WHERE THE FUCK IS IT, TODD???
>>731571781Dev limbo probablymost of them probably no confidence in their initial ideas and design
>>731571781Todd has been walking around with a mysteriously Elder Scrolls VI-shaped belly recently.
>>731571781Fable 4
They know it will kill their company because the magic is long gone and anyone who made the previous titles great is long gone.It will 100% be absolute dogshit.
>>731572014Will new Fable be the Toddkiller?
>>731571781It'll be out when it's out, and we like that, yes. Great work ethic.
Quality take time
Without Jeremy soul, the game will be souless unironically. Inon Zur simply doesn't have it and there will be no magic without a good soundtrack https://youtu.be/bEgLvaMDT4E
How are you surprised that the title card with no gameplay is vaporware?
>>731572182
They haven’t even started work on it. They still have to release a Starfield DLC that they’ve been working on for 2 years despite the fact that no one is playing the game.
>>731572359https://youtu.be/nJD-Ufi1jGk?si=rKk5zAL8JYnLEOeH
>>731571781You ask that as if expecting it'll be good once it's out. It's been 15 years since Skyrim. Adam Adamowicz is gone. Bruce Nesmith is gone. Craig Walton is gone. Dennis Mejillones is gone. Ferret Baudoin is gone. Jeff Garnider is gone. Jeremy Soule is gone. Joel Burgess is gone. Jonah Lobe is gone. Juan Sanchez is gone. Kurt Kuhlmann is gone. Michael Kirkbride is gone. Nate Purkeypile is gone. Noah Berry is gone. Ted Peterson is gone. Will Shen is gone.Among them all, concept artists, level designers, character animators, environmental artists, systems designers, quest writers, music composers, character artists, and including such key characters as Kirkbride and Kuhlmann co-creating the PGE and thus Redguard/Morrowind era lore. Burgess created the tileset system and was responsible for Sundercliff Watch, the secret creation of Blackreach and thus the switch in dungeon design philosophy from Oblivion to Skyrim. Mejillones was the man behind the creation of playable Werewolves in Skyrim. Soule gave TES its identity since 2002.Not only will TES6 lack all of the above, it'll also be made by the same company that made Fallout 4, Fallout 76 and Starfield. For your own good, stop expecting anything and play instead Tamriel Rebuilt and maybe, in time, Beyond Skyrim. That'll be the franchise's true legacy, akin to fan contributions like Sonora or London being the true Fallout experience over abominations like the show and any official game created after 2010. It's ogre, all of it.
>>7315717818 years between fallout 4 and starfield, so it should be out 10-12 years after starfield (2033-2035) (Trump's 4th term)
they're hard at work on those bustling, realistic cities that have 10 people and 2 voice actors
what is the delay? you know it's gonna just play like a Skyrim mod. Starfield played like a Fallout 4 mod. They already have the foundation, they just have to drop in the assetsbut somehow this fucking dude is actually going to get beat by GTA6 or maybe that's what he's waiting on because he doesn't want to drop around the same time
>>731571781Yes I'm so fucking ready for Elder Saars after Saarfield's MASSIVE success.
I believe in Todd Howard
>>731571781Do you even want to play it? It's gonna be dogshit anyway.
>>731572150if the story is halfway decent and its not crammed full of woke nonsense its got a chance of stealing the elder scrolls spotlight more than KCD ever did
>>731571781Ask again in another 2 years.
>>731571781I wonder what Emil will do with the story this time. What family member will we be searching for?
>>731571781Todd is a born leader and creative genius. Let him cook.
>>731572359>Inon Zur>no good soundtrack, no magicpick onehttps://www.youtube.com/watch?v=3aUH08obnTk
>>731571781>Fallout 3 = shit>Fallout 4 = shit>Fallout 76 = shit>Starfield = shitWhy anyone be excited?
>>731574197shut op motherfuckur
Im ready for it to come out soulless just so modders can inject the soul back into it
>>731572976muh e celebs
>>731573760>you know it's gonna just play like a Skyrim modIf fucking only.>Starfield played like a Fallout 4 modA Fallout 4 mod would've had an interconnected world map and non-copypasted dungeons.
>>731574325Emil just learned how to read. I’m sure the story will be spectacular this time.
>>731574474Huh?
>>731573712Phil’s gotta send in the Microsoft mercenaries especially if Fable pulls off cities really well. Todd’s games look and feel outdated.
>>731571781they know it's a disaster so they delay infinitely
>>731571781Inside sources say He's waiting for GTA6 to get an announced release date, then drop TES6 a month before. Everyone will be so astounded and bewildered by the technological and artistic kino they forget that overrated garbage ever existed. Rockstar will silently vanish into bankruptcy, the rest will follow. All will fall, only I will remain.
>>731571781it aint coming out bro.
>>731574223I can see Todd watching the dev direct hearing “over 1000 NPCS with their own names and schedules” sending him into a blind rage and killing one of the Indian slaves Microsoft provides him
>>731574392Mage Pride from DA2, too.
>>731574325wife and daughter>two family members?_no
>>731571781Do they make a lot of money from ESO so they just don't care about releasing a new mainline game?
If we are lucky it will never come out
>>731571781The plan around 2018 when it was announced was basically:>Finish Fallout 76 and imediately fully shift to Starfield for a 2021 release>Upgrade Creation engine 2 that'd be the basis for both Starfield and TES6 for n the sale way CE1 was for Skyrim and fo4>Make TES6 on the basis or starfield in a few years for a 2024/2025 releaseProblem:FO76 sucking and needing Bethesda maryland to focus on it's update post release, Creation engine 2 dev issues, COVID and then later Starfield dev issues and Microsoft not being satisfied with the state of the game and requesting a delay pushed starfield to late 2023Then starfield had mixed reactions which caused Bethesda to reevaluate the assumption that TES6 could be quickly developed, also Starfield required longer post release support than expectedGap between starfield and TES 6 will probably be similar to the one between FO76 and starfield, so 2028 release
>>731575593>inb4 gets delayed to 2029
>>731571781Apparently development didn't start in earnest until after Starfield released so probably another 4-5 years at least
>no soule>no shen>no adamowicz>no kirkbride>no kuhlmann>no peterson>yes emil>yes random reddit hiresIt's over, there's literally no way it isn't passable generic sloppa at the absolute best
>>731576371Do we know why shen left? Since we recently learnt about why kuhlmann left maybe there have been rumors?
>>731576371True, once that founding talent leaves it all downhill. You just can't replace the passion of founding devs with HR approved corporate hires.
