, there is almost no reason not to just go with your basic combo that breaks the wall (from anywhere on screen lmao)
>returning characters mostly gutted of their identity (Baiken, Sin, Venom, Elphelt etc etc.)
>can learn an entire character in about a day because they are all so shallow
Daisuke should be grateful every day that SFV shit the bed, because if it was even halfway popular this gamewould have been stillborn.
>>
>>731162107
>no ranked mode whatsoever nearly 5 years later
Better try again next time anon... Also upcoming 2.0 expansion update.
>>
>>731161502
Nah. You need like, 5 or 6?
Combo from P, K, c.s, j.h, raw WA, full punish and sometimes special starters. Also wallbreak routing, carry routing. And when to spend RC. And full meter dump combos. That's just for my favorite retard May. Harder characters have way more. Turbo-dribbler characters like Unika probably have less.
>>
>>731162107
Daisuke hates old and new GG players more than any SF and Tekken fan combined
>>
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bros come, its a hood hack of super turbo with a slightly better input reader, (shoryukens dont miss like they do in that boomer game) and other lot of fun chances
>>
>>731162107
It's fun. What more do you need?
>>
>>731161746
>le life skills muh job muh wifes son muh muh muh life skills
Woah, faggot alert. Any hobby follows the same pattern. Sorry that you are retarded and want to be instantly good at or understand(anything) without putting any effort in.
>"life skills"
Feel free to list some that don't make you look retarded.
>>
>>731161746
How do you say you like video games but also screech at the possibility of failing and having to learn som- no wonder every new big game is some homogenized trash. I see.
>>
>>731162262
>adding a simple ranked mode 5 years later
Should I be...grateful? It's a bit late.
>>
I gave up fighting games and leaned harder into music and I'm not going back unless its occasional fightcade mashing with bros.

Why invest time learning a skill when that skill might be patched out existence or otherwise made redundant?

Until fighting games stop releasing DLC and balance patching games I'm not going back. Im done with the patch era.
>>
>>731161995
From the fighting game glossary:

Fundamentals:

A collection of basic skills that will help you win in virtually every fighting game. These include the ability to keep a good range, play footsies, anti-air when the opponent jumps, react to moves with high startup, and condition the opponent so they panic before you. Good fundamentals are the bedrock of a solid player, and once you have enough practice, you can transfer these skills between games, even if the systems are very different.

Strive pays no mind to spacing as moves have insane disjointed hitboxes and hurtboxes to small and too little recovery to properly whiff punish on reaction, you basically have to press fast pokes at random in neutral and hope that the opponent runs into them.

Jumping very weak in Strive as an approach option, due to how slowed down airdashing is in the game and how strong the universal AA is, so players don't develop a strong AA game either.

And pressure options in that game are so potent that players don't need to make a conscious effort to condition the defending enemy either, as most characters have strong looping pressure in which the enemy also has to guess to get out at high level play.

So Strive does not teach the player proper conditioning, anti airing or spacing. And its execution is "anything goes" tier as well. It is a game designed for anyone that never played FGs before to pick up and play, believing that it is a proper fighting game as it wears the Guilty Gear skin, but don't be fooled.
>>
>>731162481
Well it boosted the playerbase healthier than ever too plus the upcoming 2.0 expansion update gain much interest for the game. You do you if you want to be grateful or not.
>>
>>731162568
You could easily argue that because airdashes are so strong in previous GG games and anti-air options so painfully weak, they're not teaching you shit about fundamentals either. Just air dash in on a motherfucker, spacing be damned.

I dunno where you got your glossary definition from. But it sounds a lot like Street Fighter Player Elitism to me.
>>
>>731161502
I'm talking more like the elphets that spam or pot who does that grab hit grab thing. I've also seen Sols of all things who only know one set of moves.

>>731162262
Ranked loves to give me people 1500+ points higher but never give me people 1500+ points lower. Even if I go on horrendous losing streaks. I actually kinda hate it.

