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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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Highguard is a refreshing return to form coming from ex-Titanfall developers.
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>>731694032
>is a refreshing return to form
head down and ass up
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>>731694178
Please be gentle.
>>
>>731694032
3v3 is the worst thing they could've done and they did it.
>>
>>731694032
you sure about that shill?
>>
>>731694032
>>
It's a sleeper hit.
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>>731696769
So it's successful in the developers' dreams?
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>>731696650
>6
>>731696697
good morning sars
>>
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Where is everyone?
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>game has base defense, building, mining, assaulting enemy keeps, mixed fantasy + guns setting
why isnt it like a fantasy game with dwarves?? they could've had like a warhammer style dorfs vs elves vs hoomans but instead they just opted to not have an aesthetic at all and everyone just looks and sounds... californian
>>
>>731696835
>good morning sars
oy veyy
>>
>>731696697
>>731696769
It's hovering between 11000 to 10000. Maybe by tomorrow it's gonna be at fatal fury city of the wolves numbers.
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>>731697185
Because thats fantasy racism(heckin unwholesome unchungus!)
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>>731697536
At least it stabilized. This is better than Concord.
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>>731697976
>This is better than Concord.
it's not you coping retard
>>
>>731696835
>good morning sars
says the pajeet shill
>>
>>731698107
most likely pakistani or jewish
>>
>>731696769
This
>>
The good news is concord-likes typically enjoy very stable numbers of players

The bad news is that number is typically 0
>>
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>>731694032
>coming from ex-Titanfall developers.
Not anymore.
>>
>>731694032
>good news they managed to create a better concord
>bad news
They created concord
>>
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>>731694032
>coming from ex-Titanfall developers
Sorry friend, they don't want you to know about this part any more.
>>
>>731703316
EA lawyers sure work fast.
>>
>>731703316
>>731703478
HOLY Fucking damage control!! DO NOT LET THIS SLIDE
>>
>3v3
>big map
>resource gathering
>8 characters on release
>removed the FROM THE CREATORS OF TITTYFALL AND APEX

Was this shit a money laundering scheme?
>>
>f2p
>runs like ass on turd world toasters like mine
Well it's not like I would have bought skins anyway saving on server costs is a plus I guess.
>>
Wtf happened to team sizes?
3v3
Fuck off.

Should have been 9v9 (3 squads/team) at the very least. This hero shit is gay. The hero abilities could have been items from the "Not Moba" shop. Also no creeps? wtf is this game even
>>
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>>731703478
What is this phenomenon called? Where people are suddenly ashamed of sharing their past achievements because of a current failure?
>>
game is fun enough desu
could see myself playing it once in a blue moon if it doesn't shutter
>>
>>731704829
We just don't have the technology yet to hit player counts that high.
>>
>>731705134
Damage control as someone mentioned.
EA could still use the 'from the creators of titanfall' tagline in some future product, they'd rather not diminish it with this game anymore.
>>
>>731694032
>return to form
ah yes the classic slop form that barely looks and plays any different from every other fps on the market
>>
>>731705562
Shut up I'm having a blast
>>
>>731704829
bruh the game is already running 30fps at native 100% res.scale on 5060, think of the poors.
>>
>>731694032
Why did they make the movement so spastic? Everyone are instantly changing directions by mashing A+D and sliding all over the place at the speed of sound, it feels like I'm gonna have a stroke whenever I try to hit something. Fuck I miss Halo.
>>
>>731705472
Wildlight is an indie, what does EA have to do with it?
>>
>>731698054
>the last Concord fan
>>
>>731704829
Meanwhile hell lets lose has 50v50 battles and there's probably games with way more
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>>731706116
>zoomzoom can't handle mobility
>>
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>>731694032
Stop it guys
>>
>>731705134
there is no damage control, titanfall and apex studio still exist. Someone might not like being associated with another game since only a subset of people have worked on those title.

Imagine having worked for a day at Apple and calling yourself the creators of the Iphone just to release some android brick.
>>
>>731706323
Turning your camera around so fast the screen turns into a lightshow trying to hit some mosquito flying around isn't fun man, FPS devs need to calm the fuck down.
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This game would have come out to a comfortable 6-7/10 "meh" shrug if the capital G gamers didn't decide it was going to be Concord 2 based on one hastily thrown together trailer
If you listen to anyone who isn't bandwagoning they're saying it's alright but nothing special
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>>731706116
All modern and not so modern now shooters have this spastic zero inertia to it movement. Looks and feels like ass but that's what the kids have grown up with so they love it.
>>
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If a lot of people on the internet are saying this game sucks you can assume that it’s at least decent
>>
>>731706330
>Stop
>Review
>Bomb
>>
>>731704829
Those faggots can't even make the game 5v5 since there are only 8 playable characters.
>>
>>731706330
>I'm having a blast
>stop review bombing
what is it with the explosive lingo?
>>
>>731706330
STOP *clap* REVIEW *clap* BOMBIMG
>>
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>>731706527
For me it's the negro with thug hair, wearing a track suit AND a mantle, that look quite white
in all promo material, that's all I need to know.
I don't even play MP games, and never will, but my inner /b/tard can FEEL that there's fun and games at the expense of others, and that, dear sir, it's a 4chan thing.
>>
>>731696650
>Posts Ass mongo
>Calls others buzzwords
>>
>>731706330
Little does xer know, I haven't even started!
>>
>>731707713
facts is facts
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>>731696842
Had this happen to me as well.
Why is it a 3 v 3? The map is huge.
Why is designed to be an absolute snowball?
Why does it lock you away from the enemies when they start breaking your shield and you have to just wait?
Why did they decide to have all objectives in a base unlocked at once once the shield breaks, instead of forcing a multiple objectives back and forth?

Now, if you lose the sword shit, you are just stuck in your base defending. Is there any way of actually getting out of it?

This feels like a videogame made by people who never played anything, they just heard their nephew talk about videogames at some point, and this is what they imagined.
>>
>>731706330
>stop review bombing
but I’m having a BLAST!
>>
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>>731707289
I'm stealing yo meme
>>
>3v3 on huge empty map
>only one sword per match
>whoever activates it at the enemy base wins
>>
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>>731694032
It was so underwhelming I didn't even make it past tutorial. Movement is floaty. Shooting has no "feel" to it. Inventory and updates are confusing. Missing a lot of QOL features and options. Apparently there's also mouse acceleration on by default which explains why aiming felt so fucking off. Did they even playtest it I wonder.



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