>>731576371 At this point it’s not even about making a good game anymore, it's about reconstructing the vague emotional scaffolding that Morrowind and Oblivion accidentally built 20 years ago under wildly different cultural and corporate conditions. You’d need a time machine, not Emil and his Tumblr interns.
>>731574474>I'd rather have my meal cooked by a 16 year old jailhouse nigger than by a Michelin star chef.Suit yourself.
No need to worry. Right now as we speak, Todd is leading an army of 100 thousand of India's finest programmers and artists. Expect a masterpiece to release by 2031. It will be here before you know it. In the mean time i would go check out the big update for starfield that's right around the corner. It looks EPIC!
>>731577641>that MorrowindYes>and OblivionFuck no
>>731573760>Starfield played like a Fallout 4 modt. retard who played neither
>>731571781Another 5 years out, at least.
>>731571781i really hate how sloptubers for ES6 and click baiting with ELDER SCROLLS 6 NEWS! and all they do is talk about interviews or articles from 2-3 weeks ago. its like anytime i go to see someone make content for elder scrolls i enter an alternative universe where everyone is retarded.
>>731580923https://youtu.be/uSlgKy-9cf0
>>731576371Elder scrolls games arent unique anymore and i would argue that Bethesdas game design philosophy of trying to refine (or dumb down with less content) open world games with a very linear movie game story sequence is out dated. There are plenty of open world games now and new ones coming out that have loads of content in them that are going to compete with Todd next game. There are open worlds out now that already do things better than skyrim, Skyrim is at this point most notable for its atmosphere and music and they ousted the music guy. looks pretty grim for todd desu. He should have listened to his original fans more and not tried so hard to dumb the games down to insane degrees.
>>731581281Do we live in an alternative universe? I am genuinely confused have you actually played TES games and even understood why people like them?People like them because of an attempt at persistent world and factions in a sandbox RPG.
>>731571781In the trash bin and back to beginning after they realized nobody wants to play another shit game like their last few, they haven't made a good game in 15 years. Every single one was worse than the last one since forever.
>>731581459>sandbox RPG.they arent sandbox games though.
>>7315717812030 earliest, it'll also be terrible and probably unfixable even with mods
>>731572359Why does Aerith look stoned
>>731581459>People like them because of an attempt at persistent worldthis is a total meme. the radiant AI bullshit didnt come along until oblivion and they didnt really do anything with it, it doesnt change your play through in any way. NPCs will eat an apple at noon. great. LIke i said their games are out dated. every dev fresh out of gamer dev school can make an NPC do scripted menial tasks, no one cares anymore.
>>731571781I get Todd's reasoning for wanting to make the best experience, but he could've made TESVI meanwhile, and TESVII be the game that has all the cutting edge technology. it wasn't very wise of him.
>>731571781ESO makes $15 million per month with minimal investment.There is no way for them to match this with another half-baked turd.
My fear: Ship focus. 1000s of procedurally generated islands to explore all using Starfields tech so they are mostly barren and contain the same 25 POIS on them
>>731582128I dont understand why Beth can't just use Daggerfalls proc gen dungeon tech if they're going for more proc gen.
>>731581459Fractions and freedom were kewl 20 years ago. If they don't reinvent it (which they dont) its over. Once the holly grail of gaming, the open world sandboxes bacame a disiease.
Todd’s gone. Dreamboy had his revenge.
>>731581627Hammerfell will be in a desert
>rush this game out the door RIGHT NOW so I can complain about how it's shit and cry about things as trivial as loading screens until the next game comes out and it becomes safe to claim this one was good again
>>731581281>There are plenty of open world games now and new ones coming out that have loads of content in them that are going to compete with Todd next gameNew RPGs have been coming out for 15 years and people still go back to Skyrim daily.
>>731582948>things as trivial as loading screensbrown hands typed this post
>>731583024There really is no true Toddlike.>KCD>Witcher>Avowed>Dragon’s Dogma>Elden Ring>Cyberpunk>BG3None of them do everything that Skyrim does. They definitely do some things better, but no one game has it all.
>>731571781>>731571860It started full development after Starfield released you absolute retards. >>731572509>inbred cretin thinks a 500 man team is working on dlc for a 2 year old gameHow stupid are you people?
>>731571781Todd hereI'm proud to announce The Elder Scro-tum VIgger a Starfield spinoff. It will have 6 million times the detail of the original Starfield and all the lame ass procedural content that you love. Thank you for your attention on this matter.
>>731571781wait another 10 years buddy
>>731581740>th
>>731571781The game’s been finished for years. The only problem is there’s no meme date to release it on.
>>731583654>26/06/26
>>731583083Cope harder, election tourist. Loading screens are not an issue and never were. I'd say the game you like has loading screens too, but we both know you don't play any games.
>>7315836546/7/2067
>>731585257>Loading screens are not an issue and never wereYes, that's why they are heavily mentioned in every critique of Starfield>the game you like has loading screensNo shit. It's the amount of them and the fact that there is no consistent world to explore. Something something media literacy, nigger.
>>731583570I wish this was real
>>731585993nta but the issue with Starfield's loading screens is how they are used, not that they exist. It's a matter of frequency, not presence.
>>731585993>waaaah there are loading screens that last maybe 5 secondsStarfield came out during covid when every bored faggot retard was looking for the most trivial of things to turn into big drama storms, including (You).
>>731586337>no argumentI'm sorry people didn't like your shit game, Todd.
>>731582280Because the proc gen tech in Daggerfall just lead to nonsense dungeon layouts. Ever since Morrowind one of the things people like about Bethesda games is the immersion they get from the way Bethesda handcrafe locations. People don't want proc gen dungeons like Daggerfall.
Well lets see, if it went into full dev after Starfield launched, it should take 4 years or so to complete. Fall 2027.
>>731572509>They haven’t even started work on it. They started working on it after Starfield came out.>They still have to release a Starfield DLC that they’ve been working on for 2 years despite the fact that no one is playing the game.You are aware thee are only like 100 people working on Starfield... when Bethesda has over 600 people at thier company? The majority of the studio is working on TES6.
>>731582280>I dont understand why Beth can't just use Daggerfalls proc gen dungeon tech
>>731587784We're not getting it until 2030 at least
>>731571860More like DEI limbo. :^))))
>>731587886Not him but na. Its 2027, or 2028. 2030 makes no sense.
>>731587886Nigger please
>>731587880I don't see the issue
>>731571781TES6 will come out after Starfield 2 and Fallout 5. TES is their least popular franchise right now.
>>731588001>>731588005Enjoy the wait
>>731588197I mean after playing Starfield my hopes aren't high to begin with.
>>731571781don't want it anymore. seriously, let it die. they had a great run.
>>731574392>Generic witcher ripoff BWOOMtastic action movie shlockFuck off yid.