>>731162507
I noticed since I'm getting old, playing fighting and rhythm games really helps me mentally with hand eye coordination and being able to make quick reactions in a short amount of time. It's way better for your brain than playing most other games, specially "climb up the yellow painted ladder while some NPC won't shut the fuck up" genre.
>>
>>731156827
say what you will about t8 but the game is tailor made for the kind of people who play tekken online
>>
>>731151464
I already do but I'm feeling burned out. Tekken 8 sucks ass, tekken 7 is slow to match these days. I'm hired of sf6 and have 0 interest in trying other characters but all the cool looking fighting games are mostly dead now and I don't find bots that fun to play against.
>>
>>731162568
>And pressure options in that game are so potent that players don't need to make a conscious effort to condition the defending enemy either, as most characters have strong looping pressure in which the enemy also has to guess to get out at high level play.
Your description really reminds me of the Leo player that won everything near Strives release (haven't watched it in awhile so he might still play). Watching those games felt like I was watching high level Mario Party or something. He just went in with Leo into backturn and the opponent was just utterly fucked 90% of the time. It wasn't any sort of conditioning or mindgames, or interesting defense or offense options. It was the most basic level 1 offense possible and it was utterly stomping people because the game was so shallow.
>>
>>731162568
>Jumping very weak in Strive as an approach option
because you're very susceptible to 6P--
>so players don't develop a strong AA game either
uh, retard-kun?
>>
>>731162717
>Well it boosted the playerbase healthier than ever too plus the upcoming 2.0 expansion update gain much interest for the game. You do you if you want to be grateful or not.
>boosted the playerbase healthier than ever too
>gain much interest for the game
I kind of figured ESLs would be the type that likes Soive.
>>
>>731162297
Unika's optimal routing is in theory a little more complex than it looks, because you want to wallsplat with 2HH so you can get enhanced Megadeth Buster, which adds more damage
She's really fucking unga tho
>>
>>731162835
People don't understand this. They think the devs are retarded for undermining fundamental tekken. But they knew exactly what they were doing. People just wanna hop online, abuse todays obviously OP DLC character, flip some fucking coins, and watch number go up or down. Tekken 8 is a masterpiece if that's what your little monkey brain wants to do.
>>
>>731156976
They sold out to trannies. Revisionists will try to say GG was always a tranny game, but it wasnt. It was just very Japanese, lady boys and all. But when Testament dropped they decided they were going to go full tranny maxxing to get good boy points on Reddit. They changed him from a humble faggot to a full on post op troon. I had 2 very consistent friends I used to play Strive with. We all dropped it when Testament dropped. Its a real shame because, despite what the +R larpers say, the game was super fucking fun, beautiful, and had an amazing sound track. It was truly my favorite game, but I'll never sell out to troons.
>>
>>731161885
>Terrible thread
like every other one? No one ever makes a lobby in these general threads. Only threads for specific games like UNI actually have people playing.
>>
>>731161926
can you name me a life skill, because the vast majority of people that dedicate their time to a hobby don't make those hobbies a "life skill" so name me a life skill
>>
I'd like it if someone streamed lobbies while giving out tips on how to improve after you fight someone
>>
>>731163087
Maybe like 8 months ago these threads had lobbies.
>>
>>731160075
Nah old fighting games were fun as fuck. Especially before the internet when they were a more communal thing and you didn't have to relearn every patch.
>>
>>731163150
Most of /v/ fucking HATE it when you solicit advice unless they ask.
They're weirdly VERY proud despite being complete shitters.
>>
>>731163009
Unika players like to trot this little fact out, along with the extremely basic dashcancel that is occasionally useful. But every other character has far more technical requirements to do combos or even basically function. The character is impressively retarded. Rivaled only by pre-fucked Sin and launch May.
>>
>>731163073
are you all dub retards

I say this as someone who dropped the game forever after Bridget.
>>
>>731162997
this tracks though, if 6Ps are too strong then people will jump less leading to people not having to actually develop anti airing skills. there was a pro player that actually complained that all the time they spent learning to anti air well in previous guilty gear games doesn't actually translate to strive because of how strong 6P is
>>
>>731162785
Agreed with getting old and games helping stay sharp. I've switched to Shmups and 2D action games myself.
>>
>>731162997
I think his point is that using 6P to antiair is so comically easy that it's not like its teaching the person to be good at anti-airing or to react fast. If someone that was good at pressing 6P (generally fast, comedy gold hitbox that insures you always win against air anything, easy to input, you are reacting to a slow jump + airdash) and that person were to play another fighting game they'd be terrible at anti-airing in the other game because the jumps will be faster, the input will be more difficult, and so on. I think both of his statements can be true, jumping is weak and the players don't really develop a good AA game.
>>
>>731161452
I still play vidya, just not this genre specifically anymore.
The fun is in improvement. If you can reroute the willpower to improve in this genre, your life in every other aspect. It's so much more fun than learning how to f-shiki, or than a microwalk back and crouch block to avoid it.
>>
>>731163053
>But they knew exactly what they were doing
Squandering all their goodwill, getting themselves review bombed, and tanking their playerbase?
>>
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>>731156827
>buy on release but never play because I got tired of fgs
>get craving for tekken
>boot up 8
>20 hours of fucking around and I'm in fujin, everyone up to this point just spams one combo string from launch per character, no fundamentals, can't even low punish
>backdash gone, everything tracks
>even in fujin I see players pull up special assist menu
>2 interactions per round and its over
What the fuck happened, there must be some mistake, this isn't right
>>
>>731163217
yea but I want advice (it's probably going to be something I have to use training mode)
>>
What happened?
>>
>>731163320
I feel like you guys have never played anyone good if you think 6p is some sort of fucking stop sign. Go ahead and mash that shit against my Chipp. It will not go well for you.
>>
>>731163554
tag, roster
>>
>>731163554
I swear they were rushing to get this out the door because of Tokon.
>>
>>731163554
Oh shit it's today? How tf did I forgot this?
>>
>>731163554
capcomfags poisoning the fgc well again
>>
>>731163554
It was designed by people that love the shittiest kusoges out there trying to put every degenerate mechanic they could think of into one game and it was all balanced by a DNF Duel fan.
>>
>>731156482
>my fighting game isn't getting as many entries in evo jp as the literal most popular game in Japan (a country I don't live in)
>this means the genre is dying
sounds like you're just being a massive bitch
>>
>>731163278
No matter how hard you spin it, you can't deny GG sold out to the troon audience. It was NEVER this pandering. If they released Testament and Bridget as they were in XX, no one would've cared. But they went absolutely over the top with the faggotry. The series was about to be massive and they fumbled it by becoming the quintessential transcore game.
>>
>>731163703
didn't read chatbot
>>
>>731163760
Cope harder troon
>>
>>731156482
aren't the numbers low because saudi arabia bought out evo
>>
>>731162921
I still remember the Leo player in /ggg/ getting tilted and wondering how the hell you're supposed to open people up in SF6.
>>
>>731163320
You can just empty jump/air dash and whiff punish 6P, or if the character has air stalling options then it's even riskier.
It also still loses to deep jump-ins, or rare air disjoints.
Also it has higher combo decay than other anti-air starters, giving it far less reward.

>>731163262
Yeah I'm not gonna pretend she's a super difficult character, I hate what they've made with her, she's just boring
I wish she had to use 6H in her combos instead

>>731163150
Some beginner made a Baiken thread where they actually asked for advice the other day, just post gameplay
>>
>>731163795
sneed
>>
I picked up +P on steam sale for $3, is it any good?
>>
>>731163565
>for all of strives entire existence, every single pro player, every single person that regularly plays the game, every single faggot content creator to have touched the game, every single commentator to have casted a match have said 6Ps are insanely strong in strive
>1 random singular anon on 4chan: actually they aren't that good
anon we do not have to speak in absolutes, they 6P's do not have to be a instant stop sign move they can just be strong and centralizing, which is exactly what they are. people jump in less in strive because 6Ps universally are pretty good, are there outliers? sure but generally 6Ps are very good as a universal anti air tool, especially if you compare it to games like blazblue and older guilty gear. since anti airing is a lot easier AND people will be less prone to jumping because of said fact people don't really learn how to anti air well
>>
>>731163554
You want to know what happened? It's simple. The Cannon Brothers managed to trick Riot to buy their studio when Riot and the industry thought Esport was the greatest thing ever, the Cannons hired all their friends and they wasted 10 years of Riot's time and money doing nothing and living the highlife.
Then all of Riot's spinoffs failed and esport started to fall apart so Riot went into a panic mode and tried to push out anything.
Meanwhile 2XKO had gone from a SF4 clone with good netcode into a terrible tag fighter made by people who are not game designers, no, not even GAME designers, but it at least had something, Riot finally tired of them dragging their heels and seeing how massive SF6 and Strive got is now forcing the Cannon bros and co to push it out, but instead of making a good functional game they're forcing the devs to make as many fucking skins they can before firing them to recoup any money they can, despite the fact that no one is caring about 2XKO, the only ones that does are pros and youtubers wanting Riot esport money that wont come.

Seriously the Season 1 trailer is just skins, only actual gameplay change is BEING ABLE TO BE IN TRAINING MODE WHILE QUEUING FOR RANKED, A STANDARD FEATURE.
https://www.youtube.com/watch?v=TrUde1RDyM4
>>
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>>731163993
TRVTH NVKE
>>
>>731163554
this game feels like shit and there are better tag games
>>
>>731163554
>tag sloppa where combos last a minute
>Riot Games
Nope!
>>
Why do combos have to go on for so long. This shit killed T8 for me.
>>
>>731151464
Never really played one before but I'm trying out granblue versus rising and it's pretty fun
I haven't played against actual humans though
>>
>>731164148
devs obsession with easy mode extenders because we have to crank up the aggression for the viewers and troglodyte rush down players as much as possible
>>
I think anime fighter players going
>nono this this retarded anime game doesn't teach fundamentals but these other retarded anime games do
with strive is the funniest shit.
>>
>>731163554
>what if we made a 2v2 tag fighting game with 11 characters?
You know 3 characters will be OP, 3 will be total garbage, and the other 5 no one will care about. Everything is going to be a mirror match.