>>731588028For an endgame dungeon? Ok sure but if every cave and dungeon spawns with 1000 mobs and 300 chests, it's fucking pointless to enter them because you'll gain 20+ levels per cave. You're a fucking retard.
Imagine seeing starfield and then being excited for es6 lmfao :L
>>731588705>seeing Trolling used to mean something.
>>731588432Anon, this predates TW2 and 3Anyway Zur can do good soundtrack but his track record with Fallout/Strfield is mixed, only FO4's was truly great.There are better alternatives if they want to do convincing Soule-rip off, but it'll probably be Zur anyway.
>>731588819Excuse me?
Donald Trump is president. They can hire Jeremy Soule again.
>>731588850There's about 20 niggers in this thread that clicked to post yet aren't interested in those games instead of hidind/using filters. What are you expecting?>>731588881You had to PLAY it to get how bad Starfield is double retard. Although it's bad for many reasons that isn't only MUH LOADING SCREEN.
>>731589058How can that orange nigger make Soule works at BGS when he himself is done with vidya?
>>731589058The allegations were really just the icing on the cake. The briges were burnt before.
>>731588697>You're a fucking retardYeah because this system can't possibly be easily tweaked or limited for smaller instances. Yep, clearly I am the retard here.
>>731576990Shen gave interviews shortly after he left saying more or less the same stuff Kuhlmann did; studio too big, corporate culture changed for the worse, felt like he was working on a product rather than a labor of love
>>731576990Todd touched him
>>731581281oh yeah? what games are those? (so i can play them)
>>731582684Who’s dreamboy?
>>731589073I played starfield it sucked. So why is anyone excited for es6? You gonna expect some huge leap in quality and writing??
>>731589321The proc generation should be used akin to Diablo-likes randomizer for spawns and layout every new game so the experience is different every time. MQ dungeons would always be the same for simplicity to the casuls. You said you didn't see issues without saying anything else.
>>731582128this is exactly what it will be like, it was one of their selling points in starturdexpect skyrim 2 to be a poorly designed ship builder simulator
>>731571781india, being purified in the ganges
>>731589597>He doesn’t know about DreamboyI forget that the glory days of Toddposting are behind us. Grim.
>>731589705>You said you didn't see issues without saying anything elseYes because tailoring the existing system to create smaller locations is not an issue.
>>731589658To understand TES6 you take a look at TES5 and think how you can improve from there.Fallout 3 was a downgrade compared to TES4 because it didn't follow the exact same design.Starfield is just Bad Designs: The Vidya, it's worse than anything else they ever made.
>>731571781probably scrapping tons of shit and re-orienting everything after the horrid reception of starfield. best case ontario that means they wake the fuck up and dont make the same mistakes with this one like starfield and look back at their old games like morrowind, worst case they are just incompetent retards that run their company badly and have untalented cheap retards working on the game
>>731589958The best talent left but if they don't give the job to political freaks, the game will be fine, on paper at least. Loremaster could be any fucking nerd who read everything on /v/, no need for a degree and the lead designer needs to have played or even no lifed most TES games.
>>731571781I don't want it. It's just going to be Starfield but worse and wearing Elder Scrolls skin.
>>731590224Do we know who the new loremaster is?
>>731575229skyrim already had over 1000 named npcs with their own schedules (i actually went and checked after the fable thing because people were focused on that)the issue with TES is city population density
>>731589891>Starfield is just Bad Designs: The Vidya, it's worse than anything else they ever made.If they had taken everything in Starfield, and dumped it into a single map like in Skyrim/Fo4, 85% of the complaints people had about it would've vanished. The vast majority of the game is fine design wise
>>731590301No idea, BGS keeps everything locked unless people leaving make the news.
>>731589958>after the horrid reception of starfield. Yep, horrid. The delusions of 4chan will always make me laugh.
>>731589891>you take a look at TES5 and think how you can improve from thereBut Starfield was worse than Fallout 4 was worse than both Skyrim and Fallout 3. Half the people that worked in key positions during Morrowind, Oblivion, Fallout 3, Skyrim and even Fallout 4 don't work there anymore. It's been 15 years.
>>731590435>But Starfield was worse than Fallout 4 was worse than both Skyrim and Fallout 3.This is actual bullshit.
>>731590327Yea, i said the whole game should have been in the Milky Way only with far systems for late MQ.~50 planets top who are different from each others and each planet is about the size of Whiterun HOLD which is quite big enough as a play area for 1 planet.
>>731590612>Yea, i said the whole game should have been in the Milky Way only with far systems for late MQ.The Milky Way is a galaxy that is 100,000 LY wide, and covers millions of systems. Starfiel's furthest system is only 150 LY, and the game only has like 160 systems. Starfield takes up less than 1% of the Milky Way.
>>731590435I think Fallout 4 as a game is better than Skyrim. They forgot to add compelling weapons and a better story. As a sandbox with factions and how quests are made, it's better than Skyrim. They improve on a few things and go backward for other things is always how they do things.
>>731590316one of the biggest issues with modern TES is that the world feels smaller because navigating it is much easier. It's not just fast travel, but also the movement speed and narrative progression. Morrowind felt, at least in my opinion, much larger than oblivion and skyrim, because of the way you navigate the world. Balmora feels bigger than anywhere in skyrim for me, despite being smaller than Whiterun for instance. on second thought, now that im am looking at pic related, maybe balmora is actually larger? idk, but the point still stands.
>>731590612>~50 planets top who are different from each others and each planet is about the size of Whiterun HOLD which is quite big enough as a play area for 1 planet.50 planets, each the size of Whiterun hold, that are hand crafted enough to be meaingfully different, is asking to make like 6 Skyrim's worth of content. That isn't reasonable. Even if they limited it to 50 planets, they have to use the same level of proc gen as they do now.
>>731590416You can buy all the reviews in the world, the second you play that game you realize it's a pile of shit and has 1/10th the mods of skyrim because nobody would spend over 30 hours playing this pile of shit under any circumstance.
>>731590761Sorry i mean our 9 planets system, i thought it was the Milky Way. That's on my retardation.
TOOOOOOOOOODD
>>731590791>and a better storyEhh. Fallout 4's story is better than Syrim's. There's actual factions in the MQ, with more gray morality writing, and multiple choices to make, compared to Skyrim which is a 100% linear, black/white morality, slog.
>>731590416What the FUCK happened?
>>731575229Fable is notorious for the developer exaggerating the scale of the game. Surely Todd would know this right?
>>731590853NPCs are no longer static but Starfield reverted back 25 years on that.Imperial City has about 150 uniques but 8 voice actors for that and they have daily schedules.