>>731163993
Oh fuck it's even worse, guaranteed Caitlyn spammers who never played a fighting game before spamming projectiles.

>>731163703
I'm fuckin pissed bridget tranny is everywhere and there's no good May stuff. Even if you search for May it's usually MayxBridget stuff.
>>
>>731164239
What anime fighter is legitimately great for fundamentals? I dont play anime fighters so legit question.
>>
>>731164239
i think not being able to gauge in a discussion in good faith is a sign or low iq
>>
>>731164368
Skullgirls
>>
>>731164239
I can't think of an anime game that does a worse job at teaching fundamentals than Strive.
>>
>>731163673
quick rundown?
>>
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>>731154376
If you like Nu, try Lambda out. She's a bit more balanced instead of leaning towards pure zoning.
>>
>>731163554
It's boring and the devs clearly have no fucking idea what they're doing

For example it took them until this upcoming patch to fix Freestyle getting shorter cooldowns if you hit their assist
Normally Freestyle had a 4 second cooldown to make up for the fact you could tag twice, but if you hit the assist then it would shorten it back to 2 seconds
>>
>>731163795
They made two characters only queers(and tier whores in one's case) care about into different kinds of queers while everyone else is still super straight, set up to be in or is in a straight relationship barring venom's gay ass. I really don't understand the "outrage" if you can even call it that with the closest understanding being that some minority of fags mad at fag characters having a different fag labels. If it was for some characters that actually mattered I guess it'd make sense.
>>
I can't believe Daisuke caved in to the woke mob and made Potemkin indian
>>
>>731164869
Kys troon
>>
I still think about Leffin vs Akainu
https://www.youtube.com/live/xYXlak-APuA?si=rEUpn3HcjFmqtMgI&t=13272
The TL;DW version
https://www.youtube.com/watch?v=_cvMG1FFAFc
Fantastic squash match. Very satisfying.
>>
>>731164480
That's the thing. I don't think any anime fighter does teach them that well at all but strive being the way it is can't make it any worse at teaching them than previous GG games or any other anime fighters.
>>
I honestly think one of the biggest reasons SF is consistently more popular than other games is just that the combos are generally fairly short and sweet and even in SF6 lots of great moves don't combo into anything and you can get respectable damage just button>special>super. They don't frontload the autism as much and a new player doesn't feel like he's at a massive disadvantage solely because he didn't go to training mode. Like how a new player in an FPS might be completely outclassed mechanically but they know their gun is still lethal like everybody else's if they play properly.

So it's really weird to me how games are making combos longer and yet easier than ever as they chase casuals.
>>
>>731163971
Learn to put your ideas into words better. I've read that final run on vomit of a sentence twice and still have no clue what the fuck you're trying to say.
>>
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I like that I can call someone a retard and you guys will still have a civil conversation about it and enhance my understanding. You were pretty cool today /v/.
>>
>>731164480
Strive is mostly grounded and has strong universal mechanics and systems. How is that not good for fundamentals? Are you just confused because Strive isn't a fun game? Sure we could boot up MBAACC, fuck about in the sky having a great time but I'm not sure how well that transfers to any other fighting game.
>>
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>>731156976
Aside from retarded character and story related writing, the core of the game limits a lot of the freedom you had with previous entries, like a toned down combo structure, air options/play being essentially removed, a bunch of iconic/old moves/properties taken out, characters being gutted and reworked into something else, new characters meshing much better with new mechanics, and combined with the horrible wall break, WA, and other idiotic system changes and inclusions, you are left with another modern fighting game that tramples all over technical skill and legacy.
>>
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Reminder that this is how they make new characters for 2xko and why they and the balance are ass
https://2xko.riotgames.com/en-gb/news/dev/2xko-live-balance-philosophy/
>>
Strive was my first 2D fighter and I thought it was okay at teaching fundamentals. I didn't really have much problem picking up other games after.