>>731591068Starfield is primarily a Goypass game, BG3 is not. Steam charts are basically worthless as a comparison.
>>731591068Todd lost his touch. Do you finally think he got rid of his “removing is improving” approach toward game design? I doubt it.
>>731574392That's the only good track in the entirely franchise of dragon age
>>731591173>“removing is improving” approach toward game designThis was never their game design.
>>731591090Mollymeme is gone though
>>731591219Where have you been the past 20 years?
>>731590869You can have less than a dozen caves per planet and sometimes 1 or 2 when it's a quest locked planet. The play area is big to make it feel a wild barren world with hostile mobs. Skyrim has about 350 unique locations so 500 isn't impossible.
The only thing worse than starfield is the faggots that pretend starfield was good and will in turn ruin every bethesda game that comes out in the future because the complainers are just a "vocal minority" and the retards, the retards that we paid off, are the ones we need to appeal to.
>>731591293This isn't a refutation.
>>731591303>Skyrim has about 350 unique locations so 500 isn't impossible.Starfield has over 420 locations in its base game. Making 50 worlds, each with only 10 locations wouldn't be Whiterun sized locations.
>our biggest map yet>the size of a real continent!>it's just more starfield slop with the same randomly generated house every 40 feetI'm fine with skyrim thanks todd
>>73158544967!!! :D
>>731571781It's going end up like Kingdom Hearts 3. The goodwill is drying up and it will never live up to the expectations.
>>731591382>Starfield has over 420 locationsGet the actual fuck out of here I saw 3 locations in 50 hours of gameplay, 2 cities and a forested area that generated in the middle of a desert planet when my companion decided it was time for a relationship questchain
>>731590970Finding a mcguffin would be better than finding your family member again. >supposes to be a personal important quest to find your son but you've been a farmer for 200 hours before the kelloggs questUrgency is there but the player just fucks around anyway.NV did it better.
>>731590516I'll accept the concession.>>731590791>I think Fallout 4 as a game is better than SkyrimI think you are smoking crystal meth.> a sandbox with factionsYeah such riveting factions as the Minutemen, with close to zero settlements because you're meant to build them yourself and as good looking a sandbox as pic related while you go around as a voiced protagonist with a set backstory, implied care for your retarded son and a plot that's just F3 but worse.
We all know this game is going to suck balls, sadly.
>>731591464https://www.reddit.com/r/NoSodiumStarfield/comments/1d9n2ue/observations_on_starfields_radiant_pois_full/https://docs.google.com/spreadsheets/d/1jg87n7Y4Sao2akoDM0pMQMLTwbBZtuKn9WJtYXh4wcs/edit?gid=1700320166#gid=1700320166There are 314 "base" locations(including all the placed once locations like New Atlantis, and all the base forms of POIs), and, when counting the random POI variants, there's around 425 or so total locations
>>731591229I will be proven right
>>731591594the issue is you have to seek them out, and there's a whole lot of nothing between them
>>731591536>NV did it better.NV did it worse because there is no real reason for the Courier, or the player, to go after Benny. Especially since the Courier has no connection to the Mojave, anyone in it, or the NCR/Legion.
>>731591584you know it, I know it, everyone knows itbut I just can't prove it
>>731590970Skyrim is not black and white morality you fucking retard.
>>731571781Development hell, they will shit it out in 2028 and it will be horrible
>>731591219Every game since Daggerfall has been dumbed down. Don't @me niggerfaggot.
>>731591652Its space, there's supposed to be a lot of nothing. Hell, there are mods that REMOVE most human built locations from most worlds, and spreads them out much further, because space is supposed to be empty.
>>731571781has to remade from the ground up as they went full retard in 2020 with political shit 2030 release date
>>731591382Whiterun hold by itself has maybe 25-30 in Skyrim. I don't know the exact number. The smallest hold has 10+ areas too.
>>731591713it's pretty black and white>Alduin evil lol>Elves evil lol>Nords good lol
>>731591713You have zero ability to side with Alduin, and the dragons, nor does the game make them out to be possibly right/have reasonable morals. The main plot is as black and white as Oblivion was.
>>731591670> Especially since the Courier has no connection to the Mojave, anyone in it, or the NCR/LegionThat’s why it’s good. You can actually roleplay your character with history in the wasteland and connections to these factions instead of being locked in as a voiced pre-war soldier with a wife a son who committed a war crime live on television
>>731591670>NV did it worse because it gives the player far more roleplay freedomI see...
>>731591789Yeah, and there's only 9 holds in Skyrim because the 300+ locations are split between all of them fairly equally. You can't take that, and split it among 50 worlds, and have it work out.
>>731591713No anon people have been arguing for literally 15 years about Saadia and the civil war because it's all black and white you silly goose.
>>731591536Yeah I remember the time when a KFC deliveryman got shot in the head over the chicken I ordered, so he hunted the guy down and then became my personal slave for some reason. So believable and real.
>>731591853>That’s why it’s good. This is why its bad. A good RPG creates a logical reason for why the character should be invested in the story.Fallout 1, 2, 3, 4, an 76, all have you working to save your family. Mass Effect and Dragon Age give the threats of the Blight and Reapers who will just KILL EVERYTHING. Witcher 3 has you chasing after Geralt's adopted daughter. Cyberpunk 2077 has V be put on a ticking timer of death unless they can get the chip removed. NWN 2 has your village being attacked and your forced to find out what did it.
>>731591670He shot you in the head so you can try to get revenge? Getting to NV is a journey for revenge then you're tasked to give the platinum chip because it was your job. The hoover dam is not the courriers problem but you as the player wants to know what's this about and go along and meet factions.
>>731591594Here's the important part>~less than 5% of the locational density of Skyrim~So if it takes 100 hours to see all 350 locations in skyrim it'll take over 3000 hours to see every piece of "content" (using the word loosely because there is no actual dialog, quests, npcs for 99% of this "content") meaning you'll see one "unique" poi for every 7 hours of game time most of which can be cleared out in <5 minutes meaning the ratio of "experiences" and "content" to walking around and doing nothing is a staggering 1:84, wherein in skyrim it's closer to 1:4 assuming 5 minute encounters, mind you encounters in skyrim are larger, and have more unique content including actual quests, story, and dailogThis is mathematical proof that starfield is dogshit and lacks content at a consumable rate.
>>731591540Did you read the part where i said they forgot to add a compelling story? MM are what they are so does the BoS.RR and Institute is retarded.
>>731591895>>731591853>More freedom>By not giving a fuck about anything at all from the setting and making it all irrelevantYou're mentally challenged. There is no player agency in F:NV apart from maybe getting revenge on Bennis and maybe delivering the chip since it's on the way. Your bullshit falls apart as soon as you realize you can't continue your former job as a Mojave Express Courier. There is no freedom.