I did play Ky though...
>>
>>731164368
Amongst older fighting game players "fundamentals" means "how closely it plays to SF2". In classic 4chan style here it just means "good, don't ask me to elaborate".
>>
>>731165236
pretty much and SF had a massive cultural impact back in the day and it stuck, iconic characters, got shows and movies, their archetypes is what other games are based on.
for SF6 world tour also did a lot to get people interested in the series even if they weren't into the idea of a 1v1 fighter
>>
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>>731165502
>if you think about the most obnoxious thing you've played against in 2XKO thus far, just know that it used to be even worse
That's fucking horrifying.
>>
>>731165502
Everyone knows the game is a money laundry heaven scheme for tag millenials/boomers that would never come out if not for the new invincible and specially the other arcsys dogshit game
>>
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play street fighter 3 3rd strike for cpsiii arcade boards
>>
>>731165481
Xrd did this too btw. Xrd doesn't get enough hate for dumbing down the series; it was the beginning of the end.
>>
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>>731165502
Is Hosie actually Yohosie's real name
>>
>>731151464
I'm trying, Mr Badguy.
I drank the SNK cool aid and got pic against my better judgement, knowing full well i'll probably won't ever get even decent.
Yeah, i know full well that SamSho is turbo dead, but little of what i played it was decently fun.
Garou was a bit more complex, so i'll dick around in single player modes before attempting to go online.
>>
>>731165710
What the fuck is this CRT geometry
>>
>>731165710
Okay Gibbs.
>>
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I love this shit bros
>>
I would like to, stuff like UNI and Melty look fun, especially Melty now I've read Tsukihime Remake. But I'm on a wired connection and changing that is enough of a pain for something I'm not that bothered about, plus I haven't spoken to any of my bros from the BlazBlue days in years. On op of that, I just doubt I'll ever find a character that will click for me as much as Nu-13 did, ever.

Was fun times, but I don't see myself buying fighters anymore unless it's for the license involved and if they have semi-interesting single player content.
>>
>>731165664
it's gonna get worse because as time goes on and they shit out more characters they are gonna get overstuffed like league characters
>>
>>731165592
>SF had a massive cultural impact back in the day and it stuck, iconic characters, got shows and movies
Related, I also think a big part of why FGs are as niche as they are is purely that they never made the games fucking work outside of Japan after arcades died. You can't tell me a game your fucking mom probably knows about just has zero mainstream appeal. The rest of the world got burned every time they tried FGs and the genre never had a chance to grow before they started dumbing it down.
>>
>>731166108
NOT on a wired connection, rather
>>
>>731165946
kill yourself sieg
>>
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It is pretty simple; stronger characters (more variety in movesets, clearer strengths and weaknesses, matchup knowledge is extremely important) is much much better than stronger systems (universal mechanics are often a shorcut or easy out, volatility inevitably becomes the MO of the game's design, characters are balanced more around the system instead of each-other leading to simpler and duller exchanges).
Developers have finally pushed the guiding principles of broader appealing design past a lot of people's threshold for fun, at least for people that have been playing for over at least a decade.
Strive, SF6, and Tekken 8 are just the latest efforts in reaching for a wider audience, and they've largely worked, so enjoy what little communities are still left around older fighters 'cause this is the future.
>>
>>731166172
Gibbs why did you ask me to play Third Strike and then ragequit? You always shill for it in these threads but run away when you lose.
>>
>>731154248
Playing Faust still feels like suffering. Complete and total feast or famine character that requires you to play like a crack monkey just to get crumb versions of what other characters with similar attributes get for free, all so you can play with items. Worth it though.
>>
Tokon is the only decent looking one coming out
>>
>>731166234
post your fightcade
>>
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I love the characters, the story, and especially the music.
But holy fuck I hate the game itself.
>LMFAO bro you didn't block that? Well sorry now it's time for me to take off 40% of your healthbar
>LMAOOOOOOOOOOOOOOO you blocked low? Now you're at 10% health
>oh? you knocked me down? let me just wakeup super with my I frames :^)
>gr bro!
I hate it so much.
>>
>>731156482
Fighting games would be dead without SF6
>>
LUCK BUFF
>>
>>731166136
SF6 still has such a bad matchmaking algorithm and horrendous garbazzio server backend that it may as well be a half-dead anime fighter if you live outside of central Japan, the east/west US seaboards, or the major European population centers. I actually probably have a lower average ranked match search time in GBVSR because it doesn't stop working entirely for 20 minutes on a regular basis.
>>
>>731166358
>let me just wakeup super with my I frames
bro, your safejump when you see they have meter?
>>
>>731165729
>Xrd did this too btw
Yes, but not nearly to the same extent as Strive.
If Xrd was installing a staircase to allow neophytes access to higher levels of play, then Strive is the equivalent of a space rocket.
>>
>dmc/ng/bayonetta
>but PvP
Does something like that exist? If not why would it not work?
I mean, obviously with it's respective tweeks to better fit pvp.
>>
>>731166289
A grim future instead.
>>
>>731166318
Are you sure you won't just ragequit like a little bitch and punch another hole in your wall? I think you're better at crying like a faggot than playing 3S.
>>
>>731166480
>Does something like that exist?
Anarchy Reigns dumbass.
>>
>>731166480
Platinum made a PvP 3D action game and while some people like it I did not.
>>
>>731165481
>you are left with another modern fighting game that tramples all over technical skill
This isn't true
>and legacy
This is true

You've had almost 5 years to adapt to it, old man. Strive is just different from the X lineage, not worse (that's probably why it doesn't have X anywhere in the name, whoa). I mean, seriously: you're STILL complaining about wall break? Uhhhhhhhhhhh, gay?????
>>
>>731166480
Anarchy Reigns was literally that. It was novel but had a lot of flaws. I think the main problem is that games like DMC/Bayo rely fairly heavily on the hitboxes involved being very large since comboing in 3D is considerably harder than 2D otherwise, and as a result stages would need to be very large, and in turn you end up with a game with a lot of running around. Which is something Anarchy Reigns probably understood and why it was a free-for-all on a larger map rather than a 1v1.
>>
>>731166563
nice dodge you 40 year old mexican
go shitpost somewhere else
>>
>>731166729
Oh and I wont' be taking any replies to this post. I feel the need to pee, so I'll be doing that for at least 48 minutes.
>>
>>731166762
Get a job and stop living with your parents. Homie doesn't have a 9-5 and still can't whiff punish to save his life lmfao.
>>
Man I'm ready for these new games to come out. I'm just not interested in playing or watching most of the current lineup.
>>
>>731166762
>>731166869
hey why don't you go to a hotel and fuck already
>>
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>>731163858
ok can you analyze how I could do better I'm the venom
>>
siegutora is going to get deported by ice lmao
>>
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>>731157295
it should be fun to learn and try to play, every other genre can be fun
>>
>>731166974
nta but
>didn't challenge in corner after his combo ended
>downback the whole time until overhead
think about why you were doing that and perhaps adjust
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>>731151464
If anything, this is the time to get out of fighting games. The pre-esports FGC is dead, all the oldheads are retiring and all the current batch of games are mid at best. SFV and Tekken 7 were really lead indicators of the fighting games just not being worth the effort to play (along with Soul Calibur 6 dying a slow death).


I'm going to play my JRPG backlog starting with Brainlord.
>>
>>731165729
Xrd didn't really simplify the game, it toned down the power level and difficulty but is arguably more complicated than +r..
and remember +r was an almost decade late final update to XX after they get the rights back from Sammy where they just threw everything at the wall with little thought and no restraint, it was actually kinda poorly received in japan at the time where they considered #Reload to be the best version on average, which is why Xrd was based on it instead of +r and brought the average power level down quite a bit.
It did well in the west because we got an official release relatively quickly which was unusual, and over time people have fallen in love with it because it does have a lot of cool if retarded shit in it, but Xrd was at least in some part a return to form rather than a dumbing down. They still put a ton of effort into making the engine function very similarly, which was a huge amount of work considering the change from custom 2D engine to Unreal 3, they had to build every little quirk and important 'bug' like 0f throws and throw OS, projectiles and strikes being processed a frame apart, jump install, otg gold burst etc in manually, and made the explicit decision to keep stuff like mash out of stagger, mash to tech, no block during run skid, character specific weights and knockdowns, face up and down knockdowns etc, which all got removed in Strive.
It did have some really retarded shit on launch too and still could use a real final revision and balance update but anyone that actually played the series back in the day can see the night and day design philosophy differences between XX/Xrd and Strive.
>>
>>731151464
No, I became orphaned after SFV and have been wandering around since, and recently decided to quit fighting games after playing them for so long. Modern fighting games are not designed for people that enjoy fighting games, they are designed badly on purpose to give dopamine hits and two-touch kills to ADHD people that want flashy things and big damage on screen at all times. I would argue most of the "friendslop" games are better multiplayer experiences and for pvp just pick up some whatever shooter instead, or literally anything else other than a fighting game.

The mechanics put in place are always fucking retarded, and it's very much on purpose, and I'm tired of it. Japanese devs can't make a fighting game anymore and the west was always bad at it. It's genuinely a dead genre due to developer incompetency. I quit because at some point I was forcing myself to play fighting games as my default multiplayer experience despite it not being enjoyable at all and me hating the fucking games every waking second due to shitty mechanics, loading up a game felt like clocking in to work and it was just a depressing experience when it was previously something I loved. I'm not older, the games are just genuinely that fucking terrible now. Again, they're like that on purpose which makes it even worse.
>>
>>731151464
I'm not playing fighting games again until Capcom decides to give SF6 at least as much support as SF6 got. Absolute bullshit that the more hyped, more well-received, more liked, more successful game gets LESS than the flop. Unacceptable.
>>
>>731167102
I hate mashing I'd rather jump away, feels safer
>>
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>>731151464
If by playing, you mean the single player offline arcade mode, then yes, I am playing fighting games.
>>
>>731167204
respectable but everyone's gotta abare once in a while
>>
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Anyone else going to frostys in two weeks? Only entered one oldhead game but some guys in my group have been playing melty AACC so i might enter that last min even though I suck ass.
>>
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>>731167134
This man knows what's up. Slash and #Reload were the best vesions of Guilty Gear in my book.
>>
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>>731166108
>>731167214
>storyCHADs and singleplayerCHADs
>>
>>731167064
Stop ragequitting Gibbs. You're dogshit at every fg you play and get freed up by random scrubs on fightcade all day.
>>
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>>731167214
Is tekken force still the best single player mode in a fighting game?
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>>731160075
Older fighting games (pre SFV) are pretty solid for the most part due to there being a ton of them, the experience being more centered around actual community and IRL matches rather than Internet bullshit and having no day one patches and other gay shit fuck up the balancing.