>>731592058Petty revenge would make sense if the Mojave wasn't a giant, nuclear irradiated, wasteland, filled with giant mutant monsters, and in the middle of a giant war between the larger nations around, and the player character wasn't a mailman with zero skills.Hell, even Josh Sawyer admitted on his Tumblr/forumspring once that the Courier has little reason to go after Benny, and they should've added an ending where you just leave the Mojave via the Mojave outpost since there's little reason to care/get involved.
>>731592056>A good RPG creates a logical reason for why the character should be investedAnd "finding the motherfucker that shot you twice in the head" is said reason. If your courier is an experienced wastelander, he goes full Taken and tracks Benny down. If your courier is afraid, or doesn't want further problems, or *insert roleplay here*, you can fuck off and do whatever else you want. It's great. It's certainly better than "you're forced to be a 19yo kid that's lived his entire life in a Vault and cares about his dad" or "you're a happily married Pre-War soldier/lawyer that cares really really hard about his burrito son".
>>731592181>By not giving a fuck about anything at all from the settingSounds like a (You) issue tbqhwyf
>>731592204>And "finding the motherfucker that shot you twice in the head" is said reason. See>>731592192>If your courier is an experienced wastelander, They aren't. Hence why they start off with no real skills.>If your courier is afraid, or doesn't want further problems, or *insert roleplay here*, you can fuck off and do whatever else you want.Except the game map railroads you into going down a specific path which is built around the idea that you care.>It's great. It's certainly better than "you're forced to be a 19yo kid that's lived his entire life in a Vault and cares about his dad" or "you're a happily married Pre-War soldier/lawyer that cares really really hard about his burrito son".Both of those are better since they give more logical reasons as to why the character doesn't know much about the wasteland, why they have no skills, and why they care.
>>731571860fpbp
Even if this game came out it would be>empty as fuck, like starfield>randomly generated slop>have bad npcs and quests>probably be ue5 so mods are out the window>if not that, paid mods for certain
>>731592268More like bad game design issue. There is nothing that compels the player to give two fucks about an irradiated desert shithole..
>>731592435>probably be ue5 so mods are out the windowYou're actually retarded
>>731591921I said you don't need to fill every planet with that many caves etc. Proc gen'd terrain and trees with spawns making it mostly wildness for the scale. No need to put 50 dungeons in one play area or you walk 50m and stumble on another cave on the compass.
>>731592435Pretty sure they will use their shit engine
>>731592464Nah you're right, gamebryo for the 25th year in a row
>>731592012You pressed the buttons allowing you to have black widow sex with the faggot that shot (You).
>>731592489>Proc gen'd terrain and trees with spawns making it mostly wildness for the scale. This is what the game does already, and people hate it.
>>731592569They haven't used Gamebryo since 2008.
>game was announced 8 years agoMost games take 1-3 years to make, this means they are in development hell and have likely started over a couple times already
>>731571781Why are you so excited for a game that we know for a fact that it's going to be terrible, considering every single Bethesda game ever since Skyrim has been complete and utter shit?
>>731592637Oh anon you dumb black skinned nigger, it's gamebryo, always has been, always will be.
>>731592660You do know they only started working on TES6 after Starfield came out?
>>731592372>if the Mojave wasn't a giant, nuclear irradiated, wastelandIt's not? This isn't Todd's Fallout where everything is fucked 200 years after the bombs. There's society, actual settlements, people living their lives and paying taxes. New Vegas itself was untouched by the bar. Have you even played the game?>They aren'tBut they are. Maybe yours wasn't, sounds like a roleplay issue to me. My courier had been living as a wastelander for 30 years>Hence why they start off with no real skillsA) it's a videogame that must start you at Level 1 to make RPG progression make senseB) you've just spent weeks in a coma after being shot twice in the brainC) stats mean jackshit, Chief Hanlon is Level 5Except the game map railroads you into going down a specific pathBut it doesn? I am genuinely starting to believe you haven't played New Vegas>Both of those are betterYeah... nah.>they give more logical reasons as to why the character has no skillsNate guns down a Deathclaw with a minigun five minutes after leaving the Vault.
>>731592448No, it still sounds like a (You) issue tbqhwyf
>>731592709You are aware that most game engines are based on/forks of other game engines? Like, most modern FPS engines are just forks of the Quake Engine, so, by this logic, every FPS engine is just the Quake engine. Unreal 5 is just Unreal 1. Source 2 is just GoldSRC.
>>731592372What’s your argument for the Elder Scrolls games?
Fallout New Vegas is made for german autists who think their job is their identity. They instinctively will follow orders like subhuman golems, not questioning anything.Bethesda Fallout games are based around family, the shit that actually matters.
>>731592581Because the traveling between planets/quests makes it boring with a loading screen. Add a phone like in Cyberpunk so quests can be completed on the holo or via text messages.
>>731592731They have been working on it before that, they just went full on after Starfield which was 3 years ago
>>731587880>rat in a maze simulator Fucking Daggerfall boomers
>>731592807TES usually puts the fate of the world in your hands right at the beginning, so there is the natural imperative to help others.
>>731592802But its an internal engine that was never forked, it's just renamed during itteration, it's still gamebryo, linux is still unix.
>>731592749Stop replying to the Indian baiter
>>731571781>>731583376>>731583376>>731583376That's NOT a good thing. Especially since one of the lead design for Starfield, Pete Hines, left a week after the game launched. This was the second hand man for the original Elder Scrolls games, and him leaving is not a good sign.
>>731592848This is incorrect. Bethesda has mentioned they didn't start development on TES 6 until after Starfield came out. That's how they've always worked. They do 1 game at a time.
>>731592876
>>731592875Again, by this logic Unreal 5 is just Unreal 1, and Source 2 is just GoldSRC.
>>731572976SOULELESS
>>731592883Pete Hines was the PR guy anon. Chen? was the quest designer and he left shortly after.
>>731592883>Especially since one of the lead design for Starfield, Pete Hines, left a week after the game launched.Pete Hines was the VP and marketing director for Bethesda Softworks, the publisher. HE was never a dev at BGS, the developer.
>>731593012Fuck you're right.
I know I will be accused of being not very smart but I know it will be good. It's TES, it's impossible for it to be bad. More oodles of lore, more adventure, more exploration, more daedra quests, more artifacts, more guilds, we will probably visit Peryite's Pits or Quagmire etc.