There are some that are still good after SFV like SC6, but the cancer had metastasized and everything good about fighting games and the FGC died a slow death after 2016.
>>
>>731167164
as much support as SF5* got
>>
wow it actually is the 40 year old spic
i knew mexicans were easily baited but lol
>>
>>731167158
You only think shooters are remotely playable out of novelty, a game like CoD is inordinately based on sword fighting your ping penis to begin with, they're full of cheaters, and BRs are like 3% multiplayer game and 95% open world walking simulator.
>>
I am
>>
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Play +R
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>>731166974
>So much air play and movement instead of just constant ape like pressure and mix
God I hate Strive so much
>>
>>731167441
>doesn't deny it
Lel. You're free.
>>
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>>731167372
More fighting games need a single player beat-em-up game mode. Guilty Gear came close with Isuka and Judgment. Still pissed that Strive has fuck all in the single player content department.
>>
imagine being so asshurt from getting the blown the fuck out during an anime groupwatch you obsessively stalk 4chan for years
>>
>>731167770
You will never stop seething.
>>
I have bought multiple fighting games and I suck at all of them. I’m just too retarded for them.
>>
>>731167461
>a game like CoD is inordinately based on sword fighting your ping penis to begin with, they're full of cheaters
It's funny to me how much I've seen fighting game players complain about the stupid shit people who don't play say about the genre but then you bring up another genre to a fighting game player and they sound exactly the same as the people they bitch about.
>>
>>731167870
you should be less obvious in outing yourself siegutora
>>
>>731167889
Maybe you should stick with one and try to get good at it and learn it.
>>
>>731167957
You should learn how to play fighting games.
>>
>>731166280
I wanna feel bad for Faust because he's kinda mediocre and gets hit by system mechanic nerfs on top of it, but then these fuckers hit you with scarecrow PRC into a fucking looney toons mixup
He's scarily good at footsies though, I'm glad every Faust I play is too stupid to whiff punish, exploit his back walk or crawl
>>
I'm Platinum with Ed in SF6. It's my first fighting game and yes, I know I'm dogshit.

I've read some stuff about neutral and footsies and from my understanding I have to make predictions about the opponent is gonna do to really do well in fighting games. Problem is a lot of the time it feels like it's going so fast for me I don't even have time to predict and I just kinda turn to auto pilot.

This feeling of being overwhelmed is my biggest issue, which adds to the already high stress I have while playing.

I'm trying to review my replays plus watch pro stuff but I'm not really sure if I'm enough from these things.
>>
>>731168559
Being able to predict usually boils down to experience, prediction, and assessment. Just take things one thing at a time.
>>
>>731168559
also buffering, the option select of neutral
>>
who the fuck is siegutora
>>
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Granblue Versus is the only one I like and it's fucking dead
>>
>>731168816
>it's fucking dead
Are you EU or Australia or something
>>
What no season 3 announcement does to a mf.
>>
>>731167134
it's super fucking funny how much people try to glaze +r
xrd came out two years later
>>
>>731167937
Look I know modern CoD supposedly has the whole "akshually bad connections are favored by lag compensation" thing going on but the whole point here is that when people die in one nanosecond on a host/client game you can't escape network asymmetry having an outsized impact, and if you don't understand that you are the one that doesn't fucking play. Increase the shooting difficulty, increase the game complexity, make it so pings are actually pretty equal across the lobby and it all goes down.