>>731571781we've got trolled mate, rick and rolled and back again
>>731592875>>731592975Wether people like it or not, CE a good engine for what it needs to do. Modders were able to make CoD/STALKER/Souls within Fallout/Skyrim. It all depends on who uses it.
>>731591594>>731592060What they should have done is simple>Game happens in the same solar system with a small number of planetary bodies>Free flight in the solar system without loading screen, like say, Elite Dangerous (we know from mods the game can handle it), mix of handcrafted stations/encounters and some procedurally generated asteroids (everybody has the same "seed")>5-10 handcrafted areas across the various planets which are the only areas you can land on, each with amount of content similar to a Skyrim Hold or a DLC like Far Harbor or Solstheim>Some procedural generation is used on the periphery of these handcrafted areas to avoid having invisble walls.
Go get my Shibbledibble, bitch
>Games take decades to make when they used to take 2 years>New tv show seasons take 3 years when they used to take oneIs this the clearest sign of the competency crisis yet?
>>731593073I only wish for factions to have different endings and be more important. As a member of the DB you shouldn't be able to join other guilds except thieves.You get banned from FG if you join DB etc etc more reactivity.
>>731593193The issue with this is that it would completely go against the style of Bethesda games since Morrowind, which are large scale simulations, including many "dead" areas of little interest, to make something more akin to a Star Wars game where you just land down on small parts of planets and go on "set piece" areas.>Some procedural generation is used on the periphery of these handcrafted areas to avoid having invisble walls.Invisible walls would happen no matter what they did since very few game engines are made for actually endless areas. Even Minecraft used to have the "end of the world" glitch where it got fucked up after you went so far
Bruce Nesmith has already gone on record during an interview that during development they had the idea for TWENTY planets to be explorable and Todd came up with 100 later on outta thin air.
>>731593364This is stupid. te DB doesn't just go out and tell everyone who their members are. Why would the FG ban you for being in the DB when they have no reason to know you are in the DB?
>>731593402He also said that they went with 100 becuase they had already made the proc gen tech to actually make those 20 worlds, and once you have the proc gen systems in place there is no real difference between doing 20, or 1,000, worlds. It wasn't 20 hand crafted planets. IT was 20 poc gen planets like what we got.
Do you really want it considering how Todds last game went?
>>731593073>>731593458You're retarded
>>731593364The DB is a secret thing, hiding in plain site, I think it'd make more sense that you can't be in the FG and the TG at the same time. I would prefer native factions. I think Skyrim had the right idea, even if they had to rewrite things and record new lines after getting one guy'd on rpgcodex.
>>731593458Word spread fast especially if your reputation level is high. Botch a job without being sneaky enough for example, get caught stealing often. Just having a bounty in Skyrim is enough for guards to notify you after a while.
>>731593523>I think Skyrim had the right idea, even if they had to rewrite things and record new lines after getting one guy'd on rpgcodex.QRD?
>>731593502I know, and it still would've been better. Starfield's total content at release, if shared between 20 planets and not 100, would've given a far better impression and been ultimately easier to tailor more custom elements to than having a hundred wastelands. Fuck it, why not 200? Why not 500?
>>731593625The issue with that is that just informs them you did a crime, not that you're in the DB. So long as you pay your fine/do your time then you aren't a criminal, and, again, the Fighter's Guild shouldn't care. Former criminals have joined the Fighter's Guild in the past.You're basically trying to bend things to an unreasonable degree to try to make up reason why two factions should be mutually exclusive when they shouldn't be, to try to create more "differences" in playthroughs that wouldn't naturally exist. Its all artificial in the worst way possible.
>>731593741Starfield's content, spread across 20 worlds, would have the same issue Starifeld has now where many locations are hard to come across due to level and biomae gating. You'd just run into the same 10 places across those same 20 wolds like you do in the 1,000 worlds we have now.
>>731593787Dark Brotherhood are Daedra worshipers, being one is grounds for immediate execution on sight. Fighter's Guild should ban you right away if you ever get caught working for the Dark Brotherhood if Bethesda gave a damn about setting consistency. In fact you should be unable to do anything but resist arrest for the rest of the playthrough if you get caught during a DB contract.
>>731593073Kuhlmann is gone, it's over.
>>731593502>>731593741I know I'm on an island here but I like having complete wastelands in many star systems or entire star systems being abandoned. I just wish there was less stuff on random moons and planets, ie being mostly isolated.
>>731593787What can be done to not be able to join everyone by default? Locking guilds and their quests behind skill requirements? For roleplays a non mage couldn't get in the college except as a guest.
>>731592464in all reality it will probably be dual engine like the oblivion remaster. rumors are that bethesda are making the F3 remaster in-house in order to learn how to use this technology, rather than outsource it like they did with oblivion. so i imagine it will be a Creation 2 base layer, with UE5 on top so that the game doesn't look horrifically ugly like starfield and gets retroactively mogged by the oblivion remaster. i would rather it was just creation 2 so that people can mod it to not look ugly as sin like people do with skyrim
>>731593909>Dark Brotherhood are Daedra worshipersThey worship Sithis, who is neither and daedra or an aedra.
>>731591219>This was never their game design.>devs were complaining about having to write around mark/recall in their quests, so todd said to remove it>player has to be able to see everything on one playthrough, multiple choices are a waste of dev time so if they exist put them at the end of questlines or reuse quests from other factions>skyrim has to have linear dungeons that loop back at the end, no exceptions>each time they "start from scratch" and if anything doesn't fit their design philosophy they cut it, or if they can't make it work with perfect parity with consoles (UI, horses nearly cut from skyrim, movement speed limitations so the xbox doesn't explode)>every playstyle (combat/magic/stealth) has to have the exact same number of skills (less than the previous game) and they need to be "balanced">spell creation is too "spreadsheety", player can never see too many numbers has to trust us (actual quote)Todd has been driving Bethesda to the ground his whole career. I'm sure up until skyrim it was a nice place to work at so people stayed despite everything, but now they have so many employees only people like Emil can stand it. I guess his job hasn't changed that much, writing some ideas on a whiteboard and then fucking around in every department and pretending to be busy until the game releases.
>>731593853The bullshit masquerading as exploration would be reduced, which would be a net positive. New Atlantis would be in one of these planets. Neon would be in one of these planets. The Freestar Rangers would be in one of these planets. Paradiso would be in one of these planets. The Red Mile would be in one of these planets. HopeTown would be in one of these planets. Obviously, Earth would take a spot, too. The Temples, the different dungeons for the different factions and companion quests... condensing everything down to a couple handfuls and not a fucking hundred would do nothing but help the game. It wouldn't make it good, but it would certainly make it better.
We know what Elder Scrolls VI will look like. Todd will just copy features from the most popular games from the past 5 years.