If you're going to actually do the "uh uh they aren't cheating" thing quite frankly you're just retarded. I can't think of any genre that has such normalized, pervasive, blatant cheating as aimbotters.
>>
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I've given up on modern fighting games. They all suck bigly. I only play +R and BBCF at this point, but honestly, I think in recent months BBCF has become my favorite fighting game despite me putting far less time into it between the two. I just wish it was more populated. The lobby system sucks ass and I just want to get long sets. I really don't want to resort to discord, but finding people at that low-intermediate level is tough.
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>>731166974
>not going for Carcass pressure after the knockdown
Ball set is decent if you know they FD a lot but greedy and you chose a somewhat bad ball, I think. P-ball 5P is probably at least decent the majority of times.Maybe D-ball 2S, not sure if the ball is hit there. The normal hitting the ball is the goal, anyways.
>Bursting Ky's 2K start combo midscreen and when Ky has no meter to do more damage
At least wait for getting put in the corner or a scary starter, you have to be pretty conservative with one of your only defensive tools.
>not playing like Venom can win the full screen game
Venom definitely doesn't have to approach without ball cover. Don't feel pressured to dash in naked with 6H and instead focus on poking and stopping approaches with f.S / 2S, 6P and throw if they go in the air, and getting a ball out. P-ball 5P is the ol' reliable but K-ball neutral jump j.P or j.K can get you space or lead to an advantageous approach.
>2K when Ky was in the air
Misinput or panic, I assume.
>too much Mad Struggle
Doing it too often and especially too high up leads to it being worse in all kinds of ways. You're locking yourself in a dumb way if you do it like at around the 19s mark.
>neutral recovery from the air and pressing buttons when landing
Getting up, Venom mostly tries to get out of the way or holds shit.
>2D when in f.S range
2D is good but a commitment. 2S or f.S instead at those ranges unless you're calling them out. I think Venom can counterpoke with 6P but I can't remember.
>being unsure of what to FD
I think it's generally good to overuse rather than underuse it but the goal is to push the opponent far enough to make them whiff something and poke or get you space to FD jump/superjump airdash away, both of which are unfortunately at least a bit MU specific.
>the Slashback
Practice more or don't do them. Consider Dead Angle instead if you need space to breathe. One anon thought the Ky c.S was an overhead but you died due to your failed Slashback.
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>>731153325
INTRODUCING THE BRAD SHOW!
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>>731169236
Make your own player rooms then.
I had no trouble finding people to play when the playercount was at 190ish and steamcharts is telling me it's closer to 300 now.
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>>731169236
>finding people at that low-intermediate level is tough
would be great if more people like you were playing, there's not enough of you to go around. I think people around your level give up before they even begin like me. I'm guilty. I'm sorry. I should be playing.
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>>731166974
you unironically need to learn to air grab more, it's by far his best anti air tool
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>>731168830
ya
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>>731166974
>>731169423
>Consider Dead Angle instead if you need space to breathe
He should have either fd'ed the 6k after seeing 6h and pushed out of the corner or fuzzy mashed the 6p>6h. You need to know gatling options. I can count on one hand the amount of people that have tried to challenge 6h's long startup in blockstrings.
t. 1k hour Ky player.
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>>731169118
>if you don't understand that you are the one that doesn't fucking play
If you think ping makes shooters unplayable then you either live in the middle of nowhere or you're coping super hard.
>Increase the shooting difficulty, increase the game complexity
Nigga, it's CoD. You're complaining THE casual shooter isn't competitive enough. It's like complaining about fighting games because of Mortal Kombat.
>If you're going to actually do the "uh uh they aren't cheating" thing quite frankly you're just retarded
All I know is I very rarely feel like I run into cheaters even while playing against top 500 players. If I play games with no or lax SBMM or before SBMM kicks in then I pretty regularly get accused of cheating despite not even playing FPS that often anymore. I guess that makes me a retard for being able to beat so many 'cheaters'.
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>>731169423
thanks for the knowledge friend. I always want to get in on the opponent without balls or poking cuz it leaves me feel open so I rather like to hard read approaches instead.
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>>731165440
games with super strong universal system mechanics don't really teach you fundamentals, they teach you how to play the games systems against other people doing the same thing, under night is a good example of this. a game with extremely strong defensive systems but you cannot really translate shielding and the amount of autistic option selects you can do in that game over to other games. strive does teach fundamentals well imo, it's just not a game where you can really hone it
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>>731169835
RIP
>>
I'm thinking of finally getting Strive. Maybe it is because I'm mind broken by how much I don't enjoy all the other popular fighting games, or maybe it is because Strive got a lot better since launch (I've been watching a lot of recent footage of ranked replays), but it looks way more interesting than I remembered. Is fifty dollars for the Blazing edition the cheapest it has ever been? That's all I see as far as prices on key sites. All the characters I'm interested in are DLC and seven dollars per character is going to add up way too fast to get anything, but the complete version.

On an unrelated note, DaemonBride was such a heartbreaker for me. Broken port and online day one and then thirty players within a few days. I had never played it before, but immediately fell in love once they fixed the online. Everything about it clicked with me immediately, but I knew it would become a dead discord fighter. Chaos Code is another random fighting game that immediately clicked with me, but will always be dead on arrival.
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>>731169934
Pathetic.
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>>731151464
I don't have the time or motivation to gitted gutted.
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>>731170073
Yeah, you are.
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>>731156482
>Those sf6 numbers compared to the rest
So this is the power of having a non garbage launch(at least compared to sfv).



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