>>731593994>lets not just use UE5>lets throw another engine into the mix to really fuck shit upSasuga Todd, can't wait for the release
>>731574325Our self.
We are working on it. Microsoft wants it by Q4 next year. My assistant said no one will believe this here but I'm posting it anyway. Maybe it's a "sweet little lie".-Todd
>>731593956>I like having entire star systems being abandonedThat's the thing, no single star system is abandoned in Starfield. Not a one. They appear in your map because they were already discovered, decades ago. You land on any one of them, and the procedurally generated content means you will a random worker fixing a pipe that leads absolutely nowhere, or a miner group, or an excavation team, or a raider camp. You are never ever alone on any one planet, ever. Constellation is a group of explorers that explore nothing.
>>731594016Guess what the Empire categorizes Sithis as, you stupid fucking monkeyIf you had played literally ANY game you'd know thisthe DB are the ONLY people in all of Nirn who go "uhm ackshully Sithis isn't a Daedra, he's the abyss and the end of all things, even the Daedra and the Aedra"
>>731594154Todd how big is your cock
>>731593909>Dark Brotherhood are Daedra worshipers,You are actually, sub room temp IQ, level retarded. The DB worship no Daedra.>being one is grounds for immediate execution on sight.This is also incorrect. Its perfectly legal to be a daedra worshiper in many parts of Tamriel.>Fighter's Guild should ban you right away if you ever get caught working for the Dark Brotherhood if Bethesda gave a damn about setting consistency. Ok but how would they know you are working for the DB? You can just claim to have wanted to a kill a guy for X, Y, or Z, reason.
>>731594016Unrelated but since the DB needs the mother corpse, i wonder how they will destroy the DB in Skyrim for TES6. In Skyrim, Cicero brought her from Bravil and i forgot the reason.
>>731583376What is the high I.Q. strategy behind making a trailer for a game 5 years before you begin full development?
>>731594096>features from the most popular gamesFeatures like...?
>>731594096I hope it’s like starfield
>>73159402990% of what you wrote here isn't "removing is improving"
>>731594060If they did this it would just result in exactly what we have now, one pre-placed location surrounded by the same proc gen stuff people complained about. This changes nothing.
>>731574325No. for some reason Bethesda understands that Elder Scrolls benefits as a role playing game by having a blank character. But for some reason, they have allocated the Fallout series to have intrusive family storylines every game where you are an already created character
>>731594332Actions using stamina is probably guaranteed at this point. >attacking>blocking>jumping>running>sprinting>dodge with light/heavy armor perk
>>731594450>it would just result in what we have nowBut for the scope inherently making more sense and exploring the entire galaxy not being as needlessly padded just because Todd woke up one day and added a zero at the end of what his team was working on.
>>731571860Just make skyrim 2 , how hard is that?
>>731594531Skyrim already had this.Sprinting, power attacks, shield bashing, rolling while sneaking, and zooming in with a bow, use stamina.
>>731594314Basically Zenimax really wanted a live service Fallout game. So they cancelled another studio's game, rebranded them to Bethesda Game Studios and brought them on to co-develop F76. Todd didn't want people to think that BGS was a multiplayer coming now, so he announced Starfield and TES6 back-to-back at the same event.Basically, Fallout Shelter is to blame for everything.
>>731594346Quests can be improved if they can keep the player from escaping/sequence braking.Removing branching paths improves the one existing one.Linear dungeons are better than mazes. Boss chest at the end is good.Starting from scratch each time is better than iterating on the previous game. Todd says this in multiple interviews. THROWING OUT THE LAST GAME AND STARTING AGAIN IS BETTER THAN EXPANDING THE PREVIOUS GAME.Skills are improved by removing anything that isn't symmetrical and keeping only the most important things.Removing numbers from magic makes it more magical, i.e. you can only use the few preset flashy spells we made for you. They look cool.Every single thing is removing is improving. Their philosophy is to streamline, not make things more complicated.
>>731594496And then TES VI will have a voiced protag whose only responses are Yes, No(Yes), quirky Yes, and later Yes.
>>731594332actual basic RPG features like with Baldurs Gate 3. you know, the thing that used to be the bare minimum in the 90s and early 2000s
Is Oblivion remake a gooner game yet?
>>731594720Again, 90% of what you list here isn't "removing is improving">Every single thing is removing is improving. Their philosophy is to streamline, not make things more complicated.Except Starfield shows this not to be the case-Added traits back to the game.-Added backgrounds back to the game.-Added skill/trait/background checks to the game.-Lockpicking/hacking, sneaking, and speech, were made more difficult.-Every faction questline has multiple instances where you make decisions on quests.To name a few.
>>731594531Besides the dodge, all of these were in Morrowind. >>731594782Basic RPG features like what? I'm actually playing BG3 right and I'm shocked at how little RPG features it has. You distribute your stats at the start of the game and rest of the game is just acquiring gear, spells and feats.
>>731594298>"i wonder how they will destroy the DB in Skyrim for TES6"They won't, the DB ends in the same place regardless of what you do in Skyrim>join them: Astrid betrays the brotherhood, the Penitus Oculatus kill everyone but the jester, the redguard and the little girl, unbeknownst to anyone they rebuild in Dawnstar>destroy them: you and the Penitus Oculatus kill everyone but the jester, the redguard and the little girl, can be assumed that unbeknownst to anyone they rebuild in DawnstarUntil 4E 188, the Night Mother was chilling under Bravil in Cyrodiil, yet there were Dark Brotherhood Sanctuaries in at least High Rock, Elsweyr and Skyrim. Over the centuries, they must've gotten their contracts without physical proximity to the corpse *somehow*.
>>731594779even starfield abandoned that, they've accepted it's a shit idea
>>731594842Turns out the people who have Construction Set/creation kit experience and those with unreal engine experience don't overlap.
>>731594782Define RPG features. Since Skyrim, Fo4, and Starfield, already have those.
>>731594638Except normal attacks and jumping. >>731594936That's another reason why it should come back except that low stamina makes you vulnerable instead of miss miss miss
Even Labyrinthian wasn't particularly labyrinthian, it was a straightforward linear dungeon
>>731594279>>731594016Sithis doesn't exist. You can see his statue in Oblivion, it's just Lorkhan. In Daggerfall the Night Mother was a priestess of Mephala, in Morrowind you kill one. It's Mephala, the Prince of murder and deception, that's pulling the strings. The DB unwittingly does her bidding.That's at least the only explanation that makes sense, since Emil took over writing for that faction in Oblivion and he didn't know TES lore when he took over (said so himself).
>>731595056Bethesda is too enamoured with appealing to people who play games on their second monitor. Still, it would be cool if TES6 launched with a hardcore mode that punished you for being low on stamina or magicka.
>>731595060I don't know it felt pretty labyrinthian to me.
>>731594961I destroyed them and i killed the redguard. The canon will be vague but just watch her corpse being brought to whatever province TES6 will be set in.
>>731595242>Sithis doesn't exist. You can see his statue in Oblivion, it's just Lorkhan. You are a literal lore-let. Lorkhan is Sithis' "soul" incarnated on a lower plane of reality. Just like Akatosh/Anuiel is the same for Anu.
>>731595242>LorkhanLorkhan is good and Sithis is bad.>MephalaThat makes no sense. Why would she pit her own two factions(Morag Tong and Dark Brotherhood) against each other?
>>731572359Trvke Zur is a talentless Jew hack
>>731571781The game will never live up to your expectations. Bethesda isn't the same company it used to be. The people who made Elder Scrolls special are all gone.
>>731594909Starfield isn't TES. Or are you hoping they bring over proc gen? Might as well bring over limb damage, dismemberment and VATS from Fallout. Oh wait, they didn't do that in Skyrim even though it came after Fallout 3 and limb damage would make sense. And they didn't do quests with extensive player choice in Skyrim either, even though they did that for the first few hours in Fallout 3.
>>731571781Starfield ending up as shitty slop turned the stars off for Todd. That special flare, the passion is dead. It's elder scrolls over.
>>731595313Difficulty settings should be based on loot and resources management instead of damage.Finding less potions and septims on Master as example so you have to buy or craft more yourself. Balancing the economy should be easy anyway.>do i buy 20 pots or train block 3 times to reach a perk milestone
>>731574392It is always this one song Zur defenders post. Funnily enough, his best "fantasy" music came from fucking Fallout 4https://www.youtube.com/watch?v=dUq0bagEjtg
>>731595672>nd they didn't do quests with extensive player choice in Skyrim either, even though they did that for the first few hours in Fallout 3.Fallout 3 never had this. Why lie?>Might as well bring over limb damage, dismemberment and VATS from Fallout. Oh wait, they didn't do that in Skyrim even though it came after Fallout 3 and limb damage would make sense.VATs wouldn't make sense in Skyrim, and without VATs the target limb damage also makes little sense since VATs is the real mechanic you use to target limbs.
>>731595406She's literally the daedric prince of plotting and backstabbing, you idiot.
>>731595804Limb damage not being in TES is a crime. Shooting an arrow in the knee heh should make the target limp or slashing your weapon to the arms so they drop their weapon or render them unable to power attack or block.
>>731595406>That makes no sense. Why would she pit her own two factions(Morag Tong and Dark Brotherhood) against each other?Why would she enjoy secret plots, intrigue, deception, lies and murder? It's not like that's her sphere of interest or anything. Also, if you remember Morrowind, Vivec took over Morag Tong from Mephala, so them going against DB who were still doing her biding makes sense. There is a quest in Morrowind where you recover items from the DB for the Morag Tong, and guess what it's called? Threads of the webspinner.
>>731595985This wouldn't do anything just like how it doesn't do anything in 90% of games with these mechanics since the NPC would just die before this becomes a real thing in battle,
>>731595719That would be nice, but then the base game would actually have to moderately challenging in it's base form. So it'd make more sense to just tie the loot and resource economy to hardcore mode.
>>731596016>There is a quest in Morrowind where you recover items from the DB for the Morag Tong, and guess what it's called? Threads of the webspinner.Not him, but the threads are recovered from rando NPCs across the game, not just DB members.
>>731595804>Fallout 3 never had this.It had this for the beginning of the game, the part that journalists play. Old Bethesda trick, frontload the game. >siding with butch or amata>blowing up megaton>Tenpenny tower >Moriarty related quests (how you get information from him about where your dad is)That's what I remember, stuff at the very start. Afterwards it railroads you hard.
>>731596270By this logic Skyrim had the same becuase there's choices in almost every Daedric quest, as well as stuff like the Redugard quest, the Imperial Legion vs Stormcloaks, do you chose the Blades or the Greybeards, etc. etc.
>>731595985Limb damage is kinda pointless because you don't stop attacking until the enemy is dead. It would also make every fight about hitting your enemy in the arms to nerf their damage or hit them in the legs to be able to kite them around
>>731596080That's more a result of you playing stealth archer on adept with x100 damage multiplier. Limb damage would do a lot for differentiating different weapons, instead of swords/axes/blunt being the same exact thing.
>>731596080Copy/paste the way Fallout has a value for limb health and total health Certain things having immunities/absorbtion/resistances adds another layer of difficulty.
>>731596401>That's more a result of you playing stealth archer on adept with x100 damage multiplier. I play melee. Same issue. Most shit dies in 2 hits.>instead of swords/axes/blunt being the same exact thing.They aren't. Each has different reaches, speeds, and noise levels. Not to mention the perks that make swords do bonus crit damage, axes to bleeds, and maces ignore armor.
>>731596358His point is that F3 frontloads all those choices. Civil war will likely be done near the end of the game, and some daedric quests don't unlock 'til you're level 20 or above. Skyrim doesn't frontload a dozen quests in Riverwood, Fallout 3 does. The Vault and what choices you can make in it + Megaton and Tempenny Tower are unlike what the other 80% of the game is like.
>>731596358No, because you didn't get multiple ways to accomplish the same thing or anything in the game changing. You'd have to be able to blow up Solitude or replace the Windhelm population with draugr.
>>731596552>or anything in the game changingExcept who you side with in the civil war causes forst previously filled with enemies to be taken over by soldiers, Jarls getting replaced, NPC dialogues changing.>because you didn't get multiple ways to accomplish the same thingAlmost nothing in Fallout 3 had this, and even most of your examples are just how the quest ends.>Do you side with the ghouls, or Tenpenny tower>Do you kill Silas to reforge Dagon's razor, or do you spare him but lose out on itetc. etc.You actually haven't actually played skyrim have you?
>>731596395Limb damage can be applied to you too so a low rank archer shooting you in the leg twice when you'refighting a goon in cqc could slow you down without proper armor.
>>731596537Play on Master without exploits, it's more balanced for the player at higher levels. You'll one shot trash mobs but 3 frost trolls will rape you if you just stand there at lv 30.
>>731596537All this translates to swords being better dps in general. Still plays the exact same, it's cosmetic. Keep swords being best dps, make maces crush bones, make axes hack off limbs. Limb damage would only make the game better, and you do know fallout games have melee weapons? Not being able to cripple legs, drop weapons or stagger enemies would make it much more boring. And I never play with VATS.